Fixed type conversion ambiguity

This commit is contained in:
Huw Pascoe 2017-09-27 00:26:09 +01:00
parent b07af7dda8
commit a13ab958cb
32 changed files with 97 additions and 91 deletions

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@ -264,7 +264,7 @@ void Source::GenerateFrame() {
break;
}
}
state.next_sample_number += frame_position;
state.next_sample_number += static_cast<u32>(frame_position);
state.filters.ProcessFrame(current_frame);
}

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@ -26,8 +26,8 @@
namespace {
QImage LoadTexture(const u8* src, const Pica::Texture::TextureInfo& info) {
QImage decoded_image(info.width, info.height, QImage::Format_ARGB32);
for (int y = 0; y < info.height; ++y) {
for (int x = 0; x < info.width; ++x) {
for (u32 y = 0; y < info.height; ++y) {
for (u32 x = 0; x < info.width; ++x) {
Math::Vec4<u8> color = Pica::Texture::LookupTexture(src, x, y, info, true);
decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
}

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@ -273,7 +273,8 @@ void GraphicsSurfaceWidget::Pick(int x, int y) {
surface_picker_x_control->setValue(x);
surface_picker_y_control->setValue(y);
if (x < 0 || x >= surface_width || y < 0 || y >= surface_height) {
if (x < 0 || x >= static_cast<int>(surface_width) || y < 0 ||
y >= static_cast<int>(surface_height)) {
surface_info_label->setText(tr("Pixel out of bounds"));
surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
return;

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@ -117,7 +117,7 @@ std::string StringFromFormat(const char* format, ...) {
}
// For Debugging. Read out an u8 array.
std::string ArrayToString(const u8* data, u32 size, int line_len, bool spaces) {
std::string ArrayToString(const u8* data, size_t size, int line_len, bool spaces) {
std::ostringstream oss;
oss << std::setfill('0') << std::hex;

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@ -33,7 +33,7 @@ inline void CharArrayFromFormat(char (&out)[Count], const char* format, ...) {
}
// Good
std::string ArrayToString(const u8* data, u32 size, int line_len = 20, bool spaces = true);
std::string ArrayToString(const u8* data, size_t size, int line_len = 20, bool spaces = true);
std::string StripSpaces(const std::string& s);
std::string StripQuotes(const std::string& s);

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@ -104,8 +104,7 @@ public:
}
template <typename V>
void operator*=(const V& f) {
x *= f;
y *= f;
*this = *this * f;
}
template <typename V>
Vec2<decltype(T{} / V{})> operator/(const V& f) const {
@ -262,9 +261,7 @@ public:
}
template <typename V>
void operator*=(const V& f) {
x *= f;
y *= f;
z *= f;
*this = *this * f;
}
template <typename V>
Vec3<decltype(T{} / V{})> operator/(const V& f) const {
@ -478,10 +475,7 @@ public:
}
template <typename V>
void operator*=(const V& f) {
x *= f;
y *= f;
z *= f;
w *= f;
*this = *this * f;
}
template <typename V>
Vec4<decltype(T{} / V{})> operator/(const V& f) const {

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@ -946,7 +946,7 @@ static void Init(u16 port) {
WSAStartup(MAKEWORD(2, 2), &InitData);
#endif
int tmpsock = socket(PF_INET, SOCK_STREAM, 0);
int tmpsock = static_cast<int>(socket(PF_INET, SOCK_STREAM, 0));
if (tmpsock == -1) {
LOG_ERROR(Debug_GDBStub, "Failed to create gdb socket");
}
@ -973,7 +973,7 @@ static void Init(u16 port) {
sockaddr_in saddr_client;
sockaddr* client_addr = reinterpret_cast<sockaddr*>(&saddr_client);
socklen_t client_addrlen = sizeof(saddr_client);
gdbserver_socket = accept(tmpsock, client_addr, &client_addrlen);
gdbserver_socket = static_cast<int>(accept(tmpsock, client_addr, &client_addrlen));
if (gdbserver_socket < 0) {
// In the case that we couldn't start the server for whatever reason, just start CPU
// execution like normal.

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@ -122,11 +122,11 @@ union StaticBufferDescInfo {
BitField<14, 18, u32> size;
};
inline u32 StaticBufferDesc(u32 size, u8 buffer_id) {
inline u32 StaticBufferDesc(size_t size, u8 buffer_id) {
StaticBufferDescInfo info{};
info.descriptor_type.Assign(StaticBuffer);
info.buffer_id.Assign(buffer_id);
info.size.Assign(size);
info.size.Assign(static_cast<u32>(size));
return info.raw;
}
@ -160,11 +160,11 @@ union MappedBufferDescInfo {
BitField<4, 28, u32> size;
};
inline u32 MappedBufferDesc(u32 size, MappedBufferPermissions perms) {
inline u32 MappedBufferDesc(size_t size, MappedBufferPermissions perms) {
MappedBufferDescInfo info{};
info.flags.Assign(MappedBuffer);
info.perms.Assign(perms);
info.size.Assign(size);
info.size.Assign(static_cast<u32>(size));
return info.raw;
}

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@ -117,9 +117,9 @@ public:
void PushCurrentPIDHandle();
void PushStaticBuffer(VAddr buffer_vaddr, u32 size, u8 buffer_id);
void PushStaticBuffer(VAddr buffer_vaddr, size_t size, u8 buffer_id);
void PushMappedBuffer(VAddr buffer_vaddr, u32 size, MappedBufferPermissions perms);
void PushMappedBuffer(VAddr buffer_vaddr, size_t size, MappedBufferPermissions perms);
};
/// Push ///
@ -190,12 +190,12 @@ inline void RequestBuilder::PushCurrentPIDHandle() {
Push(u32(0));
}
inline void RequestBuilder::PushStaticBuffer(VAddr buffer_vaddr, u32 size, u8 buffer_id) {
inline void RequestBuilder::PushStaticBuffer(VAddr buffer_vaddr, size_t size, u8 buffer_id) {
Push(StaticBufferDesc(size, buffer_id));
Push(buffer_vaddr);
}
inline void RequestBuilder::PushMappedBuffer(VAddr buffer_vaddr, u32 size,
inline void RequestBuilder::PushMappedBuffer(VAddr buffer_vaddr, size_t size,
MappedBufferPermissions perms) {
Push(MappedBufferDesc(size, perms));
Push(buffer_vaddr);
@ -227,8 +227,8 @@ public:
bool validateHeader = true) {
if (validateHeader)
ValidateHeader();
Header builderHeader{
MakeHeader(header.command_id, normal_params_size, translate_params_size)};
Header builderHeader{MakeHeader(static_cast<u16>(header.command_id), normal_params_size,
translate_params_size)};
if (context != nullptr)
return {*context, builderHeader};
else

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@ -37,7 +37,7 @@ SharedPtr<Object> HLERequestContext::GetIncomingHandle(u32 id_from_cmdbuf) const
u32 HLERequestContext::AddOutgoingHandle(SharedPtr<Object> object) {
request_handles.push_back(std::move(object));
return request_handles.size() - 1;
return static_cast<u32>(request_handles.size() - 1);
}
void HLERequestContext::ClearIncomingObjects() {

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@ -90,7 +90,7 @@ void Mutex::UpdatePriority() {
if (!holding_thread)
return;
s32 best_priority = THREADPRIO_LOWEST;
u32 best_priority = THREADPRIO_LOWEST;
for (auto& waiter : GetWaitingThreads()) {
if (waiter->current_priority < best_priority)
best_priority = waiter->current_priority;

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@ -61,7 +61,7 @@ s32 ResourceLimit::GetCurrentResourceValue(u32 resource) const {
}
}
s32 ResourceLimit::GetMaxResourceValue(u32 resource) const {
u32 ResourceLimit::GetMaxResourceValue(u32 resource) const {
switch (resource) {
case PRIORITY:
return max_priority;

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@ -67,7 +67,7 @@ public:
* @param resource Requested resource type
* @returns The max value of the resource type
*/
s32 GetMaxResourceValue(u32 resource) const;
u32 GetMaxResourceValue(u32 resource) const;
/// Name of resource limit object.
std::string name;

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@ -42,7 +42,8 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
memory_region->used += size;
shared_memory->linear_heap_phys_address =
Memory::FCRAM_PADDR + memory_region->base + shared_memory->backing_block_offset;
Memory::FCRAM_PADDR + memory_region->base +
static_cast<PAddr>(shared_memory->backing_block_offset);
// Increase the amount of used linear heap memory for the owner process.
if (shared_memory->owner_process != nullptr) {

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@ -114,7 +114,7 @@ public:
/// Backing memory for this shared memory block.
std::shared_ptr<std::vector<u8>> backing_block;
/// Offset into the backing block for this shared memory.
u32 backing_block_offset;
size_t backing_block_offset;
/// Size of the memory block. Page-aligned.
u32 size;
/// Permission restrictions applied to the process which created the block.

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@ -111,7 +111,7 @@ void Thread::Stop() {
Thread* ArbitrateHighestPriorityThread(u32 address) {
Thread* highest_priority_thread = nullptr;
s32 priority = THREADPRIO_LOWEST;
u32 priority = THREADPRIO_LOWEST;
// Iterate through threads, find highest priority thread that is waiting to be arbitrated...
for (auto& thread : thread_list) {
@ -311,7 +311,7 @@ static void DebugThreadQueue() {
}
for (auto& t : thread_list) {
s32 priority = ready_queue.contains(t.get());
u32 priority = ready_queue.contains(t.get());
if (priority != -1) {
LOG_DEBUG(Kernel, "0x%02X %u", priority, t->GetObjectId());
}
@ -422,7 +422,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
return ERR_OUT_OF_MEMORY;
}
u32 offset = linheap_memory->size();
size_t offset = linheap_memory->size();
// Allocate some memory from the end of the linear heap for this region.
linheap_memory->insert(linheap_memory->end(), Memory::PAGE_SIZE, 0);
@ -430,7 +430,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
owner_process->linear_heap_used += Memory::PAGE_SIZE;
tls_slots.emplace_back(0); // The page is completely available at the start
available_page = tls_slots.size() - 1;
available_page = static_cast<u32>(tls_slots.size() - 1);
available_slot = 0; // Use the first slot in the new page
auto& vm_manager = owner_process->vm_manager;
@ -457,7 +457,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
return MakeResult<SharedPtr<Thread>>(std::move(thread));
}
void Thread::SetPriority(s32 priority) {
void Thread::SetPriority(u32 priority) {
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
"Invalid priority value.");
// If thread was ready, adjust queues
@ -470,7 +470,7 @@ void Thread::SetPriority(s32 priority) {
}
void Thread::UpdatePriority() {
s32 best_priority = nominal_priority;
u32 best_priority = nominal_priority;
for (auto& mutex : held_mutexes) {
if (mutex->priority < best_priority)
best_priority = mutex->priority;
@ -478,7 +478,7 @@ void Thread::UpdatePriority() {
BoostPriority(best_priority);
}
void Thread::BoostPriority(s32 priority) {
void Thread::BoostPriority(u32 priority) {
// If thread was ready, adjust queues
if (status == THREADSTATUS_READY)
ready_queue.move(this, current_priority, priority);
@ -487,7 +487,7 @@ void Thread::BoostPriority(s32 priority) {
current_priority = priority;
}
SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority, SharedPtr<Process> owner_process) {
SharedPtr<Thread> SetupMainThread(u32 entry_point, u32 priority, SharedPtr<Process> owner_process) {
// Initialize new "main" thread
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
Memory::HEAP_VADDR_END, owner_process);
@ -531,7 +531,7 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
return std::distance(match, wait_objects.rend()) - 1;
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
}
////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -15,7 +15,7 @@
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
enum ThreadPriority : s32 {
enum ThreadPriority : u32 {
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps
@ -82,7 +82,7 @@ public:
* Gets the thread's current priority
* @return The current thread's priority
*/
s32 GetPriority() const {
u32 GetPriority() const {
return current_priority;
}
@ -90,7 +90,7 @@ public:
* Sets the thread's current priority
* @param priority The new priority
*/
void SetPriority(s32 priority);
void SetPriority(u32 priority);
/**
* Boost's a thread's priority to the best priority among the thread's held mutexes.
@ -102,7 +102,7 @@ public:
* Temporarily boosts the thread's priority until the next time it is scheduled
* @param priority The new priority
*/
void BoostPriority(s32 priority);
void BoostPriority(u32 priority);
/**
* Gets the thread's thread ID
@ -176,8 +176,8 @@ public:
u32 entry_point;
u32 stack_top;
s32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
s32 current_priority; ///< Current thread priority, can be temporarily changed
u32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
u32 current_priority; ///< Current thread priority, can be temporarily changed
u64 last_running_ticks; ///< CPU tick when thread was last running
@ -219,7 +219,7 @@ private:
* @param owner_process The parent process for the main thread
* @return A shared pointer to the main thread
*/
SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority, SharedPtr<Process> owner_process);
SharedPtr<Thread> SetupMainThread(u32 entry_point, u32 priority, SharedPtr<Process> owner_process);
/**
* Returns whether there are any threads that are ready to run.

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@ -34,7 +34,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
Thread* candidate = nullptr;
s32 candidate_priority = THREADPRIO_LOWEST + 1;
u32 candidate_priority = THREADPRIO_LOWEST + 1;
for (const auto& thread : waiting_threads) {
// The list of waiting threads must not contain threads that are not waiting to be awakened.

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@ -561,7 +561,7 @@ void ReceiveParameter(Service::Interface* self) {
? Kernel::g_handle_table.Create(next_parameter->object).Unwrap()
: 0);
rb.PushStaticBuffer(buffer, static_cast<u32>(next_parameter->buffer.size()), 0);
rb.PushStaticBuffer(buffer, next_parameter->buffer.size(), 0);
Memory::WriteBlock(buffer, next_parameter->buffer.data(), next_parameter->buffer.size());
@ -609,7 +609,7 @@ void GlanceParameter(Service::Interface* self) {
? Kernel::g_handle_table.Create(next_parameter->object).Unwrap()
: 0);
rb.PushStaticBuffer(buffer, static_cast<u32>(next_parameter->buffer.size()), 0);
rb.PushStaticBuffer(buffer, next_parameter->buffer.size(), 0);
Memory::WriteBlock(buffer, next_parameter->buffer.data(), next_parameter->buffer.size());

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@ -177,7 +177,7 @@ void CompletionEventCallBack(u64 port_id, int) {
LOG_ERROR(Service_CAM, "The destination size (%u) doesn't match the source (%zu)!",
port.dest_size, buffer_size);
}
Memory::WriteBlock(port.dest, buffer.data(), std::min<u32>(port.dest_size, buffer_size));
Memory::WriteBlock(port.dest, buffer.data(), std::min<size_t>(port.dest_size, buffer_size));
}
port.is_receiving = false;

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@ -141,7 +141,7 @@ void GetCountryCodeString(Service::Interface* self) {
void GetCountryCodeID(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u16 country_code = cmd_buff[1];
u16 country_code = static_cast<u16>(cmd_buff[1]);
u16 country_code_id = 0;
// The following algorithm will fail if the first country code isn't 0.

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@ -217,7 +217,7 @@ void Directory::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> serve
LOG_TRACE(Service_FS, "Read %s: count=%d", GetName().c_str(), count);
// Number of entries actually read
u32 read = backend->Read(entries.size(), entries.data());
u32 read = backend->Read(static_cast<u32>(entries.size()), entries.data());
cmd_buff[2] = read;
Memory::WriteBlock(address, entries.data(), read * sizeof(FileSys::Entry));
break;

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@ -251,7 +251,7 @@ static void UpdateGyroscopeCallback(u64 userdata, int cycles_late) {
Math::Vec3<float> gyro;
std::tie(std::ignore, gyro) = motion_device->GetStatus();
double stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale();
gyro *= gyroscope_coef * stretch;
gyro *= gyroscope_coef * static_cast<float>(stretch);
gyroscope_entry.x = static_cast<s16>(gyro.x);
gyroscope_entry.y = static_cast<s16>(gyro.y);
gyroscope_entry.z = static_cast<s16>(gyro.z);

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@ -413,7 +413,8 @@ private:
*/
template <typename T>
void GetEntry(std::size_t index, T& data) const {
Memory::ReadBlock(GetField(T::TABLE_OFFSET_FIELD) + index * sizeof(T), &data, sizeof(T));
Memory::ReadBlock(GetField(T::TABLE_OFFSET_FIELD) + static_cast<u32>(index * sizeof(T)),
&data, sizeof(T));
}
/**
@ -425,7 +426,8 @@ private:
*/
template <typename T>
void SetEntry(std::size_t index, const T& data) {
Memory::WriteBlock(GetField(T::TABLE_OFFSET_FIELD) + index * sizeof(T), &data, sizeof(T));
Memory::WriteBlock(GetField(T::TABLE_OFFSET_FIELD) + static_cast<u32>(index * sizeof(T)),
&data, sizeof(T));
}
/**

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@ -316,7 +316,7 @@ static void RecvBeaconBroadcastData(Interface* self) {
auto beacons = GetReceivedBeacons(mac_address);
BeaconDataReplyHeader data_reply_header{};
data_reply_header.total_entries = beacons.size();
data_reply_header.total_entries = static_cast<u32>(beacons.size());
data_reply_header.max_output_size = out_buffer_size;
Memory::WriteBlock(current_buffer_pos, &data_reply_header, sizeof(BeaconDataReplyHeader));
@ -326,8 +326,8 @@ static void RecvBeaconBroadcastData(Interface* self) {
for (const auto& beacon : beacons) {
BeaconEntryHeader entry{};
// TODO(Subv): Figure out what this size is used for.
entry.unk_size = sizeof(BeaconEntryHeader) + beacon.data.size();
entry.total_size = sizeof(BeaconEntryHeader) + beacon.data.size();
entry.unk_size = static_cast<u32>(sizeof(BeaconEntryHeader) + beacon.data.size());
entry.total_size = static_cast<u32>(sizeof(BeaconEntryHeader) + beacon.data.size());
entry.wifi_channel = beacon.channel;
entry.header_size = sizeof(BeaconEntryHeader);
entry.mac_address = beacon.transmitter_address;
@ -338,9 +338,9 @@ static void RecvBeaconBroadcastData(Interface* self) {
current_buffer_pos += sizeof(BeaconEntryHeader);
Memory::WriteBlock(current_buffer_pos, beacon.data.data(), beacon.data.size());
current_buffer_pos += beacon.data.size();
current_buffer_pos += static_cast<VAddr>(beacon.data.size());
total_size += sizeof(BeaconEntryHeader) + beacon.data.size();
total_size += static_cast<u32>(sizeof(BeaconEntryHeader) + beacon.data.size());
}
// Update the total size in the structure and write it to the buffer again.

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@ -243,7 +243,7 @@ std::vector<u8> GenerateNintendoFirstEncryptedDataTag(const NetworkInfo& network
EncryptedDataTag tag{};
tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
tag.header.length = sizeof(tag) - sizeof(TagHeader) + payload_size;
tag.header.length = static_cast<u8>(sizeof(tag) - sizeof(TagHeader) + payload_size);
tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData0);
tag.oui = NintendoOUI;
@ -279,7 +279,7 @@ std::vector<u8> GenerateNintendoSecondEncryptedDataTag(const NetworkInfo& networ
EncryptedDataTag tag{};
tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
tag.header.length = tag_length;
tag.header.length = static_cast<u8>(tag_length);
tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData1);
tag.oui = NintendoOUI;

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@ -197,7 +197,7 @@ static std::vector<u8> DecryptDataFrame(const std::vector<u8>& encrypted_payload
df.ChannelMessageEnd(CryptoPP::DEFAULT_CHANNEL);
df.SetRetrievalChannel(CryptoPP::DEFAULT_CHANNEL);
int size = df.MaxRetrievable();
size_t size = df.MaxRetrievable();
std::vector<u8> pdata(size);
df.Get(pdata.data(), size);
@ -251,7 +251,7 @@ static std::vector<u8> EncryptDataFrame(const std::vector<u8>& payload,
df.SetRetrievalChannel(CryptoPP::DEFAULT_CHANNEL);
int size = df.MaxRetrievable();
size_t size = df.MaxRetrievable();
std::vector<u8> cipher(size);
df.Get(cipher.data(), size);
@ -266,8 +266,8 @@ static std::vector<u8> EncryptDataFrame(const std::vector<u8>& payload,
std::vector<u8> GenerateDataPayload(const std::vector<u8>& data, u8 channel, u16 dest_node,
u16 src_node, u16 sequence_number) {
std::vector<u8> buffer = GenerateLLCHeader(EtherType::SecureData);
std::vector<u8> securedata_header =
GenerateSecureDataHeader(data.size(), channel, dest_node, src_node, sequence_number);
std::vector<u8> securedata_header = GenerateSecureDataHeader(
static_cast<u16>(data.size()), channel, dest_node, src_node, sequence_number);
buffer.insert(buffer.end(), securedata_header.begin(), securedata_header.end());
buffer.insert(buffer.end(), data.begin(), data.end());

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@ -361,7 +361,7 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
// We found a ready object, acquire it and set the result value
Kernel::WaitObject* object = itr->get();
object->Acquire(thread);
*out = std::distance(objects.begin(), itr);
*out = static_cast<s32>(std::distance(objects.begin(), itr));
return RESULT_SUCCESS;
}
@ -469,7 +469,7 @@ static ResultCode ReplyAndReceive(s32* index, Kernel::Handle* handles, s32 handl
// We found a ready object, acquire it and set the result value
Kernel::WaitObject* object = itr->get();
object->Acquire(thread);
*index = std::distance(objects.begin(), itr);
*index = static_cast<s32>(std::distance(objects.begin(), itr));
if (object->GetHandleType() == Kernel::HandleType::ServerSession) {
auto server_session = static_cast<Kernel::ServerSession*>(object);
@ -683,7 +683,7 @@ static void ExitThread() {
}
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(s32* priority, Kernel::Handle handle) {
static ResultCode GetThreadPriority(u32* priority, Kernel::Handle handle) {
const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
@ -693,7 +693,7 @@ static ResultCode GetThreadPriority(s32* priority, Kernel::Handle handle) {
}
/// Sets the priority for the specified thread
static ResultCode SetThreadPriority(Kernel::Handle handle, s32 priority) {
static ResultCode SetThreadPriority(Kernel::Handle handle, u32 priority) {
if (priority > THREADPRIO_LOWEST) {
return Kernel::ERR_OUT_OF_RANGE;
}

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@ -477,7 +477,7 @@ void ReadBlock(const VAddr src_addr, void* dest_buffer, const size_t size) {
while (remaining_size > 0) {
const size_t copy_amount = std::min(PAGE_SIZE - page_offset, remaining_size);
const VAddr current_vaddr = (page_index << PAGE_BITS) + page_offset;
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (current_page_table->attributes[page_index]) {
case PageType::Unmapped: {
@ -500,13 +500,15 @@ void ReadBlock(const VAddr src_addr, void* dest_buffer, const size_t size) {
break;
}
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(current_vaddr, copy_amount, FlushMode::Flush);
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::Flush);
std::memcpy(dest_buffer, GetPointerFromVMA(current_vaddr), copy_amount);
break;
}
case PageType::RasterizerCachedSpecial: {
DEBUG_ASSERT(GetMMIOHandler(current_vaddr));
RasterizerFlushVirtualRegion(current_vaddr, copy_amount, FlushMode::Flush);
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::Flush);
GetMMIOHandler(current_vaddr)->ReadBlock(current_vaddr, dest_buffer, copy_amount);
break;
}
@ -544,7 +546,7 @@ void WriteBlock(const VAddr dest_addr, const void* src_buffer, const size_t size
while (remaining_size > 0) {
const size_t copy_amount = std::min(PAGE_SIZE - page_offset, remaining_size);
const VAddr current_vaddr = (page_index << PAGE_BITS) + page_offset;
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (current_page_table->attributes[page_index]) {
case PageType::Unmapped: {
@ -567,13 +569,15 @@ void WriteBlock(const VAddr dest_addr, const void* src_buffer, const size_t size
break;
}
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(current_vaddr, copy_amount, FlushMode::FlushAndInvalidate);
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::FlushAndInvalidate);
std::memcpy(GetPointerFromVMA(current_vaddr), src_buffer, copy_amount);
break;
}
case PageType::RasterizerCachedSpecial: {
DEBUG_ASSERT(GetMMIOHandler(current_vaddr));
RasterizerFlushVirtualRegion(current_vaddr, copy_amount, FlushMode::FlushAndInvalidate);
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::FlushAndInvalidate);
GetMMIOHandler(current_vaddr)->WriteBlock(current_vaddr, src_buffer, copy_amount);
break;
}
@ -597,7 +601,7 @@ void ZeroBlock(const VAddr dest_addr, const size_t size) {
while (remaining_size > 0) {
const size_t copy_amount = std::min(PAGE_SIZE - page_offset, remaining_size);
const VAddr current_vaddr = (page_index << PAGE_BITS) + page_offset;
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (current_page_table->attributes[page_index]) {
case PageType::Unmapped: {
@ -619,13 +623,15 @@ void ZeroBlock(const VAddr dest_addr, const size_t size) {
break;
}
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(current_vaddr, copy_amount, FlushMode::FlushAndInvalidate);
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::FlushAndInvalidate);
std::memset(GetPointerFromVMA(current_vaddr), 0, copy_amount);
break;
}
case PageType::RasterizerCachedSpecial: {
DEBUG_ASSERT(GetMMIOHandler(current_vaddr));
RasterizerFlushVirtualRegion(current_vaddr, copy_amount, FlushMode::FlushAndInvalidate);
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::FlushAndInvalidate);
GetMMIOHandler(current_vaddr)->WriteBlock(current_vaddr, zeros.data(), copy_amount);
break;
}
@ -646,7 +652,7 @@ void CopyBlock(VAddr dest_addr, VAddr src_addr, const size_t size) {
while (remaining_size > 0) {
const size_t copy_amount = std::min(PAGE_SIZE - page_offset, remaining_size);
const VAddr current_vaddr = (page_index << PAGE_BITS) + page_offset;
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (current_page_table->attributes[page_index]) {
case PageType::Unmapped: {
@ -670,13 +676,15 @@ void CopyBlock(VAddr dest_addr, VAddr src_addr, const size_t size) {
break;
}
case PageType::RasterizerCachedMemory: {
RasterizerFlushVirtualRegion(current_vaddr, copy_amount, FlushMode::Flush);
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::Flush);
WriteBlock(dest_addr, GetPointerFromVMA(current_vaddr), copy_amount);
break;
}
case PageType::RasterizerCachedSpecial: {
DEBUG_ASSERT(GetMMIOHandler(current_vaddr));
RasterizerFlushVirtualRegion(current_vaddr, copy_amount, FlushMode::Flush);
RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
FlushMode::Flush);
std::vector<u8> buffer(copy_amount);
GetMMIOHandler(current_vaddr)->ReadBlock(current_vaddr, buffer.data(), buffer.size());
@ -689,8 +697,8 @@ void CopyBlock(VAddr dest_addr, VAddr src_addr, const size_t size) {
page_index++;
page_offset = 0;
dest_addr += copy_amount;
src_addr += copy_amount;
dest_addr += static_cast<VAddr>(copy_amount);
src_addr += static_cast<VAddr>(copy_amount);
remaining_size -= copy_amount;
}
}

View File

@ -233,7 +233,7 @@ Packet& Packet::operator<<(double in_data) {
Packet& Packet::operator<<(const char* in_data) {
// First insert string length
u32 length = std::strlen(in_data);
u32 length = static_cast<u32>(std::strlen(in_data));
*this << length;
// Then insert characters

View File

@ -105,7 +105,7 @@ public:
DEBUG_ASSERT(need_index);
// The number of vertex input is put to the uniform register
float24 vertex_num = float24::FromFloat32(val);
float24 vertex_num = float24::FromFloat32(static_cast<float>(val));
setup.uniforms.f[0] = Math::MakeVec(vertex_num, vertex_num, vertex_num, vertex_num);
// The second uniform register and so on are used for receiving input vertices

View File

@ -267,9 +267,9 @@ void OpenGLState::Apply() const {
for (size_t i = 0; i < clip_distance.size(); ++i) {
if (clip_distance[i] != cur_state.clip_distance[i]) {
if (clip_distance[i]) {
glEnable(GL_CLIP_DISTANCE0 + i);
glEnable(GL_CLIP_DISTANCE0 + static_cast<GLenum>(i));
} else {
glDisable(GL_CLIP_DISTANCE0 + i);
glDisable(GL_CLIP_DISTANCE0 + static_cast<GLenum>(i));
}
}
}