yuzu-ui: Add setting for disabling macro HLE
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@ -531,6 +531,7 @@ struct Values {
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Setting<bool> reporting_services{false, "reporting_services"};
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Setting<bool> quest_flag{false, "quest_flag"};
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Setting<bool> disable_macro_jit{false, "disable_macro_jit"};
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Setting<bool> disable_macro_hle{false, "disable_macro_hle"};
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Setting<bool> extended_logging{false, "extended_logging"};
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Setting<bool> use_debug_asserts{false, "use_debug_asserts"};
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Setting<bool> use_auto_stub{false, "use_auto_stub"};
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@ -107,14 +107,15 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
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}
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}
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if (auto hle_program = hle_macros->GetHLEProgram(cache_info.hash)) {
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auto hle_program = hle_macros->GetHLEProgram(cache_info.hash);
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if (!hle_program || Settings::values.disable_macro_hle) {
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maxwell3d.RefreshParameters();
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cache_info.lle_program->Execute(parameters, method);
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} else {
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cache_info.has_hle_program = true;
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cache_info.hle_program = std::move(hle_program);
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MICROPROFILE_SCOPE(MacroHLE);
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cache_info.hle_program->Execute(parameters, method);
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} else {
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maxwell3d.RefreshParameters();
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cache_info.lle_program->Execute(parameters, method);
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}
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}
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}
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@ -562,6 +562,7 @@ void Config::ReadDebuggingValues() {
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ReadBasicSetting(Settings::values.reporting_services);
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ReadBasicSetting(Settings::values.quest_flag);
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ReadBasicSetting(Settings::values.disable_macro_jit);
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ReadBasicSetting(Settings::values.disable_macro_hle);
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ReadBasicSetting(Settings::values.extended_logging);
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ReadBasicSetting(Settings::values.use_debug_asserts);
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ReadBasicSetting(Settings::values.use_auto_stub);
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@ -1198,6 +1199,7 @@ void Config::SaveDebuggingValues() {
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WriteBasicSetting(Settings::values.quest_flag);
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WriteBasicSetting(Settings::values.use_debug_asserts);
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WriteBasicSetting(Settings::values.disable_macro_jit);
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WriteBasicSetting(Settings::values.disable_macro_hle);
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WriteBasicSetting(Settings::values.enable_all_controllers);
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WriteBasicSetting(Settings::values.create_crash_dumps);
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WriteBasicSetting(Settings::values.perform_vulkan_check);
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@ -73,6 +73,8 @@ void ConfigureDebug::SetConfiguration() {
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ui->dump_macros->setChecked(Settings::values.dump_macros.GetValue());
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ui->disable_macro_jit->setEnabled(runtime_lock);
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ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit.GetValue());
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ui->disable_macro_hle->setEnabled(runtime_lock);
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ui->disable_macro_hle->setChecked(Settings::values.disable_macro_hle.GetValue());
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ui->disable_loop_safety_checks->setEnabled(runtime_lock);
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ui->disable_loop_safety_checks->setChecked(
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Settings::values.disable_shader_loop_safety_checks.GetValue());
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@ -117,6 +119,7 @@ void ConfigureDebug::ApplyConfiguration() {
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Settings::values.disable_shader_loop_safety_checks =
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ui->disable_loop_safety_checks->isChecked();
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Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked();
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Settings::values.disable_macro_hle = ui->disable_macro_hle->isChecked();
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Settings::values.extended_logging = ui->extended_logging->isChecked();
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Settings::values.perform_vulkan_check = ui->perform_vulkan_check->isChecked();
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UISettings::values.disable_web_applet = ui->disable_web_applet->isChecked();
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@ -176,7 +176,7 @@
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</property>
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</widget>
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</item>
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<item row="0" column="2">
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<item row="1" column="2">
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<widget class="QCheckBox" name="dump_macros">
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<property name="enabled">
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<bool>true</bool>
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@ -202,6 +202,19 @@
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</property>
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</widget>
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</item>
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<item row="0" column="2">
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<widget class="QCheckBox" name="disable_macro_hle">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="toolTip">
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<string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
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</property>
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<property name="text">
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<string>Disable Macro HLE</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QCheckBox" name="enable_shader_feedback">
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<property name="toolTip">
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@ -348,6 +348,7 @@ void Config::ReadValues() {
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ReadSetting("Debugging", Settings::values.use_debug_asserts);
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ReadSetting("Debugging", Settings::values.use_auto_stub);
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ReadSetting("Debugging", Settings::values.disable_macro_jit);
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ReadSetting("Debugging", Settings::values.disable_macro_hle);
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ReadSetting("Debugging", Settings::values.use_gdbstub);
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ReadSetting("Debugging", Settings::values.gdbstub_port);
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