vk_shader_decompiler: fix linux build
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@ -837,7 +837,7 @@ private:
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Decorate(id, spv::Decoration::Offset, static_cast<u32>(tfb->offset));
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}
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element += static_cast<u8>(num_components);
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element = static_cast<u8>(static_cast<std::size_t>(element) + num_components);
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}
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}
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