Merge pull request #4546 from lioncash/telemetry
common/telemetry: Migrate namespace into the Common namespace
This commit is contained in:
		| @@ -12,7 +12,7 @@ | ||||
| #include "common/x64/cpu_detect.h" | ||||
| #endif | ||||
|  | ||||
| namespace Telemetry { | ||||
| namespace Common::Telemetry { | ||||
|  | ||||
| void FieldCollection::Accept(VisitorInterface& visitor) const { | ||||
|     for (const auto& field : fields) { | ||||
| @@ -88,4 +88,4 @@ void AppendOSInfo(FieldCollection& fc) { | ||||
| #endif | ||||
| } | ||||
|  | ||||
| } // namespace Telemetry | ||||
| } // namespace Common::Telemetry | ||||
|   | ||||
| @@ -10,7 +10,7 @@ | ||||
| #include <string> | ||||
| #include "common/common_types.h" | ||||
|  | ||||
| namespace Telemetry { | ||||
| namespace Common::Telemetry { | ||||
|  | ||||
| /// Field type, used for grouping fields together in the final submitted telemetry log | ||||
| enum class FieldType : u8 { | ||||
| @@ -196,4 +196,4 @@ void AppendCPUInfo(FieldCollection& fc); | ||||
| /// such as platform name, etc. | ||||
| void AppendOSInfo(FieldCollection& fc); | ||||
|  | ||||
| } // namespace Telemetry | ||||
| } // namespace Common::Telemetry | ||||
|   | ||||
| @@ -269,14 +269,14 @@ struct System::Impl { | ||||
|         // Log last frame performance stats if game was loded | ||||
|         if (perf_stats) { | ||||
|             const auto perf_results = GetAndResetPerfStats(); | ||||
|             telemetry_session->AddField(Telemetry::FieldType::Performance, | ||||
|                                         "Shutdown_EmulationSpeed", | ||||
|             constexpr auto performance = Common::Telemetry::FieldType::Performance; | ||||
|  | ||||
|             telemetry_session->AddField(performance, "Shutdown_EmulationSpeed", | ||||
|                                         perf_results.emulation_speed * 100.0); | ||||
|             telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", | ||||
|                                         perf_results.game_fps); | ||||
|             telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", | ||||
|             telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps); | ||||
|             telemetry_session->AddField(performance, "Shutdown_Frametime", | ||||
|                                         perf_results.frametime * 1000.0); | ||||
|             telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS", | ||||
|             telemetry_session->AddField(performance, "Mean_Frametime_MS", | ||||
|                                         perf_stats->GetMeanFrametime()); | ||||
|         } | ||||
|  | ||||
|   | ||||
| @@ -25,6 +25,8 @@ | ||||
|  | ||||
| namespace Core { | ||||
|  | ||||
| namespace Telemetry = Common::Telemetry; | ||||
|  | ||||
| static u64 GenerateTelemetryId() { | ||||
|     u64 telemetry_id{}; | ||||
|  | ||||
|   | ||||
| @@ -52,7 +52,7 @@ public: | ||||
|      * @param value Value for the field to add. | ||||
|      */ | ||||
|     template <typename T> | ||||
|     void AddField(Telemetry::FieldType type, const char* name, T value) { | ||||
|     void AddField(Common::Telemetry::FieldType type, const char* name, T value) { | ||||
|         field_collection.AddField(type, name, std::move(value)); | ||||
|     } | ||||
|  | ||||
| @@ -63,7 +63,8 @@ public: | ||||
|     bool SubmitTestcase(); | ||||
|  | ||||
| private: | ||||
|     Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session | ||||
|     /// Tracks all added fields for the session | ||||
|     Common::Telemetry::FieldCollection field_collection; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|   | ||||
| @@ -509,9 +509,10 @@ void RendererOpenGL::AddTelemetryFields() { | ||||
|     LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model); | ||||
|  | ||||
|     auto& telemetry_session = system.TelemetrySession(); | ||||
|     telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor); | ||||
|     telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model); | ||||
|     telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version); | ||||
|     constexpr auto user_system = Common::Telemetry::FieldType::UserSystem; | ||||
|     telemetry_session.AddField(user_system, "GPU_Vendor", gpu_vendor); | ||||
|     telemetry_session.AddField(user_system, "GPU_Model", gpu_model); | ||||
|     telemetry_session.AddField(user_system, "GPU_OpenGL_Version", gl_version); | ||||
| } | ||||
|  | ||||
| void RendererOpenGL::CreateRasterizer() { | ||||
|   | ||||
| @@ -439,7 +439,7 @@ void RendererVulkan::Report() const { | ||||
|     LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version); | ||||
|  | ||||
|     auto& telemetry_session = system.TelemetrySession(); | ||||
|     constexpr auto field = Telemetry::FieldType::UserSystem; | ||||
|     constexpr auto field = Common::Telemetry::FieldType::UserSystem; | ||||
|     telemetry_session.AddField(field, "GPU_Vendor", vendor_name); | ||||
|     telemetry_session.AddField(field, "GPU_Model", model_name); | ||||
|     telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name); | ||||
|   | ||||
| @@ -10,6 +10,8 @@ | ||||
|  | ||||
| namespace WebService { | ||||
|  | ||||
| namespace Telemetry = Common::Telemetry; | ||||
|  | ||||
| struct TelemetryJson::Impl { | ||||
|     Impl(std::string host, std::string username, std::string token) | ||||
|         : host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {} | ||||
|   | ||||
| @@ -14,25 +14,25 @@ namespace WebService { | ||||
|  * Implementation of VisitorInterface that serialized telemetry into JSON, and submits it to the | ||||
|  * yuzu web service | ||||
|  */ | ||||
| class TelemetryJson : public Telemetry::VisitorInterface { | ||||
| class TelemetryJson : public Common::Telemetry::VisitorInterface { | ||||
| public: | ||||
|     TelemetryJson(std::string host, std::string username, std::string token); | ||||
|     ~TelemetryJson() override; | ||||
|  | ||||
|     void Visit(const Telemetry::Field<bool>& field) override; | ||||
|     void Visit(const Telemetry::Field<double>& field) override; | ||||
|     void Visit(const Telemetry::Field<float>& field) override; | ||||
|     void Visit(const Telemetry::Field<u8>& field) override; | ||||
|     void Visit(const Telemetry::Field<u16>& field) override; | ||||
|     void Visit(const Telemetry::Field<u32>& field) override; | ||||
|     void Visit(const Telemetry::Field<u64>& field) override; | ||||
|     void Visit(const Telemetry::Field<s8>& field) override; | ||||
|     void Visit(const Telemetry::Field<s16>& field) override; | ||||
|     void Visit(const Telemetry::Field<s32>& field) override; | ||||
|     void Visit(const Telemetry::Field<s64>& field) override; | ||||
|     void Visit(const Telemetry::Field<std::string>& field) override; | ||||
|     void Visit(const Telemetry::Field<const char*>& field) override; | ||||
|     void Visit(const Telemetry::Field<std::chrono::microseconds>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<bool>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<double>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<float>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<u8>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<u16>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<u32>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<u64>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<s8>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<s16>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<s32>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<s64>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<std::string>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<const char*>& field) override; | ||||
|     void Visit(const Common::Telemetry::Field<std::chrono::microseconds>& field) override; | ||||
|  | ||||
|     void Complete() override; | ||||
|     bool SubmitTestcase() override; | ||||
|   | ||||
| @@ -54,7 +54,8 @@ void CompatDB::Submit() { | ||||
|         back(); | ||||
|         LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId()); | ||||
|         Core::System::GetInstance().TelemetrySession().AddField( | ||||
|             Telemetry::FieldType::UserFeedback, "Compatibility", compatibility->checkedId()); | ||||
|             Common::Telemetry::FieldType::UserFeedback, "Compatibility", | ||||
|             compatibility->checkedId()); | ||||
|  | ||||
|         button(NextButton)->setEnabled(false); | ||||
|         button(NextButton)->setText(tr("Submitting")); | ||||
|   | ||||
| @@ -1041,7 +1041,7 @@ bool GMainWindow::LoadROM(const QString& filename) { | ||||
|     } | ||||
|     game_path = filename; | ||||
|  | ||||
|     system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "Qt"); | ||||
|     system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt"); | ||||
|     return true; | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -229,7 +229,7 @@ int main(int argc, char** argv) { | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); | ||||
|     system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL"); | ||||
|  | ||||
|     // Core is loaded, start the GPU (makes the GPU contexts current to this thread) | ||||
|     system.GPU().Start(); | ||||
|   | ||||
| @@ -251,7 +251,8 @@ int main(int argc, char** argv) { | ||||
|  | ||||
|     Service::Yuzu::InstallInterfaces(system.ServiceManager(), datastring, callback); | ||||
|  | ||||
|     system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDLHideTester"); | ||||
|     system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", | ||||
|                                        "SDLHideTester"); | ||||
|  | ||||
|     system.GPU().Start(); | ||||
|     system.Renderer().Rasterizer().LoadDiskResources(); | ||||
|   | ||||
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