VideoCore: Initial Setup for the Resolution Scaler.
This commit is contained in:
parent
720970c4c1
commit
22f4b290b6
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@ -47,6 +47,7 @@ void LogSettings() {
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log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
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log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
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log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
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log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
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log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
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log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
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log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
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@ -52,6 +52,22 @@ enum class NvdecEmulation : u32 {
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GPU = 2,
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};
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enum class ResolutionSetup : u32 {
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Res1_2X = 0,
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Res3_4X = 1,
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Res1X = 2,
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Res3_2K = 3,
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Res2X = 4,
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Res3X = 5,
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};
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struct ResolutionScalingInfo {
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u32 up_scale{2};
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u32 down_shift{0};
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f32 up_factor{2.0f};
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f32 down_factor{0.5f};
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};
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/** The BasicSetting class is a simple resource manager. It defines a label and default value
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* alongside the actual value of the setting for simpler and less-error prone use with frontend
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* configurations. Setting a default value and label is required, though subclasses may deviate from
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@ -451,6 +467,8 @@ struct Values {
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"disable_shader_loop_safety_checks"};
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Setting<int> vulkan_device{0, "vulkan_device"};
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ResolutionScalingInfo resolution_info{};
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Setting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
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Setting<u16> resolution_factor{1, "resolution_factor"};
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// *nix platforms may have issues with the borderless windowed fullscreen mode.
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// Default to exclusive fullscreen on these platforms for now.
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@ -29,6 +29,7 @@ enum : u8 {
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ColorBuffer6,
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ColorBuffer7,
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ZetaBuffer,
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Rescale,
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VertexBuffers,
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VertexBuffer0,
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@ -849,6 +849,22 @@ void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t b
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}
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}
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void Image::ScaleUp() {
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if (True(flags & ImageFlagBits::Rescaled)) {
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return;
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}
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flags |= ImageFlagBits::Rescaled;
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UNIMPLEMENTED();
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}
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void Image::ScaleDown() {
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if (False(flags & ImageFlagBits::Rescaled)) {
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return;
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}
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flags &= ~ImageFlagBits::Rescaled;
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UNIMPLEMENTED();
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}
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
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ImageId image_id_, Image& image)
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: VideoCommon::ImageViewBase{info, image.info, image_id_}, views{runtime.null_image_views} {
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@ -72,6 +72,8 @@ public:
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StateTracker& state_tracker);
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~TextureCacheRuntime();
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void Init() {}
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void Finish();
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ImageBufferMap UploadStagingBuffer(size_t size);
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@ -110,6 +112,8 @@ public:
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bool HasNativeASTC() const noexcept;
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void TickFrame() {}
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private:
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struct StagingBuffers {
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explicit StagingBuffers(GLenum storage_flags_, GLenum map_flags_);
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@ -185,6 +189,10 @@ public:
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return gl_type;
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}
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bool ScaleUp();
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bool ScaleDown();
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private:
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void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
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@ -32,6 +32,7 @@ using Tegra::Engines::Fermi2D;
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using Tegra::Texture::SwizzleSource;
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using Tegra::Texture::TextureMipmapFilter;
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using VideoCommon::BufferImageCopy;
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using VideoCommon::ImageFlagBits;
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using VideoCommon::ImageInfo;
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using VideoCommon::ImageType;
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using VideoCommon::SubresourceRange;
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@ -123,7 +124,8 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
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}
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}
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[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info) {
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[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info,
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u32 up, u32 down) {
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const PixelFormat format = StorageFormat(info.format);
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const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
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VkImageCreateFlags flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
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@ -142,9 +144,9 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
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.imageType = ConvertImageType(info.type),
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.format = format_info.format,
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.extent{
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.width = info.size.width >> samples_x,
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.height = info.size.height >> samples_y,
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.depth = info.size.depth,
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.width = ((info.size.width << up) >> down) >> samples_x,
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.height = ((info.size.height << up) >> down) >> samples_y,
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.depth = (info.size.depth << up) >> down,
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},
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.mipLevels = static_cast<u32>(info.resources.levels),
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.arrayLayers = static_cast<u32>(info.resources.layers),
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@ -158,11 +160,12 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
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};
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}
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[[nodiscard]] vk::Image MakeImage(const Device& device, const ImageInfo& info) {
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[[nodiscard]] vk::Image MakeImage(const Device& device, const ImageInfo& info, u32 up = 0,
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u32 down = 0) {
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if (info.type == ImageType::Buffer) {
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return vk::Image{};
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}
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return device.GetLogical().CreateImage(MakeImageCreateInfo(device, info));
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return device.GetLogical().CreateImage(MakeImageCreateInfo(device, info, up, down));
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}
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[[nodiscard]] VkImageAspectFlags ImageAspectMask(PixelFormat format) {
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@ -590,6 +593,11 @@ struct RangedBarrierRange {
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}
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} // Anonymous namespace
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void TextureCacheRuntime::Init() {
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resolution = Settings::values.resolution_info;
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is_rescaling_on = resolution.up_scale != 1 || resolution.down_shift != 0;
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}
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void TextureCacheRuntime::Finish() {
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scheduler.Finish();
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}
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@ -840,20 +848,26 @@ u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
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return device.GetDeviceLocalMemory();
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}
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Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_addr_,
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void TextureCacheRuntime::TickFrame() {
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prescaled_images.Tick();
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prescaled_commits.Tick();
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prescaled_views.Tick();
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}
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Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu_addr_,
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VAddr cpu_addr_)
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: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime.scheduler},
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image(MakeImage(runtime.device, info)),
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commit(runtime.memory_allocator.Commit(image, MemoryUsage::DeviceLocal)),
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aspect_mask(ImageAspectMask(info.format)) {
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if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
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: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime_.scheduler},
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image(MakeImage(runtime_.device, info)),
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commit(runtime_.memory_allocator.Commit(image, MemoryUsage::DeviceLocal)),
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aspect_mask(ImageAspectMask(info.format)), runtime{&runtime_} {
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if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) {
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if (Settings::values.accelerate_astc.GetValue()) {
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flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
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} else {
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flags |= VideoCommon::ImageFlagBits::Converted;
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}
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}
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if (runtime.device.HasDebuggingToolAttached()) {
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if (runtime->device.HasDebuggingToolAttached()) {
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image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
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}
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static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
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@ -861,8 +875,8 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
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.pNext = nullptr,
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.usage = VK_IMAGE_USAGE_STORAGE_BIT,
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};
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if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
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const auto& device = runtime.device.GetLogical();
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if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) {
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const auto& device = runtime->device.GetLogical();
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storage_image_views.reserve(info.resources.levels);
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for (s32 level = 0; level < info.resources.levels; ++level) {
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storage_image_views.push_back(device.CreateImageView(VkImageViewCreateInfo{
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@ -907,6 +921,10 @@ void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImag
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}
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void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
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const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
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if (is_rescaled) {
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ScaleDown();
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}
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std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
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scheduler->RequestOutsideRenderPassOperationContext();
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scheduler->Record([buffer = map.buffer, image = *image, aspect_mask = aspect_mask,
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@ -959,6 +977,39 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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0, memory_write_barrier, nullptr, image_write_barrier);
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});
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if (is_rescaled) {
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ScaleUp();
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}
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}
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void Image::ScaleUp() {
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if (True(flags & ImageFlagBits::Rescaled)) {
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return;
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}
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ASSERT(info.type != ImageType::Linear);
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if (!runtime->is_rescaling_on) {
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flags |= ImageFlagBits::Rescaled;
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return;
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}
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flags |= ImageFlagBits::Rescaled;
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scaling_count++;
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ASSERT(scaling_count < 10);
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return;
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}
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void Image::ScaleDown() {
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if (False(flags & ImageFlagBits::Rescaled)) {
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return;
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}
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ASSERT(info.type != ImageType::Linear);
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if (!runtime->is_rescaling_on) {
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flags &= ~ImageFlagBits::Rescaled;
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return;
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}
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flags &= ~ImageFlagBits::Rescaled;
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scaling_count++;
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ASSERT(scaling_count < 10);
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return;
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}
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
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@ -6,7 +6,9 @@
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#include <span>
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#include "common/settings.h"
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#include "shader_recompiler/shader_info.h"
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#include "video_core/delayed_destruction_ring.h"
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#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
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#include "video_core/texture_cache/image_view_base.h"
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#include "video_core/texture_cache/texture_cache_base.h"
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@ -15,6 +17,7 @@
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namespace Vulkan {
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using VideoCommon::DelayedDestructionRing;
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using VideoCommon::ImageId;
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using VideoCommon::NUM_RT;
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using VideoCommon::Region2D;
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@ -39,6 +42,14 @@ struct TextureCacheRuntime {
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BlitImageHelper& blit_image_helper;
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ASTCDecoderPass& astc_decoder_pass;
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RenderPassCache& render_pass_cache;
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static constexpr size_t TICKS_TO_DESTROY = 6;
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DelayedDestructionRing<vk::Image, TICKS_TO_DESTROY> prescaled_images;
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DelayedDestructionRing<MemoryCommit, TICKS_TO_DESTROY> prescaled_commits;
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DelayedDestructionRing<vk::ImageView, TICKS_TO_DESTROY> prescaled_views;
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Settings::ResolutionScalingInfo resolution;
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bool is_rescaling_on{};
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void Init();
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void Finish();
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return true;
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}
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void TickFrame();
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u64 GetDeviceLocalMemory() const;
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};
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@ -113,6 +126,10 @@ public:
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return std::exchange(initialized, true);
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}
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void ScaleUp();
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void ScaleDown();
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private:
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VKScheduler* scheduler;
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vk::Image image;
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std::vector<vk::ImageView> storage_image_views;
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VkImageAspectFlags aspect_mask = 0;
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bool initialized = false;
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TextureCacheRuntime* runtime;
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u32 scaling_count{};
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};
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class ImageView : public VideoCommon::ImageViewBase {
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@ -33,6 +33,10 @@ enum class ImageFlagBits : u32 {
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///< garbage collection priority
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Alias = 1 << 11, ///< This image has aliases and has priority on garbage
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///< collection
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// Rescaler
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Rescaled = 1 << 12,
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RescaleChecked = 1 << 13,
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};
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DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
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@ -15,7 +15,7 @@ using Tegra::Texture::TICEntry;
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using VideoCore::Surface::PixelFormat;
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struct ImageInfo {
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explicit ImageInfo() = default;
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ImageInfo() = default;
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explicit ImageInfo(const TICEntry& config) noexcept;
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explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs, size_t index) noexcept;
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explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs) noexcept;
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@ -35,6 +35,7 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
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Tegra::MemoryManager& gpu_memory_)
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: runtime{runtime_}, rasterizer{rasterizer_}, maxwell3d{maxwell3d_},
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kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_} {
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runtime.Init();
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// Configure null sampler
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TSCEntry sampler_descriptor{};
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sampler_descriptor.min_filter.Assign(Tegra::Texture::TextureFilter::Linear);
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sentenced_images.Tick();
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sentenced_framebuffers.Tick();
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sentenced_image_view.Tick();
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runtime.TickFrame();
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++frame_tick;
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}
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@ -208,18 +210,63 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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const bool force = flags[Dirty::RenderTargetControl];
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flags[Dirty::RenderTargetControl] = false;
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bool can_rescale = true;
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std::array<ImageId, NUM_RT> tmp_color_images{};
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ImageId tmp_depth_image{};
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const auto check_rescale = [&](ImageViewId view_id, ImageId& id_save) {
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if (view_id) {
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const auto& view = slot_image_views[view_id];
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const auto image_id = view.image_id;
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id_save = image_id;
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auto& image = slot_images[image_id];
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can_rescale &= ImageCanRescale(image);
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} else {
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id_save = CORRUPT_ID;
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}
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};
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for (size_t index = 0; index < NUM_RT; ++index) {
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ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
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if (flags[Dirty::ColorBuffer0 + index] || force) {
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flags[Dirty::ColorBuffer0 + index] = false;
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BindRenderTarget(&color_buffer_id, FindColorBuffer(index, is_clear));
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}
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PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
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check_rescale(color_buffer_id, tmp_color_images[index]);
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}
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if (flags[Dirty::ZetaBuffer] || force) {
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flags[Dirty::ZetaBuffer] = false;
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BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
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}
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check_rescale(render_targets.depth_buffer_id, tmp_depth_image);
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if (can_rescale) {
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const auto scale_up = [this](ImageId image_id) {
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if (image_id != CORRUPT_ID) {
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Image& image = slot_images[image_id];
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image.ScaleUp();
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}
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};
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for (size_t index = 0; index < NUM_RT; ++index) {
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scale_up(tmp_color_images[index]);
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}
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scale_up(tmp_depth_image);
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} else {
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const auto scale_down = [this](ImageId image_id) {
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if (image_id != CORRUPT_ID) {
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Image& image = slot_images[image_id];
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image.ScaleDown();
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}
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};
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for (size_t index = 0; index < NUM_RT; ++index) {
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scale_down(tmp_color_images[index]);
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}
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scale_down(tmp_depth_image);
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}
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// Rescale End
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for (size_t index = 0; index < NUM_RT; ++index) {
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ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
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PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
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}
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const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
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PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
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@ -623,6 +670,31 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
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return image_id;
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}
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template <class P>
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bool TextureCache<P>::ImageCanRescale(Image& image) {
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if (True(image.flags & ImageFlagBits::Rescaled) ||
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True(image.flags & ImageFlagBits::RescaleChecked)) {
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return true;
|
||||
}
|
||||
const auto& info = image.info;
|
||||
const bool can_this_rescale =
|
||||
(info.type == ImageType::e1D || info.type == ImageType::e2D) && info.block.depth == 0;
|
||||
if (!can_this_rescale) {
|
||||
image.flags &= ~ImageFlagBits::RescaleChecked;
|
||||
return false;
|
||||
}
|
||||
image.flags |= ImageFlagBits::RescaleChecked;
|
||||
for (const auto& alias : image.aliased_images) {
|
||||
Image& other_image = slot_images[alias.id];
|
||||
if (!ImageCanRescale(other_image)) {
|
||||
image.flags &= ~ImageFlagBits::RescaleChecked;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
image.flags &= ~ImageFlagBits::RescaleChecked;
|
||||
return true;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
||||
RelaxedOptions options) {
|
||||
|
@ -660,12 +732,18 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
std::vector<ImageId> right_aliased_ids;
|
||||
std::unordered_set<ImageId> ignore_textures;
|
||||
std::vector<ImageId> bad_overlap_ids;
|
||||
std::vector<ImageId> all_siblings;
|
||||
const bool this_is_linear = info.type == ImageType::Linear;
|
||||
const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
|
||||
if (True(overlap.flags & ImageFlagBits::Remapped)) {
|
||||
ignore_textures.insert(overlap_id);
|
||||
return;
|
||||
}
|
||||
if (info.type == ImageType::Linear) {
|
||||
const bool overlap_is_linear = overlap.info.type == ImageType::Linear;
|
||||
if (this_is_linear != overlap_is_linear) {
|
||||
return;
|
||||
}
|
||||
if (this_is_linear && overlap_is_linear) {
|
||||
if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
|
||||
// Alias linear images with the same pitch
|
||||
left_aliased_ids.push_back(overlap_id);
|
||||
|
@ -681,6 +759,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
cpu_addr = solution->cpu_addr;
|
||||
new_info.resources = solution->resources;
|
||||
overlap_ids.push_back(overlap_id);
|
||||
all_siblings.push_back(overlap_id);
|
||||
return;
|
||||
}
|
||||
static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
|
||||
|
@ -688,10 +767,12 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
|
||||
left_aliased_ids.push_back(overlap_id);
|
||||
overlap.flags |= ImageFlagBits::Alias;
|
||||
all_siblings.push_back(overlap_id);
|
||||
} else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
|
||||
broken_views, native_bgr)) {
|
||||
right_aliased_ids.push_back(overlap_id);
|
||||
overlap.flags |= ImageFlagBits::Alias;
|
||||
all_siblings.push_back(overlap_id);
|
||||
} else {
|
||||
bad_overlap_ids.push_back(overlap_id);
|
||||
overlap.flags |= ImageFlagBits::BadOverlap;
|
||||
|
@ -709,8 +790,36 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
}
|
||||
};
|
||||
ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu);
|
||||
|
||||
bool can_rescale =
|
||||
(info.type == ImageType::e1D || info.type == ImageType::e2D) && info.block.depth == 0;
|
||||
for (const ImageId sibling_id : all_siblings) {
|
||||
if (!can_rescale) {
|
||||
break;
|
||||
}
|
||||
Image& sibling = slot_images[sibling_id];
|
||||
can_rescale &= ImageCanRescale(sibling);
|
||||
}
|
||||
|
||||
if (can_rescale) {
|
||||
for (const ImageId sibling_id : all_siblings) {
|
||||
Image& sibling = slot_images[sibling_id];
|
||||
sibling.ScaleUp();
|
||||
}
|
||||
} else {
|
||||
for (const ImageId sibling_id : all_siblings) {
|
||||
Image& sibling = slot_images[sibling_id];
|
||||
sibling.ScaleDown();
|
||||
}
|
||||
}
|
||||
|
||||
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
|
||||
Image& new_image = slot_images[new_image_id];
|
||||
if (can_rescale) {
|
||||
new_image.ScaleUp();
|
||||
} else {
|
||||
new_image.ScaleDown();
|
||||
}
|
||||
|
||||
if (!gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes)) {
|
||||
new_image.flags |= ImageFlagBits::Sparse;
|
||||
|
|
|
@ -142,6 +142,14 @@ public:
|
|||
const Tegra::Engines::Fermi2D::Surface& src,
|
||||
const Tegra::Engines::Fermi2D::Config& copy);
|
||||
|
||||
/// Invalidate the contents of the color buffer index
|
||||
/// These contents become unspecified, the cache can assume aggressive optimizations.
|
||||
void InvalidateColorBuffer(size_t index);
|
||||
|
||||
/// Invalidate the contents of the depth buffer
|
||||
/// These contents become unspecified, the cache can assume aggressive optimizations.
|
||||
void InvalidateDepthBuffer();
|
||||
|
||||
/// Try to find a cached image view in the given CPU address
|
||||
[[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr);
|
||||
|
||||
|
@ -318,6 +326,8 @@ private:
|
|||
/// Returns true if the current clear parameters clear the whole image of a given image view
|
||||
[[nodiscard]] bool IsFullClear(ImageViewId id);
|
||||
|
||||
bool ImageCanRescale(Image& image);
|
||||
|
||||
Runtime& runtime;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Tegra::Engines::Maxwell3D& maxwell3d;
|
||||
|
|
Loading…
Reference in New Issue