Add CiTrace recording support.
This is exposed in the GUI as a new "CiTrace Recording" widget. Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
This commit is contained in:
parent
93d66475d4
commit
902fa4da52
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@ -12,6 +12,7 @@ set(SRCS
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debugger/graphics_breakpoints.cpp
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debugger/graphics_cmdlists.cpp
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debugger/graphics_framebuffer.cpp
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debugger/graphics_tracing.cpp
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debugger/graphics_vertex_shader.cpp
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debugger/profiler.cpp
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debugger/ramview.cpp
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@ -35,6 +36,7 @@ set(HEADERS
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debugger/graphics_breakpoints_p.h
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debugger/graphics_cmdlists.h
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debugger/graphics_framebuffer.h
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debugger/graphics_tracing.h
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debugger/graphics_vertex_shader.h
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debugger/profiler.h
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debugger/ramview.h
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@ -13,7 +13,7 @@
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* This is because the Pica breakpoint callbacks are called from a non-GUI thread, while
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* the widget usually wants to perform reactions in the GUI thread.
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*/
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class BreakPointObserverDock : public QDockWidget, private Pica::DebugContext::BreakPointObserver {
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class BreakPointObserverDock : public QDockWidget, protected Pica::DebugContext::BreakPointObserver {
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Q_OBJECT
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public:
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@ -0,0 +1,123 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include <QBoxLayout>
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#include <QComboBox>
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#include <QFileDialog>
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#include <QLabel>
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#include <QPushButton>
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#include <QSpinBox>
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#include "core/hw/gpu.h"
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#include "video_core/pica.h"
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#include "nihstro/float24.h"
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#include "graphics_tracing.h"
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GraphicsTracingWidget::GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context,
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QWidget* parent)
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: BreakPointObserverDock(debug_context, tr("CiTrace Recorder"), parent) {
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setObjectName("CiTracing");
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QPushButton* start_recording = new QPushButton(tr("Start Recording"));
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QPushButton* stop_recording = new QPushButton(QIcon::fromTheme("document-save"), tr("Stop and Save"));
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QPushButton* abort_recording = new QPushButton(tr("Abort Recording"));
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connect(this, SIGNAL(SetStartTracingButtonEnabled(bool)), start_recording, SLOT(setVisible(bool)));
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connect(this, SIGNAL(SetStopTracingButtonEnabled(bool)), stop_recording, SLOT(setVisible(bool)));
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connect(this, SIGNAL(SetAbortTracingButtonEnabled(bool)), abort_recording, SLOT(setVisible(bool)));
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connect(start_recording, SIGNAL(clicked()), this, SLOT(StartRecording()));
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connect(stop_recording, SIGNAL(clicked()), this, SLOT(StopRecording()));
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connect(abort_recording, SIGNAL(clicked()), this, SLOT(AbortRecording()));
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stop_recording->setVisible(false);
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abort_recording->setVisible(false);
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auto main_widget = new QWidget;
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auto main_layout = new QVBoxLayout;
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{
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auto sub_layout = new QHBoxLayout;
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sub_layout->addWidget(start_recording);
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sub_layout->addWidget(stop_recording);
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sub_layout->addWidget(abort_recording);
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main_layout->addLayout(sub_layout);
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}
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main_widget->setLayout(main_layout);
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setWidget(main_widget);
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// TODO: Make sure to have this widget disabled as soon as emulation is started!
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}
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void GraphicsTracingWidget::StartRecording() {
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auto context = context_weak.lock();
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if (!context)
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return;
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auto shader_binary = Pica::g_state.vs.program_code;
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auto swizzle_data = Pica::g_state.vs.swizzle_data;
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// Encode floating point numbers to 24-bit values
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// TODO: Drop this explicit conversion once we store float24 values bit-correctly internally.
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std::array<Math::Vec4<uint32_t>, 96> vs_float_uniforms;
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for (unsigned i = 0; i < 96; ++i)
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for (unsigned comp = 0; comp < 3; ++comp)
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vs_float_uniforms[i][comp] = nihstro::to_float24(Pica::g_state.vs.uniforms.f[i][comp].ToFloat32());
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auto recorder = new CiTrace::Recorder((u32*)&GPU::g_regs, 0x700, nullptr, 0, (u32*)&Pica::g_state.regs, 0x300,
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shader_binary.data(), shader_binary.size(),
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swizzle_data.data(), swizzle_data.size(),
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(u32*)vs_float_uniforms.data(), vs_float_uniforms.size() * 4,
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nullptr, 0, nullptr, 0, nullptr, 0 // Geometry shader is not implemented yet, so submit dummy data for now
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);
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context->recorder = std::shared_ptr<CiTrace::Recorder>(recorder);
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emit SetStartTracingButtonEnabled(false);
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emit SetStopTracingButtonEnabled(true);
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emit SetAbortTracingButtonEnabled(true);
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}
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void GraphicsTracingWidget::StopRecording() {
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auto context = context_weak.lock();
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if (!context)
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return;
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QString filename = QFileDialog::getSaveFileName(this, tr("Save CiTrace"), "citrace.ctf",
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tr("CiTrace File (*.ctf)"));
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if (filename.isEmpty()) {
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// If the user canceled the dialog, keep recording
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return;
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}
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context->recorder->Finish(filename.toStdString());
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context->recorder = nullptr;
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emit SetStopTracingButtonEnabled(false);
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emit SetAbortTracingButtonEnabled(false);
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emit SetStartTracingButtonEnabled(true);
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}
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void GraphicsTracingWidget::AbortRecording() {
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auto context = context_weak.lock();
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if (!context)
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return;
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context->recorder = nullptr;
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emit SetStopTracingButtonEnabled(false);
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emit SetAbortTracingButtonEnabled(false);
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emit SetStartTracingButtonEnabled(true);
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}
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void GraphicsTracingWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
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widget()->setEnabled(true);
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}
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void GraphicsTracingWidget::OnResumed() {
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widget()->setEnabled(false);
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}
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@ -0,0 +1,27 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "graphics_breakpoint_observer.h"
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class GraphicsTracingWidget : public BreakPointObserverDock {
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Q_OBJECT
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public:
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GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent = nullptr);
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private slots:
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void StartRecording();
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void StopRecording();
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void AbortRecording();
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void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override;
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void OnResumed() override;
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signals:
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void SetStartTracingButtonEnabled(bool enable);
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void SetStopTracingButtonEnabled(bool enable);
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void SetAbortTracingButtonEnabled(bool enable);
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};
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@ -32,6 +32,7 @@
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#include "debugger/graphics_breakpoints.h"
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#include "debugger/graphics_cmdlists.h"
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#include "debugger/graphics_framebuffer.h"
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#include "debugger/graphics_tracing.h"
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#include "debugger/graphics_vertex_shader.h"
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#include "debugger/profiler.h"
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@ -94,6 +95,10 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
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addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget);
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graphicsVertexShaderWidget->hide();
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auto graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget);
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graphicsTracingWidget->hide();
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QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
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debug_menu->addAction(profilerWidget->toggleViewAction());
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debug_menu->addAction(disasmWidget->toggleViewAction());
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@ -104,6 +109,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
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debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
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debug_menu->addAction(graphicsFramebufferWidget->toggleViewAction());
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debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction());
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debug_menu->addAction(graphicsTracingWidget->toggleViewAction());
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// Set default UI state
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// geometry: 55% of the window contents are in the upper screen half, 45% in the lower half
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@ -115,6 +115,7 @@ set(SRCS
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loader/elf.cpp
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loader/loader.cpp
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loader/ncch.cpp
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tracer/recorder.cpp
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mem_map.cpp
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memory.cpp
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settings.cpp
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@ -243,6 +244,8 @@ set(HEADERS
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loader/elf.h
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loader/loader.h
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loader/ncch.h
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tracer/recorder.h
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tracer/tracer.h
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mem_map.h
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memory.h
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memory_setup.h
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@ -349,7 +349,7 @@ void SignalInterrupt(InterruptId interrupt_id) {
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/// Executes the next GSP command
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static void ExecuteCommand(const Command& command, u32 thread_id) {
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// Utility function to convert register ID to address
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auto WriteGPURegister = [](u32 id, u32 data) {
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static auto WriteGPURegister = [](u32 id, u32 data) {
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GPU::Write<u32>(0x1EF00000 + 4 * id, data);
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};
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@ -21,12 +21,17 @@
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#include "core/hw/hw.h"
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#include "core/hw/gpu.h"
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#include "core/tracer/recorder.h"
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#include "video_core/command_processor.h"
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#include "video_core/hwrasterizer_base.h"
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#include "video_core/renderer_base.h"
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#include "video_core/utils.h"
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#include "video_core/video_core.h"
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#include "video_core/debug_utils/debug_utils.h"
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namespace GPU {
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Regs g_regs;
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@ -289,6 +294,11 @@ inline void Write(u32 addr, const T data) {
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if (config.trigger & 1)
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{
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u32* buffer = (u32*)Memory::GetPhysicalPointer(config.GetPhysicalAddress());
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if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
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Pica::g_debug_context->recorder->MemoryAccessed((u8*)buffer, config.size * sizeof(u32), config.GetPhysicalAddress());
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}
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Pica::CommandProcessor::ProcessCommandList(buffer, config.size);
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g_regs.command_processor_config.trigger = 0;
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default:
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break;
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}
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// Notify tracer about the register write
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// This is happening *after* handling the write to make sure we properly catch all memory reads.
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if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
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// addr + GPU VBase - IO VBase + IO PBase
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Pica::g_debug_context->recorder->RegisterWritten<T>(addr + 0x1EF00000 - 0x1EC00000 + 0x10100000, data);
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}
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}
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// Explicitly instantiate template functions because we aren't defining this in the header:
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@ -10,6 +10,9 @@
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#include "core/hw/hw.h"
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#include "core/hw/lcd.h"
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#include "core/tracer/recorder.h"
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#include "video_core/debug_utils/debug_utils.h"
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namespace LCD {
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Regs g_regs;
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}
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g_regs[index] = static_cast<u32>(data);
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// Notify tracer about the register write
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// This is happening *after* handling the write to make sure we properly catch all memory reads.
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if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
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// addr + GPU VBase - IO VBase + IO PBase
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Pica::g_debug_context->recorder->RegisterWritten<T>(addr + HW::VADDR_LCD - 0x1EC00000 + 0x10100000, data);
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}
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}
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// Explicitly instantiate template functions because we aren't defining this in the header:
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@ -0,0 +1,198 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstring>
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#include "common/assert.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "recorder.h"
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namespace CiTrace {
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Recorder::Recorder(u32* gpu_registers, u32 gpu_registers_size,
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u32* lcd_registers, u32 lcd_registers_size,
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u32* pica_registers, u32 pica_registers_size,
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u32* vs_program_binary, u32 vs_program_binary_size,
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u32* vs_swizzle_data, u32 vs_swizzle_data_size,
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u32* vs_float_uniforms, u32 vs_float_uniforms_size,
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u32* gs_program_binary, u32 gs_program_binary_size,
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u32* gs_swizzle_data, u32 gs_swizzle_data_size,
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u32* gs_float_uniforms, u32 gs_float_uniforms_size)
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: gpu_registers(gpu_registers, gpu_registers + gpu_registers_size),
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lcd_registers(lcd_registers, lcd_registers + lcd_registers_size),
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pica_registers(pica_registers, pica_registers + pica_registers_size),
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vs_program_binary(vs_program_binary, vs_program_binary + vs_program_binary_size),
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vs_swizzle_data(vs_swizzle_data, vs_swizzle_data + vs_swizzle_data_size),
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vs_float_uniforms(vs_float_uniforms, vs_float_uniforms + vs_float_uniforms_size),
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gs_program_binary(gs_program_binary, gs_program_binary + gs_program_binary_size),
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gs_swizzle_data(gs_swizzle_data, gs_swizzle_data + gs_swizzle_data_size),
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gs_float_uniforms(gs_float_uniforms, gs_float_uniforms + gs_float_uniforms_size) {
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}
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void Recorder::Finish(const std::string& filename) {
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// Setup CiTrace header
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CTHeader header;
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std::memcpy(header.magic, CTHeader::ExpectedMagicWord(), 4);
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header.version = CTHeader::ExpectedVersion();
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header.header_size = sizeof(CTHeader);
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// Calculate file offsets
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auto& initial = header.initial_state_offsets;
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initial.gpu_registers_size = gpu_registers.size();
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initial.lcd_registers_size = lcd_registers.size();
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initial.pica_registers_size = pica_registers.size();
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initial.vs_program_binary_size = vs_program_binary.size();
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initial.vs_swizzle_data_size = vs_swizzle_data.size();
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initial.vs_float_uniforms_size = vs_float_uniforms.size();
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initial.gs_program_binary_size = gs_program_binary.size();
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initial.gs_swizzle_data_size = gs_swizzle_data.size();
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initial.gs_float_uniforms_size = gs_float_uniforms.size();
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header.stream_size = stream.size();
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initial.gpu_registers = sizeof(header);
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initial.lcd_registers = initial.gpu_registers + initial.gpu_registers_size * sizeof(u32);
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initial.pica_registers = initial.lcd_registers + initial.lcd_registers_size * sizeof(u32);;
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initial.vs_program_binary = initial.pica_registers + initial.pica_registers_size * sizeof(u32);
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initial.vs_swizzle_data = initial.vs_program_binary + initial.vs_program_binary_size * sizeof(u32);
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initial.vs_float_uniforms = initial.vs_swizzle_data + initial.vs_swizzle_data_size * sizeof(u32);
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initial.gs_program_binary = initial.vs_float_uniforms + initial.vs_float_uniforms_size * sizeof(u32);
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initial.gs_swizzle_data = initial.gs_program_binary + initial.gs_program_binary_size * sizeof(u32);
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initial.gs_float_uniforms = initial.gs_swizzle_data + initial.gs_swizzle_data_size * sizeof(u32);
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header.stream_offset = initial.gs_float_uniforms + initial.gs_float_uniforms_size * sizeof(u32);
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// Iterate through stream elements, update relevant stream element data
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for (auto& stream_element : stream) {
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switch (stream_element.data.type) {
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case MemoryLoad:
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{
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auto& file_offset = memory_regions[stream_element.hash];
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if (!stream_element.uses_existing_data) {
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file_offset = header.stream_offset;
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}
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stream_element.data.memory_load.file_offset = file_offset;
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break;
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}
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default:
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// Other commands don't use any extra data
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DEBUG_ASSERT(stream_element.extra_data.size() == 0);
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break;
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}
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header.stream_offset += stream_element.extra_data.size();
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}
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try {
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// Open file and write header
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FileUtil::IOFile file(filename, "wb");
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size_t written = file.WriteObject(header);
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if (written != 1 || file.Tell() != initial.gpu_registers)
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throw "Failed to write header";
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// Write initial state
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written = file.WriteArray(gpu_registers.data(), gpu_registers.size());
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if (written != gpu_registers.size() || file.Tell() != initial.lcd_registers)
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throw "Failed to write GPU registers";
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written = file.WriteArray(lcd_registers.data(), lcd_registers.size());
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if (written != lcd_registers.size() || file.Tell() != initial.pica_registers)
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throw "Failed to write LCD registers";
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written = file.WriteArray(pica_registers.data(), pica_registers.size());
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if (written != pica_registers.size() || file.Tell() != initial.vs_program_binary)
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throw "Failed to write Pica registers";
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written = file.WriteArray(vs_program_binary.data(), vs_program_binary.size());
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if (written != vs_program_binary.size() || file.Tell() != initial.vs_swizzle_data)
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throw "Failed to write vertex shader program binary";
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written = file.WriteArray(vs_swizzle_data.data(), vs_swizzle_data.size());
|
||||
if (written != vs_swizzle_data.size() || file.Tell() != initial.vs_float_uniforms)
|
||||
throw "Failed to write vertex shader swizzle data";
|
||||
|
||||
written = file.WriteArray(vs_float_uniforms.data(), vs_float_uniforms.size());
|
||||
if (written != vs_float_uniforms.size() || file.Tell() != initial.gs_program_binary)
|
||||
throw "Failed to write vertex shader float uniforms";
|
||||
|
||||
written = file.WriteArray(gs_program_binary.data(), gs_program_binary.size());
|
||||
if (written != gs_program_binary.size() || file.Tell() != initial.gs_swizzle_data)
|
||||
throw "Failed to write geomtry shader program binary";
|
||||
|
||||
written = file.WriteArray(gs_swizzle_data.data(), gs_swizzle_data.size());
|
||||
if (written != gs_swizzle_data.size() || file.Tell() != initial.gs_float_uniforms)
|
||||
throw "Failed to write geometry shader swizzle data";
|
||||
|
||||
written = file.WriteArray(gs_float_uniforms.data(), gs_float_uniforms.size());
|
||||
if (written != gs_float_uniforms.size() || file.Tell() != initial.gs_float_uniforms + sizeof(u32) * initial.gs_float_uniforms_size)
|
||||
throw "Failed to write geometry shader float uniforms";
|
||||
|
||||
// Iterate through stream elements, write "extra data"
|
||||
for (const auto& stream_element : stream) {
|
||||
if (stream_element.extra_data.size() == 0)
|
||||
continue;
|
||||
|
||||
written = file.WriteBytes(stream_element.extra_data.data(), stream_element.extra_data.size());
|
||||
if (written != stream_element.extra_data.size())
|
||||
throw "Failed to write extra data";
|
||||
}
|
||||
|
||||
if (file.Tell() != header.stream_offset)
|
||||
throw "Unexpected end of extra data";
|
||||
|
||||
// Write actual stream elements
|
||||
for (const auto& stream_element : stream) {
|
||||
if (1 != file.WriteObject(stream_element.data))
|
||||
throw "Failed to write stream element";
|
||||
}
|
||||
} catch(const char* str) {
|
||||
LOG_ERROR(HW_GPU, "Writing CiTrace file failed: %s", str);
|
||||
}
|
||||
}
|
||||
|
||||
void Recorder::FrameFinished() {
|
||||
stream.push_back( { FrameMarker } );
|
||||
}
|
||||
|
||||
void Recorder::MemoryAccessed(const u8* data, u32 size, u32 physical_address) {
|
||||
StreamElement element = { MemoryLoad };
|
||||
element.data.memory_load.size = size;
|
||||
element.data.memory_load.physical_address = physical_address;
|
||||
|
||||
// Compute hash over given memory region to check if the contents are already stored internally
|
||||
boost::crc_32_type result;
|
||||
result.process_bytes(data, size);
|
||||
element.hash = result.checksum();
|
||||
|
||||
element.uses_existing_data = (memory_regions.find(element.hash) != memory_regions.end());
|
||||
if (!element.uses_existing_data) {
|
||||
element.extra_data.resize(size);
|
||||
memcpy(element.extra_data.data(), data, size);
|
||||
memory_regions.insert({element.hash, 0}); // file offset will be initialized in Finish()
|
||||
}
|
||||
|
||||
stream.push_back(element);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void Recorder::RegisterWritten(u32 physical_address, T value) {
|
||||
StreamElement element = { RegisterWrite };
|
||||
element.data.register_write.size = (sizeof(T) == 1) ? CTRegisterWrite::SIZE_8
|
||||
: (sizeof(T) == 2) ? CTRegisterWrite::SIZE_16
|
||||
: (sizeof(T) == 4) ? CTRegisterWrite::SIZE_32
|
||||
: CTRegisterWrite::SIZE_64;
|
||||
element.data.register_write.physical_address = physical_address;
|
||||
element.data.register_write.value = value;
|
||||
|
||||
stream.push_back(element);
|
||||
}
|
||||
|
||||
template void Recorder::RegisterWritten(u32,u8);
|
||||
template void Recorder::RegisterWritten(u32,u16);
|
||||
template void Recorder::RegisterWritten(u32,u32);
|
||||
template void Recorder::RegisterWritten(u32,u64);
|
||||
|
||||
}
|
|
@ -0,0 +1,92 @@
|
|||
// Copyright 2015 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include <boost/crc.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#include "tracer.h"
|
||||
|
||||
namespace CiTrace {
|
||||
|
||||
class Recorder {
|
||||
public:
|
||||
/**
|
||||
* Recorder constructor
|
||||
* @param vs_float_uniforms Pointer to an array of 32-bit-aligned 24-bit floating point values.
|
||||
*/
|
||||
Recorder(u32* gpu_registers, u32 gpu_registers_size,
|
||||
u32* lcd_registers, u32 lcd_registers_size,
|
||||
u32* pica_registers, u32 pica_registers_size,
|
||||
u32* vs_program_binary, u32 vs_program_binary_size,
|
||||
u32* vs_swizzle_data, u32 vs_swizzle_data_size,
|
||||
u32* vs_float_uniforms, u32 vs_float_uniforms_size,
|
||||
u32* gs_program_binary, u32 gs_program_binary_size,
|
||||
u32* gs_swizzle_data, u32 gs_swizzle_data_size,
|
||||
u32* gs_float_uniforms, u32 gs_float_uniforms_size);
|
||||
|
||||
/// Finish recording of this Citrace and save it using the given filename.
|
||||
void Finish(const std::string& filename);
|
||||
|
||||
/// Mark end of a frame
|
||||
void FrameFinished();
|
||||
|
||||
/**
|
||||
* Store a copy of the given memory range in the recording.
|
||||
* @note Use this whenever the GPU is about to access a particular memory region.
|
||||
* @note The implementation will make sure to minimize redundant memory updates.
|
||||
*/
|
||||
void MemoryAccessed(const u8* data, u32 size, u32 physical_address);
|
||||
|
||||
/**
|
||||
* Record a register write.
|
||||
* @note Use this whenever a GPU-related MMIO register has been written to.
|
||||
*/
|
||||
template<typename T>
|
||||
void RegisterWritten(u32 physical_address, T value);
|
||||
|
||||
private:
|
||||
// Initial state of recording start
|
||||
std::vector<u32> gpu_registers;
|
||||
std::vector<u32> lcd_registers;
|
||||
std::vector<u32> pica_registers;
|
||||
std::vector<u32> vs_program_binary;
|
||||
std::vector<u32> vs_swizzle_data;
|
||||
std::vector<u32> vs_float_uniforms;
|
||||
std::vector<u32> gs_program_binary;
|
||||
std::vector<u32> gs_swizzle_data;
|
||||
std::vector<u32> gs_float_uniforms;
|
||||
|
||||
// Command stream
|
||||
struct StreamElement {
|
||||
CTStreamElement data;
|
||||
|
||||
/**
|
||||
* Extra data to store along "core" data.
|
||||
* This is e.g. used for data used in MemoryUpdates.
|
||||
*/
|
||||
std::vector<u8> extra_data;
|
||||
|
||||
/// Optional CRC hash (e.g. for hashing memory regions)
|
||||
boost::crc_32_type::value_type hash;
|
||||
|
||||
/// If true, refer to data already written to the output file instead of extra_data
|
||||
bool uses_existing_data;
|
||||
};
|
||||
|
||||
std::vector<StreamElement> stream;
|
||||
|
||||
/**
|
||||
* Internal cache which maps hashes of memory contents to file offsets at which those memory
|
||||
* contents are stored.
|
||||
*/
|
||||
std::unordered_map<boost::crc_32_type::value_type /*hash*/, u32 /*file_offset*/> memory_regions;
|
||||
};
|
||||
|
||||
} // namespace
|
|
@ -0,0 +1,98 @@
|
|||
// Copyright 2015 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace CiTrace {
|
||||
|
||||
// NOTE: Things are stored in little-endian
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
struct CTHeader {
|
||||
static const char* ExpectedMagicWord() {
|
||||
return "CiTr";
|
||||
}
|
||||
|
||||
static uint32_t ExpectedVersion() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
char magic[4];
|
||||
uint32_t version;
|
||||
uint32_t header_size;
|
||||
|
||||
struct {
|
||||
// NOTE: Register range sizes are technically hardware-constants, but the actual limits
|
||||
// aren't known. Hence we store the presumed limits along the offsets.
|
||||
// Sizes are given in uint32_t units.
|
||||
uint32_t gpu_registers;
|
||||
uint32_t gpu_registers_size;
|
||||
uint32_t lcd_registers;
|
||||
uint32_t lcd_registers_size;
|
||||
uint32_t pica_registers;
|
||||
uint32_t pica_registers_size;
|
||||
uint32_t vs_program_binary;
|
||||
uint32_t vs_program_binary_size;
|
||||
uint32_t vs_swizzle_data;
|
||||
uint32_t vs_swizzle_data_size;
|
||||
uint32_t vs_float_uniforms;
|
||||
uint32_t vs_float_uniforms_size;
|
||||
uint32_t gs_program_binary;
|
||||
uint32_t gs_program_binary_size;
|
||||
uint32_t gs_swizzle_data;
|
||||
uint32_t gs_swizzle_data_size;
|
||||
uint32_t gs_float_uniforms;
|
||||
uint32_t gs_float_uniforms_size;
|
||||
|
||||
// Other things we might want to store here:
|
||||
// - Initial framebuffer data, maybe even a full copy of FCRAM/VRAM
|
||||
// - Default vertex attributes
|
||||
} initial_state_offsets;
|
||||
|
||||
uint32_t stream_offset;
|
||||
uint32_t stream_size;
|
||||
};
|
||||
|
||||
enum CTStreamElementType : uint32_t {
|
||||
FrameMarker = 0xE1,
|
||||
MemoryLoad = 0xE2,
|
||||
RegisterWrite = 0xE3,
|
||||
};
|
||||
|
||||
struct CTMemoryLoad {
|
||||
uint32_t file_offset;
|
||||
uint32_t size;
|
||||
uint32_t physical_address;
|
||||
uint32_t pad;
|
||||
};
|
||||
|
||||
struct CTRegisterWrite {
|
||||
uint32_t physical_address;
|
||||
|
||||
enum : uint32_t {
|
||||
SIZE_8 = 0xD1,
|
||||
SIZE_16 = 0xD2,
|
||||
SIZE_32 = 0xD3,
|
||||
SIZE_64 = 0xD4
|
||||
} size;
|
||||
|
||||
// TODO: Make it clearer which bits of this member are used for sizes other than 32 bits
|
||||
uint64_t value;
|
||||
};
|
||||
|
||||
struct CTStreamElement {
|
||||
CTStreamElementType type;
|
||||
|
||||
union {
|
||||
CTMemoryLoad memory_load;
|
||||
CTRegisterWrite register_write;
|
||||
};
|
||||
};
|
||||
|
||||
#pragma pack()
|
||||
|
||||
}
|
|
@ -123,12 +123,50 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
|
|||
PrimitiveAssembler<VertexShader::OutputVertex> primitive_assembler(regs.triangle_topology.Value());
|
||||
PrimitiveAssembler<DebugUtils::GeometryDumper::Vertex> dumping_primitive_assembler(regs.triangle_topology.Value());
|
||||
|
||||
if (g_debug_context) {
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
const auto texture = regs.GetTextures()[i];
|
||||
if (!texture.enabled)
|
||||
continue;
|
||||
|
||||
u8* texture_data = Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress());
|
||||
if (g_debug_context && Pica::g_debug_context->recorder)
|
||||
g_debug_context->recorder->MemoryAccessed(texture_data, Pica::Regs::NibblesPerPixel(texture.format) * texture.config.width / 2 * texture.config.height, texture.config.GetPhysicalAddress());
|
||||
}
|
||||
}
|
||||
|
||||
// map physical start address to size
|
||||
std::map<u32, u32> accessed_ranges;
|
||||
static auto SimplifyRanges = [](std::map<u32, u32>& ranges) {
|
||||
for (auto it = ranges.begin(); it != ranges.end(); ++it) {
|
||||
|
||||
// Combine overlapping ranges ... artificially extend first range by 32 bytes to merge "close" ranges
|
||||
auto it2 = std::next(it);
|
||||
while (it2 != ranges.end() && it->first + it->second + 32 >= it2->first) {
|
||||
it->second = std::max(it->second, it2->first + it2->second - it->first);
|
||||
it2 = ranges.erase(it2);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
static auto AddMemoryAccess = [](std::map<u32, u32>& ranges, u32 paddr, u32 size) {
|
||||
// Create new range or extend existing one
|
||||
ranges[paddr] = std::max(ranges[paddr], size);
|
||||
|
||||
// Simplify ranges...
|
||||
SimplifyRanges(ranges);
|
||||
};
|
||||
|
||||
for (unsigned int index = 0; index < regs.num_vertices; ++index)
|
||||
{
|
||||
unsigned int vertex = is_indexed ? (index_u16 ? index_address_16[index] : index_address_8[index]) : index;
|
||||
|
||||
if (is_indexed) {
|
||||
// TODO: Implement some sort of vertex cache!
|
||||
if (g_debug_context && Pica::g_debug_context->recorder) {
|
||||
int size = index_u16 ? 2 : 1;
|
||||
AddMemoryAccess(accessed_ranges, base_address + index_info.offset + size*index, size);
|
||||
}
|
||||
}
|
||||
|
||||
// Initialize data for the current vertex
|
||||
|
@ -151,7 +189,14 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
|
|||
|
||||
// Load per-vertex data from the loader arrays
|
||||
for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
|
||||
const u8* srcdata = Memory::GetPhysicalPointer(vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i]);
|
||||
u32 source_addr = vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i];
|
||||
const u8* srcdata = Memory::GetPhysicalPointer(source_addr);
|
||||
|
||||
if (g_debug_context && Pica::g_debug_context->recorder) {
|
||||
AddMemoryAccess(accessed_ranges, source_addr,
|
||||
(vertex_attribute_formats[i] == Regs::VertexAttributeFormat::FLOAT) ? 4
|
||||
: (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::SHORT) ? 2 : 1);
|
||||
}
|
||||
|
||||
const float srcval = (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::BYTE) ? *(s8*)srcdata :
|
||||
(vertex_attribute_formats[i] == Regs::VertexAttributeFormat::UBYTE) ? *(u8*)srcdata :
|
||||
|
@ -213,14 +258,20 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
|
|||
}
|
||||
}
|
||||
|
||||
for (auto& range : accessed_ranges) {
|
||||
g_debug_context->recorder->MemoryAccessed(Memory::GetPhysicalPointer(range.first),
|
||||
range.second, range.first);
|
||||
}
|
||||
|
||||
if (Settings::values.use_hw_renderer) {
|
||||
VideoCore::g_renderer->hw_rasterizer->DrawTriangles();
|
||||
}
|
||||
|
||||
geometry_dumper.Dump();
|
||||
|
||||
if (g_debug_context)
|
||||
if (g_debug_context) {
|
||||
g_debug_context->OnEvent(DebugContext::Event::FinishedPrimitiveBatch, nullptr);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -14,6 +14,8 @@
|
|||
|
||||
#include "common/vector_math.h"
|
||||
|
||||
#include "core/tracer/recorder.h"
|
||||
|
||||
#include "video_core/pica.h"
|
||||
|
||||
namespace Pica {
|
||||
|
@ -129,6 +131,8 @@ public:
|
|||
Event active_breakpoint;
|
||||
bool at_breakpoint = false;
|
||||
|
||||
std::shared_ptr<CiTrace::Recorder> recorder = nullptr;
|
||||
|
||||
private:
|
||||
/**
|
||||
* Private default constructor to make sure people always construct this through Construct()
|
||||
|
|
|
@ -22,6 +22,8 @@
|
|||
#include "video_core/renderer_opengl/gl_shader_util.h"
|
||||
#include "video_core/renderer_opengl/gl_shaders.h"
|
||||
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
|
||||
/**
|
||||
* Vertex structure that the drawn screen rectangles are composed of.
|
||||
*/
|
||||
|
@ -129,6 +131,10 @@ void RendererOpenGL::SwapBuffers() {
|
|||
hw_rasterizer->Reset();
|
||||
}
|
||||
}
|
||||
|
||||
if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
|
||||
Pica::g_debug_context->recorder->FrameFinished();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
Loading…
Reference in New Issue