Vulkan: Implement Dynamic States 2

This commit is contained in:
Fernando Sahmkow 2022-12-05 15:44:10 +01:00
parent cb1497d0d7
commit c897c55e3c
13 changed files with 315 additions and 66 deletions

View File

@ -48,23 +48,16 @@ void RefreshXfbState(VideoCommon::TransformFeedbackState& state, const Maxwell&
}
} // Anonymous namespace
void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
bool has_extended_dynamic_state, bool has_dynamic_vertex_input) {
void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFeatures& features) {
const Maxwell& regs = maxwell3d.regs;
const auto topology_ = maxwell3d.draw_manager->GetDrawState().topology;
const std::array enabled_lut{
regs.polygon_offset_point_enable,
regs.polygon_offset_line_enable,
regs.polygon_offset_fill_enable,
};
const u32 topology_index = static_cast<u32>(topology_);
raw1 = 0;
extended_dynamic_state.Assign(has_extended_dynamic_state ? 1 : 0);
dynamic_vertex_input.Assign(has_dynamic_vertex_input ? 1 : 0);
extended_dynamic_state.Assign(features.has_extended_dynamic_state ? 1 : 0);
extended_dynamic_state_2.Assign(features.has_extended_dynamic_state_2 ? 1 : 0);
extended_dynamic_state_3.Assign(features.has_extended_dynamic_state_3 ? 1 : 0);
dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0);
xfb_enabled.Assign(regs.transform_feedback_enabled != 0);
primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0);
depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip ==
Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
regs.viewport_clip_control.geometry_clip ==
@ -84,7 +77,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
msaa_mode.Assign(regs.anti_alias_samples_mode);
raw2 = 0;
rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0);
const auto test_func =
regs.alpha_test_enabled != 0 ? regs.alpha_test_func : Maxwell::ComparisonOp::Always_GL;
alpha_test_func.Assign(PackComparisonOp(test_func));
@ -106,7 +99,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
point_size = Common::BitCast<u32>(regs.point_size);
if (maxwell3d.dirty.flags[Dirty::VertexInput]) {
if (has_dynamic_vertex_input) {
if (features.has_dynamic_vertex_input) {
// Dirty flag will be reset by the command buffer update
static constexpr std::array LUT{
0u, // Invalid
@ -158,9 +151,17 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
return static_cast<u16>(viewport.swizzle.raw);
});
}
dynamic_state.raw1 = 0;
dynamic_state.raw2 = 0;
if (!extended_dynamic_state) {
dynamic_state.Refresh(regs);
}
if (!extended_dynamic_state_2) {
dynamic_state.Refresh2(regs, topology);
}
if (!extended_dynamic_state_3) {
dynamic_state.Refresh3(regs);
}
if (xfb_enabled) {
RefreshXfbState(xfb_state, regs);
}
@ -212,8 +213,6 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) {
packed_front_face = 1 - packed_front_face;
}
raw1 = 0;
raw2 = 0;
front.action_stencil_fail.Assign(PackStencilOp(regs.stencil_front_op.fail));
front.action_depth_fail.Assign(PackStencilOp(regs.stencil_front_op.zfail));
front.action_depth_pass.Assign(PackStencilOp(regs.stencil_front_op.zpass));
@ -242,6 +241,21 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) {
});
}
void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology_) {
const std::array enabled_lut{
regs.polygon_offset_point_enable,
regs.polygon_offset_line_enable,
regs.polygon_offset_fill_enable,
};
const u32 topology_index = static_cast<u32>(topology_);
rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0);
primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0);
depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
}
void FixedPipelineState::DynamicState::Refresh3(const Maxwell&) {}
size_t FixedPipelineState::Hash() const noexcept {
const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), Size());
return static_cast<size_t>(hash);

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@ -17,6 +17,14 @@ namespace Vulkan {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
struct DynamicFeatures {
bool has_extended_dynamic_state;
bool has_extended_dynamic_state_2;
bool has_extended_dynamic_state_2_extra;
bool has_extended_dynamic_state_3;
bool has_dynamic_vertex_input;
};
struct FixedPipelineState {
static u32 PackComparisonOp(Maxwell::ComparisonOp op) noexcept;
static Maxwell::ComparisonOp UnpackComparisonOp(u32 packed) noexcept;
@ -133,6 +141,14 @@ struct FixedPipelineState {
struct DynamicState {
union {
u32 raw1;
BitField<0, 2, u32> cull_face;
BitField<2, 1, u32> cull_enable;
BitField<3, 1, u32> primitive_restart_enable;
BitField<4, 1, u32> depth_bias_enable;
BitField<5, 1, u32> rasterize_enable;
};
union {
u32 raw2;
StencilFace<0> front;
StencilFace<12> back;
BitField<24, 1, u32> stencil_enable;
@ -142,15 +158,12 @@ struct FixedPipelineState {
BitField<28, 1, u32> front_face;
BitField<29, 3, u32> depth_test_func;
};
union {
u32 raw2;
BitField<0, 2, u32> cull_face;
BitField<2, 1, u32> cull_enable;
};
// Vertex stride is a 12 bits value, we have 4 bits to spare per element
std::array<u16, Maxwell::NumVertexArrays> vertex_strides;
void Refresh(const Maxwell& regs);
void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology);
void Refresh3(const Maxwell& regs);
Maxwell::ComparisonOp DepthTestFunc() const noexcept {
return UnpackComparisonOp(depth_test_func);
@ -168,10 +181,10 @@ struct FixedPipelineState {
union {
u32 raw1;
BitField<0, 1, u32> extended_dynamic_state;
BitField<1, 1, u32> dynamic_vertex_input;
BitField<2, 1, u32> xfb_enabled;
BitField<3, 1, u32> primitive_restart_enable;
BitField<4, 1, u32> depth_bias_enable;
BitField<1, 1, u32> extended_dynamic_state_2;
BitField<2, 1, u32> extended_dynamic_state_3;
BitField<3, 1, u32> dynamic_vertex_input;
BitField<4, 1, u32> xfb_enabled;
BitField<5, 1, u32> depth_clamp_disabled;
BitField<6, 1, u32> ndc_minus_one_to_one;
BitField<7, 2, u32> polygon_mode;
@ -186,7 +199,6 @@ struct FixedPipelineState {
};
union {
u32 raw2;
BitField<0, 1, u32> rasterize_enable;
BitField<1, 3, u32> alpha_test_func;
BitField<4, 1, u32> early_z;
BitField<5, 1, u32> depth_enabled;
@ -215,8 +227,7 @@ struct FixedPipelineState {
DynamicState dynamic_state;
VideoCommon::TransformFeedbackState xfb_state;
void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, bool has_extended_dynamic_state,
bool has_dynamic_vertex_input);
void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFeatures& features);
size_t Hash() const noexcept;
@ -231,14 +242,18 @@ struct FixedPipelineState {
// When transform feedback is enabled, use the whole struct
return sizeof(*this);
}
if (dynamic_vertex_input) {
if (dynamic_vertex_input && extended_dynamic_state_2) {
// Exclude dynamic state and attributes
return offsetof(FixedPipelineState, attributes);
}
if (extended_dynamic_state) {
if (extended_dynamic_state_2) {
// Exclude dynamic state
return offsetof(FixedPipelineState, dynamic_state);
}
if (extended_dynamic_state) {
// Exclude dynamic state
return offsetof(FixedPipelineState, dynamic_state.raw2);
}
// Default
return offsetof(FixedPipelineState, xfb_state);
}

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@ -525,6 +525,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
if (!key.state.extended_dynamic_state) {
dynamic = key.state.dynamic_state;
}
if (!key.state.extended_dynamic_state_2) {
dynamic.raw2 = key.state.dynamic_state.raw2;
}
static_vector<VkVertexInputBindingDescription, 32> vertex_bindings;
static_vector<VkVertexInputBindingDivisorDescriptionEXT, 32> vertex_binding_divisors;
static_vector<VkVertexInputAttributeDescription, 32> vertex_attributes;
@ -625,7 +628,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.pNext = nullptr,
.flags = 0,
.topology = input_assembly_topology,
.primitiveRestartEnable = key.state.primitive_restart_enable != 0 &&
.primitiveRestartEnable = key.state.dynamic_state.primitive_restart_enable != 0 &&
((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
device.IsTopologyListPrimitiveRestartSupported()) ||
SupportsPrimitiveRestart(input_assembly_topology) ||
@ -674,13 +677,13 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.depthClampEnable =
static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
.rasterizerDiscardEnable =
static_cast<VkBool32>(key.state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE),
static_cast<VkBool32>(dynamic.rasterize_enable == 0 ? VK_TRUE : VK_FALSE),
.polygonMode =
MaxwellToVK::PolygonMode(FixedPipelineState::UnpackPolygonMode(key.state.polygon_mode)),
.cullMode = static_cast<VkCullModeFlags>(
dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE),
.frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()),
.depthBiasEnable = key.state.depth_bias_enable,
.depthBiasEnable = (dynamic.depth_bias_enable == 0 ? VK_TRUE : VK_FALSE),
.depthBiasConstantFactor = 0.0f,
.depthBiasClamp = 0.0f,
.depthBiasSlopeFactor = 0.0f,
@ -788,7 +791,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.pAttachments = cb_attachments.data(),
.blendConstants = {},
};
static_vector<VkDynamicState, 19> dynamic_states{
static_vector<VkDynamicState, 22> dynamic_states{
VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS,
VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
@ -811,6 +814,14 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_EXT);
}
dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end());
if (key.state.extended_dynamic_state_2) {
static constexpr std::array extended2{
VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT,
VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT,
VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT,
};
dynamic_states.insert(dynamic_states.end(), extended2.begin(), extended2.end());
}
}
const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,

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@ -351,6 +351,14 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
LOG_WARNING(Render_Vulkan, "maxVertexInputBindings is too low: {} < {}",
device.GetMaxVertexInputBindings(), Maxwell::NumVertexArrays);
}
dynamic_features = DynamicFeatures{
.has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported(),
.has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported(),
.has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported(),
.has_extended_dynamic_state_3 = device.IsExtExtendedDynamicState3Supported(),
.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),
};
}
PipelineCache::~PipelineCache() = default;
@ -362,8 +370,7 @@ GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() {
current_pipeline = nullptr;
return nullptr;
}
graphics_key.state.Refresh(*maxwell3d, device.IsExtExtendedDynamicStateSupported(),
device.IsExtVertexInputDynamicStateSupported());
graphics_key.state.Refresh(*maxwell3d, dynamic_features);
if (current_pipeline) {
GraphicsPipeline* const next{current_pipeline->Next(graphics_key)};
@ -439,14 +446,17 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
});
++state.total;
}};
const bool extended_dynamic_state = device.IsExtExtendedDynamicStateSupported();
const bool dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported();
const auto load_graphics{[&](std::ifstream& file, std::vector<FileEnvironment> envs) {
GraphicsPipelineCacheKey key;
file.read(reinterpret_cast<char*>(&key), sizeof(key));
if ((key.state.extended_dynamic_state != 0) != extended_dynamic_state ||
(key.state.dynamic_vertex_input != 0) != dynamic_vertex_input) {
if ((key.state.extended_dynamic_state != 0) !=
dynamic_features.has_extended_dynamic_state ||
(key.state.extended_dynamic_state_2 != 0) !=
dynamic_features.has_extended_dynamic_state_2 ||
(key.state.extended_dynamic_state_3 != 0) !=
dynamic_features.has_extended_dynamic_state_3 ||
(key.state.dynamic_vertex_input != 0) != dynamic_features.has_dynamic_vertex_input) {
return;
}
workers.QueueWork([this, key, envs = std::move(envs), &state, &callback]() mutable {

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@ -160,6 +160,7 @@ private:
Common::ThreadWorker workers;
Common::ThreadWorker serialization_thread;
DynamicFeatures dynamic_features;
};
} // namespace Vulkan

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@ -680,16 +680,26 @@ void RasterizerVulkan::UpdateDynamicStates() {
UpdateLineWidth(regs);
if (device.IsExtExtendedDynamicStateSupported()) {
UpdateCullMode(regs);
UpdateDepthBoundsTestEnable(regs);
UpdateDepthTestEnable(regs);
UpdateDepthWriteEnable(regs);
UpdateDepthCompareOp(regs);
UpdateFrontFace(regs);
UpdateStencilOp(regs);
UpdateStencilTestEnable(regs);
if (device.IsExtVertexInputDynamicStateSupported()) {
UpdateVertexInput(regs);
}
if (state_tracker.TouchStateEnable()) {
UpdateDepthBoundsTestEnable(regs);
UpdateDepthTestEnable(regs);
UpdateDepthWriteEnable(regs);
UpdateStencilTestEnable(regs);
if (device.IsExtExtendedDynamicState2Supported()) {
UpdatePrimitiveRestartEnable(regs);
UpdateRasterizerDiscardEnable(regs);
UpdateDepthBiasEnable(regs);
}
}
}
}
@ -909,6 +919,58 @@ void RasterizerVulkan::UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& r
});
}
void RasterizerVulkan::UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchPrimitiveRestartEnable()) {
return;
}
scheduler.Record([enable = regs.primitive_restart.enabled](vk::CommandBuffer cmdbuf) {
cmdbuf.SetPrimitiveRestartEnableEXT(enable);
});
}
void RasterizerVulkan::UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchRasterizerDiscardEnable()) {
return;
}
scheduler.Record([disable = regs.rasterize_enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetRasterizerDiscardEnableEXT(disable == 0);
});
}
void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthBiasEnable()) {
return;
}
constexpr size_t POINT = 0;
constexpr size_t LINE = 1;
constexpr size_t POLYGON = 2;
constexpr std::array POLYGON_OFFSET_ENABLE_LUT = {
POINT, // Points
LINE, // Lines
LINE, // LineLoop
LINE, // LineStrip
POLYGON, // Triangles
POLYGON, // TriangleStrip
POLYGON, // TriangleFan
POLYGON, // Quads
POLYGON, // QuadStrip
POLYGON, // Polygon
LINE, // LinesAdjacency
LINE, // LineStripAdjacency
POLYGON, // TrianglesAdjacency
POLYGON, // TriangleStripAdjacency
POLYGON, // Patches
};
const std::array enabled_lut{
regs.polygon_offset_point_enable,
regs.polygon_offset_line_enable,
regs.polygon_offset_fill_enable,
};
const u32 topology_index = static_cast<u32>(maxwell3d->draw_manager->GetDrawState().topology);
const u32 enable = enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]];
scheduler.Record([enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable); });
}
void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthCompareOp()) {
return;

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@ -139,6 +139,9 @@ private:
void UpdateDepthTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);

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@ -27,10 +27,27 @@ using Flags = Maxwell3D::DirtyState::Flags;
Flags MakeInvalidationFlags() {
static constexpr int INVALIDATION_FLAGS[]{
Viewports, Scissors, DepthBias, BlendConstants, DepthBounds,
StencilProperties, LineWidth, CullMode, DepthBoundsEnable, DepthTestEnable,
DepthWriteEnable, DepthCompareOp, FrontFace, StencilOp, StencilTestEnable,
VertexBuffers, VertexInput,
Viewports,
Scissors,
DepthBias,
BlendConstants,
DepthBounds,
StencilProperties,
LineWidth,
CullMode,
DepthBoundsEnable,
DepthTestEnable,
DepthWriteEnable,
DepthCompareOp,
FrontFace,
StencilOp,
StencilTestEnable,
VertexBuffers,
VertexInput,
StateEnable,
PrimitiveRestartEnable,
RasterizerDiscardEnable,
DepthBiasEnable,
};
Flags flags{};
for (const int flag : INVALIDATION_FLAGS) {
@ -96,16 +113,20 @@ void SetupDirtyCullMode(Tables& tables) {
table[OFF(gl_cull_test_enabled)] = CullMode;
}
void SetupDirtyDepthBoundsEnable(Tables& tables) {
tables[0][OFF(depth_bounds_enable)] = DepthBoundsEnable;
}
void SetupDirtyDepthTestEnable(Tables& tables) {
tables[0][OFF(depth_test_enable)] = DepthTestEnable;
}
void SetupDirtyDepthWriteEnable(Tables& tables) {
tables[0][OFF(depth_write_enabled)] = DepthWriteEnable;
void SetupDirtyStateEnable(Tables& tables) {
const auto setup = [&](size_t position, u8 flag) {
tables[0][position] = flag;
tables[1][position] = StateEnable;
};
setup(OFF(depth_bounds_enable), DepthBoundsEnable);
setup(OFF(depth_test_enable), DepthTestEnable);
setup(OFF(depth_write_enabled), DepthWriteEnable);
setup(OFF(stencil_enable), StencilTestEnable);
setup(OFF(primitive_restart.enabled), PrimitiveRestartEnable);
setup(OFF(rasterize_enable), RasterizerDiscardEnable);
setup(OFF(polygon_offset_point_enable), DepthBiasEnable);
setup(OFF(polygon_offset_line_enable), DepthBiasEnable);
setup(OFF(polygon_offset_fill_enable), DepthBiasEnable);
}
void SetupDirtyDepthCompareOp(Tables& tables) {
@ -133,10 +154,6 @@ void SetupDirtyStencilOp(Tables& tables) {
tables[1][OFF(stencil_two_side_enable)] = StencilOp;
}
void SetupDirtyStencilTestEnable(Tables& tables) {
tables[0][OFF(stencil_enable)] = StencilTestEnable;
}
void SetupDirtyBlending(Tables& tables) {
tables[0][OFF(color_mask_common)] = Blending;
tables[0][OFF(blend_per_target_enabled)] = Blending;
@ -185,13 +202,10 @@ void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) {
SetupDirtyStencilProperties(tables);
SetupDirtyLineWidth(tables);
SetupDirtyCullMode(tables);
SetupDirtyDepthBoundsEnable(tables);
SetupDirtyDepthTestEnable(tables);
SetupDirtyDepthWriteEnable(tables);
SetupDirtyStateEnable(tables);
SetupDirtyDepthCompareOp(tables);
SetupDirtyFrontFace(tables);
SetupDirtyStencilOp(tables);
SetupDirtyStencilTestEnable(tables);
SetupDirtyBlending(tables);
SetupDirtyViewportSwizzles(tables);
SetupDirtyVertexAttributes(tables);

View File

@ -45,6 +45,10 @@ enum : u8 {
FrontFace,
StencilOp,
StencilTestEnable,
PrimitiveRestartEnable,
RasterizerDiscardEnable,
DepthBiasEnable,
StateEnable,
Blending,
ViewportSwizzles,
@ -111,6 +115,10 @@ public:
return Exchange(Dirty::CullMode, false);
}
bool TouchStateEnable() {
return Exchange(Dirty::StateEnable, false);
}
bool TouchDepthBoundsTestEnable() {
return Exchange(Dirty::DepthBoundsEnable, false);
}
@ -123,6 +131,18 @@ public:
return Exchange(Dirty::DepthWriteEnable, false);
}
bool TouchPrimitiveRestartEnable() {
return Exchange(Dirty::PrimitiveRestartEnable, false);
}
bool TouchRasterizerDiscardEnable() {
return Exchange(Dirty::RasterizerDiscardEnable, false);
}
bool TouchDepthBiasEnable() {
return Exchange(Dirty::DepthBiasEnable, false);
}
bool TouchDepthCompareOp() {
return Exchange(Dirty::DepthCompareOp, false);
}

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@ -569,6 +569,34 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
}
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state2;
if (ext_extended_dynamic_state2) {
dynamic_state2 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT,
.pNext = nullptr,
.extendedDynamicState2 = VK_TRUE,
.extendedDynamicState2LogicOp = ext_extended_dynamic_state2_extra ? VK_TRUE : VK_FALSE,
.extendedDynamicState2PatchControlPoints =
ext_extended_dynamic_state2_extra ? VK_TRUE : VK_FALSE,
};
SetNext(next, dynamic_state2);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2");
}
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state3;
if (ext_extended_dynamic_state3) {
dynamic_state3 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
.pNext = nullptr,
.extendedDynamicState3ColorBlendEnable = VK_TRUE,
.extendedDynamicState3ColorBlendEquation = VK_TRUE,
};
SetNext(next, dynamic_state3);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3");
}
VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster;
if (ext_line_rasterization) {
line_raster = {
@ -1091,6 +1119,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
bool has_ext_transform_feedback{};
bool has_ext_custom_border_color{};
bool has_ext_extended_dynamic_state{};
bool has_ext_extended_dynamic_state2{};
bool has_ext_extended_dynamic_state3{};
bool has_ext_shader_atomic_int64{};
bool has_ext_provoking_vertex{};
bool has_ext_vertex_input_dynamic_state{};
@ -1135,6 +1165,10 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
test(has_ext_extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME,
false);
test(has_ext_extended_dynamic_state3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME,
false);
test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true);
test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false);
test(has_ext_vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME,
@ -1284,6 +1318,36 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
ext_extended_dynamic_state = true;
}
}
if (has_ext_extended_dynamic_state2) {
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state2;
extended_dynamic_state2.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT;
extended_dynamic_state2.pNext = nullptr;
features.pNext = &extended_dynamic_state2;
physical.GetFeatures2(features);
if (extended_dynamic_state2.extendedDynamicState2) {
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
ext_extended_dynamic_state2 = true;
ext_extended_dynamic_state2_extra =
extended_dynamic_state2.extendedDynamicState2LogicOp &&
extended_dynamic_state2.extendedDynamicState2PatchControlPoints;
}
}
if (has_ext_extended_dynamic_state3) {
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state3;
extended_dynamic_state3.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT;
extended_dynamic_state3.pNext = nullptr;
features.pNext = &extended_dynamic_state3;
physical.GetFeatures2(features);
if (extended_dynamic_state3.extendedDynamicState3ColorBlendEnable &&
extended_dynamic_state3.extendedDynamicState3ColorBlendEquation) {
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
ext_extended_dynamic_state3 = true;
}
}
if (has_ext_line_rasterization) {
VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster;
line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT;

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@ -286,6 +286,20 @@ public:
return ext_extended_dynamic_state;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state2.
bool IsExtExtendedDynamicState2Supported() const {
return ext_extended_dynamic_state2;
}
bool IsExtExtendedDynamicState2ExtrasSupported() const {
return ext_extended_dynamic_state2_extra;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3Supported() const {
return ext_extended_dynamic_state3;
}
/// Returns true if the device supports VK_EXT_line_rasterization.
bool IsExtLineRasterizationSupported() const {
return ext_line_rasterization;
@ -468,6 +482,9 @@ private:
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
bool ext_extended_dynamic_state2{}; ///< Support for VK_EXT_extended_dynamic_state2.
bool ext_extended_dynamic_state2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
bool ext_extended_dynamic_state3{}; ///< Support for VK_EXT_extended_dynamic_state3.
bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.

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@ -122,6 +122,9 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdSetDepthCompareOpEXT);
X(vkCmdSetDepthTestEnableEXT);
X(vkCmdSetDepthWriteEnableEXT);
X(vkCmdSetPrimitiveRestartEnableEXT);
X(vkCmdSetRasterizerDiscardEnableEXT);
X(vkCmdSetDepthBiasEnableEXT);
X(vkCmdSetFrontFaceEXT);
X(vkCmdSetLineWidth);
X(vkCmdSetPrimitiveTopologyEXT);

View File

@ -234,6 +234,9 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{};
PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT{};
PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{};
PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT{};
PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT{};
PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT{};
PFN_vkCmdSetEvent vkCmdSetEvent{};
PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
PFN_vkCmdSetLineWidth vkCmdSetLineWidth{};
@ -1219,6 +1222,18 @@ public:
dld->vkCmdSetDepthWriteEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetPrimitiveRestartEnableEXT(bool enable) const noexcept {
dld->vkCmdSetPrimitiveRestartEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetRasterizerDiscardEnableEXT(bool enable) const noexcept {
dld->vkCmdSetRasterizerDiscardEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetDepthBiasEnableEXT(bool enable) const noexcept {
dld->vkCmdSetDepthBiasEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetFrontFaceEXT(VkFrontFace front_face) const noexcept {
dld->vkCmdSetFrontFaceEXT(handle, front_face);
}