Add colorfront and txtcoord support
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5f19b66189
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73b11f390e
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@ -1201,6 +1201,12 @@ void EmitContext::DefineInputs(const IR::Program& program) {
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}
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}
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}
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if (loads.AllComponents(IR::Attribute::ColorFrontDiffuseR)) {
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input_front_color = DefineInput(*this, F32[4], true);
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}
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if (loads.AllComponents(IR::Attribute::FixedFncTexture0S)) {
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input_txt_coord = DefineInput(*this, F32[4], true);
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}
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if (loads[IR::Attribute::InstanceId]) {
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if (profile.support_vertex_instance_id) {
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instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId);
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@ -1282,6 +1288,9 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
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if (info.stores.AnyComponent(IR::Attribute::PositionX) || stage == Stage::VertexB) {
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output_position = DefineOutput(*this, F32[4], invocations, spv::BuiltIn::Position);
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}
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if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR) || stage == Stage::VertexB) {
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output_front_color = DefineOutput(*this, F32[4], invocations);
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}
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if (info.stores[IR::Attribute::PointSize] || runtime_info.fixed_state_point_size) {
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if (stage == Stage::Fragment) {
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throw NotImplementedException("Storing PointSize in fragment stage");
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@ -1313,6 +1322,11 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
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viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
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spv::BuiltIn::ViewportMaskNV);
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}
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if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S)) {
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output_txt_coord = DefineOutput(*this, F32[4], invocations);
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}
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for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
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if (info.stores.Generic(index)) {
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DefineGenericOutput(*this, index, invocations);
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@ -268,10 +268,14 @@ public:
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Id write_global_func_u32x4{};
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Id input_position{};
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Id input_front_color{};
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Id input_txt_coord{};
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std::array<Id, 32> input_generics{};
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Id output_point_size{};
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Id output_position{};
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Id output_front_color{};
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Id output_txt_coord;
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std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
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Id output_tess_level_outer{};
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@ -74,6 +74,12 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
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return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
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}
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}
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if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) {
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const u32 index{IR::TxtCoordAttributeIndex(attr)};
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const u32 element{IR::TxtCoordAttributeElement(attr)};
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const Id element_id{ctx.Const(element)};
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return OutputAccessChain(ctx, ctx.output_f32, ctx.output_txt_coord, element_id);
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}
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switch (attr) {
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case IR::Attribute::PointSize:
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return ctx.output_point_size;
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@ -85,6 +91,14 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
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const Id element_id{ctx.Const(element)};
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return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id);
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}
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case IR::Attribute::ColorFrontDiffuseR:
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case IR::Attribute::ColorFrontDiffuseG:
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case IR::Attribute::ColorFrontDiffuseB:
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case IR::Attribute::ColorFrontDiffuseA: {
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const u32 element{static_cast<u32>(attr) % 4};
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const Id element_id{ctx.Const(element)};
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return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id);
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}
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case IR::Attribute::ClipDistance0:
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case IR::Attribute::ClipDistance1:
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case IR::Attribute::ClipDistance2:
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@ -307,6 +321,11 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
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const Id value{ctx.OpLoad(type->id, pointer)};
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return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
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}
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if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) {
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const u32 index{IR::TxtCoordAttributeIndex(attr)};
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return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_txt_coord,
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ctx.Const(element)));
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}
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switch (attr) {
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case IR::Attribute::PrimitiveId:
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return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id));
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@ -316,6 +335,13 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
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case IR::Attribute::PositionW:
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return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
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ctx.Const(element)));
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case IR::Attribute::ColorFrontDiffuseR:
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case IR::Attribute::ColorFrontDiffuseG:
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case IR::Attribute::ColorFrontDiffuseB:
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case IR::Attribute::ColorFrontDiffuseA: {
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return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color,
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ctx.Const(element)));
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}
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case IR::Attribute::InstanceId:
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if (ctx.profile.support_vertex_instance_id) {
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return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id));
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@ -9,6 +9,14 @@
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namespace Shader::IR {
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u32 TxtCoordAttributeIndex(Attribute attribute) {
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return (static_cast<u32>(attribute) - static_cast<u32>(Attribute::FixedFncTexture0S)) / 4u;
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}
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u32 TxtCoordAttributeElement(Attribute attribute) {
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return static_cast<u32>(attribute) % 4;
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}
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bool IsGeneric(Attribute attribute) noexcept {
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return attribute >= Attribute::Generic0X && attribute <= Attribute::Generic31X;
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}
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@ -222,8 +222,13 @@ enum class Attribute : u64 {
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FrontFace = 255,
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};
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constexpr size_t NUM_TXT_COORD = 10;
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constexpr size_t NUM_GENERICS = 32;
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[[nodiscard]] u32 TxtCoordAttributeIndex(Attribute attribute);
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[[nodiscard]] u32 TxtCoordAttributeElement(Attribute attribute);
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[[nodiscard]] bool IsGeneric(Attribute attribute) noexcept;
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[[nodiscard]] u32 GenericAttributeIndex(Attribute attribute);
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