video_core: don't block rendering on screenshots

This commit is contained in:
Liam 2022-10-06 09:31:12 -04:00
parent 61883d8820
commit a5476541f2
1 changed files with 7 additions and 1 deletions

View File

@ -1,6 +1,8 @@
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <thread>
#include "common/logging/log.h"
#include "core/frontend/emu_window.h"
#include "video_core/renderer_base.h"
@ -35,8 +37,12 @@ void RendererBase::RequestScreenshot(void* data, std::function<void(bool)> callb
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
return;
}
auto async_callback{[callback = std::move(callback)](bool invert_y) {
std::thread t{callback, invert_y};
t.detach();
}};
renderer_settings.screenshot_bits = data;
renderer_settings.screenshot_complete_callback = std::move(callback);
renderer_settings.screenshot_complete_callback = async_callback;
renderer_settings.screenshot_framebuffer_layout = layout;
renderer_settings.screenshot_requested = true;
}