renderer_vulkan: convert FSR to graphics pipeline
This commit is contained in:
		@@ -9,7 +9,7 @@ set(FIDELITYFX_FILES
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)
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set(GLSL_INCLUDES
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    fidelityfx_fsr.comp
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    fidelityfx_fsr.frag
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    ${FIDELITYFX_FILES}
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)
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@@ -56,10 +56,11 @@ set(SHADER_FILES
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    vulkan_color_clear.frag
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    vulkan_color_clear.vert
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    vulkan_depthstencil_clear.frag
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    vulkan_fidelityfx_fsr_easu_fp16.comp
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    vulkan_fidelityfx_fsr_easu_fp32.comp
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    vulkan_fidelityfx_fsr_rcas_fp16.comp
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    vulkan_fidelityfx_fsr_rcas_fp32.comp
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    vulkan_fidelityfx_fsr.vert
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    vulkan_fidelityfx_fsr_easu_fp16.frag
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    vulkan_fidelityfx_fsr_easu_fp32.frag
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    vulkan_fidelityfx_fsr_rcas_fp16.frag
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    vulkan_fidelityfx_fsr_rcas_fp32.frag
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    vulkan_present.frag
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    vulkan_present.vert
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    vulkan_present_scaleforce_fp16.frag
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@@ -34,7 +34,6 @@ layout( push_constant ) uniform constants {
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};
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layout(set=0,binding=0) uniform sampler2D InputTexture;
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layout(set=0,binding=1,rgba16f) uniform image2D OutputTexture;
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#define A_GPU 1
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#define A_GLSL 1
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@@ -72,44 +71,40 @@ layout(set=0,binding=1,rgba16f) uniform image2D OutputTexture;
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#include "ffx_fsr1.h"
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void CurrFilter(AU2 pos) {
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#if USE_BILINEAR
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    AF2 pp = (AF2(pos) * AF2_AU2(Const0.xy) + AF2_AU2(Const0.zw)) * AF2_AU2(Const1.xy) + AF2(0.5, -0.5) * AF2_AU2(Const1.zw);
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    imageStore(OutputTexture, ASU2(pos), textureLod(InputTexture, pp, 0.0));
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#if USE_RCAS
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    layout(location = 0) in vec2 frag_texcoord;
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#endif
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layout (location = 0) out vec4 frag_color;
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void CurrFilter(AU2 pos) {
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#if USE_EASU
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    #ifndef YUZU_USE_FP16
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        AF3 c;
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        FsrEasuF(c, pos, Const0, Const1, Const2, Const3);
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        imageStore(OutputTexture, ASU2(pos), AF4(c, 1));
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        frag_color = AF4(c, 1.0);
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    #else
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        AH3 c;
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        FsrEasuH(c, pos, Const0, Const1, Const2, Const3);
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        imageStore(OutputTexture, ASU2(pos), AH4(c, 1));
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        frag_color = AH4(c, 1.0);
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    #endif
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#endif
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#if USE_RCAS
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    #ifndef YUZU_USE_FP16
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        AF3 c;
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        FsrRcasF(c.r, c.g, c.b, pos, Const0);
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        imageStore(OutputTexture, ASU2(pos), AF4(c, 1));
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        frag_color = AF4(c, 1.0);
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    #else
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        AH3 c;
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        FsrRcasH(c.r, c.g, c.b, pos, Const0);
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        imageStore(OutputTexture, ASU2(pos), AH4(c, 1));
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        frag_color = AH4(c, 1.0);
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    #endif
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#endif
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}
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layout(local_size_x=64) in;
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void main() {
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    // Do remapping of local xy in workgroup for a more PS-like swizzle pattern.
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    AU2 gxy = ARmp8x8(gl_LocalInvocationID.x) + AU2(gl_WorkGroupID.x << 4u, gl_WorkGroupID.y << 4u);
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    CurrFilter(gxy);
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    gxy.x += 8u;
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    CurrFilter(gxy);
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    gxy.y += 8u;
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    CurrFilter(gxy);
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    gxy.x -= 8u;
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    CurrFilter(gxy);
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#if USE_RCAS
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    CurrFilter(AU2(frag_texcoord * vec2(textureSize(InputTexture, 0))));
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#else
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    CurrFilter(AU2(gl_FragCoord.xy));
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#endif
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}
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										13
									
								
								src/video_core/host_shaders/vulkan_fidelityfx_fsr.vert
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								src/video_core/host_shaders/vulkan_fidelityfx_fsr.vert
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,13 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#version 450
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layout(location = 0) out vec2 texcoord;
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void main() {
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    float x = float((gl_VertexIndex & 1) << 2);
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    float y = float((gl_VertexIndex & 2) << 1);
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    gl_Position = vec4(x - 1.0, y - 1.0, 0.0, 1.0);
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    texcoord = vec2(x, y) / 2.0;
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}
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@@ -7,4 +7,4 @@
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#define YUZU_USE_FP16
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#define USE_EASU 1
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#include "fidelityfx_fsr.comp"
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#include "fidelityfx_fsr.frag"
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@@ -6,4 +6,4 @@
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#define USE_EASU 1
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#include "fidelityfx_fsr.comp"
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#include "fidelityfx_fsr.frag"
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@@ -7,4 +7,4 @@
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#define YUZU_USE_FP16
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#define USE_RCAS 1
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#include "fidelityfx_fsr.comp"
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#include "fidelityfx_fsr.frag"
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@@ -6,4 +6,4 @@
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#define USE_RCAS 1
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#include "fidelityfx_fsr.comp"
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#include "fidelityfx_fsr.frag"
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@@ -12,16 +12,14 @@ class Scheduler;
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class AntiAliasPass {
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public:
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    virtual ~AntiAliasPass() = default;
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    virtual VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
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                             VkImageView source_image_view) = 0;
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    virtual void Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
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                      VkImageView* inout_image_view) = 0;
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};
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class NoAA final : public AntiAliasPass {
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public:
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    virtual VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
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                             VkImageView source_image_view) {
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        return source_image_view;
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    }
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    void Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
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              VkImageView* inout_image_view) override {}
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};
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} // namespace Vulkan
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@@ -6,11 +6,13 @@
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#include "common/settings.h"
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#include "video_core/fsr.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp16_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp32_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_frag_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_frag_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp16_frag_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp32_frag_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_vert_spv.h"
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#include "video_core/renderer_vulkan/present/fsr.h"
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#include "video_core/renderer_vulkan/present/util.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_shader_util.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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@@ -18,403 +20,207 @@
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namespace Vulkan {
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using namespace FSR;
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FSR::FSR(const Device& device_, MemoryAllocator& memory_allocator_, size_t image_count_,
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         VkExtent2D output_size_)
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    : device{device_}, memory_allocator{memory_allocator_}, image_count{image_count_},
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      output_size{output_size_} {
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using PushConstants = std::array<u32, 4 * 4>;
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FSR::FSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count,
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         VkExtent2D extent)
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    : m_device{device}, m_memory_allocator{memory_allocator},
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      m_image_count{image_count}, m_extent{extent} {
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    CreateImages();
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    CreateRenderPasses();
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    CreateSampler();
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    CreateShaders();
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    CreateDescriptorPool();
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    CreateDescriptorSetLayout();
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    CreateDescriptorSets();
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    CreatePipelineLayout();
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    CreatePipeline();
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}
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VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImageView image_view,
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                      VkExtent2D input_image_extent, const Common::Rectangle<f32>& crop_rect) {
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    UpdateDescriptorSet(image_index, image_view);
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    scheduler.Record([this, image_index, input_image_extent, crop_rect](vk::CommandBuffer cmdbuf) {
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        const VkImageMemoryBarrier base_barrier{
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            .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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            .pNext = nullptr,
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            .srcAccessMask = 0,
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            .dstAccessMask = 0,
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            .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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            .newLayout = VK_IMAGE_LAYOUT_GENERAL,
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            .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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            .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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            .image = {},
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            .subresourceRange =
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                {
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                    .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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                    .baseMipLevel = 0,
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                    .levelCount = 1,
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                    .baseArrayLayer = 0,
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                    .layerCount = 1,
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                },
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        };
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        cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *easu_pipeline);
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        const f32 input_image_width = static_cast<f32>(input_image_extent.width);
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        const f32 input_image_height = static_cast<f32>(input_image_extent.height);
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        const f32 output_image_width = static_cast<f32>(output_size.width);
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        const f32 output_image_height = static_cast<f32>(output_size.height);
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        const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_image_width;
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        const f32 viewport_x = crop_rect.left * input_image_width;
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        const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_image_height;
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        const f32 viewport_y = crop_rect.top * input_image_height;
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        std::array<u32, 4 * 4> push_constants;
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        FsrEasuConOffset(push_constants.data() + 0, push_constants.data() + 4,
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                         push_constants.data() + 8, push_constants.data() + 12,
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                         viewport_width, viewport_height, input_image_width, input_image_height,
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                         output_image_width, output_image_height, viewport_x, viewport_y);
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        cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, push_constants);
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        {
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            VkImageMemoryBarrier fsr_write_barrier = base_barrier;
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            fsr_write_barrier.image = *images[image_index];
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            fsr_write_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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            cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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                                   VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, fsr_write_barrier);
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        }
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        cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout, 0,
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                                  descriptor_sets[image_index * 2], {});
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        cmdbuf.Dispatch(Common::DivCeil(output_size.width, 16u),
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                        Common::DivCeil(output_size.height, 16u), 1);
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        cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *rcas_pipeline);
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        const float sharpening =
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            static_cast<float>(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f;
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        FsrRcasCon(push_constants.data(), sharpening);
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        cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, push_constants);
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        {
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            std::array<VkImageMemoryBarrier, 2> barriers;
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            auto& fsr_read_barrier = barriers[0];
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            auto& blit_write_barrier = barriers[1];
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            fsr_read_barrier = base_barrier;
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            fsr_read_barrier.image = *images[image_index];
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            fsr_read_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
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            fsr_read_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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            blit_write_barrier = base_barrier;
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            blit_write_barrier.image = *images[image_count + image_index];
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            blit_write_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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            blit_write_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
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            cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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                                   VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, {}, {}, barriers);
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        }
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        cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout, 0,
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                                  descriptor_sets[image_index * 2 + 1], {});
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        cmdbuf.Dispatch(Common::DivCeil(output_size.width, 16u),
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                        Common::DivCeil(output_size.height, 16u), 1);
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        {
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            std::array<VkImageMemoryBarrier, 1> barriers;
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            auto& blit_read_barrier = barriers[0];
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            blit_read_barrier = base_barrier;
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            blit_read_barrier.image = *images[image_count + image_index];
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            blit_read_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
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            blit_read_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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            cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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                                   VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, {}, {}, barriers);
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        }
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    });
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    return *image_views[image_count + image_index];
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}
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void FSR::CreateDescriptorPool() {
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    const std::array<VkDescriptorPoolSize, 2> pool_sizes{{
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        {
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            .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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            .descriptorCount = static_cast<u32>(image_count * 2),
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        },
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        {
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            .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
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            .descriptorCount = static_cast<u32>(image_count * 2),
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        },
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    }};
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		||||
    const VkDescriptorPoolCreateInfo ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .maxSets = static_cast<u32>(image_count * 2),
 | 
			
		||||
        .poolSizeCount = static_cast<u32>(pool_sizes.size()),
 | 
			
		||||
        .pPoolSizes = pool_sizes.data(),
 | 
			
		||||
    };
 | 
			
		||||
    descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreateDescriptorSetLayout() {
 | 
			
		||||
    const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings{{
 | 
			
		||||
        {
 | 
			
		||||
            .binding = 0,
 | 
			
		||||
            .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | 
			
		||||
            .descriptorCount = 1,
 | 
			
		||||
            .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
 | 
			
		||||
            .pImmutableSamplers = sampler.address(),
 | 
			
		||||
        },
 | 
			
		||||
        {
 | 
			
		||||
            .binding = 1,
 | 
			
		||||
            .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
 | 
			
		||||
            .descriptorCount = 1,
 | 
			
		||||
            .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
 | 
			
		||||
            .pImmutableSamplers = sampler.address(),
 | 
			
		||||
        },
 | 
			
		||||
    }};
 | 
			
		||||
 | 
			
		||||
    const VkDescriptorSetLayoutCreateInfo ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .bindingCount = static_cast<u32>(layout_bindings.size()),
 | 
			
		||||
        .pBindings = layout_bindings.data(),
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreateDescriptorSets() {
 | 
			
		||||
    const u32 sets = static_cast<u32>(image_count * 2);
 | 
			
		||||
    const std::vector layouts(sets, *descriptor_set_layout);
 | 
			
		||||
 | 
			
		||||
    const VkDescriptorSetAllocateInfo ai{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .descriptorPool = *descriptor_pool,
 | 
			
		||||
        .descriptorSetCount = sets,
 | 
			
		||||
        .pSetLayouts = layouts.data(),
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    descriptor_sets = descriptor_pool.Allocate(ai);
 | 
			
		||||
    CreatePipelineLayouts();
 | 
			
		||||
    CreatePipelines();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreateImages() {
 | 
			
		||||
    images.resize(image_count * 2);
 | 
			
		||||
    image_views.resize(image_count * 2);
 | 
			
		||||
 | 
			
		||||
    for (size_t i = 0; i < image_count * 2; ++i) {
 | 
			
		||||
        images[i] = memory_allocator.CreateImage(VkImageCreateInfo{
 | 
			
		||||
            .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
 | 
			
		||||
            .pNext = nullptr,
 | 
			
		||||
            .flags = 0,
 | 
			
		||||
            .imageType = VK_IMAGE_TYPE_2D,
 | 
			
		||||
            .format = VK_FORMAT_R16G16B16A16_SFLOAT,
 | 
			
		||||
            .extent =
 | 
			
		||||
                {
 | 
			
		||||
                    .width = output_size.width,
 | 
			
		||||
                    .height = output_size.height,
 | 
			
		||||
                    .depth = 1,
 | 
			
		||||
                },
 | 
			
		||||
            .mipLevels = 1,
 | 
			
		||||
            .arrayLayers = 1,
 | 
			
		||||
            .samples = VK_SAMPLE_COUNT_1_BIT,
 | 
			
		||||
            .tiling = VK_IMAGE_TILING_OPTIMAL,
 | 
			
		||||
            .usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_STORAGE_BIT |
 | 
			
		||||
                     VK_IMAGE_USAGE_SAMPLED_BIT,
 | 
			
		||||
            .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
 | 
			
		||||
            .queueFamilyIndexCount = 0,
 | 
			
		||||
            .pQueueFamilyIndices = nullptr,
 | 
			
		||||
            .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
 | 
			
		||||
        });
 | 
			
		||||
        image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
 | 
			
		||||
            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
 | 
			
		||||
            .pNext = nullptr,
 | 
			
		||||
            .flags = 0,
 | 
			
		||||
            .image = *images[i],
 | 
			
		||||
            .viewType = VK_IMAGE_VIEW_TYPE_2D,
 | 
			
		||||
            .format = VK_FORMAT_R16G16B16A16_SFLOAT,
 | 
			
		||||
            .components =
 | 
			
		||||
                {
 | 
			
		||||
                    .r = VK_COMPONENT_SWIZZLE_IDENTITY,
 | 
			
		||||
                    .g = VK_COMPONENT_SWIZZLE_IDENTITY,
 | 
			
		||||
                    .b = VK_COMPONENT_SWIZZLE_IDENTITY,
 | 
			
		||||
                    .a = VK_COMPONENT_SWIZZLE_IDENTITY,
 | 
			
		||||
                },
 | 
			
		||||
            .subresourceRange =
 | 
			
		||||
                {
 | 
			
		||||
                    .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
 | 
			
		||||
                    .baseMipLevel = 0,
 | 
			
		||||
                    .levelCount = 1,
 | 
			
		||||
                    .baseArrayLayer = 0,
 | 
			
		||||
                    .layerCount = 1,
 | 
			
		||||
                },
 | 
			
		||||
        });
 | 
			
		||||
    m_dynamic_images.resize(m_image_count);
 | 
			
		||||
    for (auto& images : m_dynamic_images) {
 | 
			
		||||
        images.images[Easu] =
 | 
			
		||||
            CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
 | 
			
		||||
        images.images[Rcas] =
 | 
			
		||||
            CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
 | 
			
		||||
        images.image_views[Easu] =
 | 
			
		||||
            CreateWrappedImageView(m_device, images.images[Easu], VK_FORMAT_R16G16B16A16_SFLOAT);
 | 
			
		||||
        images.image_views[Rcas] =
 | 
			
		||||
            CreateWrappedImageView(m_device, images.images[Rcas], VK_FORMAT_R16G16B16A16_SFLOAT);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreatePipelineLayout() {
 | 
			
		||||
    VkPushConstantRange push_const{
 | 
			
		||||
        .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
 | 
			
		||||
void FSR::CreateRenderPasses() {
 | 
			
		||||
    m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT);
 | 
			
		||||
 | 
			
		||||
    for (auto& images : m_dynamic_images) {
 | 
			
		||||
        images.framebuffers[Easu] =
 | 
			
		||||
            CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Easu], m_extent);
 | 
			
		||||
        images.framebuffers[Rcas] =
 | 
			
		||||
            CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Rcas], m_extent);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreateSampler() {
 | 
			
		||||
    m_sampler = CreateBilinearSampler(m_device);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreateShaders() {
 | 
			
		||||
    m_vert_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_VERT_SPV);
 | 
			
		||||
 | 
			
		||||
    if (m_device.IsFloat16Supported()) {
 | 
			
		||||
        m_easu_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_EASU_FP16_FRAG_SPV);
 | 
			
		||||
        m_rcas_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_RCAS_FP16_FRAG_SPV);
 | 
			
		||||
    } else {
 | 
			
		||||
        m_easu_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_EASU_FP32_FRAG_SPV);
 | 
			
		||||
        m_rcas_shader = BuildShader(m_device, VULKAN_FIDELITYFX_FSR_RCAS_FP32_FRAG_SPV);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreateDescriptorPool() {
 | 
			
		||||
    // EASU: 1 descriptor
 | 
			
		||||
    // RCAS: 1 descriptor
 | 
			
		||||
    // 2 descriptors, 2 descriptor sets per invocation
 | 
			
		||||
    m_descriptor_pool = CreateWrappedDescriptorPool(m_device, 2 * m_image_count, 2 * m_image_count);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreateDescriptorSetLayout() {
 | 
			
		||||
    m_descriptor_set_layout =
 | 
			
		||||
        CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreateDescriptorSets() {
 | 
			
		||||
    std::vector<VkDescriptorSetLayout> layouts(MaxFsrStage, *m_descriptor_set_layout);
 | 
			
		||||
 | 
			
		||||
    for (auto& images : m_dynamic_images) {
 | 
			
		||||
        images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreatePipelineLayouts() {
 | 
			
		||||
    const VkPushConstantRange range{
 | 
			
		||||
        .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
 | 
			
		||||
        .offset = 0,
 | 
			
		||||
        .size = sizeof(std::array<u32, 4 * 4>),
 | 
			
		||||
        .size = sizeof(PushConstants),
 | 
			
		||||
    };
 | 
			
		||||
    VkPipelineLayoutCreateInfo ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .setLayoutCount = 1,
 | 
			
		||||
        .pSetLayouts = descriptor_set_layout.address(),
 | 
			
		||||
        .pSetLayouts = m_descriptor_set_layout.address(),
 | 
			
		||||
        .pushConstantRangeCount = 1,
 | 
			
		||||
        .pPushConstantRanges = &push_const,
 | 
			
		||||
        .pPushConstantRanges = &range,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
 | 
			
		||||
    m_pipeline_layout = m_device.GetLogical().CreatePipelineLayout(ci);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const {
 | 
			
		||||
    const auto fsr_image_view = *image_views[image_index];
 | 
			
		||||
    const auto blit_image_view = *image_views[image_count + image_index];
 | 
			
		||||
 | 
			
		||||
    const VkDescriptorImageInfo image_info{
 | 
			
		||||
        .sampler = VK_NULL_HANDLE,
 | 
			
		||||
        .imageView = image_view,
 | 
			
		||||
        .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
			
		||||
    };
 | 
			
		||||
    const VkDescriptorImageInfo fsr_image_info{
 | 
			
		||||
        .sampler = VK_NULL_HANDLE,
 | 
			
		||||
        .imageView = fsr_image_view,
 | 
			
		||||
        .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
			
		||||
    };
 | 
			
		||||
    const VkDescriptorImageInfo blit_image_info{
 | 
			
		||||
        .sampler = VK_NULL_HANDLE,
 | 
			
		||||
        .imageView = blit_image_view,
 | 
			
		||||
        .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    VkWriteDescriptorSet sampler_write{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .dstSet = descriptor_sets[image_index * 2],
 | 
			
		||||
        .dstBinding = 0,
 | 
			
		||||
        .dstArrayElement = 0,
 | 
			
		||||
        .descriptorCount = 1,
 | 
			
		||||
        .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | 
			
		||||
        .pImageInfo = &image_info,
 | 
			
		||||
        .pBufferInfo = nullptr,
 | 
			
		||||
        .pTexelBufferView = nullptr,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    VkWriteDescriptorSet output_write{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .dstSet = descriptor_sets[image_index * 2],
 | 
			
		||||
        .dstBinding = 1,
 | 
			
		||||
        .dstArrayElement = 0,
 | 
			
		||||
        .descriptorCount = 1,
 | 
			
		||||
        .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
 | 
			
		||||
        .pImageInfo = &fsr_image_info,
 | 
			
		||||
        .pBufferInfo = nullptr,
 | 
			
		||||
        .pTexelBufferView = nullptr,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    device.GetLogical().UpdateDescriptorSets(std::array{sampler_write, output_write}, {});
 | 
			
		||||
 | 
			
		||||
    sampler_write.dstSet = descriptor_sets[image_index * 2 + 1];
 | 
			
		||||
    sampler_write.pImageInfo = &fsr_image_info;
 | 
			
		||||
    output_write.dstSet = descriptor_sets[image_index * 2 + 1];
 | 
			
		||||
    output_write.pImageInfo = &blit_image_info;
 | 
			
		||||
 | 
			
		||||
    device.GetLogical().UpdateDescriptorSets(std::array{sampler_write, output_write}, {});
 | 
			
		||||
void FSR::CreatePipelines() {
 | 
			
		||||
    m_easu_pipeline = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout,
 | 
			
		||||
                                            std::tie(m_vert_shader, m_easu_shader));
 | 
			
		||||
    m_rcas_pipeline = CreateWrappedPipeline(m_device, m_renderpass, m_pipeline_layout,
 | 
			
		||||
                                            std::tie(m_vert_shader, m_rcas_shader));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreateSampler() {
 | 
			
		||||
    const VkSamplerCreateInfo ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .magFilter = VK_FILTER_LINEAR,
 | 
			
		||||
        .minFilter = VK_FILTER_LINEAR,
 | 
			
		||||
        .mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR,
 | 
			
		||||
        .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
 | 
			
		||||
        .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
 | 
			
		||||
        .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
 | 
			
		||||
        .mipLodBias = 0.0f,
 | 
			
		||||
        .anisotropyEnable = VK_FALSE,
 | 
			
		||||
        .maxAnisotropy = 0.0f,
 | 
			
		||||
        .compareEnable = VK_FALSE,
 | 
			
		||||
        .compareOp = VK_COMPARE_OP_NEVER,
 | 
			
		||||
        .minLod = 0.0f,
 | 
			
		||||
        .maxLod = 0.0f,
 | 
			
		||||
        .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
 | 
			
		||||
        .unnormalizedCoordinates = VK_FALSE,
 | 
			
		||||
    };
 | 
			
		||||
void FSR::UpdateDescriptorSets(VkImageView image_view, size_t image_index) {
 | 
			
		||||
    Images& images = m_dynamic_images[image_index];
 | 
			
		||||
    std::vector<VkDescriptorImageInfo> image_infos;
 | 
			
		||||
    std::vector<VkWriteDescriptorSet> updates;
 | 
			
		||||
    image_infos.reserve(2);
 | 
			
		||||
 | 
			
		||||
    sampler = device.GetLogical().CreateSampler(ci);
 | 
			
		||||
    updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view,
 | 
			
		||||
                                               images.descriptor_sets[Easu], 0));
 | 
			
		||||
    updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Easu],
 | 
			
		||||
                                               images.descriptor_sets[Rcas], 0));
 | 
			
		||||
 | 
			
		||||
    m_device.GetLogical().UpdateDescriptorSets(updates, {});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreateShaders() {
 | 
			
		||||
    if (device.IsFloat16Supported()) {
 | 
			
		||||
        easu_shader = BuildShader(device, VULKAN_FIDELITYFX_FSR_EASU_FP16_COMP_SPV);
 | 
			
		||||
        rcas_shader = BuildShader(device, VULKAN_FIDELITYFX_FSR_RCAS_FP16_COMP_SPV);
 | 
			
		||||
    } else {
 | 
			
		||||
        easu_shader = BuildShader(device, VULKAN_FIDELITYFX_FSR_EASU_FP32_COMP_SPV);
 | 
			
		||||
        rcas_shader = BuildShader(device, VULKAN_FIDELITYFX_FSR_RCAS_FP32_COMP_SPV);
 | 
			
		||||
void FSR::UploadImages(Scheduler& scheduler) {
 | 
			
		||||
    if (m_images_ready) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    scheduler.Record([&](vk::CommandBuffer cmdbuf) {
 | 
			
		||||
        for (auto& image : m_dynamic_images) {
 | 
			
		||||
            ClearColorImage(cmdbuf, *image.images[Easu]);
 | 
			
		||||
            ClearColorImage(cmdbuf, *image.images[Rcas]);
 | 
			
		||||
        }
 | 
			
		||||
    });
 | 
			
		||||
    scheduler.Finish();
 | 
			
		||||
 | 
			
		||||
    m_images_ready = true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FSR::CreatePipeline() {
 | 
			
		||||
    VkPipelineShaderStageCreateInfo shader_stage_easu{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .stage = VK_SHADER_STAGE_COMPUTE_BIT,
 | 
			
		||||
        .module = *easu_shader,
 | 
			
		||||
        .pName = "main",
 | 
			
		||||
        .pSpecializationInfo = nullptr,
 | 
			
		||||
    };
 | 
			
		||||
VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
 | 
			
		||||
                      VkImageView source_image_view, VkExtent2D input_image_extent,
 | 
			
		||||
                      const Common::Rectangle<f32>& crop_rect) {
 | 
			
		||||
    Images& images = m_dynamic_images[image_index];
 | 
			
		||||
 | 
			
		||||
    VkPipelineShaderStageCreateInfo shader_stage_rcas{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .stage = VK_SHADER_STAGE_COMPUTE_BIT,
 | 
			
		||||
        .module = *rcas_shader,
 | 
			
		||||
        .pName = "main",
 | 
			
		||||
        .pSpecializationInfo = nullptr,
 | 
			
		||||
    };
 | 
			
		||||
    VkImage easu_image = *images.images[Easu];
 | 
			
		||||
    VkImage rcas_image = *images.images[Rcas];
 | 
			
		||||
    VkDescriptorSet easu_descriptor_set = images.descriptor_sets[Easu];
 | 
			
		||||
    VkDescriptorSet rcas_descriptor_set = images.descriptor_sets[Rcas];
 | 
			
		||||
    VkFramebuffer easu_framebuffer = *images.framebuffers[Easu];
 | 
			
		||||
    VkFramebuffer rcas_framebuffer = *images.framebuffers[Rcas];
 | 
			
		||||
    VkPipeline easu_pipeline = *m_easu_pipeline;
 | 
			
		||||
    VkPipeline rcas_pipeline = *m_rcas_pipeline;
 | 
			
		||||
    VkPipelineLayout pipeline_layout = *m_pipeline_layout;
 | 
			
		||||
    VkRenderPass renderpass = *m_renderpass;
 | 
			
		||||
    VkExtent2D extent = m_extent;
 | 
			
		||||
 | 
			
		||||
    VkComputePipelineCreateInfo pipeline_ci_easu{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .stage = shader_stage_easu,
 | 
			
		||||
        .layout = *pipeline_layout,
 | 
			
		||||
        .basePipelineHandle = VK_NULL_HANDLE,
 | 
			
		||||
        .basePipelineIndex = 0,
 | 
			
		||||
    };
 | 
			
		||||
    const f32 input_image_width = static_cast<f32>(input_image_extent.width);
 | 
			
		||||
    const f32 input_image_height = static_cast<f32>(input_image_extent.height);
 | 
			
		||||
    const f32 output_image_width = static_cast<f32>(extent.width);
 | 
			
		||||
    const f32 output_image_height = static_cast<f32>(extent.height);
 | 
			
		||||
    const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_image_width;
 | 
			
		||||
    const f32 viewport_x = crop_rect.left * input_image_width;
 | 
			
		||||
    const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_image_height;
 | 
			
		||||
    const f32 viewport_y = crop_rect.top * input_image_height;
 | 
			
		||||
 | 
			
		||||
    VkComputePipelineCreateInfo pipeline_ci_rcas{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .stage = shader_stage_rcas,
 | 
			
		||||
        .layout = *pipeline_layout,
 | 
			
		||||
        .basePipelineHandle = VK_NULL_HANDLE,
 | 
			
		||||
        .basePipelineIndex = 0,
 | 
			
		||||
    };
 | 
			
		||||
    PushConstants easu_con{};
 | 
			
		||||
    PushConstants rcas_con{};
 | 
			
		||||
    FsrEasuConOffset(easu_con.data() + 0, easu_con.data() + 4, easu_con.data() + 8,
 | 
			
		||||
                     easu_con.data() + 12, viewport_width, viewport_height, input_image_width,
 | 
			
		||||
                     input_image_height, output_image_width, output_image_height, viewport_x,
 | 
			
		||||
                     viewport_y);
 | 
			
		||||
 | 
			
		||||
    easu_pipeline = device.GetLogical().CreateComputePipeline(pipeline_ci_easu);
 | 
			
		||||
    rcas_pipeline = device.GetLogical().CreateComputePipeline(pipeline_ci_rcas);
 | 
			
		||||
    const float sharpening =
 | 
			
		||||
        static_cast<float>(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f;
 | 
			
		||||
    FsrRcasCon(rcas_con.data(), sharpening);
 | 
			
		||||
 | 
			
		||||
    UploadImages(scheduler);
 | 
			
		||||
    UpdateDescriptorSets(source_image_view, image_index);
 | 
			
		||||
 | 
			
		||||
    scheduler.RequestOutsideRenderPassOperationContext();
 | 
			
		||||
    scheduler.Record([=](vk::CommandBuffer cmdbuf) {
 | 
			
		||||
        TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
        TransitionImageLayout(cmdbuf, easu_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
        BeginRenderPass(cmdbuf, renderpass, easu_framebuffer, extent);
 | 
			
		||||
        cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, easu_pipeline);
 | 
			
		||||
        cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0,
 | 
			
		||||
                                  easu_descriptor_set, {});
 | 
			
		||||
        cmdbuf.PushConstants(pipeline_layout, VK_SHADER_STAGE_FRAGMENT_BIT, easu_con);
 | 
			
		||||
        cmdbuf.Draw(3, 1, 0, 0);
 | 
			
		||||
        cmdbuf.EndRenderPass();
 | 
			
		||||
 | 
			
		||||
        TransitionImageLayout(cmdbuf, easu_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
        TransitionImageLayout(cmdbuf, rcas_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
        BeginRenderPass(cmdbuf, renderpass, rcas_framebuffer, extent);
 | 
			
		||||
        cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, rcas_pipeline);
 | 
			
		||||
        cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0,
 | 
			
		||||
                                  rcas_descriptor_set, {});
 | 
			
		||||
        cmdbuf.PushConstants(pipeline_layout, VK_SHADER_STAGE_FRAGMENT_BIT, rcas_con);
 | 
			
		||||
        cmdbuf.Draw(3, 1, 0, 0);
 | 
			
		||||
        cmdbuf.EndRenderPass();
 | 
			
		||||
 | 
			
		||||
        TransitionImageLayout(cmdbuf, rcas_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    return *images.image_views[Rcas];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Vulkan
 | 
			
		||||
 
 | 
			
		||||
@@ -15,38 +15,55 @@ class Scheduler;
 | 
			
		||||
class FSR {
 | 
			
		||||
public:
 | 
			
		||||
    explicit FSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_count,
 | 
			
		||||
                 VkExtent2D output_size);
 | 
			
		||||
    VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImageView image_view,
 | 
			
		||||
                     VkExtent2D input_image_extent, const Common::Rectangle<f32>& crop_rect);
 | 
			
		||||
                 VkExtent2D extent);
 | 
			
		||||
    VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
 | 
			
		||||
                     VkImageView source_image_view, VkExtent2D input_image_extent,
 | 
			
		||||
                     const Common::Rectangle<f32>& crop_rect);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    void CreateImages();
 | 
			
		||||
    void CreateRenderPasses();
 | 
			
		||||
    void CreateSampler();
 | 
			
		||||
    void CreateShaders();
 | 
			
		||||
    void CreateDescriptorPool();
 | 
			
		||||
    void CreateDescriptorSetLayout();
 | 
			
		||||
    void CreateDescriptorSets();
 | 
			
		||||
    void CreateImages();
 | 
			
		||||
    void CreateSampler();
 | 
			
		||||
    void CreateShaders();
 | 
			
		||||
    void CreatePipeline();
 | 
			
		||||
    void CreatePipelineLayout();
 | 
			
		||||
    void CreatePipelineLayouts();
 | 
			
		||||
    void CreatePipelines();
 | 
			
		||||
 | 
			
		||||
    void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const;
 | 
			
		||||
    void UploadImages(Scheduler& scheduler);
 | 
			
		||||
    void UpdateDescriptorSets(VkImageView image_view, size_t image_index);
 | 
			
		||||
 | 
			
		||||
    const Device& device;
 | 
			
		||||
    MemoryAllocator& memory_allocator;
 | 
			
		||||
    size_t image_count;
 | 
			
		||||
    VkExtent2D output_size;
 | 
			
		||||
    const Device& m_device;
 | 
			
		||||
    MemoryAllocator& m_memory_allocator;
 | 
			
		||||
    const size_t m_image_count;
 | 
			
		||||
    const VkExtent2D m_extent;
 | 
			
		||||
 | 
			
		||||
    vk::DescriptorPool descriptor_pool;
 | 
			
		||||
    vk::DescriptorSetLayout descriptor_set_layout;
 | 
			
		||||
    vk::DescriptorSets descriptor_sets;
 | 
			
		||||
    vk::PipelineLayout pipeline_layout;
 | 
			
		||||
    vk::ShaderModule easu_shader;
 | 
			
		||||
    vk::ShaderModule rcas_shader;
 | 
			
		||||
    vk::Pipeline easu_pipeline;
 | 
			
		||||
    vk::Pipeline rcas_pipeline;
 | 
			
		||||
    vk::Sampler sampler;
 | 
			
		||||
    std::vector<vk::Image> images;
 | 
			
		||||
    std::vector<vk::ImageView> image_views;
 | 
			
		||||
    enum FsrStage {
 | 
			
		||||
        Easu,
 | 
			
		||||
        Rcas,
 | 
			
		||||
        MaxFsrStage,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    vk::DescriptorPool m_descriptor_pool;
 | 
			
		||||
    vk::DescriptorSetLayout m_descriptor_set_layout;
 | 
			
		||||
    vk::PipelineLayout m_pipeline_layout;
 | 
			
		||||
    vk::ShaderModule m_vert_shader;
 | 
			
		||||
    vk::ShaderModule m_easu_shader;
 | 
			
		||||
    vk::ShaderModule m_rcas_shader;
 | 
			
		||||
    vk::Pipeline m_easu_pipeline;
 | 
			
		||||
    vk::Pipeline m_rcas_pipeline;
 | 
			
		||||
    vk::RenderPass m_renderpass;
 | 
			
		||||
    vk::Sampler m_sampler;
 | 
			
		||||
 | 
			
		||||
    struct Images {
 | 
			
		||||
        vk::DescriptorSets descriptor_sets;
 | 
			
		||||
        std::array<vk::Image, MaxFsrStage> images;
 | 
			
		||||
        std::array<vk::ImageView, MaxFsrStage> image_views;
 | 
			
		||||
        std::array<vk::Framebuffer, MaxFsrStage> framebuffers;
 | 
			
		||||
    };
 | 
			
		||||
    std::vector<Images> m_dynamic_images;
 | 
			
		||||
    bool m_images_ready{};
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Vulkan
 | 
			
		||||
 
 | 
			
		||||
@@ -63,7 +63,9 @@ void FXAA::CreateDescriptorPool() {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FXAA::CreateDescriptorSetLayouts() {
 | 
			
		||||
    m_descriptor_set_layout = CreateWrappedDescriptorSetLayout(m_device, 2);
 | 
			
		||||
    m_descriptor_set_layout =
 | 
			
		||||
        CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | 
			
		||||
                                                    VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FXAA::CreateDescriptorSets() {
 | 
			
		||||
@@ -112,9 +114,10 @@ void FXAA::UploadImages(Scheduler& scheduler) {
 | 
			
		||||
    m_images_ready = true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
VkImageView FXAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
 | 
			
		||||
                       VkImageView source_image_view) {
 | 
			
		||||
void FXAA::Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
 | 
			
		||||
                VkImageView* inout_image_view) {
 | 
			
		||||
    const Image& image{m_dynamic_images[image_index]};
 | 
			
		||||
    const VkImage input_image{*inout_image};
 | 
			
		||||
    const VkImage output_image{*image.image};
 | 
			
		||||
    const VkDescriptorSet descriptor_set{image.descriptor_sets[0]};
 | 
			
		||||
    const VkFramebuffer framebuffer{*image.framebuffer};
 | 
			
		||||
@@ -124,11 +127,11 @@ VkImageView FXAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
 | 
			
		||||
    const VkExtent2D extent{m_extent};
 | 
			
		||||
 | 
			
		||||
    UploadImages(scheduler);
 | 
			
		||||
    UpdateDescriptorSets(source_image_view, image_index);
 | 
			
		||||
    UpdateDescriptorSets(*inout_image_view, image_index);
 | 
			
		||||
 | 
			
		||||
    scheduler.RequestOutsideRenderPassOperationContext();
 | 
			
		||||
    scheduler.Record([=](vk::CommandBuffer cmdbuf) {
 | 
			
		||||
        TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
        TransitionImageLayout(cmdbuf, input_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
        TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
        BeginRenderPass(cmdbuf, renderpass, framebuffer, extent);
 | 
			
		||||
        cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
 | 
			
		||||
@@ -138,7 +141,8 @@ VkImageView FXAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
 | 
			
		||||
        TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    return *image.image_view;
 | 
			
		||||
    *inout_image = *image.image;
 | 
			
		||||
    *inout_image_view = *image.image_view;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Vulkan
 | 
			
		||||
 
 | 
			
		||||
@@ -19,8 +19,8 @@ public:
 | 
			
		||||
                  VkExtent2D extent);
 | 
			
		||||
    ~FXAA() override;
 | 
			
		||||
 | 
			
		||||
    VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
 | 
			
		||||
                     VkImageView source_image_view) override;
 | 
			
		||||
    void Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
 | 
			
		||||
              VkImageView* inout_image_view) override;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    void CreateImages();
 | 
			
		||||
 
 | 
			
		||||
@@ -122,10 +122,15 @@ void SMAA::CreateDescriptorPool() {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SMAA::CreateDescriptorSetLayouts() {
 | 
			
		||||
    m_descriptor_set_layouts[EdgeDetection] = CreateWrappedDescriptorSetLayout(m_device, 1);
 | 
			
		||||
    m_descriptor_set_layouts[EdgeDetection] =
 | 
			
		||||
        CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
 | 
			
		||||
    m_descriptor_set_layouts[BlendingWeightCalculation] =
 | 
			
		||||
        CreateWrappedDescriptorSetLayout(m_device, 3);
 | 
			
		||||
    m_descriptor_set_layouts[NeighborhoodBlending] = CreateWrappedDescriptorSetLayout(m_device, 2);
 | 
			
		||||
        CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | 
			
		||||
                                                    VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | 
			
		||||
                                                    VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
 | 
			
		||||
    m_descriptor_set_layouts[NeighborhoodBlending] =
 | 
			
		||||
        CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | 
			
		||||
                                                    VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SMAA::CreateDescriptorSets() {
 | 
			
		||||
@@ -204,10 +209,11 @@ void SMAA::UploadImages(Scheduler& scheduler) {
 | 
			
		||||
    m_images_ready = true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
 | 
			
		||||
                       VkImageView source_image_view) {
 | 
			
		||||
void SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
 | 
			
		||||
                VkImageView* inout_image_view) {
 | 
			
		||||
    Images& images = m_dynamic_images[image_index];
 | 
			
		||||
 | 
			
		||||
    VkImage input_image = *inout_image;
 | 
			
		||||
    VkImage output_image = *images.images[Output];
 | 
			
		||||
    VkImage edges_image = *images.images[Edges];
 | 
			
		||||
    VkImage blend_image = *images.images[Blend];
 | 
			
		||||
@@ -224,11 +230,11 @@ VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
 | 
			
		||||
    VkFramebuffer neighborhood_blending_framebuffer = *images.framebuffers[NeighborhoodBlending];
 | 
			
		||||
 | 
			
		||||
    UploadImages(scheduler);
 | 
			
		||||
    UpdateDescriptorSets(source_image_view, image_index);
 | 
			
		||||
    UpdateDescriptorSets(*inout_image_view, image_index);
 | 
			
		||||
 | 
			
		||||
    scheduler.RequestOutsideRenderPassOperationContext();
 | 
			
		||||
    scheduler.Record([=, this](vk::CommandBuffer cmdbuf) {
 | 
			
		||||
        TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
        TransitionImageLayout(cmdbuf, input_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
        TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
        BeginRenderPass(cmdbuf, *m_renderpasses[EdgeDetection], edge_detection_framebuffer,
 | 
			
		||||
                        m_extent);
 | 
			
		||||
@@ -264,7 +270,8 @@ VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
 | 
			
		||||
        TransitionImageLayout(cmdbuf, output_image, VK_IMAGE_LAYOUT_GENERAL);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    return *images.image_views[Output];
 | 
			
		||||
    *inout_image = *images.images[Output];
 | 
			
		||||
    *inout_image_view = *images.image_views[Output];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Vulkan
 | 
			
		||||
 
 | 
			
		||||
@@ -20,8 +20,8 @@ public:
 | 
			
		||||
                  VkExtent2D extent);
 | 
			
		||||
    ~SMAA() override;
 | 
			
		||||
 | 
			
		||||
    VkImageView Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
 | 
			
		||||
                     VkImageView source_image_view) override;
 | 
			
		||||
    void Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
 | 
			
		||||
              VkImageView* inout_image_view) override;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    enum SMAAStage {
 | 
			
		||||
 
 | 
			
		||||
@@ -215,32 +215,37 @@ vk::ShaderModule CreateWrappedShaderModule(const Device& device, std::span<const
 | 
			
		||||
    });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, u32 max_descriptors,
 | 
			
		||||
                                               u32 max_sets) {
 | 
			
		||||
    const VkDescriptorPoolSize pool_size{
 | 
			
		||||
        .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | 
			
		||||
        .descriptorCount = static_cast<u32>(max_descriptors),
 | 
			
		||||
    };
 | 
			
		||||
vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, size_t max_descriptors,
 | 
			
		||||
                                               size_t max_sets,
 | 
			
		||||
                                               std::initializer_list<VkDescriptorType> types) {
 | 
			
		||||
    std::vector<VkDescriptorPoolSize> pool_sizes(types.size());
 | 
			
		||||
    for (u32 i = 0; i < types.size(); i++) {
 | 
			
		||||
        pool_sizes[i] = VkDescriptorPoolSize{
 | 
			
		||||
            .type = std::data(types)[i],
 | 
			
		||||
            .descriptorCount = static_cast<u32>(max_descriptors),
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return device.GetLogical().CreateDescriptorPool(VkDescriptorPoolCreateInfo{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .maxSets = max_sets,
 | 
			
		||||
        .poolSizeCount = 1,
 | 
			
		||||
        .pPoolSizes = &pool_size,
 | 
			
		||||
        .maxSets = static_cast<u32>(max_sets),
 | 
			
		||||
        .poolSizeCount = static_cast<u32>(pool_sizes.size()),
 | 
			
		||||
        .pPoolSizes = pool_sizes.data(),
 | 
			
		||||
    });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(const Device& device,
 | 
			
		||||
                                                         u32 max_sampler_bindings) {
 | 
			
		||||
    std::vector<VkDescriptorSetLayoutBinding> bindings(max_sampler_bindings);
 | 
			
		||||
    for (u32 i = 0; i < max_sampler_bindings; i++) {
 | 
			
		||||
vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(
 | 
			
		||||
    const Device& device, std::initializer_list<VkDescriptorType> types) {
 | 
			
		||||
    std::vector<VkDescriptorSetLayoutBinding> bindings(types.size());
 | 
			
		||||
    for (size_t i = 0; i < types.size(); i++) {
 | 
			
		||||
        bindings[i] = {
 | 
			
		||||
            .binding = i,
 | 
			
		||||
            .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | 
			
		||||
            .binding = static_cast<u32>(i),
 | 
			
		||||
            .descriptorType = std::data(types)[i],
 | 
			
		||||
            .descriptorCount = 1,
 | 
			
		||||
            .stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT,
 | 
			
		||||
            .stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT |
 | 
			
		||||
                          VK_SHADER_STAGE_COMPUTE_BIT,
 | 
			
		||||
            .pImmutableSamplers = nullptr,
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -25,10 +25,12 @@ vk::Framebuffer CreateWrappedFramebuffer(const Device& device, vk::RenderPass& r
 | 
			
		||||
                                         vk::ImageView& dest_image, VkExtent2D extent);
 | 
			
		||||
vk::Sampler CreateWrappedSampler(const Device& device, VkFilter filter = VK_FILTER_LINEAR);
 | 
			
		||||
vk::ShaderModule CreateWrappedShaderModule(const Device& device, std::span<const u32> code);
 | 
			
		||||
vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, u32 max_sampler_bindings,
 | 
			
		||||
                                               u32 max_sets);
 | 
			
		||||
vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(const Device& device,
 | 
			
		||||
                                                         u32 max_sampler_bindings);
 | 
			
		||||
vk::DescriptorPool CreateWrappedDescriptorPool(const Device& device, size_t max_descriptors,
 | 
			
		||||
                                               size_t max_sets,
 | 
			
		||||
                                               std::initializer_list<VkDescriptorType> types = {
 | 
			
		||||
                                                   VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
 | 
			
		||||
vk::DescriptorSetLayout CreateWrappedDescriptorSetLayout(
 | 
			
		||||
    const Device& device, std::initializer_list<VkDescriptorType> types);
 | 
			
		||||
vk::DescriptorSets CreateWrappedDescriptorSets(vk::DescriptorPool& pool,
 | 
			
		||||
                                               vk::Span<VkDescriptorSetLayout> layouts);
 | 
			
		||||
vk::PipelineLayout CreateWrappedPipelineLayout(const Device& device,
 | 
			
		||||
 
 | 
			
		||||
@@ -234,7 +234,7 @@ void BlitScreen::Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConf
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    source_image_view = anti_alias->Draw(scheduler, image_index, source_image, source_image_view);
 | 
			
		||||
    anti_alias->Draw(scheduler, image_index, &source_image, &source_image_view);
 | 
			
		||||
 | 
			
		||||
    const auto crop_rect = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
 | 
			
		||||
    const VkExtent2D render_extent{
 | 
			
		||||
@@ -248,8 +248,8 @@ void BlitScreen::Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConf
 | 
			
		||||
            .height = layout.screen.GetHeight(),
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        source_image_view =
 | 
			
		||||
            fsr->Draw(scheduler, image_index, source_image_view, render_extent, crop_rect);
 | 
			
		||||
        source_image_view = fsr->Draw(scheduler, image_index, source_image, source_image_view,
 | 
			
		||||
                                      render_extent, crop_rect);
 | 
			
		||||
 | 
			
		||||
        const Common::Rectangle<f32> output_crop{0, 0, 1, 1};
 | 
			
		||||
        window_adapt->Draw(scheduler, image_index, source_image_view, adapt_size, output_crop,
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user