added (fake) physical addresses for where to put framebuffer in VRAM
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		@@ -16,6 +16,7 @@ enum {
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    TOP_WIDTH           = 400,
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    BOTTOM_WIDTH        = 320,
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    // Physical addresses in FCRAM used by ARM9 applications - these are correct for real hardware 
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    FRAMEBUFFER_SEL     = 0x20184E59,
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    TOP_LEFT_FRAME1     = 0x20184E60,
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    TOP_LEFT_FRAME2     = 0x201CB370,
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@@ -23,6 +24,15 @@ enum {
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    TOP_RIGHT_FRAME2    = 0x202C8670,
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    SUB_FRAME1          = 0x202118E0,
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    SUB_FRAME2          = 0x20249CF0,
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    // Physical addresses in VRAM - I'm not sure how these are actually allocated (so not real)
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    VRAM_FRAMEBUFFER_SEL    = 0x18184E59,
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    VRAM_TOP_LEFT_FRAME1    = 0x18184E60,
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    VRAM_TOP_LEFT_FRAME2    = 0x181CB370,
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    VRAM_TOP_RIGHT_FRAME1   = 0x18282160,
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    VRAM_TOP_RIGHT_FRAME2   = 0x182C8670,
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    VRAM_SUB_FRAME1         = 0x182118E0,
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    VRAM_SUB_FRAME2         = 0x18249CF0,
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};
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template <typename T>
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