GUI/gamelist: add "None" as an option for second row and remove dynamically duplicate row options (#3309)
* GUI/gamelist: add "None" as an option for second row and remove duplicated row options * fix clang-format warnings
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@ -21,10 +21,8 @@ constexpr std::array default_icon_sizes{
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};
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constexpr std::array row_text_names{
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QT_TR_NOOP("Filename"),
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QT_TR_NOOP("Filetype"),
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QT_TR_NOOP("Title ID"),
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QT_TR_NOOP("Title Name"),
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QT_TR_NOOP("Filename"), QT_TR_NOOP("Filetype"), QT_TR_NOOP("Title ID"),
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QT_TR_NOOP("Title Name"), QT_TR_NOOP("None"),
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};
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} // Anonymous namespace
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@ -46,6 +44,12 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
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&ConfigureGameList::RequestGameListUpdate);
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connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&ConfigureGameList::RequestGameListUpdate);
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// Update text ComboBoxes after user interaction.
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connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated),
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[=]() { ConfigureGameList::UpdateSecondRowComboBox(); });
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connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
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[=]() { ConfigureGameList::UpdateFirstRowComboBox(); });
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}
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ConfigureGameList::~ConfigureGameList() = default;
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@ -68,10 +72,6 @@ void ConfigureGameList::SetConfiguration() {
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ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
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ui->icon_size_combobox->setCurrentIndex(
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ui->icon_size_combobox->findData(UISettings::values.icon_size));
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ui->row_1_text_combobox->setCurrentIndex(
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ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id));
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ui->row_2_text_combobox->setCurrentIndex(
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ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
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}
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void ConfigureGameList::changeEvent(QEvent* event) {
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@ -104,10 +104,43 @@ void ConfigureGameList::InitializeIconSizeComboBox() {
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}
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void ConfigureGameList::InitializeRowComboBoxes() {
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UpdateFirstRowComboBox(true);
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UpdateSecondRowComboBox(true);
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}
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void ConfigureGameList::UpdateFirstRowComboBox(bool init) {
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const int currentIndex =
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init ? UISettings::values.row_1_text_id
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: ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData());
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ui->row_1_text_combobox->clear();
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for (std::size_t i = 0; i < row_text_names.size(); i++) {
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const QString row_text_name = QString::fromUtf8(row_text_names[i]);
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ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
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}
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ui->row_1_text_combobox->setCurrentIndex(ui->row_1_text_combobox->findData(currentIndex));
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ui->row_1_text_combobox->removeItem(4); // None
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ui->row_1_text_combobox->removeItem(
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ui->row_1_text_combobox->findData(ui->row_2_text_combobox->currentData()));
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}
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void ConfigureGameList::UpdateSecondRowComboBox(bool init) {
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const int currentIndex =
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init ? UISettings::values.row_2_text_id
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: ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData());
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ui->row_2_text_combobox->clear();
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for (std::size_t i = 0; i < row_text_names.size(); ++i) {
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const QString row_text_name = QString::fromUtf8(row_text_names[i]);
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ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
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ui->row_2_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
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}
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ui->row_2_text_combobox->setCurrentIndex(ui->row_2_text_combobox->findData(currentIndex));
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ui->row_2_text_combobox->removeItem(
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ui->row_2_text_combobox->findData(ui->row_1_text_combobox->currentData()));
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}
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@ -31,5 +31,8 @@ private:
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void InitializeIconSizeComboBox();
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void InitializeRowComboBoxes();
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void UpdateFirstRowComboBox(bool init = false);
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void UpdateSecondRowComboBox(bool init = false);
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std::unique_ptr<Ui::ConfigureGameList> ui;
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};
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@ -108,11 +108,14 @@ public:
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}};
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const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
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const auto& row2 = row_data.at(UISettings::values.row_2_text_id);
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const int row2_id = UISettings::values.row_2_text_id;
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if (row1.isEmpty() || row1 == row2)
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return row2;
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if (row2.isEmpty())
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if (row2_id == 4) // None
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return row1;
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const auto& row2 = row_data.at(row2_id);
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if (row1 == row2)
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return row1;
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return QString(row1 + QStringLiteral("\n ") + row2);
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