Support gl_FrontSecondaryColor attribute
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b04c7b6343
commit
92bebecf46
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@ -1286,6 +1286,14 @@ void EmitContext::DefineInputs(const IR::Program& program) {
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Decorate(id, spv::Decoration::Location, location);
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input_front_color = id;
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}
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if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
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const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
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previous_unused_location = location;
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used_locations.set(location);
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const Id id{DefineInput(*this, F32[4], true)};
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Decorate(id, spv::Decoration::Location, location);
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input_front_secondary_color = id;
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}
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if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
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const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
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previous_unused_location = location;
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@ -1371,6 +1379,14 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
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Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
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output_front_color = id;
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}
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if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
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const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
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previous_unused_location = location;
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used_locations.set(location);
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const Id id{DefineOutput(*this, F32[4], invocations)};
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Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
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output_front_secondary_color = id;
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}
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if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
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const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
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previous_unused_location = location;
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@ -269,6 +269,7 @@ public:
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Id input_position{};
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Id input_front_color{};
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Id input_front_secondary_color{};
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Id input_back_color{};
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std::array<Id, 10> input_fixed_fnc_textures{};
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std::array<Id, 32> input_generics{};
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@ -276,6 +277,7 @@ public:
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Id output_point_size{};
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Id output_position{};
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Id output_front_color{};
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Id output_front_secondary_color{};
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Id output_back_color{};
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std::array<Id, 10> output_fixed_fnc_textures{};
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std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
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@ -119,6 +119,14 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
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const Id element_id{ctx.Const(element)};
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return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id);
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}
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case IR::Attribute::ColorFrontSpecularR:
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case IR::Attribute::ColorFrontSpecularG:
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case IR::Attribute::ColorFrontSpecularB:
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case IR::Attribute::ColorFrontSpecularA: {
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const u32 element{static_cast<u32>(attr) % 4};
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const Id element_id{ctx.Const(element)};
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return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_secondary_color, element_id);
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}
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case IR::Attribute::ColorBackDiffuseR:
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case IR::Attribute::ColorBackDiffuseG:
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case IR::Attribute::ColorBackDiffuseB:
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@ -371,6 +379,13 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
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return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color,
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ctx.Const(element)));
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}
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case IR::Attribute::ColorFrontSpecularR:
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case IR::Attribute::ColorFrontSpecularG:
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case IR::Attribute::ColorFrontSpecularB:
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case IR::Attribute::ColorFrontSpecularA: {
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return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_secondary_color,
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ctx.Const(element)));
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}
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case IR::Attribute::ColorBackDiffuseR:
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case IR::Attribute::ColorBackDiffuseG:
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case IR::Attribute::ColorBackDiffuseB:
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