Updated audin with more service names.
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@ -14,15 +14,20 @@ class IAudioIn final : public ServiceFramework<IAudioIn> {
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public:
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IAudioIn() : ServiceFramework("IAudioIn") {
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static const FunctionInfo functions[] = {
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{0x0, nullptr, "GetAudioInState"},
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{0x1, nullptr, "StartAudioIn"},
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{0x2, nullptr, "StopAudioIn"},
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{0x3, nullptr, "AppendAudioInBuffer_1"},
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{0x4, nullptr, "RegisterBufferEvent"},
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{0x5, nullptr, "GetReleasedAudioInBuffer_1"},
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{0x6, nullptr, "ContainsAudioInBuffer"},
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{0x7, nullptr, "AppendAudioInBuffer_2"},
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{0x8, nullptr, "GetReleasedAudioInBuffer_2"},
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{0, nullptr, "GetAudioInState"},
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{1, nullptr, "StartAudioIn"},
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{2, nullptr, "StopAudioIn"},
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{3, nullptr, "AppendAudioInBuffer"},
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{4, nullptr, "RegisterBufferEvent"},
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{5, nullptr, "GetReleasedAudioInBuffer"},
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{6, nullptr, "ContainsAudioInBuffer"},
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{7, nullptr, "AppendAudioInBufferWithUserEvent"},
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{8, nullptr, "AppendAudioInBufferAuto"},
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{9, nullptr, "GetReleasedAudioInBufferAuto"},
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{10, nullptr, "AppendAudioInBufferWithUserEventAuto"},
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{11, nullptr, "GetAudioInBufferCount"},
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{12, nullptr, "SetAudioInDeviceGain"},
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{13, nullptr, "GetAudioInDeviceGain"},
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};
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RegisterHandlers(functions);
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}
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@ -33,6 +38,8 @@ AudInU::AudInU() : ServiceFramework("audin:u") {
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static const FunctionInfo functions[] = {
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{0x00000000, nullptr, "ListAudioIns"},
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{0x00000001, nullptr, "OpenAudioIn"},
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{0x00000003, nullptr, "OpenAudioInAuto"},
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{0x00000004, nullptr, "ListAudioInsAuto"},
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};
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RegisterHandlers(functions);
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}
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