scheduler: Initialize class members directly where applicable

Reduces the overall amount of code.
This commit is contained in:
Lioncash 2019-10-27 22:13:51 -04:00
parent 2dc469ceba
commit 2fb0bbff29
2 changed files with 4 additions and 6 deletions

View File

@ -22,9 +22,9 @@
namespace Kernel {
GlobalScheduler::GlobalScheduler(Core::System& system) : system{system} {
is_reselection_pending = false;
}
GlobalScheduler::GlobalScheduler(Core::System& system) : system{system} {}
GlobalScheduler::~GlobalScheduler() = default;
void GlobalScheduler::AddThread(SharedPtr<Thread> thread) {
thread_list.push_back(std::move(thread));
@ -357,8 +357,6 @@ void GlobalScheduler::Shutdown() {
thread_list.clear();
}
GlobalScheduler::~GlobalScheduler() = default;
Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id)
: system(system), cpu_core(cpu_core), core_id(core_id) {}

View File

@ -150,7 +150,7 @@ private:
static constexpr u32 min_regular_priority = 2;
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> scheduled_queue;
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> suggested_queue;
std::atomic<bool> is_reselection_pending;
std::atomic<bool> is_reselection_pending{false};
// The priority levels at which the global scheduler preempts threads every 10 ms. They are
// ordered from Core 0 to Core 3.