GPUCode
7b2f680468
renderer_vulkan: Use VMA for buffers
2023-06-18 12:45:18 +03:00
lat9nq
6448eade2e
externals: Add vma and initialize it
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video_core: Move vma implementation to library
2023-06-18 12:45:12 +03:00
Liam
3304d58edb
vulkan_device: disable extended_dynamic_state2 on ARM drivers
2023-06-15 12:29:54 -04:00
Liam
2bb7ea436d
shader_recompiler: remove barriers in conditional control flow when device lacks support
2023-06-10 12:30:39 -04:00
bunnei
5d43594a70
android: vulkan_device: Skip BGR565 emulation on S8gen2.
2023-06-03 00:06:01 -07:00
bunnei
8b8123b733
android: vulkan_device: Only compile OverrideBcnFormats when used.
2023-06-03 00:06:00 -07:00
Liam
6b2e89a865
android: remove spurious warnings about BCn formats when patched with adrenotools
2023-06-03 00:06:00 -07:00
bunnei
12c9e18b55
android: vulkan: Disable vertex_input_dynamic_state on Qualcomm.
2023-06-03 00:05:51 -07:00
bunnei
b2aeb50229
android: vulkan_device: Disable VK_EXT_custom_border_color on Adreno.
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- Causes crashes on sampler creation with Super Mario Odyssey.
2023-06-03 00:05:48 -07:00
Liam
616cf70a80
build: only enable adrenotools on arm64
2023-06-03 00:05:43 -07:00
liushuyu
e26bd1421e
video_core: fix clang-format errors
2023-06-03 00:05:33 -07:00
bunnei
ff2f370946
video_core: vulkan_device: Correct error message for unsuitable driver.
2023-06-03 00:05:32 -07:00
bunnei
8248d69093
android: vulkan: Implement adrenotools turbo mode.
2023-06-03 00:05:32 -07:00
bunnei
21320d80d9
android: vulkan_device: Disable VK_EXT_extended_dynamic_state2 on Qualcomm.
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- Newer drivers report this as supported, but it is broken.
2023-06-03 00:05:32 -07:00
bunnei
4c38220a64
android: native: Add support for custom Vulkan driver loading.
2023-06-03 00:05:31 -07:00
Billy Laws
158a1896ec
Implement scaled vertex buffer format emulation
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These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead.
2023-06-03 00:05:31 -07:00
Billy Laws
206f1304d6
Disable push descriptors on adreno drivers
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Regular descriptors are around 1.5x faster to update.
2023-06-03 00:05:31 -07:00
Billy Laws
26bdecbf45
Disable VK_EXT_extended_dynamic_state on mali
2023-06-03 00:05:31 -07:00
Liam
f7a3f1ddf4
externals: add adrenotools for bcenabler
2023-06-03 00:05:28 -07:00
bunnei
2972a3ccc7
video_core: vulkan_device: Device initialization for Adreno.
2023-06-03 00:05:28 -07:00
Matías Locatti
d6db422098
Merge pull request #10414 from liamwhite/anv-push-descriptor
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vulkan_device: Enable VK_KHR_push_descriptor on newer ANV
2023-05-26 17:36:37 -03:00
Fernando S
76f6388969
Merge pull request #10398 from liamwhite/bcn
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video_core: add ASTC recompression
2023-05-24 03:55:45 +02:00
Liam
415c78b87c
textures: add BC1 and BC3 compressors and recompression setting
2023-05-23 12:54:40 -04:00
Liam
8bba9f7dea
vulkan_device: Enable VK_KHR_push_descriptor on newer ANV
2023-05-22 19:53:20 -04:00
scorpion81
f8e7b44d28
Limit the device access memory to 4 GB
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Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises).
But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
2023-05-22 16:48:55 +02:00
lat9nq
c1a8a508bc
vulkan_device: Disable VK_KHR_push_descriptor on ANV
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Mesa commit ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc breaks
VK_KHR_push_descriptor usage on ANV drivers 22.3.0, so disable it
and allow games to boot.
2023-05-17 22:19:57 -04:00
bunnei
9d4a2de72b
Merge pull request #10262 from liamwhite/depth-clamp
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vulkan_common: disable depth clamp dynamic state for older radv
2023-05-17 12:19:03 -07:00
Liam
2be751100b
vulkan_device: reserve extra memory to prevent swaps
2023-05-14 16:49:59 -04:00
Liam
856838f7ce
vulkan_common: disable depth clamp dynamic state for older radv
2023-05-13 00:37:17 -04:00
Liam
4df49631de
vulkan: disable turbo when debugging tool is attached
2023-05-02 18:14:57 -04:00
Liam
da83afdeaf
vulkan: disable extendedDynamicState3ColorBlendEquation on radv
2023-03-15 15:55:07 -04:00
Liam
600f325d87
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
Liam
ec6ee04c64
vulkan_common: disable vertexInputDynamicState on unsupported driver
2023-03-01 22:48:12 -05:00
TellowKrinkle
eaf425bd32
MoltenVK: restrict number of vertex attributes/bindings to 16
2023-01-09 19:01:09 -05:00
Liam
279005448a
vulkan_device: refactor feature testing
2023-01-09 16:12:16 -05:00
Narr the Reg
432d48d9c8
Merge pull request #9570 from liamwhite/less-clock-boost
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renderer_vulkan: disable clock boost on unvalidated devices
2023-01-07 10:41:37 -06:00
Liam
444b25bae1
vulkan_device: avoid attempt to access empty optional
2023-01-06 21:23:21 -05:00
Liam
2e4dde12c7
renderer_vulkan: disable clock boost on unvalidated devices
2023-01-06 19:07:47 -05:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
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vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Liam
301e9bbc03
vulkan: implement 'turbo mode' clock booster
2023-01-04 22:22:01 -05:00
Liam
66ae79de13
renderer_vulkan: implement fallback path for null descriptors
2023-01-04 22:14:01 -05:00
Fernando Sahmkow
ddbf851ef6
Vulkan: Update blacklisting to latest driver versions.
2023-01-03 21:16:43 -05:00
Liam
f9c6d39a6c
vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before 22.3.1
2023-01-01 16:43:58 -05:00
Liam
4814d87385
video_core: fix build
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d09aa0182f
MacroHLE: Final cleanup and fixes.
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
d33251db93
Vulkan: Implement Dynamic State 3
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
f800e485c9
Vulkan Implement Dynamic State 2 LogicOp and PatchVertices
2023-01-01 16:43:58 -05:00
Fernando Sahmkow
c897c55e3c
Vulkan: Implement Dynamic States 2
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
0f89828073
MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.
2023-01-01 16:43:57 -05:00
Fernando Sahmkow
a5a94f52ff
MacroHLE: Add MultidrawIndirect HLE Macro.
2023-01-01 16:43:57 -05:00