sfdnsres: ensure lp1 is not resolved
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		| @@ -19,6 +19,12 @@ enum class ServerEnvironmentType : u8 { | ||||
|     Dp, | ||||
| }; | ||||
|  | ||||
| // This is nn::nsd::EnvironmentIdentifier | ||||
| struct EnvironmentIdentifier { | ||||
|     std::array<u8, 8> identifier; | ||||
| }; | ||||
| static_assert(sizeof(EnvironmentIdentifier) == 0x8); | ||||
|  | ||||
| NSD::NSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} { | ||||
|     // clang-format off | ||||
|     static const FunctionInfo functions[] = { | ||||
| @@ -101,8 +107,9 @@ void NSD::ResolveEx(HLERequestContext& ctx) { | ||||
| } | ||||
|  | ||||
| void NSD::GetEnvironmentIdentifier(HLERequestContext& ctx) { | ||||
|     const std::string environment_identifier = "lp1"; | ||||
|     ctx.WriteBuffer(environment_identifier); | ||||
|     constexpr EnvironmentIdentifier lp1 = { | ||||
|         .identifier = {'l', 'p', '1', '\0', '\0', '\0', '\0', '\0'}}; | ||||
|     ctx.WriteBuffer(lp1); | ||||
|  | ||||
|     IPC::ResponseBuilder rb{ctx, 2}; | ||||
|     rb.Push(ResultSuccess); | ||||
|   | ||||
| @@ -150,6 +150,12 @@ static std::pair<u32, GetAddrInfoError> GetHostByNameRequestImpl(HLERequestConte | ||||
|     const std::string host = Common::StringFromBuffer(host_buffer); | ||||
|     // For now, ignore options, which are in input buffer 1 for GetHostByNameRequestWithOptions. | ||||
|  | ||||
|     // Prevent resolution of Nintendo servers | ||||
|     if (host.find("srv.nintendo.net") != std::string::npos) { | ||||
|         LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host); | ||||
|         return {0, GetAddrInfoError::AGAIN}; | ||||
|     } | ||||
|  | ||||
|     auto res = Network::GetAddressInfo(host, /*service*/ std::nullopt); | ||||
|     if (!res.has_value()) { | ||||
|         return {0, Translate(res.error())}; | ||||
| @@ -261,6 +267,12 @@ static std::pair<u32, GetAddrInfoError> GetAddrInfoRequestImpl(HLERequestContext | ||||
|     const auto host_buffer = ctx.ReadBuffer(0); | ||||
|     const std::string host = Common::StringFromBuffer(host_buffer); | ||||
|  | ||||
|     // Prevent resolution of Nintendo servers | ||||
|     if (host.find("srv.nintendo.net") != std::string::npos) { | ||||
|         LOG_WARNING(Network, "Resolution of hostname {} requested, returning EAI_AGAIN", host); | ||||
|         return {0, GetAddrInfoError::AGAIN}; | ||||
|     } | ||||
|  | ||||
|     std::optional<std::string> service = std::nullopt; | ||||
|     if (ctx.CanReadBuffer(1)) { | ||||
|         const std::span<const u8> service_buffer = ctx.ReadBuffer(1); | ||||
|   | ||||
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