service: mii: Move core data operations
This commit is contained in:
		| @@ -90,256 +90,21 @@ CharInfo ConvertStoreDataToInfo(const StoreData& data) { | ||||
| } | ||||
|  | ||||
| StoreData BuildRandomStoreData(Age age, Gender gender, Race race, const Common::UUID& user_id) { | ||||
|     StoreDataBitFields bf{}; | ||||
|     CoreData core_data{}; | ||||
|     core_data.BuildRandom(age, gender, race); | ||||
|  | ||||
|     if (gender == Gender::All) { | ||||
|         gender = MiiUtil::GetRandomValue<Gender>(Gender::Maximum); | ||||
|     } | ||||
|  | ||||
|     bf.gender.Assign(gender); | ||||
|     bf.favorite_color.Assign(MiiUtil::GetRandomValue<u8>(11)); | ||||
|     bf.region_move.Assign(0); | ||||
|     bf.font_region.Assign(FontRegion::Standard); | ||||
|     bf.type.Assign(0); | ||||
|     bf.height.Assign(64); | ||||
|     bf.build.Assign(64); | ||||
|  | ||||
|     if (age == Age::All) { | ||||
|         const auto temp{MiiUtil::GetRandomValue<int>(10)}; | ||||
|         if (temp >= 8) { | ||||
|             age = Age::Old; | ||||
|         } else if (temp >= 4) { | ||||
|             age = Age::Normal; | ||||
|         } else { | ||||
|             age = Age::Young; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     if (race == Race::All) { | ||||
|         const auto temp{MiiUtil::GetRandomValue<int>(10)}; | ||||
|         if (temp >= 8) { | ||||
|             race = Race::Black; | ||||
|         } else if (temp >= 4) { | ||||
|             race = Race::White; | ||||
|         } else { | ||||
|             race = Race::Asian; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     u32 axis_y{}; | ||||
|     if (gender == Gender::Female && age == Age::Young) { | ||||
|         axis_y = MiiUtil::GetRandomValue<u32>(3); | ||||
|     } | ||||
|  | ||||
|     const std::size_t index{3 * static_cast<std::size_t>(age) + | ||||
|                             9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)}; | ||||
|  | ||||
|     const auto& faceline_type_info{RawData::RandomMiiFaceline.at(index)}; | ||||
|     const auto& faceline_color_info{RawData::RandomMiiFacelineColor.at( | ||||
|         3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))}; | ||||
|     const auto& faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)}; | ||||
|     const auto& faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)}; | ||||
|     const auto& hair_type_info{RawData::RandomMiiHairType.at(index)}; | ||||
|     const auto& hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast<std::size_t>(race) + | ||||
|                                                                static_cast<std::size_t>(age))}; | ||||
|     const auto& eye_type_info{RawData::RandomMiiEyeType.at(index)}; | ||||
|     const auto& eye_color_info{RawData::RandomMiiEyeColor.at(static_cast<std::size_t>(race))}; | ||||
|     const auto& eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)}; | ||||
|     const auto& nose_type_info{RawData::RandomMiiNoseType.at(index)}; | ||||
|     const auto& mouth_type_info{RawData::RandomMiiMouthType.at(index)}; | ||||
|     const auto& glasses_type_info{RawData::RandomMiiGlassType.at(static_cast<std::size_t>(age))}; | ||||
|  | ||||
|     bf.faceline_type.Assign( | ||||
|         faceline_type_info | ||||
|             .values[MiiUtil::GetRandomValue<std::size_t>(faceline_type_info.values_count)]); | ||||
|     bf.faceline_color.Assign( | ||||
|         faceline_color_info | ||||
|             .values[MiiUtil::GetRandomValue<std::size_t>(faceline_color_info.values_count)]); | ||||
|     bf.faceline_wrinkle.Assign( | ||||
|         faceline_wrinkle_info | ||||
|             .values[MiiUtil::GetRandomValue<std::size_t>(faceline_wrinkle_info.values_count)]); | ||||
|     bf.faceline_makeup.Assign( | ||||
|         faceline_makeup_info | ||||
|             .values[MiiUtil::GetRandomValue<std::size_t>(faceline_makeup_info.values_count)]); | ||||
|  | ||||
|     bf.hair_type.Assign( | ||||
|         hair_type_info.values[MiiUtil::GetRandomValue<std::size_t>(hair_type_info.values_count)]); | ||||
|     bf.hair_color.Assign(RawData::GetHairColorFromVer3( | ||||
|         hair_color_info | ||||
|             .values[MiiUtil::GetRandomValue<std::size_t>(hair_color_info.values_count)])); | ||||
|     bf.hair_flip.Assign(MiiUtil::GetRandomValue<HairFlip>(HairFlip::Maximum)); | ||||
|  | ||||
|     bf.eye_type.Assign( | ||||
|         eye_type_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_type_info.values_count)]); | ||||
|  | ||||
|     const auto eye_rotate_1{gender != Gender::Male ? 4 : 2}; | ||||
|     const auto eye_rotate_2{gender != Gender::Male ? 3 : 4}; | ||||
|     const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2}; | ||||
|     const auto eye_rotate{32 - RawData::EyeRotateLookup[bf.eye_type]}; | ||||
|  | ||||
|     bf.eye_color.Assign(RawData::GetEyeColorFromVer3( | ||||
|         eye_color_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_color_info.values_count)])); | ||||
|     bf.eye_scale.Assign(4); | ||||
|     bf.eye_aspect.Assign(3); | ||||
|     bf.eye_rotate.Assign(eye_rotate_offset - eye_rotate); | ||||
|     bf.eye_x.Assign(2); | ||||
|     bf.eye_y.Assign(axis_y + 12); | ||||
|  | ||||
|     bf.eyebrow_type.Assign( | ||||
|         eyebrow_type_info | ||||
|             .values[MiiUtil::GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]); | ||||
|  | ||||
|     const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0}; | ||||
|     const auto eyebrow_y{race == Race::Asian ? 9 : 10}; | ||||
|     const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6}; | ||||
|     const auto eyebrow_rotate{ | ||||
|         32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(bf.eyebrow_type.Value())]}; | ||||
|  | ||||
|     bf.eyebrow_color.Assign(bf.hair_color); | ||||
|     bf.eyebrow_scale.Assign(4); | ||||
|     bf.eyebrow_aspect.Assign(3); | ||||
|     bf.eyebrow_rotate.Assign(eyebrow_rotate_offset - eyebrow_rotate); | ||||
|     bf.eyebrow_x.Assign(2); | ||||
|     bf.eyebrow_y.Assign(axis_y + eyebrow_y); | ||||
|  | ||||
|     const auto nose_scale{gender == Gender::Female ? 3 : 4}; | ||||
|  | ||||
|     bf.nose_type.Assign( | ||||
|         nose_type_info.values[MiiUtil::GetRandomValue<std::size_t>(nose_type_info.values_count)]); | ||||
|     bf.nose_scale.Assign(nose_scale); | ||||
|     bf.nose_y.Assign(axis_y + 9); | ||||
|  | ||||
|     const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue<int>(4) : 0}; | ||||
|  | ||||
|     bf.mouth_type.Assign( | ||||
|         mouth_type_info.values[MiiUtil::GetRandomValue<std::size_t>(mouth_type_info.values_count)]); | ||||
|     bf.mouth_color.Assign(RawData::GetMouthColorFromVer3(mouth_color)); | ||||
|     bf.mouth_scale.Assign(4); | ||||
|     bf.mouth_aspect.Assign(3); | ||||
|     bf.mouth_y.Assign(axis_y + 13); | ||||
|  | ||||
|     bf.beard_color.Assign(bf.hair_color); | ||||
|     bf.mustache_scale.Assign(4); | ||||
|  | ||||
|     if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue<int>(10) < 2) { | ||||
|         const auto mustache_and_beard_flag{ | ||||
|             MiiUtil::GetRandomValue<BeardAndMustacheFlag>(BeardAndMustacheFlag::All)}; | ||||
|  | ||||
|         auto beard_type{BeardType::None}; | ||||
|         auto mustache_type{MustacheType::None}; | ||||
|  | ||||
|         if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) == | ||||
|             BeardAndMustacheFlag::Beard) { | ||||
|             beard_type = MiiUtil::GetRandomValue<BeardType>(BeardType::Beard1, BeardType::Beard5); | ||||
|         } | ||||
|  | ||||
|         if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) == | ||||
|             BeardAndMustacheFlag::Mustache) { | ||||
|             mustache_type = MiiUtil::GetRandomValue<MustacheType>(MustacheType::Mustache1, | ||||
|                                                                   MustacheType::Mustache5); | ||||
|         } | ||||
|  | ||||
|         bf.mustache_type.Assign(mustache_type); | ||||
|         bf.beard_type.Assign(beard_type); | ||||
|         bf.mustache_y.Assign(10); | ||||
|     } else { | ||||
|         bf.mustache_type.Assign(MustacheType::None); | ||||
|         bf.beard_type.Assign(BeardType::None); | ||||
|         bf.mustache_y.Assign(axis_y + 10); | ||||
|     } | ||||
|  | ||||
|     const auto glasses_type_start{MiiUtil::GetRandomValue<std::size_t>(100)}; | ||||
|     u8 glasses_type{}; | ||||
|     while (glasses_type_start < glasses_type_info.values[glasses_type]) { | ||||
|         if (++glasses_type >= glasses_type_info.values_count) { | ||||
|             ASSERT(false); | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     bf.glasses_type.Assign(glasses_type); | ||||
|     bf.glasses_color.Assign(RawData::GetGlassColorFromVer3(0)); | ||||
|     bf.glasses_scale.Assign(4); | ||||
|     bf.glasses_y.Assign(axis_y + 10); | ||||
|  | ||||
|     bf.mole_type.Assign(0); | ||||
|     bf.mole_scale.Assign(4); | ||||
|     bf.mole_x.Assign(2); | ||||
|     bf.mole_y.Assign(20); | ||||
|  | ||||
|     return {DefaultMiiName, bf, user_id}; | ||||
|     return {DefaultMiiName, core_data.data, user_id}; | ||||
| } | ||||
|  | ||||
| StoreData BuildDefaultStoreData(const DefaultMii& info, const Common::UUID& user_id) { | ||||
|     StoreDataBitFields bf{}; | ||||
|     CoreData core_data{}; | ||||
|     core_data.SetDefault(); | ||||
|  | ||||
|     bf.font_region.Assign(info.font_region); | ||||
|     bf.favorite_color.Assign(info.favorite_color); | ||||
|     bf.gender.Assign(info.gender); | ||||
|     bf.height.Assign(info.height); | ||||
|     bf.build.Assign(info.weight); | ||||
|     bf.type.Assign(info.type); | ||||
|     bf.region_move.Assign(info.region_move); | ||||
|     bf.faceline_type.Assign(info.face_type); | ||||
|     bf.faceline_color.Assign(info.face_color); | ||||
|     bf.faceline_wrinkle.Assign(info.face_wrinkle); | ||||
|     bf.faceline_makeup.Assign(info.face_makeup); | ||||
|     bf.hair_type.Assign(info.hair_type); | ||||
|     bf.hair_color.Assign(RawData::GetHairColorFromVer3(info.hair_color)); | ||||
|     bf.hair_flip.Assign(static_cast<HairFlip>(info.hair_flip)); | ||||
|     bf.eye_type.Assign(info.eye_type); | ||||
|     bf.eye_color.Assign(RawData::GetEyeColorFromVer3(info.eye_color)); | ||||
|     bf.eye_scale.Assign(info.eye_scale); | ||||
|     bf.eye_aspect.Assign(info.eye_aspect); | ||||
|     bf.eye_rotate.Assign(info.eye_rotate); | ||||
|     bf.eye_x.Assign(info.eye_x); | ||||
|     bf.eye_y.Assign(info.eye_y); | ||||
|     bf.eyebrow_type.Assign(info.eyebrow_type); | ||||
|     bf.eyebrow_color.Assign(RawData::GetHairColorFromVer3(info.eyebrow_color)); | ||||
|     bf.eyebrow_scale.Assign(info.eyebrow_scale); | ||||
|     bf.eyebrow_aspect.Assign(info.eyebrow_aspect); | ||||
|     bf.eyebrow_rotate.Assign(info.eyebrow_rotate); | ||||
|     bf.eyebrow_x.Assign(info.eyebrow_x); | ||||
|     bf.eyebrow_y.Assign(info.eyebrow_y - 3); | ||||
|     bf.nose_type.Assign(info.nose_type); | ||||
|     bf.nose_scale.Assign(info.nose_scale); | ||||
|     bf.nose_y.Assign(info.nose_y); | ||||
|     bf.mouth_type.Assign(info.mouth_type); | ||||
|     bf.mouth_color.Assign(RawData::GetMouthColorFromVer3(info.mouth_color)); | ||||
|     bf.mouth_scale.Assign(info.mouth_scale); | ||||
|     bf.mouth_aspect.Assign(info.mouth_aspect); | ||||
|     bf.mouth_y.Assign(info.mouth_y); | ||||
|     bf.beard_color.Assign(RawData::GetHairColorFromVer3(info.beard_color)); | ||||
|     bf.beard_type.Assign(static_cast<BeardType>(info.beard_type)); | ||||
|     bf.mustache_type.Assign(static_cast<MustacheType>(info.mustache_type)); | ||||
|     bf.mustache_scale.Assign(info.mustache_scale); | ||||
|     bf.mustache_y.Assign(info.mustache_y); | ||||
|     bf.glasses_type.Assign(info.glasses_type); | ||||
|     bf.glasses_color.Assign(RawData::GetGlassColorFromVer3(static_cast<u8>(info.glasses_color))); | ||||
|     bf.glasses_scale.Assign(info.glasses_scale); | ||||
|     bf.glasses_y.Assign(info.glasses_y); | ||||
|     bf.mole_type.Assign(info.mole_type); | ||||
|     bf.mole_scale.Assign(info.mole_scale); | ||||
|     bf.mole_x.Assign(info.mole_x); | ||||
|     bf.mole_y.Assign(info.mole_y); | ||||
|  | ||||
|     return {DefaultMiiName, bf, user_id}; | ||||
|     return {DefaultMiiName, core_data.data, user_id}; | ||||
| } | ||||
|  | ||||
| } // namespace | ||||
|  | ||||
| StoreData::StoreData() = default; | ||||
|  | ||||
| StoreData::StoreData(const Nickname& name, const StoreDataBitFields& bit_fields, | ||||
|                      const Common::UUID& user_id) { | ||||
|     core_data.name = name; | ||||
|     create_id = Common::UUID::MakeRandomRFC4122V4(); | ||||
|  | ||||
|     core_data.data = bit_fields; | ||||
|     data_crc = MiiUtil::CalculateCrc16(&core_data.data, sizeof(core_data.data)); | ||||
|     device_crc = MiiUtil::CalculateCrc16(&user_id, sizeof(Common::UUID)); | ||||
| } | ||||
|  | ||||
| MiiManager::MiiManager() : user_id{Service::Account::ProfileManager().GetLastOpenedUser()} {} | ||||
|  | ||||
| bool MiiManager::CheckAndResetUpdateCounter(SourceFlag source_flag, u64& current_update_counter) { | ||||
|   | ||||
| @@ -1,6 +1,601 @@ | ||||
| // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later | ||||
|  | ||||
| #include "core/hle/service/mii/mii_util.h" | ||||
| #include "core/hle/service/mii/types/core_data.h" | ||||
| #include "core/hle/service/mii/types/raw_data.h" | ||||
|  | ||||
| namespace Service::Mii {} // namespace Service::Mii | ||||
| namespace Service::Mii { | ||||
|  | ||||
| void CoreData::SetDefault() { | ||||
|     data = {}; | ||||
|     name = GetDefaultNickname(); | ||||
| } | ||||
|  | ||||
| void CoreData::BuildRandom(Age age, Gender gender, Race race) { | ||||
|     if (gender == Gender::All) { | ||||
|         gender = MiiUtil::GetRandomValue<Gender>(Gender::Maximum); | ||||
|     } | ||||
|  | ||||
|     data.gender.Assign(gender); | ||||
|     data.favorite_color.Assign(MiiUtil::GetRandomValue<u8>(11)); | ||||
|     data.region_move.Assign(0); | ||||
|     data.font_region.Assign(FontRegion::Standard); | ||||
|     data.type.Assign(0); | ||||
|     data.height.Assign(64); | ||||
|     data.build.Assign(64); | ||||
|  | ||||
|     if (age == Age::All) { | ||||
|         const auto temp{MiiUtil::GetRandomValue<int>(10)}; | ||||
|         if (temp >= 8) { | ||||
|             age = Age::Old; | ||||
|         } else if (temp >= 4) { | ||||
|             age = Age::Normal; | ||||
|         } else { | ||||
|             age = Age::Young; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     if (race == Race::All) { | ||||
|         const auto temp{MiiUtil::GetRandomValue<int>(10)}; | ||||
|         if (temp >= 8) { | ||||
|             race = Race::Black; | ||||
|         } else if (temp >= 4) { | ||||
|             race = Race::White; | ||||
|         } else { | ||||
|             race = Race::Asian; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     u32 axis_y{}; | ||||
|     if (gender == Gender::Female && age == Age::Young) { | ||||
|         axis_y = MiiUtil::GetRandomValue<u32>(3); | ||||
|     } | ||||
|  | ||||
|     const std::size_t index{3 * static_cast<std::size_t>(age) + | ||||
|                             9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)}; | ||||
|  | ||||
|     const auto& faceline_type_info{RawData::RandomMiiFaceline.at(index)}; | ||||
|     const auto& faceline_color_info{RawData::RandomMiiFacelineColor.at( | ||||
|         3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))}; | ||||
|     const auto& faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)}; | ||||
|     const auto& faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)}; | ||||
|     const auto& hair_type_info{RawData::RandomMiiHairType.at(index)}; | ||||
|     const auto& hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast<std::size_t>(race) + | ||||
|                                                                static_cast<std::size_t>(age))}; | ||||
|     const auto& eye_type_info{RawData::RandomMiiEyeType.at(index)}; | ||||
|     const auto& eye_color_info{RawData::RandomMiiEyeColor.at(static_cast<std::size_t>(race))}; | ||||
|     const auto& eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)}; | ||||
|     const auto& nose_type_info{RawData::RandomMiiNoseType.at(index)}; | ||||
|     const auto& mouth_type_info{RawData::RandomMiiMouthType.at(index)}; | ||||
|     const auto& glasses_type_info{RawData::RandomMiiGlassType.at(static_cast<std::size_t>(age))}; | ||||
|  | ||||
|     data.faceline_type.Assign( | ||||
|         faceline_type_info | ||||
|             .values[MiiUtil::GetRandomValue<std::size_t>(faceline_type_info.values_count)]); | ||||
|     data.faceline_color.Assign( | ||||
|         faceline_color_info | ||||
|             .values[MiiUtil::GetRandomValue<std::size_t>(faceline_color_info.values_count)]); | ||||
|     data.faceline_wrinkle.Assign( | ||||
|         faceline_wrinkle_info | ||||
|             .values[MiiUtil::GetRandomValue<std::size_t>(faceline_wrinkle_info.values_count)]); | ||||
|     data.faceline_makeup.Assign( | ||||
|         faceline_makeup_info | ||||
|             .values[MiiUtil::GetRandomValue<std::size_t>(faceline_makeup_info.values_count)]); | ||||
|  | ||||
|     data.hair_type.Assign( | ||||
|         hair_type_info.values[MiiUtil::GetRandomValue<std::size_t>(hair_type_info.values_count)]); | ||||
|     data.hair_color.Assign(RawData::GetHairColorFromVer3( | ||||
|         hair_color_info | ||||
|             .values[MiiUtil::GetRandomValue<std::size_t>(hair_color_info.values_count)])); | ||||
|     data.hair_flip.Assign(MiiUtil::GetRandomValue<HairFlip>(HairFlip::Maximum)); | ||||
|  | ||||
|     data.eye_type.Assign( | ||||
|         eye_type_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_type_info.values_count)]); | ||||
|  | ||||
|     const auto eye_rotate_1{gender != Gender::Male ? 4 : 2}; | ||||
|     const auto eye_rotate_2{gender != Gender::Male ? 3 : 4}; | ||||
|     const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2}; | ||||
|     const auto eye_rotate{32 - RawData::EyeRotateLookup[data.eye_type]}; | ||||
|  | ||||
|     data.eye_color.Assign(RawData::GetEyeColorFromVer3( | ||||
|         eye_color_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_color_info.values_count)])); | ||||
|     data.eye_scale.Assign(4); | ||||
|     data.eye_aspect.Assign(3); | ||||
|     data.eye_rotate.Assign(eye_rotate_offset - eye_rotate); | ||||
|     data.eye_x.Assign(2); | ||||
|     data.eye_y.Assign(axis_y + 12); | ||||
|  | ||||
|     data.eyebrow_type.Assign( | ||||
|         eyebrow_type_info | ||||
|             .values[MiiUtil::GetRandomValue<std::size_t>(eyebrow_type_info.values_count)]); | ||||
|  | ||||
|     const auto eyebrow_rotate_1{race == Race::Asian ? 6 : 0}; | ||||
|     const auto eyebrow_y{race == Race::Asian ? 9 : 10}; | ||||
|     const auto eyebrow_rotate_offset{32 - RawData::EyebrowRotateLookup[eyebrow_rotate_1] + 6}; | ||||
|     const auto eyebrow_rotate{ | ||||
|         32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(data.eyebrow_type.Value())]}; | ||||
|  | ||||
|     data.eyebrow_color.Assign(data.hair_color); | ||||
|     data.eyebrow_scale.Assign(4); | ||||
|     data.eyebrow_aspect.Assign(3); | ||||
|     data.eyebrow_rotate.Assign(eyebrow_rotate_offset - eyebrow_rotate); | ||||
|     data.eyebrow_x.Assign(2); | ||||
|     data.eyebrow_y.Assign(axis_y + eyebrow_y); | ||||
|  | ||||
|     const auto nose_scale{gender == Gender::Female ? 3 : 4}; | ||||
|  | ||||
|     data.nose_type.Assign( | ||||
|         nose_type_info.values[MiiUtil::GetRandomValue<std::size_t>(nose_type_info.values_count)]); | ||||
|     data.nose_scale.Assign(nose_scale); | ||||
|     data.nose_y.Assign(axis_y + 9); | ||||
|  | ||||
|     const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue<int>(4) : 0}; | ||||
|  | ||||
|     data.mouth_type.Assign( | ||||
|         mouth_type_info.values[MiiUtil::GetRandomValue<std::size_t>(mouth_type_info.values_count)]); | ||||
|     data.mouth_color.Assign(RawData::GetMouthColorFromVer3(mouth_color)); | ||||
|     data.mouth_scale.Assign(4); | ||||
|     data.mouth_aspect.Assign(3); | ||||
|     data.mouth_y.Assign(axis_y + 13); | ||||
|  | ||||
|     data.beard_color.Assign(data.hair_color); | ||||
|     data.mustache_scale.Assign(4); | ||||
|  | ||||
|     if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue<int>(10) < 2) { | ||||
|         const auto mustache_and_beard_flag{ | ||||
|             MiiUtil::GetRandomValue<BeardAndMustacheFlag>(BeardAndMustacheFlag::All)}; | ||||
|  | ||||
|         auto beard_type{BeardType::None}; | ||||
|         auto mustache_type{MustacheType::None}; | ||||
|  | ||||
|         if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) == | ||||
|             BeardAndMustacheFlag::Beard) { | ||||
|             beard_type = MiiUtil::GetRandomValue<BeardType>(BeardType::Beard1, BeardType::Beard5); | ||||
|         } | ||||
|  | ||||
|         if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) == | ||||
|             BeardAndMustacheFlag::Mustache) { | ||||
|             mustache_type = MiiUtil::GetRandomValue<MustacheType>(MustacheType::Mustache1, | ||||
|                                                                   MustacheType::Mustache5); | ||||
|         } | ||||
|  | ||||
|         data.mustache_type.Assign(mustache_type); | ||||
|         data.beard_type.Assign(beard_type); | ||||
|         data.mustache_y.Assign(10); | ||||
|     } else { | ||||
|         data.mustache_type.Assign(MustacheType::None); | ||||
|         data.beard_type.Assign(BeardType::None); | ||||
|         data.mustache_y.Assign(axis_y + 10); | ||||
|     } | ||||
|  | ||||
|     const auto glasses_type_start{MiiUtil::GetRandomValue<std::size_t>(100)}; | ||||
|     u8 glasses_type{}; | ||||
|     while (glasses_type_start < glasses_type_info.values[glasses_type]) { | ||||
|         if (++glasses_type >= glasses_type_info.values_count) { | ||||
|             ASSERT(false); | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     data.glasses_type.Assign(glasses_type); | ||||
|     data.glasses_color.Assign(RawData::GetGlassColorFromVer3(0)); | ||||
|     data.glasses_scale.Assign(4); | ||||
|     data.glasses_y.Assign(axis_y + 10); | ||||
|  | ||||
|     data.mole_type.Assign(0); | ||||
|     data.mole_scale.Assign(4); | ||||
|     data.mole_x.Assign(2); | ||||
|     data.mole_y.Assign(20); | ||||
| } | ||||
|  | ||||
| u32 CoreData::IsValid() const { | ||||
|     // TODO: Complete this | ||||
|     return 0; | ||||
| } | ||||
|  | ||||
| void CoreData::SetFontRegion(FontRegion value) { | ||||
|     data.font_region.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetFavoriteColor(u8 value) { | ||||
|     data.favorite_color.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetGender(Gender value) { | ||||
|     data.gender.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetHeight(u8 value) { | ||||
|     data.height.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetBuild(u8 value) { | ||||
|     data.build.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetType(u8 value) { | ||||
|     data.type.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetRegionMove(u8 value) { | ||||
|     data.region_move.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetFacelineType(u8 value) { | ||||
|     data.faceline_type.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetFacelineColor(u8 value) { | ||||
|     data.faceline_color.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetFacelineWrinkle(u8 value) { | ||||
|     data.faceline_wrinkle.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetFacelineMake(u8 value) { | ||||
|     data.faceline_makeup.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetHairType(u8 value) { | ||||
|     data.hair_type.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetHairColor(u8 value) { | ||||
|     data.hair_color.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetHairFlip(HairFlip value) { | ||||
|     data.hair_flip.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyeType(u8 value) { | ||||
|     data.eye_type.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyeColor(u8 value) { | ||||
|     data.eye_color.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyeScale(u8 value) { | ||||
|     data.eye_scale.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyeAspect(u8 value) { | ||||
|     data.eye_aspect.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyeRotate(u8 value) { | ||||
|     data.eye_rotate.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyeX(u8 value) { | ||||
|     data.eye_x.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyeY(u8 value) { | ||||
|     data.eye_y.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyebrowType(u8 value) { | ||||
|     data.eyebrow_type.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyebrowColor(u8 value) { | ||||
|     data.eyebrow_color.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyebrowScale(u8 value) { | ||||
|     data.eyebrow_scale.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyebrowAspect(u8 value) { | ||||
|     data.eyebrow_aspect.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyebrowRotate(u8 value) { | ||||
|     data.eyebrow_rotate.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyebrowX(u8 value) { | ||||
|     data.eyebrow_x.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetEyebrowY(u8 value) { | ||||
|     data.eyebrow_y.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetNoseType(u8 value) { | ||||
|     data.nose_type.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetNoseScale(u8 value) { | ||||
|     data.nose_scale.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetNoseY(u8 value) { | ||||
|     data.nose_y.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetMouthType(u8 value) { | ||||
|     data.mouth_type.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetMouthColor(u8 value) { | ||||
|     data.mouth_color.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetMouthScale(u8 value) { | ||||
|     data.mouth_scale.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetMouthAspect(u8 value) { | ||||
|     data.mouth_aspect.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetMouthY(u8 value) { | ||||
|     data.mouth_y.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetBeardColor(u8 value) { | ||||
|     data.beard_color.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetBeardType(BeardType value) { | ||||
|     data.beard_type.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetMustacheType(MustacheType value) { | ||||
|     data.mustache_type.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetMustacheScale(u8 value) { | ||||
|     data.mustache_scale.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetMustacheY(u8 value) { | ||||
|     data.mustache_y.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetGlassType(u8 value) { | ||||
|     data.glasses_type.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetGlassColor(u8 value) { | ||||
|     data.glasses_color.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetGlassScale(u8 value) { | ||||
|     data.glasses_scale.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetGlassY(u8 value) { | ||||
|     data.glasses_y.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetMoleType(u8 value) { | ||||
|     data.mole_type.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetMoleScale(u8 value) { | ||||
|     data.mole_scale.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetMoleX(u8 value) { | ||||
|     data.mole_x.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetMoleY(u8 value) { | ||||
|     data.mole_y.Assign(value); | ||||
| } | ||||
|  | ||||
| void CoreData::SetNickname(Nickname nickname) { | ||||
|     name = nickname; | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetFavoriteColor() const { | ||||
|     return static_cast<u8>(data.favorite_color.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetGender() const { | ||||
|     return static_cast<u8>(data.gender.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetHeight() const { | ||||
|     return static_cast<u8>(data.height.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetBuild() const { | ||||
|     return static_cast<u8>(data.build.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetType() const { | ||||
|     return static_cast<u8>(data.type.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetRegionMove() const { | ||||
|     return static_cast<u8>(data.region_move.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetFacelineType() const { | ||||
|     return static_cast<u8>(data.faceline_type.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetFacelineColor() const { | ||||
|     return static_cast<u8>(data.faceline_color.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetFacelineWrinkle() const { | ||||
|     return static_cast<u8>(data.faceline_wrinkle.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetFacelineMake() const { | ||||
|     return static_cast<u8>(data.faceline_makeup.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetHairType() const { | ||||
|     return static_cast<u8>(data.hair_type.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetHairColor() const { | ||||
|     return static_cast<u8>(data.hair_color.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetHairFlip() const { | ||||
|     return static_cast<u8>(data.hair_flip.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyeType() const { | ||||
|     return static_cast<u8>(data.eye_type.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyeColor() const { | ||||
|     return static_cast<u8>(data.eye_color.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyeScale() const { | ||||
|     return static_cast<u8>(data.eye_scale.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyeAspect() const { | ||||
|     return static_cast<u8>(data.eye_aspect.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyeRotate() const { | ||||
|     return static_cast<u8>(data.eye_rotate.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyeX() const { | ||||
|     return static_cast<u8>(data.eye_x.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyeY() const { | ||||
|     return static_cast<u8>(data.eye_y.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyebrowType() const { | ||||
|     return static_cast<u8>(data.eyebrow_type.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyebrowColor() const { | ||||
|     return static_cast<u8>(data.eyebrow_color.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyebrowScale() const { | ||||
|     return static_cast<u8>(data.eyebrow_scale.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyebrowAspect() const { | ||||
|     return static_cast<u8>(data.eyebrow_aspect.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyebrowRotate() const { | ||||
|     return static_cast<u8>(data.eyebrow_rotate.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyebrowX() const { | ||||
|     return static_cast<u8>(data.eyebrow_x.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetEyebrowY() const { | ||||
|     return static_cast<u8>(data.eyebrow_y.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetNoseType() const { | ||||
|     return static_cast<u8>(data.nose_type.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetNoseScale() const { | ||||
|     return static_cast<u8>(data.nose_scale.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetNoseY() const { | ||||
|     return static_cast<u8>(data.nose_y.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetMouthType() const { | ||||
|     return static_cast<u8>(data.mouth_type.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetMouthColor() const { | ||||
|     return static_cast<u8>(data.mouth_color.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetMouthScale() const { | ||||
|     return static_cast<u8>(data.mouth_scale.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetMouthAspect() const { | ||||
|     return static_cast<u8>(data.mouth_aspect.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetMouthY() const { | ||||
|     return static_cast<u8>(data.mouth_y.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetBeardColor() const { | ||||
|     return static_cast<u8>(data.beard_color.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetBeardType() const { | ||||
|     return static_cast<u8>(data.beard_type.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetMustacheType() const { | ||||
|     return static_cast<u8>(data.mustache_type.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetMustacheScale() const { | ||||
|     return static_cast<u8>(data.mustache_scale.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetMustacheY() const { | ||||
|     return static_cast<u8>(data.mustache_y.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetGlassType() const { | ||||
|     return static_cast<u8>(data.glasses_type.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetGlassColor() const { | ||||
|     return static_cast<u8>(data.glasses_color.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetGlassScale() const { | ||||
|     return static_cast<u8>(data.glasses_scale.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetGlassY() const { | ||||
|     return static_cast<u8>(data.glasses_y.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetMoleType() const { | ||||
|     return static_cast<u8>(data.mole_type.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetMoleScale() const { | ||||
|     return static_cast<u8>(data.mole_scale.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetMoleX() const { | ||||
|     return static_cast<u8>(data.mole_x.Value()); | ||||
| } | ||||
|  | ||||
| u8 CoreData::GetMoleY() const { | ||||
|     return static_cast<u8>(data.mole_y.Value()); | ||||
| } | ||||
|  | ||||
| Nickname CoreData::GetNickname() const { | ||||
|     return name; | ||||
| } | ||||
|  | ||||
| Nickname CoreData::GetDefaultNickname() const { | ||||
|     return {u'n', u'o', u' ', u'n', u'a', u'm', u'e'}; | ||||
| } | ||||
|  | ||||
| Nickname CoreData::GetInvalidNickname() const { | ||||
|     return {u'?', u'?', u' ', u'?'}; | ||||
| } | ||||
|  | ||||
| } // namespace Service::Mii | ||||
|   | ||||
| @@ -96,7 +96,116 @@ static_assert(sizeof(StoreDataBitFields) == 0x1c, "StoreDataBitFields has incorr | ||||
| static_assert(std::is_trivially_copyable_v<StoreDataBitFields>, | ||||
|               "StoreDataBitFields is not trivially copyable."); | ||||
|  | ||||
| struct CoreData { | ||||
| class CoreData { | ||||
| public: | ||||
|     void SetDefault(); | ||||
|     void BuildRandom(Age age, Gender gender, Race race); | ||||
|  | ||||
|     u32 IsValid() const; | ||||
|  | ||||
|     void SetFontRegion(FontRegion value); | ||||
|     void SetFavoriteColor(u8 value); | ||||
|     void SetGender(Gender value); | ||||
|     void SetHeight(u8 value); | ||||
|     void SetBuild(u8 value); | ||||
|     void SetType(u8 value); | ||||
|     void SetRegionMove(u8 value); | ||||
|     void SetFacelineType(u8 value); | ||||
|     void SetFacelineColor(u8 value); | ||||
|     void SetFacelineWrinkle(u8 value); | ||||
|     void SetFacelineMake(u8 value); | ||||
|     void SetHairType(u8 value); | ||||
|     void SetHairColor(u8 value); | ||||
|     void SetHairFlip(HairFlip value); | ||||
|     void SetEyeType(u8 value); | ||||
|     void SetEyeColor(u8 value); | ||||
|     void SetEyeScale(u8 value); | ||||
|     void SetEyeAspect(u8 value); | ||||
|     void SetEyeRotate(u8 value); | ||||
|     void SetEyeX(u8 value); | ||||
|     void SetEyeY(u8 value); | ||||
|     void SetEyebrowType(u8 value); | ||||
|     void SetEyebrowColor(u8 value); | ||||
|     void SetEyebrowScale(u8 value); | ||||
|     void SetEyebrowAspect(u8 value); | ||||
|     void SetEyebrowRotate(u8 value); | ||||
|     void SetEyebrowX(u8 value); | ||||
|     void SetEyebrowY(u8 value); | ||||
|     void SetNoseType(u8 value); | ||||
|     void SetNoseScale(u8 value); | ||||
|     void SetNoseY(u8 value); | ||||
|     void SetMouthType(u8 value); | ||||
|     void SetMouthColor(u8 value); | ||||
|     void SetMouthScale(u8 value); | ||||
|     void SetMouthAspect(u8 value); | ||||
|     void SetMouthY(u8 value); | ||||
|     void SetBeardColor(u8 value); | ||||
|     void SetBeardType(BeardType value); | ||||
|     void SetMustacheType(MustacheType value); | ||||
|     void SetMustacheScale(u8 value); | ||||
|     void SetMustacheY(u8 value); | ||||
|     void SetGlassType(u8 value); | ||||
|     void SetGlassColor(u8 value); | ||||
|     void SetGlassScale(u8 value); | ||||
|     void SetGlassY(u8 value); | ||||
|     void SetMoleType(u8 value); | ||||
|     void SetMoleScale(u8 value); | ||||
|     void SetMoleX(u8 value); | ||||
|     void SetMoleY(u8 value); | ||||
|     void SetNickname(Nickname nickname); | ||||
|  | ||||
|     u8 GetFavoriteColor() const; | ||||
|     u8 GetGender() const; | ||||
|     u8 GetHeight() const; | ||||
|     u8 GetBuild() const; | ||||
|     u8 GetType() const; | ||||
|     u8 GetRegionMove() const; | ||||
|     u8 GetFacelineType() const; | ||||
|     u8 GetFacelineColor() const; | ||||
|     u8 GetFacelineWrinkle() const; | ||||
|     u8 GetFacelineMake() const; | ||||
|     u8 GetHairType() const; | ||||
|     u8 GetHairColor() const; | ||||
|     u8 GetHairFlip() const; | ||||
|     u8 GetEyeType() const; | ||||
|     u8 GetEyeColor() const; | ||||
|     u8 GetEyeScale() const; | ||||
|     u8 GetEyeAspect() const; | ||||
|     u8 GetEyeRotate() const; | ||||
|     u8 GetEyeX() const; | ||||
|     u8 GetEyeY() const; | ||||
|     u8 GetEyebrowType() const; | ||||
|     u8 GetEyebrowColor() const; | ||||
|     u8 GetEyebrowScale() const; | ||||
|     u8 GetEyebrowAspect() const; | ||||
|     u8 GetEyebrowRotate() const; | ||||
|     u8 GetEyebrowX() const; | ||||
|     u8 GetEyebrowY() const; | ||||
|     u8 GetNoseType() const; | ||||
|     u8 GetNoseScale() const; | ||||
|     u8 GetNoseY() const; | ||||
|     u8 GetMouthType() const; | ||||
|     u8 GetMouthColor() const; | ||||
|     u8 GetMouthScale() const; | ||||
|     u8 GetMouthAspect() const; | ||||
|     u8 GetMouthY() const; | ||||
|     u8 GetBeardColor() const; | ||||
|     u8 GetBeardType() const; | ||||
|     u8 GetMustacheType() const; | ||||
|     u8 GetMustacheScale() const; | ||||
|     u8 GetMustacheY() const; | ||||
|     u8 GetGlassType() const; | ||||
|     u8 GetGlassColor() const; | ||||
|     u8 GetGlassScale() const; | ||||
|     u8 GetGlassY() const; | ||||
|     u8 GetMoleType() const; | ||||
|     u8 GetMoleScale() const; | ||||
|     u8 GetMoleX() const; | ||||
|     u8 GetMoleY() const; | ||||
|     Nickname GetNickname() const; | ||||
|     Nickname GetDefaultNickname() const; | ||||
|     Nickname GetInvalidNickname() const; | ||||
|  | ||||
|     StoreDataBitFields data{}; | ||||
|     Nickname name{}; | ||||
| }; | ||||
|   | ||||
| @@ -1,6 +1,20 @@ | ||||
| // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later | ||||
|  | ||||
| #include "core/hle/service/mii/mii_util.h" | ||||
| #include "core/hle/service/mii/types/store_data.h" | ||||
|  | ||||
| namespace Service::Mii {} // namespace Service::Mii | ||||
| namespace Service::Mii { | ||||
| StoreData::StoreData() = default; | ||||
|  | ||||
| StoreData::StoreData(const Nickname& name, const StoreDataBitFields& bit_fields, | ||||
|                      const Common::UUID& user_id) { | ||||
|     core_data.name = name; | ||||
|     create_id = Common::UUID::MakeRandomRFC4122V4(); | ||||
|  | ||||
|     core_data.data = bit_fields; | ||||
|     data_crc = MiiUtil::CalculateCrc16(&core_data.data, sizeof(core_data.data)); | ||||
|     device_crc = MiiUtil::CalculateCrc16(&user_id, sizeof(Common::UUID)); | ||||
| } | ||||
|  | ||||
| } // namespace Service::Mii | ||||
|   | ||||
| @@ -8,7 +8,8 @@ | ||||
|  | ||||
| namespace Service::Mii { | ||||
|  | ||||
| struct StoreData { | ||||
| class StoreData { | ||||
| public: | ||||
|     StoreData(); | ||||
|     StoreData(const Nickname& name, const StoreDataBitFields& bit_fields, | ||||
|               const Common::UUID& user_id); | ||||
|   | ||||
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