nvnflinger: fix name
This commit is contained in:
		@@ -119,7 +119,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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    SUB(Service, NPNS)                                                                             \
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    SUB(Service, NS)                                                                               \
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    SUB(Service, NVDRV)                                                                            \
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    SUB(Service, NVFlinger)                                                                        \
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    SUB(Service, Nvnflinger)                                                                       \
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    SUB(Service, OLSC)                                                                             \
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    SUB(Service, PCIE)                                                                             \
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    SUB(Service, PCTL)                                                                             \
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@@ -29,107 +29,107 @@ enum class Level : u8 {
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 * filter.cpp.
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 */
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enum class Class : u8 {
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    Log,               ///< Messages about the log system itself
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    Common,            ///< Library routines
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    Common_Filesystem, ///< Filesystem interface library
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    Common_Memory,     ///< Memory mapping and management functions
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    Core,              ///< LLE emulation core
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    Core_ARM,          ///< ARM CPU core
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    Core_Timing,       ///< CoreTiming functions
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    Config,            ///< Emulator configuration (including commandline)
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    Debug,             ///< Debugging tools
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    Debug_Emulated,    ///< Debug messages from the emulated programs
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    Debug_GPU,         ///< GPU debugging tools
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    Debug_Breakpoint,  ///< Logging breakpoints and watchpoints
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    Debug_GDBStub,     ///< GDB Stub
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    Kernel,            ///< The HLE implementation of the CTR kernel
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    Kernel_SVC,        ///< Kernel system calls
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    Service,           ///< HLE implementation of system services. Each major service
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                       ///< should have its own subclass.
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    Service_ACC,       ///< The ACC (Accounts) service
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    Service_AM,        ///< The AM (Applet manager) service
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    Service_AOC,       ///< The AOC (AddOn Content) service
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    Service_APM,       ///< The APM (Performance) service
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    Service_ARP,       ///< The ARP service
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    Service_Audio,     ///< The Audio (Audio control) service
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    Service_BCAT,      ///< The BCAT service
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    Service_BGTC,      ///< The BGTC (Background Task Controller) service
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    Service_BPC,       ///< The BPC service
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    Service_BTDRV,     ///< The Bluetooth driver service
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    Service_BTM,       ///< The BTM service
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    Service_Capture,   ///< The capture service
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    Service_ERPT,      ///< The error reporting service
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    Service_ETicket,   ///< The ETicket service
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    Service_EUPLD,     ///< The error upload service
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    Service_Fatal,     ///< The Fatal service
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    Service_FGM,       ///< The FGM service
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    Service_Friend,    ///< The friend service
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    Service_FS,        ///< The FS (Filesystem) service
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    Service_GRC,       ///< The game recording service
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    Service_HID,       ///< The HID (Human interface device) service
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    Service_IRS,       ///< The IRS service
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    Service_JIT,       ///< The JIT service
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    Service_LBL,       ///< The LBL (LCD backlight) service
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    Service_LDN,       ///< The LDN (Local domain network) service
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    Service_LDR,       ///< The loader service
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    Service_LM,        ///< The LM (Logger) service
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    Service_Migration, ///< The migration service
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    Service_Mii,       ///< The Mii service
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    Service_MM,        ///< The MM (Multimedia) service
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    Service_MNPP,      ///< The MNPP service
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    Service_NCM,       ///< The NCM service
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    Service_NFC,       ///< The NFC (Near-field communication) service
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    Service_NFP,       ///< The NFP service
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    Service_NGCT,      ///< The NGCT (No Good Content for Terra) service
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    Service_NIFM,      ///< The NIFM (Network interface) service
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    Service_NIM,       ///< The NIM service
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    Service_NOTIF,     ///< The NOTIF (Notification) service
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    Service_NPNS,      ///< The NPNS service
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    Service_NS,        ///< The NS services
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    Service_NVDRV,     ///< The NVDRV (Nvidia driver) service
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    Service_NVFlinger, ///< The NVFlinger service
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    Service_OLSC,      ///< The OLSC service
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    Service_PCIE,      ///< The PCIe service
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    Service_PCTL,      ///< The PCTL (Parental control) service
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    Service_PCV,       ///< The PCV service
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    Service_PM,        ///< The PM service
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    Service_PREPO,     ///< The PREPO (Play report) service
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    Service_PSC,       ///< The PSC service
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    Service_PTM,       ///< The PTM service
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    Service_SET,       ///< The SET (Settings) service
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    Service_SM,        ///< The SM (Service manager) service
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    Service_SPL,       ///< The SPL service
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    Service_SSL,       ///< The SSL service
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    Service_TCAP,      ///< The TCAP service.
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    Service_Time,      ///< The time service
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    Service_USB,       ///< The USB (Universal Serial Bus) service
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    Service_VI,        ///< The VI (Video interface) service
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    Service_WLAN,      ///< The WLAN (Wireless local area network) service
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    HW,                ///< Low-level hardware emulation
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    HW_Memory,         ///< Memory-map and address translation
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    HW_LCD,            ///< LCD register emulation
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    HW_GPU,            ///< GPU control emulation
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    HW_AES,            ///< AES engine emulation
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    IPC,               ///< IPC interface
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    Frontend,          ///< Emulator UI
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    Render,            ///< Emulator video output and hardware acceleration
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    Render_Software,   ///< Software renderer backend
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    Render_OpenGL,     ///< OpenGL backend
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    Render_Vulkan,     ///< Vulkan backend
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    Shader,            ///< Shader recompiler
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    Shader_SPIRV,      ///< Shader SPIR-V code generation
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    Shader_GLASM,      ///< Shader GLASM code generation
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    Shader_GLSL,       ///< Shader GLSL code generation
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    Audio,             ///< Audio emulation
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    Audio_DSP,         ///< The HLE implementation of the DSP
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    Audio_Sink,        ///< Emulator audio output backend
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    Loader,            ///< ROM loader
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    CheatEngine,       ///< Memory manipulation and engine VM functions
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    Crypto,            ///< Cryptographic engine/functions
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    Input,             ///< Input emulation
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    Network,           ///< Network emulation
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    WebService,        ///< Interface to yuzu Web Services
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    Count              ///< Total number of logging classes
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    Log,                ///< Messages about the log system itself
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    Common,             ///< Library routines
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    Common_Filesystem,  ///< Filesystem interface library
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    Common_Memory,      ///< Memory mapping and management functions
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    Core,               ///< LLE emulation core
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    Core_ARM,           ///< ARM CPU core
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    Core_Timing,        ///< CoreTiming functions
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    Config,             ///< Emulator configuration (including commandline)
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    Debug,              ///< Debugging tools
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    Debug_Emulated,     ///< Debug messages from the emulated programs
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    Debug_GPU,          ///< GPU debugging tools
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    Debug_Breakpoint,   ///< Logging breakpoints and watchpoints
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    Debug_GDBStub,      ///< GDB Stub
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    Kernel,             ///< The HLE implementation of the CTR kernel
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    Kernel_SVC,         ///< Kernel system calls
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    Service,            ///< HLE implementation of system services. Each major service
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                        ///< should have its own subclass.
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    Service_ACC,        ///< The ACC (Accounts) service
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    Service_AM,         ///< The AM (Applet manager) service
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    Service_AOC,        ///< The AOC (AddOn Content) service
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    Service_APM,        ///< The APM (Performance) service
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    Service_ARP,        ///< The ARP service
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    Service_Audio,      ///< The Audio (Audio control) service
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    Service_BCAT,       ///< The BCAT service
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    Service_BGTC,       ///< The BGTC (Background Task Controller) service
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    Service_BPC,        ///< The BPC service
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    Service_BTDRV,      ///< The Bluetooth driver service
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    Service_BTM,        ///< The BTM service
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    Service_Capture,    ///< The capture service
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    Service_ERPT,       ///< The error reporting service
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    Service_ETicket,    ///< The ETicket service
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    Service_EUPLD,      ///< The error upload service
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    Service_Fatal,      ///< The Fatal service
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    Service_FGM,        ///< The FGM service
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    Service_Friend,     ///< The friend service
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    Service_FS,         ///< The FS (Filesystem) service
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    Service_GRC,        ///< The game recording service
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    Service_HID,        ///< The HID (Human interface device) service
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    Service_IRS,        ///< The IRS service
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    Service_JIT,        ///< The JIT service
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    Service_LBL,        ///< The LBL (LCD backlight) service
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    Service_LDN,        ///< The LDN (Local domain network) service
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    Service_LDR,        ///< The loader service
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    Service_LM,         ///< The LM (Logger) service
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    Service_Migration,  ///< The migration service
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    Service_Mii,        ///< The Mii service
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    Service_MM,         ///< The MM (Multimedia) service
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    Service_MNPP,       ///< The MNPP service
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    Service_NCM,        ///< The NCM service
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    Service_NFC,        ///< The NFC (Near-field communication) service
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    Service_NFP,        ///< The NFP service
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    Service_NGCT,       ///< The NGCT (No Good Content for Terra) service
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    Service_NIFM,       ///< The NIFM (Network interface) service
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    Service_NIM,        ///< The NIM service
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    Service_NOTIF,      ///< The NOTIF (Notification) service
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    Service_NPNS,       ///< The NPNS service
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    Service_NS,         ///< The NS services
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    Service_NVDRV,      ///< The NVDRV (Nvidia driver) service
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    Service_Nvnflinger, ///< The Nvnflinger service
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    Service_OLSC,       ///< The OLSC service
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    Service_PCIE,       ///< The PCIe service
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    Service_PCTL,       ///< The PCTL (Parental control) service
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    Service_PCV,        ///< The PCV service
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    Service_PM,         ///< The PM service
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    Service_PREPO,      ///< The PREPO (Play report) service
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    Service_PSC,        ///< The PSC service
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    Service_PTM,        ///< The PTM service
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    Service_SET,        ///< The SET (Settings) service
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    Service_SM,         ///< The SM (Service manager) service
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    Service_SPL,        ///< The SPL service
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    Service_SSL,        ///< The SSL service
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    Service_TCAP,       ///< The TCAP service.
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    Service_Time,       ///< The time service
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    Service_USB,        ///< The USB (Universal Serial Bus) service
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    Service_VI,         ///< The VI (Video interface) service
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    Service_WLAN,       ///< The WLAN (Wireless local area network) service
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    HW,                 ///< Low-level hardware emulation
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    HW_Memory,          ///< Memory-map and address translation
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    HW_LCD,             ///< LCD register emulation
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    HW_GPU,             ///< GPU control emulation
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    HW_AES,             ///< AES engine emulation
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    IPC,                ///< IPC interface
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    Frontend,           ///< Emulator UI
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    Render,             ///< Emulator video output and hardware acceleration
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    Render_Software,    ///< Software renderer backend
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    Render_OpenGL,      ///< OpenGL backend
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    Render_Vulkan,      ///< Vulkan backend
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    Shader,             ///< Shader recompiler
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		||||
    Shader_SPIRV,       ///< Shader SPIR-V code generation
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    Shader_GLASM,       ///< Shader GLASM code generation
 | 
			
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    Shader_GLSL,        ///< Shader GLSL code generation
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    Audio,              ///< Audio emulation
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    Audio_DSP,          ///< The HLE implementation of the DSP
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    Audio_Sink,         ///< Emulator audio output backend
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    Loader,             ///< ROM loader
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    CheatEngine,        ///< Memory manipulation and engine VM functions
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    Crypto,             ///< Cryptographic engine/functions
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    Input,              ///< Input emulation
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    Network,            ///< Network emulation
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    WebService,         ///< Interface to yuzu Web Services
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    Count               ///< Total number of logging classes
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};
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} // namespace Common::Log
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@@ -626,35 +626,35 @@ add_library(core STATIC
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    hle/service/nvdrv/nvdrv_interface.h
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    hle/service/nvdrv/nvmemp.cpp
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    hle/service/nvdrv/nvmemp.h
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    hle/service/nvflinger/binder.h
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    hle/service/nvflinger/buffer_item.h
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    hle/service/nvflinger/buffer_item_consumer.cpp
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    hle/service/nvflinger/buffer_item_consumer.h
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    hle/service/nvflinger/buffer_queue_consumer.cpp
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    hle/service/nvflinger/buffer_queue_consumer.h
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    hle/service/nvflinger/buffer_queue_core.cpp
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    hle/service/nvflinger/buffer_queue_core.h
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    hle/service/nvflinger/buffer_queue_defs.h
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    hle/service/nvflinger/buffer_queue_producer.cpp
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    hle/service/nvflinger/buffer_queue_producer.h
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    hle/service/nvflinger/buffer_slot.h
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    hle/service/nvflinger/buffer_transform_flags.h
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    hle/service/nvflinger/consumer_base.cpp
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    hle/service/nvflinger/consumer_base.h
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    hle/service/nvflinger/consumer_listener.h
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    hle/service/nvflinger/graphic_buffer_producer.cpp
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    hle/service/nvflinger/graphic_buffer_producer.h
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    hle/service/nvflinger/hos_binder_driver_server.cpp
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    hle/service/nvflinger/hos_binder_driver_server.h
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    hle/service/nvflinger/nvflinger.cpp
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    hle/service/nvflinger/nvflinger.h
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    hle/service/nvflinger/parcel.h
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    hle/service/nvflinger/pixel_format.h
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    hle/service/nvflinger/producer_listener.h
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    hle/service/nvflinger/status.h
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    hle/service/nvflinger/ui/fence.h
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    hle/service/nvflinger/ui/graphic_buffer.h
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    hle/service/nvflinger/window.h
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    hle/service/nvnflinger/binder.h
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    hle/service/nvnflinger/buffer_item.h
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    hle/service/nvnflinger/buffer_item_consumer.cpp
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    hle/service/nvnflinger/buffer_item_consumer.h
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    hle/service/nvnflinger/buffer_queue_consumer.cpp
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    hle/service/nvnflinger/buffer_queue_consumer.h
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    hle/service/nvnflinger/buffer_queue_core.cpp
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    hle/service/nvnflinger/buffer_queue_core.h
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    hle/service/nvnflinger/buffer_queue_defs.h
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    hle/service/nvnflinger/buffer_queue_producer.cpp
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    hle/service/nvnflinger/buffer_queue_producer.h
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    hle/service/nvnflinger/buffer_slot.h
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    hle/service/nvnflinger/buffer_transform_flags.h
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    hle/service/nvnflinger/consumer_base.cpp
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    hle/service/nvnflinger/consumer_base.h
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    hle/service/nvnflinger/consumer_listener.h
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    hle/service/nvnflinger/graphic_buffer_producer.cpp
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    hle/service/nvnflinger/graphic_buffer_producer.h
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    hle/service/nvnflinger/hos_binder_driver_server.cpp
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    hle/service/nvnflinger/hos_binder_driver_server.h
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    hle/service/nvnflinger/nvnflinger.cpp
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    hle/service/nvnflinger/nvnflinger.h
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    hle/service/nvnflinger/parcel.h
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    hle/service/nvnflinger/pixel_format.h
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    hle/service/nvnflinger/producer_listener.h
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    hle/service/nvnflinger/status.h
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    hle/service/nvnflinger/ui/fence.h
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    hle/service/nvnflinger/ui/graphic_buffer.h
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    hle/service/nvnflinger/window.h
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    hle/service/olsc/olsc.cpp
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    hle/service/olsc/olsc.h
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    hle/service/pcie/pcie.cpp
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@@ -30,7 +30,7 @@
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/ns/ns.h"
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#include "core/hle/service/nvflinger/nvflinger.h"
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#include "core/hle/service/nvnflinger/nvnflinger.h"
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#include "core/hle/service/pm/pm.h"
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#include "core/hle/service/server_manager.h"
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#include "core/hle/service/sm/sm.h"
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@@ -251,10 +251,9 @@ IDebugFunctions::IDebugFunctions(Core::System& system_)
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IDebugFunctions::~IDebugFunctions() = default;
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ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nvflinger_)
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    : ServiceFramework{system_, "ISelfController"}, nvflinger{nvflinger_}, service_context{
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                                                                               system,
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                                                                               "ISelfController"} {
 | 
			
		||||
ISelfController::ISelfController(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_)
 | 
			
		||||
    : ServiceFramework{system_, "ISelfController"}, nvnflinger{nvnflinger_},
 | 
			
		||||
      service_context{system, "ISelfController"} {
 | 
			
		||||
    // clang-format off
 | 
			
		||||
    static const FunctionInfo functions[] = {
 | 
			
		||||
        {0, &ISelfController::Exit, "Exit"},
 | 
			
		||||
@@ -470,8 +469,8 @@ void ISelfController::CreateManagedDisplayLayer(HLERequestContext& ctx) {
 | 
			
		||||
 | 
			
		||||
    // TODO(Subv): Find out how AM determines the display to use, for now just
 | 
			
		||||
    // create the layer in the Default display.
 | 
			
		||||
    const auto display_id = nvflinger.OpenDisplay("Default");
 | 
			
		||||
    const auto layer_id = nvflinger.CreateLayer(*display_id);
 | 
			
		||||
    const auto display_id = nvnflinger.OpenDisplay("Default");
 | 
			
		||||
    const auto layer_id = nvnflinger.CreateLayer(*display_id);
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 4};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
@@ -488,8 +487,8 @@ void ISelfController::CreateManagedDisplaySeparableLayer(HLERequestContext& ctx)
 | 
			
		||||
    // Outputting 1 layer id instead of the expected 2 has not been observed to cause any adverse
 | 
			
		||||
    // side effects.
 | 
			
		||||
    // TODO: Support multiple layers
 | 
			
		||||
    const auto display_id = nvflinger.OpenDisplay("Default");
 | 
			
		||||
    const auto layer_id = nvflinger.CreateLayer(*display_id);
 | 
			
		||||
    const auto display_id = nvnflinger.OpenDisplay("Default");
 | 
			
		||||
    const auto layer_id = nvnflinger.CreateLayer(*display_id);
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 4};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
@@ -1826,7 +1825,7 @@ void IApplicationFunctions::PrepareForJit(HLERequestContext& ctx) {
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system) {
 | 
			
		||||
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system) {
 | 
			
		||||
    auto message_queue = std::make_shared<AppletMessageQueue>(system);
 | 
			
		||||
    // Needed on game boot
 | 
			
		||||
    message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
 | 
			
		||||
@@ -1834,9 +1833,9 @@ void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system) {
 | 
			
		||||
    auto server_manager = std::make_unique<ServerManager>(system);
 | 
			
		||||
 | 
			
		||||
    server_manager->RegisterNamedService(
 | 
			
		||||
        "appletAE", std::make_shared<AppletAE>(nvflinger, message_queue, system));
 | 
			
		||||
        "appletAE", std::make_shared<AppletAE>(nvnflinger, message_queue, system));
 | 
			
		||||
    server_manager->RegisterNamedService(
 | 
			
		||||
        "appletOE", std::make_shared<AppletOE>(nvflinger, message_queue, system));
 | 
			
		||||
        "appletOE", std::make_shared<AppletOE>(nvnflinger, message_queue, system));
 | 
			
		||||
    server_manager->RegisterNamedService("idle:sys", std::make_shared<IdleSys>(system));
 | 
			
		||||
    server_manager->RegisterNamedService("omm", std::make_shared<OMM>(system));
 | 
			
		||||
    server_manager->RegisterNamedService("spsm", std::make_shared<SPSM>(system));
 | 
			
		||||
 
 | 
			
		||||
@@ -16,8 +16,8 @@ class KReadableEvent;
 | 
			
		||||
class KTransferMemory;
 | 
			
		||||
} // namespace Kernel
 | 
			
		||||
 | 
			
		||||
namespace Service::NVFlinger {
 | 
			
		||||
class NVFlinger;
 | 
			
		||||
namespace Service::Nvnflinger {
 | 
			
		||||
class Nvnflinger;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Service::AM {
 | 
			
		||||
@@ -154,7 +154,7 @@ public:
 | 
			
		||||
 | 
			
		||||
class ISelfController final : public ServiceFramework<ISelfController> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit ISelfController(Core::System& system_, NVFlinger::NVFlinger& nvflinger_);
 | 
			
		||||
    explicit ISelfController(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_);
 | 
			
		||||
    ~ISelfController() override;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
@@ -191,7 +191,7 @@ private:
 | 
			
		||||
        Disable = 2,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    NVFlinger::NVFlinger& nvflinger;
 | 
			
		||||
    Nvnflinger::Nvnflinger& nvnflinger;
 | 
			
		||||
 | 
			
		||||
    KernelHelpers::ServiceContext service_context;
 | 
			
		||||
 | 
			
		||||
@@ -397,6 +397,6 @@ public:
 | 
			
		||||
    ~IProcessWindingController() override;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system);
 | 
			
		||||
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system);
 | 
			
		||||
 | 
			
		||||
} // namespace Service::AM
 | 
			
		||||
 
 | 
			
		||||
@@ -6,17 +6,17 @@
 | 
			
		||||
#include "core/hle/service/am/am.h"
 | 
			
		||||
#include "core/hle/service/am/applet_ae.h"
 | 
			
		||||
#include "core/hle/service/ipc_helpers.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/nvflinger.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/nvnflinger.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::AM {
 | 
			
		||||
 | 
			
		||||
class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit ILibraryAppletProxy(NVFlinger::NVFlinger& nvflinger_,
 | 
			
		||||
    explicit ILibraryAppletProxy(Nvnflinger::Nvnflinger& nvnflinger_,
 | 
			
		||||
                                 std::shared_ptr<AppletMessageQueue> msg_queue_,
 | 
			
		||||
                                 Core::System& system_)
 | 
			
		||||
        : ServiceFramework{system_, "ILibraryAppletProxy"}, nvflinger{nvflinger_},
 | 
			
		||||
          msg_queue{std::move(msg_queue_)} {
 | 
			
		||||
        : ServiceFramework{system_, "ILibraryAppletProxy"},
 | 
			
		||||
          nvnflinger{nvnflinger_}, msg_queue{std::move(msg_queue_)} {
 | 
			
		||||
        // clang-format off
 | 
			
		||||
        static const FunctionInfo functions[] = {
 | 
			
		||||
            {0, &ILibraryAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
 | 
			
		||||
@@ -49,7 +49,7 @@ private:
 | 
			
		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 2, 0, 1};
 | 
			
		||||
        rb.Push(ResultSuccess);
 | 
			
		||||
        rb.PushIpcInterface<ISelfController>(system, nvflinger);
 | 
			
		||||
        rb.PushIpcInterface<ISelfController>(system, nvnflinger);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void GetWindowController(HLERequestContext& ctx) {
 | 
			
		||||
@@ -108,17 +108,17 @@ private:
 | 
			
		||||
        rb.PushIpcInterface<IApplicationFunctions>(system);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    NVFlinger::NVFlinger& nvflinger;
 | 
			
		||||
    Nvnflinger::Nvnflinger& nvnflinger;
 | 
			
		||||
    std::shared_ptr<AppletMessageQueue> msg_queue;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit ISystemAppletProxy(NVFlinger::NVFlinger& nvflinger_,
 | 
			
		||||
    explicit ISystemAppletProxy(Nvnflinger::Nvnflinger& nvnflinger_,
 | 
			
		||||
                                std::shared_ptr<AppletMessageQueue> msg_queue_,
 | 
			
		||||
                                Core::System& system_)
 | 
			
		||||
        : ServiceFramework{system_, "ISystemAppletProxy"}, nvflinger{nvflinger_},
 | 
			
		||||
          msg_queue{std::move(msg_queue_)} {
 | 
			
		||||
        : ServiceFramework{system_, "ISystemAppletProxy"},
 | 
			
		||||
          nvnflinger{nvnflinger_}, msg_queue{std::move(msg_queue_)} {
 | 
			
		||||
        // clang-format off
 | 
			
		||||
        static const FunctionInfo functions[] = {
 | 
			
		||||
            {0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
 | 
			
		||||
@@ -153,7 +153,7 @@ private:
 | 
			
		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 2, 0, 1};
 | 
			
		||||
        rb.Push(ResultSuccess);
 | 
			
		||||
        rb.PushIpcInterface<ISelfController>(system, nvflinger);
 | 
			
		||||
        rb.PushIpcInterface<ISelfController>(system, nvnflinger);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void GetWindowController(HLERequestContext& ctx) {
 | 
			
		||||
@@ -220,7 +220,7 @@ private:
 | 
			
		||||
        rb.PushIpcInterface<IApplicationCreator>(system);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    NVFlinger::NVFlinger& nvflinger;
 | 
			
		||||
    Nvnflinger::Nvnflinger& nvnflinger;
 | 
			
		||||
    std::shared_ptr<AppletMessageQueue> msg_queue;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@@ -229,7 +229,7 @@ void AppletAE::OpenSystemAppletProxy(HLERequestContext& ctx) {
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 2, 0, 1};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
    rb.PushIpcInterface<ISystemAppletProxy>(nvflinger, msg_queue, system);
 | 
			
		||||
    rb.PushIpcInterface<ISystemAppletProxy>(nvnflinger, msg_queue, system);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void AppletAE::OpenLibraryAppletProxy(HLERequestContext& ctx) {
 | 
			
		||||
@@ -237,7 +237,7 @@ void AppletAE::OpenLibraryAppletProxy(HLERequestContext& ctx) {
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 2, 0, 1};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
    rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue, system);
 | 
			
		||||
    rb.PushIpcInterface<ILibraryAppletProxy>(nvnflinger, msg_queue, system);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void AppletAE::OpenLibraryAppletProxyOld(HLERequestContext& ctx) {
 | 
			
		||||
@@ -245,13 +245,13 @@ void AppletAE::OpenLibraryAppletProxyOld(HLERequestContext& ctx) {
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 2, 0, 1};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
    rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue, system);
 | 
			
		||||
    rb.PushIpcInterface<ILibraryAppletProxy>(nvnflinger, msg_queue, system);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
AppletAE::AppletAE(NVFlinger::NVFlinger& nvflinger_, std::shared_ptr<AppletMessageQueue> msg_queue_,
 | 
			
		||||
                   Core::System& system_)
 | 
			
		||||
    : ServiceFramework{system_, "appletAE"}, nvflinger{nvflinger_}, msg_queue{
 | 
			
		||||
                                                                        std::move(msg_queue_)} {
 | 
			
		||||
AppletAE::AppletAE(Nvnflinger::Nvnflinger& nvnflinger_,
 | 
			
		||||
                   std::shared_ptr<AppletMessageQueue> msg_queue_, Core::System& system_)
 | 
			
		||||
    : ServiceFramework{system_, "appletAE"}, nvnflinger{nvnflinger_}, msg_queue{
 | 
			
		||||
                                                                          std::move(msg_queue_)} {
 | 
			
		||||
    // clang-format off
 | 
			
		||||
    static const FunctionInfo functions[] = {
 | 
			
		||||
        {100, &AppletAE::OpenSystemAppletProxy, "OpenSystemAppletProxy"},
 | 
			
		||||
 
 | 
			
		||||
@@ -12,8 +12,8 @@ namespace FileSystem {
 | 
			
		||||
class FileSystemController;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace NVFlinger {
 | 
			
		||||
class NVFlinger;
 | 
			
		||||
namespace Nvnflinger {
 | 
			
		||||
class Nvnflinger;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace AM {
 | 
			
		||||
@@ -22,7 +22,7 @@ class AppletMessageQueue;
 | 
			
		||||
 | 
			
		||||
class AppletAE final : public ServiceFramework<AppletAE> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit AppletAE(NVFlinger::NVFlinger& nvflinger_,
 | 
			
		||||
    explicit AppletAE(Nvnflinger::Nvnflinger& nvnflinger_,
 | 
			
		||||
                      std::shared_ptr<AppletMessageQueue> msg_queue_, Core::System& system_);
 | 
			
		||||
    ~AppletAE() override;
 | 
			
		||||
 | 
			
		||||
@@ -33,7 +33,7 @@ private:
 | 
			
		||||
    void OpenLibraryAppletProxy(HLERequestContext& ctx);
 | 
			
		||||
    void OpenLibraryAppletProxyOld(HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    NVFlinger::NVFlinger& nvflinger;
 | 
			
		||||
    Nvnflinger::Nvnflinger& nvnflinger;
 | 
			
		||||
    std::shared_ptr<AppletMessageQueue> msg_queue;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -5,17 +5,17 @@
 | 
			
		||||
#include "core/hle/service/am/am.h"
 | 
			
		||||
#include "core/hle/service/am/applet_oe.h"
 | 
			
		||||
#include "core/hle/service/ipc_helpers.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/nvflinger.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/nvnflinger.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::AM {
 | 
			
		||||
 | 
			
		||||
class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit IApplicationProxy(NVFlinger::NVFlinger& nvflinger_,
 | 
			
		||||
    explicit IApplicationProxy(Nvnflinger::Nvnflinger& nvnflinger_,
 | 
			
		||||
                               std::shared_ptr<AppletMessageQueue> msg_queue_,
 | 
			
		||||
                               Core::System& system_)
 | 
			
		||||
        : ServiceFramework{system_, "IApplicationProxy"}, nvflinger{nvflinger_},
 | 
			
		||||
          msg_queue{std::move(msg_queue_)} {
 | 
			
		||||
        : ServiceFramework{system_, "IApplicationProxy"},
 | 
			
		||||
          nvnflinger{nvnflinger_}, msg_queue{std::move(msg_queue_)} {
 | 
			
		||||
        // clang-format off
 | 
			
		||||
        static const FunctionInfo functions[] = {
 | 
			
		||||
            {0, &IApplicationProxy::GetCommonStateGetter, "GetCommonStateGetter"},
 | 
			
		||||
@@ -71,7 +71,7 @@ private:
 | 
			
		||||
 | 
			
		||||
        IPC::ResponseBuilder rb{ctx, 2, 0, 1};
 | 
			
		||||
        rb.Push(ResultSuccess);
 | 
			
		||||
        rb.PushIpcInterface<ISelfController>(system, nvflinger);
 | 
			
		||||
        rb.PushIpcInterface<ISelfController>(system, nvnflinger);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void GetCommonStateGetter(HLERequestContext& ctx) {
 | 
			
		||||
@@ -98,7 +98,7 @@ private:
 | 
			
		||||
        rb.PushIpcInterface<IApplicationFunctions>(system);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    NVFlinger::NVFlinger& nvflinger;
 | 
			
		||||
    Nvnflinger::Nvnflinger& nvnflinger;
 | 
			
		||||
    std::shared_ptr<AppletMessageQueue> msg_queue;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@@ -107,13 +107,13 @@ void AppletOE::OpenApplicationProxy(HLERequestContext& ctx) {
 | 
			
		||||
 | 
			
		||||
    IPC::ResponseBuilder rb{ctx, 2, 0, 1};
 | 
			
		||||
    rb.Push(ResultSuccess);
 | 
			
		||||
    rb.PushIpcInterface<IApplicationProxy>(nvflinger, msg_queue, system);
 | 
			
		||||
    rb.PushIpcInterface<IApplicationProxy>(nvnflinger, msg_queue, system);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
AppletOE::AppletOE(NVFlinger::NVFlinger& nvflinger_, std::shared_ptr<AppletMessageQueue> msg_queue_,
 | 
			
		||||
                   Core::System& system_)
 | 
			
		||||
    : ServiceFramework{system_, "appletOE"}, nvflinger{nvflinger_}, msg_queue{
 | 
			
		||||
                                                                        std::move(msg_queue_)} {
 | 
			
		||||
AppletOE::AppletOE(Nvnflinger::Nvnflinger& nvnflinger_,
 | 
			
		||||
                   std::shared_ptr<AppletMessageQueue> msg_queue_, Core::System& system_)
 | 
			
		||||
    : ServiceFramework{system_, "appletOE"}, nvnflinger{nvnflinger_}, msg_queue{
 | 
			
		||||
                                                                          std::move(msg_queue_)} {
 | 
			
		||||
    static const FunctionInfo functions[] = {
 | 
			
		||||
        {0, &AppletOE::OpenApplicationProxy, "OpenApplicationProxy"},
 | 
			
		||||
    };
 | 
			
		||||
 
 | 
			
		||||
@@ -12,8 +12,8 @@ namespace FileSystem {
 | 
			
		||||
class FileSystemController;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace NVFlinger {
 | 
			
		||||
class NVFlinger;
 | 
			
		||||
namespace Nvnflinger {
 | 
			
		||||
class Nvnflinger;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace AM {
 | 
			
		||||
@@ -22,7 +22,7 @@ class AppletMessageQueue;
 | 
			
		||||
 | 
			
		||||
class AppletOE final : public ServiceFramework<AppletOE> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit AppletOE(NVFlinger::NVFlinger& nvflinger_,
 | 
			
		||||
    explicit AppletOE(Nvnflinger::Nvnflinger& nvnflinger_,
 | 
			
		||||
                      std::shared_ptr<AppletMessageQueue> msg_queue_, Core::System& system_);
 | 
			
		||||
    ~AppletOE() override;
 | 
			
		||||
 | 
			
		||||
@@ -31,7 +31,7 @@ public:
 | 
			
		||||
private:
 | 
			
		||||
    void OpenApplicationProxy(HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    NVFlinger::NVFlinger& nvflinger;
 | 
			
		||||
    Nvnflinger::Nvnflinger& nvnflinger;
 | 
			
		||||
    std::shared_ptr<AppletMessageQueue> msg_queue;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -8,8 +8,8 @@
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/math_util.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_transform_flags.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/pixel_format.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_transform_flags.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/pixel_format.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::Nvidia::NvCore {
 | 
			
		||||
class Container;
 | 
			
		||||
 
 | 
			
		||||
@@ -23,7 +23,7 @@
 | 
			
		||||
#include "core/hle/service/nvdrv/nvdrv.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/nvdrv_interface.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/nvmemp.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/nvflinger.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/nvnflinger.h"
 | 
			
		||||
#include "core/hle/service/server_manager.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
 | 
			
		||||
@@ -42,7 +42,7 @@ void EventInterface::FreeEvent(Kernel::KEvent* event) {
 | 
			
		||||
    module.service_context.CloseEvent(event);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system) {
 | 
			
		||||
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system) {
 | 
			
		||||
    auto server_manager = std::make_unique<ServerManager>(system);
 | 
			
		||||
    auto module = std::make_shared<Module>(system);
 | 
			
		||||
    server_manager->RegisterNamedService("nvdrv", std::make_shared<NVDRV>(system, module, "nvdrv"));
 | 
			
		||||
@@ -53,7 +53,7 @@ void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system) {
 | 
			
		||||
    server_manager->RegisterNamedService("nvdrv:t",
 | 
			
		||||
                                         std::make_shared<NVDRV>(system, module, "nvdrv:t"));
 | 
			
		||||
    server_manager->RegisterNamedService("nvmemp", std::make_shared<NVMEMP>(system));
 | 
			
		||||
    nvflinger.SetNVDrvInstance(module);
 | 
			
		||||
    nvnflinger.SetNVDrvInstance(module);
 | 
			
		||||
    ServerManager::RunServer(std::move(server_manager));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -16,7 +16,7 @@
 | 
			
		||||
#include "core/hle/service/kernel_helpers.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/core/container.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/nvdata.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/ui/fence.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/ui/fence.h"
 | 
			
		||||
#include "core/hle/service/service.h"
 | 
			
		||||
 | 
			
		||||
namespace Core {
 | 
			
		||||
@@ -27,8 +27,8 @@ namespace Kernel {
 | 
			
		||||
class KEvent;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Service::NVFlinger {
 | 
			
		||||
class NVFlinger;
 | 
			
		||||
namespace Service::Nvnflinger {
 | 
			
		||||
class Nvnflinger;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Service::Nvidia {
 | 
			
		||||
@@ -95,7 +95,7 @@ public:
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    friend class EventInterface;
 | 
			
		||||
    friend class Service::NVFlinger::NVFlinger;
 | 
			
		||||
    friend class Service::Nvnflinger::Nvnflinger;
 | 
			
		||||
 | 
			
		||||
    /// Manages syncpoints on the host
 | 
			
		||||
    NvCore::Container container;
 | 
			
		||||
@@ -114,6 +114,6 @@ private:
 | 
			
		||||
    std::unordered_map<std::string, std::function<FilesContainerType::iterator(DeviceFD)>> builders;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system);
 | 
			
		||||
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system);
 | 
			
		||||
 | 
			
		||||
} // namespace Service::Nvidia
 | 
			
		||||
 
 | 
			
		||||
@@ -10,8 +10,8 @@
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/math_util.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/ui/fence.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/window.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/ui/fence.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/window.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
 | 
			
		||||
@@ -6,9 +6,9 @@
 | 
			
		||||
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_item.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_item_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_item.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_consumer.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
 | 
			
		||||
@@ -25,7 +25,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
 | 
			
		||||
 | 
			
		||||
    if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
 | 
			
		||||
        if (status != Status::NoBufferAvailable) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger, "Failed to acquire buffer: {}", status);
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger, "Failed to acquire buffer: {}", status);
 | 
			
		||||
        }
 | 
			
		||||
        return status;
 | 
			
		||||
    }
 | 
			
		||||
@@ -44,12 +44,12 @@ Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, const Fence& re
 | 
			
		||||
 | 
			
		||||
    if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
 | 
			
		||||
        status != Status::NoError) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "Failed to add fence: {}", status);
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "Failed to add fence: {}", status);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (const auto status = ReleaseBufferLocked(item.buf, item.graphic_buffer);
 | 
			
		||||
        status != Status::NoError) {
 | 
			
		||||
        LOG_WARNING(Service_NVFlinger, "Failed to release buffer: {}", status);
 | 
			
		||||
        LOG_WARNING(Service_Nvnflinger, "Failed to release buffer: {}", status);
 | 
			
		||||
        return status;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -10,8 +10,8 @@
 | 
			
		||||
#include <memory>
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/consumer_base.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/status.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/consumer_base.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/status.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
 | 
			
		||||
@@ -6,11 +6,11 @@
 | 
			
		||||
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/core/nvmap.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_item.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/producer_listener.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_item.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/producer_listener.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
 | 
			
		||||
@@ -31,7 +31,7 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
 | 
			
		||||
        }))};
 | 
			
		||||
 | 
			
		||||
    if (num_acquired_buffers >= core->max_acquired_buffer_count + 1) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "max acquired buffer count reached: {} (max {})",
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "max acquired buffer count reached: {} (max {})",
 | 
			
		||||
                  num_acquired_buffers, core->max_acquired_buffer_count);
 | 
			
		||||
        return Status::InvalidOperation;
 | 
			
		||||
    }
 | 
			
		||||
@@ -57,12 +57,12 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
 | 
			
		||||
            if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
 | 
			
		||||
                desired_present > expected_present.count()) {
 | 
			
		||||
                // This buffer is set to display in the near future, or desired_present is garbage.
 | 
			
		||||
                LOG_DEBUG(Service_NVFlinger, "nodrop desire={} expect={}", desired_present,
 | 
			
		||||
                LOG_DEBUG(Service_Nvnflinger, "nodrop desire={} expect={}", desired_present,
 | 
			
		||||
                          expected_present.count());
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            LOG_DEBUG(Service_NVFlinger, "drop desire={} expect={} size={}", desired_present,
 | 
			
		||||
            LOG_DEBUG(Service_Nvnflinger, "drop desire={} expect={} size={}", desired_present,
 | 
			
		||||
                      expected_present.count(), core->queue.size());
 | 
			
		||||
 | 
			
		||||
            if (core->StillTracking(*front)) {
 | 
			
		||||
@@ -78,19 +78,19 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
 | 
			
		||||
        const auto desired_present = front->timestamp;
 | 
			
		||||
        if (desired_present > expected_present.count() &&
 | 
			
		||||
            desired_present < expected_present.count() + MAX_REASONABLE_NSEC) {
 | 
			
		||||
            LOG_DEBUG(Service_NVFlinger, "defer desire={} expect={}", desired_present,
 | 
			
		||||
            LOG_DEBUG(Service_Nvnflinger, "defer desire={} expect={}", desired_present,
 | 
			
		||||
                      expected_present.count());
 | 
			
		||||
            return Status::PresentLater;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        LOG_DEBUG(Service_NVFlinger, "accept desire={} expect={}", desired_present,
 | 
			
		||||
        LOG_DEBUG(Service_Nvnflinger, "accept desire={} expect={}", desired_present,
 | 
			
		||||
                  expected_present.count());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const auto slot = front->slot;
 | 
			
		||||
    *out_buffer = *front;
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "acquiring slot={}", slot);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "acquiring slot={}", slot);
 | 
			
		||||
 | 
			
		||||
    // If the buffer has previously been acquired by the consumer, set graphic_buffer to nullptr to
 | 
			
		||||
    // avoid unnecessarily remapping this buffer on the consumer side.
 | 
			
		||||
@@ -109,7 +109,7 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
 | 
			
		||||
 | 
			
		||||
Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence) {
 | 
			
		||||
    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "slot {} out of range", slot);
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "slot {} out of range", slot);
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -127,7 +127,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
 | 
			
		||||
        auto current(core->queue.begin());
 | 
			
		||||
        while (current != core->queue.end()) {
 | 
			
		||||
            if (current->slot == slot) {
 | 
			
		||||
                LOG_ERROR(Service_NVFlinger, "buffer slot {} pending release is currently queued",
 | 
			
		||||
                LOG_ERROR(Service_Nvnflinger, "buffer slot {} pending release is currently queued",
 | 
			
		||||
                          slot);
 | 
			
		||||
                return Status::BadValue;
 | 
			
		||||
            }
 | 
			
		||||
@@ -140,7 +140,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
 | 
			
		||||
 | 
			
		||||
        listener = core->connected_producer_listener;
 | 
			
		||||
 | 
			
		||||
        LOG_DEBUG(Service_NVFlinger, "releasing slot {}", slot);
 | 
			
		||||
        LOG_DEBUG(Service_Nvnflinger, "releasing slot {}", slot);
 | 
			
		||||
 | 
			
		||||
        core->SignalDequeueCondition();
 | 
			
		||||
    }
 | 
			
		||||
@@ -156,16 +156,16 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
 | 
			
		||||
Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_listener,
 | 
			
		||||
                                    bool controlled_by_app) {
 | 
			
		||||
    if (consumer_listener == nullptr) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "consumer_listener may not be nullptr");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "consumer_listener may not be nullptr");
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "controlled_by_app={}", controlled_by_app);
 | 
			
		||||
 | 
			
		||||
    std::scoped_lock lock{core->mutex};
 | 
			
		||||
 | 
			
		||||
    if (core->is_abandoned) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
 | 
			
		||||
        return Status::NoInit;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -177,14 +177,14 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
 | 
			
		||||
 | 
			
		||||
Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
 | 
			
		||||
    if (out_slot_mask == nullptr) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "out_slot_mask may not be nullptr");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "out_slot_mask may not be nullptr");
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    std::scoped_lock lock{core->mutex};
 | 
			
		||||
 | 
			
		||||
    if (core->is_abandoned) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
 | 
			
		||||
        return Status::NoInit;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -205,7 +205,7 @@ Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
 | 
			
		||||
        ++current;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "returning mask {}", mask);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "returning mask {}", mask);
 | 
			
		||||
    *out_slot_mask = mask;
 | 
			
		||||
    return Status::NoError;
 | 
			
		||||
}
 | 
			
		||||
@@ -10,8 +10,8 @@
 | 
			
		||||
#include <memory>
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/status.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_defs.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/status.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::Nvidia::NvCore {
 | 
			
		||||
class NvMap;
 | 
			
		||||
@@ -6,7 +6,7 @@
 | 
			
		||||
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
 | 
			
		||||
@@ -82,7 +82,7 @@ s32 BufferQueueCore::GetPreallocatedBufferCountLocked() const {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BufferQueueCore::FreeBufferLocked(s32 slot) {
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "slot {}", slot);
 | 
			
		||||
 | 
			
		||||
    slots[slot].graphic_buffer.reset();
 | 
			
		||||
 | 
			
		||||
@@ -13,11 +13,11 @@
 | 
			
		||||
#include <set>
 | 
			
		||||
#include <vector>
 | 
			
		||||
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_item.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/pixel_format.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/status.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/window.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_item.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_defs.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/pixel_format.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/status.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/window.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
 | 
			
		||||
@@ -9,7 +9,7 @@
 | 
			
		||||
#include <array>
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_slot.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_slot.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android::BufferQueueDefs {
 | 
			
		||||
 | 
			
		||||
@@ -14,12 +14,12 @@
 | 
			
		||||
#include "core/hle/service/hle_ipc.h"
 | 
			
		||||
#include "core/hle/service/kernel_helpers.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/core/nvmap.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_producer.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/consumer_listener.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/parcel.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/window.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_producer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/consumer_listener.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/parcel.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/window.h"
 | 
			
		||||
#include "core/hle/service/vi/vi.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
@@ -37,20 +37,20 @@ BufferQueueProducer::~BufferQueueProducer() {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) {
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "slot {}", slot);
 | 
			
		||||
 | 
			
		||||
    std::scoped_lock lock{core->mutex};
 | 
			
		||||
 | 
			
		||||
    if (core->is_abandoned) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
 | 
			
		||||
        return Status::NoInit;
 | 
			
		||||
    }
 | 
			
		||||
    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "slot index {} out of range [0, {})", slot,
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "slot index {} out of range [0, {})", slot,
 | 
			
		||||
                  BufferQueueDefs::NUM_BUFFER_SLOTS);
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    } else if (slots[slot].buffer_state != BufferState::Dequeued) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "slot {} is not owned by the producer (state = {})", slot,
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "slot {} is not owned by the producer (state = {})", slot,
 | 
			
		||||
                  slots[slot].buffer_state);
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
@@ -62,7 +62,7 @@ Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffe
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "count = {}", buffer_count);
 | 
			
		||||
 | 
			
		||||
    std::shared_ptr<IConsumerListener> listener;
 | 
			
		||||
    {
 | 
			
		||||
@@ -70,12 +70,12 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
 | 
			
		||||
        core->WaitWhileAllocatingLocked();
 | 
			
		||||
 | 
			
		||||
        if (core->is_abandoned) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
 | 
			
		||||
            return Status::NoInit;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (buffer_count > BufferQueueDefs::NUM_BUFFER_SLOTS) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger, "buffer_count {} too large (max {})", buffer_count,
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger, "buffer_count {} too large (max {})", buffer_count,
 | 
			
		||||
                      BufferQueueDefs::NUM_BUFFER_SLOTS);
 | 
			
		||||
            return Status::BadValue;
 | 
			
		||||
        }
 | 
			
		||||
@@ -83,7 +83,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
 | 
			
		||||
        // There must be no dequeued buffers when changing the buffer count.
 | 
			
		||||
        for (s32 s{}; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
 | 
			
		||||
            if (slots[s].buffer_state == BufferState::Dequeued) {
 | 
			
		||||
                LOG_ERROR(Service_NVFlinger, "buffer owned by producer");
 | 
			
		||||
                LOG_ERROR(Service_Nvnflinger, "buffer owned by producer");
 | 
			
		||||
                return Status::BadValue;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
@@ -96,7 +96,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
 | 
			
		||||
 | 
			
		||||
        const s32 min_buffer_slots = core->GetMinMaxBufferCountLocked(false);
 | 
			
		||||
        if (buffer_count < min_buffer_slots) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger, "requested buffer count {} is less than minimum {}",
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger, "requested buffer count {} is less than minimum {}",
 | 
			
		||||
                      buffer_count, min_buffer_slots);
 | 
			
		||||
            return Status::BadValue;
 | 
			
		||||
        }
 | 
			
		||||
@@ -127,14 +127,14 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
 | 
			
		||||
 | 
			
		||||
    while (try_again) {
 | 
			
		||||
        if (core->is_abandoned) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
 | 
			
		||||
            return Status::NoInit;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        const s32 max_buffer_count = core->GetMaxBufferCountLocked(async);
 | 
			
		||||
        if (async && core->override_max_buffer_count) {
 | 
			
		||||
            if (core->override_max_buffer_count < max_buffer_count) {
 | 
			
		||||
                LOG_ERROR(Service_NVFlinger, "async mode is invalid with buffer count override");
 | 
			
		||||
                LOG_ERROR(Service_Nvnflinger, "async mode is invalid with buffer count override");
 | 
			
		||||
                return Status::BadValue;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
@@ -176,7 +176,7 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
 | 
			
		||||
        // Producers are not allowed to dequeue more than one buffer if they did not set a buffer
 | 
			
		||||
        // count
 | 
			
		||||
        if (!core->override_max_buffer_count && dequeued_count) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger,
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger,
 | 
			
		||||
                      "can't dequeue multiple buffers without setting the buffer count");
 | 
			
		||||
            return Status::InvalidOperation;
 | 
			
		||||
        }
 | 
			
		||||
@@ -188,7 +188,7 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
 | 
			
		||||
            const s32 new_undequeued_count = max_buffer_count - (dequeued_count + 1);
 | 
			
		||||
            const s32 min_undequeued_count = core->GetMinUndequeuedBufferCountLocked(async);
 | 
			
		||||
            if (new_undequeued_count < min_undequeued_count) {
 | 
			
		||||
                LOG_ERROR(Service_NVFlinger,
 | 
			
		||||
                LOG_ERROR(Service_Nvnflinger,
 | 
			
		||||
                          "min undequeued buffer count({}) exceeded (dequeued={} undequeued={})",
 | 
			
		||||
                          min_undequeued_count, dequeued_count, new_undequeued_count);
 | 
			
		||||
                return Status::InvalidOperation;
 | 
			
		||||
@@ -200,7 +200,7 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
 | 
			
		||||
        // outrun the consumer. Wait here if it looks like we have too many buffers queued up.
 | 
			
		||||
        const bool too_many_buffers = core->queue.size() > static_cast<size_t>(max_buffer_count);
 | 
			
		||||
        if (too_many_buffers) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger, "queue size is {}, waiting", core->queue.size());
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger, "queue size is {}, waiting", core->queue.size());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // If no buffer is found, or if the queue has too many buffers outstanding, wait for a
 | 
			
		||||
@@ -226,11 +226,11 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
 | 
			
		||||
 | 
			
		||||
Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool async, u32 width,
 | 
			
		||||
                                          u32 height, PixelFormat format, u32 usage) {
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "async={} w={} h={} format={}, usage={}", async ? "true" : "false",
 | 
			
		||||
              width, height, format, usage);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "async={} w={} h={} format={}, usage={}",
 | 
			
		||||
              async ? "true" : "false", width, height, format, usage);
 | 
			
		||||
 | 
			
		||||
    if ((width != 0 && height == 0) || (width == 0 && height != 0)) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "invalid size: w={} h={}", width, height);
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "invalid size: w={} h={}", width, height);
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -255,7 +255,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
 | 
			
		||||
 | 
			
		||||
        // This should not happen
 | 
			
		||||
        if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger, "no available buffer slots");
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger, "no available buffer slots");
 | 
			
		||||
            return Status::Busy;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@@ -287,11 +287,11 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if ((return_flags & Status::BufferNeedsReallocation) != Status::None) {
 | 
			
		||||
        LOG_DEBUG(Service_NVFlinger, "allocating a new buffer for slot {}", *out_slot);
 | 
			
		||||
        LOG_DEBUG(Service_Nvnflinger, "allocating a new buffer for slot {}", *out_slot);
 | 
			
		||||
 | 
			
		||||
        auto graphic_buffer = std::make_shared<GraphicBuffer>(width, height, format, usage);
 | 
			
		||||
        if (graphic_buffer == nullptr) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger, "creating GraphicBuffer failed");
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger, "creating GraphicBuffer failed");
 | 
			
		||||
            return Status::NoMemory;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@@ -299,7 +299,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
 | 
			
		||||
            std::scoped_lock lock{core->mutex};
 | 
			
		||||
 | 
			
		||||
            if (core->is_abandoned) {
 | 
			
		||||
                LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
 | 
			
		||||
                LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
 | 
			
		||||
                return Status::NoInit;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
@@ -312,32 +312,32 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
 | 
			
		||||
        return_flags |= Status::BufferNeedsReallocation;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot,
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "returning slot={} frame={}, flags={}", *out_slot,
 | 
			
		||||
              slots[*out_slot].frame_number, return_flags);
 | 
			
		||||
 | 
			
		||||
    return return_flags;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Status BufferQueueProducer::DetachBuffer(s32 slot) {
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "slot {}", slot);
 | 
			
		||||
 | 
			
		||||
    std::scoped_lock lock{core->mutex};
 | 
			
		||||
 | 
			
		||||
    if (core->is_abandoned) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
 | 
			
		||||
        return Status::NoInit;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "slot {} out of range [0, {})", slot,
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "slot {} out of range [0, {})", slot,
 | 
			
		||||
                  BufferQueueDefs::NUM_BUFFER_SLOTS);
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    } else if (slots[slot].buffer_state != BufferState::Dequeued) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "slot {} is not owned by the producer (state = {})", slot,
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "slot {} is not owned by the producer (state = {})", slot,
 | 
			
		||||
                  slots[slot].buffer_state);
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    } else if (!slots[slot].request_buffer_called) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "buffer in slot {} has not been requested", slot);
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "buffer in slot {} has not been requested", slot);
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -350,10 +350,10 @@ Status BufferQueueProducer::DetachBuffer(s32 slot) {
 | 
			
		||||
Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out_buffer,
 | 
			
		||||
                                             Fence* out_fence) {
 | 
			
		||||
    if (out_buffer == nullptr) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "out_buffer must not be nullptr");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "out_buffer must not be nullptr");
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    } else if (out_fence == nullptr) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "out_fence must not be nullptr");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "out_fence must not be nullptr");
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -361,7 +361,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
 | 
			
		||||
    core->WaitWhileAllocatingLocked();
 | 
			
		||||
 | 
			
		||||
    if (core->is_abandoned) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
 | 
			
		||||
        return Status::NoInit;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -380,7 +380,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
 | 
			
		||||
        return Status::NoMemory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "Detached slot {}", found);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "Detached slot {}", found);
 | 
			
		||||
 | 
			
		||||
    *out_buffer = slots[found].graphic_buffer;
 | 
			
		||||
    *out_fence = slots[found].fence;
 | 
			
		||||
@@ -393,10 +393,10 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
 | 
			
		||||
Status BufferQueueProducer::AttachBuffer(s32* out_slot,
 | 
			
		||||
                                         const std::shared_ptr<GraphicBuffer>& buffer) {
 | 
			
		||||
    if (out_slot == nullptr) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "out_slot must not be nullptr");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "out_slot must not be nullptr");
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    } else if (buffer == nullptr) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "Cannot attach nullptr buffer");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "Cannot attach nullptr buffer");
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -413,13 +413,13 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
 | 
			
		||||
 | 
			
		||||
    // This should not happen
 | 
			
		||||
    if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "No available buffer slots");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "No available buffer slots");
 | 
			
		||||
        return Status::Busy;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    *out_slot = found;
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "Returning slot {} flags={}", *out_slot, return_flags);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "Returning slot {} flags={}", *out_slot, return_flags);
 | 
			
		||||
 | 
			
		||||
    slots[*out_slot].graphic_buffer = buffer;
 | 
			
		||||
    slots[*out_slot].buffer_state = BufferState::Dequeued;
 | 
			
		||||
@@ -451,7 +451,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
 | 
			
		||||
    case NativeWindowScalingMode::NoScaleCrop:
 | 
			
		||||
        break;
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "unknown scaling mode {}", scaling_mode);
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "unknown scaling mode {}", scaling_mode);
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -464,38 +464,38 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
 | 
			
		||||
        std::scoped_lock lock{core->mutex};
 | 
			
		||||
 | 
			
		||||
        if (core->is_abandoned) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
 | 
			
		||||
            return Status::NoInit;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        const s32 max_buffer_count = core->GetMaxBufferCountLocked(async);
 | 
			
		||||
        if (async && core->override_max_buffer_count) {
 | 
			
		||||
            if (core->override_max_buffer_count < max_buffer_count) {
 | 
			
		||||
                LOG_ERROR(Service_NVFlinger, "async mode is invalid with "
 | 
			
		||||
                                             "buffer count override");
 | 
			
		||||
                LOG_ERROR(Service_Nvnflinger, "async mode is invalid with "
 | 
			
		||||
                                              "buffer count override");
 | 
			
		||||
                return Status::BadValue;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (slot < 0 || slot >= max_buffer_count) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger, "slot index {} out of range [0, {})", slot,
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger, "slot index {} out of range [0, {})", slot,
 | 
			
		||||
                      max_buffer_count);
 | 
			
		||||
            return Status::BadValue;
 | 
			
		||||
        } else if (slots[slot].buffer_state != BufferState::Dequeued) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger,
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger,
 | 
			
		||||
                      "slot {} is not owned by the producer "
 | 
			
		||||
                      "(state = {})",
 | 
			
		||||
                      slot, slots[slot].buffer_state);
 | 
			
		||||
            return Status::BadValue;
 | 
			
		||||
        } else if (!slots[slot].request_buffer_called) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger,
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger,
 | 
			
		||||
                      "slot {} was queued without requesting "
 | 
			
		||||
                      "a buffer",
 | 
			
		||||
                      slot);
 | 
			
		||||
            return Status::BadValue;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        LOG_DEBUG(Service_NVFlinger,
 | 
			
		||||
        LOG_DEBUG(Service_Nvnflinger,
 | 
			
		||||
                  "slot={} frame={} time={} crop=[{},{},{},{}] transform={} scale={}", slot,
 | 
			
		||||
                  core->frame_counter + 1, timestamp, crop.Left(), crop.Top(), crop.Right(),
 | 
			
		||||
                  crop.Bottom(), transform, scaling_mode);
 | 
			
		||||
@@ -506,7 +506,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
 | 
			
		||||
        [[maybe_unused]] const bool unused = crop.Intersect(buffer_rect, &cropped_rect);
 | 
			
		||||
 | 
			
		||||
        if (cropped_rect != crop) {
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger, "crop rect is not contained within the buffer in slot {}",
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger, "crop rect is not contained within the buffer in slot {}",
 | 
			
		||||
                      slot);
 | 
			
		||||
            return Status::BadValue;
 | 
			
		||||
        }
 | 
			
		||||
@@ -598,21 +598,21 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "slot {}", slot);
 | 
			
		||||
 | 
			
		||||
    std::scoped_lock lock{core->mutex};
 | 
			
		||||
 | 
			
		||||
    if (core->is_abandoned) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "slot index {} out of range [0, {})", slot,
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "slot index {} out of range [0, {})", slot,
 | 
			
		||||
                  BufferQueueDefs::NUM_BUFFER_SLOTS);
 | 
			
		||||
        return;
 | 
			
		||||
    } else if (slots[slot].buffer_state != BufferState::Dequeued) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "slot {} is not owned by the producer (state = {})", slot,
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "slot {} is not owned by the producer (state = {})", slot,
 | 
			
		||||
                  slots[slot].buffer_state);
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
@@ -629,12 +629,12 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
 | 
			
		||||
    std::scoped_lock lock{core->mutex};
 | 
			
		||||
 | 
			
		||||
    if (out_value == nullptr) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "outValue was nullptr");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "outValue was nullptr");
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (core->is_abandoned) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
 | 
			
		||||
        return Status::NoInit;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -666,7 +666,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "what = {}, value = {}", what, value);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "what = {}, value = {}", what, value);
 | 
			
		||||
 | 
			
		||||
    *out_value = static_cast<s32>(value);
 | 
			
		||||
 | 
			
		||||
@@ -678,26 +678,26 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
 | 
			
		||||
                                    QueueBufferOutput* output) {
 | 
			
		||||
    std::scoped_lock lock{core->mutex};
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api,
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "api = {} producer_controlled_by_app = {}", api,
 | 
			
		||||
              producer_controlled_by_app);
 | 
			
		||||
 | 
			
		||||
    if (core->is_abandoned) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
 | 
			
		||||
        return Status::NoInit;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (core->consumer_listener == nullptr) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "BufferQueue has no consumer");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "BufferQueue has no consumer");
 | 
			
		||||
        return Status::NoInit;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (output == nullptr) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "output was nullptr");
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "output was nullptr");
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (core->connected_api != NativeWindowApi::NoConnectedApi) {
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "already connected (cur = {} req = {})", core->connected_api,
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "already connected (cur = {} req = {})", core->connected_api,
 | 
			
		||||
                  api);
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
    }
 | 
			
		||||
@@ -714,7 +714,7 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
 | 
			
		||||
        core->connected_producer_listener = listener;
 | 
			
		||||
        break;
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_ERROR(Service_NVFlinger, "unknown api = {}", api);
 | 
			
		||||
        LOG_ERROR(Service_Nvnflinger, "unknown api = {}", api);
 | 
			
		||||
        status = Status::BadValue;
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
@@ -727,7 +727,7 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "api = {}", api);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "api = {}", api);
 | 
			
		||||
 | 
			
		||||
    Status status = Status::NoError;
 | 
			
		||||
    std::shared_ptr<IConsumerListener> listener;
 | 
			
		||||
@@ -762,13 +762,13 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
 | 
			
		||||
                buffer_wait_event->Signal();
 | 
			
		||||
                listener = core->consumer_listener;
 | 
			
		||||
            } else {
 | 
			
		||||
                LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})",
 | 
			
		||||
                LOG_ERROR(Service_Nvnflinger, "still connected to another api (cur = {} req = {})",
 | 
			
		||||
                          core->connected_api, api);
 | 
			
		||||
                status = Status::BadValue;
 | 
			
		||||
            }
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            LOG_ERROR(Service_NVFlinger, "unknown api = {}", api);
 | 
			
		||||
            LOG_ERROR(Service_Nvnflinger, "unknown api = {}", api);
 | 
			
		||||
            status = Status::BadValue;
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
@@ -784,7 +784,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
 | 
			
		||||
 | 
			
		||||
Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
 | 
			
		||||
                                                  const std::shared_ptr<GraphicBuffer>& buffer) {
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "slot {}", slot);
 | 
			
		||||
 | 
			
		||||
    if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
 | 
			
		||||
        return Status::BadValue;
 | 
			
		||||
@@ -914,7 +914,7 @@ void BufferQueueProducer::Transact(HLERequestContext& ctx, TransactionId code, u
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
    case TransactionId::GetBufferHistory:
 | 
			
		||||
        LOG_WARNING(Service_NVFlinger, "(STUBBED) called, transaction=GetBufferHistory");
 | 
			
		||||
        LOG_WARNING(Service_Nvnflinger, "(STUBBED) called, transaction=GetBufferHistory");
 | 
			
		||||
        break;
 | 
			
		||||
    default:
 | 
			
		||||
        ASSERT_MSG(false, "Unimplemented TransactionId {}", code);
 | 
			
		||||
@@ -12,13 +12,13 @@
 | 
			
		||||
 | 
			
		||||
#include "common/common_funcs.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/nvdata.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/binder.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_slot.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/pixel_format.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/status.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/window.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/binder.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_defs.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_slot.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/graphic_buffer_producer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/pixel_format.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/status.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/window.h"
 | 
			
		||||
 | 
			
		||||
namespace Kernel {
 | 
			
		||||
class KernelCore;
 | 
			
		||||
@@ -9,7 +9,7 @@
 | 
			
		||||
#include <memory>
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/ui/fence.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/ui/fence.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
 | 
			
		||||
@@ -6,11 +6,11 @@
 | 
			
		||||
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_item.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/consumer_base.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_item.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/consumer_base.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
 | 
			
		||||
@@ -28,7 +28,7 @@ void ConsumerBase::Connect(bool controlled_by_app) {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ConsumerBase::FreeBufferLocked(s32 slot_index) {
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "slot_index={}", slot_index);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "slot_index={}", slot_index);
 | 
			
		||||
 | 
			
		||||
    slots[slot_index].graphic_buffer = nullptr;
 | 
			
		||||
    slots[slot_index].fence = Fence::NoFence();
 | 
			
		||||
@@ -36,17 +36,17 @@ void ConsumerBase::FreeBufferLocked(s32 slot_index) {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ConsumerBase::OnFrameAvailable(const BufferItem& item) {
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "called");
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "called");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "called");
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "called");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ConsumerBase::OnBuffersReleased() {
 | 
			
		||||
    std::scoped_lock lock{mutex};
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "called");
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "called");
 | 
			
		||||
 | 
			
		||||
    if (is_abandoned) {
 | 
			
		||||
        // Nothing to do if we're already abandoned.
 | 
			
		||||
@@ -77,7 +77,7 @@ Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseco
 | 
			
		||||
    slots[item->slot].frame_number = item->frame_number;
 | 
			
		||||
    slots[item->slot].fence = item->fence;
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "slot={}", item->slot);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "slot={}", item->slot);
 | 
			
		||||
 | 
			
		||||
    return Status::NoError;
 | 
			
		||||
}
 | 
			
		||||
@@ -85,7 +85,7 @@ Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseco
 | 
			
		||||
Status ConsumerBase::AddReleaseFenceLocked(s32 slot,
 | 
			
		||||
                                           const std::shared_ptr<GraphicBuffer>& graphic_buffer,
 | 
			
		||||
                                           const Fence& fence) {
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "slot={}", slot);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "slot={}", slot);
 | 
			
		||||
 | 
			
		||||
    // If consumer no longer tracks this graphic_buffer, we can safely
 | 
			
		||||
    // drop this fence, as it will never be received by the producer.
 | 
			
		||||
@@ -109,7 +109,7 @@ Status ConsumerBase::ReleaseBufferLocked(s32 slot,
 | 
			
		||||
        return Status::NoError;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "slot={}", slot);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "slot={}", slot);
 | 
			
		||||
    Status err = consumer->ReleaseBuffer(slot, slots[slot].frame_number, slots[slot].fence);
 | 
			
		||||
    if (err == Status::StaleBufferSlot) {
 | 
			
		||||
        FreeBufferLocked(slot);
 | 
			
		||||
@@ -12,9 +12,9 @@
 | 
			
		||||
#include <mutex>
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/consumer_listener.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/status.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_defs.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/consumer_listener.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/status.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
 | 
			
		||||
@@ -4,8 +4,8 @@
 | 
			
		||||
// Parts of this implementation were based on:
 | 
			
		||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp
 | 
			
		||||
 | 
			
		||||
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/parcel.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/graphic_buffer_producer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/parcel.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
 | 
			
		||||
@@ -9,8 +9,8 @@
 | 
			
		||||
#include "common/common_funcs.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/math_util.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/ui/fence.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/window.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/ui/fence.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/window.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
 | 
			
		||||
@@ -4,9 +4,9 @@
 | 
			
		||||
#include <mutex>
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::NVFlinger {
 | 
			
		||||
namespace Service::Nvnflinger {
 | 
			
		||||
 | 
			
		||||
HosBinderDriverServer::HosBinderDriverServer(Core::System& system_)
 | 
			
		||||
    : service_context(system_, "HosBinderDriverServer") {}
 | 
			
		||||
@@ -33,4 +33,4 @@ android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) {
 | 
			
		||||
    return {};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Service::NVFlinger
 | 
			
		||||
} // namespace Service::Nvnflinger
 | 
			
		||||
@@ -9,13 +9,13 @@
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "core/hle/service/kernel_helpers.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/binder.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/binder.h"
 | 
			
		||||
 | 
			
		||||
namespace Core {
 | 
			
		||||
class System;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Service::NVFlinger {
 | 
			
		||||
namespace Service::Nvnflinger {
 | 
			
		||||
 | 
			
		||||
class HosBinderDriverServer final {
 | 
			
		||||
public:
 | 
			
		||||
@@ -34,4 +34,4 @@ private:
 | 
			
		||||
    u64 last_id{};
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Service::NVFlinger
 | 
			
		||||
} // namespace Service::Nvnflinger
 | 
			
		||||
@@ -15,11 +15,11 @@
 | 
			
		||||
#include "core/hle/kernel/k_readable_event.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/nvdrv.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_item_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/nvflinger.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/nvnflinger.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
 | 
			
		||||
#include "core/hle/service/vi/display/vi_display.h"
 | 
			
		||||
#include "core/hle/service/vi/layer/vi_layer.h"
 | 
			
		||||
#include "core/hle/service/vi/vi_results.h"
 | 
			
		||||
@@ -27,11 +27,11 @@
 | 
			
		||||
#include "video_core/host1x/host1x.h"
 | 
			
		||||
#include "video_core/host1x/syncpoint_manager.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::NVFlinger {
 | 
			
		||||
namespace Service::Nvnflinger {
 | 
			
		||||
 | 
			
		||||
constexpr auto frame_ns = std::chrono::nanoseconds{1000000000 / 60};
 | 
			
		||||
 | 
			
		||||
void NVFlinger::SplitVSync(std::stop_token stop_token) {
 | 
			
		||||
void Nvnflinger::SplitVSync(std::stop_token stop_token) {
 | 
			
		||||
    system.RegisterHostThread();
 | 
			
		||||
    std::string name = "VSyncThread";
 | 
			
		||||
    MicroProfileOnThreadCreate(name.c_str());
 | 
			
		||||
@@ -54,8 +54,8 @@ void NVFlinger::SplitVSync(std::stop_token stop_token) {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_)
 | 
			
		||||
    : system(system_), service_context(system_, "nvflinger"),
 | 
			
		||||
Nvnflinger::Nvnflinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_)
 | 
			
		||||
    : system(system_), service_context(system_, "nvnflinger"),
 | 
			
		||||
      hos_binder_driver_server(hos_binder_driver_server_) {
 | 
			
		||||
    displays.emplace_back(0, "Default", hos_binder_driver_server, service_context, system);
 | 
			
		||||
    displays.emplace_back(1, "External", hos_binder_driver_server, service_context, system);
 | 
			
		||||
@@ -92,7 +92,7 @@ NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_dr
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
NVFlinger::~NVFlinger() {
 | 
			
		||||
Nvnflinger::~Nvnflinger() {
 | 
			
		||||
    if (system.IsMulticore()) {
 | 
			
		||||
        system.CoreTiming().UnscheduleEvent(multi_composition_event, {});
 | 
			
		||||
        vsync_thread.request_stop();
 | 
			
		||||
@@ -109,7 +109,7 @@ NVFlinger::~NVFlinger() {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void NVFlinger::ShutdownLayers() {
 | 
			
		||||
void Nvnflinger::ShutdownLayers() {
 | 
			
		||||
    for (auto& display : displays) {
 | 
			
		||||
        for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) {
 | 
			
		||||
            display.GetLayer(layer).Core().NotifyShutdown();
 | 
			
		||||
@@ -117,15 +117,15 @@ void NVFlinger::ShutdownLayers() {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
 | 
			
		||||
void Nvnflinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
 | 
			
		||||
    nvdrv = std::move(instance);
 | 
			
		||||
    disp_fd = nvdrv->Open("/dev/nvdisp_disp0");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
 | 
			
		||||
std::optional<u64> Nvnflinger::OpenDisplay(std::string_view name) {
 | 
			
		||||
    const auto lock_guard = Lock();
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(Service_NVFlinger, "Opening \"{}\" display", name);
 | 
			
		||||
    LOG_DEBUG(Service_Nvnflinger, "Opening \"{}\" display", name);
 | 
			
		||||
 | 
			
		||||
    const auto itr =
 | 
			
		||||
        std::find_if(displays.begin(), displays.end(),
 | 
			
		||||
@@ -138,7 +138,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
 | 
			
		||||
    return itr->GetID();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool NVFlinger::CloseDisplay(u64 display_id) {
 | 
			
		||||
bool Nvnflinger::CloseDisplay(u64 display_id) {
 | 
			
		||||
    const auto lock_guard = Lock();
 | 
			
		||||
    auto* const display = FindDisplay(display_id);
 | 
			
		||||
 | 
			
		||||
@@ -151,7 +151,7 @@ bool NVFlinger::CloseDisplay(u64 display_id) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
 | 
			
		||||
std::optional<u64> Nvnflinger::CreateLayer(u64 display_id) {
 | 
			
		||||
    const auto lock_guard = Lock();
 | 
			
		||||
    auto* const display = FindDisplay(display_id);
 | 
			
		||||
 | 
			
		||||
@@ -164,12 +164,12 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
 | 
			
		||||
    return layer_id;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
 | 
			
		||||
void Nvnflinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
 | 
			
		||||
    const auto buffer_id = next_buffer_queue_id++;
 | 
			
		||||
    display.CreateLayer(layer_id, buffer_id, nvdrv->container);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void NVFlinger::CloseLayer(u64 layer_id) {
 | 
			
		||||
void Nvnflinger::CloseLayer(u64 layer_id) {
 | 
			
		||||
    const auto lock_guard = Lock();
 | 
			
		||||
 | 
			
		||||
    for (auto& display : displays) {
 | 
			
		||||
@@ -177,7 +177,7 @@ void NVFlinger::CloseLayer(u64 layer_id) {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) {
 | 
			
		||||
std::optional<u32> Nvnflinger::FindBufferQueueId(u64 display_id, u64 layer_id) {
 | 
			
		||||
    const auto lock_guard = Lock();
 | 
			
		||||
    const auto* const layer = FindOrCreateLayer(display_id, layer_id);
 | 
			
		||||
 | 
			
		||||
@@ -188,7 +188,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) {
 | 
			
		||||
    return layer->GetBinderId();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ResultVal<Kernel::KReadableEvent*> NVFlinger::FindVsyncEvent(u64 display_id) {
 | 
			
		||||
ResultVal<Kernel::KReadableEvent*> Nvnflinger::FindVsyncEvent(u64 display_id) {
 | 
			
		||||
    const auto lock_guard = Lock();
 | 
			
		||||
    auto* const display = FindDisplay(display_id);
 | 
			
		||||
 | 
			
		||||
@@ -199,7 +199,7 @@ ResultVal<Kernel::KReadableEvent*> NVFlinger::FindVsyncEvent(u64 display_id) {
 | 
			
		||||
    return display->GetVSyncEvent();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
VI::Display* NVFlinger::FindDisplay(u64 display_id) {
 | 
			
		||||
VI::Display* Nvnflinger::FindDisplay(u64 display_id) {
 | 
			
		||||
    const auto itr =
 | 
			
		||||
        std::find_if(displays.begin(), displays.end(),
 | 
			
		||||
                     [&](const VI::Display& display) { return display.GetID() == display_id; });
 | 
			
		||||
@@ -211,7 +211,7 @@ VI::Display* NVFlinger::FindDisplay(u64 display_id) {
 | 
			
		||||
    return &*itr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const VI::Display* NVFlinger::FindDisplay(u64 display_id) const {
 | 
			
		||||
const VI::Display* Nvnflinger::FindDisplay(u64 display_id) const {
 | 
			
		||||
    const auto itr =
 | 
			
		||||
        std::find_if(displays.begin(), displays.end(),
 | 
			
		||||
                     [&](const VI::Display& display) { return display.GetID() == display_id; });
 | 
			
		||||
@@ -223,7 +223,7 @@ const VI::Display* NVFlinger::FindDisplay(u64 display_id) const {
 | 
			
		||||
    return &*itr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
 | 
			
		||||
VI::Layer* Nvnflinger::FindLayer(u64 display_id, u64 layer_id) {
 | 
			
		||||
    auto* const display = FindDisplay(display_id);
 | 
			
		||||
 | 
			
		||||
    if (display == nullptr) {
 | 
			
		||||
@@ -233,7 +233,7 @@ VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
 | 
			
		||||
    return display->FindLayer(layer_id);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
 | 
			
		||||
const VI::Layer* Nvnflinger::FindLayer(u64 display_id, u64 layer_id) const {
 | 
			
		||||
    const auto* const display = FindDisplay(display_id);
 | 
			
		||||
 | 
			
		||||
    if (display == nullptr) {
 | 
			
		||||
@@ -243,7 +243,7 @@ const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
 | 
			
		||||
    return display->FindLayer(layer_id);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
 | 
			
		||||
VI::Layer* Nvnflinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
 | 
			
		||||
    auto* const display = FindDisplay(display_id);
 | 
			
		||||
 | 
			
		||||
    if (display == nullptr) {
 | 
			
		||||
@@ -253,7 +253,7 @@ VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
 | 
			
		||||
    auto* layer = display->FindLayer(layer_id);
 | 
			
		||||
 | 
			
		||||
    if (layer == nullptr) {
 | 
			
		||||
        LOG_DEBUG(Service_NVFlinger, "Layer at id {} not found. Trying to create it.", layer_id);
 | 
			
		||||
        LOG_DEBUG(Service_Nvnflinger, "Layer at id {} not found. Trying to create it.", layer_id);
 | 
			
		||||
        CreateLayerAtId(*display, layer_id);
 | 
			
		||||
        return display->FindLayer(layer_id);
 | 
			
		||||
    }
 | 
			
		||||
@@ -261,7 +261,7 @@ VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
 | 
			
		||||
    return layer;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void NVFlinger::Compose() {
 | 
			
		||||
void Nvnflinger::Compose() {
 | 
			
		||||
    for (auto& display : displays) {
 | 
			
		||||
        // Trigger vsync for this display at the end of drawing
 | 
			
		||||
        SCOPE_EXIT({ display.SignalVSyncEvent(); });
 | 
			
		||||
@@ -311,7 +311,7 @@ void NVFlinger::Compose() {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
s64 NVFlinger::GetNextTicks() const {
 | 
			
		||||
s64 Nvnflinger::GetNextTicks() const {
 | 
			
		||||
    const auto& settings = Settings::values;
 | 
			
		||||
    auto speed_scale = 1.f;
 | 
			
		||||
    if (settings.use_multi_core.GetValue()) {
 | 
			
		||||
@@ -332,4 +332,4 @@ s64 NVFlinger::GetNextTicks() const {
 | 
			
		||||
    return static_cast<s64>(speed_scale * (1000000000.f / effective_fps));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Service::NVFlinger
 | 
			
		||||
} // namespace Service::Nvnflinger
 | 
			
		||||
@@ -42,12 +42,12 @@ class BufferQueueCore;
 | 
			
		||||
class BufferQueueProducer;
 | 
			
		||||
} // namespace Service::android
 | 
			
		||||
 | 
			
		||||
namespace Service::NVFlinger {
 | 
			
		||||
namespace Service::Nvnflinger {
 | 
			
		||||
 | 
			
		||||
class NVFlinger final {
 | 
			
		||||
class Nvnflinger final {
 | 
			
		||||
public:
 | 
			
		||||
    explicit NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_);
 | 
			
		||||
    ~NVFlinger();
 | 
			
		||||
    explicit Nvnflinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_);
 | 
			
		||||
    ~Nvnflinger();
 | 
			
		||||
 | 
			
		||||
    void ShutdownLayers();
 | 
			
		||||
 | 
			
		||||
@@ -152,4 +152,4 @@ private:
 | 
			
		||||
    HosBinderDriverServer& hos_binder_driver_server;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Service::NVFlinger
 | 
			
		||||
} // namespace Service::Nvnflinger
 | 
			
		||||
@@ -8,7 +8,7 @@
 | 
			
		||||
 | 
			
		||||
#include "common/common_funcs.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/pixel_format.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/pixel_format.h"
 | 
			
		||||
 | 
			
		||||
namespace Service::android {
 | 
			
		||||
 | 
			
		||||
@@ -49,8 +49,8 @@
 | 
			
		||||
#include "core/hle/service/npns/npns.h"
 | 
			
		||||
#include "core/hle/service/ns/ns.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/nvdrv.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/nvflinger.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/nvnflinger.h"
 | 
			
		||||
#include "core/hle/service/olsc/olsc.h"
 | 
			
		||||
#include "core/hle/service/pcie/pcie.h"
 | 
			
		||||
#include "core/hle/service/pctl/pctl_module.h"
 | 
			
		||||
@@ -210,12 +210,12 @@ Result ServiceFrameworkBase::HandleSyncRequest(Kernel::KServerSession& session,
 | 
			
		||||
 | 
			
		||||
/// Initialize Services
 | 
			
		||||
Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system)
 | 
			
		||||
    : hos_binder_driver_server{std::make_unique<NVFlinger::HosBinderDriverServer>(system)},
 | 
			
		||||
      nv_flinger{std::make_unique<NVFlinger::NVFlinger>(system, *hos_binder_driver_server)} {
 | 
			
		||||
    : hos_binder_driver_server{std::make_unique<Nvnflinger::HosBinderDriverServer>(system)},
 | 
			
		||||
      nv_flinger{std::make_unique<Nvnflinger::Nvnflinger>(system, *hos_binder_driver_server)} {
 | 
			
		||||
 | 
			
		||||
    auto& kernel = system.Kernel();
 | 
			
		||||
 | 
			
		||||
    // NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
 | 
			
		||||
    // Nvnflinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
 | 
			
		||||
    // here and pass it into the respective InstallInterfaces functions.
 | 
			
		||||
    system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -28,10 +28,10 @@ namespace FileSystem {
 | 
			
		||||
class FileSystemController;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace NVFlinger {
 | 
			
		||||
namespace Nvnflinger {
 | 
			
		||||
class HosBinderDriverServer;
 | 
			
		||||
class NVFlinger;
 | 
			
		||||
} // namespace NVFlinger
 | 
			
		||||
class Nvnflinger;
 | 
			
		||||
} // namespace Nvnflinger
 | 
			
		||||
 | 
			
		||||
namespace SM {
 | 
			
		||||
class ServiceManager;
 | 
			
		||||
@@ -228,8 +228,8 @@ public:
 | 
			
		||||
    void KillNVNFlinger();
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    std::unique_ptr<NVFlinger::HosBinderDriverServer> hos_binder_driver_server;
 | 
			
		||||
    std::unique_ptr<NVFlinger::NVFlinger> nv_flinger;
 | 
			
		||||
    std::unique_ptr<Nvnflinger::HosBinderDriverServer> hos_binder_driver_server;
 | 
			
		||||
    std::unique_ptr<Nvnflinger::Nvnflinger> nv_flinger;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Service
 | 
			
		||||
 
 | 
			
		||||
@@ -12,11 +12,11 @@
 | 
			
		||||
#include "core/hle/kernel/k_readable_event.h"
 | 
			
		||||
#include "core/hle/service/kernel_helpers.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/core/container.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_item_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_core.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_producer.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_consumer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_producer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
 | 
			
		||||
#include "core/hle/service/vi/display/vi_display.h"
 | 
			
		||||
#include "core/hle/service/vi/layer/vi_layer.h"
 | 
			
		||||
#include "core/hle/service/vi/vi_results.h"
 | 
			
		||||
@@ -39,7 +39,7 @@ static BufferQueue CreateBufferQueue(KernelHelpers::ServiceContext& service_cont
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Display::Display(u64 id, std::string name_,
 | 
			
		||||
                 NVFlinger::HosBinderDriverServer& hos_binder_driver_server_,
 | 
			
		||||
                 Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_,
 | 
			
		||||
                 KernelHelpers::ServiceContext& service_context_, Core::System& system_)
 | 
			
		||||
    : display_id{id}, name{std::move(name_)}, hos_binder_driver_server{hos_binder_driver_server_},
 | 
			
		||||
      service_context{service_context_} {
 | 
			
		||||
 
 | 
			
		||||
@@ -23,7 +23,7 @@ namespace Service::KernelHelpers {
 | 
			
		||||
class ServiceContext;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Service::NVFlinger {
 | 
			
		||||
namespace Service::Nvnflinger {
 | 
			
		||||
class HosBinderDriverServer;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -45,12 +45,12 @@ public:
 | 
			
		||||
    /// Constructs a display with a given unique ID and name.
 | 
			
		||||
    ///
 | 
			
		||||
    /// @param id The unique ID for this display.
 | 
			
		||||
    /// @param hos_binder_driver_server_ NVFlinger HOSBinderDriver server instance.
 | 
			
		||||
    /// @param hos_binder_driver_server_ Nvnflinger HOSBinderDriver server instance.
 | 
			
		||||
    /// @param service_context_ The ServiceContext for the owning service.
 | 
			
		||||
    /// @param name_ The name for this display.
 | 
			
		||||
    /// @param system_ The global system instance.
 | 
			
		||||
    ///
 | 
			
		||||
    Display(u64 id, std::string name_, NVFlinger::HosBinderDriverServer& hos_binder_driver_server_,
 | 
			
		||||
    Display(u64 id, std::string name_, Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_,
 | 
			
		||||
            KernelHelpers::ServiceContext& service_context_, Core::System& system_);
 | 
			
		||||
    ~Display();
 | 
			
		||||
 | 
			
		||||
@@ -133,7 +133,7 @@ public:
 | 
			
		||||
private:
 | 
			
		||||
    u64 display_id;
 | 
			
		||||
    std::string name;
 | 
			
		||||
    NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
 | 
			
		||||
    Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
 | 
			
		||||
    KernelHelpers::ServiceContext& service_context;
 | 
			
		||||
 | 
			
		||||
    std::vector<std::unique_ptr<Layer>> layers;
 | 
			
		||||
 
 | 
			
		||||
@@ -21,11 +21,11 @@
 | 
			
		||||
#include "core/hle/kernel/k_thread.h"
 | 
			
		||||
#include "core/hle/service/ipc_helpers.h"
 | 
			
		||||
#include "core/hle/service/nvdrv/nvdata.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/binder.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_queue_producer.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/nvflinger.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/parcel.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/binder.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_queue_producer.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/nvnflinger.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/parcel.h"
 | 
			
		||||
#include "core/hle/service/server_manager.h"
 | 
			
		||||
#include "core/hle/service/service.h"
 | 
			
		||||
#include "core/hle/service/vi/vi.h"
 | 
			
		||||
@@ -73,7 +73,7 @@ static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size");
 | 
			
		||||
 | 
			
		||||
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit IHOSBinderDriver(Core::System& system_, NVFlinger::HosBinderDriverServer& server_)
 | 
			
		||||
    explicit IHOSBinderDriver(Core::System& system_, Nvnflinger::HosBinderDriverServer& server_)
 | 
			
		||||
        : ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) {
 | 
			
		||||
        static const FunctionInfo functions[] = {
 | 
			
		||||
            {0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
 | 
			
		||||
@@ -126,7 +126,7 @@ private:
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    NVFlinger::HosBinderDriverServer& server;
 | 
			
		||||
    Nvnflinger::HosBinderDriverServer& server;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
 | 
			
		||||
@@ -232,7 +232,7 @@ private:
 | 
			
		||||
 | 
			
		||||
class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit IManagerDisplayService(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_)
 | 
			
		||||
    explicit IManagerDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_)
 | 
			
		||||
        : ServiceFramework{system_, "IManagerDisplayService"}, nv_flinger{nv_flinger_} {
 | 
			
		||||
        // clang-format off
 | 
			
		||||
        static const FunctionInfo functions[] = {
 | 
			
		||||
@@ -383,13 +383,13 @@ private:
 | 
			
		||||
        rb.Push(ResultSuccess);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    NVFlinger::NVFlinger& nv_flinger;
 | 
			
		||||
    Nvnflinger::Nvnflinger& nv_flinger;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
 | 
			
		||||
public:
 | 
			
		||||
    IApplicationDisplayService(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
 | 
			
		||||
                               NVFlinger::HosBinderDriverServer& hos_binder_driver_server_)
 | 
			
		||||
    IApplicationDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
 | 
			
		||||
                               Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_)
 | 
			
		||||
        : ServiceFramework{system_, "IApplicationDisplayService"}, nv_flinger{nv_flinger_},
 | 
			
		||||
          hos_binder_driver_server{hos_binder_driver_server_} {
 | 
			
		||||
 | 
			
		||||
@@ -774,8 +774,8 @@ private:
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    NVFlinger::NVFlinger& nv_flinger;
 | 
			
		||||
    NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
 | 
			
		||||
    Nvnflinger::Nvnflinger& nv_flinger;
 | 
			
		||||
    Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static bool IsValidServiceAccess(Permission permission, Policy policy) {
 | 
			
		||||
@@ -791,8 +791,8 @@ static bool IsValidServiceAccess(Permission permission, Policy policy) {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void detail::GetDisplayServiceImpl(HLERequestContext& ctx, Core::System& system,
 | 
			
		||||
                                   NVFlinger::NVFlinger& nv_flinger,
 | 
			
		||||
                                   NVFlinger::HosBinderDriverServer& hos_binder_driver_server,
 | 
			
		||||
                                   Nvnflinger::Nvnflinger& nv_flinger,
 | 
			
		||||
                                   Nvnflinger::HosBinderDriverServer& hos_binder_driver_server,
 | 
			
		||||
                                   Permission permission) {
 | 
			
		||||
    IPC::RequestParser rp{ctx};
 | 
			
		||||
    const auto policy = rp.PopEnum<Policy>();
 | 
			
		||||
@@ -809,8 +809,8 @@ void detail::GetDisplayServiceImpl(HLERequestContext& ctx, Core::System& system,
 | 
			
		||||
    rb.PushIpcInterface<IApplicationDisplayService>(system, nv_flinger, hos_binder_driver_server);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void LoopProcess(Core::System& system, NVFlinger::NVFlinger& nv_flinger,
 | 
			
		||||
                 NVFlinger::HosBinderDriverServer& hos_binder_driver_server) {
 | 
			
		||||
void LoopProcess(Core::System& system, Nvnflinger::Nvnflinger& nv_flinger,
 | 
			
		||||
                 Nvnflinger::HosBinderDriverServer& hos_binder_driver_server) {
 | 
			
		||||
    auto server_manager = std::make_unique<ServerManager>(system);
 | 
			
		||||
 | 
			
		||||
    server_manager->RegisterNamedService(
 | 
			
		||||
 
 | 
			
		||||
@@ -13,10 +13,10 @@ namespace Service {
 | 
			
		||||
class HLERequestContext;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Service::NVFlinger {
 | 
			
		||||
namespace Service::Nvnflinger {
 | 
			
		||||
class HosBinderDriverServer;
 | 
			
		||||
class NVFlinger;
 | 
			
		||||
} // namespace Service::NVFlinger
 | 
			
		||||
class Nvnflinger;
 | 
			
		||||
} // namespace Service::Nvnflinger
 | 
			
		||||
 | 
			
		||||
namespace Service::VI {
 | 
			
		||||
 | 
			
		||||
@@ -43,12 +43,12 @@ enum class Policy {
 | 
			
		||||
 | 
			
		||||
namespace detail {
 | 
			
		||||
void GetDisplayServiceImpl(HLERequestContext& ctx, Core::System& system,
 | 
			
		||||
                           NVFlinger::NVFlinger& nv_flinger,
 | 
			
		||||
                           NVFlinger::HosBinderDriverServer& hos_binder_driver_server,
 | 
			
		||||
                           Nvnflinger::Nvnflinger& nv_flinger,
 | 
			
		||||
                           Nvnflinger::HosBinderDriverServer& hos_binder_driver_server,
 | 
			
		||||
                           Permission permission);
 | 
			
		||||
} // namespace detail
 | 
			
		||||
 | 
			
		||||
void LoopProcess(Core::System& system, NVFlinger::NVFlinger& nv_flinger,
 | 
			
		||||
                 NVFlinger::HosBinderDriverServer& hos_binder_driver_server);
 | 
			
		||||
void LoopProcess(Core::System& system, Nvnflinger::Nvnflinger& nv_flinger,
 | 
			
		||||
                 Nvnflinger::HosBinderDriverServer& hos_binder_driver_server);
 | 
			
		||||
 | 
			
		||||
} // namespace Service::VI
 | 
			
		||||
 
 | 
			
		||||
@@ -7,8 +7,8 @@
 | 
			
		||||
 | 
			
		||||
namespace Service::VI {
 | 
			
		||||
 | 
			
		||||
VI_M::VI_M(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
 | 
			
		||||
           NVFlinger::HosBinderDriverServer& hos_binder_driver_server_)
 | 
			
		||||
VI_M::VI_M(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
 | 
			
		||||
           Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_)
 | 
			
		||||
    : ServiceFramework{system_, "vi:m"}, nv_flinger{nv_flinger_}, hos_binder_driver_server{
 | 
			
		||||
                                                                      hos_binder_driver_server_} {
 | 
			
		||||
    static const FunctionInfo functions[] = {
 | 
			
		||||
 
 | 
			
		||||
@@ -9,24 +9,24 @@ namespace Core {
 | 
			
		||||
class System;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Service::NVFlinger {
 | 
			
		||||
namespace Service::Nvnflinger {
 | 
			
		||||
class HosBinderDriverServer;
 | 
			
		||||
class NVFlinger;
 | 
			
		||||
} // namespace Service::NVFlinger
 | 
			
		||||
class Nvnflinger;
 | 
			
		||||
} // namespace Service::Nvnflinger
 | 
			
		||||
 | 
			
		||||
namespace Service::VI {
 | 
			
		||||
 | 
			
		||||
class VI_M final : public ServiceFramework<VI_M> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit VI_M(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
 | 
			
		||||
                  NVFlinger::HosBinderDriverServer& hos_binder_driver_server_);
 | 
			
		||||
    explicit VI_M(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
 | 
			
		||||
                  Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_);
 | 
			
		||||
    ~VI_M() override;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    void GetDisplayService(HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    NVFlinger::NVFlinger& nv_flinger;
 | 
			
		||||
    NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
 | 
			
		||||
    Nvnflinger::Nvnflinger& nv_flinger;
 | 
			
		||||
    Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Service::VI
 | 
			
		||||
 
 | 
			
		||||
@@ -7,8 +7,8 @@
 | 
			
		||||
 | 
			
		||||
namespace Service::VI {
 | 
			
		||||
 | 
			
		||||
VI_S::VI_S(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
 | 
			
		||||
           NVFlinger::HosBinderDriverServer& hos_binder_driver_server_)
 | 
			
		||||
VI_S::VI_S(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
 | 
			
		||||
           Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_)
 | 
			
		||||
    : ServiceFramework{system_, "vi:s"}, nv_flinger{nv_flinger_}, hos_binder_driver_server{
 | 
			
		||||
                                                                      hos_binder_driver_server_} {
 | 
			
		||||
    static const FunctionInfo functions[] = {
 | 
			
		||||
 
 | 
			
		||||
@@ -9,24 +9,24 @@ namespace Core {
 | 
			
		||||
class System;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Service::NVFlinger {
 | 
			
		||||
namespace Service::Nvnflinger {
 | 
			
		||||
class HosBinderDriverServer;
 | 
			
		||||
class NVFlinger;
 | 
			
		||||
} // namespace Service::NVFlinger
 | 
			
		||||
class Nvnflinger;
 | 
			
		||||
} // namespace Service::Nvnflinger
 | 
			
		||||
 | 
			
		||||
namespace Service::VI {
 | 
			
		||||
 | 
			
		||||
class VI_S final : public ServiceFramework<VI_S> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit VI_S(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
 | 
			
		||||
                  NVFlinger::HosBinderDriverServer& hos_binder_driver_server_);
 | 
			
		||||
    explicit VI_S(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
 | 
			
		||||
                  Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_);
 | 
			
		||||
    ~VI_S() override;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    void GetDisplayService(HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    NVFlinger::NVFlinger& nv_flinger;
 | 
			
		||||
    NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
 | 
			
		||||
    Nvnflinger::Nvnflinger& nv_flinger;
 | 
			
		||||
    Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Service::VI
 | 
			
		||||
 
 | 
			
		||||
@@ -7,8 +7,8 @@
 | 
			
		||||
 | 
			
		||||
namespace Service::VI {
 | 
			
		||||
 | 
			
		||||
VI_U::VI_U(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
 | 
			
		||||
           NVFlinger::HosBinderDriverServer& hos_binder_driver_server_)
 | 
			
		||||
VI_U::VI_U(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
 | 
			
		||||
           Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_)
 | 
			
		||||
    : ServiceFramework{system_, "vi:u"}, nv_flinger{nv_flinger_}, hos_binder_driver_server{
 | 
			
		||||
                                                                      hos_binder_driver_server_} {
 | 
			
		||||
    static const FunctionInfo functions[] = {
 | 
			
		||||
 
 | 
			
		||||
@@ -9,24 +9,24 @@ namespace Core {
 | 
			
		||||
class System;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Service::NVFlinger {
 | 
			
		||||
namespace Service::Nvnflinger {
 | 
			
		||||
class HosBinderDriverServer;
 | 
			
		||||
class NVFlinger;
 | 
			
		||||
} // namespace Service::NVFlinger
 | 
			
		||||
class Nvnflinger;
 | 
			
		||||
} // namespace Service::Nvnflinger
 | 
			
		||||
 | 
			
		||||
namespace Service::VI {
 | 
			
		||||
 | 
			
		||||
class VI_U final : public ServiceFramework<VI_U> {
 | 
			
		||||
public:
 | 
			
		||||
    explicit VI_U(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
 | 
			
		||||
                  NVFlinger::HosBinderDriverServer& hos_binder_driver_server_);
 | 
			
		||||
    explicit VI_U(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
 | 
			
		||||
                  Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_);
 | 
			
		||||
    ~VI_U() override;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    void GetDisplayService(HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    NVFlinger::NVFlinger& nv_flinger;
 | 
			
		||||
    NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
 | 
			
		||||
    Nvnflinger::Nvnflinger& nv_flinger;
 | 
			
		||||
    Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Service::VI
 | 
			
		||||
 
 | 
			
		||||
@@ -5,8 +5,8 @@
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/math_util.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/buffer_transform_flags.h"
 | 
			
		||||
#include "core/hle/service/nvflinger/pixel_format.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/buffer_transform_flags.h"
 | 
			
		||||
#include "core/hle/service/nvnflinger/pixel_format.h"
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user