input_common: Disable sdl raw input mode
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		@@ -889,6 +889,9 @@ SDLState::SDLState() {
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    RegisterFactory<VibrationDevice>("sdl", vibration_factory);
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    RegisterFactory<MotionDevice>("sdl", motion_factory);
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    // Disable raw input. When enabled this setting causes SDL to die when a web applet opens
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    SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
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    // Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers
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    SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
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    SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
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