Merge pull request #8205 from liamwhite/n64-misc

Fixes for Mario 64
This commit is contained in:
Fernando S 2022-04-16 00:05:49 +02:00 committed by GitHub
commit 856a841c72
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GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 127 additions and 9 deletions

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@ -1311,7 +1311,20 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
const GPUVAddr gpu_addr_begin = array.StartAddress();
const GPUVAddr gpu_addr_end = limit.LimitAddress() + 1;
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr_begin);
const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
if (address_size >= 64_MiB) {
// Reported vertex buffer size is very large, cap to mapped buffer size
GPUVAddr submapped_addr_end = gpu_addr_begin;
const auto ranges{gpu_memory.GetSubmappedRange(gpu_addr_begin, address_size)};
if (ranges.size() > 0) {
const auto& [addr, size] = *ranges.begin();
submapped_addr_end = addr + size;
}
address_size =
std::min(address_size, static_cast<u32>(submapped_addr_end - gpu_addr_begin));
}
const u32 size = address_size; // TODO: Analyze stride and number of vertices
if (array.enable == 0 || size == 0 || !cpu_addr) {
vertex_buffers[index] = NULL_BINDING;

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@ -214,6 +214,11 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
regs.index_array.first = regs.small_index.first;
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
return DrawArrays();
case MAXWELL3D_REG_INDEX(small_index_2):
regs.index_array.count = regs.small_index_2.count;
regs.index_array.first = regs.small_index_2.first;
dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
return DrawArrays();
case MAXWELL3D_REG_INDEX(topology_override):
use_topology_override = true;
return;

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@ -1220,7 +1220,12 @@ public:
BitField<16, 16, u32> count;
} small_index;
INSERT_PADDING_WORDS_NOINIT(0x6);
union {
BitField<0, 16, u32> first;
BitField<16, 16, u32> count;
} small_index_2;
INSERT_PADDING_WORDS_NOINIT(0x5);
INSERT_PADDING_WORDS_NOINIT(0x1F);

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@ -182,6 +182,26 @@ GLenum AttachmentType(PixelFormat format) {
}
}
GLint ConvertA5B5G5R1_UNORM(SwizzleSource source) {
switch (source) {
case SwizzleSource::Zero:
return GL_ZERO;
case SwizzleSource::R:
return GL_ALPHA;
case SwizzleSource::G:
return GL_BLUE;
case SwizzleSource::B:
return GL_GREEN;
case SwizzleSource::A:
return GL_RED;
case SwizzleSource::OneInt:
case SwizzleSource::OneFloat:
return GL_ONE;
}
UNREACHABLE_MSG("Invalid swizzle source={}", source);
return GL_NONE;
}
void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4> swizzle) {
switch (format) {
case PixelFormat::D24_UNORM_S8_UINT:
@ -192,6 +212,12 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
TextureMode(format, swizzle[0] == SwizzleSource::R));
std::ranges::transform(swizzle, swizzle.begin(), ConvertGreenRed);
break;
case PixelFormat::A5B5G5R1_UNORM: {
std::array<GLint, 4> gl_swizzle;
std::ranges::transform(swizzle, gl_swizzle.begin(), ConvertA5B5G5R1_UNORM);
glTextureParameteriv(handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
return;
}
default:
break;
}

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@ -30,6 +30,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10_UNORM
{GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10_UINT
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5_UNORM
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1}, // A5B5G5R1_UNORM
{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8_UNORM
{GL_R8_SNORM, GL_RED, GL_BYTE}, // R8_SNORM
{GL_R8I, GL_RED_INTEGER, GL_BYTE}, // R8_SINT
@ -87,6 +88,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM}, // BC7_SRGB
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, // A4B4G4R4_UNORM
{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R4G4_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR}, // ASTC_2D_4X4_SRGB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR}, // ASTC_2D_8X8_SRGB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR}, // ASTC_2D_8X5_SRGB

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@ -127,6 +127,7 @@ struct FormatTuple {
{VK_FORMAT_A2B10G10R10_UNORM_PACK32, Attachable | Storage}, // A2B10G10R10_UNORM
{VK_FORMAT_A2B10G10R10_UINT_PACK32, Attachable | Storage}, // A2B10G10R10_UINT
{VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1B5G5R5_UNORM (flipped with swizzle)
{VK_FORMAT_R5G5B5A1_UNORM_PACK16}, // A5B5G5R1_UNORM (specially swizzled)
{VK_FORMAT_R8_UNORM, Attachable | Storage}, // R8_UNORM
{VK_FORMAT_R8_SNORM, Attachable | Storage}, // R8_SNORM
{VK_FORMAT_R8_SINT, Attachable | Storage}, // R8_SINT
@ -184,6 +185,7 @@ struct FormatTuple {
{VK_FORMAT_BC3_SRGB_BLOCK}, // BC3_SRGB
{VK_FORMAT_BC7_SRGB_BLOCK}, // BC7_SRGB
{VK_FORMAT_R4G4B4A4_UNORM_PACK16, Attachable}, // A4B4G4R4_UNORM
{VK_FORMAT_R4G4_UNORM_PACK8}, // R4G4_UNORM
{VK_FORMAT_ASTC_4x4_SRGB_BLOCK}, // ASTC_2D_4X4_SRGB
{VK_FORMAT_ASTC_8x8_SRGB_BLOCK}, // ASTC_2D_8X8_SRGB
{VK_FORMAT_ASTC_8x5_SRGB_BLOCK}, // ASTC_2D_8X5_SRGB

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@ -438,6 +438,32 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
}
}
[[nodiscard]] SwizzleSource SwapGreenRed(SwizzleSource value) {
switch (value) {
case SwizzleSource::R:
return SwizzleSource::G;
case SwizzleSource::G:
return SwizzleSource::R;
default:
return value;
}
}
[[nodiscard]] SwizzleSource SwapSpecial(SwizzleSource value) {
switch (value) {
case SwizzleSource::A:
return SwizzleSource::R;
case SwizzleSource::R:
return SwizzleSource::A;
case SwizzleSource::G:
return SwizzleSource::B;
case SwizzleSource::B:
return SwizzleSource::G;
default:
return value;
}
}
void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage image,
VkImageAspectFlags aspect_mask, bool is_initialized,
std::span<const VkBufferImageCopy> copies) {
@ -554,14 +580,25 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
};
}
[[nodiscard]] bool IsFormatFlipped(PixelFormat format, bool emulate_bgr565) {
void TryTransformSwizzleIfNeeded(PixelFormat format, std::array<SwizzleSource, 4>& swizzle,
bool emulate_bgr565) {
switch (format) {
case PixelFormat::A1B5G5R5_UNORM:
return true;
std::ranges::transform(swizzle, swizzle.begin(), SwapBlueRed);
break;
case PixelFormat::B5G6R5_UNORM:
return emulate_bgr565;
if (emulate_bgr565) {
std::ranges::transform(swizzle, swizzle.begin(), SwapBlueRed);
}
break;
case PixelFormat::A5B5G5R1_UNORM:
std::ranges::transform(swizzle, swizzle.begin(), SwapSpecial);
break;
case PixelFormat::R4G4_UNORM:
std::ranges::transform(swizzle, swizzle.begin(), SwapGreenRed);
break;
default:
return false;
break;
}
}
@ -1496,9 +1533,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
};
if (!info.IsRenderTarget()) {
swizzle = info.Swizzle();
if (IsFormatFlipped(format, device->MustEmulateBGR565())) {
std::ranges::transform(swizzle, swizzle.begin(), SwapBlueRed);
}
TryTransformSwizzleIfNeeded(format, swizzle, device->MustEmulateBGR565());
if ((aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != 0) {
std::ranges::transform(swizzle, swizzle.begin(), ConvertGreenRed);
}

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@ -25,6 +25,7 @@ enum class PixelFormat {
A2B10G10R10_UNORM,
A2B10G10R10_UINT,
A1B5G5R5_UNORM,
A5B5G5R1_UNORM,
R8_UNORM,
R8_SNORM,
R8_SINT,
@ -82,6 +83,7 @@ enum class PixelFormat {
BC3_SRGB,
BC7_SRGB,
A4B4G4R4_UNORM,
R4G4_UNORM,
ASTC_2D_4X4_SRGB,
ASTC_2D_8X8_SRGB,
ASTC_2D_8X5_SRGB,
@ -156,6 +158,7 @@ constexpr std::array<u32, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
1, // A2B10G10R10_UNORM
1, // A2B10G10R10_UINT
1, // A1B5G5R5_UNORM
1, // A5B5G5R1_UNORM
1, // R8_UNORM
1, // R8_SNORM
1, // R8_SINT
@ -213,6 +216,7 @@ constexpr std::array<u32, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
4, // BC3_SRGB
4, // BC7_SRGB
1, // A4B4G4R4_UNORM
1, // R4G4_UNORM
4, // ASTC_2D_4X4_SRGB
8, // ASTC_2D_8X8_SRGB
8, // ASTC_2D_8X5_SRGB
@ -256,6 +260,7 @@ constexpr std::array<u32, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
1, // A2B10G10R10_UNORM
1, // A2B10G10R10_UINT
1, // A1B5G5R5_UNORM
1, // A5B5G5R1_UNORM
1, // R8_UNORM
1, // R8_SNORM
1, // R8_SINT
@ -313,6 +318,7 @@ constexpr std::array<u32, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
4, // BC3_SRGB
4, // BC7_SRGB
1, // A4B4G4R4_UNORM
1, // R4G4_UNORM
4, // ASTC_2D_4X4_SRGB
8, // ASTC_2D_8X8_SRGB
5, // ASTC_2D_8X5_SRGB
@ -356,6 +362,7 @@ constexpr std::array<u32, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
32, // A2B10G10R10_UNORM
32, // A2B10G10R10_UINT
16, // A1B5G5R5_UNORM
16, // A5B5G5R1_UNORM
8, // R8_UNORM
8, // R8_SNORM
8, // R8_SINT
@ -413,6 +420,7 @@ constexpr std::array<u32, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
128, // BC3_SRGB
128, // BC7_UNORM
16, // A4B4G4R4_UNORM
8, // R4G4_UNORM
128, // ASTC_2D_4X4_SRGB
128, // ASTC_2D_8X8_SRGB
128, // ASTC_2D_8X5_SRGB

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@ -63,6 +63,10 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
return PixelFormat::A1B5G5R5_UNORM;
case Hash(TextureFormat::A4B4G4R4, UNORM):
return PixelFormat::A4B4G4R4_UNORM;
case Hash(TextureFormat::G4R4, UNORM):
return PixelFormat::R4G4_UNORM;
case Hash(TextureFormat::A5B5G5R1, UNORM):
return PixelFormat::A5B5G5R1_UNORM;
case Hash(TextureFormat::R8, UNORM):
return PixelFormat::R8_UNORM;
case Hash(TextureFormat::R8, SNORM):
@ -143,6 +147,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
return PixelFormat::S8_UINT_D24_UNORM;
case Hash(TextureFormat::R8G24, UINT, UNORM, UNORM, UNORM, LINEAR):
return PixelFormat::S8_UINT_D24_UNORM;
case Hash(TextureFormat::D24S8, UNORM, UINT, UINT, UINT, LINEAR):
return PixelFormat::D24_UNORM_S8_UINT;
case Hash(TextureFormat::D32S8, FLOAT, UINT, UNORM, UNORM, LINEAR):
return PixelFormat::D32_FLOAT_S8_UINT;
case Hash(TextureFormat::BC1_RGBA, UNORM, LINEAR):

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@ -38,6 +38,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
return "A2B10G10R10_UINT";
case PixelFormat::A1B5G5R5_UNORM:
return "A1B5G5R5_UNORM";
case PixelFormat::A5B5G5R1_UNORM:
return "A5B5G5R1_UNORM";
case PixelFormat::R8_UNORM:
return "R8_UNORM";
case PixelFormat::R8_SNORM:
@ -152,6 +154,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
return "BC7_SRGB";
case PixelFormat::A4B4G4R4_UNORM:
return "A4B4G4R4_UNORM";
case PixelFormat::R4G4_UNORM:
return "R4G4_UNORM";
case PixelFormat::ASTC_2D_4X4_SRGB:
return "ASTC_2D_4X4_SRGB";
case PixelFormat::ASTC_2D_8X8_SRGB:

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@ -45,6 +45,12 @@ constexpr std::array B5G6R5_UNORM_PACK16{
VK_FORMAT_R5G6B5_UNORM_PACK16,
VK_FORMAT_UNDEFINED,
};
constexpr std::array R4G4_UNORM_PACK8{
VK_FORMAT_R8_UNORM,
VK_FORMAT_UNDEFINED,
};
} // namespace Alternatives
enum class NvidiaArchitecture {
@ -95,6 +101,8 @@ constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
return Alternatives::DEPTH16_UNORM_STENCIL8_UINT.data();
case VK_FORMAT_B5G6R5_UNORM_PACK16:
return Alternatives::B5G6R5_UNORM_PACK16.data();
case VK_FORMAT_R4G4_UNORM_PACK8:
return Alternatives::R4G4_UNORM_PACK8.data();
default:
return nullptr;
}
@ -122,6 +130,8 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica
VK_FORMAT_A8B8G8R8_SRGB_PACK32,
VK_FORMAT_R5G6B5_UNORM_PACK16,
VK_FORMAT_B5G6R5_UNORM_PACK16,
VK_FORMAT_R5G5B5A1_UNORM_PACK16,
VK_FORMAT_B5G5R5A1_UNORM_PACK16,
VK_FORMAT_A2B10G10R10_UNORM_PACK32,
VK_FORMAT_A2B10G10R10_UINT_PACK32,
VK_FORMAT_A1R5G5B5_UNORM_PACK16,
@ -160,7 +170,9 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica
VK_FORMAT_R16G16B16A16_SFLOAT,
VK_FORMAT_B8G8R8A8_UNORM,
VK_FORMAT_B8G8R8A8_SRGB,
VK_FORMAT_R4G4_UNORM_PACK8,
VK_FORMAT_R4G4B4A4_UNORM_PACK16,
VK_FORMAT_B4G4R4A4_UNORM_PACK16,
VK_FORMAT_D32_SFLOAT,
VK_FORMAT_D16_UNORM,
VK_FORMAT_S8_UINT,