Merge pull request #10060 from german77/no_dead

core: hid: Remove deadzone of virtual controller
This commit is contained in:
bunnei 2023-04-21 23:13:21 -07:00 committed by GitHub
commit 74d203fbe3
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 4 additions and 0 deletions

View File

@ -280,6 +280,10 @@ void EmulatedController::LoadVirtualGamepadParams() {
virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);
virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2);
virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3);
virtual_stick_params[Settings::NativeAnalog::LStick].Set("deadzone", 0.0f);
virtual_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f);
virtual_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f);
virtual_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f);
}
void EmulatedController::ReloadInput() {