Merge pull request #246 from Subv/cbranch_1
SVC: Implemented Semaphores
This commit is contained in:
		@@ -28,6 +28,7 @@ set(SRCS
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            hle/kernel/event.cpp
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            hle/kernel/kernel.cpp
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            hle/kernel/mutex.cpp
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            hle/kernel/semaphore.cpp
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            hle/kernel/shared_memory.cpp
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            hle/kernel/thread.cpp
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            hle/service/ac_u.cpp
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@@ -106,6 +107,7 @@ set(HEADERS
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            hle/kernel/event.h
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            hle/kernel/kernel.h
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            hle/kernel/mutex.h
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            hle/kernel/semaphore.h
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            hle/kernel/shared_memory.h
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            hle/kernel/thread.h
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            hle/service/ac_u.h
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@@ -114,6 +114,20 @@ template<s32 func(u32*, const char*)> void Wrap() {
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    FuncReturn(retval);
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}
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template<s32 func(u32*, s32, s32)> void Wrap() {
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    u32 param_1 = 0;
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    u32 retval = func(¶m_1, PARAM(1), PARAM(2));
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    Core::g_app_core->SetReg(1, param_1);
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    FuncReturn(retval);
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}
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template<s32 func(s32*, u32, s32)> void Wrap() {
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    s32 param_1 = 0;
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    u32 retval = func(¶m_1, PARAM(1), PARAM(2));
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    Core::g_app_core->SetReg(1, param_1);
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    FuncReturn(retval);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Function wrappers that return type u32
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										94
									
								
								src/core/hle/kernel/semaphore.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										94
									
								
								src/core/hle/kernel/semaphore.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,94 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <queue>
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#include "common/common.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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class Semaphore : public Object {
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public:
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    std::string GetTypeName() const override { return "Semaphore"; }
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    std::string GetName() const override { return name; }
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    static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Semaphore; }
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    Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Semaphore; }
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    u32 max_count;                              ///< Maximum number of simultaneous holders the semaphore can have
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    u32 available_count;                        ///< Number of free slots left in the semaphore
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    std::queue<Handle> waiting_threads;         ///< Threads that are waiting for the semaphore
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    std::string name;                           ///< Name of semaphore (optional)
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    /**
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     * Tests whether a semaphore still has free slots
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     * @return Whether the semaphore is available
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     */
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    bool IsAvailable() const {
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        return available_count > 0;
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    }
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    ResultVal<bool> WaitSynchronization() override {
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        bool wait = !IsAvailable();
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        if (wait) {
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            Kernel::WaitCurrentThread(WAITTYPE_SEMA, GetHandle());
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            waiting_threads.push(GetCurrentThreadHandle());
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        } else {
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            --available_count;
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        }
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        return MakeResult<bool>(wait);
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    }
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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ResultCode CreateSemaphore(Handle* handle, u32 initial_count, 
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    u32 max_count, const std::string& name) {
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    if (initial_count > max_count)
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        return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::Kernel,
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                          ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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    Semaphore* semaphore = new Semaphore;
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    *handle = g_object_pool.Create(semaphore);
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    // When the semaphore is created, some slots are reserved for other threads,
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    // and the rest is reserved for the caller thread
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    semaphore->max_count = max_count;
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    semaphore->available_count = initial_count;
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    semaphore->name = name;
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    return RESULT_SUCCESS;
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}
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ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
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    Semaphore* semaphore = g_object_pool.Get<Semaphore>(handle);
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    if (semaphore == nullptr)
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        return InvalidHandle(ErrorModule::Kernel);
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    if (semaphore->max_count - semaphore->available_count < release_count)
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        return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Kernel, 
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                          ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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    *count = semaphore->available_count;
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    semaphore->available_count += release_count;
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    // Notify some of the threads that the semaphore has been released
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    // stop once the semaphore is full again or there are no more waiting threads
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    while (!semaphore->waiting_threads.empty() && semaphore->IsAvailable()) {
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        Kernel::ResumeThreadFromWait(semaphore->waiting_threads.front());
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        semaphore->waiting_threads.pop();
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        --semaphore->available_count;
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    }
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    return RESULT_SUCCESS;
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}
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} // namespace
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										32
									
								
								src/core/hle/kernel/semaphore.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										32
									
								
								src/core/hle/kernel/semaphore.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,32 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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namespace Kernel {
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/**
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 * Creates a semaphore.
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 * @param handle Pointer to the handle of the newly created object
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 * @param initial_count Number of slots reserved for other threads
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 * @param max_count Maximum number of slots the semaphore can have
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 * @param name Optional name of semaphore
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 * @return ResultCode of the error
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 */
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ResultCode CreateSemaphore(Handle* handle, u32 initial_count, u32 max_count, const std::string& name = "Unknown");
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/**
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 * Releases a certain number of slots from a semaphore.
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 * @param count The number of free slots the semaphore had before this call
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 * @param handle The handle of the semaphore to release
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 * @param release_count The number of slots to release
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 * @return ResultCode of the error
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 */
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ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count);
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} // namespace
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@@ -12,6 +12,7 @@
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/thread.h"
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@@ -288,6 +289,21 @@ static Result GetThreadId(u32* thread_id, Handle handle) {
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    return result.raw;
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}
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/// Creates a semaphore
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static Result CreateSemaphore(Handle* semaphore, s32 initial_count, s32 max_count) {
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    ResultCode res = Kernel::CreateSemaphore(semaphore, initial_count, max_count);
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    LOG_TRACE(Kernel_SVC, "called initial_count=%d, max_count=%d, created handle=0x%08X",
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        initial_count, max_count, *semaphore);
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    return res.raw;
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}
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/// Releases a certain number of slots in a semaphore
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static Result ReleaseSemaphore(s32* count, Handle semaphore, s32 release_count) {
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    LOG_TRACE(Kernel_SVC, "called release_count=%d, handle=0x%08X", release_count, semaphore);
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    ResultCode res = Kernel::ReleaseSemaphore(count, semaphore, release_count);
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    return res.raw;
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}
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/// Query memory
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static Result QueryMemory(void* info, void* out, u32 addr) {
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    LOG_ERROR(Kernel_SVC, "(UNIMPLEMENTED) called addr=0x%08X", addr);
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@@ -366,8 +382,8 @@ const HLE::FunctionDef SVC_Table[] = {
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    {0x12, nullptr,                         "Run"},
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    {0x13, HLE::Wrap<CreateMutex>,          "CreateMutex"},
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    {0x14, HLE::Wrap<ReleaseMutex>,         "ReleaseMutex"},
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    {0x15, nullptr,                         "CreateSemaphore"},
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    {0x16, nullptr,                         "ReleaseSemaphore"},
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    {0x15, HLE::Wrap<CreateSemaphore>,      "CreateSemaphore"},
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    {0x16, HLE::Wrap<ReleaseSemaphore>,     "ReleaseSemaphore"},
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    {0x17, HLE::Wrap<CreateEvent>,          "CreateEvent"},
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    {0x18, HLE::Wrap<SignalEvent>,          "SignalEvent"},
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    {0x19, HLE::Wrap<ClearEvent>,           "ClearEvent"},
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