game_list: move SearchField to game_list_p.h and fix untranslated text

I have tested and made sure the text is translatable, but this would require a translation update to take effect.
This commit is contained in:
zhupengfei 2018-07-23 18:43:34 +08:00 committed by fearlessTobi
parent 1db1e013e0
commit 44228ee3ed
3 changed files with 51 additions and 35 deletions

View File

@ -26,10 +26,10 @@
#include "yuzu/main.h"
#include "yuzu/ui_settings.h"
GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
// EventFilter in order to process systemkeys while editing the searchfield
bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
// If it isn't a KeyRelease event then continue with standard event processing
if (event->type() != QEvent::KeyRelease)
return QObject::eventFilter(obj, event);
@ -88,21 +88,21 @@ bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* e
return QObject::eventFilter(obj, event);
}
void GameList::SearchField::setFilterResult(int visible, int total) {
void GameListSearchField::setFilterResult(int visible, int total) {
label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible));
}
void GameList::SearchField::clear() {
void GameListSearchField::clear() {
edit_filter->setText("");
}
void GameList::SearchField::setFocus() {
void GameListSearchField::setFocus() {
if (edit_filter->isVisible()) {
edit_filter->setFocus();
}
}
GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} {
GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
KeyReleaseEater* keyReleaseEater = new KeyReleaseEater(parent);
layout_filter = new QHBoxLayout;
layout_filter->setMargin(8);
@ -202,7 +202,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent)
this->main_window = parent;
layout = new QVBoxLayout;
tree_view = new QTreeView;
search_field = new SearchField(this);
search_field = new GameListSearchField(this);
item_model = new QStandardItemModel(tree_view);
tree_view->setModel(item_model);

View File

@ -22,6 +22,7 @@
#include "yuzu/compatibility_list.h"
class GameListWorker;
class GameListSearchField;
class GMainWindow;
namespace FileSys {
@ -43,33 +44,6 @@ public:
COLUMN_COUNT, // Number of columns
};
class SearchField : public QWidget {
public:
void setFilterResult(int visible, int total);
void clear();
void setFocus();
explicit SearchField(GameList* parent = nullptr);
private:
class KeyReleaseEater : public QObject {
public:
explicit KeyReleaseEater(GameList* gamelist);
private:
GameList* gamelist = nullptr;
QString edit_filter_text_old;
protected:
bool eventFilter(QObject* obj, QEvent* event) override;
};
QHBoxLayout* layout_filter = nullptr;
QTreeView* tree_view = nullptr;
QLabel* label_filter = nullptr;
QLineEdit* edit_filter = nullptr;
QLabel* label_filter_result = nullptr;
QToolButton* button_filter_close = nullptr;
};
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs, GMainWindow* parent = nullptr);
~GameList() override;
@ -105,7 +79,7 @@ private:
void RefreshGameDirectory();
std::shared_ptr<FileSys::VfsFilesystem> vfs;
SearchField* search_field;
GameListSearchField* search_field;
GMainWindow* main_window = nullptr;
QVBoxLayout* layout = nullptr;
QTreeView* tree_view = nullptr;
@ -113,6 +87,8 @@ private:
GameListWorker* current_worker = nullptr;
QFileSystemWatcher* watcher = nullptr;
CompatibilityList compatibility_list;
friend class GameListSearchField;
};
Q_DECLARE_METATYPE(GameListOpenTarget);

View File

@ -16,6 +16,7 @@
#include <QObject>
#include <QStandardItem>
#include <QString>
#include <QWidget>
#include "common/common_types.h"
#include "common/logging/log.h"
@ -176,3 +177,42 @@ public:
return data(SizeRole).toULongLong() < other.data(SizeRole).toULongLong();
}
};
class GameList;
class QHBoxLayout;
class QTreeView;
class QLabel;
class QLineEdit;
class QToolButton;
class GameListSearchField : public QWidget {
Q_OBJECT
public:
explicit GameListSearchField(GameList* parent = nullptr);
void setFilterResult(int visible, int total);
void clear();
void setFocus();
private:
class KeyReleaseEater : public QObject {
public:
explicit KeyReleaseEater(GameList* gamelist);
private:
GameList* gamelist = nullptr;
QString edit_filter_text_old;
protected:
// EventFilter in order to process systemkeys while editing the searchfield
bool eventFilter(QObject* obj, QEvent* event) override;
};
QHBoxLayout* layout_filter = nullptr;
QTreeView* tree_view = nullptr;
QLabel* label_filter = nullptr;
QLineEdit* edit_filter = nullptr;
QLabel* label_filter_result = nullptr;
QToolButton* button_filter_close = nullptr;
};