externals: Remove unused GLFW library from the repo.
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							| @@ -1,22 +0,0 @@ | ||||
| Copyright (c) 2002-2006 Marcus Geelnard | ||||
| Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> | ||||
|  | ||||
| This software is provided 'as-is', without any express or implied | ||||
| warranty. In no event will the authors be held liable for any damages | ||||
| arising from the use of this software. | ||||
|  | ||||
| Permission is granted to anyone to use this software for any purpose, | ||||
| including commercial applications, and to alter it and redistribute it | ||||
| freely, subject to the following restrictions: | ||||
|  | ||||
| 1. The origin of this software must not be misrepresented; you must not | ||||
|    claim that you wrote the original software. If you use this software | ||||
|    in a product, an acknowledgment in the product documentation would | ||||
|    be appreciated but is not required. | ||||
|  | ||||
| 2. Altered source versions must be plainly marked as such, and must not | ||||
|    be misrepresented as being the original software. | ||||
|  | ||||
| 3. This notice may not be removed or altered from any source | ||||
|    distribution. | ||||
|  | ||||
							
								
								
									
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| /************************************************************************* | ||||
|  * GLFW 3.1 - www.glfw.org | ||||
|  * A library for OpenGL, window and input | ||||
|  *------------------------------------------------------------------------ | ||||
|  * Copyright (c) 2002-2006 Marcus Geelnard | ||||
|  * Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> | ||||
|  * | ||||
|  * This software is provided 'as-is', without any express or implied | ||||
|  * warranty. In no event will the authors be held liable for any damages | ||||
|  * arising from the use of this software. | ||||
|  * | ||||
|  * Permission is granted to anyone to use this software for any purpose, | ||||
|  * including commercial applications, and to alter it and redistribute it | ||||
|  * freely, subject to the following restrictions: | ||||
|  * | ||||
|  * 1. The origin of this software must not be misrepresented; you must not | ||||
|  *    claim that you wrote the original software. If you use this software | ||||
|  *    in a product, an acknowledgment in the product documentation would | ||||
|  *    be appreciated but is not required. | ||||
|  * | ||||
|  * 2. Altered source versions must be plainly marked as such, and must not | ||||
|  *    be misrepresented as being the original software. | ||||
|  * | ||||
|  * 3. This notice may not be removed or altered from any source | ||||
|  *    distribution. | ||||
|  * | ||||
|  *************************************************************************/ | ||||
|  | ||||
| #ifndef _glfw3_native_h_ | ||||
| #define _glfw3_native_h_ | ||||
|  | ||||
| #ifdef __cplusplus | ||||
| extern "C" { | ||||
| #endif | ||||
|  | ||||
|  | ||||
| /************************************************************************* | ||||
|  * Doxygen documentation | ||||
|  *************************************************************************/ | ||||
|  | ||||
| /*! @defgroup native Native access | ||||
|  * | ||||
|  *  **By using the native access functions you assert that you know what you're | ||||
|  *  doing and how to fix problems caused by using them.  If you don't, you | ||||
|  *  shouldn't be using them.** | ||||
|  * | ||||
|  *  Before the inclusion of @ref glfw3native.h, you must define exactly one | ||||
|  *  window system API macro and exactly one context creation API macro.  Failure | ||||
|  *  to do this will cause a compile-time error. | ||||
|  * | ||||
|  *  The available window API macros are: | ||||
|  *  * `GLFW_EXPOSE_NATIVE_WIN32` | ||||
|  *  * `GLFW_EXPOSE_NATIVE_COCOA` | ||||
|  *  * `GLFW_EXPOSE_NATIVE_X11` | ||||
|  * | ||||
|  *  The available context API macros are: | ||||
|  *  * `GLFW_EXPOSE_NATIVE_WGL` | ||||
|  *  * `GLFW_EXPOSE_NATIVE_NSGL` | ||||
|  *  * `GLFW_EXPOSE_NATIVE_GLX` | ||||
|  *  * `GLFW_EXPOSE_NATIVE_EGL` | ||||
|  * | ||||
|  *  These macros select which of the native access functions that are declared | ||||
|  *  and which platform-specific headers to include.  It is then up your (by | ||||
|  *  definition platform-specific) code to handle which of these should be | ||||
|  *  defined. | ||||
|  */ | ||||
|  | ||||
|  | ||||
| /************************************************************************* | ||||
|  * System headers and types | ||||
|  *************************************************************************/ | ||||
|  | ||||
| #if defined(GLFW_EXPOSE_NATIVE_WIN32) | ||||
|  // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for | ||||
|  // example to allow applications to correctly declare a GL_ARB_debug_output | ||||
|  // callback) but windows.h assumes no one will define APIENTRY before it does | ||||
|  #undef APIENTRY | ||||
|  #include <windows.h> | ||||
| #elif defined(GLFW_EXPOSE_NATIVE_COCOA) | ||||
|  #include <ApplicationServices/ApplicationServices.h> | ||||
|  #if defined(__OBJC__) | ||||
|   #import <Cocoa/Cocoa.h> | ||||
|  #else | ||||
|   typedef void* id; | ||||
|  #endif | ||||
| #elif defined(GLFW_EXPOSE_NATIVE_X11) | ||||
|  #include <X11/Xlib.h> | ||||
|  #include <X11/extensions/Xrandr.h> | ||||
| #else | ||||
|  #error "No window API selected" | ||||
| #endif | ||||
|  | ||||
| #if defined(GLFW_EXPOSE_NATIVE_WGL) | ||||
|  /* WGL is declared by windows.h */ | ||||
| #elif defined(GLFW_EXPOSE_NATIVE_NSGL) | ||||
|  /* NSGL is declared by Cocoa.h */ | ||||
| #elif defined(GLFW_EXPOSE_NATIVE_GLX) | ||||
|  #include <GL/glx.h> | ||||
| #elif defined(GLFW_EXPOSE_NATIVE_EGL) | ||||
|  #include <EGL/egl.h> | ||||
| #else | ||||
|  #error "No context API selected" | ||||
| #endif | ||||
|  | ||||
|  | ||||
| /************************************************************************* | ||||
|  * Functions | ||||
|  *************************************************************************/ | ||||
|  | ||||
| #if defined(GLFW_EXPOSE_NATIVE_WIN32) | ||||
| /*! @brief Returns the adapter device name of the specified monitor. | ||||
|  * | ||||
|  *  @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) | ||||
|  *  of the specified monitor, or `NULL` if an [error](@ref error_handling) | ||||
|  *  occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.1. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor); | ||||
|  | ||||
| /*! @brief Returns the display device name of the specified monitor. | ||||
|  * | ||||
|  *  @return The UTF-8 encoded display device name (for example | ||||
|  *  `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.1. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor); | ||||
|  | ||||
| /*! @brief Returns the `HWND` of the specified window. | ||||
|  * | ||||
|  *  @return The `HWND` of the specified window, or `NULL` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.0. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); | ||||
| #endif | ||||
|  | ||||
| #if defined(GLFW_EXPOSE_NATIVE_WGL) | ||||
| /*! @brief Returns the `HGLRC` of the specified window. | ||||
|  * | ||||
|  *  @return The `HGLRC` of the specified window, or `NULL` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.0. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); | ||||
| #endif | ||||
|  | ||||
| #if defined(GLFW_EXPOSE_NATIVE_COCOA) | ||||
| /*! @brief Returns the `CGDirectDisplayID` of the specified monitor. | ||||
|  * | ||||
|  *  @return The `CGDirectDisplayID` of the specified monitor, or | ||||
|  *  `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.1. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor); | ||||
|  | ||||
| /*! @brief Returns the `NSWindow` of the specified window. | ||||
|  * | ||||
|  *  @return The `NSWindow` of the specified window, or `nil` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.0. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); | ||||
| #endif | ||||
|  | ||||
| #if defined(GLFW_EXPOSE_NATIVE_NSGL) | ||||
| /*! @brief Returns the `NSOpenGLContext` of the specified window. | ||||
|  * | ||||
|  *  @return The `NSOpenGLContext` of the specified window, or `nil` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.0. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); | ||||
| #endif | ||||
|  | ||||
| #if defined(GLFW_EXPOSE_NATIVE_X11) | ||||
| /*! @brief Returns the `Display` used by GLFW. | ||||
|  * | ||||
|  *  @return The `Display` used by GLFW, or `NULL` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.0. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI Display* glfwGetX11Display(void); | ||||
|  | ||||
| /*! @brief Returns the `RRCrtc` of the specified monitor. | ||||
|  * | ||||
|  *  @return The `RRCrtc` of the specified monitor, or `None` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.1. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor); | ||||
|  | ||||
| /*! @brief Returns the `RROutput` of the specified monitor. | ||||
|  * | ||||
|  *  @return The `RROutput` of the specified monitor, or `None` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.1. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor); | ||||
|  | ||||
| /*! @brief Returns the `Window` of the specified window. | ||||
|  * | ||||
|  *  @return The `Window` of the specified window, or `None` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.0. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI Window glfwGetX11Window(GLFWwindow* window); | ||||
| #endif | ||||
|  | ||||
| #if defined(GLFW_EXPOSE_NATIVE_GLX) | ||||
| /*! @brief Returns the `GLXContext` of the specified window. | ||||
|  * | ||||
|  *  @return The `GLXContext` of the specified window, or `NULL` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.0. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); | ||||
| #endif | ||||
|  | ||||
| #if defined(GLFW_EXPOSE_NATIVE_EGL) | ||||
| /*! @brief Returns the `EGLDisplay` used by GLFW. | ||||
|  * | ||||
|  *  @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.0. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI EGLDisplay glfwGetEGLDisplay(void); | ||||
|  | ||||
| /*! @brief Returns the `EGLContext` of the specified window. | ||||
|  * | ||||
|  *  @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.0. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); | ||||
|  | ||||
| /*! @brief Returns the `EGLSurface` of the specified window. | ||||
|  * | ||||
|  *  @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an | ||||
|  *  [error](@ref error_handling) occurred. | ||||
|  * | ||||
|  *  @par Thread Safety | ||||
|  *  This function may be called from any thread.  Access is not synchronized. | ||||
|  * | ||||
|  *  @par History | ||||
|  *  Added in GLFW 3.0. | ||||
|  * | ||||
|  *  @ingroup native | ||||
|  */ | ||||
| GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); | ||||
| #endif | ||||
|  | ||||
| #ifdef __cplusplus | ||||
| } | ||||
| #endif | ||||
|  | ||||
| #endif /* _glfw3_native_h_ */ | ||||
|  | ||||
							
								
								
									
										
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