Reworked incorrect nifm stubs (#1355)

* Reworked incorrect nifm stubs

Need confirmation on `CreateTemporaryNetworkProfile`, unsure which game uses it but according to reversing. It should return a uuid which we currently don't do.

Any 0 client id is considered an invalid client id.

GetRequestState 0 is considered invalid.

* Fixups for nifm
This commit is contained in:
David 2018-09-20 01:59:01 +10:00 committed by bunnei
parent 52fb86c65c
commit 0432af5ad1
1 changed files with 10 additions and 3 deletions

View File

@ -65,7 +65,7 @@ private:
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
rb.Push<u32>(3);
}
void GetResult(Kernel::HLERequestContext& ctx) {
@ -114,10 +114,11 @@ public:
private:
void GetClientId(Kernel::HLERequestContext& ctx) {
static constexpr u32 client_id = 1;
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
rb.Push<u64>(client_id); // Client ID needs to be non zero otherwise it's considered invalid
}
void CreateScanRequest(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
@ -141,10 +142,16 @@ private:
rb.Push(RESULT_SUCCESS);
}
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c, "NetworkProfileData is not the correct size");
u128 uuid{};
auto buffer = ctx.ReadBuffer();
std::memcpy(&uuid, buffer.data() + 8, sizeof(u128));
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<INetworkProfile>();
rb.PushRaw<u128>(uuid);
LOG_DEBUG(Service_NIFM, "called");
}