texture_cache: Adjust image view sizes by MSAA samples

This commit is contained in:
ameerj 2023-01-27 21:29:03 -05:00
parent e54d08fc1f
commit c2fb7b64ce
2 changed files with 48 additions and 0 deletions

View File

@ -100,6 +100,10 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
ASSERT_MSG(false, "Invalid texture_type={}", static_cast<int>(config.texture_type.Value()));
break;
}
if (num_samples > 1) {
size.width *= NumSamplesX(config.msaa_mode);
size.height *= NumSamplesY(config.msaa_mode);
}
if (type != ImageType::Linear) {
// FIXME: Call this without passing *this
layer_stride = CalculateLayerStride(*this);

View File

@ -51,4 +51,48 @@ namespace VideoCommon {
return 1;
}
[[nodiscard]] inline int NumSamplesX(Tegra::Texture::MsaaMode msaa_mode) {
using Tegra::Texture::MsaaMode;
switch (msaa_mode) {
case MsaaMode::Msaa1x1:
return 1;
case MsaaMode::Msaa2x1:
case MsaaMode::Msaa2x1_D3D:
case MsaaMode::Msaa2x2:
case MsaaMode::Msaa2x2_VC4:
case MsaaMode::Msaa2x2_VC12:
return 2;
case MsaaMode::Msaa4x2:
case MsaaMode::Msaa4x2_D3D:
case MsaaMode::Msaa4x2_VC8:
case MsaaMode::Msaa4x2_VC24:
case MsaaMode::Msaa4x4:
return 4;
}
ASSERT_MSG(false, "Invalid MSAA mode={}", static_cast<int>(msaa_mode));
return 1;
}
[[nodiscard]] inline int NumSamplesY(Tegra::Texture::MsaaMode msaa_mode) {
using Tegra::Texture::MsaaMode;
switch (msaa_mode) {
case MsaaMode::Msaa1x1:
case MsaaMode::Msaa2x1:
case MsaaMode::Msaa2x1_D3D:
return 1;
case MsaaMode::Msaa2x2:
case MsaaMode::Msaa2x2_VC4:
case MsaaMode::Msaa2x2_VC12:
case MsaaMode::Msaa4x2:
case MsaaMode::Msaa4x2_D3D:
case MsaaMode::Msaa4x2_VC8:
case MsaaMode::Msaa4x2_VC24:
return 2;
case MsaaMode::Msaa4x4:
return 4;
}
ASSERT_MSG(false, "Invalid MSAA mode={}", static_cast<int>(msaa_mode));
return 1;
}
} // namespace VideoCommon