Remove tabs in all files except in skyeye imports and in generated GL code

This commit is contained in:
Emmanuel Gil Peyrot 2014-11-19 09:02:05 +00:00
parent f5d38649c7
commit 739bb58c3a
14 changed files with 168 additions and 168 deletions

View File

@ -16,8 +16,8 @@ public:
/// Swap buffers to display the next frame
void SwapBuffers() override;
/// Polls window events
void PollEvents() override;
/// Polls window events
void PollEvents() override;
/// Makes the graphics context current for the caller thread
void MakeCurrent() override;

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@ -274,5 +274,5 @@ void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height)
}
void GRenderWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
setMinimumSize(minimal_size.first, minimal_size.second);
setMinimumSize(minimal_size.first, minimal_size.second);
}

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@ -48,7 +48,7 @@ void GKeyConfigButton::OnActivePortChanged(const common::Config::ControllerPort&
else if (config.keys.key_code[id] == Qt::Key_Control) text = tr("Control");
else if (config.keys.key_code[id] == Qt::Key_Alt) text = tr("Alt");
else if (config.keys.key_code[id] == Qt::Key_Meta) text = tr("Meta");
setText(text);
setText(text);
}
void GKeyConfigButton::OnClicked()
@ -118,4 +118,4 @@ GButtonConfigGroup::GButtonConfigGroup(const QString& name, common::Config::Cont
setLayout(layout);
}
*/
*/

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@ -46,18 +46,18 @@ void RegistersWidget::OnCPUStepped()
CSPR->setText(1, QString("0x%1").arg(app_core->GetCPSR(), 8, 16, QLatin1Char('0')));
CSPR->child(0)->setText(1, QString("b%1").arg(app_core->GetCPSR() & 0x1F, 5, 2, QLatin1Char('0'))); // M - Mode
CSPR->child(1)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 5) & 0x1)); // T - State
CSPR->child(2)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 6) & 0x1)); // F - FIQ disable
CSPR->child(3)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 7) & 0x1)); // I - IRQ disable
CSPR->child(4)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 8) & 0x1)); // A - Imprecise abort
CSPR->child(5)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 9) & 0x1)); // E - Data endianess
CSPR->child(6)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 10) & 0x3F)); // IT - If-Then state (DNM)
CSPR->child(7)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 16) & 0xF)); // GE - Greater-than-or-Equal
CSPR->child(8)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 20) & 0xF)); // DNM - Do not modify
CSPR->child(9)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 24) & 0x1)); // J - Java state
CSPR->child(10)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 27) & 0x1)); // Q - Sticky overflow
CSPR->child(11)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 28) & 0x1)); // V - Overflow
CSPR->child(12)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 29) & 0x1)); // C - Carry/Borrow/Extend
CSPR->child(13)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 30) & 0x1)); // Z - Zero
CSPR->child(14)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 31) & 0x1)); // N - Negative/Less than
CSPR->child(1)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 5) & 0x1)); // T - State
CSPR->child(2)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 6) & 0x1)); // F - FIQ disable
CSPR->child(3)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 7) & 0x1)); // I - IRQ disable
CSPR->child(4)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 8) & 0x1)); // A - Imprecise abort
CSPR->child(5)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 9) & 0x1)); // E - Data endianess
CSPR->child(6)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 10) & 0x3F)); // IT - If-Then state (DNM)
CSPR->child(7)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 16) & 0xF)); // GE - Greater-than-or-Equal
CSPR->child(8)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 20) & 0xF)); // DNM - Do not modify
CSPR->child(9)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 24) & 0x1)); // J - Java state
CSPR->child(10)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 27) & 0x1)); // Q - Sticky overflow
CSPR->child(11)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 28) & 0x1)); // V - Overflow
CSPR->child(12)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 29) & 0x1)); // C - Carry/Borrow/Extend
CSPR->child(13)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 30) & 0x1)); // Z - Zero
CSPR->child(14)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 31) & 0x1)); // N - Negative/Less than
}

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@ -16,10 +16,10 @@ public slots:
void OnCPUStepped();
private:
Ui::ARMRegisters cpu_regs_ui;
Ui::ARMRegisters cpu_regs_ui;
QTreeWidget* tree;
QTreeWidget* tree;
QTreeWidgetItem* registers;
QTreeWidgetItem* CSPR;
QTreeWidgetItem* registers;
QTreeWidgetItem* CSPR;
};

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@ -45,8 +45,8 @@ typedef double f64; ///< 64-bit floating point
/// Union for fast 16-bit type casting
union t16 {
u8 _u8[2]; ///< 8-bit unsigned char(s)
u16 _u16; ///< 16-bit unsigned shorts(s)
u8 _u8[2]; ///< 8-bit unsigned char(s)
u16 _u16; ///< 16-bit unsigned shorts(s)
};
/// Union for fast 32-bit type casting

View File

@ -16,33 +16,33 @@
// User directory indices for GetUserPath
enum {
D_USER_IDX,
D_ROOT_IDX,
D_CONFIG_IDX,
D_GAMECONFIG_IDX,
D_MAPS_IDX,
D_CACHE_IDX,
D_SHADERCACHE_IDX,
D_SHADERS_IDX,
D_STATESAVES_IDX,
D_SCREENSHOTS_IDX,
D_SDMC_IDX,
D_HIRESTEXTURES_IDX,
D_DUMP_IDX,
D_DUMPFRAMES_IDX,
D_DUMPAUDIO_IDX,
D_DUMPTEXTURES_IDX,
D_DUMPDSP_IDX,
D_LOGS_IDX,
D_SYSCONF_IDX,
F_EMUCONFIG_IDX,
F_DEBUGGERCONFIG_IDX,
F_LOGGERCONFIG_IDX,
F_MAINLOG_IDX,
F_RAMDUMP_IDX,
F_ARAMDUMP_IDX,
F_SYSCONF_IDX,
NUM_PATH_INDICES
D_USER_IDX,
D_ROOT_IDX,
D_CONFIG_IDX,
D_GAMECONFIG_IDX,
D_MAPS_IDX,
D_CACHE_IDX,
D_SHADERCACHE_IDX,
D_SHADERS_IDX,
D_STATESAVES_IDX,
D_SCREENSHOTS_IDX,
D_SDMC_IDX,
D_HIRESTEXTURES_IDX,
D_DUMP_IDX,
D_DUMPFRAMES_IDX,
D_DUMPAUDIO_IDX,
D_DUMPTEXTURES_IDX,
D_DUMPDSP_IDX,
D_LOGS_IDX,
D_SYSCONF_IDX,
F_EMUCONFIG_IDX,
F_DEBUGGERCONFIG_IDX,
F_LOGGERCONFIG_IDX,
F_MAINLOG_IDX,
F_RAMDUMP_IDX,
F_ARAMDUMP_IDX,
F_SYSCONF_IDX,
NUM_PATH_INDICES
};
namespace FileUtil
@ -51,11 +51,11 @@ namespace FileUtil
// FileSystem tree node/
struct FSTEntry
{
bool isDirectory;
u64 size; // file length or number of entries from children
std::string physicalName; // name on disk
std::string virtualName; // name in FST names table
std::vector<FSTEntry> children;
bool isDirectory;
u64 size; // file length or number of entries from children
std::string physicalName; // name on disk
std::string virtualName; // name in FST names table
std::vector<FSTEntry> children;
};
// Returns true if file filename exists
@ -148,86 +148,86 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
class IOFile : public NonCopyable
{
public:
IOFile();
IOFile(std::FILE* file);
IOFile(const std::string& filename, const char openmode[]);
IOFile();
IOFile(std::FILE* file);
IOFile(const std::string& filename, const char openmode[]);
~IOFile();
~IOFile();
IOFile(IOFile&& other);
IOFile& operator=(IOFile&& other);
IOFile(IOFile&& other);
IOFile& operator=(IOFile&& other);
void Swap(IOFile& other);
void Swap(IOFile& other);
bool Open(const std::string& filename, const char openmode[]);
bool Close();
bool Open(const std::string& filename, const char openmode[]);
bool Close();
template <typename T>
size_t ReadArray(T* data, size_t length)
{
if (!IsOpen()) {
m_good = false;
return -1;
}
template <typename T>
size_t ReadArray(T* data, size_t length)
{
if (!IsOpen()) {
m_good = false;
return -1;
}
size_t items_read = std::fread(data, sizeof(T), length, m_file);
if (items_read != length)
m_good = false;
size_t items_read = std::fread(data, sizeof(T), length, m_file);
if (items_read != length)
m_good = false;
return items_read;
}
return items_read;
}
template <typename T>
size_t WriteArray(const T* data, size_t length)
{
if (!IsOpen()) {
m_good = false;
return -1;
}
template <typename T>
size_t WriteArray(const T* data, size_t length)
{
if (!IsOpen()) {
m_good = false;
return -1;
}
size_t items_written = std::fwrite(data, sizeof(T), length, m_file);
if (items_written != length)
m_good = false;
size_t items_written = std::fwrite(data, sizeof(T), length, m_file);
if (items_written != length)
m_good = false;
return items_written;
}
return items_written;
}
size_t ReadBytes(void* data, size_t length)
{
return ReadArray(reinterpret_cast<char*>(data), length);
}
size_t ReadBytes(void* data, size_t length)
{
return ReadArray(reinterpret_cast<char*>(data), length);
}
size_t WriteBytes(const void* data, size_t length)
{
return WriteArray(reinterpret_cast<const char*>(data), length);
}
size_t WriteBytes(const void* data, size_t length)
{
return WriteArray(reinterpret_cast<const char*>(data), length);
}
bool IsOpen() { return NULL != m_file; }
bool IsOpen() { return NULL != m_file; }
// m_good is set to false when a read, write or other function fails
bool IsGood() { return m_good; }
operator void*() { return m_good ? m_file : NULL; }
// m_good is set to false when a read, write or other function fails
bool IsGood() { return m_good; }
operator void*() { return m_good ? m_file : NULL; }
std::FILE* ReleaseHandle();
std::FILE* ReleaseHandle();
std::FILE* GetHandle() { return m_file; }
std::FILE* GetHandle() { return m_file; }
void SetHandle(std::FILE* file);
void SetHandle(std::FILE* file);
bool Seek(s64 off, int origin);
u64 Tell();
u64 GetSize();
bool Resize(u64 size);
bool Flush();
bool Seek(s64 off, int origin);
u64 Tell();
u64 GetSize();
bool Resize(u64 size);
bool Flush();
// clear error state
void Clear() { m_good = true; std::clearerr(m_file); }
// clear error state
void Clear() { m_good = true; std::clearerr(m_file); }
std::FILE* m_file;
bool m_good;
std::FILE* m_file;
bool m_good;
private:
IOFile(IOFile&);
IOFile& operator=(IOFile& other);
IOFile(IOFile&);
IOFile& operator=(IOFile& other);
};
} // namespace
@ -237,8 +237,8 @@ template <typename T>
void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode)
{
#ifdef _WIN32
fstream.open(Common::UTF8ToTStr(filename).c_str(), openmode);
fstream.open(Common::UTF8ToTStr(filename).c_str(), openmode);
#else
fstream.open(filename.c_str(), openmode);
fstream.open(filename.c_str(), openmode);
#endif
}

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@ -38,7 +38,7 @@ void* globalbase = NULL;
// Hopefully this ABI will never change...
#define ASHMEM_DEVICE "/dev/ashmem"
#define ASHMEM_DEVICE "/dev/ashmem"
/*
* ashmem_create_region - creates a new ashmem region and returns the file
@ -273,10 +273,10 @@ u8* MemArena::Find4GBBase()
// yeah, this could also be done in like two bitwise ops...
#define SKIP(a_flags, b_flags)
// if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY))
// continue;
// if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM))
// continue;
//if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY))
// continue;
//if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM))
// continue;
static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) {
// OK, we know where to find free space. Now grab it!

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@ -41,7 +41,7 @@ struct BaseEvent
s64 time;
u64 userdata;
int type;
// Event *next;
// Event *next;
};
typedef LinkedListItem<BaseEvent> Event;
@ -469,8 +469,8 @@ void ProcessFifoWaitEvents()
{
if (first->time <= globalTimer)
{
// LOG(TIMER, "[Scheduler] %s (%lld, %lld) ",
// first->name ? first->name : "?", (u64)globalTimer, (u64)first->time);
//LOG(TIMER, "[Scheduler] %s (%lld, %lld) ",
// first->name ? first->name : "?", (u64)globalTimer, (u64)first->time);
Event* evt = first;
first = first->next;
event_types[evt->type].callback(evt->userdata, (int)(globalTimer - evt->time));
@ -516,23 +516,23 @@ void Advance()
//currentMIPS->downcount = slicelength;
//if (Common::AtomicLoadAcquire(hasTsEvents))
// MoveEvents();
// MoveEvents();
//ProcessFifoWaitEvents();
//if (!first)
//{
// // WARN_LOG(TIMER, "WARNING - no events in queue. Setting currentMIPS->downcount to 10000");
// currentMIPS->downcount += 10000;
// // WARN_LOG(TIMER, "WARNING - no events in queue. Setting currentMIPS->downcount to 10000");
// currentMIPS->downcount += 10000;
//}
//else
//{
// slicelength = (int)(first->time - globalTimer);
// if (slicelength > MAX_SLICE_LENGTH)
// slicelength = MAX_SLICE_LENGTH;
// currentMIPS->downcount = slicelength;
// slicelength = (int)(first->time - globalTimer);
// if (slicelength > MAX_SLICE_LENGTH)
// slicelength = MAX_SLICE_LENGTH;
// currentMIPS->downcount = slicelength;
//}
//if (advanceCallback)
// advanceCallback(cyclesExecuted);
// advanceCallback(cyclesExecuted);
}
void LogPendingEvents()
@ -550,20 +550,20 @@ void Idle(int maxIdle)
ERROR_LOG(TIME, "Unimplemented function!");
//int cyclesDown = currentMIPS->downcount;
//if (maxIdle != 0 && cyclesDown > maxIdle)
// cyclesDown = maxIdle;
// cyclesDown = maxIdle;
//if (first && cyclesDown > 0)
//{
// int cyclesExecuted = slicelength - currentMIPS->downcount;
// int cyclesNextEvent = (int) (first->time - globalTimer);
// int cyclesExecuted = slicelength - currentMIPS->downcount;
// int cyclesNextEvent = (int) (first->time - globalTimer);
// if (cyclesNextEvent < cyclesExecuted + cyclesDown)
// {
// cyclesDown = cyclesNextEvent - cyclesExecuted;
// // Now, now... no time machines, please.
// if (cyclesDown < 0)
// cyclesDown = 0;
// }
// if (cyclesNextEvent < cyclesExecuted + cyclesDown)
// {
// cyclesDown = cyclesNextEvent - cyclesExecuted;
// // Now, now... no time machines, please.
// if (cyclesDown < 0)
// cyclesDown = 0;
// }
//}
//INFO_LOG(TIME, "Idle for %i cycles! (%f ms)", cyclesDown, cyclesDown / (float)(g_clock_rate_arm11 * 0.001f));
@ -571,7 +571,7 @@ void Idle(int maxIdle)
//idledCycles += cyclesDown;
//currentMIPS->downcount -= cyclesDown;
//if (currentMIPS->downcount == 0)
// currentMIPS->downcount = -1;
// currentMIPS->downcount = -1;
}
std::string GetScheduledEventsSummary()
@ -623,4 +623,4 @@ void DoState(PointerWrap &p)
p.Do(idledCycles);
}
} // namespace
} // namespace

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@ -12,14 +12,14 @@ namespace System {
// State of the full emulator
enum State {
STATE_NULL = 0, ///< System is in null state, nothing initialized
STATE_IDLE, ///< System is in an initialized state, but not running
STATE_RUNNING, ///< System is running
STATE_LOADING, ///< System is loading a ROM
STATE_HALTED, ///< System is halted (error)
STATE_STALLED, ///< System is stalled (unused)
STATE_DEBUG, ///< System is in a special debug mode (unused)
STATE_DIE ///< System is shutting down
STATE_NULL = 0, ///< System is in null state, nothing initialized
STATE_IDLE, ///< System is in an initialized state, but not running
STATE_RUNNING, ///< System is running
STATE_LOADING, ///< System is loading a ROM
STATE_HALTED, ///< System is halted (error)
STATE_STALLED, ///< System is stalled (unused)
STATE_DEBUG, ///< System is in a special debug mode (unused)
STATE_DIE ///< System is shutting down
};
extern volatile State g_state;

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@ -318,9 +318,9 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
return;
#ifndef HAVE_PNG
return;
return;
#else
if (!data)
if (!data)
return;
// Write data to file

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@ -41,7 +41,7 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
// Utility class to log Pica commands.
struct PicaTrace {
struct Write : public std::pair<u32,u32> {
Write(u32 id, u32 value) : std::pair<u32,u32>(id, value) {}
Write(u32 id, u32 value) : std::pair<u32,u32>(id, value) {}
u32& Id() { return first; }
const u32& Id() const { return first; }

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@ -239,7 +239,7 @@ MathUtil::Rectangle<unsigned> RendererOpenGL::GetViewportExtent() {
MathUtil::Rectangle<unsigned> viewport_extent;
if (window_aspect_ratio > emulation_aspect_ratio) {
// Window is narrower than the emulation content => apply borders to the top and bottom
// Window is narrower than the emulation content => apply borders to the top and bottom
unsigned viewport_height = emulation_aspect_ratio * framebuffer_width;
viewport_extent.left = 0;
viewport_extent.top = (framebuffer_height - viewport_height) / 2;

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@ -12,24 +12,24 @@ namespace FormatPrecision {
/// Adjust RGBA8 color with RGBA6 precision
static inline u32 rgba8_with_rgba6(u32 src) {
u32 color = src;
color &= 0xFCFCFCFC;
color |= (color >> 6) & 0x03030303;
return color;
u32 color = src;
color &= 0xFCFCFCFC;
color |= (color >> 6) & 0x03030303;
return color;
}
/// Adjust RGBA8 color with RGB565 precision
static inline u32 rgba8_with_rgb565(u32 src) {
u32 color = (src & 0xF8FCF8);
color |= (color >> 5) & 0x070007;
color |= (color >> 6) & 0x000300;
color |= 0xFF000000;
return color;
u32 color = (src & 0xF8FCF8);
color |= (color >> 5) & 0x070007;
color |= (color >> 6) & 0x000300;
color |= 0xFF000000;
return color;
}
/// Adjust Z24 depth value with Z16 precision
static inline u32 z24_with_z16(u32 src) {
return (src & 0xFFFF00) | (src >> 16);
return (src & 0xFFFF00) | (src >> 16);
}
} // namespace