gl_texture_cache: Fix format for RGBX16F
This commit is contained in:
parent
2d09467f6f
commit
cdb00546f0
|
@ -85,7 +85,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
|
|||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, false}, // RG8U
|
||||
{GL_RG8_SNORM, GL_RG, GL_BYTE, false}, // RG8S
|
||||
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, false}, // RG32UI
|
||||
{GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, false}, // RGBX16F
|
||||
{GL_RGB16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBX16F
|
||||
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, false}, // R32UI
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5
|
||||
|
|
Loading…
Reference in New Issue