Merge pull request #1869 from wwylele/dont-be-lazy
Switch context to the same thread if necessary
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		| @@ -591,8 +591,12 @@ void Reschedule() { | ||||
|  | ||||
|     HLE::DoneRescheduling(); | ||||
|  | ||||
|     // Don't bother switching to the same thread | ||||
|     if (next == cur) | ||||
|     // Don't bother switching to the same thread. | ||||
|     // But if the thread was waiting on objects, we still need to switch it | ||||
|     // to perform PC modification, change state to RUNNING, etc. | ||||
|     // This occurs in the case when an object the thread is waiting on immediately wakes up | ||||
|     // the current thread before Reschedule() is called. | ||||
|     if (next == cur && (next == nullptr || next->waitsynch_waited == false)) | ||||
|         return; | ||||
|  | ||||
|     if (cur && next) { | ||||
|   | ||||
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