spirv: Fix TXQ with MSAA textures
This commit is contained in:
parent
a1d8306bfd
commit
a63e17566a
|
@ -201,6 +201,13 @@ Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
|
|||
}
|
||||
}
|
||||
|
||||
bool IsTextureMsaa(EmitContext& ctx, const IR::TextureInstInfo& info) {
|
||||
if (info.type == TextureType::Buffer) {
|
||||
return false;
|
||||
}
|
||||
return ctx.textures.at(info.descriptor_index).is_multisample;
|
||||
}
|
||||
|
||||
Id Decorate(EmitContext& ctx, IR::Inst* inst, Id sample) {
|
||||
const auto info{inst->Flags<IR::TextureInstInfo>()};
|
||||
if (info.relaxed_precision != 0) {
|
||||
|
@ -452,24 +459,26 @@ Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& i
|
|||
const Id zero{ctx.u32_zero_value};
|
||||
const bool skip_mips{skip_mips_val.U1()};
|
||||
const auto mips{[&] { return skip_mips ? zero : ctx.OpImageQueryLevels(ctx.U32[1], image); }};
|
||||
const bool is_msaa{IsTextureMsaa(ctx, info)};
|
||||
const bool uses_lod{!is_msaa && info.type != TextureType::Buffer};
|
||||
const auto query{[&](Id type) {
|
||||
return uses_lod ? ctx.OpImageQuerySizeLod(type, image, lod)
|
||||
: ctx.OpImageQuerySize(type, image);
|
||||
}};
|
||||
switch (info.type) {
|
||||
case TextureType::Color1D:
|
||||
return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[1], image, lod),
|
||||
zero, zero, mips());
|
||||
return ctx.OpCompositeConstruct(ctx.U32[4], query(ctx.U32[1]), zero, zero, mips());
|
||||
case TextureType::ColorArray1D:
|
||||
case TextureType::Color2D:
|
||||
case TextureType::ColorCube:
|
||||
case TextureType::Color2DRect:
|
||||
return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[2], image, lod),
|
||||
zero, mips());
|
||||
return ctx.OpCompositeConstruct(ctx.U32[4], query(ctx.U32[2]), zero, mips());
|
||||
case TextureType::ColorArray2D:
|
||||
case TextureType::Color3D:
|
||||
case TextureType::ColorArrayCube:
|
||||
return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[3], image, lod),
|
||||
mips());
|
||||
return ctx.OpCompositeConstruct(ctx.U32[4], query(ctx.U32[3]), mips());
|
||||
case TextureType::Buffer:
|
||||
return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySize(ctx.U32[1], image), zero,
|
||||
zero, mips());
|
||||
return ctx.OpCompositeConstruct(ctx.U32[4], query(ctx.U32[1]), zero, zero, mips());
|
||||
}
|
||||
throw LogicError("Unspecified image type {}", info.type.Value());
|
||||
}
|
||||
|
|
|
@ -1288,6 +1288,7 @@ void EmitContext::DefineTextures(const Info& info, u32& binding, u32& scaling_in
|
|||
.pointer_type = pointer_type,
|
||||
.image_type = image_type,
|
||||
.count = desc.count,
|
||||
.is_multisample = desc.is_multisample,
|
||||
});
|
||||
if (profile.supported_spirv >= 0x00010400) {
|
||||
interfaces.push_back(id);
|
||||
|
|
|
@ -35,6 +35,7 @@ struct TextureDefinition {
|
|||
Id pointer_type;
|
||||
Id image_type;
|
||||
u32 count;
|
||||
bool is_multisample;
|
||||
};
|
||||
|
||||
struct TextureBufferDefinition {
|
||||
|
|
Loading…
Reference in New Issue