Core: Fix get nvmap object random crash
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fe24c65153
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@ -207,6 +207,19 @@ void NvMap::UnpinHandle(Handle::Id handle) {
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}
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}
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void NvMap::DuplicateHandle(Handle::Id handle) {
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auto handle_description{GetHandle(handle)};
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if (!handle_description) {
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LOG_CRITICAL(Service_NVDRV, "Unregistered handle!");
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return;
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}
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auto result = handle_description->Duplicate(false);
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if (result != NvResult::Success) {
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LOG_CRITICAL(Service_NVDRV, "Could not duplicate handle!");
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}
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}
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std::optional<NvMap::FreeInfo> NvMap::FreeHandle(Handle::Id handle, bool internal_session) {
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std::weak_ptr<Handle> hWeak{GetHandle(handle)};
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FreeInfo freeInfo;
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@ -254,7 +267,7 @@ std::optional<NvMap::FreeInfo> NvMap::FreeHandle(Handle::Id handle, bool interna
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// Handle hasn't been freed from memory, set address to 0 to mark that the handle wasn't freed
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if (!hWeak.expired()) {
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LOG_ERROR(Service_NVDRV, "nvmap handle: {} wasn't freed as it is still in use", handle);
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LOG_DEBUG(Service_NVDRV, "nvmap handle: {} wasn't freed as it is still in use", handle);
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freeInfo.address = 0;
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}
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@ -162,6 +162,11 @@ public:
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*/
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void UnpinHandle(Handle::Id handle);
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/**
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* @brief Tries to duplicate a handle
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*/
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void DuplicateHandle(Handle::Id handle);
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/**
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* @brief Tries to free a handle and remove a single dupe
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* @note If a handle has no dupes left and has no other users a FreeInfo struct will be returned
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@ -69,18 +69,6 @@ NvResult nvmap::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
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void nvmap::OnOpen(DeviceFD fd) {}
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void nvmap::OnClose(DeviceFD fd) {}
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VAddr nvmap::GetObjectAddress(u32 handle) const {
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auto obj = file.GetHandle(handle);
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if (obj) {
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return obj->address;
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}
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return 0;
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}
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std::shared_ptr<NvCore::NvMap::Handle> nvmap::GetObject(u32 handle) const {
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return file.GetHandle(handle);
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}
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NvResult nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
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IocCreateParams params;
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std::memcpy(¶ms, input.data(), sizeof(params));
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@ -36,11 +36,6 @@ public:
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void OnOpen(DeviceFD fd) override;
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void OnClose(DeviceFD fd) override;
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/// Returns the allocated address of an nvmap object given its handle.
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VAddr GetObjectAddress(u32 handle) const;
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std::shared_ptr<NvCore::NvMap::Handle> GetObject(u32 handle) const;
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enum class HandleParameterType : u32_le {
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Size = 1,
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Alignment = 2,
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@ -96,6 +96,7 @@ public:
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private:
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friend class EventInterface;
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friend class Service::NVFlinger::NVFlinger;
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/// Id to use for the next open file descriptor.
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DeviceFD next_fd = 1;
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@ -111,8 +112,6 @@ private:
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/// Manages syncpoints on the host
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NvCore::Container container;
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void CreateEvent(u32 event_id);
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void FreeEvent(u32 event_id);
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std::unordered_map<std::string, std::function<FilesContainerType::iterator(DeviceFD)>> builders;
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};
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@ -5,15 +5,18 @@
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// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueConsumer.cpp
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#include "common/logging/log.h"
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#include "core/hle/service/nvdrv/core/nvmap.h"
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#include "core/hle/service/nvflinger/buffer_item.h"
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#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
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#include "core/hle/service/nvflinger/buffer_queue_core.h"
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#include "core/hle/service/nvflinger/producer_listener.h"
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#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
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namespace Service::android {
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BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_)
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: core{std::move(core_)}, slots{core->slots} {}
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BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_,
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Service::Nvidia::NvCore::NvMap& nvmap_)
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: core{std::move(core_)}, slots{core->slots}, nvmap(nvmap_) {}
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BufferQueueConsumer::~BufferQueueConsumer() = default;
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@ -133,6 +136,8 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
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slots[slot].buffer_state = BufferState::Free;
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nvmap.FreeHandle(slots[slot].graphic_buffer->BufferId(), false);
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listener = core->connected_producer_listener;
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LOG_DEBUG(Service_NVFlinger, "releasing slot {}", slot);
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@ -13,6 +13,10 @@
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#include "core/hle/service/nvflinger/buffer_queue_defs.h"
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#include "core/hle/service/nvflinger/status.h"
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namespace Service::Nvidia::NvCore {
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class NvMap;
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} // namespace Service::Nvidia::NvCore
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namespace Service::android {
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class BufferItem;
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@ -21,7 +25,8 @@ class IConsumerListener;
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class BufferQueueConsumer final {
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public:
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explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
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explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_,
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Service::Nvidia::NvCore::NvMap& nvmap_);
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~BufferQueueConsumer();
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Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present);
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@ -32,6 +37,7 @@ public:
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private:
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std::shared_ptr<BufferQueueCore> core;
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BufferQueueDefs::SlotsType& slots;
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Service::Nvidia::NvCore::NvMap& nvmap;
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};
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} // namespace Service::android
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@ -14,7 +14,7 @@
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#include "core/hle/kernel/k_writable_event.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "core/hle/service/nvdrv/core/nvmap.h"
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#include "core/hle/service/nvflinger/buffer_queue_core.h"
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#include "core/hle/service/nvflinger/buffer_queue_producer.h"
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#include "core/hle/service/nvflinger/consumer_listener.h"
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@ -26,8 +26,10 @@
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namespace Service::android {
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BufferQueueProducer::BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_,
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std::shared_ptr<BufferQueueCore> buffer_queue_core_)
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: service_context{service_context_}, core{std::move(buffer_queue_core_)}, slots(core->slots) {
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std::shared_ptr<BufferQueueCore> buffer_queue_core_,
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Service::Nvidia::NvCore::NvMap& nvmap_)
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: service_context{service_context_}, core{std::move(buffer_queue_core_)}, slots(core->slots),
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nvmap(nvmap_) {
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buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
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}
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@ -530,6 +532,8 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
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item.is_droppable = core->dequeue_buffer_cannot_block || async;
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item.swap_interval = swap_interval;
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nvmap.DuplicateHandle(item.graphic_buffer->BufferId());
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sticky_transform = sticky_transform_;
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if (core->queue.empty()) {
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@ -31,6 +31,10 @@ namespace Service::KernelHelpers {
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class ServiceContext;
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} // namespace Service::KernelHelpers
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namespace Service::Nvidia::NvCore {
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class NvMap;
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} // namespace Service::Nvidia::NvCore
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namespace Service::android {
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class BufferQueueCore;
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@ -39,7 +43,8 @@ class IProducerListener;
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class BufferQueueProducer final : public IBinder {
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public:
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explicit BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_,
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std::shared_ptr<BufferQueueCore> buffer_queue_core_);
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std::shared_ptr<BufferQueueCore> buffer_queue_core_,
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Service::Nvidia::NvCore::NvMap& nvmap_);
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~BufferQueueProducer();
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void Transact(Kernel::HLERequestContext& ctx, android::TransactionId code, u32 flags) override;
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@ -78,6 +83,8 @@ private:
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s32 next_callback_ticket{};
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s32 current_callback_ticket{};
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std::condition_variable_any callback_condition;
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Service::Nvidia::NvCore::NvMap& nvmap;
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};
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} // namespace Service::android
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@ -149,7 +149,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
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void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
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const auto buffer_id = next_buffer_queue_id++;
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display.CreateLayer(layer_id, buffer_id);
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display.CreateLayer(layer_id, buffer_id, nvdrv->container);
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}
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void NVFlinger::CloseLayer(u64 layer_id) {
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@ -12,6 +12,7 @@
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#include "core/hle/kernel/k_readable_event.h"
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#include "core/hle/kernel/k_writable_event.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/nvdrv/core/container.h"
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#include "core/hle/service/nvflinger/buffer_item_consumer.h"
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#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
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#include "core/hle/service/nvflinger/buffer_queue_core.h"
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@ -29,11 +30,13 @@ struct BufferQueue {
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std::unique_ptr<android::BufferQueueConsumer> consumer;
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};
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static BufferQueue CreateBufferQueue(KernelHelpers::ServiceContext& service_context) {
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static BufferQueue CreateBufferQueue(KernelHelpers::ServiceContext& service_context,
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Service::Nvidia::NvCore::NvMap& nvmap) {
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auto buffer_queue_core = std::make_shared<android::BufferQueueCore>();
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return {buffer_queue_core,
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std::make_unique<android::BufferQueueProducer>(service_context, buffer_queue_core),
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std::make_unique<android::BufferQueueConsumer>(buffer_queue_core)};
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return {
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buffer_queue_core,
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std::make_unique<android::BufferQueueProducer>(service_context, buffer_queue_core, nvmap),
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std::make_unique<android::BufferQueueConsumer>(buffer_queue_core, nvmap)};
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}
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Display::Display(u64 id, std::string name_,
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@ -74,10 +77,11 @@ void Display::SignalVSyncEvent() {
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vsync_event->GetWritableEvent().Signal();
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}
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void Display::CreateLayer(u64 layer_id, u32 binder_id) {
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void Display::CreateLayer(u64 layer_id, u32 binder_id,
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Service::Nvidia::NvCore::Container& nv_core) {
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ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment");
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auto [core, producer, consumer] = CreateBufferQueue(service_context);
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auto [core, producer, consumer] = CreateBufferQueue(service_context, nv_core.GetNvMapFile());
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auto buffer_item_consumer = std::make_shared<android::BufferItemConsumer>(std::move(consumer));
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buffer_item_consumer->Connect(false);
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@ -27,6 +27,11 @@ namespace Service::NVFlinger {
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class HosBinderDriverServer;
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}
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namespace Service::Nvidia::NvCore {
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class Container;
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class NvMap;
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} // namespace Service::Nvidia::NvCore
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namespace Service::VI {
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class Layer;
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@ -93,7 +98,7 @@ public:
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/// @param layer_id The ID to assign to the created layer.
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/// @param binder_id The ID assigned to the buffer queue.
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///
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void CreateLayer(u64 layer_id, u32 binder_id);
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void CreateLayer(u64 layer_id, u32 binder_id, Service::Nvidia::NvCore::Container& core);
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/// Closes and removes a layer from this display with the given ID.
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///
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