Combine vertex/transform feedback buffer binding into a single call
This commit is contained in:
		@@ -715,20 +715,38 @@ void BufferCache<P>::BindHostIndexBuffer() {
 | 
			
		||||
 | 
			
		||||
template <class P>
 | 
			
		||||
void BufferCache<P>::BindHostVertexBuffers() {
 | 
			
		||||
    HostBindings host_bindings;
 | 
			
		||||
    bool any_valid{false};
 | 
			
		||||
    auto& flags = maxwell3d->dirty.flags;
 | 
			
		||||
    for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
 | 
			
		||||
        const Binding& binding = channel_state->vertex_buffers[index];
 | 
			
		||||
        Buffer& buffer = slot_buffers[binding.buffer_id];
 | 
			
		||||
        TouchBuffer(buffer, binding.buffer_id);
 | 
			
		||||
        SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
 | 
			
		||||
        if (!flags[Dirty::VertexBuffer0 + index]) {
 | 
			
		||||
            continue;
 | 
			
		||||
        }
 | 
			
		||||
        flags[Dirty::VertexBuffer0 + index] = false;
 | 
			
		||||
        host_bindings.min_index = std::min(host_bindings.min_index, index);
 | 
			
		||||
        host_bindings.max_index = std::max(host_bindings.max_index, index);
 | 
			
		||||
        any_valid = true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
        const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
 | 
			
		||||
        const u32 offset = buffer.Offset(binding.cpu_addr);
 | 
			
		||||
        runtime.BindVertexBuffer(index, buffer, offset, binding.size, stride);
 | 
			
		||||
    if (any_valid) {
 | 
			
		||||
        host_bindings.max_index++;
 | 
			
		||||
        for (u32 index = host_bindings.min_index; index < host_bindings.max_index; index++) {
 | 
			
		||||
            flags[Dirty::VertexBuffer0 + index] = false;
 | 
			
		||||
 | 
			
		||||
            const Binding& binding = channel_state->vertex_buffers[index];
 | 
			
		||||
            Buffer& buffer = slot_buffers[binding.buffer_id];
 | 
			
		||||
 | 
			
		||||
            TouchBuffer(buffer, binding.buffer_id);
 | 
			
		||||
            SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
 | 
			
		||||
 | 
			
		||||
            const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
 | 
			
		||||
            const u32 offset = buffer.Offset(binding.cpu_addr);
 | 
			
		||||
 | 
			
		||||
            host_bindings.buffers.push_back(reinterpret_cast<void*>(&buffer));
 | 
			
		||||
            host_bindings.offsets.push_back(offset);
 | 
			
		||||
            host_bindings.sizes.push_back(binding.size);
 | 
			
		||||
            host_bindings.strides.push_back(stride);
 | 
			
		||||
        }
 | 
			
		||||
        runtime.BindVertexBuffers(host_bindings);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -882,15 +900,25 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
 | 
			
		||||
    if (maxwell3d->regs.transform_feedback_enabled == 0) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
    HostBindings host_bindings;
 | 
			
		||||
    for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
 | 
			
		||||
        const Binding& binding = channel_state->transform_feedback_buffers[index];
 | 
			
		||||
        if (maxwell3d->regs.transform_feedback.controls[index].varying_count == 0 &&
 | 
			
		||||
            maxwell3d->regs.transform_feedback.controls[index].stride == 0) {
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
        Buffer& buffer = slot_buffers[binding.buffer_id];
 | 
			
		||||
        TouchBuffer(buffer, binding.buffer_id);
 | 
			
		||||
        const u32 size = binding.size;
 | 
			
		||||
        SynchronizeBuffer(buffer, binding.cpu_addr, size);
 | 
			
		||||
 | 
			
		||||
        const u32 offset = buffer.Offset(binding.cpu_addr);
 | 
			
		||||
        runtime.BindTransformFeedbackBuffer(index, buffer, offset, size);
 | 
			
		||||
        host_bindings.buffers.push_back(reinterpret_cast<void*>(&buffer));
 | 
			
		||||
        host_bindings.offsets.push_back(offset);
 | 
			
		||||
        host_bindings.sizes.push_back(binding.size);
 | 
			
		||||
    }
 | 
			
		||||
    if (host_bindings.buffers.size() > 0) {
 | 
			
		||||
        runtime.BindTransformFeedbackBuffers(host_bindings);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1616,6 +1644,8 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
 | 
			
		||||
 | 
			
		||||
template <class P>
 | 
			
		||||
void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
 | 
			
		||||
    bool dirty_index{false};
 | 
			
		||||
    boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> dirty_vertex_buffers;
 | 
			
		||||
    const auto scalar_replace = [buffer_id](Binding& binding) {
 | 
			
		||||
        if (binding.buffer_id == buffer_id) {
 | 
			
		||||
            binding.buffer_id = BufferId{};
 | 
			
		||||
@@ -1624,8 +1654,19 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
 | 
			
		||||
    const auto replace = [scalar_replace](std::span<Binding> bindings) {
 | 
			
		||||
        std::ranges::for_each(bindings, scalar_replace);
 | 
			
		||||
    };
 | 
			
		||||
    scalar_replace(channel_state->index_buffer);
 | 
			
		||||
    replace(channel_state->vertex_buffers);
 | 
			
		||||
 | 
			
		||||
    if (channel_state->index_buffer.buffer_id == buffer_id) {
 | 
			
		||||
        channel_state->index_buffer.buffer_id = BufferId{};
 | 
			
		||||
        dirty_index = true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (u32 index = 0; index < channel_state->vertex_buffers.size(); index++) {
 | 
			
		||||
        auto& binding = channel_state->vertex_buffers[index];
 | 
			
		||||
        if (binding.buffer_id == buffer_id) {
 | 
			
		||||
            binding.buffer_id = BufferId{};
 | 
			
		||||
            dirty_vertex_buffers.push_back(index);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    std::ranges::for_each(channel_state->uniform_buffers, replace);
 | 
			
		||||
    std::ranges::for_each(channel_state->storage_buffers, replace);
 | 
			
		||||
    replace(channel_state->transform_feedback_buffers);
 | 
			
		||||
@@ -1642,20 +1683,21 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
 | 
			
		||||
    delayed_destruction_ring.Push(std::move(slot_buffers[buffer_id]));
 | 
			
		||||
    slot_buffers.erase(buffer_id);
 | 
			
		||||
 | 
			
		||||
    NotifyBufferDeletion();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <class P>
 | 
			
		||||
void BufferCache<P>::NotifyBufferDeletion() {
 | 
			
		||||
    if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
 | 
			
		||||
        channel_state->dirty_uniform_buffers.fill(~u32{0});
 | 
			
		||||
        channel_state->uniform_buffer_binding_sizes.fill({});
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    auto& flags = maxwell3d->dirty.flags;
 | 
			
		||||
    flags[Dirty::IndexBuffer] = true;
 | 
			
		||||
    flags[Dirty::VertexBuffers] = true;
 | 
			
		||||
    for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
 | 
			
		||||
        flags[Dirty::VertexBuffer0 + index] = true;
 | 
			
		||||
    if (dirty_index) {
 | 
			
		||||
        flags[Dirty::IndexBuffer] = true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (dirty_vertex_buffers.size() > 0) {
 | 
			
		||||
        flags[Dirty::VertexBuffers] = true;
 | 
			
		||||
        for (auto index : dirty_vertex_buffers) {
 | 
			
		||||
            flags[Dirty::VertexBuffer0 + index] = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    channel_state->has_deleted_buffers = true;
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -105,6 +105,15 @@ static constexpr Binding NULL_BINDING{
 | 
			
		||||
    .buffer_id = NULL_BUFFER_ID,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct HostBindings {
 | 
			
		||||
    boost::container::small_vector<void*, NUM_VERTEX_BUFFERS> buffers;
 | 
			
		||||
    boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> offsets;
 | 
			
		||||
    boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> sizes;
 | 
			
		||||
    boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> strides;
 | 
			
		||||
    u32 min_index{NUM_VERTEX_BUFFERS};
 | 
			
		||||
    u32 max_index{0};
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class BufferCacheChannelInfo : public ChannelInfo {
 | 
			
		||||
public:
 | 
			
		||||
    BufferCacheChannelInfo() = delete;
 | 
			
		||||
@@ -519,8 +528,6 @@ private:
 | 
			
		||||
 | 
			
		||||
    void DeleteBuffer(BufferId buffer_id, bool do_not_mark = false);
 | 
			
		||||
 | 
			
		||||
    void NotifyBufferDeletion();
 | 
			
		||||
 | 
			
		||||
    [[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
 | 
			
		||||
                                               bool is_written) const;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -232,6 +232,15 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings& bindings) {
 | 
			
		||||
    for (u32 index = 0; index < bindings.buffers.size(); index++) {
 | 
			
		||||
        BindVertexBuffer(
 | 
			
		||||
            bindings.min_index + index, *reinterpret_cast<Buffer*>(bindings.buffers[index]),
 | 
			
		||||
            static_cast<u32>(bindings.offsets[index]), static_cast<u32>(bindings.sizes[index]),
 | 
			
		||||
            static_cast<u32>(bindings.strides[index]));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BufferCacheRuntime::BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer,
 | 
			
		||||
                                           u32 offset, u32 size) {
 | 
			
		||||
    if (use_assembly_shaders) {
 | 
			
		||||
@@ -320,6 +329,15 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, Buffer& buffer,
 | 
			
		||||
                      static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings) {
 | 
			
		||||
    for (u32 index = 0; index < bindings.buffers.size(); index++) {
 | 
			
		||||
        glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, index,
 | 
			
		||||
                          reinterpret_cast<Buffer*>(bindings.buffers[index])->Handle(),
 | 
			
		||||
                          static_cast<GLintptr>(bindings.offsets[index]),
 | 
			
		||||
                          static_cast<GLsizeiptr>(bindings.sizes[index]));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BufferCacheRuntime::BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
 | 
			
		||||
                                           PixelFormat format) {
 | 
			
		||||
    *texture_handles++ = buffer.View(offset, size, format);
 | 
			
		||||
 
 | 
			
		||||
@@ -7,7 +7,7 @@
 | 
			
		||||
#include <span>
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "video_core/buffer_cache/buffer_cache.h"
 | 
			
		||||
#include "video_core/buffer_cache/buffer_cache_base.h"
 | 
			
		||||
#include "video_core/buffer_cache/memory_tracker_base.h"
 | 
			
		||||
#include "video_core/rasterizer_interface.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_device.h"
 | 
			
		||||
@@ -87,6 +87,7 @@ public:
 | 
			
		||||
    void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
 | 
			
		||||
 | 
			
		||||
    void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
 | 
			
		||||
    void BindVertexBuffers(VideoCommon::HostBindings& bindings);
 | 
			
		||||
 | 
			
		||||
    void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
 | 
			
		||||
 | 
			
		||||
@@ -99,6 +100,7 @@ public:
 | 
			
		||||
                                  bool is_written);
 | 
			
		||||
 | 
			
		||||
    void BindTransformFeedbackBuffer(u32 index, Buffer& buffer, u32 offset, u32 size);
 | 
			
		||||
    void BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings);
 | 
			
		||||
 | 
			
		||||
    void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
 | 
			
		||||
                           VideoCore::Surface::PixelFormat format);
 | 
			
		||||
 
 | 
			
		||||
@@ -7,7 +7,6 @@
 | 
			
		||||
#include <span>
 | 
			
		||||
#include <vector>
 | 
			
		||||
 | 
			
		||||
#include "video_core/buffer_cache/buffer_cache.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
 | 
			
		||||
@@ -502,6 +501,40 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings& bindings) {
 | 
			
		||||
    boost::container::small_vector<VkBuffer, 32> buffer_handles;
 | 
			
		||||
    for (u32 index = 0; index < bindings.buffers.size(); index++) {
 | 
			
		||||
        auto& buffer = *reinterpret_cast<Buffer*>(bindings.buffers[index]);
 | 
			
		||||
        auto handle = buffer.Handle();
 | 
			
		||||
        if (handle == VK_NULL_HANDLE) {
 | 
			
		||||
            bindings.offsets[index] = 0;
 | 
			
		||||
            bindings.sizes[index] = VK_WHOLE_SIZE;
 | 
			
		||||
            if (!device.HasNullDescriptor()) {
 | 
			
		||||
                ReserveNullBuffer();
 | 
			
		||||
                handle = *null_buffer;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        buffer_handles.push_back(handle);
 | 
			
		||||
    }
 | 
			
		||||
    if (device.IsExtExtendedDynamicStateSupported()) {
 | 
			
		||||
        scheduler.Record([bindings = bindings,
 | 
			
		||||
                          buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
 | 
			
		||||
            cmdbuf.BindVertexBuffers2EXT(
 | 
			
		||||
                bindings.min_index, bindings.max_index - bindings.min_index, buffer_handles.data(),
 | 
			
		||||
                reinterpret_cast<const VkDeviceSize*>(bindings.offsets.data()),
 | 
			
		||||
                reinterpret_cast<const VkDeviceSize*>(bindings.sizes.data()),
 | 
			
		||||
                reinterpret_cast<const VkDeviceSize*>(bindings.strides.data()));
 | 
			
		||||
        });
 | 
			
		||||
    } else {
 | 
			
		||||
        scheduler.Record([bindings = bindings,
 | 
			
		||||
                          buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
 | 
			
		||||
            cmdbuf.BindVertexBuffers(
 | 
			
		||||
                bindings.min_index, bindings.max_index - bindings.min_index, buffer_handles.data(),
 | 
			
		||||
                reinterpret_cast<const VkDeviceSize*>(bindings.offsets.data()));
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset,
 | 
			
		||||
                                                     u32 size) {
 | 
			
		||||
    if (!device.IsExtTransformFeedbackSupported()) {
 | 
			
		||||
@@ -523,6 +556,25 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer,
 | 
			
		||||
    });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings) {
 | 
			
		||||
    if (!device.IsExtTransformFeedbackSupported()) {
 | 
			
		||||
        // Already logged in the rasterizer
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
    boost::container::small_vector<VkBuffer, 4> buffer_handles;
 | 
			
		||||
    for (u32 index = 0; index < bindings.buffers.size(); index++) {
 | 
			
		||||
        auto& buffer = *reinterpret_cast<Buffer*>(bindings.buffers[index]);
 | 
			
		||||
        buffer_handles.push_back(buffer.Handle());
 | 
			
		||||
    }
 | 
			
		||||
    scheduler.Record(
 | 
			
		||||
        [bindings = bindings, buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
 | 
			
		||||
            cmdbuf.BindTransformFeedbackBuffersEXT(
 | 
			
		||||
                0, static_cast<u32>(buffer_handles.size()), buffer_handles.data(),
 | 
			
		||||
                reinterpret_cast<const VkDeviceSize*>(bindings.offsets.data()),
 | 
			
		||||
                reinterpret_cast<const VkDeviceSize*>(bindings.sizes.data()));
 | 
			
		||||
        });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BufferCacheRuntime::ReserveNullBuffer() {
 | 
			
		||||
    if (null_buffer) {
 | 
			
		||||
        return;
 | 
			
		||||
 
 | 
			
		||||
@@ -18,6 +18,7 @@ namespace Vulkan {
 | 
			
		||||
class Device;
 | 
			
		||||
class DescriptorPool;
 | 
			
		||||
class Scheduler;
 | 
			
		||||
struct HostVertexBinding;
 | 
			
		||||
 | 
			
		||||
class BufferCacheRuntime;
 | 
			
		||||
 | 
			
		||||
@@ -96,8 +97,10 @@ public:
 | 
			
		||||
    void BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count);
 | 
			
		||||
 | 
			
		||||
    void BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride);
 | 
			
		||||
    void BindVertexBuffers(VideoCommon::HostBindings& bindings);
 | 
			
		||||
 | 
			
		||||
    void BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size);
 | 
			
		||||
    void BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings);
 | 
			
		||||
 | 
			
		||||
    std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
 | 
			
		||||
                                          [[maybe_unused]] u32 binding_index, u32 size) {
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user