Squall Leonhart 
							
						 
					 
					
						
						
							
						
						b57d98f847 
					 
					
						
						
							
							brings back the removed If statement and adds the  num_level test  
						
						... 
						
						
						
						This resolves the out of bounds read/writes in the linear swizzler, it brings back the scaled TOTK Recall bug however, pending further work in the block size calculation.
Recall is not glitched in the Dynamic FPS resolution mod to the degree that it is in the native yuzu scaler, this can be a workaround for the time being.
The recall effect is constructed from multiple 320x180 texture slices, it breaking may have a similar origin to https://github.com/Ryujinx/Ryujinx/pull/5640 
but it may also be connected to the other deficiencies identified in the Yuzu size calculations, such as no apparent implementation of slice testing for end of slce depth as opposed to full aligned size as implemented in https://github.com/Ryujinx/Ryujinx/pull/5220  
						
						
					 
					
						2023-10-15 02:09:28 +11:00 
						 
				 
			
				
					
						
							
							
								Squall-Leonhart 
							
						 
					 
					
						
						
							
						
						9512992fe2 
					 
					
						
						
							
							Fix mistaken usage of info.block instead of level_info.block  
						
						... 
						
						
						
						Fixed an error on my part, in the last change I had mistakenly passed unadjusted block info into FullUploadSwizzles and UnswizzleImage
Revert (my mistaken changing of) the construction of SwizzleParameters in UnswizzleImage and FullUploadSwizzles to use level_info.block instead of info.block. This ensures that the block information used in the swizzling process is correctly adjusted for each mip level. 
						
						
					 
					
						2023-10-11 19:12:33 +11:00 
						 
				 
			
				
					
						
							
							
								Squall-Leonhart 
							
						 
					 
					
						
						
							
						
						02b897ce27 
					 
					
						
						
							
							Reuse part of my previous idea to to use num_levels to check within AdjustMipBlockSize  
						
						... 
						
						
						
						The partial revert was not enough for Tsukihime, this might do the trick 
						
						
					 
					
						2023-09-20 03:27:13 +10:00 
						 
				 
			
				
					
						
							
							
								Squall Leonhart 
							
						 
					 
					
						
						
							
						
						79f0202045 
					 
					
						
						
							
							Partial revert of  #10433  
						
						... 
						
						
						
						The If block in this change was causing some 2D textures to be treated as if their mip 0 was a 3D Slice, this could be ascertained as the same texture viewed from different distances would render fine, but then close up would look like a decoding failure.
It also resulted in some 3D ASTC textures not being scaled appropriate leading to broken graphical effects such as the jagged TOTK recall animation being a circle, as the If block was only accepting the image based on its original info without any adjustments applied. 
						
						
					 
					
						2023-09-18 23:28:53 +10:00 
						 
				 
			
				
					
						
							
							
								Kelebek1 
							
						 
					 
					
						
						
							
						
						baad1238c3 
					 
					
						
						
							
							Look for the most recently modified image for present  
						
						
						
						
					 
					
						2023-09-11 03:11:29 +01:00 
						 
				 
			
				
					
						
							
							
								Kelebek1 
							
						 
					 
					
						
						
							
						
						5a37b8f2c1 
					 
					
						
						
							
							Mark accelerted DMA destination buffers and images as GPU-modified  
						
						
						
						
					 
					
						2023-08-13 02:22:39 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ce7c418e0c 
					 
					
						
						
							
							Merge pull request  #10996  from Kelebek1/readblock_optimisation  
						
						... 
						
						
						
						Use spans over guest memory where possible instead of copying data 
						
						
					 
					
						2023-07-10 18:54:19 -07:00 
						 
				 
			
				
					
						
							
							
								gidoly 
							
						 
					 
					
						
						
							
						
						408a9cd50d 
					 
					
						
						
							
							oops re open  
						
						
						
						
					 
					
						2023-07-03 20:25:23 +09:00 
						 
				 
			
				
					
						
							
							
								Kelebek1 
							
						 
					 
					
						
						
							
						
						6f7cb69c94 
					 
					
						
						
							
							Use spans over guest memory where possible instead of copying data.  
						
						
						
						
					 
					
						2023-07-02 23:09:48 +01:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
						
						5e3695ecaa 
					 
					
						
						
							
							Merge pull request  #10479  from GPUCode/format-list  
						
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						Add support for VK_KHR_image_format_list 
						
						
					 
					
						2023-07-02 17:38:21 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						34c448bad4 
					 
					
						
						
							
							Revert "texture_cache: Fix incorrect logic for AccelerateDMA"  
						
						... 
						
						
						
						This reverts commit 1fc47361a1 
						
						
					 
					
						2023-07-01 23:37:50 -04:00 
						 
				 
			
				
					
						
							
							
								GPUCode 
							
						 
					 
					
						
						
							
						
						95cefaf993 
					 
					
						
						
							
							renderer_vulkan: Add support for VK_KHR_image_format_list  
						
						
						
						
					 
					
						2023-07-01 16:03:29 +03:00 
						 
				 
			
				
					
						
							
							
								Fernando S 
							
						 
					 
					
						
						
							
						
						a10bdaf934 
					 
					
						
						
							
							Merge pull request  #10953  from FernandoS27/oh-oopsies-yfc  
						
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						Texture cache: Fix YFC regression due to code testing 
						
						
					 
					
						2023-06-30 20:25:09 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						596a6132b9 
					 
					
						
						
							
							AccelerateDMA: Don't accelerate 3D texture DMA operations  
						
						
						
						
					 
					
						2023-06-29 17:23:29 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						b62121fd60 
					 
					
						
						
							
							Texture cache: Fix YFC regression due to code testing  
						
						
						
						
					 
					
						2023-06-29 11:58:45 +02:00 
						 
				 
			
				
					
						
							
							
								GPUCode 
							
						 
					 
					
						
						
							
						
						eac46ad7ce 
					 
					
						
						
							
							video_core: Add BCn decoding support  
						
						
						
						
					 
					
						2023-06-27 18:00:09 -07:00 
						 
				 
			
				
					
						
							
							
								Kelebek1 
							
						 
					 
					
						
						
							
						
						5da70f7197 
					 
					
						
						
							
							Remove memory allocations in some hot paths  
						
						
						
						
					 
					
						2023-06-22 08:05:10 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7eb7d56b1b 
					 
					
						
						
							
							Merge pull request  #10777  from liamwhite/no-barrier  
						
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						video_core: optionally skip barriers on feedback loops 
						
						
					 
					
						2023-06-21 21:10:08 -07:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
						
						f1e12e3b08 
					 
					
						
						
							
							Merge pull request  #10818  from vonchenplus/render_target_samples  
						
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						video_core: add samples check when find render target 
						
						
					 
					
						2023-06-20 09:55:23 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando S 
							
						 
					 
					
						
						
							
						
						27a36cd51b 
					 
					
						
						
							
							Merge pull request  #10744  from Wollnashorn/af-for-all  
						
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						video_core: Improved anisotropic filtering heuristics 
						
						
					 
					
						2023-06-18 00:02:05 +02:00 
						 
				 
			
				
					
						
							
							
								FengChen 
							
						 
					 
					
						
						
							
						
						76a676883a 
					 
					
						
						
							
							video_core: add samples check when find render target  
						
						
						
						
					 
					
						2023-06-17 23:48:51 +08:00 
						 
				 
			
				
					
						
							
							
								Wollnashorn 
							
						 
					 
					
						
						
							
						
						3e47ebe2e9 
					 
					
						
						
							
							video_core: Only apply AF to 2D (array) image types  
						
						
						
						
					 
					
						2023-06-17 14:20:44 +02:00 
						 
				 
			
				
					
						
							
							
								Wollnashorn 
							
						 
					 
					
						
						
							
						
						2dc0ff79ec 
					 
					
						
						
							
							video_core: Use sampler IDs instead pointers in the pipeline config  
						
						... 
						
						
						
						The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers 
						
						
					 
					
						2023-06-16 13:45:14 +02:00 
						 
				 
			
				
					
						
							
							
								Wollnashorn 
							
						 
					 
					
						
						
							
						
						745d16132b 
					 
					
						
						
							
							video_core: Disable AF for non-color image formats  
						
						
						
						
					 
					
						2023-06-15 20:59:33 +02:00 
						 
				 
			
				
					
						
							
							
								Wollnashorn 
							
						 
					 
					
						
						
							
						
						42c944b250 
					 
					
						
						
							
							video_core: Add per-image anisotropy heuristics (format & mip count)  
						
						
						
						
					 
					
						2023-06-15 18:19:32 +02:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						8d6aefdcc4 
					 
					
						
						
							
							video_core: optionally skip barriers on feedback loops  
						
						
						
						
					 
					
						2023-06-14 14:11:46 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						05b66877d1 
					 
					
						
						
							
							image_info: adjust rescale thresholds and refactor constant use  
						
						
						
						
					 
					
						2023-06-08 17:46:40 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						1fc47361a1 
					 
					
						
						
							
							texture_cache: Fix incorrect logic for AccelerateDMA  
						
						
						
						
					 
					
						2023-06-02 18:07:52 -04:00 
						 
				 
			
				
					
						
							
							
								Matías Locatti 
							
						 
					 
					
						
						
							
						
						919b54848b 
					 
					
						
						
							
							Merge pull request  #10418  from liamwhite/blink-and-youll-miss-it  
						
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						texture_cache: process aliases and overlaps in the correct order 
						
						
					 
					
						2023-05-26 17:36:09 -03:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						904dc1a567 
					 
					
						
						
							
							video_core: don't garbage collect during configuration  
						
						
						
						
					 
					
						2023-05-25 12:03:12 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						73a0ea0738 
					 
					
						
						
							
							Merge pull request  #10435  from FernandoS27/gotta-clean-mess-ups  
						
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						Texture cache: revert wrong acceleration assumption 
						
						
					 
					
						2023-05-24 21:00:53 -07:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						be3a7f4096 
					 
					
						
						
							
							Texture cache: revert wrong acceleration assumption  
						
						
						
						
					 
					
						2023-05-24 10:52:02 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						01c4568786 
					 
					
						
						
							
							Texture Cache Util: Fix block depth adjustment on slices.  
						
						
						
						
					 
					
						2023-05-24 10:06:58 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						72c1ee1bf9 
					 
					
						
						
							
							texture_cache: process aliases and overlaps in the correct order  
						
						
						
						
					 
					
						2023-05-24 09:53:42 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando S 
							
						 
					 
					
						
						
							
						
						72a14a6817 
					 
					
						
						
							
							Merge pull request  #10422  from liamwhite/gc  
						
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						video_core: tune garbage collection aggressiveness 
						
						
					 
					
						2023-05-24 03:58:49 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando S 
							
						 
					 
					
						
						
							
						
						76f6388969 
					 
					
						
						
							
							Merge pull request  #10398  from liamwhite/bcn  
						
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						video_core: add ASTC recompression 
						
						
					 
					
						2023-05-24 03:55:45 +02:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						3b1172c10f 
					 
					
						
						
							
							video_core: tune garbage collection aggressiveness  
						
						
						
						
					 
					
						2023-05-23 12:55:14 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						415c78b87c 
					 
					
						
						
							
							textures: add BC1 and BC3 compressors and recompression setting  
						
						
						
						
					 
					
						2023-05-23 12:54:40 -04:00 
						 
				 
			
				
					
						
							
							
								Liam 
							
						 
					 
					
						
						
							
						
						8758932031 
					 
					
						
						
							
							renderer_vulkan: barrier attachment feedback loops  
						
						
						
						
					 
					
						2023-05-22 18:10:16 -04:00 
						 
				 
			
				
					
						
							
							
								Kelebek1 
							
						 
					 
					
						
						
							
						
						bf08bc3c0f 
					 
					
						
						
							
							Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path.  
						
						
						
						
					 
					
						2023-05-11 06:42:38 +01:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						8a214e5530 
					 
					
						
						
							
							Texture Cache: Fix ASTC textures  
						
						
						
						
					 
					
						2023-05-09 02:42:10 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						8014dd8259 
					 
					
						
						
							
							Texture cache: Only force flush the dma downloads  
						
						
						
						
					 
					
						2023-05-07 23:46:12 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						2df19ef0fd 
					 
					
						
						
							
							Buffer Cache: disable reactive flushing in it.  
						
						
						
						
					 
					
						2023-05-07 23:46:12 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						016c6feb49 
					 
					
						
						
							
							Texture cache: reverse inmediate flush changes  
						
						
						
						
					 
					
						2023-05-07 23:46:12 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						6f90dff293 
					 
					
						
						
							
							Address feedback, add CR notice, etc  
						
						
						
						
					 
					
						2023-05-07 23:46:12 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						92da86290c 
					 
					
						
						
							
							Settings: add option to enable / disable reactive flushing  
						
						
						
						
					 
					
						2023-05-07 23:46:12 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						0f4f18265f 
					 
					
						
						
							
							Texture cache: sync the first flush.  
						
						
						
						
					 
					
						2023-05-07 23:46:12 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						c6cac2ffaa 
					 
					
						
						
							
							GPU: Add Reactive flushing  
						
						
						
						
					 
					
						2023-05-07 23:46:12 +02:00 
						 
				 
			
				
					
						
							
							
								liamwhite 
							
						 
					 
					
						
						
							
						
						0c5bdc7241 
					 
					
						
						
							
							Merge pull request  #10081  from Kelebek1/copy_overlap_tick  
						
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						Sort overlap_ids by modification tick before copy 
						
						
					 
					
						2023-05-07 14:09:10 -04:00 
						 
				 
			
				
					
						
							
							
								Kelebek1 
							
						 
					 
					
						
						
							
						
						ca6bf06ef7 
					 
					
						
						
							
							Log object names with debug renderer, add a GPU address to ImageViews  
						
						
						
						
					 
					
						2023-05-06 04:48:32 +01:00