texture_pass: Fix is_read image qualification
Atomic operations are considered to have both read and write access. This was not being accounted for.
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		| @@ -434,7 +434,7 @@ void TexturePass(Environment& env, IR::Program& program) { | ||||
|                 throw NotImplementedException("Unexpected separate sampler"); | ||||
|             } | ||||
|             const bool is_written{inst->GetOpcode() != IR::Opcode::ImageRead}; | ||||
|             const bool is_read{inst->GetOpcode() == IR::Opcode::ImageRead}; | ||||
|             const bool is_read{inst->GetOpcode() != IR::Opcode::ImageWrite}; | ||||
|             if (flags.type == TextureType::Buffer) { | ||||
|                 index = descriptors.Add(ImageBufferDescriptor{ | ||||
|                     .format = flags.image_format, | ||||
|   | ||||
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