ameerj
|
9bc7b04ca5
|
gl_rasterizer: Fix rescale dirty state checking
|
2021-11-16 22:11:29 +01:00 |
ameerj
|
f086c82e1f
|
gl_graphics_pipeline: Add downscale factor to shader uniforms
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
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2182d25750
|
texture_cache: Fix blacklists on compute
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
56ccda1d99
|
texture_cache: Simplify image view queries and blacklisting
|
2021-11-16 22:11:28 +01:00 |
Fernando Sahmkow
|
48d81506a3
|
Vulkan: Fix downscaling Blit.
|
2021-11-16 22:11:28 +01:00 |
Fernando Sahmkow
|
07c564f38b
|
Texture Cache: Implement Rating System.
|
2021-11-16 22:11:28 +01:00 |
Fernando Sahmkow
|
cee7eba64e
|
OpenGL: set linear mag filter when blitting a downscaled image.
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2021-11-16 22:11:28 +01:00 |
Fernando Sahmkow
|
117f8ee7a4
|
Vulkan: Fix AA when rescaling.
|
2021-11-16 22:11:28 +01:00 |
Fernando Sahmkow
|
0e8cf38f39
|
Texture Cache: Implement Blacklisting.
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2021-11-16 22:11:28 +01:00 |
Morph
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138d9d7eff
|
main: Add resolution scale label in the status bar
Shows the resolution scale as "Scale: {}x" in the status bar, where {} is a floating point value representing the current resolution scaling factor.
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2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
d2388dd0d0
|
vulkan: Implement rescaling shader patching
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
dc72d4d4f5
|
vk_texture_cache: Properly scale blit source images
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
baf0993d5c
|
vk_graphics_pipeline: Use Shader::NumDescriptors when possible
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
6f3a41abe2
|
opengl: Use Shader::NumDescriptors when possible
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
656adee630
|
spirv: Implement rescaling patching
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
01379c5e3c
|
shader/rescaling_pass: Patch more instructions
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
c15332c44f
|
shader: Add IsTextureScaled opcode
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
74efa57c1b
|
texture_cache: Add image getters
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
c892359d1b
|
shader: Add copy constructor to instructions
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
95761cc6a7
|
shader: Add integer division opcodes
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
43aa695a04
|
common/settings: Remove unused scaling options
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
e580299467
|
shader: Fix rescaling pass
|
2021-11-16 22:11:28 +01:00 |
ameerj
|
fad2c92a39
|
gl_texture_cache: Simplify rescaling
|
2021-11-16 22:11:28 +01:00 |
ameerj
|
d5143c83a9
|
texture_cache: Fix typo in aliased image rescaling
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
0fb4b84383
|
vk_texture_cache: Simplify and optimize scaling blits
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
520c4a44f6
|
vk_texture_cache: Fix scaling blit validation errors
|
2021-11-16 22:11:28 +01:00 |
ReinUsesLisp
|
1672e9ba09
|
shader: Fix resolution scaling pass
|
2021-11-16 22:11:27 +01:00 |
ReinUsesLisp
|
fb924ea85c
|
shader: Add resolution down factor opcode
|
2021-11-16 22:11:27 +01:00 |
ameerj
|
fddf372c68
|
gl_texture_cache: Implement ScaleDown
|
2021-11-16 22:11:27 +01:00 |
ameerj
|
0a6c895af7
|
gl_texture_cache: Rescale fixes for multi-layered textures
|
2021-11-16 22:11:27 +01:00 |
Fernando Sahmkow
|
dfc65cd0a3
|
Texture Cache: Implement Rescaling on Aliases and Blits.
|
2021-11-16 22:11:27 +01:00 |
ReinUsesLisp
|
d464b122d5
|
Fix blits with mips
|
2021-11-16 22:11:27 +01:00 |
ReinUsesLisp
|
973f8f1d08
|
Fix blits
|
2021-11-16 22:11:27 +01:00 |
ameerj
|
de66a69ed4
|
renderer_gl: Resolution scaling fixes
|
2021-11-16 22:11:27 +01:00 |
Fernando Sahmkow
|
8704c93913
|
TextureCache: Fix rescaling of ImageCopies
|
2021-11-16 22:11:27 +01:00 |
Fernando Sahmkow
|
778700ff9d
|
TextureCache: Modify Viewports/Scissors according to Rescale.
|
2021-11-16 22:11:27 +01:00 |
Fernando Sahmkow
|
71ca84d829
|
Settings: eliminate rescaling_factor.
|
2021-11-16 22:11:27 +01:00 |
Fernando Sahmkow
|
84f2aea896
|
Texture Cache: More rescaling fixes.
|
2021-11-16 22:11:27 +01:00 |
ameerj
|
10e5065a5c
|
gl_texture_cache: WIP texture rescale
|
2021-11-16 22:11:27 +01:00 |
Fernando Sahmkow
|
ba18047e8d
|
Texture Cache: Implement Vulkan UpScaling & DownScaling
|
2021-11-16 22:11:27 +01:00 |
Fernando Sahmkow
|
360e897ccd
|
ShaderDecompiler: Add initial support for rescaling.
|
2021-11-16 22:11:27 +01:00 |
Fernando Sahmkow
|
37ef9c9130
|
Settings: Add resolution scaling to settings.
|
2021-11-16 22:11:27 +01:00 |
Fernando Sahmkow
|
22f4b290b6
|
VideoCore: Initial Setup for the Resolution Scaler.
|
2021-11-16 22:11:27 +01:00 |
Fernando S
|
720970c4c1
|
Merge pull request #7326 from ameerj/vp8
codecs: Implement VP8 video decoding support
|
2021-11-14 23:03:56 +01:00 |
bunnei
|
30442d8a89
|
Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2
shader: Spirv support legacy attribute v2
|
2021-11-14 02:07:45 -08:00 |
bunnei
|
7f256392a1
|
Merge pull request #7305 from Morph1984/ci
ci: Print traceback on patch merge failure
|
2021-11-14 02:07:04 -08:00 |
bunnei
|
0eacc362dd
|
Merge pull request #7272 from behunin/the-courteous-logger
Logging: Impl refactor
|
2021-11-13 00:03:54 -08:00 |
ameerj
|
c50f170597
|
codes: Rename ComposeFrameHeader to ComposeFrame
These functions were composing the entire frame, not just the headers. Rename to more accurately describe them.
|
2021-11-12 23:52:19 -05:00 |
ameerj
|
1994edfeb6
|
CMake: Enable VP8 ffmpeg decoders
|
2021-11-12 23:52:19 -05:00 |
ameerj
|
d35391b9f4
|
vp8: Implement header composition
Enables frame decoding with FFmpeg
|
2021-11-12 23:52:18 -05:00 |