OpenGl: Implement Channels.
This commit is contained in:
		| @@ -16,7 +16,7 @@ | ||||
| #include "common/microprofile.h" | ||||
| #include "common/scope_exit.h" | ||||
| #include "common/settings.h" | ||||
|  | ||||
| #include "video_core/control/channel_state.h" | ||||
| #include "video_core/engines/kepler_compute.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/memory_manager.h" | ||||
| @@ -56,9 +56,8 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra | ||||
|                                    Core::Memory::Memory& cpu_memory_, const Device& device_, | ||||
|                                    ScreenInfo& screen_info_, ProgramManager& program_manager_, | ||||
|                                    StateTracker& state_tracker_) | ||||
|     : RasterizerAccelerated(cpu_memory_), gpu(gpu_), maxwell3d(gpu.Maxwell3D()), | ||||
|       kepler_compute(gpu.KeplerCompute()), gpu_memory(gpu.MemoryManager()), device(device_), | ||||
|       screen_info(screen_info_), program_manager(program_manager_), state_tracker(state_tracker_), | ||||
|     : RasterizerAccelerated(cpu_memory_), gpu(gpu_), device(device_), screen_info(screen_info_), | ||||
|       program_manager(program_manager_), state_tracker(state_tracker_), | ||||
|       texture_cache_runtime(device, program_manager, state_tracker), | ||||
|       texture_cache(texture_cache_runtime, *this), buffer_cache_runtime(device), | ||||
|       buffer_cache(*this, cpu_memory_, buffer_cache_runtime), | ||||
| @@ -70,7 +69,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra | ||||
| RasterizerOpenGL::~RasterizerOpenGL() = default; | ||||
|  | ||||
| void RasterizerOpenGL::SyncVertexFormats() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::VertexFormats]) { | ||||
|         return; | ||||
|     } | ||||
| @@ -88,7 +87,7 @@ void RasterizerOpenGL::SyncVertexFormats() { | ||||
|         } | ||||
|         flags[Dirty::VertexFormat0 + index] = false; | ||||
|  | ||||
|         const auto attrib = maxwell3d.regs.vertex_attrib_format[index]; | ||||
|         const auto attrib = maxwell3d->regs.vertex_attrib_format[index]; | ||||
|         const auto gl_index = static_cast<GLuint>(index); | ||||
|  | ||||
|         // Disable constant attributes. | ||||
| @@ -112,13 +111,13 @@ void RasterizerOpenGL::SyncVertexFormats() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncVertexInstances() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::VertexInstances]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::VertexInstances] = false; | ||||
|  | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|     for (std::size_t index = 0; index < NUM_SUPPORTED_VERTEX_ATTRIBUTES; ++index) { | ||||
|         if (!flags[Dirty::VertexInstance0 + index]) { | ||||
|             continue; | ||||
| @@ -139,11 +138,11 @@ void RasterizerOpenGL::LoadDiskResources(u64 title_id, std::stop_token stop_load | ||||
|  | ||||
| void RasterizerOpenGL::Clear() { | ||||
|     MICROPROFILE_SCOPE(OpenGL_Clears); | ||||
|     if (!maxwell3d.ShouldExecute()) { | ||||
|     if (!maxwell3d->ShouldExecute()) { | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|     bool use_color{}; | ||||
|     bool use_depth{}; | ||||
|     bool use_stencil{}; | ||||
| @@ -221,17 +220,17 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { | ||||
|  | ||||
|     SyncState(); | ||||
|  | ||||
|     const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d.regs.draw.topology); | ||||
|     const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d->regs.draw.topology); | ||||
|     BeginTransformFeedback(pipeline, primitive_mode); | ||||
|  | ||||
|     const GLuint base_instance = static_cast<GLuint>(maxwell3d.regs.vb_base_instance); | ||||
|     const GLuint base_instance = static_cast<GLuint>(maxwell3d->regs.vb_base_instance); | ||||
|     const GLsizei num_instances = | ||||
|         static_cast<GLsizei>(is_instanced ? maxwell3d.mme_draw.instance_count : 1); | ||||
|         static_cast<GLsizei>(is_instanced ? maxwell3d->mme_draw.instance_count : 1); | ||||
|     if (is_indexed) { | ||||
|         const GLint base_vertex = static_cast<GLint>(maxwell3d.regs.vb_element_base); | ||||
|         const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d.regs.index_array.count); | ||||
|         const GLint base_vertex = static_cast<GLint>(maxwell3d->regs.vb_element_base); | ||||
|         const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d->regs.index_array.count); | ||||
|         const GLvoid* const offset = buffer_cache_runtime.IndexOffset(); | ||||
|         const GLenum format = MaxwellToGL::IndexFormat(maxwell3d.regs.index_array.format); | ||||
|         const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_array.format); | ||||
|         if (num_instances == 1 && base_instance == 0 && base_vertex == 0) { | ||||
|             glDrawElements(primitive_mode, num_vertices, format, offset); | ||||
|         } else if (num_instances == 1 && base_instance == 0) { | ||||
| @@ -250,8 +249,8 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { | ||||
|                                                           base_instance); | ||||
|         } | ||||
|     } else { | ||||
|         const GLint base_vertex = static_cast<GLint>(maxwell3d.regs.vertex_buffer.first); | ||||
|         const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d.regs.vertex_buffer.count); | ||||
|         const GLint base_vertex = static_cast<GLint>(maxwell3d->regs.vertex_buffer.first); | ||||
|         const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d->regs.vertex_buffer.count); | ||||
|         if (num_instances == 1 && base_instance == 0) { | ||||
|             glDrawArrays(primitive_mode, base_vertex, num_vertices); | ||||
|         } else if (base_instance == 0) { | ||||
| @@ -273,7 +272,7 @@ void RasterizerOpenGL::DispatchCompute() { | ||||
|         return; | ||||
|     } | ||||
|     pipeline->Configure(); | ||||
|     const auto& qmd{kepler_compute.launch_description}; | ||||
|     const auto& qmd{kepler_compute->launch_description}; | ||||
|     glDispatchCompute(qmd.grid_dim_x, qmd.grid_dim_y, qmd.grid_dim_z); | ||||
|     ++num_queued_commands; | ||||
|     has_written_global_memory |= pipeline->WritesGlobalMemory(); | ||||
| @@ -388,10 +387,10 @@ void RasterizerOpenGL::ModifyGPUMemory(GPUVAddr addr, u64 size) { | ||||
|  | ||||
| void RasterizerOpenGL::SignalSemaphore(GPUVAddr addr, u32 value) { | ||||
|     if (!gpu.IsAsync()) { | ||||
|         gpu_memory.Write<u32>(addr, value); | ||||
|         gpu_memory->Write<u32>(addr, value); | ||||
|         return; | ||||
|     } | ||||
|     auto paddr = gpu_memory.GetPointer(addr); | ||||
|     auto paddr = gpu_memory->GetPointer(addr); | ||||
|     fence_manager.SignalSemaphore(paddr, value); | ||||
| } | ||||
|  | ||||
| @@ -483,12 +482,12 @@ Tegra::Engines::AccelerateDMAInterface& RasterizerOpenGL::AccessAccelerateDMA() | ||||
|  | ||||
| void RasterizerOpenGL::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size, | ||||
|                                                 std::span<u8> memory) { | ||||
|     auto cpu_addr = gpu_memory.GpuToCpuAddress(address); | ||||
|     auto cpu_addr = gpu_memory->GpuToCpuAddress(address); | ||||
|     if (!cpu_addr) [[unlikely]] { | ||||
|         gpu_memory.WriteBlock(address, memory.data(), copy_size); | ||||
|         gpu_memory->WriteBlock(address, memory.data(), copy_size); | ||||
|         return; | ||||
|     } | ||||
|     gpu_memory.WriteBlockUnsafe(address, memory.data(), copy_size); | ||||
|     gpu_memory->WriteBlockUnsafe(address, memory.data(), copy_size); | ||||
|     { | ||||
|         std::unique_lock<std::mutex> lock{buffer_cache.mutex}; | ||||
|         if (!buffer_cache.InlineMemory(*cpu_addr, copy_size, memory)) { | ||||
| @@ -551,8 +550,8 @@ void RasterizerOpenGL::SyncState() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncViewport() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|  | ||||
|     const bool rescale_viewports = flags[VideoCommon::Dirty::RescaleViewports]; | ||||
|     const bool dirty_viewport = flags[Dirty::Viewports] || rescale_viewports; | ||||
| @@ -657,23 +656,23 @@ void RasterizerOpenGL::SyncViewport() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncDepthClamp() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::DepthClampEnabled]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::DepthClampEnabled] = false; | ||||
|  | ||||
|     oglEnable(GL_DEPTH_CLAMP, maxwell3d.regs.view_volume_clip_control.depth_clamp_disabled == 0); | ||||
|     oglEnable(GL_DEPTH_CLAMP, maxwell3d->regs.view_volume_clip_control.depth_clamp_disabled == 0); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncClipEnabled(u32 clip_mask) { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::ClipDistances] && !flags[VideoCommon::Dirty::Shaders]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::ClipDistances] = false; | ||||
|  | ||||
|     clip_mask &= maxwell3d.regs.clip_distance_enabled; | ||||
|     clip_mask &= maxwell3d->regs.clip_distance_enabled; | ||||
|     if (clip_mask == last_clip_distance_mask) { | ||||
|         return; | ||||
|     } | ||||
| @@ -689,8 +688,8 @@ void RasterizerOpenGL::SyncClipCoef() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncCullMode() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|  | ||||
|     if (flags[Dirty::CullTest]) { | ||||
|         flags[Dirty::CullTest] = false; | ||||
| @@ -705,23 +704,23 @@ void RasterizerOpenGL::SyncCullMode() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncPrimitiveRestart() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::PrimitiveRestart]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::PrimitiveRestart] = false; | ||||
|  | ||||
|     if (maxwell3d.regs.primitive_restart.enabled) { | ||||
|     if (maxwell3d->regs.primitive_restart.enabled) { | ||||
|         glEnable(GL_PRIMITIVE_RESTART); | ||||
|         glPrimitiveRestartIndex(maxwell3d.regs.primitive_restart.index); | ||||
|         glPrimitiveRestartIndex(maxwell3d->regs.primitive_restart.index); | ||||
|     } else { | ||||
|         glDisable(GL_PRIMITIVE_RESTART); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncDepthTestState() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|  | ||||
|     if (flags[Dirty::DepthMask]) { | ||||
|         flags[Dirty::DepthMask] = false; | ||||
| @@ -740,13 +739,13 @@ void RasterizerOpenGL::SyncDepthTestState() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncStencilTestState() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::StencilTest]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::StencilTest] = false; | ||||
|  | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|     oglEnable(GL_STENCIL_TEST, regs.stencil_enable); | ||||
|  | ||||
|     glStencilFuncSeparate(GL_FRONT, MaxwellToGL::ComparisonOp(regs.stencil_front_func_func), | ||||
| @@ -771,23 +770,23 @@ void RasterizerOpenGL::SyncStencilTestState() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncRasterizeEnable() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::RasterizeEnable]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::RasterizeEnable] = false; | ||||
|  | ||||
|     oglEnable(GL_RASTERIZER_DISCARD, maxwell3d.regs.rasterize_enable == 0); | ||||
|     oglEnable(GL_RASTERIZER_DISCARD, maxwell3d->regs.rasterize_enable == 0); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncPolygonModes() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::PolygonModes]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::PolygonModes] = false; | ||||
|  | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|     if (regs.fill_rectangle) { | ||||
|         if (!GLAD_GL_NV_fill_rectangle) { | ||||
|             LOG_ERROR(Render_OpenGL, "GL_NV_fill_rectangle used and not supported"); | ||||
| @@ -820,7 +819,7 @@ void RasterizerOpenGL::SyncPolygonModes() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncColorMask() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::ColorMasks]) { | ||||
|         return; | ||||
|     } | ||||
| @@ -829,7 +828,7 @@ void RasterizerOpenGL::SyncColorMask() { | ||||
|     const bool force = flags[Dirty::ColorMaskCommon]; | ||||
|     flags[Dirty::ColorMaskCommon] = false; | ||||
|  | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|     if (regs.color_mask_common) { | ||||
|         if (!force && !flags[Dirty::ColorMask0]) { | ||||
|             return; | ||||
| @@ -854,30 +853,30 @@ void RasterizerOpenGL::SyncColorMask() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncMultiSampleState() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::MultisampleControl]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::MultisampleControl] = false; | ||||
|  | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|     oglEnable(GL_SAMPLE_ALPHA_TO_COVERAGE, regs.multisample_control.alpha_to_coverage); | ||||
|     oglEnable(GL_SAMPLE_ALPHA_TO_ONE, regs.multisample_control.alpha_to_one); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncFragmentColorClampState() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::FragmentClampColor]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::FragmentClampColor] = false; | ||||
|  | ||||
|     glClampColor(GL_CLAMP_FRAGMENT_COLOR, maxwell3d.regs.frag_color_clamp ? GL_TRUE : GL_FALSE); | ||||
|     glClampColor(GL_CLAMP_FRAGMENT_COLOR, maxwell3d->regs.frag_color_clamp ? GL_TRUE : GL_FALSE); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncBlendState() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|  | ||||
|     if (flags[Dirty::BlendColor]) { | ||||
|         flags[Dirty::BlendColor] = false; | ||||
| @@ -934,13 +933,13 @@ void RasterizerOpenGL::SyncBlendState() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncLogicOpState() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::LogicOp]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::LogicOp] = false; | ||||
|  | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|     if (regs.logic_op.enable) { | ||||
|         glEnable(GL_COLOR_LOGIC_OP); | ||||
|         glLogicOp(MaxwellToGL::LogicOp(regs.logic_op.operation)); | ||||
| @@ -950,7 +949,7 @@ void RasterizerOpenGL::SyncLogicOpState() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncScissorTest() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::Scissors] && !flags[VideoCommon::Dirty::RescaleScissors]) { | ||||
|         return; | ||||
|     } | ||||
| @@ -959,7 +958,7 @@ void RasterizerOpenGL::SyncScissorTest() { | ||||
|     const bool force = flags[VideoCommon::Dirty::RescaleScissors]; | ||||
|     flags[VideoCommon::Dirty::RescaleScissors] = false; | ||||
|  | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|  | ||||
|     const auto& resolution = Settings::values.resolution_info; | ||||
|     const bool is_rescaling{texture_cache.IsRescaling()}; | ||||
| @@ -995,39 +994,39 @@ void RasterizerOpenGL::SyncScissorTest() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncPointState() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::PointSize]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::PointSize] = false; | ||||
|  | ||||
|     oglEnable(GL_POINT_SPRITE, maxwell3d.regs.point_sprite_enable); | ||||
|     oglEnable(GL_PROGRAM_POINT_SIZE, maxwell3d.regs.vp_point_size.enable); | ||||
|     oglEnable(GL_POINT_SPRITE, maxwell3d->regs.point_sprite_enable); | ||||
|     oglEnable(GL_PROGRAM_POINT_SIZE, maxwell3d->regs.vp_point_size.enable); | ||||
|     const bool is_rescaling{texture_cache.IsRescaling()}; | ||||
|     const float scale = is_rescaling ? Settings::values.resolution_info.up_factor : 1.0f; | ||||
|     glPointSize(std::max(1.0f, maxwell3d.regs.point_size * scale)); | ||||
|     glPointSize(std::max(1.0f, maxwell3d->regs.point_size * scale)); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncLineState() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::LineWidth]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::LineWidth] = false; | ||||
|  | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|     oglEnable(GL_LINE_SMOOTH, regs.line_smooth_enable); | ||||
|     glLineWidth(regs.line_smooth_enable ? regs.line_width_smooth : regs.line_width_aliased); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncPolygonOffset() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::PolygonOffset]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::PolygonOffset] = false; | ||||
|  | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|     oglEnable(GL_POLYGON_OFFSET_FILL, regs.polygon_offset_fill_enable); | ||||
|     oglEnable(GL_POLYGON_OFFSET_LINE, regs.polygon_offset_line_enable); | ||||
|     oglEnable(GL_POLYGON_OFFSET_POINT, regs.polygon_offset_point_enable); | ||||
| @@ -1041,13 +1040,13 @@ void RasterizerOpenGL::SyncPolygonOffset() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncAlphaTest() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::AlphaTest]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::AlphaTest] = false; | ||||
|  | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|     if (regs.alpha_test_enabled) { | ||||
|         glEnable(GL_ALPHA_TEST); | ||||
|         glAlphaFunc(MaxwellToGL::ComparisonOp(regs.alpha_test_func), regs.alpha_test_ref); | ||||
| @@ -1057,17 +1056,17 @@ void RasterizerOpenGL::SyncAlphaTest() { | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SyncFramebufferSRGB() { | ||||
|     auto& flags = maxwell3d.dirty.flags; | ||||
|     auto& flags = maxwell3d->dirty.flags; | ||||
|     if (!flags[Dirty::FramebufferSRGB]) { | ||||
|         return; | ||||
|     } | ||||
|     flags[Dirty::FramebufferSRGB] = false; | ||||
|  | ||||
|     oglEnable(GL_FRAMEBUFFER_SRGB, maxwell3d.regs.framebuffer_srgb); | ||||
|     oglEnable(GL_FRAMEBUFFER_SRGB, maxwell3d->regs.framebuffer_srgb); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::BeginTransformFeedback(GraphicsPipeline* program, GLenum primitive_mode) { | ||||
|     const auto& regs = maxwell3d.regs; | ||||
|     const auto& regs = maxwell3d->regs; | ||||
|     if (regs.tfb_enabled == 0) { | ||||
|         return; | ||||
|     } | ||||
| @@ -1086,11 +1085,48 @@ void RasterizerOpenGL::BeginTransformFeedback(GraphicsPipeline* program, GLenum | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::EndTransformFeedback() { | ||||
|     if (maxwell3d.regs.tfb_enabled != 0) { | ||||
|     if (maxwell3d->regs.tfb_enabled != 0) { | ||||
|         glEndTransformFeedback(); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::InitializeChannel(Tegra::Control::ChannelState& channel) { | ||||
|     CreateChannel(channel); | ||||
|     { | ||||
|         std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex}; | ||||
|         texture_cache.CreateChannel(channel); | ||||
|         buffer_cache.CreateChannel(channel); | ||||
|     } | ||||
|     shader_cache.CreateChannel(channel); | ||||
|     query_cache.CreateChannel(channel); | ||||
|     state_tracker.SetupTables(channel); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::BindChannel(Tegra::Control::ChannelState& channel) { | ||||
|     const s32 channel_id = channel.bind_id; | ||||
|     BindToChannel(channel_id); | ||||
|     { | ||||
|         std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex}; | ||||
|         texture_cache.BindToChannel(channel_id); | ||||
|         buffer_cache.BindToChannel(channel_id); | ||||
|     } | ||||
|     shader_cache.BindToChannel(channel_id); | ||||
|     query_cache.BindToChannel(channel_id); | ||||
|     state_tracker.ChangeChannel(channel); | ||||
|     state_tracker.InvalidateState(); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::ReleaseChannel(s32 channel_id) { | ||||
|     EraseChannel(channel_id); | ||||
|     { | ||||
|         std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex}; | ||||
|         texture_cache.EraseChannel(channel_id); | ||||
|         buffer_cache.EraseChannel(channel_id); | ||||
|     } | ||||
|     shader_cache.EraseChannel(channel_id); | ||||
|     query_cache.EraseChannel(channel_id); | ||||
| } | ||||
|  | ||||
| AccelerateDMA::AccelerateDMA(BufferCache& buffer_cache_) : buffer_cache{buffer_cache_} {} | ||||
|  | ||||
| bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) { | ||||
|   | ||||
| @@ -12,6 +12,7 @@ | ||||
| #include <glad/glad.h> | ||||
|  | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/control/channel_state_cache.h" | ||||
| #include "video_core/engines/maxwell_dma.h" | ||||
| #include "video_core/rasterizer_accelerated.h" | ||||
| #include "video_core/rasterizer_interface.h" | ||||
| @@ -58,7 +59,8 @@ private: | ||||
|     BufferCache& buffer_cache; | ||||
| }; | ||||
|  | ||||
| class RasterizerOpenGL : public VideoCore::RasterizerAccelerated { | ||||
| class RasterizerOpenGL : public VideoCore::RasterizerAccelerated, | ||||
|                          protected VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> { | ||||
| public: | ||||
|     explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_, | ||||
|                               Core::Memory::Memory& cpu_memory_, const Device& device_, | ||||
| @@ -107,6 +109,12 @@ public: | ||||
|         return num_queued_commands > 0; | ||||
|     } | ||||
|  | ||||
|     void InitializeChannel(Tegra::Control::ChannelState& channel) override; | ||||
|  | ||||
|     void BindChannel(Tegra::Control::ChannelState& channel) override; | ||||
|  | ||||
|     void ReleaseChannel(s32 channel_id) override; | ||||
|  | ||||
| private: | ||||
|     static constexpr size_t MAX_TEXTURES = 192; | ||||
|     static constexpr size_t MAX_IMAGES = 48; | ||||
| @@ -191,9 +199,6 @@ private: | ||||
|     void EndTransformFeedback(); | ||||
|  | ||||
|     Tegra::GPU& gpu; | ||||
|     Tegra::Engines::Maxwell3D& maxwell3d; | ||||
|     Tegra::Engines::KeplerCompute& kepler_compute; | ||||
|     Tegra::MemoryManager& gpu_memory; | ||||
|  | ||||
|     const Device& device; | ||||
|     ScreenInfo& screen_info; | ||||
|   | ||||
| @@ -7,8 +7,8 @@ | ||||
|  | ||||
| #include "common/common_types.h" | ||||
| #include "core/core.h" | ||||
| #include "video_core/control/channel_state.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/gpu.h" | ||||
| #include "video_core/renderer_opengl/gl_state_tracker.h" | ||||
|  | ||||
| #define OFF(field_name) MAXWELL3D_REG_INDEX(field_name) | ||||
| @@ -202,9 +202,8 @@ void SetupDirtyMisc(Tables& tables) { | ||||
|  | ||||
| } // Anonymous namespace | ||||
|  | ||||
| StateTracker::StateTracker(Tegra::GPU& gpu) : flags{gpu.Maxwell3D().dirty.flags} { | ||||
|     auto& dirty = gpu.Maxwell3D().dirty; | ||||
|     auto& tables = dirty.tables; | ||||
| void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) { | ||||
|     auto& tables{channel_state.maxwell_3d->dirty.tables}; | ||||
|     SetupDirtyFlags(tables); | ||||
|     SetupDirtyColorMasks(tables); | ||||
|     SetupDirtyViewports(tables); | ||||
| @@ -230,4 +229,14 @@ StateTracker::StateTracker(Tegra::GPU& gpu) : flags{gpu.Maxwell3D().dirty.flags} | ||||
|     SetupDirtyMisc(tables); | ||||
| } | ||||
|  | ||||
| void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) { | ||||
|     flags = &channel_state.maxwell_3d->dirty.flags; | ||||
| } | ||||
|  | ||||
| void StateTracker::InvalidateState() { | ||||
|     flags->set(); | ||||
| } | ||||
|  | ||||
| StateTracker::StateTracker() : flags{} {} | ||||
|  | ||||
| } // namespace OpenGL | ||||
|   | ||||
| @@ -12,8 +12,10 @@ | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
|  | ||||
| namespace Tegra { | ||||
| class GPU; | ||||
| namespace Control { | ||||
| struct ChannelState; | ||||
| } | ||||
| } // namespace Tegra | ||||
|  | ||||
| namespace OpenGL { | ||||
|  | ||||
| @@ -83,7 +85,7 @@ static_assert(Last <= std::numeric_limits<u8>::max()); | ||||
|  | ||||
| class StateTracker { | ||||
| public: | ||||
|     explicit StateTracker(Tegra::GPU& gpu); | ||||
|     explicit StateTracker(); | ||||
|  | ||||
|     void BindIndexBuffer(GLuint new_index_buffer) { | ||||
|         if (index_buffer == new_index_buffer) { | ||||
| @@ -121,94 +123,106 @@ public: | ||||
|     } | ||||
|  | ||||
|     void NotifyScreenDrawVertexArray() { | ||||
|         flags[OpenGL::Dirty::VertexFormats] = true; | ||||
|         flags[OpenGL::Dirty::VertexFormat0 + 0] = true; | ||||
|         flags[OpenGL::Dirty::VertexFormat0 + 1] = true; | ||||
|         (*flags)[OpenGL::Dirty::VertexFormats] = true; | ||||
|         (*flags)[OpenGL::Dirty::VertexFormat0 + 0] = true; | ||||
|         (*flags)[OpenGL::Dirty::VertexFormat0 + 1] = true; | ||||
|  | ||||
|         flags[VideoCommon::Dirty::VertexBuffers] = true; | ||||
|         flags[VideoCommon::Dirty::VertexBuffer0] = true; | ||||
|         (*flags)[VideoCommon::Dirty::VertexBuffers] = true; | ||||
|         (*flags)[VideoCommon::Dirty::VertexBuffer0] = true; | ||||
|  | ||||
|         flags[OpenGL::Dirty::VertexInstances] = true; | ||||
|         flags[OpenGL::Dirty::VertexInstance0 + 0] = true; | ||||
|         flags[OpenGL::Dirty::VertexInstance0 + 1] = true; | ||||
|         (*flags)[OpenGL::Dirty::VertexInstances] = true; | ||||
|         (*flags)[OpenGL::Dirty::VertexInstance0 + 0] = true; | ||||
|         (*flags)[OpenGL::Dirty::VertexInstance0 + 1] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyPolygonModes() { | ||||
|         flags[OpenGL::Dirty::PolygonModes] = true; | ||||
|         flags[OpenGL::Dirty::PolygonModeFront] = true; | ||||
|         flags[OpenGL::Dirty::PolygonModeBack] = true; | ||||
|         (*flags)[OpenGL::Dirty::PolygonModes] = true; | ||||
|         (*flags)[OpenGL::Dirty::PolygonModeFront] = true; | ||||
|         (*flags)[OpenGL::Dirty::PolygonModeBack] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyViewport0() { | ||||
|         flags[OpenGL::Dirty::Viewports] = true; | ||||
|         flags[OpenGL::Dirty::Viewport0] = true; | ||||
|         (*flags)[OpenGL::Dirty::Viewports] = true; | ||||
|         (*flags)[OpenGL::Dirty::Viewport0] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyScissor0() { | ||||
|         flags[OpenGL::Dirty::Scissors] = true; | ||||
|         flags[OpenGL::Dirty::Scissor0] = true; | ||||
|         (*flags)[OpenGL::Dirty::Scissors] = true; | ||||
|         (*flags)[OpenGL::Dirty::Scissor0] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyColorMask(size_t index) { | ||||
|         flags[OpenGL::Dirty::ColorMasks] = true; | ||||
|         flags[OpenGL::Dirty::ColorMask0 + index] = true; | ||||
|         (*flags)[OpenGL::Dirty::ColorMasks] = true; | ||||
|         (*flags)[OpenGL::Dirty::ColorMask0 + index] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyBlend0() { | ||||
|         flags[OpenGL::Dirty::BlendStates] = true; | ||||
|         flags[OpenGL::Dirty::BlendState0] = true; | ||||
|         (*flags)[OpenGL::Dirty::BlendStates] = true; | ||||
|         (*flags)[OpenGL::Dirty::BlendState0] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyFramebuffer() { | ||||
|         flags[VideoCommon::Dirty::RenderTargets] = true; | ||||
|         (*flags)[VideoCommon::Dirty::RenderTargets] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyFrontFace() { | ||||
|         flags[OpenGL::Dirty::FrontFace] = true; | ||||
|         (*flags)[OpenGL::Dirty::FrontFace] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyCullTest() { | ||||
|         flags[OpenGL::Dirty::CullTest] = true; | ||||
|         (*flags)[OpenGL::Dirty::CullTest] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyDepthMask() { | ||||
|         flags[OpenGL::Dirty::DepthMask] = true; | ||||
|         (*flags)[OpenGL::Dirty::DepthMask] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyDepthTest() { | ||||
|         flags[OpenGL::Dirty::DepthTest] = true; | ||||
|         (*flags)[OpenGL::Dirty::DepthTest] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyStencilTest() { | ||||
|         flags[OpenGL::Dirty::StencilTest] = true; | ||||
|         (*flags)[OpenGL::Dirty::StencilTest] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyPolygonOffset() { | ||||
|         flags[OpenGL::Dirty::PolygonOffset] = true; | ||||
|         (*flags)[OpenGL::Dirty::PolygonOffset] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyRasterizeEnable() { | ||||
|         flags[OpenGL::Dirty::RasterizeEnable] = true; | ||||
|         (*flags)[OpenGL::Dirty::RasterizeEnable] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyFramebufferSRGB() { | ||||
|         flags[OpenGL::Dirty::FramebufferSRGB] = true; | ||||
|         (*flags)[OpenGL::Dirty::FramebufferSRGB] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyLogicOp() { | ||||
|         flags[OpenGL::Dirty::LogicOp] = true; | ||||
|         (*flags)[OpenGL::Dirty::LogicOp] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyClipControl() { | ||||
|         flags[OpenGL::Dirty::ClipControl] = true; | ||||
|         (*flags)[OpenGL::Dirty::ClipControl] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyAlphaTest() { | ||||
|         flags[OpenGL::Dirty::AlphaTest] = true; | ||||
|         (*flags)[OpenGL::Dirty::AlphaTest] = true; | ||||
|     } | ||||
|  | ||||
|     void NotifyRange(u8 start, u8 end) { | ||||
|         for (auto flag = start; flag <= end; flag++) { | ||||
|             (*flags)[flag] = true; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     void SetupTables(Tegra::Control::ChannelState& channel_state); | ||||
|  | ||||
|     void ChangeChannel(Tegra::Control::ChannelState& channel_state); | ||||
|  | ||||
|     void InvalidateState(); | ||||
|  | ||||
| private: | ||||
|     Tegra::Engines::Maxwell3D::DirtyState::Flags& flags; | ||||
|     Tegra::Engines::Maxwell3D::DirtyState::Flags* flags; | ||||
|  | ||||
|     GLuint framebuffer = 0; | ||||
|     GLuint index_buffer = 0; | ||||
|   | ||||
| @@ -131,7 +131,7 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_, | ||||
|                                Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_, | ||||
|                                std::unique_ptr<Core::Frontend::GraphicsContext> context_) | ||||
|     : RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_}, | ||||
|       emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, state_tracker{gpu}, | ||||
|       emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, state_tracker{}, | ||||
|       program_manager{device}, | ||||
|       rasterizer(emu_window, gpu, cpu_memory, device, screen_info, program_manager, state_tracker) { | ||||
|     if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) { | ||||
|   | ||||
| @@ -106,7 +106,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, | ||||
|       surface(CreateSurface(instance, render_window)), | ||||
|       device(CreateDevice(instance, dld, *surface)), | ||||
|       memory_allocator(device, false), | ||||
|       state_tracker(gpu), | ||||
|       state_tracker(), | ||||
|       scheduler(device, state_tracker), | ||||
|       swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width, | ||||
|                 render_window.GetFramebufferLayout().height, false), | ||||
|   | ||||
| @@ -995,7 +995,7 @@ void RasterizerVulkan::BindChannel(Tegra::Control::ChannelState& channel) { | ||||
|     pipeline_cache.BindToChannel(channel_id); | ||||
|     query_cache.BindToChannel(channel_id); | ||||
|     state_tracker.ChangeChannel(channel); | ||||
|     scheduler.InvalidateState(); | ||||
|     state_tracker.InvalidateState(); | ||||
| } | ||||
|  | ||||
| void RasterizerVulkan::ReleaseChannel(s32 channel_id) { | ||||
|   | ||||
| @@ -10,7 +10,6 @@ | ||||
| #include "video_core/control/channel_state.h" | ||||
| #include "video_core/dirty_flags.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/gpu.h" | ||||
| #include "video_core/renderer_vulkan/vk_state_tracker.h" | ||||
|  | ||||
| #define OFF(field_name) MAXWELL3D_REG_INDEX(field_name) | ||||
| @@ -203,7 +202,10 @@ void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) { | ||||
|     flags = &channel_state.maxwell_3d->dirty.flags; | ||||
| } | ||||
|  | ||||
| StateTracker::StateTracker(Tegra::GPU& gpu) | ||||
|     : flags{}, invalidation_flags{MakeInvalidationFlags()} {} | ||||
| void StateTracker::InvalidateState() { | ||||
|     flags->set(); | ||||
| } | ||||
|  | ||||
| StateTracker::StateTracker() : flags{}, invalidation_flags{MakeInvalidationFlags()} {} | ||||
|  | ||||
| } // namespace Vulkan | ||||
|   | ||||
| @@ -59,7 +59,7 @@ class StateTracker { | ||||
|     using Maxwell = Tegra::Engines::Maxwell3D::Regs; | ||||
|  | ||||
| public: | ||||
|     explicit StateTracker(Tegra::GPU& gpu); | ||||
|     explicit StateTracker(); | ||||
|  | ||||
|     void InvalidateCommandBufferState() { | ||||
|         (*flags) |= invalidation_flags; | ||||
| @@ -149,6 +149,8 @@ public: | ||||
|  | ||||
|     void ChangeChannel(Tegra::Control::ChannelState& channel_state); | ||||
|  | ||||
|     void InvalidateState(); | ||||
|  | ||||
| private: | ||||
|     static constexpr auto INVALID_TOPOLOGY = static_cast<Maxwell::PrimitiveTopology>(~0u); | ||||
|  | ||||
|   | ||||
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