Fix compilation error
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41461514d6
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0e265db873
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@ -180,7 +180,7 @@ void DrawManager::ProcessTopologyOverride() {
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}
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void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) {
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LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology.Value(),
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LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology,
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draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count);
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ProcessTopologyOverride();
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