Merge pull request #7581 from lioncash/input-iface
common/input: Avoid numerous large copies of CallbackStatus
This commit is contained in:
		@@ -227,7 +227,7 @@ struct CallbackStatus {
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// Triggered once every input change
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struct InputCallback {
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    std::function<void(CallbackStatus)> on_change;
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    std::function<void(const CallbackStatus&)> on_change;
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};
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/// An abstract class template for an input device (a button, an analog input, etc.).
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@@ -236,14 +236,10 @@ public:
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    virtual ~InputDevice() = default;
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    // Request input device to update if necessary
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    virtual void SoftUpdate() {
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        return;
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    }
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    virtual void SoftUpdate() {}
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    // Force input device to update data regardless of the current state
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    virtual void ForceUpdate() {
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        return;
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    }
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    virtual void ForceUpdate() {}
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    // Sets the function to be triggered when input changes
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    void SetCallback(InputCallback callback_) {
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@@ -251,7 +247,7 @@ public:
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    }
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    // Triggers the function set in the callback
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    void TriggerOnChange(CallbackStatus status) {
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    void TriggerOnChange(const CallbackStatus& status) {
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        if (callback.on_change) {
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            callback.on_change(status);
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        }
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@@ -66,9 +66,10 @@ void EmulatedConsole::ReloadInput() {
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    motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params);
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    if (motion_devices) {
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        Common::Input::InputCallback motion_callback{
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            [this](Common::Input::CallbackStatus callback) { SetMotion(callback); }};
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        motion_devices->SetCallback(motion_callback);
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        motion_devices->SetCallback({
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            .on_change =
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                [this](const Common::Input::CallbackStatus& callback) { SetMotion(callback); },
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        });
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    }
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    // Unique index for identifying touch device source
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@@ -78,9 +79,12 @@ void EmulatedConsole::ReloadInput() {
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        if (!touch_device) {
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            continue;
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        }
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        Common::Input::InputCallback touch_callback{
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            [this, index](Common::Input::CallbackStatus callback) { SetTouch(callback, index); }};
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        touch_device->SetCallback(touch_callback);
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        touch_device->SetCallback({
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            .on_change =
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                [this, index](const Common::Input::CallbackStatus& callback) {
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                    SetTouch(callback, index);
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                },
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        });
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        index++;
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    }
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}
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@@ -127,7 +131,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
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    ReloadInput();
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}
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void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
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void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
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    std::lock_guard lock{mutex};
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    auto& raw_status = console.motion_values.raw_status;
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    auto& emulated = console.motion_values.emulated;
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@@ -162,8 +166,7 @@ void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
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    TriggerOnChange(ConsoleTriggerType::Motion);
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}
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void EmulatedConsole::SetTouch(Common::Input::CallbackStatus callback,
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                               [[maybe_unused]] std::size_t index) {
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void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) {
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    if (index >= console.touch_values.size()) {
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        return;
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    }
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@@ -155,14 +155,14 @@ private:
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     * Updates the motion status of the console
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     * @param callback A CallbackStatus containing gyro and accelerometer data
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     */
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    void SetMotion(Common::Input::CallbackStatus callback);
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    void SetMotion(const Common::Input::CallbackStatus& callback);
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    /**
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     * Updates the touch status of the console
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     * @param callback A CallbackStatus containing the touch position
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     * @param index Finger ID to be updated
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     */
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    void SetTouch(Common::Input::CallbackStatus callback, std::size_t index);
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    void SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index);
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    /**
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     * Triggers a callback that something has changed on the console status
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@@ -205,11 +205,12 @@ void EmulatedController::ReloadInput() {
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            continue;
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        }
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        const auto uuid = Common::UUID{button_params[index].Get("guid", "")};
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        Common::Input::InputCallback button_callback{
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            [this, index, uuid](Common::Input::CallbackStatus callback) {
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                SetButton(callback, index, uuid);
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            }};
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        button_devices[index]->SetCallback(button_callback);
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        button_devices[index]->SetCallback({
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            .on_change =
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                [this, index, uuid](const Common::Input::CallbackStatus& callback) {
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                    SetButton(callback, index, uuid);
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                },
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        });
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        button_devices[index]->ForceUpdate();
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    }
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@@ -218,11 +219,12 @@ void EmulatedController::ReloadInput() {
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            continue;
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        }
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        const auto uuid = Common::UUID{stick_params[index].Get("guid", "")};
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        Common::Input::InputCallback stick_callback{
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            [this, index, uuid](Common::Input::CallbackStatus callback) {
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                SetStick(callback, index, uuid);
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            }};
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        stick_devices[index]->SetCallback(stick_callback);
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        stick_devices[index]->SetCallback({
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            .on_change =
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                [this, index, uuid](const Common::Input::CallbackStatus& callback) {
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                    SetStick(callback, index, uuid);
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                },
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        });
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        stick_devices[index]->ForceUpdate();
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    }
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@@ -231,11 +233,12 @@ void EmulatedController::ReloadInput() {
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            continue;
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        }
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        const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")};
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        Common::Input::InputCallback trigger_callback{
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            [this, index, uuid](Common::Input::CallbackStatus callback) {
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                SetTrigger(callback, index, uuid);
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            }};
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        trigger_devices[index]->SetCallback(trigger_callback);
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        trigger_devices[index]->SetCallback({
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            .on_change =
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                [this, index, uuid](const Common::Input::CallbackStatus& callback) {
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                    SetTrigger(callback, index, uuid);
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                },
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        });
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        trigger_devices[index]->ForceUpdate();
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    }
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@@ -243,9 +246,12 @@ void EmulatedController::ReloadInput() {
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        if (!battery_devices[index]) {
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            continue;
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        }
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        Common::Input::InputCallback battery_callback{
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            [this, index](Common::Input::CallbackStatus callback) { SetBattery(callback, index); }};
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        battery_devices[index]->SetCallback(battery_callback);
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        battery_devices[index]->SetCallback({
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            .on_change =
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                [this, index](const Common::Input::CallbackStatus& callback) {
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                    SetBattery(callback, index);
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                },
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        });
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        battery_devices[index]->ForceUpdate();
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    }
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@@ -253,9 +259,12 @@ void EmulatedController::ReloadInput() {
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        if (!motion_devices[index]) {
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            continue;
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        }
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        Common::Input::InputCallback motion_callback{
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            [this, index](Common::Input::CallbackStatus callback) { SetMotion(callback, index); }};
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        motion_devices[index]->SetCallback(motion_callback);
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        motion_devices[index]->SetCallback({
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            .on_change =
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                [this, index](const Common::Input::CallbackStatus& callback) {
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                    SetMotion(callback, index);
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                },
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        });
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        motion_devices[index]->ForceUpdate();
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    }
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@@ -267,22 +276,24 @@ void EmulatedController::ReloadInput() {
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        if (!tas_button_devices[index]) {
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            continue;
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        }
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        Common::Input::InputCallback button_callback{
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            [this, index, tas_uuid](Common::Input::CallbackStatus callback) {
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                SetButton(callback, index, tas_uuid);
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            }};
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        tas_button_devices[index]->SetCallback(button_callback);
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        tas_button_devices[index]->SetCallback({
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            .on_change =
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                [this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
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                    SetButton(callback, index, tas_uuid);
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                },
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        });
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    }
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    for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) {
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        if (!tas_stick_devices[index]) {
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            continue;
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        }
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        Common::Input::InputCallback stick_callback{
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            [this, index, tas_uuid](Common::Input::CallbackStatus callback) {
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                SetStick(callback, index, tas_uuid);
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            }};
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        tas_stick_devices[index]->SetCallback(stick_callback);
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        tas_stick_devices[index]->SetCallback({
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            .on_change =
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                [this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
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                    SetStick(callback, index, tas_uuid);
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                },
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        });
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    }
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}
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@@ -440,7 +451,7 @@ void EmulatedController::SetButtonParam(std::size_t index, Common::ParamPackage
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    if (index >= button_params.size()) {
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        return;
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    }
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    button_params[index] = param;
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    button_params[index] = std::move(param);
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    ReloadInput();
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}
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@@ -448,7 +459,7 @@ void EmulatedController::SetStickParam(std::size_t index, Common::ParamPackage p
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    if (index >= stick_params.size()) {
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        return;
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    }
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    stick_params[index] = param;
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    stick_params[index] = std::move(param);
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    ReloadInput();
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}
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@@ -456,11 +467,11 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage
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    if (index >= motion_params.size()) {
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        return;
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    }
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    motion_params[index] = param;
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    motion_params[index] = std::move(param);
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    ReloadInput();
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}
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void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::size_t index,
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void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
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                                   Common::UUID uuid) {
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    if (index >= controller.button_values.size()) {
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        return;
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@@ -600,7 +611,7 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::
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    TriggerOnChange(ControllerTriggerType::Button, true);
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}
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void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::size_t index,
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void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
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                                  Common::UUID uuid) {
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    if (index >= controller.stick_values.size()) {
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        return;
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@@ -650,8 +661,8 @@ void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::s
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    TriggerOnChange(ControllerTriggerType::Stick, true);
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}
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void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std::size_t index,
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                                    Common::UUID uuid) {
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void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback,
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                                    std::size_t index, Common::UUID uuid) {
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    if (index >= controller.trigger_values.size()) {
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        return;
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    }
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@@ -692,7 +703,8 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
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    TriggerOnChange(ControllerTriggerType::Trigger, true);
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}
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void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::size_t index) {
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void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback,
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                                   std::size_t index) {
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    if (index >= controller.motion_values.size()) {
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        return;
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    }
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@@ -730,7 +742,8 @@ void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::
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    TriggerOnChange(ControllerTriggerType::Motion, true);
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}
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void EmulatedController::SetBattery(Common::Input::CallbackStatus callback, std::size_t index) {
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void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
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                                    std::size_t index) {
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    if (index >= controller.battery_values.size()) {
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        return;
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    }
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@@ -1110,7 +1123,7 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
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int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
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    std::lock_guard lock{mutex};
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    callback_list.insert_or_assign(last_callback_key, update_callback);
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    callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
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    return last_callback_key++;
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}
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@@ -328,35 +328,38 @@ private:
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     * @param callback A CallbackStatus containing the button status
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     * @param index Button ID of the to be updated
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     */
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    void SetButton(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
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    void SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
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                   Common::UUID uuid);
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    /**
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     * Updates the analog stick status of the controller
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     * @param callback A CallbackStatus containing the analog stick status
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     * @param index stick ID of the to be updated
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     */
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    void SetStick(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
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    void SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
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                  Common::UUID uuid);
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    /**
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     * Updates the trigger status of the controller
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     * @param callback A CallbackStatus containing the trigger status
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     * @param index trigger ID of the to be updated
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     */
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    void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
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    void SetTrigger(const Common::Input::CallbackStatus& callback, std::size_t index,
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                    Common::UUID uuid);
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    /**
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     * Updates the motion status of the controller
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     * @param callback A CallbackStatus containing gyro and accelerometer data
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     * @param index motion ID of the to be updated
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     */
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    void SetMotion(Common::Input::CallbackStatus callback, std::size_t index);
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    void SetMotion(const Common::Input::CallbackStatus& callback, std::size_t index);
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    /**
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     * Updates the battery status of the controller
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     * @param callback A CallbackStatus containing the battery status
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     * @param index Button ID of the to be updated
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     */
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    void SetBattery(Common::Input::CallbackStatus callback, std::size_t index);
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    void SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index);
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    /**
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     * Triggers a callback that something has changed on the controller status
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@@ -70,50 +70,55 @@ void EmulatedDevices::ReloadInput() {
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        if (!mouse_button_devices[index]) {
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            continue;
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        }
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        Common::Input::InputCallback button_callback{
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            [this, index](Common::Input::CallbackStatus callback) {
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                SetMouseButton(callback, index);
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            }};
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        mouse_button_devices[index]->SetCallback(button_callback);
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        mouse_button_devices[index]->SetCallback({
 | 
			
		||||
            .on_change =
 | 
			
		||||
                [this, index](const Common::Input::CallbackStatus& callback) {
 | 
			
		||||
                    SetMouseButton(callback, index);
 | 
			
		||||
                },
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) {
 | 
			
		||||
        if (!mouse_analog_devices[index]) {
 | 
			
		||||
            continue;
 | 
			
		||||
        }
 | 
			
		||||
        Common::Input::InputCallback button_callback{
 | 
			
		||||
            [this, index](Common::Input::CallbackStatus callback) {
 | 
			
		||||
                SetMouseAnalog(callback, index);
 | 
			
		||||
            }};
 | 
			
		||||
        mouse_analog_devices[index]->SetCallback(button_callback);
 | 
			
		||||
        mouse_analog_devices[index]->SetCallback({
 | 
			
		||||
            .on_change =
 | 
			
		||||
                [this, index](const Common::Input::CallbackStatus& callback) {
 | 
			
		||||
                    SetMouseAnalog(callback, index);
 | 
			
		||||
                },
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (mouse_stick_device) {
 | 
			
		||||
        Common::Input::InputCallback button_callback{
 | 
			
		||||
            [this](Common::Input::CallbackStatus callback) { SetMouseStick(callback); }};
 | 
			
		||||
        mouse_stick_device->SetCallback(button_callback);
 | 
			
		||||
        mouse_stick_device->SetCallback({
 | 
			
		||||
            .on_change =
 | 
			
		||||
                [this](const Common::Input::CallbackStatus& callback) { SetMouseStick(callback); },
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (std::size_t index = 0; index < keyboard_devices.size(); ++index) {
 | 
			
		||||
        if (!keyboard_devices[index]) {
 | 
			
		||||
            continue;
 | 
			
		||||
        }
 | 
			
		||||
        Common::Input::InputCallback button_callback{
 | 
			
		||||
            [this, index](Common::Input::CallbackStatus callback) {
 | 
			
		||||
                SetKeyboardButton(callback, index);
 | 
			
		||||
            }};
 | 
			
		||||
        keyboard_devices[index]->SetCallback(button_callback);
 | 
			
		||||
        keyboard_devices[index]->SetCallback({
 | 
			
		||||
            .on_change =
 | 
			
		||||
                [this, index](const Common::Input::CallbackStatus& callback) {
 | 
			
		||||
                    SetKeyboardButton(callback, index);
 | 
			
		||||
                },
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) {
 | 
			
		||||
        if (!keyboard_modifier_devices[index]) {
 | 
			
		||||
            continue;
 | 
			
		||||
        }
 | 
			
		||||
        Common::Input::InputCallback button_callback{
 | 
			
		||||
            [this, index](Common::Input::CallbackStatus callback) {
 | 
			
		||||
                SetKeyboardModifier(callback, index);
 | 
			
		||||
            }};
 | 
			
		||||
        keyboard_modifier_devices[index]->SetCallback(button_callback);
 | 
			
		||||
        keyboard_modifier_devices[index]->SetCallback({
 | 
			
		||||
            .on_change =
 | 
			
		||||
                [this, index](const Common::Input::CallbackStatus& callback) {
 | 
			
		||||
                    SetKeyboardModifier(callback, index);
 | 
			
		||||
                },
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -159,7 +164,8 @@ void EmulatedDevices::RestoreConfig() {
 | 
			
		||||
    ReloadFromSettings();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmulatedDevices::SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index) {
 | 
			
		||||
void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& callback,
 | 
			
		||||
                                        std::size_t index) {
 | 
			
		||||
    if (index >= device_status.keyboard_values.size()) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
@@ -216,7 +222,7 @@ void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback,
 | 
			
		||||
void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& callback,
 | 
			
		||||
                                          std::size_t index) {
 | 
			
		||||
    if (index >= device_status.keyboard_moddifier_values.size()) {
 | 
			
		||||
        return;
 | 
			
		||||
@@ -286,7 +292,8 @@ void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback
 | 
			
		||||
    TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index) {
 | 
			
		||||
void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callback,
 | 
			
		||||
                                     std::size_t index) {
 | 
			
		||||
    if (index >= device_status.mouse_button_values.size()) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
@@ -347,7 +354,8 @@ void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std
 | 
			
		||||
    TriggerOnChange(DeviceTriggerType::Mouse);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index) {
 | 
			
		||||
void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callback,
 | 
			
		||||
                                     std::size_t index) {
 | 
			
		||||
    if (index >= device_status.mouse_analog_values.size()) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
@@ -374,7 +382,7 @@ void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std
 | 
			
		||||
    TriggerOnChange(DeviceTriggerType::Mouse);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) {
 | 
			
		||||
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
 | 
			
		||||
    std::lock_guard lock{mutex};
 | 
			
		||||
    const auto touch_value = TransformToTouch(callback);
 | 
			
		||||
 | 
			
		||||
@@ -435,7 +443,7 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
 | 
			
		||||
 | 
			
		||||
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
 | 
			
		||||
    std::lock_guard lock{mutex};
 | 
			
		||||
    callback_list.insert_or_assign(last_callback_key, update_callback);
 | 
			
		||||
    callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
 | 
			
		||||
    return last_callback_key++;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -156,35 +156,34 @@ private:
 | 
			
		||||
     * @param callback A CallbackStatus containing the key status
 | 
			
		||||
     * @param index key ID to be updated
 | 
			
		||||
     */
 | 
			
		||||
    void SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index);
 | 
			
		||||
    void SetKeyboardButton(const Common::Input::CallbackStatus& callback, std::size_t index);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Updates the keyboard status of the keyboard device
 | 
			
		||||
     * @param callback A CallbackStatus containing the modifier key status
 | 
			
		||||
     * @param index modifier key ID to be updated
 | 
			
		||||
     */
 | 
			
		||||
    void SetKeyboardModifier(Common::Input::CallbackStatus callback, std::size_t index);
 | 
			
		||||
    void SetKeyboardModifier(const Common::Input::CallbackStatus& callback, std::size_t index);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Updates the mouse button status of the mouse device
 | 
			
		||||
     * @param callback A CallbackStatus containing the button status
 | 
			
		||||
     * @param index Button ID to be updated
 | 
			
		||||
     */
 | 
			
		||||
    void SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index);
 | 
			
		||||
    void SetMouseButton(const Common::Input::CallbackStatus& callback, std::size_t index);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Updates the mouse wheel status of the mouse device
 | 
			
		||||
     * @param callback A CallbackStatus containing the wheel status
 | 
			
		||||
     * @param index wheel ID to be updated
 | 
			
		||||
     */
 | 
			
		||||
    void SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index);
 | 
			
		||||
    void SetMouseAnalog(const Common::Input::CallbackStatus& callback, std::size_t index);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Updates the mouse position status of the mouse device
 | 
			
		||||
     * @param callback A CallbackStatus containing the position status
 | 
			
		||||
     * @param index stick ID to be updated
 | 
			
		||||
     */
 | 
			
		||||
    void SetMouseStick(Common::Input::CallbackStatus callback);
 | 
			
		||||
    void SetMouseStick(const Common::Input::CallbackStatus& callback);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Triggers a callback that something has changed on the device status
 | 
			
		||||
 
 | 
			
		||||
@@ -19,23 +19,36 @@ public:
 | 
			
		||||
        : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
 | 
			
		||||
          right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
 | 
			
		||||
          modifier_angle(modifier_angle_) {
 | 
			
		||||
        Common::Input::InputCallback button_up_callback{
 | 
			
		||||
            [this](Common::Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }};
 | 
			
		||||
        Common::Input::InputCallback button_down_callback{
 | 
			
		||||
            [this](Common::Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }};
 | 
			
		||||
        Common::Input::InputCallback button_left_callback{
 | 
			
		||||
            [this](Common::Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }};
 | 
			
		||||
        Common::Input::InputCallback button_right_callback{
 | 
			
		||||
            [this](Common::Input::CallbackStatus callback_) {
 | 
			
		||||
                UpdateRightButtonStatus(callback_);
 | 
			
		||||
            }};
 | 
			
		||||
        Common::Input::InputCallback button_modifier_callback{
 | 
			
		||||
            [this](Common::Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }};
 | 
			
		||||
        up->SetCallback(button_up_callback);
 | 
			
		||||
        down->SetCallback(button_down_callback);
 | 
			
		||||
        left->SetCallback(button_left_callback);
 | 
			
		||||
        right->SetCallback(button_right_callback);
 | 
			
		||||
        modifier->SetCallback(button_modifier_callback);
 | 
			
		||||
        up->SetCallback({
 | 
			
		||||
            .on_change =
 | 
			
		||||
                [this](const Common::Input::CallbackStatus& callback_) {
 | 
			
		||||
                    UpdateUpButtonStatus(callback_);
 | 
			
		||||
                },
 | 
			
		||||
        });
 | 
			
		||||
        down->SetCallback({
 | 
			
		||||
            .on_change =
 | 
			
		||||
                [this](const Common::Input::CallbackStatus& callback_) {
 | 
			
		||||
                    UpdateDownButtonStatus(callback_);
 | 
			
		||||
                },
 | 
			
		||||
        });
 | 
			
		||||
        left->SetCallback({
 | 
			
		||||
            .on_change =
 | 
			
		||||
                [this](const Common::Input::CallbackStatus& callback_) {
 | 
			
		||||
                    UpdateLeftButtonStatus(callback_);
 | 
			
		||||
                },
 | 
			
		||||
        });
 | 
			
		||||
        right->SetCallback({
 | 
			
		||||
            .on_change =
 | 
			
		||||
                [this](const Common::Input::CallbackStatus& callback_) {
 | 
			
		||||
                    UpdateRightButtonStatus(callback_);
 | 
			
		||||
                },
 | 
			
		||||
        });
 | 
			
		||||
        modifier->SetCallback({
 | 
			
		||||
            .on_change =
 | 
			
		||||
                [this](const Common::Input::CallbackStatus& callback_) {
 | 
			
		||||
                    UpdateModButtonStatus(callback_);
 | 
			
		||||
                },
 | 
			
		||||
        });
 | 
			
		||||
        last_x_axis_value = 0.0f;
 | 
			
		||||
        last_y_axis_value = 0.0f;
 | 
			
		||||
    }
 | 
			
		||||
@@ -133,27 +146,27 @@ public:
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void UpdateUpButtonStatus(Common::Input::CallbackStatus button_callback) {
 | 
			
		||||
    void UpdateUpButtonStatus(const Common::Input::CallbackStatus& button_callback) {
 | 
			
		||||
        up_status = button_callback.button_status.value;
 | 
			
		||||
        UpdateStatus();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void UpdateDownButtonStatus(Common::Input::CallbackStatus button_callback) {
 | 
			
		||||
    void UpdateDownButtonStatus(const Common::Input::CallbackStatus& button_callback) {
 | 
			
		||||
        down_status = button_callback.button_status.value;
 | 
			
		||||
        UpdateStatus();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void UpdateLeftButtonStatus(Common::Input::CallbackStatus button_callback) {
 | 
			
		||||
    void UpdateLeftButtonStatus(const Common::Input::CallbackStatus& button_callback) {
 | 
			
		||||
        left_status = button_callback.button_status.value;
 | 
			
		||||
        UpdateStatus();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void UpdateRightButtonStatus(Common::Input::CallbackStatus button_callback) {
 | 
			
		||||
    void UpdateRightButtonStatus(const Common::Input::CallbackStatus& button_callback) {
 | 
			
		||||
        right_status = button_callback.button_status.value;
 | 
			
		||||
        UpdateStatus();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void UpdateModButtonStatus(Common::Input::CallbackStatus button_callback) {
 | 
			
		||||
    void UpdateModButtonStatus(const Common::Input::CallbackStatus& button_callback) {
 | 
			
		||||
        modifier_status = button_callback.button_status.value;
 | 
			
		||||
        UpdateStatus();
 | 
			
		||||
    }
 | 
			
		||||
@@ -265,18 +278,18 @@ private:
 | 
			
		||||
    Button left;
 | 
			
		||||
    Button right;
 | 
			
		||||
    Button modifier;
 | 
			
		||||
    float modifier_scale;
 | 
			
		||||
    float modifier_angle;
 | 
			
		||||
    float modifier_scale{};
 | 
			
		||||
    float modifier_angle{};
 | 
			
		||||
    float angle{};
 | 
			
		||||
    float goal_angle{};
 | 
			
		||||
    float amplitude{};
 | 
			
		||||
    bool up_status;
 | 
			
		||||
    bool down_status;
 | 
			
		||||
    bool left_status;
 | 
			
		||||
    bool right_status;
 | 
			
		||||
    bool modifier_status;
 | 
			
		||||
    float last_x_axis_value;
 | 
			
		||||
    float last_y_axis_value;
 | 
			
		||||
    bool up_status{};
 | 
			
		||||
    bool down_status{};
 | 
			
		||||
    bool left_status{};
 | 
			
		||||
    bool right_status{};
 | 
			
		||||
    bool modifier_status{};
 | 
			
		||||
    float last_x_axis_value{};
 | 
			
		||||
    float last_y_axis_value{};
 | 
			
		||||
    const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
 | 
			
		||||
    std::chrono::time_point<std::chrono::steady_clock> last_update;
 | 
			
		||||
};
 | 
			
		||||
 
 | 
			
		||||
@@ -14,10 +14,13 @@ public:
 | 
			
		||||
    using Button = std::unique_ptr<Common::Input::InputDevice>;
 | 
			
		||||
    TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_)
 | 
			
		||||
        : button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
 | 
			
		||||
        Common::Input::InputCallback button_up_callback{
 | 
			
		||||
            [this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }};
 | 
			
		||||
        last_button_value = false;
 | 
			
		||||
        button->SetCallback(button_up_callback);
 | 
			
		||||
        button->SetCallback({
 | 
			
		||||
            .on_change =
 | 
			
		||||
                [this](const Common::Input::CallbackStatus& callback_) {
 | 
			
		||||
                    UpdateButtonStatus(callback_);
 | 
			
		||||
                },
 | 
			
		||||
        });
 | 
			
		||||
        button->ForceUpdate();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -47,7 +50,7 @@ public:
 | 
			
		||||
        return status;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void UpdateButtonStatus(Common::Input::CallbackStatus button_callback) {
 | 
			
		||||
    void UpdateButtonStatus(const Common::Input::CallbackStatus& button_callback) {
 | 
			
		||||
        const Common::Input::CallbackStatus status{
 | 
			
		||||
            .type = Common::Input::InputType::Touch,
 | 
			
		||||
            .touch_status = GetStatus(button_callback.button_status.value),
 | 
			
		||||
 
 | 
			
		||||
@@ -12,8 +12,7 @@ namespace InputCommon {
 | 
			
		||||
 | 
			
		||||
class DummyInput final : public Common::Input::InputDevice {
 | 
			
		||||
public:
 | 
			
		||||
    explicit DummyInput() {}
 | 
			
		||||
    ~DummyInput() {}
 | 
			
		||||
    explicit DummyInput() = default;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class InputFromButton final : public Common::Input::InputDevice {
 | 
			
		||||
@@ -33,7 +32,7 @@ public:
 | 
			
		||||
        callback_key = input_engine->SetCallback(input_identifier);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ~InputFromButton() {
 | 
			
		||||
    ~InputFromButton() override {
 | 
			
		||||
        input_engine->DeleteCallback(callback_key);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -45,7 +44,7 @@ public:
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void ForceUpdate() {
 | 
			
		||||
    void ForceUpdate() override {
 | 
			
		||||
        const Common::Input::CallbackStatus status{
 | 
			
		||||
            .type = Common::Input::InputType::Button,
 | 
			
		||||
            .button_status = GetStatus(),
 | 
			
		||||
@@ -94,7 +93,7 @@ public:
 | 
			
		||||
        callback_key = input_engine->SetCallback(input_identifier);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ~InputFromHatButton() {
 | 
			
		||||
    ~InputFromHatButton() override {
 | 
			
		||||
        input_engine->DeleteCallback(callback_key);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -106,7 +105,7 @@ public:
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void ForceUpdate() {
 | 
			
		||||
    void ForceUpdate() override {
 | 
			
		||||
        const Common::Input::CallbackStatus status{
 | 
			
		||||
            .type = Common::Input::InputType::Button,
 | 
			
		||||
            .button_status = GetStatus(),
 | 
			
		||||
@@ -167,7 +166,7 @@ public:
 | 
			
		||||
        callback_key_y = input_engine->SetCallback(y_input_identifier);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ~InputFromStick() {
 | 
			
		||||
    ~InputFromStick() override {
 | 
			
		||||
        input_engine->DeleteCallback(callback_key_x);
 | 
			
		||||
        input_engine->DeleteCallback(callback_key_y);
 | 
			
		||||
    }
 | 
			
		||||
@@ -190,7 +189,7 @@ public:
 | 
			
		||||
        return status;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void ForceUpdate() {
 | 
			
		||||
    void ForceUpdate() override {
 | 
			
		||||
        const Common::Input::CallbackStatus status{
 | 
			
		||||
            .type = Common::Input::InputType::Stick,
 | 
			
		||||
            .stick_status = GetStatus(),
 | 
			
		||||
@@ -266,7 +265,7 @@ public:
 | 
			
		||||
        callback_key_y = input_engine->SetCallback(y_input_identifier);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ~InputFromTouch() {
 | 
			
		||||
    ~InputFromTouch() override {
 | 
			
		||||
        input_engine->DeleteCallback(callback_key_button);
 | 
			
		||||
        input_engine->DeleteCallback(callback_key_x);
 | 
			
		||||
        input_engine->DeleteCallback(callback_key_y);
 | 
			
		||||
@@ -352,7 +351,7 @@ public:
 | 
			
		||||
        axis_callback_key = input_engine->SetCallback(axis_input_identifier);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ~InputFromTrigger() {
 | 
			
		||||
    ~InputFromTrigger() override {
 | 
			
		||||
        input_engine->DeleteCallback(callback_key_button);
 | 
			
		||||
        input_engine->DeleteCallback(axis_callback_key);
 | 
			
		||||
    }
 | 
			
		||||
@@ -419,7 +418,7 @@ public:
 | 
			
		||||
        callback_key = input_engine->SetCallback(input_identifier);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ~InputFromAnalog() {
 | 
			
		||||
    ~InputFromAnalog() override {
 | 
			
		||||
        input_engine->DeleteCallback(callback_key);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -466,7 +465,7 @@ public:
 | 
			
		||||
        callback_key = input_engine->SetCallback(input_identifier);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ~InputFromBattery() {
 | 
			
		||||
    ~InputFromBattery() override {
 | 
			
		||||
        input_engine->DeleteCallback(callback_key);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -474,7 +473,7 @@ public:
 | 
			
		||||
        return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void ForceUpdate() {
 | 
			
		||||
    void ForceUpdate() override {
 | 
			
		||||
        const Common::Input::CallbackStatus status{
 | 
			
		||||
            .type = Common::Input::InputType::Battery,
 | 
			
		||||
            .battery_status = GetStatus(),
 | 
			
		||||
@@ -518,7 +517,7 @@ public:
 | 
			
		||||
        callback_key = input_engine->SetCallback(input_identifier);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ~InputFromMotion() {
 | 
			
		||||
    ~InputFromMotion() override {
 | 
			
		||||
        input_engine->DeleteCallback(callback_key);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -593,7 +592,7 @@ public:
 | 
			
		||||
        callback_key_z = input_engine->SetCallback(z_input_identifier);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ~InputFromAxisMotion() {
 | 
			
		||||
    ~InputFromAxisMotion() override {
 | 
			
		||||
        input_engine->DeleteCallback(callback_key_x);
 | 
			
		||||
        input_engine->DeleteCallback(callback_key_y);
 | 
			
		||||
        input_engine->DeleteCallback(callback_key_z);
 | 
			
		||||
@@ -618,7 +617,7 @@ public:
 | 
			
		||||
        return status;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void ForceUpdate() {
 | 
			
		||||
    void ForceUpdate() override {
 | 
			
		||||
        const Common::Input::CallbackStatus status{
 | 
			
		||||
            .type = Common::Input::InputType::Motion,
 | 
			
		||||
            .motion_status = GetStatus(),
 | 
			
		||||
@@ -668,16 +667,16 @@ public:
 | 
			
		||||
    explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_)
 | 
			
		||||
        : identifier(identifier_), input_engine(input_engine_) {}
 | 
			
		||||
 | 
			
		||||
    virtual void SetLED(const Common::Input::LedStatus& led_status) {
 | 
			
		||||
    void SetLED(const Common::Input::LedStatus& led_status) override {
 | 
			
		||||
        input_engine->SetLeds(identifier, led_status);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    virtual Common::Input::VibrationError SetVibration(
 | 
			
		||||
        const Common::Input::VibrationStatus& vibration_status) {
 | 
			
		||||
    Common::Input::VibrationError SetVibration(
 | 
			
		||||
        const Common::Input::VibrationStatus& vibration_status) override {
 | 
			
		||||
        return input_engine->SetRumble(identifier, vibration_status);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    virtual Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) {
 | 
			
		||||
    Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) override {
 | 
			
		||||
        return input_engine->SetPollingMode(identifier, polling_mode);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user