Merge pull request #1679 from DarkLordZach/deterministic-rng-2
svc: Use proper random entropy generation algorithm
This commit is contained in:
commit
e1ea8cc721
|
@ -15,6 +15,7 @@
|
|||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
@ -33,6 +34,11 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
|
|||
process->process_id = kernel.CreateNewProcessID();
|
||||
process->svc_access_mask.set();
|
||||
|
||||
std::mt19937 rng(Settings::values.rng_seed.value_or(0));
|
||||
std::uniform_int_distribution<u64> distribution;
|
||||
std::generate(process->random_entropy.begin(), process->random_entropy.end(),
|
||||
[&] { return distribution(rng); });
|
||||
|
||||
kernel.AppendNewProcess(process);
|
||||
return process;
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include <bitset>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <random>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <boost/container/static_vector.hpp>
|
||||
|
@ -119,6 +120,8 @@ struct CodeSet final {
|
|||
|
||||
class Process final : public Object {
|
||||
public:
|
||||
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
|
||||
|
||||
static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
|
@ -212,6 +215,11 @@ public:
|
|||
total_process_running_time_ticks += ticks;
|
||||
}
|
||||
|
||||
/// Gets 8 bytes of random data for svcGetInfo RandomEntropy
|
||||
u64 GetRandomEntropy(std::size_t index) const {
|
||||
return random_entropy.at(index);
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads process-specifics configuration info with metadata provided
|
||||
* by an executable.
|
||||
|
@ -310,6 +318,9 @@ private:
|
|||
/// Per-process handle table for storing created object handles in.
|
||||
HandleTable handle_table;
|
||||
|
||||
/// Random values for svcGetInfo RandomEntropy
|
||||
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
|
||||
|
||||
std::string name;
|
||||
};
|
||||
|
||||
|
|
|
@ -559,7 +559,16 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
|||
*result = 0;
|
||||
break;
|
||||
case GetInfoType::RandomEntropy:
|
||||
*result = Settings::values.rng_seed.value_or(0);
|
||||
if (handle != 0) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (info_sub_id >= Process::RANDOM_ENTROPY_SIZE) {
|
||||
return ERR_INVALID_COMBINATION_KERNEL;
|
||||
}
|
||||
|
||||
*result = current_process->GetRandomEntropy(info_sub_id);
|
||||
return RESULT_SUCCESS;
|
||||
break;
|
||||
case GetInfoType::ASLRRegionBaseAddr:
|
||||
*result = vm_manager.GetASLRRegionBaseAddress();
|
||||
|
|
|
@ -115,7 +115,7 @@ struct Values {
|
|||
// System
|
||||
bool use_docked_mode;
|
||||
bool enable_nfc;
|
||||
std::optional<u64> rng_seed;
|
||||
std::optional<u32> rng_seed;
|
||||
s32 current_user;
|
||||
s32 language_index;
|
||||
|
||||
|
|
|
@ -140,7 +140,7 @@ ConfigureSystem::ConfigureSystem(QWidget* parent)
|
|||
connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](bool checked) {
|
||||
ui->rng_seed_edit->setEnabled(checked);
|
||||
if (!checked)
|
||||
ui->rng_seed_edit->setText(QStringLiteral("0000000000000000"));
|
||||
ui->rng_seed_edit->setText(QStringLiteral("00000000"));
|
||||
});
|
||||
|
||||
scene = new QGraphicsScene;
|
||||
|
@ -165,9 +165,8 @@ void ConfigureSystem::setConfiguration() {
|
|||
ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.has_value());
|
||||
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.has_value());
|
||||
|
||||
const auto rng_seed = QString("%1")
|
||||
.arg(Settings::values.rng_seed.value_or(0), 16, 16, QLatin1Char{'0'})
|
||||
.toUpper();
|
||||
const auto rng_seed =
|
||||
QString("%1").arg(Settings::values.rng_seed.value_or(0), 8, 16, QLatin1Char{'0'}).toUpper();
|
||||
ui->rng_seed_edit->setText(rng_seed);
|
||||
}
|
||||
|
||||
|
|
|
@ -269,10 +269,10 @@
|
|||
</font>
|
||||
</property>
|
||||
<property name="inputMask">
|
||||
<string>HHHHHHHHHHHHHHHH</string>
|
||||
<string>HHHHHHHH</string>
|
||||
</property>
|
||||
<property name="maxLength">
|
||||
<number>16</number>
|
||||
<number>8</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
|
Loading…
Reference in New Issue