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...

55 Commits

Author SHA1 Message Date
4cc399d120 Android #83 2023-09-27 00:57:24 +00:00
75180bdc9d Merge pull request #11602 from t895/case-fix
android: Content install lowercase fix
2023-09-26 14:07:12 -04:00
195d0a93b5 Merge pull request #11599 from lat9nq/aud-bknd-fix
settings_setting: Read audio engine
2023-09-26 01:01:20 -04:00
3491ba4a06 android: Use a different string for the content install dialog 2023-09-26 00:26:46 -04:00
5326ea63e5 android: Fix case bug for installing game content
The C++ side never made the filename lowercase when checking the extension. This just passes the pre-prepared extension to have it checked.
2023-09-26 00:25:20 -04:00
9335cf8857 settings_setting: Read audio engine
This was mysteriously missing, likely from when I ported Citra fixes
semi-recently.
2023-09-25 22:20:24 -04:00
4e855be38b Merge pull request #11594 from t895/rotation-fix
android: Prevent nav bar shade from laying out across screen
2023-09-25 20:57:33 -04:00
69ba29e518 Merge pull request #11597 from t895/drawer-fix
android: Navigation drawer lock mode fix
2023-09-25 20:57:06 -04:00
3d03e8b806 android: Prevent click ripple from appearing on loading card 2023-09-25 18:33:21 -04:00
ff9d8dd0b3 android: Remove bottom attribute from navigation view
Using the "bottom" attribute would break the navigation view and prevent things like rounded corners and lock modes from being applied properly.
2023-09-25 18:31:23 -04:00
38b939b2e9 android: Prevent nav bar shade from laying out across screen 2023-09-25 18:10:58 -04:00
a19f62e636 Merge pull request #11583 from t895/overlay-fix-2
android: Use measured size of view for input overlay bounds
2023-09-25 10:27:09 -04:00
854457a392 Merge pull request #11225 from FernandoS27/no-laxatives-in-santas-cookies
Y.F.C: Rework the Query Cache.
2023-09-25 09:18:29 -04:00
0d7d3d938c android: Use measured size of view for input overlay bounds
Even after updating the androidx window library, this did not fix the issue for all devices. This ensures that the measured size of the overlay will be used instead of a potentially larger one seen by androidx.
2023-09-24 22:18:38 -04:00
37a4a6751a Merge pull request #11569 from german77/lle_applet
service: am: Add support for LLE Mii Edit Applet
2023-09-24 10:50:38 -04:00
93a1cd75fe Merge pull request #11562 from GPUCode/srgb-madness
vk_texture_cache: Limit srgb block to transcoding only
2023-09-24 10:50:28 -04:00
b356909212 Merge pull request #11165 from Morph1984/ds_blit
vulkan_device: Return true if either depth/stencil format supports blit
2023-09-24 10:50:04 -04:00
bb28f4a0c4 service: mii: Limit checks to string size 2023-09-23 20:14:37 -06:00
0993c71335 service: hid: Set last connected controller as active 2023-09-23 20:14:37 -06:00
6e1b113c89 service: am: Stub to exit applet cleanly 2023-09-23 20:14:37 -06:00
c46f54b091 service: am: Implement stuff needed for Mii Edit 2023-09-23 20:14:33 -06:00
3983ce9b5c service: fsp: Implement CreateSaveDataFileSystemBySystemSaveDataId and OpenSaveDataFileSystemBySystemSaveDataId 2023-09-23 20:13:36 -06:00
d2cd08e3e1 service: ns: Implement GetSharedFontInOrderOfPriorityForSystem 2023-09-23 20:13:36 -06:00
bb4ae5ee53 yuzu: Add button to boot mii edit from firmware 2023-09-23 20:13:36 -06:00
57d8cd6c40 Query Cache: Fix Prefix Sums 2023-09-23 23:05:30 +02:00
bf0d6b8806 Query Cache: Fix behavior in Normal Accuracy 2023-09-23 23:05:30 +02:00
a07c88e686 Query Cache: Simplify Prefix Sum compute shader 2023-09-23 23:05:30 +02:00
c8237d5c31 Query Cache: Implement host side sample counting. 2023-09-23 23:05:30 +02:00
2fea1b8407 Query Cache: Fix guest side sample counting 2023-09-23 23:05:30 +02:00
282ae8fa51 Query Cache: address issues 2023-09-23 23:05:30 +02:00
aa6587d854 QueryCache: Implement dependant queries. 2023-09-23 23:05:29 +02:00
57401589c2 Macro HLE: Add DrawIndirectByteCount 2023-09-23 23:05:29 +02:00
f1a2e36711 Query Cachge: Fully rework Vulkan's query cache 2023-09-23 23:05:29 +02:00
bdc01254a9 Query Cache: Setup Base rework 2023-09-23 23:05:29 +02:00
ace91dd0c0 Merge pull request #11567 from liamwhite/fixing-my-error
emit_spirv: fix incorrect use of descriptor index in image atomics
2023-09-23 13:00:31 +02:00
2921a24268 Merge pull request #11573 from t895/import-fix
android: Use smaller read buffer size for exporting user data
2023-09-22 22:02:06 -04:00
5269a46399 android: Use smaller read buffer size for exporting user data
The File.readBytes() extension attempts to load an entire file into a byte array. This would cause crashes when loading huge files into memory.
2023-09-22 16:51:48 -04:00
33e2dce715 Merge pull request #11572 from t895/import-heuristic
android: Adjust valid user data check
2023-09-22 14:53:39 -04:00
f3bc7354b1 android: Adjust valid user data check 2023-09-22 12:05:44 -04:00
bd5ae33153 Merge pull request #11561 from german77/hle_applet
am: mii_edit: Implement DB operations
2023-09-22 09:56:14 -04:00
16f1592e50 Merge pull request #11557 from GPUCode/brr-format
renderer_vulkan: Correct component order for A4B4G4R4_UNORM
2023-09-22 09:56:04 -04:00
fda08cbbb0 Merge pull request #11563 from Kelebek1/dma_regs
Fix DMA engine register offsets
2023-09-22 09:55:54 -04:00
1e24d02434 emit_spirv: fix incorrect use of descriptor index in image atomics 2023-09-22 00:39:09 -04:00
a57ca3fb66 am: mii_edit: Implement DB operations 2023-09-21 18:21:39 -06:00
c619199bb4 Merge pull request #11564 from t895/overlay-inset-fix
android: Update androidx window library to 1.2.0-beta03
2023-09-21 19:15:36 -04:00
703bf7cfce android: Update androidx window library to 1.2.0-beta03
Fixes an issue with the input overlay on certain devices where the controls would appear offscreen.
2023-09-21 17:36:14 -04:00
4f69be8169 Fix DMA engine register offsets 2023-09-21 20:21:00 +01:00
b6ad7e263b vk_texture_cache: Limit srgb block to transcoding only 2023-09-21 21:46:35 +03:00
9e9cb28471 Merge pull request #11555 from yuzu-emu/revert-11551-allow-save-imports-always
Revert "android: Allow save imports always"
2023-09-21 09:21:19 -04:00
2ffea42ec8 Merge pull request #11553 from rkfg/pfs-fix
pfs: Fix reading filenames past the buffer end
2023-09-21 09:21:08 -04:00
4a59dc2947 renderer_vulkan: Correct component order for A4B4G4R4_UNORM 2023-09-21 15:33:44 +03:00
c644c1a90a Revert "android: Allow save imports always" 2023-09-21 02:57:28 -04:00
753bc3a448 pfs: Fix reading filenames past the buffer end 2023-09-21 05:12:05 +03:00
d31676935e vulkan_device: Test depth stencil blit support by format 2023-07-31 19:14:20 -04:00
26658c2e93 vulkan_device: Return true if either depth/stencil format supports blit
On devices that don't support D24S8 but supports D32S8, this should still return true if D32S8 supports src and dst blit
2023-07-26 20:21:37 -04:00
97 changed files with 4302 additions and 617 deletions

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@ -1,3 +1,11 @@
| Pull Request | Commit | Title | Author | Merged? |
|----|----|----|----|----|
End of merge log. You can find the original README.md below the break.
-----
<!--
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later

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@ -214,7 +214,7 @@ dependencies {
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
implementation("io.coil-kt:coil:2.2.2")
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.window:window:1.1.0")
implementation("androidx.window:window:1.2.0-beta03")
implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")

View File

@ -247,7 +247,12 @@ object NativeLibrary {
external fun setAppDirectory(directory: String)
external fun installFileToNand(filename: String): Int
/**
* Installs a nsp or xci file to nand
* @param filename String representation of file uri
* @param extension Lowercase string representation of file extension without "."
*/
external fun installFileToNand(filename: String, extension: String): Int
external fun initializeGpuDriver(
hookLibDir: String?,

View File

@ -181,12 +181,14 @@ class SettingsActivity : AppCompatActivity() {
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(
binding.navigationBarShade
) { view: View, windowInsets: WindowInsetsCompat ->
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val mlpShade = view.layoutParams as MarginLayoutParams
mlpShade.height = barInsets.bottom
view.layoutParams = mlpShade
// The only situation where we care to have a nav bar shade is when it's at the bottom
// of the screen where scrolling list elements can go behind it.
val mlpNavShade = binding.navigationBarShade.layoutParams as MarginLayoutParams
mlpNavShade.height = barInsets.bottom
binding.navigationBarShade.layoutParams = mlpNavShade
windowInsets
}

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@ -65,20 +65,25 @@ class ImportExportSavesFragment : DialogFragment() {
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val builder = MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setPositiveButton(R.string.import_saves) { _, _ ->
documentPicker.launch(arrayOf("application/zip"))
}
.setNeutralButton(android.R.string.cancel, null)
if (savesFolderRoot != "") {
builder.setNegativeButton(R.string.export_saves) { _, _ ->
exportSave()
}
return if (savesFolderRoot == "") {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setMessage(R.string.import_export_saves_no_profile)
.setPositiveButton(android.R.string.ok, null)
.show()
} else {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setMessage(R.string.manage_save_data_description)
.setNegativeButton(R.string.export_saves) { _, _ ->
exportSave()
}
.setPositiveButton(R.string.import_saves) { _, _ ->
documentPicker.launch(arrayOf("application/zip"))
}
.setNeutralButton(android.R.string.cancel, null)
.show()
}
return builder.show()
}
/**

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@ -352,7 +352,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
}
private fun addOverlayControls(layout: String) {
val windowSize = getSafeScreenSize(context)
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight))
if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) {
overlayButtons.add(
initializeOverlayButton(
@ -593,7 +593,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
}
private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) {
val windowSize = getSafeScreenSize(context)
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight))
val min = windowSize.first
val max = windowSize.second
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
@ -968,14 +968,17 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @return A pair of points, the first being the top left corner of the safe area,
* the second being the bottom right corner of the safe area
*/
private fun getSafeScreenSize(context: Context): Pair<Point, Point> {
private fun getSafeScreenSize(
context: Context,
screenSize: Pair<Int, Int>
): Pair<Point, Point> {
// Get screen size
val windowMetrics = WindowMetricsCalculator.getOrCreate()
.computeCurrentWindowMetrics(context as Activity)
var maxY = windowMetrics.bounds.height().toFloat()
var maxX = windowMetrics.bounds.width().toFloat()
var minY = 0
var maxX = screenSize.first.toFloat()
var maxY = screenSize.second.toFloat()
var minX = 0
var minY = 0
// If we have API access, calculate the safe area to draw the overlay
var cutoutLeft = 0

View File

@ -50,6 +50,7 @@ import org.yuzu.yuzu_emu.model.TaskViewModel
import org.yuzu.yuzu_emu.utils.*
import java.io.BufferedInputStream
import java.io.BufferedOutputStream
import java.io.FileInputStream
import java.io.FileOutputStream
import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
@ -514,7 +515,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
if (documents.isNotEmpty()) {
IndeterminateProgressDialogFragment.newInstance(
this@MainActivity,
R.string.install_game_content
R.string.installing_game_content
) {
var installSuccess = 0
var installOverwrite = 0
@ -522,7 +523,12 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
var errorExtension = 0
var errorOther = 0
documents.forEach {
when (NativeLibrary.installFileToNand(it.toString())) {
when (
NativeLibrary.installFileToNand(
it.toString(),
FileUtil.getExtension(it)
)
) {
NativeLibrary.InstallFileToNandResult.Success -> {
installSuccess += 1
}
@ -639,7 +645,15 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
file.path.length
)
stream.putNextEntry(ZipEntry(newPath))
stream.write(file.readBytes())
val buffer = ByteArray(8096)
var read: Int
FileInputStream(file).use { fis ->
while (fis.read(buffer).also { read = it } != -1) {
stream.write(buffer, 0, read)
}
}
stream.closeEntry()
}
}
@ -664,7 +678,8 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
checkStream.use { stream ->
var ze: ZipEntry? = null
while (stream.nextEntry?.also { ze = it } != null) {
if (ze!!.name.trim() == "/config/config.ini") {
val itemName = ze!!.name.trim()
if (itemName == "/config/config.ini" || itemName == "config/config.ini") {
isYuzuBackup = true
return@use
}

View File

@ -102,7 +102,7 @@ public:
m_native_window = native_window;
}
int InstallFileToNand(std::string filename) {
int InstallFileToNand(std::string filename, std::string file_extension) {
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
@ -134,12 +134,12 @@ public:
m_system.GetFileSystemController().CreateFactories(*m_vfs);
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (filename.ends_with("nsp")) {
if (file_extension == "nsp") {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
return InstallError;
}
} else if (filename.ends_with("xci")) {
} else if (file_extension == "xci") {
jconst xci =
std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
nsp = xci->GetSecurePartitionNSP();
@ -607,8 +607,10 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject
}
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
[[maybe_unused]] jstring j_file) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
jstring j_file,
jstring j_file_extension) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file),
GetJString(env, j_file_extension));
}
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,

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@ -22,7 +22,7 @@
<View
android:id="@+id/navigation_bar_shade"
android:layout_width="match_parent"
android:layout_width="0dp"
android:layout_height="1px"
android:background="@android:color/transparent"
android:clickable="false"

View File

@ -32,7 +32,8 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:focusable="false">
android:focusable="false"
android:clickable="false">
<androidx.constraintlayout.widget.ConstraintLayout
android:id="@+id/loading_layout"
@ -155,7 +156,7 @@
android:id="@+id/in_game_menu"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="start|bottom"
android:layout_gravity="start"
app:headerLayout="@layout/header_in_game"
app:menu="@menu/menu_in_game"
tools:visibility="gone" />

View File

@ -77,7 +77,9 @@
<string name="notification_no_directory_link">yuzu-Verzeichnis konnte nicht geöffnet werden</string>
<string name="notification_no_directory_link_description">Bitte suche den Benutzerordner manuell über die Seitenleiste des Dateimanagers.</string>
<string name="manage_save_data">Speicherdaten verwalten</string>
<string name="manage_save_data_description">Speicherdaten gefunden. Bitte wähle unten eine Option aus.</string>
<string name="import_export_saves_description">Speicherdaten importieren oder exportieren</string>
<string name="import_export_saves_no_profile">Keine Speicherdaten gefunden. Bitte starte ein Spiel und versuche es erneut.</string>
<string name="save_file_imported_success">Erfolgreich importiert</string>
<string name="save_file_invalid_zip_structure">Ungültige Speicherverzeichnisstruktur</string>
<string name="save_file_invalid_zip_structure_description">Der erste Unterordnername muss die Titel-ID des Spiels sein.</string>

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@ -79,7 +79,9 @@
<string name="notification_no_directory_link">No se pudo abrir la carpeta yuzu</string>
<string name="notification_no_directory_link_description">Por favor, busque la carpeta user con el panel lateral del explorador de archivos de forma manual.</string>
<string name="manage_save_data">Administrar datos de guardado</string>
<string name="manage_save_data_description">Guardar los datos encontrados. Por favor, seleccione una opción de abajo.</string>
<string name="import_export_saves_description">Importar o exportar archivos de guardado</string>
<string name="import_export_saves_no_profile">No se han encontrado datos de guardado. Por favor, ejecute un juego y vuelva a intentarlo.</string>
<string name="save_file_imported_success">Importado correctamente</string>
<string name="save_file_invalid_zip_structure">Estructura del directorio de guardado no válido</string>
<string name="save_file_invalid_zip_structure_description">El nombre de la primera subcarpeta debe ser el Title ID del juego.</string>

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@ -79,7 +79,9 @@
<string name="notification_no_directory_link">Impossible d\'ouvrir le répertoire de yuzu</string>
<string name="notification_no_directory_link_description">Veuillez localiser manuellement le dossier utilisateur avec le panneau latéral du gestionnaire de fichiers.</string>
<string name="manage_save_data">Gérer les données de sauvegarde</string>
<string name="manage_save_data_description">Données de sauvegarde trouvées. Veuillez sélectionner une option ci-dessous.</string>
<string name="import_export_saves_description">Importer ou exporter des fichiers de sauvegarde</string>
<string name="import_export_saves_no_profile">Aucune données de sauvegarde trouvées. Veuillez lancer un jeu et réessayer.</string>
<string name="save_file_imported_success">Importé avec succès</string>
<string name="save_file_invalid_zip_structure">Structure de répertoire de sauvegarde non valide</string>
<string name="save_file_invalid_zip_structure_description">Le nom du premier sous-dossier doit être l\'identifiant du titre du jeu.</string>

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@ -79,7 +79,9 @@
<string name="notification_no_directory_link">Impossibile aprire la cartella di yuzu</string>
<string name="notification_no_directory_link_description">Per favore individua la cartella dell\'utente manualmente con il pannello laterale del file manager.</string>
<string name="manage_save_data">Gestisci i salvataggi</string>
<string name="manage_save_data_description">Salvataggio non trovato. Seleziona un\'opzione di seguito.</string>
<string name="import_export_saves_description">Importa o esporta i salvataggi</string>
<string name="import_export_saves_no_profile">Nessun salvataggio trovato. Avvia un gioco e riprova.</string>
<string name="save_file_imported_success">Importato con successo</string>
<string name="save_file_invalid_zip_structure">La struttura della cartella dei salvataggi è invalida</string>
<string name="save_file_invalid_zip_structure_description">La prima sotto cartella <b>deve</b> chiamarsi come l\'ID del titolo del gioco.</string>

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@ -78,7 +78,9 @@
<string name="notification_no_directory_link">yuzuのディレクトリを開けません</string>
<string name="notification_no_directory_link_description">ファイルマネージャのサイドパネルでユーザーフォルダを手動で探してください。</string>
<string name="manage_save_data">セーブデータを管理</string>
<string name="manage_save_data_description">セーブデータが見つかりました。以下のオプションから選択してください。</string>
<string name="import_export_saves_description">セーブファイルをインポート/エクスポート</string>
<string name="import_export_saves_no_profile">セーブデータがありません。ゲームを起動してから再度お試しください。</string>
<string name="save_file_imported_success">インポートが完了しました</string>
<string name="save_file_invalid_zip_structure">セーブデータのディレクトリ構造が無効です</string>
<string name="save_file_invalid_zip_structure_description">最初のサブフォルダ名は、ゲームのタイトルIDである必要があります。</string>

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@ -79,7 +79,9 @@
<string name="notification_no_directory_link">yuzu 디렉토리를 열 수 없음</string>
<string name="notification_no_directory_link_description">파일 관리자의 사이드 패널에서 사용자 폴더를 수동으로 찾아주세요.</string>
<string name="manage_save_data">저장 데이터 관리</string>
<string name="manage_save_data_description">데이터를 저장했습니다. 아래에서 옵션을 선택하세요.</string>
<string name="import_export_saves_description">저장 파일 가져오기 또는 내보내기</string>
<string name="import_export_saves_no_profile">저장 데이터를 찾을 수 없습니다. 게임을 실행한 후 다시 시도하세요.</string>
<string name="save_file_imported_success">가져오기 성공</string>
<string name="save_file_invalid_zip_structure">저장 디렉터리 구조가 잘못됨</string>
<string name="save_file_invalid_zip_structure_description">첫 번째 하위 폴더 이름은 게임의 타이틀 ID여야 합니다.</string>

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@ -79,7 +79,9 @@
<string name="notification_no_directory_link">Kunne ikke åpne yuzu-katalogen</string>
<string name="notification_no_directory_link_description">Finn brukermappen manuelt med filbehandlingens sidepanel.</string>
<string name="manage_save_data">Administrere lagringsdata</string>
<string name="manage_save_data_description">Lagringsdata funnet. Velg et alternativ nedenfor.</string>
<string name="import_export_saves_description">Importer eller eksporter lagringsfiler</string>
<string name="import_export_saves_no_profile">Ingen lagringsdata funnet. Start et nytt spill og prøv på nytt.</string>
<string name="save_file_imported_success">Vellykket import</string>
<string name="save_file_invalid_zip_structure">Ugyldig struktur for lagringskatalog</string>
<string name="save_file_invalid_zip_structure_description">Det første undermappenavnet må være spillets tittel-ID.</string>

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@ -79,7 +79,9 @@
<string name="notification_no_directory_link">Nie można otworzyć folderu emulatora</string>
<string name="notification_no_directory_link_description">Proszę wybrać ręcznie folder z pomocą panelu bocznego menedżera plików.</string>
<string name="manage_save_data">Zarządzaj plikami zapisów gier</string>
<string name="manage_save_data_description">Znaleziono pliki zapisów gier. Wybierz opcję poniżej.</string>
<string name="import_export_saves_description">Importuj lub wyeksportuj pliki zapisów</string>
<string name="import_export_saves_no_profile">Nie znaleziono plików zapisów. Uruchom grę i spróbuj ponownie.</string>
<string name="save_file_imported_success">Zaimportowano pomyślnie</string>
<string name="save_file_invalid_zip_structure">Niepoprawna struktura folderów</string>
<string name="save_file_invalid_zip_structure_description">Pierwszy podkatalog musi zawierać w nazwie numer ID tytułu gry.</string>

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@ -79,7 +79,9 @@
<string name="notification_no_directory_link">Impossível abrir pasta Yuzu</string>
<string name="notification_no_directory_link_description">Localiza a pasta de utilizador manualmente com o painel lateral do gestor de ficheiros.</string>
<string name="manage_save_data">Gerir dados guardados</string>
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
<string name="import_export_saves_description">Importa ou exporta dados guardados</string>
<string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string>
<string name="save_file_imported_success">Importado com sucesso</string>
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>

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@ -79,7 +79,9 @@
<string name="notification_no_directory_link">Impossível abrir pasta Yuzu</string>
<string name="notification_no_directory_link_description">Localiza a pasta de utilizador manualmente com o painel lateral do gestor de ficheiros.</string>
<string name="manage_save_data">Gerir dados guardados</string>
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
<string name="import_export_saves_description">Importa ou exporta dados guardados</string>
<string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string>
<string name="save_file_imported_success">Importado com sucesso</string>
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>

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@ -79,7 +79,9 @@
<string name="notification_no_directory_link">Не удалось открыть папку yuzu</string>
<string name="notification_no_directory_link_description">Пожалуйста, найдите папку пользователя с помощью боковой панели файлового менеджера вручную.</string>
<string name="manage_save_data">Управление данными сохранений</string>
<string name="manage_save_data_description">Найдено данные сохранений. Пожалуйста, выберите вариант ниже.</string>
<string name="import_export_saves_description">Импорт или экспорт файлов сохранения</string>
<string name="import_export_saves_no_profile">Данные сохранений не найдены. Пожалуйста, запустите игру и повторите попытку.</string>
<string name="save_file_imported_success">Успешно импортировано</string>
<string name="save_file_invalid_zip_structure">Недопустимая структура папки сохранения</string>
<string name="save_file_invalid_zip_structure_description">Название первой вложенной папки должно быть идентификатором игры.</string>

View File

@ -79,7 +79,9 @@
<string name="notification_no_directory_link">Не вдалося відкрити папку yuzu</string>
<string name="notification_no_directory_link_description">Будь ласка, знайдіть папку користувача за допомогою бічної панелі файлового менеджера вручну.</string>
<string name="manage_save_data">Керування даними збережень</string>
<string name="manage_save_data_description">Знайдено дані збережень. Будь ласка, виберіть варіант нижче.</string>
<string name="import_export_saves_description">Імпорт або експорт файлів збереження</string>
<string name="import_export_saves_no_profile">Дані збережень не знайдено. Будь ласка, запустіть гру та повторіть спробу.</string>
<string name="save_file_imported_success">Успішно імпортовано</string>
<string name="save_file_invalid_zip_structure">Неприпустима структура папки збереження</string>
<string name="save_file_invalid_zip_structure_description">Назва першої вкладеної папки має бути ідентифікатором гри.</string>

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@ -79,7 +79,9 @@
<string name="notification_no_directory_link">无法打开 yuzu 文件夹</string>
<string name="notification_no_directory_link_description">请使用文件管理器的侧部面板手动定位用户文件夹。</string>
<string name="manage_save_data">管理存档数据</string>
<string name="manage_save_data_description">已找到存档数据,请选择下方的选项。</string>
<string name="import_export_saves_description">导入或导出存档</string>
<string name="import_export_saves_no_profile">找不到存档数据,请启动游戏并重试。</string>
<string name="save_file_imported_success">已成功导入存档</string>
<string name="save_file_invalid_zip_structure">无效的存档目录</string>
<string name="save_file_invalid_zip_structure_description">第一个子文件夹名称必须为当前游戏的 ID。</string>

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@ -79,7 +79,9 @@
<string name="notification_no_directory_link">無法開啟 yuzu 目錄</string>
<string name="notification_no_directory_link_description">請使用檔案管理員的側邊面板手動定位到使用者資料夾。</string>
<string name="manage_save_data">管理儲存資料</string>
<string name="manage_save_data_description">已找到儲存資料,請選取下方的選項。</string>
<string name="import_export_saves_description">匯入或匯出儲存檔案</string>
<string name="import_export_saves_no_profile">找不到儲存資料,請啟動遊戲並重試。</string>
<string name="save_file_imported_success">已成功匯入</string>
<string name="save_file_invalid_zip_structure">無效的儲存目錄結構</string>
<string name="save_file_invalid_zip_structure_description">首個子資料夾名稱必須為遊戲標題 ID。</string>

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@ -88,7 +88,9 @@
<string name="notification_no_directory_link">Could not open yuzu directory</string>
<string name="notification_no_directory_link_description">Please locate the user folder with the file manager\'s side panel manually.</string>
<string name="manage_save_data">Manage save data</string>
<string name="manage_save_data_description">Save data found. Please select an option below.</string>
<string name="import_export_saves_description">Import or export save files</string>
<string name="import_export_saves_no_profile">No save data found. Please launch a game and retry.</string>
<string name="save_file_imported_success">Imported successfully</string>
<string name="save_file_invalid_zip_structure">Invalid save directory structure</string>
<string name="save_file_invalid_zip_structure_description">The first subfolder name must be the title ID of the game.</string>
@ -105,6 +107,7 @@
<string name="share_log_missing">No log file found</string>
<string name="install_game_content">Install game content</string>
<string name="install_game_content_description">Install game updates or DLC</string>
<string name="installing_game_content">Installing content…</string>
<string name="install_game_content_failure">Error installing file(s) to NAND</string>
<string name="install_game_content_failure_description">Please ensure content(s) are valid and that the prod.keys file is installed.</string>
<string name="install_game_content_failure_base">Installation of base games isn\'t permitted in order to avoid possible conflicts.</string>

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@ -130,13 +130,17 @@ void LogSettings() {
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
}
void UpdateGPUAccuracy() {
values.current_gpu_accuracy = values.gpu_accuracy.GetValue();
}
bool IsGPULevelExtreme() {
return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme;
return values.current_gpu_accuracy == GpuAccuracy::Extreme;
}
bool IsGPULevelHigh() {
return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme ||
values.gpu_accuracy.GetValue() == GpuAccuracy::High;
return values.current_gpu_accuracy == GpuAccuracy::Extreme ||
values.current_gpu_accuracy == GpuAccuracy::High;
}
bool IsFastmemEnabled() {

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@ -307,6 +307,7 @@ struct Values {
Specialization::Default,
true,
true};
GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
SwitchableSetting<AnisotropyMode, true> max_anisotropy{
linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
"max_anisotropy", Category::RendererAdvanced};
@ -522,6 +523,7 @@ struct Values {
extern Values values;
void UpdateGPUAccuracy();
bool IsGPULevelExtreme();
bool IsGPULevelHigh();

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@ -187,6 +187,8 @@ public:
this->SetValue(input == "true");
} else if constexpr (std::is_same_v<Type, float>) {
this->SetValue(std::stof(input));
} else if constexpr (std::is_same_v<Type, AudioEngine>) {
this->SetValue(ToEnum<AudioEngine>(input));
} else {
this->SetValue(static_cast<Type>(std::stoll(input)));
}

View File

@ -47,6 +47,7 @@ PartitionFilesystem::PartitionFilesystem(VirtualFile file) {
// Actually read in now...
std::vector<u8> file_data = file->ReadBytes(metadata_size);
const std::size_t total_size = file_data.size();
file_data.push_back(0);
if (total_size != metadata_size) {
status = Loader::ResultStatus::ErrorIncorrectPFSFileSize;

View File

@ -19,6 +19,7 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applet_mii_edit_types.h"
#include "core/hle/service/am/applets/applet_profile_select.h"
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/am/applets/applets.h"
@ -190,7 +191,7 @@ IDisplayController::IDisplayController(Core::System& system_)
{5, nullptr, "GetLastForegroundCaptureImageEx"},
{6, nullptr, "GetLastApplicationCaptureImageEx"},
{7, nullptr, "GetCallerAppletCaptureImageEx"},
{8, nullptr, "TakeScreenShotOfOwnLayer"},
{8, &IDisplayController::TakeScreenShotOfOwnLayer, "TakeScreenShotOfOwnLayer"},
{9, nullptr, "CopyBetweenCaptureBuffers"},
{10, nullptr, "AcquireLastApplicationCaptureBuffer"},
{11, nullptr, "ReleaseLastApplicationCaptureBuffer"},
@ -218,6 +219,13 @@ IDisplayController::IDisplayController(Core::System& system_)
IDisplayController::~IDisplayController() = default;
void IDisplayController::TakeScreenShotOfOwnLayer(HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
IDebugFunctions::IDebugFunctions(Core::System& system_)
: ServiceFramework{system_, "IDebugFunctions"} {
// clang-format off
@ -724,7 +732,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_,
{110, nullptr, "OpenMyGpuErrorHandler"},
{120, nullptr, "GetAppletLaunchedHistory"},
{200, nullptr, "GetOperationModeSystemInfo"},
{300, nullptr, "GetSettingsPlatformRegion"},
{300, &ICommonStateGetter::GetSettingsPlatformRegion, "GetSettingsPlatformRegion"},
{400, nullptr, "ActivateMigrationService"},
{401, nullptr, "DeactivateMigrationService"},
{500, nullptr, "DisableSleepTillShutdown"},
@ -736,6 +744,10 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_,
// clang-format on
RegisterHandlers(functions);
// Configure applets to be in foreground state
msg_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
msg_queue->PushMessage(AppletMessageQueue::AppletMessage::ChangeIntoForeground);
}
ICommonStateGetter::~ICommonStateGetter() = default;
@ -867,6 +879,14 @@ void ICommonStateGetter::PerformSystemButtonPressingIfInFocus(HLERequestContext&
rb.Push(ResultSuccess);
}
void ICommonStateGetter::GetSettingsPlatformRegion(HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(SysPlatformRegion::Global);
}
void ICommonStateGetter::SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled(
HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@ -1324,18 +1344,19 @@ void ILibraryAppletCreator::CreateHandleStorage(HLERequestContext& ctx) {
ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_)
: ServiceFramework{system_, "ILibraryAppletSelfAccessor"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PopInData"},
{1, nullptr, "PushOutData"},
{0, &ILibraryAppletSelfAccessor::PopInData, "PopInData"},
{1, &ILibraryAppletSelfAccessor::PushOutData, "PushOutData"},
{2, nullptr, "PopInteractiveInData"},
{3, nullptr, "PushInteractiveOutData"},
{5, nullptr, "GetPopInDataEvent"},
{6, nullptr, "GetPopInteractiveInDataEvent"},
{10, nullptr, "ExitProcessAndReturn"},
{11, nullptr, "GetLibraryAppletInfo"},
{10, &ILibraryAppletSelfAccessor::ExitProcessAndReturn, "ExitProcessAndReturn"},
{11, &ILibraryAppletSelfAccessor::GetLibraryAppletInfo, "GetLibraryAppletInfo"},
{12, nullptr, "GetMainAppletIdentityInfo"},
{13, nullptr, "CanUseApplicationCore"},
{14, nullptr, "GetCallerAppletIdentityInfo"},
{14, &ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo, "GetCallerAppletIdentityInfo"},
{15, nullptr, "GetMainAppletApplicationControlProperty"},
{16, nullptr, "GetMainAppletStorageId"},
{17, nullptr, "GetCallerAppletIdentityInfoStack"},
@ -1361,10 +1382,142 @@ ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_)
{140, nullptr, "SetApplicationMemoryReservation"},
{150, nullptr, "ShouldSetGpuTimeSliceManually"},
};
// clang-format on
RegisterHandlers(functions);
PushInShowMiiEditData();
}
ILibraryAppletSelfAccessor::~ILibraryAppletSelfAccessor() = default;
void ILibraryAppletSelfAccessor::PopInData(HLERequestContext& ctx) {
LOG_INFO(Service_AM, "called");
if (queue_data.empty()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultNoDataInChannel);
return;
}
auto data = queue_data.front();
queue_data.pop_front();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IStorage>(system, std::move(data));
}
void ILibraryAppletSelfAccessor::PushOutData(HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void ILibraryAppletSelfAccessor::ExitProcessAndReturn(HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
system.Exit();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void ILibraryAppletSelfAccessor::GetLibraryAppletInfo(HLERequestContext& ctx) {
struct LibraryAppletInfo {
Applets::AppletId applet_id;
Applets::LibraryAppletMode library_applet_mode;
};
LOG_WARNING(Service_AM, "(STUBBED) called");
const LibraryAppletInfo applet_info{
.applet_id = Applets::AppletId::MiiEdit,
.library_applet_mode = Applets::LibraryAppletMode::AllForeground,
};
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw(applet_info);
}
void ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo(HLERequestContext& ctx) {
struct AppletIdentityInfo {
Applets::AppletId applet_id;
INSERT_PADDING_BYTES(0x4);
u64 application_id;
};
LOG_WARNING(Service_AM, "(STUBBED) called");
const AppletIdentityInfo applet_info{
.applet_id = Applets::AppletId::QLaunch,
.application_id = 0x0100000000001000ull,
};
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.PushRaw(applet_info);
}
void ILibraryAppletSelfAccessor::PushInShowMiiEditData() {
struct MiiEditV3 {
Applets::MiiEditAppletInputCommon common;
Applets::MiiEditAppletInputV3 input;
};
static_assert(sizeof(MiiEditV3) == 0x100, "MiiEditV3 has incorrect size.");
MiiEditV3 mii_arguments{
.common =
{
.version = Applets::MiiEditAppletVersion::Version3,
.applet_mode = Applets::MiiEditAppletMode::ShowMiiEdit,
},
.input{},
};
std::vector<u8> argument_data(sizeof(mii_arguments));
std::memcpy(argument_data.data(), &mii_arguments, sizeof(mii_arguments));
queue_data.emplace_back(std::move(argument_data));
}
IAppletCommonFunctions::IAppletCommonFunctions(Core::System& system_)
: ServiceFramework{system_, "IAppletCommonFunctions"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetTerminateResult"},
{10, nullptr, "ReadThemeStorage"},
{11, nullptr, "WriteThemeStorage"},
{20, nullptr, "PushToAppletBoundChannel"},
{21, nullptr, "TryPopFromAppletBoundChannel"},
{40, nullptr, "GetDisplayLogicalResolution"},
{42, nullptr, "SetDisplayMagnification"},
{50, nullptr, "SetHomeButtonDoubleClickEnabled"},
{51, nullptr, "GetHomeButtonDoubleClickEnabled"},
{52, nullptr, "IsHomeButtonShortPressedBlocked"},
{60, nullptr, "IsVrModeCurtainRequired"},
{61, nullptr, "IsSleepRequiredByHighTemperature"},
{62, nullptr, "IsSleepRequiredByLowBattery"},
{70, &IAppletCommonFunctions::SetCpuBoostRequestPriority, "SetCpuBoostRequestPriority"},
{80, nullptr, "SetHandlingCaptureButtonShortPressedMessageEnabledForApplet"},
{81, nullptr, "SetHandlingCaptureButtonLongPressedMessageEnabledForApplet"},
{90, nullptr, "OpenNamedChannelAsParent"},
{91, nullptr, "OpenNamedChannelAsChild"},
{100, nullptr, "SetApplicationCoreUsageMode"},
};
// clang-format on
RegisterHandlers(functions);
}
IAppletCommonFunctions::~IAppletCommonFunctions() = default;
void IAppletCommonFunctions::SetCpuBoostRequestPriority(HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
: ServiceFramework{system_, "IApplicationFunctions"}, service_context{system,
@ -2049,8 +2202,8 @@ IProcessWindingController::IProcessWindingController(Core::System& system_)
: ServiceFramework{system_, "IProcessWindingController"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetLaunchReason"},
{11, nullptr, "OpenCallingLibraryApplet"},
{0, &IProcessWindingController::GetLaunchReason, "GetLaunchReason"},
{11, &IProcessWindingController::OpenCallingLibraryApplet, "OpenCallingLibraryApplet"},
{21, nullptr, "PushContext"},
{22, nullptr, "PopContext"},
{23, nullptr, "CancelWindingReservation"},
@ -2064,4 +2217,46 @@ IProcessWindingController::IProcessWindingController(Core::System& system_)
}
IProcessWindingController::~IProcessWindingController() = default;
void IProcessWindingController::GetLaunchReason(HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
struct AppletProcessLaunchReason {
u8 flag;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(AppletProcessLaunchReason) == 0x4,
"AppletProcessLaunchReason is an invalid size");
AppletProcessLaunchReason reason{
.flag = 0,
};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushRaw(reason);
}
void IProcessWindingController::OpenCallingLibraryApplet(HLERequestContext& ctx) {
const auto applet_id = Applets::AppletId::MiiEdit;
const auto applet_mode = Applets::LibraryAppletMode::AllForeground;
LOG_WARNING(Service_AM, "(STUBBED) called with applet_id={:08X}, applet_mode={:08X}", applet_id,
applet_mode);
const auto& applet_manager{system.GetAppletManager()};
const auto applet = applet_manager.GetApplet(applet_id, applet_mode);
if (applet == nullptr) {
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", applet_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ILibraryAppletAccessor>(system, applet);
}
} // namespace Service::AM

View File

@ -120,6 +120,9 @@ class IDisplayController final : public ServiceFramework<IDisplayController> {
public:
explicit IDisplayController(Core::System& system_);
~IDisplayController() override;
private:
void TakeScreenShotOfOwnLayer(HLERequestContext& ctx);
};
class IDebugFunctions final : public ServiceFramework<IDebugFunctions> {
@ -212,6 +215,11 @@ private:
CaptureButtonLongPressing,
};
enum class SysPlatformRegion : s32 {
Global = 1,
Terra = 2,
};
void GetEventHandle(HLERequestContext& ctx);
void ReceiveMessage(HLERequestContext& ctx);
void GetCurrentFocusState(HLERequestContext& ctx);
@ -227,6 +235,7 @@ private:
void GetDefaultDisplayResolution(HLERequestContext& ctx);
void SetCpuBoostMode(HLERequestContext& ctx);
void PerformSystemButtonPressingIfInFocus(HLERequestContext& ctx);
void GetSettingsPlatformRegion(HLERequestContext& ctx);
void SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled(HLERequestContext& ctx);
std::shared_ptr<AppletMessageQueue> msg_queue;
@ -294,6 +303,26 @@ class ILibraryAppletSelfAccessor final : public ServiceFramework<ILibraryAppletS
public:
explicit ILibraryAppletSelfAccessor(Core::System& system_);
~ILibraryAppletSelfAccessor() override;
private:
void PopInData(HLERequestContext& ctx);
void PushOutData(HLERequestContext& ctx);
void GetLibraryAppletInfo(HLERequestContext& ctx);
void ExitProcessAndReturn(HLERequestContext& ctx);
void GetCallerAppletIdentityInfo(HLERequestContext& ctx);
void PushInShowMiiEditData();
std::deque<std::vector<u8>> queue_data;
};
class IAppletCommonFunctions final : public ServiceFramework<IAppletCommonFunctions> {
public:
explicit IAppletCommonFunctions(Core::System& system_);
~IAppletCommonFunctions() override;
private:
void SetCpuBoostRequestPriority(HLERequestContext& ctx);
};
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
@ -378,6 +407,10 @@ class IProcessWindingController final : public ServiceFramework<IProcessWindingC
public:
explicit IProcessWindingController(Core::System& system_);
~IProcessWindingController() override;
private:
void GetLaunchReason(HLERequestContext& ctx);
void OpenCallingLibraryApplet(HLERequestContext& ctx);
};
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system);

View File

@ -27,7 +27,7 @@ public:
{10, &ILibraryAppletProxy::GetProcessWindingController, "GetProcessWindingController"},
{11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
{20, &ILibraryAppletProxy::OpenLibraryAppletSelfAccessor, "OpenLibraryAppletSelfAccessor"},
{21, nullptr, "GetAppletCommonFunctions"},
{21, &ILibraryAppletProxy::GetAppletCommonFunctions, "GetAppletCommonFunctions"},
{22, nullptr, "GetHomeMenuFunctions"},
{23, nullptr, "GetGlobalStateController"},
{1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
@ -86,14 +86,6 @@ private:
rb.PushIpcInterface<IProcessWindingController>(system);
}
void GetDebugFunctions(HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IDebugFunctions>(system);
}
void GetLibraryAppletCreator(HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
@ -110,6 +102,22 @@ private:
rb.PushIpcInterface<ILibraryAppletSelfAccessor>(system);
}
void GetAppletCommonFunctions(HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IAppletCommonFunctions>(system);
}
void GetDebugFunctions(HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IDebugFunctions>(system);
}
Nvnflinger::Nvnflinger& nvnflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
};
@ -133,7 +141,7 @@ public:
{20, &ISystemAppletProxy::GetHomeMenuFunctions, "GetHomeMenuFunctions"},
{21, &ISystemAppletProxy::GetGlobalStateController, "GetGlobalStateController"},
{22, &ISystemAppletProxy::GetApplicationCreator, "GetApplicationCreator"},
{23, nullptr, "GetAppletCommonFunctions"},
{23, &ISystemAppletProxy::GetAppletCommonFunctions, "GetAppletCommonFunctions"},
{1000, &ISystemAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
};
// clang-format on
@ -182,14 +190,6 @@ private:
rb.PushIpcInterface<IDisplayController>(system);
}
void GetDebugFunctions(HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IDebugFunctions>(system);
}
void GetLibraryAppletCreator(HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
@ -222,6 +222,22 @@ private:
rb.PushIpcInterface<IApplicationCreator>(system);
}
void GetAppletCommonFunctions(HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IAppletCommonFunctions>(system);
}
void GetDebugFunctions(HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IDebugFunctions>(system);
}
Nvnflinger::Nvnflinger& nvnflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
};

View File

@ -7,7 +7,9 @@
#include "core/frontend/applets/mii_edit.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applet_mii_edit.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/sm/sm.h"
namespace Service::AM::Applets {
@ -56,6 +58,12 @@ void MiiEdit::Initialize() {
sizeof(MiiEditAppletInputV4));
break;
}
manager = system.ServiceManager().GetService<Mii::MiiDBModule>("mii:e")->GetMiiManager();
if (manager == nullptr) {
manager = std::make_shared<Mii::MiiManager>();
}
manager->Initialize(metadata);
}
bool MiiEdit::TransactionComplete() const {
@ -78,22 +86,46 @@ void MiiEdit::Execute() {
// This is a default stub for each of the MiiEdit applet modes.
switch (applet_input_common.applet_mode) {
case MiiEditAppletMode::ShowMiiEdit:
case MiiEditAppletMode::AppendMii:
case MiiEditAppletMode::AppendMiiImage:
case MiiEditAppletMode::UpdateMiiImage:
MiiEditOutput(MiiEditResult::Success, 0);
break;
case MiiEditAppletMode::CreateMii:
case MiiEditAppletMode::EditMii: {
Mii::CharInfo char_info{};
case MiiEditAppletMode::AppendMii: {
Mii::StoreData store_data{};
store_data.BuildBase(Mii::Gender::Male);
char_info.SetFromStoreData(store_data);
store_data.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All);
store_data.SetNickname({u'y', u'u', u'z', u'u'});
store_data.SetChecksum();
const auto result = manager->AddOrReplace(metadata, store_data);
if (result.IsError()) {
MiiEditOutput(MiiEditResult::Cancel, 0);
break;
}
s32 index = manager->FindIndex(store_data.GetCreateId(), false);
if (index == -1) {
MiiEditOutput(MiiEditResult::Cancel, 0);
break;
}
MiiEditOutput(MiiEditResult::Success, index);
break;
}
case MiiEditAppletMode::CreateMii: {
Mii::CharInfo char_info{};
manager->BuildRandom(char_info, Mii::Age::All, Mii::Gender::All, Mii::Race::All);
const MiiEditCharInfo edit_char_info{
.mii_info{applet_input_common.applet_mode == MiiEditAppletMode::EditMii
? applet_input_v4.char_info.mii_info
: char_info},
.mii_info{char_info},
};
MiiEditOutputForCharInfoEditing(MiiEditResult::Success, edit_char_info);
break;
}
case MiiEditAppletMode::EditMii: {
const MiiEditCharInfo edit_char_info{
.mii_info{applet_input_v4.char_info.mii_info},
};
MiiEditOutputForCharInfoEditing(MiiEditResult::Success, edit_char_info);

View File

@ -11,6 +11,11 @@ namespace Core {
class System;
} // namespace Core
namespace Service::Mii {
struct DatabaseSessionMetadata;
class MiiManager;
} // namespace Service::Mii
namespace Service::AM::Applets {
class MiiEdit final : public Applet {
@ -40,6 +45,8 @@ private:
MiiEditAppletInputV4 applet_input_v4{};
bool is_complete{false};
std::shared_ptr<Mii::MiiManager> manager = nullptr;
Mii::DatabaseSessionMetadata metadata{};
};
} // namespace Service::AM::Applets

View File

@ -698,7 +698,7 @@ FSP_SRV::FSP_SRV(Core::System& system_)
{19, nullptr, "FormatSdCardFileSystem"},
{21, nullptr, "DeleteSaveDataFileSystem"},
{22, &FSP_SRV::CreateSaveDataFileSystem, "CreateSaveDataFileSystem"},
{23, nullptr, "CreateSaveDataFileSystemBySystemSaveDataId"},
{23, &FSP_SRV::CreateSaveDataFileSystemBySystemSaveDataId, "CreateSaveDataFileSystemBySystemSaveDataId"},
{24, nullptr, "RegisterSaveDataFileSystemAtomicDeletion"},
{25, nullptr, "DeleteSaveDataFileSystemBySaveDataSpaceId"},
{26, nullptr, "FormatSdCardDryRun"},
@ -712,7 +712,7 @@ FSP_SRV::FSP_SRV(Core::System& system_)
{35, nullptr, "CreateSaveDataFileSystemByHashSalt"},
{36, nullptr, "OpenHostFileSystemWithOption"},
{51, &FSP_SRV::OpenSaveDataFileSystem, "OpenSaveDataFileSystem"},
{52, nullptr, "OpenSaveDataFileSystemBySystemSaveDataId"},
{52, &FSP_SRV::OpenSaveDataFileSystemBySystemSaveDataId, "OpenSaveDataFileSystemBySystemSaveDataId"},
{53, &FSP_SRV::OpenReadOnlySaveDataFileSystem, "OpenReadOnlySaveDataFileSystem"},
{57, nullptr, "ReadSaveDataFileSystemExtraDataBySaveDataSpaceId"},
{58, nullptr, "ReadSaveDataFileSystemExtraData"},
@ -870,6 +870,21 @@ void FSP_SRV::CreateSaveDataFileSystem(HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
void FSP_SRV::CreateSaveDataFileSystemBySystemSaveDataId(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto save_struct = rp.PopRaw<FileSys::SaveDataAttribute>();
[[maybe_unused]] auto save_create_struct = rp.PopRaw<std::array<u8, 0x40>>();
LOG_DEBUG(Service_FS, "called save_struct = {}", save_struct.DebugInfo());
FileSys::VirtualDir save_data_dir{};
fsc.CreateSaveData(&save_data_dir, FileSys::SaveDataSpaceId::NandSystem, save_struct);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void FSP_SRV::OpenSaveDataFileSystem(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
@ -916,6 +931,11 @@ void FSP_SRV::OpenSaveDataFileSystem(HLERequestContext& ctx) {
rb.PushIpcInterface<IFileSystem>(std::move(filesystem));
}
void FSP_SRV::OpenSaveDataFileSystemBySystemSaveDataId(HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called, delegating to 51 OpenSaveDataFilesystem");
OpenSaveDataFileSystem(ctx);
}
void FSP_SRV::OpenReadOnlySaveDataFileSystem(HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called, delegating to 51 OpenSaveDataFilesystem");
OpenSaveDataFileSystem(ctx);

View File

@ -39,7 +39,9 @@ private:
void OpenFileSystemWithPatch(HLERequestContext& ctx);
void OpenSdCardFileSystem(HLERequestContext& ctx);
void CreateSaveDataFileSystem(HLERequestContext& ctx);
void CreateSaveDataFileSystemBySystemSaveDataId(HLERequestContext& ctx);
void OpenSaveDataFileSystem(HLERequestContext& ctx);
void OpenSaveDataFileSystemBySystemSaveDataId(HLERequestContext& ctx);
void OpenReadOnlySaveDataFileSystem(HLERequestContext& ctx);
void OpenSaveDataInfoReaderBySaveDataSpaceId(HLERequestContext& ctx);
void OpenSaveDataInfoReaderOnlyCacheStorage(HLERequestContext& ctx);

View File

@ -346,6 +346,7 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
}
SignalStyleSetChangedEvent(npad_id);
WriteEmptyEntry(controller.shared_memory);
hid_core.SetLastActiveController(npad_id);
}
void Controller_NPad::OnInit() {

View File

@ -18,8 +18,10 @@ namespace Service::Mii {
class IDatabaseService final : public ServiceFramework<IDatabaseService> {
public:
explicit IDatabaseService(Core::System& system_, bool is_system_)
: ServiceFramework{system_, "IDatabaseService"}, is_system{is_system_} {
explicit IDatabaseService(Core::System& system_, std::shared_ptr<MiiManager> mii_manager,
bool is_system_)
: ServiceFramework{system_, "IDatabaseService"}, manager{mii_manager}, is_system{
is_system_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IDatabaseService::IsUpdated, "IsUpdated"},
@ -54,7 +56,7 @@ public:
RegisterHandlers(functions);
manager.Initialize(metadata);
manager->Initialize(metadata);
}
private:
@ -64,7 +66,7 @@ private:
LOG_DEBUG(Service_Mii, "called with source_flag={}", source_flag);
const bool is_updated = manager.IsUpdated(metadata, source_flag);
const bool is_updated = manager->IsUpdated(metadata, source_flag);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@ -74,7 +76,7 @@ private:
void IsFullDatabase(HLERequestContext& ctx) {
LOG_DEBUG(Service_Mii, "called");
const bool is_full_database = manager.IsFullDatabase();
const bool is_full_database = manager->IsFullDatabase();
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@ -85,7 +87,7 @@ private:
IPC::RequestParser rp{ctx};
const auto source_flag{rp.PopRaw<SourceFlag>()};
const u32 mii_count = manager.GetCount(metadata, source_flag);
const u32 mii_count = manager->GetCount(metadata, source_flag);
LOG_DEBUG(Service_Mii, "called with source_flag={}, mii_count={}", source_flag, mii_count);
@ -101,7 +103,7 @@ private:
u32 mii_count{};
std::vector<CharInfoElement> char_info_elements(output_size);
const auto result = manager.Get(metadata, char_info_elements, mii_count, source_flag);
const auto result = manager->Get(metadata, char_info_elements, mii_count, source_flag);
if (mii_count != 0) {
ctx.WriteBuffer(char_info_elements);
@ -122,7 +124,7 @@ private:
u32 mii_count{};
std::vector<CharInfo> char_info(output_size);
const auto result = manager.Get(metadata, char_info, mii_count, source_flag);
const auto result = manager->Get(metadata, char_info, mii_count, source_flag);
if (mii_count != 0) {
ctx.WriteBuffer(char_info);
@ -144,7 +146,7 @@ private:
LOG_INFO(Service_Mii, "called with source_flag={}", source_flag);
CharInfo new_char_info{};
const auto result = manager.UpdateLatest(metadata, new_char_info, char_info, source_flag);
const auto result = manager->UpdateLatest(metadata, new_char_info, char_info, source_flag);
if (result.IsFailure()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@ -183,7 +185,7 @@ private:
}
CharInfo char_info{};
manager.BuildRandom(char_info, age, gender, race);
manager->BuildRandom(char_info, age, gender, race);
IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
rb.Push(ResultSuccess);
@ -203,7 +205,7 @@ private:
}
CharInfo char_info{};
manager.BuildDefault(char_info, index);
manager->BuildDefault(char_info, index);
IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
rb.Push(ResultSuccess);
@ -217,7 +219,7 @@ private:
u32 mii_count{};
std::vector<StoreDataElement> store_data_elements(output_size);
const auto result = manager.Get(metadata, store_data_elements, mii_count, source_flag);
const auto result = manager->Get(metadata, store_data_elements, mii_count, source_flag);
if (mii_count != 0) {
ctx.WriteBuffer(store_data_elements);
@ -238,7 +240,7 @@ private:
u32 mii_count{};
std::vector<StoreData> store_data(output_size);
const auto result = manager.Get(metadata, store_data, mii_count, source_flag);
const auto result = manager->Get(metadata, store_data, mii_count, source_flag);
if (mii_count != 0) {
ctx.WriteBuffer(store_data);
@ -266,7 +268,7 @@ private:
StoreData new_store_data{};
if (result.IsSuccess()) {
result = manager.UpdateLatest(metadata, new_store_data, store_data, source_flag);
result = manager->UpdateLatest(metadata, new_store_data, store_data, source_flag);
}
if (result.IsFailure()) {
@ -288,7 +290,7 @@ private:
LOG_INFO(Service_Mii, "called with create_id={}, is_special={}",
create_id.FormattedString(), is_special);
const s32 index = manager.FindIndex(create_id, is_special);
const s32 index = manager->FindIndex(create_id, is_special);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@ -309,14 +311,14 @@ private:
}
if (result.IsSuccess()) {
const u32 count = manager.GetCount(metadata, SourceFlag::Database);
const u32 count = manager->GetCount(metadata, SourceFlag::Database);
if (new_index < 0 || new_index >= static_cast<s32>(count)) {
result = ResultInvalidArgument;
}
}
if (result.IsSuccess()) {
result = manager.Move(metadata, new_index, create_id);
result = manager->Move(metadata, new_index, create_id);
}
IPC::ResponseBuilder rb{ctx, 2};
@ -336,7 +338,7 @@ private:
}
if (result.IsSuccess()) {
result = manager.AddOrReplace(metadata, store_data);
result = manager->AddOrReplace(metadata, store_data);
}
IPC::ResponseBuilder rb{ctx, 2};
@ -356,7 +358,7 @@ private:
}
if (result.IsSuccess()) {
result = manager.Delete(metadata, create_id);
result = manager->Delete(metadata, create_id);
}
IPC::ResponseBuilder rb{ctx, 2};
@ -376,7 +378,7 @@ private:
}
if (result.IsSuccess()) {
result = manager.DestroyFile(metadata);
result = manager->DestroyFile(metadata);
}
IPC::ResponseBuilder rb{ctx, 2};
@ -396,7 +398,7 @@ private:
}
if (result.IsSuccess()) {
result = manager.DeleteFile();
result = manager->DeleteFile();
}
IPC::ResponseBuilder rb{ctx, 2};
@ -416,7 +418,7 @@ private:
}
if (result.IsSuccess()) {
result = manager.Format(metadata);
result = manager->Format(metadata);
}
IPC::ResponseBuilder rb{ctx, 2};
@ -434,7 +436,7 @@ private:
}
if (result.IsSuccess()) {
is_broken_with_clear_flag = manager.IsBrokenWithClearFlag(metadata);
is_broken_with_clear_flag = manager->IsBrokenWithClearFlag(metadata);
}
IPC::ResponseBuilder rb{ctx, 3};
@ -449,7 +451,7 @@ private:
LOG_DEBUG(Service_Mii, "called");
s32 index{};
const auto result = manager.GetIndex(metadata, info, index);
const auto result = manager->GetIndex(metadata, info, index);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(result);
@ -462,7 +464,7 @@ private:
LOG_INFO(Service_Mii, "called, interface_version={:08X}", interface_version);
manager.SetInterfaceVersion(metadata, interface_version);
manager->SetInterfaceVersion(metadata, interface_version);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@ -475,7 +477,7 @@ private:
LOG_INFO(Service_Mii, "called");
CharInfo char_info{};
const auto result = manager.ConvertV3ToCharInfo(char_info, mii_v3);
const auto result = manager->ConvertV3ToCharInfo(char_info, mii_v3);
IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
rb.Push(result);
@ -489,7 +491,7 @@ private:
LOG_INFO(Service_Mii, "called");
CharInfo char_info{};
const auto result = manager.ConvertCoreDataToCharInfo(char_info, core_data);
const auto result = manager->ConvertCoreDataToCharInfo(char_info, core_data);
IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
rb.Push(result);
@ -503,7 +505,7 @@ private:
LOG_INFO(Service_Mii, "called");
CoreData core_data{};
const auto result = manager.ConvertCharInfoToCoreData(core_data, char_info);
const auto result = manager->ConvertCharInfoToCoreData(core_data, char_info);
IPC::ResponseBuilder rb{ctx, 2 + sizeof(CoreData) / sizeof(u32)};
rb.Push(result);
@ -516,41 +518,46 @@ private:
LOG_INFO(Service_Mii, "called");
const auto result = manager.Append(metadata, char_info);
const auto result = manager->Append(metadata, char_info);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
MiiManager manager{};
std::shared_ptr<MiiManager> manager = nullptr;
DatabaseSessionMetadata metadata{};
bool is_system{};
};
class MiiDBModule final : public ServiceFramework<MiiDBModule> {
public:
explicit MiiDBModule(Core::System& system_, const char* name_, bool is_system_)
: ServiceFramework{system_, name_}, is_system{is_system_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &MiiDBModule::GetDatabaseService, "GetDatabaseService"},
};
// clang-format on
MiiDBModule::MiiDBModule(Core::System& system_, const char* name_,
std::shared_ptr<MiiManager> mii_manager, bool is_system_)
: ServiceFramework{system_, name_}, manager{mii_manager}, is_system{is_system_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &MiiDBModule::GetDatabaseService, "GetDatabaseService"},
};
// clang-format on
RegisterHandlers(functions);
RegisterHandlers(functions);
if (manager == nullptr) {
manager = std::make_shared<MiiManager>();
}
}
private:
void GetDatabaseService(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IDatabaseService>(system, is_system);
MiiDBModule::~MiiDBModule() = default;
LOG_DEBUG(Service_Mii, "called");
}
void MiiDBModule::GetDatabaseService(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IDatabaseService>(system, manager, is_system);
bool is_system{};
};
LOG_DEBUG(Service_Mii, "called");
}
std::shared_ptr<MiiManager> MiiDBModule::GetMiiManager() {
return manager;
}
class MiiImg final : public ServiceFramework<MiiImg> {
public:
@ -596,11 +603,12 @@ private:
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
std::shared_ptr<MiiManager> manager = nullptr;
server_manager->RegisterNamedService("mii:e",
std::make_shared<MiiDBModule>(system, "mii:e", true));
server_manager->RegisterNamedService("mii:u",
std::make_shared<MiiDBModule>(system, "mii:u", false));
server_manager->RegisterNamedService(
"mii:e", std::make_shared<MiiDBModule>(system, "mii:e", manager, true));
server_manager->RegisterNamedService(
"mii:u", std::make_shared<MiiDBModule>(system, "mii:u", manager, false));
server_manager->RegisterNamedService("miiimg", std::make_shared<MiiImg>(system));
ServerManager::RunServer(std::move(server_manager));
}

View File

@ -3,11 +3,29 @@
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Mii {
class MiiManager;
class MiiDBModule final : public ServiceFramework<MiiDBModule> {
public:
explicit MiiDBModule(Core::System& system_, const char* name_,
std::shared_ptr<MiiManager> mii_manager, bool is_system_);
~MiiDBModule() override;
std::shared_ptr<MiiManager> GetMiiManager();
private:
void GetDatabaseService(HLERequestContext& ctx);
std::shared_ptr<MiiManager> manager = nullptr;
bool is_system{};
};
void LoopProcess(Core::System& system);

View File

@ -130,11 +130,11 @@ Result MiiManager::GetIndex(const DatabaseSessionMetadata& metadata, const CharI
}
s32 index{};
Result result = {};
// FindIndex(index);
const bool is_special = metadata.magic == MiiMagic;
const auto result = database_manager.FindIndex(index, char_info.GetCreateId(), is_special);
if (result.IsError()) {
return ResultNotFound;
index = -1;
}
if (index == -1) {

View File

@ -614,7 +614,7 @@ struct Nickname {
}
std::size_t index = 1;
while (data[index] != 0) {
while (index < MaxNameSize && data[index] != 0) {
index++;
}
while (index < MaxNameSize && data[index] == 0) {

View File

@ -37,7 +37,7 @@ void CharInfo::SetFromStoreData(const StoreData& store_data) {
eyebrow_aspect = store_data.GetEyebrowAspect();
eyebrow_rotate = store_data.GetEyebrowRotate();
eyebrow_x = store_data.GetEyebrowX();
eyebrow_y = store_data.GetEyebrowY() + 3;
eyebrow_y = store_data.GetEyebrowY();
nose_type = store_data.GetNoseType();
nose_scale = store_data.GetNoseScale();
nose_y = store_data.GetNoseY();

View File

@ -171,7 +171,7 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
u8 glasses_type{};
while (glasses_type_start < glasses_type_info.values[glasses_type]) {
if (++glasses_type >= glasses_type_info.values_count) {
ASSERT(false);
glasses_type = 0;
break;
}
}
@ -179,6 +179,7 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
SetGlassType(static_cast<GlassType>(glasses_type));
SetGlassColor(RawData::GetGlassColorFromVer3(0));
SetGlassScale(4);
SetGlassY(static_cast<u8>(axis_y + 10));
SetMoleType(MoleType::None);
SetMoleScale(4);

View File

@ -1716,18 +1716,18 @@ const std::array<RandomMiiData4, 18> RandomMiiMouthType{
const std::array<RandomMiiData2, 3> RandomMiiGlassType{
RandomMiiData2{
.arg_1 = 0,
.values_count = 9,
.values = {90, 94, 96, 100, 0, 0, 0, 0, 0},
.values_count = 4,
.values = {90, 94, 96, 100},
},
RandomMiiData2{
.arg_1 = 1,
.values_count = 9,
.values = {83, 86, 90, 93, 94, 96, 98, 100, 0},
.values_count = 8,
.values = {83, 86, 90, 93, 94, 96, 98, 100},
},
RandomMiiData2{
.arg_1 = 2,
.values_count = 9,
.values = {78, 83, 0, 93, 0, 0, 98, 100, 0},
.values_count = 8,
.values = {78, 83, 0, 93, 0, 0, 98, 100},
},
};

View File

@ -144,7 +144,7 @@ IPlatformServiceManager::IPlatformServiceManager(Core::System& system_, const ch
{3, &IPlatformServiceManager::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
{4, &IPlatformServiceManager::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
{5, &IPlatformServiceManager::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
{6, nullptr, "GetSharedFontInOrderOfPriorityForSystem"},
{6, &IPlatformServiceManager::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriorityForSystem"},
{100, nullptr, "RequestApplicationFunctionAuthorization"},
{101, nullptr, "RequestApplicationFunctionAuthorizationByProcessId"},
{102, nullptr, "RequestApplicationFunctionAuthorizationByApplicationId"},
@ -262,8 +262,17 @@ void IPlatformServiceManager::GetSharedMemoryNativeHandle(HLERequestContext& ctx
}
void IPlatformServiceManager::GetSharedFontInOrderOfPriority(HLERequestContext& ctx) {
// The maximum number of elements that can be returned is 6. Regardless of the available fonts
// or buffer size.
constexpr std::size_t MaxElementCount = 6;
IPC::RequestParser rp{ctx};
const u64 language_code{rp.Pop<u64>()}; // TODO(ogniK): Find out what this is used for
const std::size_t font_codes_count =
std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(0));
const std::size_t font_offsets_count =
std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(1));
const std::size_t font_sizes_count =
std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(2));
LOG_DEBUG(Service_NS, "called, language_code={:X}", language_code);
IPC::ResponseBuilder rb{ctx, 4};
@ -280,9 +289,9 @@ void IPlatformServiceManager::GetSharedFontInOrderOfPriority(HLERequestContext&
}
// Resize buffers if game requests smaller size output
font_codes.resize(std::min(font_codes.size(), ctx.GetWriteBufferNumElements<u32>(0)));
font_offsets.resize(std::min(font_offsets.size(), ctx.GetWriteBufferNumElements<u32>(1)));
font_sizes.resize(std::min(font_sizes.size(), ctx.GetWriteBufferNumElements<u32>(2)));
font_codes.resize(std::min(font_codes.size(), font_codes_count));
font_offsets.resize(std::min(font_offsets.size(), font_offsets_count));
font_sizes.resize(std::min(font_sizes.size(), font_sizes_count));
ctx.WriteBuffer(font_codes, 0);
ctx.WriteBuffer(font_offsets, 1);

View File

@ -7,15 +7,12 @@
namespace Shader::Backend::SPIRV {
namespace {
Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
if (!index.IsImmediate()) {
throw NotImplementedException("Indirect image indexing");
}
Id Image(EmitContext& ctx, IR::TextureInstInfo info) {
if (info.type == TextureType::Buffer) {
const ImageBufferDefinition def{ctx.image_buffers.at(index.U32())};
const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)};
return def.id;
} else {
const ImageDefinition def{ctx.images.at(index.U32())};
const ImageDefinition def{ctx.images.at(info.descriptor_index)};
return def.id;
}
}
@ -28,8 +25,12 @@ std::pair<Id, Id> AtomicArgs(EmitContext& ctx) {
Id ImageAtomicU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id value,
Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id)) {
if (!index.IsImmediate() || index.U32() != 0) {
// TODO: handle layers
throw NotImplementedException("Image indexing");
}
const auto info{inst->Flags<IR::TextureInstInfo>()};
const Id image{Image(ctx, index, info)};
const Id image{Image(ctx, info)};
const Id pointer{ctx.OpImageTexelPointer(ctx.image_u32, image, coords, ctx.Const(0U))};
const auto [scope, semantics]{AtomicArgs(ctx)};
return (ctx.*atomic_func)(ctx.U32[1], pointer, scope, semantics, value);

View File

@ -74,11 +74,6 @@ spv::ImageFormat GetImageFormat(ImageFormat format) {
throw InvalidArgument("Invalid image format {}", format);
}
spv::ImageFormat GetImageFormatForBuffer(ImageFormat format) {
const auto spv_format = GetImageFormat(format);
return spv_format == spv::ImageFormat::Unknown ? spv::ImageFormat::R32ui : spv_format;
}
Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) {
const spv::ImageFormat format{GetImageFormat(desc.format)};
const Id type{ctx.U32[1]};
@ -1275,7 +1270,7 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
if (desc.count != 1) {
throw NotImplementedException("Array of image buffers");
}
const spv::ImageFormat format{GetImageFormatForBuffer(desc.format)};
const spv::ImageFormat format{GetImageFormat(desc.format)};
const Id image_type{TypeImage(U32[1], spv::Dim::Buffer, false, false, false, 2, format)};
const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};

View File

@ -95,6 +95,12 @@ add_library(video_core STATIC
memory_manager.h
precompiled_headers.h
pte_kind.h
query_cache/bank_base.h
query_cache/query_base.h
query_cache/query_cache_base.h
query_cache/query_cache.h
query_cache/query_stream.h
query_cache/types.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h

View File

@ -272,13 +272,19 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
if (!cpu_addr) {
return {&slot_buffers[NULL_BUFFER_ID], 0};
}
const BufferId buffer_id = FindBuffer(*cpu_addr, size);
return ObtainCPUBuffer(*cpu_addr, size, sync_info, post_op);
}
template <class P>
std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer(
VAddr cpu_addr, u32 size, ObtainBufferSynchronize sync_info, ObtainBufferOperation post_op) {
const BufferId buffer_id = FindBuffer(cpu_addr, size);
Buffer& buffer = slot_buffers[buffer_id];
// synchronize op
switch (sync_info) {
case ObtainBufferSynchronize::FullSynchronize:
SynchronizeBuffer(buffer, *cpu_addr, size);
SynchronizeBuffer(buffer, cpu_addr, size);
break;
default:
break;
@ -286,11 +292,11 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
switch (post_op) {
case ObtainBufferOperation::MarkAsWritten:
MarkWrittenBuffer(buffer_id, *cpu_addr, size);
MarkWrittenBuffer(buffer_id, cpu_addr, size);
break;
case ObtainBufferOperation::DiscardWrite: {
VAddr cpu_addr_start = Common::AlignDown(*cpu_addr, 64);
VAddr cpu_addr_end = Common::AlignUp(*cpu_addr + size, 64);
VAddr cpu_addr_start = Common::AlignDown(cpu_addr, 64);
VAddr cpu_addr_end = Common::AlignUp(cpu_addr + size, 64);
IntervalType interval{cpu_addr_start, cpu_addr_end};
ClearDownload(interval);
common_ranges.subtract(interval);
@ -300,7 +306,7 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
break;
}
return {&buffer, buffer.Offset(*cpu_addr)};
return {&buffer, buffer.Offset(cpu_addr)};
}
template <class P>

View File

@ -295,6 +295,10 @@ public:
[[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(GPUVAddr gpu_addr, u32 size,
ObtainBufferSynchronize sync_info,
ObtainBufferOperation post_op);
[[nodiscard]] std::pair<Buffer*, u32> ObtainCPUBuffer(VAddr gpu_addr, u32 size,
ObtainBufferSynchronize sync_info,
ObtainBufferOperation post_op);
void FlushCachedWrites();
/// Return true when there are uncommitted buffers to be downloaded
@ -335,6 +339,14 @@ public:
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
template <typename Func>
void BufferOperations(Func&& func) {
do {
channel_state->has_deleted_buffers = false;
func();
} while (channel_state->has_deleted_buffers);
}
std::recursive_mutex mutex;
Runtime& runtime;

View File

@ -51,7 +51,7 @@ public:
virtual void CreateChannel(Tegra::Control::ChannelState& channel);
/// Bind a channel for execution.
void BindToChannel(s32 id);
virtual void BindToChannel(s32 id);
/// Erase channel's state.
void EraseChannel(s32 id);

View File

@ -46,6 +46,7 @@ public:
};
struct IndirectParams {
bool is_byte_count;
bool is_indexed;
bool include_count;
GPUVAddr count_start_address;

View File

@ -20,8 +20,6 @@
namespace Tegra::Engines {
using VideoCore::QueryType;
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
@ -500,27 +498,21 @@ void Maxwell3D::StampQueryResult(u64 payload, bool long_query) {
}
void Maxwell3D::ProcessQueryGet() {
VideoCommon::QueryPropertiesFlags flags{};
if (regs.report_semaphore.query.short_query == 0) {
flags |= VideoCommon::QueryPropertiesFlags::HasTimeout;
}
const GPUVAddr sequence_address{regs.report_semaphore.Address()};
const VideoCommon::QueryType query_type =
static_cast<VideoCommon::QueryType>(regs.report_semaphore.query.report.Value());
const u32 payload = regs.report_semaphore.payload;
const u32 subreport = regs.report_semaphore.query.sub_report;
switch (regs.report_semaphore.query.operation) {
case Regs::ReportSemaphore::Operation::Release:
if (regs.report_semaphore.query.short_query != 0) {
const GPUVAddr sequence_address{regs.report_semaphore.Address()};
const u32 payload = regs.report_semaphore.payload;
std::function<void()> operation([this, sequence_address, payload] {
memory_manager.Write<u32>(sequence_address, payload);
});
rasterizer->SignalFence(std::move(operation));
} else {
struct LongQueryResult {
u64_le value;
u64_le timestamp;
};
const GPUVAddr sequence_address{regs.report_semaphore.Address()};
const u32 payload = regs.report_semaphore.payload;
[this, sequence_address, payload] {
memory_manager.Write<u64>(sequence_address + sizeof(u64), system.GPU().GetTicks());
memory_manager.Write<u64>(sequence_address, payload);
}();
flags |= VideoCommon::QueryPropertiesFlags::IsAFence;
}
rasterizer->Query(sequence_address, query_type, flags, payload, subreport);
break;
case Regs::ReportSemaphore::Operation::Acquire:
// TODO(Blinkhawk): Under this operation, the GPU waits for the CPU to write a value that
@ -528,11 +520,7 @@ void Maxwell3D::ProcessQueryGet() {
UNIMPLEMENTED_MSG("Unimplemented query operation ACQUIRE");
break;
case Regs::ReportSemaphore::Operation::ReportOnly:
if (const std::optional<u64> result = GetQueryResult()) {
// If the query returns an empty optional it means it's cached and deferred.
// In this case we have a non-empty result, so we stamp it immediately.
StampQueryResult(*result, regs.report_semaphore.query.short_query == 0);
}
rasterizer->Query(sequence_address, query_type, flags, payload, subreport);
break;
case Regs::ReportSemaphore::Operation::Trap:
UNIMPLEMENTED_MSG("Unimplemented query operation TRAP");
@ -544,6 +532,10 @@ void Maxwell3D::ProcessQueryGet() {
}
void Maxwell3D::ProcessQueryCondition() {
if (rasterizer->AccelerateConditionalRendering()) {
execute_on = true;
return;
}
const GPUVAddr condition_address{regs.render_enable.Address()};
switch (regs.render_enable_override) {
case Regs::RenderEnable::Override::AlwaysRender:
@ -553,10 +545,6 @@ void Maxwell3D::ProcessQueryCondition() {
execute_on = false;
break;
case Regs::RenderEnable::Override::UseRenderEnable: {
if (rasterizer->AccelerateConditionalRendering()) {
execute_on = true;
return;
}
switch (regs.render_enable.mode) {
case Regs::RenderEnable::Mode::True: {
execute_on = true;
@ -598,15 +586,9 @@ void Maxwell3D::ProcessQueryCondition() {
}
void Maxwell3D::ProcessCounterReset() {
#if ANDROID
if (!Settings::IsGPULevelHigh()) {
// This is problematic on Android, disable on GPU Normal.
return;
}
#endif
switch (regs.clear_report_value) {
case Regs::ClearReport::ZPassPixelCount:
rasterizer->ResetCounter(QueryType::SamplesPassed);
rasterizer->ResetCounter(VideoCommon::QueryType::ZPassPixelCount64);
break;
default:
LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", regs.clear_report_value);
@ -620,28 +602,6 @@ void Maxwell3D::ProcessSyncPoint() {
rasterizer->SignalSyncPoint(sync_point);
}
std::optional<u64> Maxwell3D::GetQueryResult() {
switch (regs.report_semaphore.query.report) {
case Regs::ReportSemaphore::Report::Payload:
return regs.report_semaphore.payload;
case Regs::ReportSemaphore::Report::ZPassPixelCount64:
#if ANDROID
if (!Settings::IsGPULevelHigh()) {
// This is problematic on Android, disable on GPU Normal.
return 120;
}
#endif
// Deferred.
rasterizer->Query(regs.report_semaphore.Address(), QueryType::SamplesPassed,
system.GPU().GetTicks());
return std::nullopt;
default:
LOG_DEBUG(HW_GPU, "Unimplemented query report type {}",
regs.report_semaphore.query.report.Value());
return 1;
}
}
void Maxwell3D::ProcessCBBind(size_t stage_index) {
// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader
// stage.

View File

@ -3182,9 +3182,6 @@ private:
/// Handles writes to syncing register.
void ProcessSyncPoint();
/// Returns a query's value or an empty object if the value will be deferred through a cache.
std::optional<u64> GetQueryResult();
void RefreshParametersImpl();
bool IsMethodExecutable(u32 method);

View File

@ -109,10 +109,11 @@ void MaxwellDMA::Launch() {
const bool is_const_a_dst = regs.remap_const.dst_x == RemapConst::Swizzle::CONST_A;
if (regs.launch_dma.remap_enable != 0 && is_const_a_dst) {
ASSERT(regs.remap_const.component_size_minus_one == 3);
accelerate.BufferClear(regs.offset_out, regs.line_length_in, regs.remap_consta_value);
accelerate.BufferClear(regs.offset_out, regs.line_length_in,
regs.remap_const.remap_consta_value);
read_buffer.resize_destructive(regs.line_length_in * sizeof(u32));
std::span<u32> span(reinterpret_cast<u32*>(read_buffer.data()), regs.line_length_in);
std::ranges::fill(span, regs.remap_consta_value);
std::ranges::fill(span, regs.remap_const.remap_consta_value);
memory_manager.WriteBlockUnsafe(regs.offset_out,
reinterpret_cast<u8*>(read_buffer.data()),
regs.line_length_in * sizeof(u32));
@ -361,21 +362,17 @@ void MaxwellDMA::ReleaseSemaphore() {
const auto type = regs.launch_dma.semaphore_type;
const GPUVAddr address = regs.semaphore.address;
const u32 payload = regs.semaphore.payload;
VideoCommon::QueryPropertiesFlags flags{VideoCommon::QueryPropertiesFlags::IsAFence};
switch (type) {
case LaunchDMA::SemaphoreType::NONE:
break;
case LaunchDMA::SemaphoreType::RELEASE_ONE_WORD_SEMAPHORE: {
std::function<void()> operation(
[this, address, payload] { memory_manager.Write<u32>(address, payload); });
rasterizer->SignalFence(std::move(operation));
rasterizer->Query(address, VideoCommon::QueryType::Payload, flags, payload, 0);
break;
}
case LaunchDMA::SemaphoreType::RELEASE_FOUR_WORD_SEMAPHORE: {
std::function<void()> operation([this, address, payload] {
memory_manager.Write<u64>(address + sizeof(u64), system.GPU().GetTicks());
memory_manager.Write<u64>(address, payload);
});
rasterizer->SignalFence(std::move(operation));
rasterizer->Query(address, VideoCommon::QueryType::Payload,
flags | VideoCommon::QueryPropertiesFlags::HasTimeout, payload, 0);
break;
}
default:

View File

@ -214,14 +214,15 @@ public:
NO_WRITE = 6,
};
PackedGPUVAddr address;
u32 remap_consta_value;
u32 remap_constb_value;
union {
BitField<0, 12, u32> dst_components_raw;
BitField<0, 3, Swizzle> dst_x;
BitField<4, 3, Swizzle> dst_y;
BitField<8, 3, Swizzle> dst_z;
BitField<12, 3, Swizzle> dst_w;
BitField<0, 12, u32> dst_components_raw;
BitField<16, 2, u32> component_size_minus_one;
BitField<20, 2, u32> num_src_components_minus_one;
BitField<24, 2, u32> num_dst_components_minus_one;
@ -274,55 +275,57 @@ private:
struct Regs {
union {
struct {
u32 reserved[0x40];
INSERT_PADDING_BYTES_NOINIT(0x100);
u32 nop;
u32 reserved01[0xf];
INSERT_PADDING_BYTES_NOINIT(0x3C);
u32 pm_trigger;
u32 reserved02[0x3f];
INSERT_PADDING_BYTES_NOINIT(0xFC);
Semaphore semaphore;
u32 reserved03[0x2];
INSERT_PADDING_BYTES_NOINIT(0x8);
RenderEnable render_enable;
PhysMode src_phys_mode;
PhysMode dst_phys_mode;
u32 reserved04[0x26];
INSERT_PADDING_BYTES_NOINIT(0x98);
LaunchDMA launch_dma;
u32 reserved05[0x3f];
INSERT_PADDING_BYTES_NOINIT(0xFC);
PackedGPUVAddr offset_in;
PackedGPUVAddr offset_out;
s32 pitch_in;
s32 pitch_out;
u32 line_length_in;
u32 line_count;
u32 reserved06[0xb6];
u32 remap_consta_value;
u32 remap_constb_value;
INSERT_PADDING_BYTES_NOINIT(0x2E0);
RemapConst remap_const;
DMA::Parameters dst_params;
u32 reserved07[0x1];
INSERT_PADDING_BYTES_NOINIT(0x4);
DMA::Parameters src_params;
u32 reserved08[0x275];
INSERT_PADDING_BYTES_NOINIT(0x9D4);
u32 pm_trigger_end;
u32 reserved09[0x3ba];
INSERT_PADDING_BYTES_NOINIT(0xEE8);
};
std::array<u32, NUM_REGS> reg_array;
};
} regs{};
static_assert(sizeof(Regs) == NUM_REGS * 4);
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(MaxwellDMA::Regs, field_name) == position * 4, \
static_assert(offsetof(MaxwellDMA::Regs, field_name) == position, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(launch_dma, 0xC0);
ASSERT_REG_POSITION(offset_in, 0x100);
ASSERT_REG_POSITION(offset_out, 0x102);
ASSERT_REG_POSITION(pitch_in, 0x104);
ASSERT_REG_POSITION(pitch_out, 0x105);
ASSERT_REG_POSITION(line_length_in, 0x106);
ASSERT_REG_POSITION(line_count, 0x107);
ASSERT_REG_POSITION(remap_const, 0x1C0);
ASSERT_REG_POSITION(dst_params, 0x1C3);
ASSERT_REG_POSITION(src_params, 0x1CA);
ASSERT_REG_POSITION(semaphore, 0x240);
ASSERT_REG_POSITION(render_enable, 0x254);
ASSERT_REG_POSITION(src_phys_mode, 0x260);
ASSERT_REG_POSITION(launch_dma, 0x300);
ASSERT_REG_POSITION(offset_in, 0x400);
ASSERT_REG_POSITION(offset_out, 0x408);
ASSERT_REG_POSITION(pitch_in, 0x410);
ASSERT_REG_POSITION(pitch_out, 0x414);
ASSERT_REG_POSITION(line_length_in, 0x418);
ASSERT_REG_POSITION(line_count, 0x41C);
ASSERT_REG_POSITION(remap_const, 0x700);
ASSERT_REG_POSITION(dst_params, 0x70C);
ASSERT_REG_POSITION(src_params, 0x728);
ASSERT_REG_POSITION(pm_trigger_end, 0x1114);
#undef ASSERT_REG_POSITION
};

View File

@ -82,10 +82,8 @@ void Puller::ProcessSemaphoreTriggerMethod() {
if (op == GpuSemaphoreOperation::WriteLong) {
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
const u32 payload = regs.semaphore_sequence;
[this, sequence_address, payload] {
memory_manager.Write<u64>(sequence_address + sizeof(u64), gpu.GetTicks());
memory_manager.Write<u64>(sequence_address, payload);
}();
rasterizer->Query(sequence_address, VideoCommon::QueryType::Payload,
VideoCommon::QueryPropertiesFlags::HasTimeout, payload, 0);
} else {
do {
const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())};
@ -120,10 +118,8 @@ void Puller::ProcessSemaphoreTriggerMethod() {
void Puller::ProcessSemaphoreRelease() {
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
const u32 payload = regs.semaphore_release;
std::function<void()> operation([this, sequence_address, payload] {
memory_manager.Write<u32>(sequence_address, payload);
});
rasterizer->SignalFence(std::move(operation));
rasterizer->Query(sequence_address, VideoCommon::QueryType::Payload,
VideoCommon::QueryPropertiesFlags::IsAFence, payload, 0);
}
void Puller::ProcessSemaphoreAcquire() {
@ -132,7 +128,6 @@ void Puller::ProcessSemaphoreAcquire() {
while (word != value) {
regs.acquire_active = true;
regs.acquire_value = value;
std::this_thread::sleep_for(std::chrono::milliseconds(1));
rasterizer->ReleaseFences();
word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
// TODO(kemathe73) figure out how to do the acquire_timeout

View File

@ -55,6 +55,9 @@ public:
// Unlike other fences, this one doesn't
void SignalOrdering() {
if constexpr (!can_async_check) {
TryReleasePendingFences<false>();
}
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.AccumulateFlushes();
}
@ -104,9 +107,25 @@ public:
SignalFence(std::move(func));
}
void WaitPendingFences() {
void WaitPendingFences([[maybe_unused]] bool force) {
if constexpr (!can_async_check) {
TryReleasePendingFences<true>();
} else {
if (!force) {
return;
}
std::mutex wait_mutex;
std::condition_variable wait_cv;
std::atomic<bool> wait_finished{};
std::function<void()> func([&] {
std::scoped_lock lk(wait_mutex);
wait_finished.store(true, std::memory_order_relaxed);
wait_cv.notify_all();
});
SignalFence(std::move(func));
std::unique_lock lk(wait_mutex);
wait_cv.wait(
lk, [&wait_finished] { return wait_finished.load(std::memory_order_relaxed); });
}
}

View File

@ -102,7 +102,8 @@ struct GPU::Impl {
/// Signal the ending of command list.
void OnCommandListEnd() {
rasterizer->ReleaseFences();
rasterizer->ReleaseFences(false);
Settings::UpdateGPUAccuracy();
}
/// Request a host GPU memory flush from the CPU.
@ -220,6 +221,7 @@ struct GPU::Impl {
/// This can be used to launch any necessary threads and register any necessary
/// core timing events.
void Start() {
Settings::UpdateGPUAccuracy();
gpu_thread.StartThread(*renderer, renderer->Context(), *scheduler);
}

View File

@ -41,6 +41,9 @@ set(SHADER_FILES
pitch_unswizzle.comp
present_bicubic.frag
present_gaussian.frag
queries_prefix_scan_sum.comp
queries_prefix_scan_sum_nosubgroups.comp
resolve_conditional_render.comp
smaa_edge_detection.vert
smaa_edge_detection.frag
smaa_blending_weight_calculation.vert
@ -70,6 +73,7 @@ if ("${GLSLANGVALIDATOR}" STREQUAL "GLSLANGVALIDATOR-NOTFOUND")
endif()
set(GLSL_FLAGS "")
set(SPIR_V_VERSION "spirv1.3")
set(QUIET_FLAG "--quiet")
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
@ -123,7 +127,7 @@ foreach(FILENAME IN ITEMS ${SHADER_FILES})
OUTPUT
${SPIRV_HEADER_FILE}
COMMAND
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE}
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE} --target-env ${SPIR_V_VERSION}
MAIN_DEPENDENCY
${SOURCE_FILE}
)

View File

@ -0,0 +1,173 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#version 460 core
#extension GL_KHR_shader_subgroup_basic : require
#extension GL_KHR_shader_subgroup_shuffle : require
#extension GL_KHR_shader_subgroup_shuffle_relative : require
#extension GL_KHR_shader_subgroup_arithmetic : require
#ifdef VULKAN
#define HAS_EXTENDED_TYPES 1
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS };
#define UNIFORM(n)
#define BINDING_INPUT_BUFFER 0
#define BINDING_OUTPUT_IMAGE 1
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
#extension GL_NV_gpu_shader5 : enable
#ifdef GL_NV_gpu_shader5
#define HAS_EXTENDED_TYPES 1
#else
#define HAS_EXTENDED_TYPES 0
#endif
#define BEGIN_PUSH_CONSTANTS
#define END_PUSH_CONSTANTS
#define UNIFORM(n) layout(location = n) uniform
#define BINDING_INPUT_BUFFER 0
#define BINDING_OUTPUT_IMAGE 0
#endif
BEGIN_PUSH_CONSTANTS
UNIFORM(0) uint min_accumulation_base;
UNIFORM(1) uint max_accumulation_base;
UNIFORM(2) uint accumulation_limit;
UNIFORM(3) uint buffer_offset;
END_PUSH_CONSTANTS
#define LOCAL_RESULTS 8
#define QUERIES_PER_INVOC 2048
layout(local_size_x = QUERIES_PER_INVOC / LOCAL_RESULTS) in;
layout(std430, binding = 0) readonly buffer block1 {
uvec2 input_data[];
};
layout(std430, binding = 1) coherent buffer block2 {
uvec2 output_data[];
};
layout(std430, binding = 2) coherent buffer block3 {
uvec2 accumulated_data;
};
shared uvec2 shared_data[128];
// Simple Uint64 add that uses 2 uint variables for GPUs that don't support uint64
uvec2 AddUint64(uvec2 value_1, uvec2 value_2) {
uint carry = 0;
uvec2 result;
result.x = uaddCarry(value_1.x, value_2.x, carry);
result.y = value_1.y + value_2.y + carry;
return result;
}
// do subgroup Prefix Sum using Hillis and Steele's algorithm
uvec2 subgroupInclusiveAddUint64(uvec2 value) {
uvec2 result = value;
for (uint i = 1; i < gl_SubgroupSize; i *= 2) {
uvec2 other = subgroupShuffleUp(result, i); // get value from subgroup_inv_id - i;
if (i <= gl_SubgroupInvocationID) {
result = AddUint64(result, other);
}
}
return result;
}
// Writes down the results to the output buffer and to the accumulation buffer
void WriteResults(uvec2 results[LOCAL_RESULTS]) {
const uint current_id = gl_LocalInvocationID.x;
const uvec2 accum = accumulated_data;
for (uint i = 0; i < LOCAL_RESULTS; i++) {
uvec2 base_data = current_id * LOCAL_RESULTS + i < min_accumulation_base ? accum : uvec2(0, 0);
AddUint64(results[i], base_data);
}
for (uint i = 0; i < LOCAL_RESULTS; i++) {
output_data[buffer_offset + current_id * LOCAL_RESULTS + i] = results[i];
}
uint index = accumulation_limit % LOCAL_RESULTS;
uint base_id = accumulation_limit / LOCAL_RESULTS;
if (min_accumulation_base >= accumulation_limit + 1) {
if (current_id == base_id) {
accumulated_data = results[index];
}
return;
}
// We have that ugly case in which the accumulation data is reset in the middle somewhere.
barrier();
groupMemoryBarrier();
if (current_id == base_id) {
uvec2 reset_value = output_data[max_accumulation_base - 1];
// Calculate two complement / negate manually
reset_value = AddUint64(uvec2(1,0), ~reset_value);
accumulated_data = AddUint64(results[index], reset_value);
}
}
void main() {
const uint subgroup_inv_id = gl_SubgroupInvocationID;
const uint subgroup_id = gl_SubgroupID + gl_WorkGroupID.x * gl_NumSubgroups;
const uint last_subgroup_id = subgroupMax(subgroup_inv_id);
const uint current_id = gl_LocalInvocationID.x;
const uint total_work = accumulation_limit;
const uint last_result_id = LOCAL_RESULTS - 1;
uvec2 data[LOCAL_RESULTS];
for (uint i = 0; i < LOCAL_RESULTS; i++) {
data[i] = input_data[buffer_offset + current_id * LOCAL_RESULTS + i];
}
uvec2 results[LOCAL_RESULTS];
results[0] = data[0];
for (uint i = 1; i < LOCAL_RESULTS; i++) {
results[i] = AddUint64(data[i], results[i - 1]);
}
// make sure all input data has been loaded
subgroupBarrier();
subgroupMemoryBarrier();
// on the last local result, do a subgroup inclusive scan sum
results[last_result_id] = subgroupInclusiveAddUint64(results[last_result_id]);
// get the last local result from the subgroup behind the current
uvec2 result_behind = subgroupShuffleUp(results[last_result_id], 1);
if (subgroup_inv_id != 0) {
for (uint i = 1; i < LOCAL_RESULTS; i++) {
results[i - 1] = AddUint64(results[i - 1], result_behind);
}
}
// if we had less queries than our subgroup, just write down the results.
if (total_work <= gl_SubgroupSize * LOCAL_RESULTS) { // This condition is constant per dispatch.
WriteResults(results);
return;
}
// We now have more, so lets write the last result into shared memory.
// Only pick the last subgroup.
if (subgroup_inv_id == last_subgroup_id) {
shared_data[subgroup_id] = results[last_result_id];
}
// wait until everyone loaded their stuffs
barrier();
memoryBarrierShared();
// only if it's not the first subgroup
if (subgroup_id != 0) {
// get the results from some previous invocation
uvec2 tmp = shared_data[subgroup_inv_id];
subgroupBarrier();
subgroupMemoryBarrierShared();
tmp = subgroupInclusiveAddUint64(tmp);
// obtain the result that would be equivalent to the previous result
uvec2 shuffled_result = subgroupShuffle(tmp, subgroup_id - 1);
for (uint i = 0; i < LOCAL_RESULTS; i++) {
results[i] = AddUint64(results[i], shuffled_result);
}
}
WriteResults(results);
}

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@ -0,0 +1,138 @@
// SPDX-FileCopyrightText: Copyright 2015 Graham Sellers, Richard Wright Jr. and Nicholas Haemel
// SPDX-License-Identifier: MIT
// Code obtained from OpenGL SuperBible, Seventh Edition by Graham Sellers, Richard Wright Jr. and
// Nicholas Haemel. Modified to suit needs.
#version 460 core
#ifdef VULKAN
#define HAS_EXTENDED_TYPES 1
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS };
#define UNIFORM(n)
#define BINDING_INPUT_BUFFER 0
#define BINDING_OUTPUT_IMAGE 1
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
#extension GL_NV_gpu_shader5 : enable
#ifdef GL_NV_gpu_shader5
#define HAS_EXTENDED_TYPES 1
#else
#define HAS_EXTENDED_TYPES 0
#endif
#define BEGIN_PUSH_CONSTANTS
#define END_PUSH_CONSTANTS
#define UNIFORM(n) layout(location = n) uniform
#define BINDING_INPUT_BUFFER 0
#define BINDING_OUTPUT_IMAGE 0
#endif
BEGIN_PUSH_CONSTANTS
UNIFORM(0) uint min_accumulation_base;
UNIFORM(1) uint max_accumulation_base;
UNIFORM(2) uint accumulation_limit;
UNIFORM(3) uint buffer_offset;
END_PUSH_CONSTANTS
#define LOCAL_RESULTS 4
#define QUERIES_PER_INVOC 2048
layout(local_size_x = QUERIES_PER_INVOC / LOCAL_RESULTS) in;
layout(std430, binding = 0) readonly buffer block1 {
uvec2 input_data[gl_WorkGroupSize.x * LOCAL_RESULTS];
};
layout(std430, binding = 1) writeonly coherent buffer block2 {
uvec2 output_data[gl_WorkGroupSize.x * LOCAL_RESULTS];
};
layout(std430, binding = 2) coherent buffer block3 {
uvec2 accumulated_data;
};
shared uvec2 shared_data[gl_WorkGroupSize.x * LOCAL_RESULTS];
uvec2 AddUint64(uvec2 value_1, uvec2 value_2) {
uint carry = 0;
uvec2 result;
result.x = uaddCarry(value_1.x, value_2.x, carry);
result.y = value_1.y + value_2.y + carry;
return result;
}
void main(void) {
uint id = gl_LocalInvocationID.x;
uvec2 base_value[LOCAL_RESULTS];
const uvec2 accum = accumulated_data;
for (uint i = 0; i < LOCAL_RESULTS; i++) {
base_value[i] = (buffer_offset + id * LOCAL_RESULTS + i) < min_accumulation_base
? accumulated_data
: uvec2(0);
}
uint work_size = gl_WorkGroupSize.x;
uint rd_id;
uint wr_id;
uint mask;
uvec2 inputs[LOCAL_RESULTS];
for (uint i = 0; i < LOCAL_RESULTS; i++) {
inputs[i] = input_data[buffer_offset + id * LOCAL_RESULTS + i];
}
// The number of steps is the log base 2 of the
// work group size, which should be a power of 2
const uint steps = uint(log2(work_size)) + uint(log2(LOCAL_RESULTS));
uint step = 0;
// Each invocation is responsible for the content of
// two elements of the output array
for (uint i = 0; i < LOCAL_RESULTS; i++) {
shared_data[id * LOCAL_RESULTS + i] = inputs[i];
}
// Synchronize to make sure that everyone has initialized
// their elements of shared_data[] with data loaded from
// the input arrays
barrier();
memoryBarrierShared();
// For each step...
for (step = 0; step < steps; step++) {
// Calculate the read and write index in the
// shared array
mask = (1 << step) - 1;
rd_id = ((id >> step) << (step + 1)) + mask;
wr_id = rd_id + 1 + (id & mask);
// Accumulate the read data into our element
shared_data[wr_id] = AddUint64(shared_data[rd_id], shared_data[wr_id]);
// Synchronize again to make sure that everyone
// has caught up with us
barrier();
memoryBarrierShared();
}
// Add the accumulation
for (uint i = 0; i < LOCAL_RESULTS; i++) {
shared_data[id * LOCAL_RESULTS + i] =
AddUint64(shared_data[id * LOCAL_RESULTS + i], base_value[i]);
}
barrier();
memoryBarrierShared();
// Finally write our data back to the output buffer
for (uint i = 0; i < LOCAL_RESULTS; i++) {
output_data[buffer_offset + id * LOCAL_RESULTS + i] = shared_data[id * LOCAL_RESULTS + i];
}
if (id == 0) {
if (min_accumulation_base >= accumulation_limit + 1) {
accumulated_data = shared_data[accumulation_limit];
return;
}
uvec2 reset_value = shared_data[max_accumulation_base - 1];
uvec2 final_value = shared_data[accumulation_limit];
// Two complements
reset_value = AddUint64(uvec2(1, 0), ~reset_value);
accumulated_data = AddUint64(final_value, reset_value);
}
}

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@ -0,0 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#version 450
layout(local_size_x = 1) in;
layout(std430, binding = 0) buffer Query {
uvec2 initial;
uvec2 unknown;
uvec2 current;
};
layout(std430, binding = 1) buffer Result {
uint result;
};
void main() {
result = all(equal(initial, current)) ? 1 : 0;
}

View File

@ -67,6 +67,7 @@ public:
}
auto& params = maxwell3d.draw_manager->GetIndirectParams();
params.is_byte_count = false;
params.is_indexed = false;
params.include_count = false;
params.count_start_address = 0;
@ -161,6 +162,7 @@ public:
0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
}
auto& params = maxwell3d.draw_manager->GetIndirectParams();
params.is_byte_count = false;
params.is_indexed = true;
params.include_count = false;
params.count_start_address = 0;
@ -256,6 +258,7 @@ public:
const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize());
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
auto& params = maxwell3d.draw_manager->GetIndirectParams();
params.is_byte_count = false;
params.is_indexed = true;
params.include_count = true;
params.count_start_address = maxwell3d.GetMacroAddress(4);
@ -319,6 +322,47 @@ private:
}
};
class HLE_DrawIndirectByteCount final : public HLEMacroImpl {
public:
explicit HLE_DrawIndirectByteCount(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0xFFFFU);
if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) {
Fallback(parameters);
return;
}
auto& params = maxwell3d.draw_manager->GetIndirectParams();
params.is_byte_count = true;
params.is_indexed = false;
params.include_count = false;
params.count_start_address = 0;
params.indirect_start_address = maxwell3d.GetMacroAddress(2);
params.buffer_size = 4;
params.max_draw_counts = 1;
params.stride = parameters[1];
maxwell3d.regs.draw.begin = parameters[0];
maxwell3d.regs.draw_auto_stride = parameters[1];
maxwell3d.regs.draw_auto_byte_count = parameters[2];
maxwell3d.draw_manager->DrawArrayIndirect(topology);
}
private:
void Fallback(const std::vector<u32>& parameters) {
maxwell3d.RefreshParameters();
maxwell3d.regs.draw.begin = parameters[0];
maxwell3d.regs.draw_auto_stride = parameters[1];
maxwell3d.regs.draw_auto_byte_count = parameters[2];
maxwell3d.draw_manager->DrawArray(
maxwell3d.regs.draw.topology, 0,
maxwell3d.regs.draw_auto_byte_count / maxwell3d.regs.draw_auto_stride, 0, 1);
}
};
class HLE_C713C83D8F63CCF3 final : public HLEMacroImpl {
public:
explicit HLE_C713C83D8F63CCF3(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
@ -536,6 +580,11 @@ HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
return std::make_unique<HLE_TransformFeedbackSetup>(maxwell3d__);
}));
builders.emplace(0xB5F74EDB717278ECULL,
std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
return std::make_unique<HLE_DrawIndirectByteCount>(maxwell3d__);
}));
}
HLEMacro::~HLEMacro() = default;

View File

@ -25,6 +25,13 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/texture_cache/slot_vector.h"
namespace VideoCore {
enum class QueryType {
SamplesPassed,
};
constexpr std::size_t NumQueryTypes = 1;
} // namespace VideoCore
namespace VideoCommon {
using AsyncJobId = SlotId;
@ -98,10 +105,10 @@ private:
};
template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
class QueryCacheLegacy : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
public:
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_)
explicit QueryCacheLegacy(VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_)
: rasterizer{rasterizer_},
// Use reinterpret_cast instead of static_cast as workaround for
// UBSan bug (https://github.com/llvm/llvm-project/issues/59060)

View File

@ -0,0 +1,104 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <atomic>
#include <deque>
#include <utility>
#include "common/common_types.h"
namespace VideoCommon {
class BankBase {
protected:
const size_t base_bank_size{};
size_t bank_size{};
std::atomic<size_t> references{};
size_t current_slot{};
public:
explicit BankBase(size_t bank_size_) : base_bank_size{bank_size_}, bank_size(bank_size_) {}
virtual ~BankBase() = default;
virtual std::pair<bool, size_t> Reserve() {
if (IsClosed()) {
return {false, bank_size};
}
const size_t result = current_slot++;
return {true, result};
}
virtual void Reset() {
current_slot = 0;
references = 0;
bank_size = base_bank_size;
}
size_t Size() const {
return bank_size;
}
void AddReference(size_t how_many = 1) {
references.fetch_add(how_many, std::memory_order_relaxed);
}
void CloseReference(size_t how_many = 1) {
if (how_many > references.load(std::memory_order_relaxed)) {
UNREACHABLE();
}
references.fetch_sub(how_many, std::memory_order_relaxed);
}
void Close() {
bank_size = current_slot;
}
bool IsClosed() const {
return current_slot >= bank_size;
}
bool IsDead() const {
return IsClosed() && references == 0;
}
};
template <typename BankType>
class BankPool {
private:
std::deque<BankType> bank_pool;
std::deque<size_t> bank_indices;
public:
BankPool() = default;
~BankPool() = default;
// Reserve a bank from the pool and return its index
template <typename Func>
size_t ReserveBank(Func&& builder) {
if (!bank_indices.empty() && bank_pool[bank_indices.front()].IsDead()) {
size_t new_index = bank_indices.front();
bank_indices.pop_front();
bank_pool[new_index].Reset();
return new_index;
}
size_t new_index = bank_pool.size();
builder(bank_pool, new_index);
bank_indices.push_back(new_index);
return new_index;
}
// Get a reference to a bank using its index
BankType& GetBank(size_t index) {
return bank_pool[index];
}
// Get the total number of banks in the pool
size_t BankCount() const {
return bank_pool.size();
}
};
} // namespace VideoCommon

View File

@ -0,0 +1,70 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace VideoCommon {
enum class QueryFlagBits : u32 {
HasTimestamp = 1 << 0, ///< Indicates if this query has a timestamp.
IsFinalValueSynced = 1 << 1, ///< Indicates if the query has been synced in the host
IsHostSynced = 1 << 2, ///< Indicates if the query has been synced in the host
IsGuestSynced = 1 << 3, ///< Indicates if the query has been synced with the guest.
IsHostManaged = 1 << 4, ///< Indicates if this query points to a host query
IsRewritten = 1 << 5, ///< Indicates if this query was rewritten by another query
IsInvalidated = 1 << 6, ///< Indicates the value of th query has been nullified.
IsOrphan = 1 << 7, ///< Indicates the query has not been set by a guest query.
IsFence = 1 << 8, ///< Indicates the query is a fence.
};
DECLARE_ENUM_FLAG_OPERATORS(QueryFlagBits)
class QueryBase {
public:
VAddr guest_address{};
QueryFlagBits flags{};
u64 value{};
protected:
// Default constructor
QueryBase() = default;
// Parameterized constructor
QueryBase(VAddr address, QueryFlagBits flags_, u64 value_)
: guest_address(address), flags(flags_), value{value_} {}
};
class GuestQuery : public QueryBase {
public:
// Parameterized constructor
GuestQuery(bool isLong, VAddr address, u64 queryValue)
: QueryBase(address, QueryFlagBits::IsFinalValueSynced, queryValue) {
if (isLong) {
flags |= QueryFlagBits::HasTimestamp;
}
}
};
class HostQueryBase : public QueryBase {
public:
// Default constructor
HostQueryBase() : QueryBase(0, QueryFlagBits::IsHostManaged | QueryFlagBits::IsOrphan, 0) {}
// Parameterized constructor
HostQueryBase(bool has_timestamp, VAddr address)
: QueryBase(address, QueryFlagBits::IsHostManaged, 0), start_bank_id{}, size_banks{},
start_slot{}, size_slots{} {
if (has_timestamp) {
flags |= QueryFlagBits::HasTimestamp;
}
}
u32 start_bank_id{};
u32 size_banks{};
size_t start_slot{};
size_t size_slots{};
};
} // namespace VideoCommon

View File

@ -0,0 +1,580 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include <deque>
#include <memory>
#include <mutex>
#include <unordered_map>
#include <utility>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
#include "video_core/query_cache/bank_base.h"
#include "video_core/query_cache/query_base.h"
#include "video_core/query_cache/query_cache_base.h"
#include "video_core/query_cache/query_stream.h"
#include "video_core/query_cache/types.h"
namespace VideoCommon {
using Maxwell = Tegra::Engines::Maxwell3D;
struct SyncValuesStruct {
VAddr address;
u64 value;
u64 size;
static constexpr bool GeneratesBaseBuffer = true;
};
template <typename Traits>
class GuestStreamer : public SimpleStreamer<GuestQuery> {
public:
using RuntimeType = typename Traits::RuntimeType;
GuestStreamer(size_t id_, RuntimeType& runtime_)
: SimpleStreamer<GuestQuery>(id_), runtime{runtime_} {}
virtual ~GuestStreamer() = default;
size_t WriteCounter(VAddr address, bool has_timestamp, u32 value,
std::optional<u32> subreport = std::nullopt) override {
auto new_id = BuildQuery(has_timestamp, address, static_cast<u64>(value));
pending_sync.push_back(new_id);
return new_id;
}
bool HasPendingSync() const override {
return !pending_sync.empty();
}
void SyncWrites() override {
if (pending_sync.empty()) {
return;
}
std::vector<SyncValuesStruct> sync_values;
sync_values.reserve(pending_sync.size());
for (size_t pending_id : pending_sync) {
auto& query = slot_queries[pending_id];
if (True(query.flags & QueryFlagBits::IsRewritten) ||
True(query.flags & QueryFlagBits::IsInvalidated)) {
continue;
}
query.flags |= QueryFlagBits::IsHostSynced;
sync_values.emplace_back(SyncValuesStruct{
.address = query.guest_address,
.value = query.value,
.size = static_cast<u64>(True(query.flags & QueryFlagBits::HasTimestamp) ? 8 : 4)});
}
pending_sync.clear();
if (sync_values.size() > 0) {
runtime.template SyncValues<SyncValuesStruct>(sync_values);
}
}
private:
RuntimeType& runtime;
std::deque<size_t> pending_sync;
};
template <typename Traits>
class StubStreamer : public GuestStreamer<Traits> {
public:
using RuntimeType = typename Traits::RuntimeType;
StubStreamer(size_t id_, RuntimeType& runtime_, u32 stub_value_)
: GuestStreamer<Traits>(id_, runtime_), stub_value{stub_value_} {}
~StubStreamer() override = default;
size_t WriteCounter(VAddr address, bool has_timestamp, [[maybe_unused]] u32 value,
std::optional<u32> subreport = std::nullopt) override {
size_t new_id =
GuestStreamer<Traits>::WriteCounter(address, has_timestamp, stub_value, subreport);
return new_id;
}
private:
u32 stub_value;
};
template <typename Traits>
struct QueryCacheBase<Traits>::QueryCacheBaseImpl {
using RuntimeType = typename Traits::RuntimeType;
QueryCacheBaseImpl(QueryCacheBase<Traits>* owner_, VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_, Tegra::GPU& gpu_)
: owner{owner_}, rasterizer{rasterizer_},
cpu_memory{cpu_memory_}, runtime{runtime_}, gpu{gpu_} {
streamer_mask = 0;
for (size_t i = 0; i < static_cast<size_t>(QueryType::MaxQueryTypes); i++) {
streamers[i] = runtime.GetStreamerInterface(static_cast<QueryType>(i));
if (streamers[i]) {
streamer_mask |= 1ULL << streamers[i]->GetId();
}
}
}
template <typename Func>
void ForEachStreamerIn(u64 mask, Func&& func) {
static constexpr bool RETURNS_BOOL =
std::is_same_v<std::invoke_result<Func, StreamerInterface*>, bool>;
while (mask != 0) {
size_t position = std::countr_zero(mask);
mask &= ~(1ULL << position);
if constexpr (RETURNS_BOOL) {
if (func(streamers[position])) {
return;
}
} else {
func(streamers[position]);
}
}
}
template <typename Func>
void ForEachStreamer(Func&& func) {
ForEachStreamerIn(streamer_mask, func);
}
QueryBase* ObtainQuery(QueryCacheBase<Traits>::QueryLocation location) {
size_t which_stream = location.stream_id.Value();
auto* streamer = streamers[which_stream];
if (!streamer) {
return nullptr;
}
return streamer->GetQuery(location.query_id.Value());
}
QueryCacheBase<Traits>* owner;
VideoCore::RasterizerInterface& rasterizer;
Core::Memory::Memory& cpu_memory;
RuntimeType& runtime;
Tegra::GPU& gpu;
std::array<StreamerInterface*, static_cast<size_t>(QueryType::MaxQueryTypes)> streamers;
u64 streamer_mask;
std::mutex flush_guard;
std::deque<u64> flushes_pending;
std::vector<QueryCacheBase<Traits>::QueryLocation> pending_unregister;
};
template <typename Traits>
QueryCacheBase<Traits>::QueryCacheBase(Tegra::GPU& gpu_,
VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_)
: cached_queries{} {
impl = std::make_unique<QueryCacheBase<Traits>::QueryCacheBaseImpl>(
this, rasterizer_, cpu_memory_, runtime_, gpu_);
}
template <typename Traits>
QueryCacheBase<Traits>::~QueryCacheBase() = default;
template <typename Traits>
void QueryCacheBase<Traits>::CounterEnable(QueryType counter_type, bool is_enabled) {
size_t index = static_cast<size_t>(counter_type);
StreamerInterface* streamer = impl->streamers[index];
if (!streamer) [[unlikely]] {
UNREACHABLE();
return;
}
if (is_enabled) {
streamer->StartCounter();
} else {
streamer->PauseCounter();
}
}
template <typename Traits>
void QueryCacheBase<Traits>::CounterClose(QueryType counter_type) {
size_t index = static_cast<size_t>(counter_type);
StreamerInterface* streamer = impl->streamers[index];
if (!streamer) [[unlikely]] {
UNREACHABLE();
return;
}
streamer->CloseCounter();
}
template <typename Traits>
void QueryCacheBase<Traits>::CounterReset(QueryType counter_type) {
size_t index = static_cast<size_t>(counter_type);
StreamerInterface* streamer = impl->streamers[index];
if (!streamer) [[unlikely]] {
UNIMPLEMENTED();
return;
}
streamer->ResetCounter();
}
template <typename Traits>
void QueryCacheBase<Traits>::BindToChannel(s32 id) {
VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>::BindToChannel(id);
impl->runtime.Bind3DEngine(maxwell3d);
}
template <typename Traits>
void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type,
QueryPropertiesFlags flags, u32 payload, u32 subreport) {
const bool has_timestamp = True(flags & QueryPropertiesFlags::HasTimeout);
const bool is_fence = True(flags & QueryPropertiesFlags::IsAFence);
size_t streamer_id = static_cast<size_t>(counter_type);
auto* streamer = impl->streamers[streamer_id];
if (streamer == nullptr) [[unlikely]] {
counter_type = QueryType::Payload;
payload = 1U;
streamer_id = static_cast<size_t>(counter_type);
streamer = impl->streamers[streamer_id];
}
auto cpu_addr_opt = gpu_memory->GpuToCpuAddress(addr);
if (!cpu_addr_opt) [[unlikely]] {
return;
}
VAddr cpu_addr = *cpu_addr_opt;
const size_t new_query_id = streamer->WriteCounter(cpu_addr, has_timestamp, payload, subreport);
auto* query = streamer->GetQuery(new_query_id);
if (is_fence) {
query->flags |= QueryFlagBits::IsFence;
}
QueryLocation query_location{};
query_location.stream_id.Assign(static_cast<u32>(streamer_id));
query_location.query_id.Assign(static_cast<u32>(new_query_id));
const auto gen_caching_indexing = [](VAddr cur_addr) {
return std::make_pair<u64, u32>(cur_addr >> Core::Memory::YUZU_PAGEBITS,
static_cast<u32>(cur_addr & Core::Memory::YUZU_PAGEMASK));
};
u8* pointer = impl->cpu_memory.GetPointer(cpu_addr);
u8* pointer_timestamp = impl->cpu_memory.GetPointer(cpu_addr + 8);
bool is_synced = !Settings::IsGPULevelHigh() && is_fence;
std::function<void()> operation([this, is_synced, streamer, query_base = query, query_location,
pointer, pointer_timestamp] {
if (True(query_base->flags & QueryFlagBits::IsInvalidated)) {
if (!is_synced) [[likely]] {
impl->pending_unregister.push_back(query_location);
}
return;
}
if (False(query_base->flags & QueryFlagBits::IsFinalValueSynced)) [[unlikely]] {
UNREACHABLE();
return;
}
query_base->value += streamer->GetAmmendValue();
streamer->SetAccumulationValue(query_base->value);
if (True(query_base->flags & QueryFlagBits::HasTimestamp)) {
u64 timestamp = impl->gpu.GetTicks();
std::memcpy(pointer_timestamp, &timestamp, sizeof(timestamp));
std::memcpy(pointer, &query_base->value, sizeof(query_base->value));
} else {
u32 value = static_cast<u32>(query_base->value);
std::memcpy(pointer, &value, sizeof(value));
}
if (!is_synced) [[likely]] {
impl->pending_unregister.push_back(query_location);
}
});
if (is_fence) {
impl->rasterizer.SignalFence(std::move(operation));
} else {
if (!Settings::IsGPULevelHigh() && counter_type == QueryType::Payload) {
if (has_timestamp) {
u64 timestamp = impl->gpu.GetTicks();
u64 value = static_cast<u64>(payload);
std::memcpy(pointer_timestamp, &timestamp, sizeof(timestamp));
std::memcpy(pointer, &value, sizeof(value));
} else {
std::memcpy(pointer, &payload, sizeof(payload));
}
streamer->Free(new_query_id);
return;
}
impl->rasterizer.SyncOperation(std::move(operation));
}
if (is_synced) {
streamer->Free(new_query_id);
return;
}
auto [cont_addr, base] = gen_caching_indexing(cpu_addr);
{
std::scoped_lock lock(cache_mutex);
auto it1 = cached_queries.try_emplace(cont_addr);
auto& sub_container = it1.first->second;
auto it_current = sub_container.find(base);
if (it_current == sub_container.end()) {
sub_container.insert_or_assign(base, query_location);
return;
}
auto* old_query = impl->ObtainQuery(it_current->second);
old_query->flags |= QueryFlagBits::IsRewritten;
sub_container.insert_or_assign(base, query_location);
}
}
template <typename Traits>
void QueryCacheBase<Traits>::UnregisterPending() {
const auto gen_caching_indexing = [](VAddr cur_addr) {
return std::make_pair<u64, u32>(cur_addr >> Core::Memory::YUZU_PAGEBITS,
static_cast<u32>(cur_addr & Core::Memory::YUZU_PAGEMASK));
};
std::scoped_lock lock(cache_mutex);
for (QueryLocation loc : impl->pending_unregister) {
const auto [streamer_id, query_id] = loc.unpack();
auto* streamer = impl->streamers[streamer_id];
if (!streamer) [[unlikely]] {
continue;
}
auto* query = streamer->GetQuery(query_id);
auto [cont_addr, base] = gen_caching_indexing(query->guest_address);
auto it1 = cached_queries.find(cont_addr);
if (it1 != cached_queries.end()) {
auto it2 = it1->second.find(base);
if (it2 != it1->second.end()) {
if (it2->second.raw == loc.raw) {
it1->second.erase(it2);
}
}
}
streamer->Free(query_id);
}
impl->pending_unregister.clear();
}
template <typename Traits>
void QueryCacheBase<Traits>::NotifyWFI() {
bool should_sync = false;
impl->ForEachStreamer(
[&should_sync](StreamerInterface* streamer) { should_sync |= streamer->HasPendingSync(); });
if (!should_sync) {
return;
}
impl->ForEachStreamer([](StreamerInterface* streamer) { streamer->PresyncWrites(); });
impl->runtime.Barriers(true);
impl->ForEachStreamer([](StreamerInterface* streamer) { streamer->SyncWrites(); });
impl->runtime.Barriers(false);
}
template <typename Traits>
void QueryCacheBase<Traits>::NotifySegment(bool resume) {
if (resume) {
impl->runtime.ResumeHostConditionalRendering();
} else {
CounterClose(VideoCommon::QueryType::ZPassPixelCount64);
CounterClose(VideoCommon::QueryType::StreamingByteCount);
impl->runtime.PauseHostConditionalRendering();
}
}
template <typename Traits>
bool QueryCacheBase<Traits>::AccelerateHostConditionalRendering() {
bool qc_dirty = false;
const auto gen_lookup = [this, &qc_dirty](GPUVAddr address) -> VideoCommon::LookupData {
auto cpu_addr_opt = gpu_memory->GpuToCpuAddress(address);
if (!cpu_addr_opt) [[unlikely]] {
return VideoCommon::LookupData{
.address = 0,
.found_query = nullptr,
};
}
VAddr cpu_addr = *cpu_addr_opt;
std::scoped_lock lock(cache_mutex);
auto it1 = cached_queries.find(cpu_addr >> Core::Memory::YUZU_PAGEBITS);
if (it1 == cached_queries.end()) {
return VideoCommon::LookupData{
.address = cpu_addr,
.found_query = nullptr,
};
}
auto& sub_container = it1->second;
auto it_current = sub_container.find(cpu_addr & Core::Memory::YUZU_PAGEMASK);
if (it_current == sub_container.end()) {
auto it_current_2 = sub_container.find((cpu_addr & Core::Memory::YUZU_PAGEMASK) + 4);
if (it_current_2 == sub_container.end()) {
return VideoCommon::LookupData{
.address = cpu_addr,
.found_query = nullptr,
};
}
}
auto* query = impl->ObtainQuery(it_current->second);
qc_dirty |= True(query->flags & QueryFlagBits::IsHostManaged) &&
False(query->flags & QueryFlagBits::IsGuestSynced);
return VideoCommon::LookupData{
.address = cpu_addr,
.found_query = query,
};
};
auto& regs = maxwell3d->regs;
if (regs.render_enable_override != Maxwell::Regs::RenderEnable::Override::UseRenderEnable) {
impl->runtime.EndHostConditionalRendering();
return false;
}
const ComparisonMode mode = static_cast<ComparisonMode>(regs.render_enable.mode);
const GPUVAddr address = regs.render_enable.Address();
switch (mode) {
case ComparisonMode::True:
impl->runtime.EndHostConditionalRendering();
return false;
case ComparisonMode::False:
impl->runtime.EndHostConditionalRendering();
return false;
case ComparisonMode::Conditional: {
VideoCommon::LookupData object_1{gen_lookup(address)};
return impl->runtime.HostConditionalRenderingCompareValue(object_1, qc_dirty);
}
case ComparisonMode::IfEqual: {
VideoCommon::LookupData object_1{gen_lookup(address)};
VideoCommon::LookupData object_2{gen_lookup(address + 16)};
return impl->runtime.HostConditionalRenderingCompareValues(object_1, object_2, qc_dirty,
true);
}
case ComparisonMode::IfNotEqual: {
VideoCommon::LookupData object_1{gen_lookup(address)};
VideoCommon::LookupData object_2{gen_lookup(address + 16)};
return impl->runtime.HostConditionalRenderingCompareValues(object_1, object_2, qc_dirty,
false);
}
default:
return false;
}
}
// Async downloads
template <typename Traits>
void QueryCacheBase<Traits>::CommitAsyncFlushes() {
// Make sure to have the results synced in Host.
NotifyWFI();
u64 mask{};
{
std::scoped_lock lk(impl->flush_guard);
impl->ForEachStreamer([&mask](StreamerInterface* streamer) {
bool local_result = streamer->HasUnsyncedQueries();
if (local_result) {
mask |= 1ULL << streamer->GetId();
}
});
impl->flushes_pending.push_back(mask);
}
std::function<void()> func([this] { UnregisterPending(); });
impl->rasterizer.SyncOperation(std::move(func));
if (mask == 0) {
return;
}
u64 ran_mask = ~mask;
while (mask) {
impl->ForEachStreamerIn(mask, [&mask, &ran_mask](StreamerInterface* streamer) {
u64 dep_mask = streamer->GetDependentMask();
if ((dep_mask & ~ran_mask) != 0) {
return;
}
u64 index = streamer->GetId();
ran_mask |= (1ULL << index);
mask &= ~(1ULL << index);
streamer->PushUnsyncedQueries();
});
}
}
template <typename Traits>
bool QueryCacheBase<Traits>::HasUncommittedFlushes() const {
bool result = false;
impl->ForEachStreamer([&result](StreamerInterface* streamer) {
result |= streamer->HasUnsyncedQueries();
return result;
});
return result;
}
template <typename Traits>
bool QueryCacheBase<Traits>::ShouldWaitAsyncFlushes() {
std::scoped_lock lk(impl->flush_guard);
return !impl->flushes_pending.empty() && impl->flushes_pending.front() != 0ULL;
}
template <typename Traits>
void QueryCacheBase<Traits>::PopAsyncFlushes() {
u64 mask;
{
std::scoped_lock lk(impl->flush_guard);
mask = impl->flushes_pending.front();
impl->flushes_pending.pop_front();
}
if (mask == 0) {
return;
}
u64 ran_mask = ~mask;
while (mask) {
impl->ForEachStreamerIn(mask, [&mask, &ran_mask](StreamerInterface* streamer) {
u64 dep_mask = streamer->GetDependenceMask();
if ((dep_mask & ~ran_mask) != 0) {
return;
}
u64 index = streamer->GetId();
ran_mask |= (1ULL << index);
mask &= ~(1ULL << index);
streamer->PopUnsyncedQueries();
});
}
}
// Invalidation
template <typename Traits>
void QueryCacheBase<Traits>::InvalidateQuery(QueryCacheBase<Traits>::QueryLocation location) {
auto* query_base = impl->ObtainQuery(location);
if (!query_base) {
return;
}
query_base->flags |= QueryFlagBits::IsInvalidated;
}
template <typename Traits>
bool QueryCacheBase<Traits>::IsQueryDirty(QueryCacheBase<Traits>::QueryLocation location) {
auto* query_base = impl->ObtainQuery(location);
if (!query_base) {
return false;
}
return True(query_base->flags & QueryFlagBits::IsHostManaged) &&
False(query_base->flags & QueryFlagBits::IsGuestSynced);
}
template <typename Traits>
bool QueryCacheBase<Traits>::SemiFlushQueryDirty(QueryCacheBase<Traits>::QueryLocation location) {
auto* query_base = impl->ObtainQuery(location);
if (!query_base) {
return false;
}
if (True(query_base->flags & QueryFlagBits::IsFinalValueSynced) &&
False(query_base->flags & QueryFlagBits::IsGuestSynced)) {
auto* ptr = impl->cpu_memory.GetPointer(query_base->guest_address);
if (True(query_base->flags & QueryFlagBits::HasTimestamp)) {
std::memcpy(ptr, &query_base->value, sizeof(query_base->value));
return false;
}
u32 value_l = static_cast<u32>(query_base->value);
std::memcpy(ptr, &value_l, sizeof(value_l));
return false;
}
return True(query_base->flags & QueryFlagBits::IsHostManaged) &&
False(query_base->flags & QueryFlagBits::IsGuestSynced);
}
template <typename Traits>
void QueryCacheBase<Traits>::RequestGuestHostSync() {
impl->rasterizer.ReleaseFences();
}
} // namespace VideoCommon

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@ -0,0 +1,181 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <functional>
#include <mutex>
#include <optional>
#include <span>
#include <unordered_map>
#include <utility>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/memory.h"
#include "video_core/control/channel_state_cache.h"
#include "video_core/query_cache/query_base.h"
#include "video_core/query_cache/types.h"
namespace Core::Memory {
class Memory;
}
namespace VideoCore {
class RasterizerInterface;
}
namespace Tegra {
class GPU;
}
namespace VideoCommon {
struct LookupData {
VAddr address;
QueryBase* found_query;
};
template <typename Traits>
class QueryCacheBase : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
using RuntimeType = typename Traits::RuntimeType;
public:
union QueryLocation {
BitField<27, 5, u32> stream_id;
BitField<0, 27, u32> query_id;
u32 raw;
std::pair<size_t, size_t> unpack() const {
return {static_cast<size_t>(stream_id.Value()), static_cast<size_t>(query_id.Value())};
}
};
explicit QueryCacheBase(Tegra::GPU& gpu, VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_);
~QueryCacheBase();
void InvalidateRegion(VAddr addr, std::size_t size) {
IterateCache<true>(addr, size,
[this](QueryLocation location) { InvalidateQuery(location); });
}
void FlushRegion(VAddr addr, std::size_t size) {
bool result = false;
IterateCache<false>(addr, size, [this, &result](QueryLocation location) {
result |= SemiFlushQueryDirty(location);
return result;
});
if (result) {
RequestGuestHostSync();
}
}
static u64 BuildMask(std::span<const QueryType> types) {
u64 mask = 0;
for (auto query_type : types) {
mask |= 1ULL << (static_cast<u64>(query_type));
}
return mask;
}
/// Return true when a CPU region is modified from the GPU
[[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size) {
bool result = false;
IterateCache<false>(addr, size, [this, &result](QueryLocation location) {
result |= IsQueryDirty(location);
return result;
});
return result;
}
void CounterEnable(QueryType counter_type, bool is_enabled);
void CounterReset(QueryType counter_type);
void CounterClose(QueryType counter_type);
void CounterReport(GPUVAddr addr, QueryType counter_type, QueryPropertiesFlags flags,
u32 payload, u32 subreport);
void NotifyWFI();
bool AccelerateHostConditionalRendering();
// Async downloads
void CommitAsyncFlushes();
bool HasUncommittedFlushes() const;
bool ShouldWaitAsyncFlushes();
void PopAsyncFlushes();
void NotifySegment(bool resume);
void BindToChannel(s32 id) override;
protected:
template <bool remove_from_cache, typename Func>
void IterateCache(VAddr addr, std::size_t size, Func&& func) {
static constexpr bool RETURNS_BOOL =
std::is_same_v<std::invoke_result<Func, QueryLocation>, bool>;
const u64 addr_begin = addr;
const u64 addr_end = addr_begin + size;
const u64 page_end = addr_end >> Core::Memory::YUZU_PAGEBITS;
std::scoped_lock lock(cache_mutex);
for (u64 page = addr_begin >> Core::Memory::YUZU_PAGEBITS; page <= page_end; ++page) {
const u64 page_start = page << Core::Memory::YUZU_PAGEBITS;
const auto in_range = [page_start, addr_begin, addr_end](const u32 query_location) {
const u64 cache_begin = page_start + query_location;
const u64 cache_end = cache_begin + sizeof(u32);
return cache_begin < addr_end && addr_begin < cache_end;
};
const auto& it = cached_queries.find(page);
if (it == std::end(cached_queries)) {
continue;
}
auto& contents = it->second;
for (auto& query : contents) {
if (!in_range(query.first)) {
continue;
}
if constexpr (RETURNS_BOOL) {
if (func(query.second)) {
return;
}
} else {
func(query.second);
}
}
if constexpr (remove_from_cache) {
const auto in_range2 = [&](const std::pair<u32, QueryLocation>& pair) {
return in_range(pair.first);
};
std::erase_if(contents, in_range2);
}
}
}
using ContentCache = std::unordered_map<u64, std::unordered_map<u32, QueryLocation>>;
void InvalidateQuery(QueryLocation location);
bool IsQueryDirty(QueryLocation location);
bool SemiFlushQueryDirty(QueryLocation location);
void RequestGuestHostSync();
void UnregisterPending();
std::unordered_map<u64, std::unordered_map<u32, QueryLocation>> cached_queries;
std::mutex cache_mutex;
struct QueryCacheBaseImpl;
friend struct QueryCacheBaseImpl;
friend RuntimeType;
std::unique_ptr<QueryCacheBaseImpl> impl;
};
} // namespace VideoCommon

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@ -0,0 +1,149 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <deque>
#include <optional>
#include <vector>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/query_cache/bank_base.h"
#include "video_core/query_cache/query_base.h"
namespace VideoCommon {
class StreamerInterface {
public:
explicit StreamerInterface(size_t id_) : id{id_}, dependence_mask{}, dependent_mask{} {}
virtual ~StreamerInterface() = default;
virtual QueryBase* GetQuery(size_t id) = 0;
virtual void StartCounter() {
/* Do Nothing */
}
virtual void PauseCounter() {
/* Do Nothing */
}
virtual void ResetCounter() {
/* Do Nothing */
}
virtual void CloseCounter() {
/* Do Nothing */
}
virtual bool HasPendingSync() const {
return false;
}
virtual void PresyncWrites() {
/* Do Nothing */
}
virtual void SyncWrites() {
/* Do Nothing */
}
virtual size_t WriteCounter(VAddr address, bool has_timestamp, u32 value,
std::optional<u32> subreport = std::nullopt) = 0;
virtual bool HasUnsyncedQueries() const {
return false;
}
virtual void PushUnsyncedQueries() {
/* Do Nothing */
}
virtual void PopUnsyncedQueries() {
/* Do Nothing */
}
virtual void Free(size_t query_id) = 0;
size_t GetId() const {
return id;
}
u64 GetDependenceMask() const {
return dependence_mask;
}
u64 GetDependentMask() const {
return dependence_mask;
}
u64 GetAmmendValue() const {
return ammend_value;
}
void SetAccumulationValue(u64 new_value) {
acumulation_value = new_value;
}
protected:
void MakeDependent(StreamerInterface* depend_on) {
dependence_mask |= 1ULL << depend_on->id;
depend_on->dependent_mask |= 1ULL << id;
}
const size_t id;
u64 dependence_mask;
u64 dependent_mask;
u64 ammend_value{};
u64 acumulation_value{};
};
template <typename QueryType>
class SimpleStreamer : public StreamerInterface {
public:
explicit SimpleStreamer(size_t id_) : StreamerInterface{id_} {}
virtual ~SimpleStreamer() = default;
protected:
virtual QueryType* GetQuery(size_t query_id) override {
if (query_id < slot_queries.size()) {
return &slot_queries[query_id];
}
return nullptr;
}
virtual void Free(size_t query_id) override {
std::scoped_lock lk(guard);
ReleaseQuery(query_id);
}
template <typename... Args, typename = decltype(QueryType(std::declval<Args>()...))>
size_t BuildQuery(Args&&... args) {
std::scoped_lock lk(guard);
if (!old_queries.empty()) {
size_t new_id = old_queries.front();
old_queries.pop_front();
new (&slot_queries[new_id]) QueryType(std::forward<Args>(args)...);
return new_id;
}
size_t new_id = slot_queries.size();
slot_queries.emplace_back(std::forward<Args>(args)...);
return new_id;
}
void ReleaseQuery(size_t query_id) {
if (query_id < slot_queries.size()) {
old_queries.push_back(query_id);
return;
}
UNREACHABLE();
}
std::mutex guard;
std::deque<QueryType> slot_queries;
std::deque<size_t> old_queries;
};
} // namespace VideoCommon

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@ -0,0 +1,74 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace VideoCommon {
enum class QueryPropertiesFlags : u32 {
HasTimeout = 1 << 0,
IsAFence = 1 << 1,
};
DECLARE_ENUM_FLAG_OPERATORS(QueryPropertiesFlags)
// This should always be equivalent to maxwell3d Report Semaphore Reports
enum class QueryType : u32 {
Payload = 0, // "None" in docs, but confirmed via hardware to return the payload
VerticesGenerated = 1,
ZPassPixelCount = 2,
PrimitivesGenerated = 3,
AlphaBetaClocks = 4,
VertexShaderInvocations = 5,
StreamingPrimitivesNeededMinusSucceeded = 6,
GeometryShaderInvocations = 7,
GeometryShaderPrimitivesGenerated = 9,
ZCullStats0 = 10,
StreamingPrimitivesSucceeded = 11,
ZCullStats1 = 12,
StreamingPrimitivesNeeded = 13,
ZCullStats2 = 14,
ClipperInvocations = 15,
ZCullStats3 = 16,
ClipperPrimitivesGenerated = 17,
VtgPrimitivesOut = 18,
PixelShaderInvocations = 19,
ZPassPixelCount64 = 21,
IEEECleanColorTarget = 24,
IEEECleanZetaTarget = 25,
StreamingByteCount = 26,
TessellationInitInvocations = 27,
BoundingRectangle = 28,
TessellationShaderInvocations = 29,
TotalStreamingPrimitivesNeededMinusSucceeded = 30,
TessellationShaderPrimitivesGenerated = 31,
// max.
MaxQueryTypes,
};
// Comparison modes for Host Conditional Rendering
enum class ComparisonMode : u32 {
False = 0,
True = 1,
Conditional = 2,
IfEqual = 3,
IfNotEqual = 4,
MaxComparisonMode,
};
// Reduction ops.
enum class ReductionOp : u32 {
RedAdd = 0,
RedMin = 1,
RedMax = 2,
RedInc = 3,
RedDec = 4,
RedAnd = 5,
RedOr = 6,
RedXor = 7,
MaxReductionOp,
};
} // namespace VideoCommon

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@ -12,6 +12,7 @@
#include "video_core/cache_types.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/gpu.h"
#include "video_core/query_cache/types.h"
#include "video_core/rasterizer_download_area.h"
namespace Tegra {
@ -26,11 +27,6 @@ struct ChannelState;
namespace VideoCore {
enum class QueryType {
SamplesPassed,
};
constexpr std::size_t NumQueryTypes = 1;
enum class LoadCallbackStage {
Prepare,
Build,
@ -58,10 +54,11 @@ public:
virtual void DispatchCompute() = 0;
/// Resets the counter of a query
virtual void ResetCounter(QueryType type) = 0;
virtual void ResetCounter(VideoCommon::QueryType type) = 0;
/// Records a GPU query and caches it
virtual void Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) = 0;
virtual void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) = 0;
/// Signal an uniform buffer binding
virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
@ -83,7 +80,7 @@ public:
virtual void SignalReference() = 0;
/// Release all pending fences.
virtual void ReleaseFences() = 0;
virtual void ReleaseFences(bool force = true) = 0;
/// Notify rasterizer that all caches should be flushed to Switch memory
virtual void FlushAll() = 0;

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@ -26,16 +26,18 @@ void RasterizerNull::Draw(bool is_indexed, u32 instance_count) {}
void RasterizerNull::DrawTexture() {}
void RasterizerNull::Clear(u32 layer_count) {}
void RasterizerNull::DispatchCompute() {}
void RasterizerNull::ResetCounter(VideoCore::QueryType type) {}
void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
std::optional<u64> timestamp) {
void RasterizerNull::ResetCounter(VideoCommon::QueryType type) {}
void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
if (!gpu_memory) {
return;
}
gpu_memory->Write(gpu_addr, u64{0});
if (timestamp) {
gpu_memory->Write(gpu_addr + 8, *timestamp);
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
u64 ticks = m_gpu.GetTicks();
gpu_memory->Write<u64>(gpu_addr + 8, ticks);
gpu_memory->Write<u64>(gpu_addr, static_cast<u64>(payload));
} else {
gpu_memory->Write<u32>(gpu_addr, payload);
}
}
void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
@ -74,7 +76,7 @@ void RasterizerNull::SignalSyncPoint(u32 value) {
syncpoint_manager.IncrementHost(value);
}
void RasterizerNull::SignalReference() {}
void RasterizerNull::ReleaseFences() {}
void RasterizerNull::ReleaseFences(bool) {}
void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
void RasterizerNull::WaitForIdle() {}
void RasterizerNull::FragmentBarrier() {}

View File

@ -42,8 +42,9 @@ public:
void DrawTexture() override;
void Clear(u32 layer_count) override;
void DispatchCompute() override;
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void ResetCounter(VideoCommon::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
@ -63,7 +64,7 @@ public:
void SyncOperation(std::function<void()>&& func) override;
void SignalSyncPoint(u32 value) override;
void SignalReference() override;
void ReleaseFences() override;
void ReleaseFences(bool force) override;
void FlushAndInvalidateRegion(
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;

View File

@ -27,7 +27,7 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
} // Anonymous namespace
QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
: QueryCacheBase(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
: QueryCacheLegacy(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {}
QueryCache::~QueryCache() = default;

View File

@ -26,7 +26,7 @@ class RasterizerOpenGL;
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
class QueryCache final
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
: public VideoCommon::QueryCacheLegacy<QueryCache, CachedQuery, CounterStream, HostCounter> {
public:
explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
~QueryCache();

View File

@ -396,13 +396,39 @@ void RasterizerOpenGL::DispatchCompute() {
has_written_global_memory |= pipeline->WritesGlobalMemory();
}
void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) {
query_cache.ResetCounter(type);
void RasterizerOpenGL::ResetCounter(VideoCommon::QueryType type) {
if (type == VideoCommon::QueryType::ZPassPixelCount64) {
query_cache.ResetCounter(VideoCore::QueryType::SamplesPassed);
}
}
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
std::optional<u64> timestamp) {
query_cache.Query(gpu_addr, type, timestamp);
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
if (type == VideoCommon::QueryType::ZPassPixelCount64) {
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, {gpu.GetTicks()});
} else {
query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, std::nullopt);
}
return;
}
if (type != VideoCommon::QueryType::Payload) {
payload = 1u;
}
std::function<void()> func([this, gpu_addr, flags, memory_manager = gpu_memory, payload]() {
if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
u64 ticks = gpu.GetTicks();
memory_manager->Write<u64>(gpu_addr + 8, ticks);
memory_manager->Write<u64>(gpu_addr, static_cast<u64>(payload));
} else {
memory_manager->Write<u32>(gpu_addr, payload);
}
});
if (True(flags & VideoCommon::QueryPropertiesFlags::IsAFence)) {
SignalFence(std::move(func));
return;
}
func();
}
void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
@ -573,8 +599,8 @@ void RasterizerOpenGL::SignalReference() {
fence_manager.SignalOrdering();
}
void RasterizerOpenGL::ReleaseFences() {
fence_manager.WaitPendingFences();
void RasterizerOpenGL::ReleaseFences(bool force) {
fence_manager.WaitPendingFences(force);
}
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size,

View File

@ -86,8 +86,9 @@ public:
void DrawTexture() override;
void Clear(u32 layer_count) override;
void DispatchCompute() override;
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void ResetCounter(VideoCommon::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
@ -107,7 +108,7 @@ public:
void SyncOperation(std::function<void()>&& func) override;
void SignalSyncPoint(u32 value) override;
void SignalReference() override;
void ReleaseFences() override;
void ReleaseFences(bool force = true) override;
void FlushAndInvalidateRegion(
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;

View File

@ -185,7 +185,7 @@ struct FormatTuple {
{VK_FORMAT_BC2_SRGB_BLOCK}, // BC2_SRGB
{VK_FORMAT_BC3_SRGB_BLOCK}, // BC3_SRGB
{VK_FORMAT_BC7_SRGB_BLOCK}, // BC7_SRGB
{VK_FORMAT_R4G4B4A4_UNORM_PACK16}, // A4B4G4R4_UNORM
{VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT}, // A4B4G4R4_UNORM
{VK_FORMAT_R4G4_UNORM_PACK8}, // G4R4_UNORM
{VK_FORMAT_ASTC_4x4_SRGB_BLOCK}, // ASTC_2D_4X4_SRGB
{VK_FORMAT_ASTC_8x8_SRGB_BLOCK}, // ASTC_2D_8X8_SRGB

View File

@ -61,6 +61,9 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
if (device.IsExtTransformFeedbackSupported()) {
flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
}
if (device.IsExtConditionalRendering()) {
flags |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
}
const VkBufferCreateInfo buffer_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,

View File

@ -12,6 +12,9 @@
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "video_core/host_shaders/astc_decoder_comp_spv.h"
#include "video_core/host_shaders/queries_prefix_scan_sum_comp_spv.h"
#include "video_core/host_shaders/queries_prefix_scan_sum_nosubgroups_comp_spv.h"
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
@ -57,6 +60,30 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 2> INPUT_OUTPUT_DESCRIPTOR_SE
},
}};
constexpr std::array<VkDescriptorSetLayoutBinding, 3> QUERIES_SCAN_DESCRIPTOR_SET_BINDINGS{{
{
.binding = 0,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
{
.binding = 2,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = nullptr,
},
}};
constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
.uniform_buffers = 0,
.storage_buffers = 2,
@ -67,6 +94,16 @@ constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
.score = 2,
};
constexpr DescriptorBankInfo QUERIES_SCAN_BANK_INFO{
.uniform_buffers = 0,
.storage_buffers = 3,
.texture_buffers = 0,
.image_buffers = 0,
.textures = 0,
.images = 0,
.score = 3,
};
constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> ASTC_DESCRIPTOR_SET_BINDINGS{{
{
.binding = ASTC_BINDING_INPUT_BUFFER,
@ -103,6 +140,15 @@ constexpr VkDescriptorUpdateTemplateEntry INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLAT
.stride = sizeof(DescriptorUpdateEntry),
};
constexpr VkDescriptorUpdateTemplateEntry QUERIES_SCAN_DESCRIPTOR_UPDATE_TEMPLATE{
.dstBinding = 0,
.dstArrayElement = 0,
.descriptorCount = 3,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.offset = 0,
.stride = sizeof(DescriptorUpdateEntry),
};
constexpr std::array<VkDescriptorUpdateTemplateEntry, ASTC_NUM_BINDINGS>
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{
{
@ -131,13 +177,21 @@ struct AstcPushConstants {
u32 block_height;
u32 block_height_mask;
};
struct QueriesPrefixScanPushConstants {
u32 min_accumulation_base;
u32 max_accumulation_base;
u32 accumulation_limit;
u32 buffer_offset;
};
} // Anonymous namespace
ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
vk::Span<VkDescriptorSetLayoutBinding> bindings,
vk::Span<VkDescriptorUpdateTemplateEntry> templates,
const DescriptorBankInfo& bank_info,
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code)
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code,
std::optional<u32> optional_subgroup_size)
: device{device_} {
descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout({
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
@ -178,13 +232,19 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
.pCode = code.data(),
});
device.SaveShader(code);
const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT,
.pNext = nullptr,
.requiredSubgroupSize = optional_subgroup_size ? *optional_subgroup_size : 32U,
};
bool use_setup_size = device.IsExtSubgroupSizeControlSupported() && optional_subgroup_size;
pipeline = device.GetLogical().CreateComputePipeline({
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.stage{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.pNext = nullptr,
.pNext = use_setup_size ? &subgroup_size_ci : nullptr,
.flags = 0,
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
.module = *module,
@ -302,6 +362,123 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
return {staging.buffer, staging.offset};
}
ConditionalRenderingResolvePass::ConditionalRenderingResolvePass(
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
: ComputePass(device_, descriptor_pool_, INPUT_OUTPUT_DESCRIPTOR_SET_BINDINGS,
INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE, INPUT_OUTPUT_BANK_INFO, nullptr,
RESOLVE_CONDITIONAL_RENDER_COMP_SPV),
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_buffer,
u32 src_offset, bool compare_to_zero) {
const size_t compare_size = compare_to_zero ? 8 : 24;
compute_pass_descriptor_queue.Acquire();
compute_pass_descriptor_queue.AddBuffer(src_buffer, src_offset, compare_size);
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, sizeof(u32));
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([this, descriptor_data](vk::CommandBuffer cmdbuf) {
static constexpr VkMemoryBarrier read_barrier{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
};
static constexpr VkMemoryBarrier write_barrier{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT,
};
const VkDescriptorSet set = descriptor_allocator.Commit();
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.Dispatch(1, 1, 1);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0, write_barrier);
});
}
QueriesPrefixScanPass::QueriesPrefixScanPass(
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
: ComputePass(
device_, descriptor_pool_, QUERIES_SCAN_DESCRIPTOR_SET_BINDINGS,
QUERIES_SCAN_DESCRIPTOR_UPDATE_TEMPLATE, QUERIES_SCAN_BANK_INFO,
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(QueriesPrefixScanPushConstants)>,
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_BASIC_BIT) &&
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_ARITHMETIC_BIT) &&
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_SHUFFLE_BIT) &&
device_.IsSubgroupFeatureSupported(VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT)
? std::span<const u32>(QUERIES_PREFIX_SCAN_SUM_COMP_SPV)
: std::span<const u32>(QUERIES_PREFIX_SCAN_SUM_NOSUBGROUPS_COMP_SPV)),
scheduler{scheduler_}, compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {}
void QueriesPrefixScanPass::Run(VkBuffer accumulation_buffer, VkBuffer dst_buffer,
VkBuffer src_buffer, size_t number_of_sums,
size_t min_accumulation_limit, size_t max_accumulation_limit) {
size_t current_runs = number_of_sums;
size_t offset = 0;
while (current_runs != 0) {
static constexpr size_t DISPATCH_SIZE = 2048U;
size_t runs_to_do = std::min<size_t>(current_runs, DISPATCH_SIZE);
current_runs -= runs_to_do;
compute_pass_descriptor_queue.Acquire();
compute_pass_descriptor_queue.AddBuffer(src_buffer, 0, number_of_sums * sizeof(u64));
compute_pass_descriptor_queue.AddBuffer(dst_buffer, 0, number_of_sums * sizeof(u64));
compute_pass_descriptor_queue.AddBuffer(accumulation_buffer, 0, sizeof(u64));
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
size_t used_offset = offset;
offset += runs_to_do;
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([this, descriptor_data, min_accumulation_limit, max_accumulation_limit,
runs_to_do, used_offset](vk::CommandBuffer cmdbuf) {
static constexpr VkMemoryBarrier read_barrier{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
};
static constexpr VkMemoryBarrier write_barrier{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_INDEX_READ_BIT |
VK_ACCESS_UNIFORM_READ_BIT |
VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT,
};
const QueriesPrefixScanPushConstants uniforms{
.min_accumulation_base = static_cast<u32>(min_accumulation_limit),
.max_accumulation_base = static_cast<u32>(max_accumulation_limit),
.accumulation_limit = static_cast<u32>(runs_to_do - 1),
.buffer_offset = static_cast<u32>(used_offset),
};
const VkDescriptorSet set = descriptor_allocator.Commit();
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, read_barrier);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
cmdbuf.Dispatch(1, 1, 1);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0,
write_barrier);
});
}
}
ASTCDecoderPass::ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,
DescriptorPool& descriptor_pool_,
StagingBufferPool& staging_buffer_pool_,

View File

@ -3,6 +3,7 @@
#pragma once
#include <optional>
#include <span>
#include <utility>
@ -31,7 +32,8 @@ public:
vk::Span<VkDescriptorSetLayoutBinding> bindings,
vk::Span<VkDescriptorUpdateTemplateEntry> templates,
const DescriptorBankInfo& bank_info,
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code);
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code,
std::optional<u32> optional_subgroup_size = std::nullopt);
~ComputePass();
protected:
@ -82,6 +84,33 @@ private:
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
};
class ConditionalRenderingResolvePass final : public ComputePass {
public:
explicit ConditionalRenderingResolvePass(
const Device& device_, Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
void Resolve(VkBuffer dst_buffer, VkBuffer src_buffer, u32 src_offset, bool compare_to_zero);
private:
Scheduler& scheduler;
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
};
class QueriesPrefixScanPass final : public ComputePass {
public:
explicit QueriesPrefixScanPass(const Device& device_, Scheduler& scheduler_,
DescriptorPool& descriptor_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
void Run(VkBuffer accumulation_buffer, VkBuffer dst_buffer, VkBuffer src_buffer,
size_t number_of_sums, size_t min_accumulation_limit, size_t max_accumulation_limit);
private:
Scheduler& scheduler;
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
};
class ASTCDecoderPass final : public ComputePass {
public:
explicit ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,

View File

@ -7,6 +7,7 @@
#include "video_core/fence_manager.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
namespace Core {
@ -20,7 +21,6 @@ class RasterizerInterface;
namespace Vulkan {
class Device;
class QueryCache;
class Scheduler;
class InnerFence : public VideoCommon::FenceBase {

File diff suppressed because it is too large Load Diff

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@ -1,101 +1,75 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <cstddef>
#include <memory>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "video_core/query_cache.h"
#include "video_core/renderer_vulkan/vk_resource_pool.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
#include "video_core/query_cache/query_cache_base.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
namespace VideoCore {
class RasterizerInterface;
}
namespace VideoCommon {
class StreamerInterface;
}
namespace Vulkan {
class CachedQuery;
class Device;
class HostCounter;
class QueryCache;
class Scheduler;
class StagingBufferPool;
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
struct QueryCacheRuntimeImpl;
class QueryPool final : public ResourcePool {
class QueryCacheRuntime {
public:
explicit QueryPool(const Device& device, Scheduler& scheduler, VideoCore::QueryType type);
~QueryPool() override;
explicit QueryCacheRuntime(VideoCore::RasterizerInterface* rasterizer,
Core::Memory::Memory& cpu_memory_,
Vulkan::BufferCache& buffer_cache_, const Device& device_,
const MemoryAllocator& memory_allocator_, Scheduler& scheduler_,
StagingBufferPool& staging_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
DescriptorPool& descriptor_pool);
~QueryCacheRuntime();
std::pair<VkQueryPool, u32> Commit();
template <typename SyncValuesType>
void SyncValues(std::span<SyncValuesType> values, VkBuffer base_src_buffer = nullptr);
void Reserve(std::pair<VkQueryPool, u32> query);
void Barriers(bool is_prebarrier);
protected:
void Allocate(std::size_t begin, std::size_t end) override;
void EndHostConditionalRendering();
void PauseHostConditionalRendering();
void ResumeHostConditionalRendering();
bool HostConditionalRenderingCompareValue(VideoCommon::LookupData object_1, bool qc_dirty);
bool HostConditionalRenderingCompareValues(VideoCommon::LookupData object_1,
VideoCommon::LookupData object_2, bool qc_dirty,
bool equal_check);
VideoCommon::StreamerInterface* GetStreamerInterface(VideoCommon::QueryType query_type);
void Bind3DEngine(Tegra::Engines::Maxwell3D* maxwell3d);
template <typename Func>
void View3DRegs(Func&& func);
private:
static constexpr std::size_t GROW_STEP = 512;
const Device& device;
const VideoCore::QueryType type;
std::vector<vk::QueryPool> pools;
std::vector<bool> usage;
void HostConditionalRenderingCompareValueImpl(VideoCommon::LookupData object, bool is_equal);
void HostConditionalRenderingCompareBCImpl(VAddr address, bool is_equal);
friend struct QueryCacheRuntimeImpl;
std::unique_ptr<QueryCacheRuntimeImpl> impl;
};
class QueryCache final
: public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
public:
explicit QueryCache(VideoCore::RasterizerInterface& rasterizer_,
Core::Memory::Memory& cpu_memory_, const Device& device_,
Scheduler& scheduler_);
~QueryCache();
std::pair<VkQueryPool, u32> AllocateQuery(VideoCore::QueryType type);
void Reserve(VideoCore::QueryType type, std::pair<VkQueryPool, u32> query);
const Device& GetDevice() const noexcept {
return device;
}
Scheduler& GetScheduler() const noexcept {
return scheduler;
}
private:
const Device& device;
Scheduler& scheduler;
std::array<QueryPool, VideoCore::NumQueryTypes> query_pools;
struct QueryCacheParams {
using RuntimeType = typename Vulkan::QueryCacheRuntime;
};
class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> {
public:
explicit HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
VideoCore::QueryType type_);
~HostCounter();
void EndQuery();
private:
u64 BlockingQuery(bool async = false) const override;
QueryCache& cache;
const VideoCore::QueryType type;
const std::pair<VkQueryPool, u32> query;
const u64 tick;
};
class CachedQuery : public VideoCommon::CachedQueryBase<HostCounter> {
public:
explicit CachedQuery(QueryCache&, VideoCore::QueryType, VAddr cpu_addr_, u8* host_ptr_)
: CachedQueryBase{cpu_addr_, host_ptr_} {}
};
using QueryCache = VideoCommon::QueryCacheBase<QueryCacheParams>;
} // namespace Vulkan

View File

@ -24,6 +24,7 @@
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
@ -170,9 +171,11 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
guest_descriptor_queue, compute_pass_descriptor_queue, descriptor_pool),
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
query_cache_runtime(this, cpu_memory_, buffer_cache, device, memory_allocator, scheduler,
staging_pool, compute_pass_descriptor_queue, descriptor_pool),
query_cache(gpu, *this, cpu_memory_, query_cache_runtime),
pipeline_cache(*this, device, scheduler, descriptor_pool, guest_descriptor_queue,
render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
query_cache{*this, cpu_memory_, device, scheduler},
accelerate_dma(buffer_cache, texture_cache, scheduler),
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
wfi_event(device.GetLogical().CreateEvent()) {
@ -189,14 +192,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
FlushWork();
gpu_memory->FlushCaching();
#if ANDROID
if (Settings::IsGPULevelHigh()) {
// This is problematic on Android, disable on GPU Normal.
query_cache.UpdateCounters();
}
#else
query_cache.UpdateCounters();
#endif
query_cache.NotifySegment(true);
GraphicsPipeline* const pipeline{pipeline_cache.CurrentGraphicsPipeline()};
if (!pipeline) {
@ -207,13 +203,12 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
pipeline->SetEngine(maxwell3d, gpu_memory);
pipeline->Configure(is_indexed);
BeginTransformFeedback();
UpdateDynamicStates();
HandleTransformFeedback();
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
maxwell3d->regs.zpass_pixel_count_enable);
draw_func();
EndTransformFeedback();
}
void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
@ -241,6 +236,14 @@ void RasterizerVulkan::DrawIndirect() {
const auto indirect_buffer = buffer_cache.GetDrawIndirectBuffer();
const auto& buffer = indirect_buffer.first;
const auto& offset = indirect_buffer.second;
if (params.is_byte_count) {
scheduler.Record([buffer_obj = buffer->Handle(), offset,
stride = params.stride](vk::CommandBuffer cmdbuf) {
cmdbuf.DrawIndirectByteCountEXT(1, 0, buffer_obj, offset, 0,
static_cast<u32>(stride));
});
return;
}
if (params.include_count) {
const auto count = buffer_cache.GetDrawIndirectCount();
const auto& draw_buffer = count.first;
@ -280,20 +283,15 @@ void RasterizerVulkan::DrawTexture() {
SCOPE_EXIT({ gpu.TickWork(); });
FlushWork();
#if ANDROID
if (Settings::IsGPULevelHigh()) {
// This is problematic on Android, disable on GPU Normal.
query_cache.UpdateCounters();
}
#else
query_cache.UpdateCounters();
#endif
query_cache.NotifySegment(true);
texture_cache.SynchronizeGraphicsDescriptors();
texture_cache.UpdateRenderTargets(false);
UpdateDynamicStates();
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
maxwell3d->regs.zpass_pixel_count_enable);
const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState();
const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler);
const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture);
@ -316,14 +314,9 @@ void RasterizerVulkan::Clear(u32 layer_count) {
FlushWork();
gpu_memory->FlushCaching();
#if ANDROID
if (Settings::IsGPULevelHigh()) {
// This is problematic on Android, disable on GPU Normal.
query_cache.UpdateCounters();
}
#else
query_cache.UpdateCounters();
#endif
query_cache.NotifySegment(true);
query_cache.CounterEnable(VideoCommon::QueryType::ZPassPixelCount64,
maxwell3d->regs.zpass_pixel_count_enable);
auto& regs = maxwell3d->regs;
const bool use_color = regs.clear_surface.R || regs.clear_surface.G || regs.clear_surface.B ||
@ -482,13 +475,13 @@ void RasterizerVulkan::DispatchCompute() {
scheduler.Record([dim](vk::CommandBuffer cmdbuf) { cmdbuf.Dispatch(dim[0], dim[1], dim[2]); });
}
void RasterizerVulkan::ResetCounter(VideoCore::QueryType type) {
query_cache.ResetCounter(type);
void RasterizerVulkan::ResetCounter(VideoCommon::QueryType type) {
query_cache.CounterReset(type);
}
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
std::optional<u64> timestamp) {
query_cache.Query(gpu_addr, type, timestamp);
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
query_cache.CounterReport(gpu_addr, type, flags, payload, subreport);
}
void RasterizerVulkan::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
@ -669,8 +662,8 @@ void RasterizerVulkan::SignalReference() {
fence_manager.SignalReference();
}
void RasterizerVulkan::ReleaseFences() {
fence_manager.WaitPendingFences();
void RasterizerVulkan::ReleaseFences(bool force) {
fence_manager.WaitPendingFences(force);
}
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size,
@ -694,6 +687,8 @@ void RasterizerVulkan::WaitForIdle() {
flags |= VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT;
}
query_cache.NotifyWFI();
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([event = *wfi_event, flags](vk::CommandBuffer cmdbuf) {
cmdbuf.SetEvent(event, flags);
@ -737,19 +732,7 @@ void RasterizerVulkan::TickFrame() {
bool RasterizerVulkan::AccelerateConditionalRendering() {
gpu_memory->FlushCaching();
if (Settings::IsGPULevelHigh()) {
// TODO(Blinkhawk): Reimplement Host conditional rendering.
return false;
}
// Medium / Low Hack: stub any checks on queries written into the buffer cache.
const GPUVAddr condition_address{maxwell3d->regs.render_enable.Address()};
Maxwell::ReportSemaphore::Compare cmp;
if (gpu_memory->IsMemoryDirty(condition_address, sizeof(cmp),
VideoCommon::CacheType::BufferCache |
VideoCommon::CacheType::QueryCache)) {
return true;
}
return false;
return query_cache.AccelerateHostConditionalRendering();
}
bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
@ -795,6 +778,7 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
if (!image_view) {
return false;
}
query_cache.NotifySegment(false);
screen_info.image = image_view->ImageHandle();
screen_info.image_view = image_view->Handle(Shader::TextureType::Color2D);
screen_info.width = image_view->size.width;
@ -933,31 +917,18 @@ void RasterizerVulkan::UpdateDynamicStates() {
}
}
void RasterizerVulkan::BeginTransformFeedback() {
void RasterizerVulkan::HandleTransformFeedback() {
const auto& regs = maxwell3d->regs;
if (regs.transform_feedback_enabled == 0) {
return;
}
if (!device.IsExtTransformFeedbackSupported()) {
LOG_ERROR(Render_Vulkan, "Transform feedbacks used but not supported");
return;
}
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation));
scheduler.Record(
[](vk::CommandBuffer cmdbuf) { cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); });
}
void RasterizerVulkan::EndTransformFeedback() {
const auto& regs = maxwell3d->regs;
if (regs.transform_feedback_enabled == 0) {
return;
query_cache.CounterEnable(VideoCommon::QueryType::StreamingByteCount,
regs.transform_feedback_enabled);
if (regs.transform_feedback_enabled != 0) {
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation));
}
if (!device.IsExtTransformFeedbackSupported()) {
return;
}
scheduler.Record(
[](vk::CommandBuffer cmdbuf) { cmdbuf.EndTransformFeedbackEXT(0, 0, nullptr, nullptr); });
}
void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs) {

View File

@ -84,8 +84,9 @@ public:
void DrawTexture() override;
void Clear(u32 layer_count) override;
void DispatchCompute() override;
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void ResetCounter(VideoCommon::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) override;
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
@ -106,7 +107,7 @@ public:
void SyncOperation(std::function<void()>&& func) override;
void SignalSyncPoint(u32 value) override;
void SignalReference() override;
void ReleaseFences() override;
void ReleaseFences(bool force = true) override;
void FlushAndInvalidateRegion(
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;
@ -146,9 +147,7 @@ private:
void UpdateDynamicStates();
void BeginTransformFeedback();
void EndTransformFeedback();
void HandleTransformFeedback();
void UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs);
@ -195,8 +194,9 @@ private:
TextureCache texture_cache;
BufferCacheRuntime buffer_cache_runtime;
BufferCache buffer_cache;
PipelineCache pipeline_cache;
QueryCacheRuntime query_cache_runtime;
QueryCache query_cache;
PipelineCache pipeline_cache;
AccelerateDMA accelerate_dma;
FenceManager fence_manager;

View File

@ -243,10 +243,10 @@ void Scheduler::AllocateNewContext() {
#if ANDROID
if (Settings::IsGPULevelHigh()) {
// This is problematic on Android, disable on GPU Normal.
query_cache->UpdateCounters();
query_cache->NotifySegment(true);
}
#else
query_cache->UpdateCounters();
query_cache->NotifySegment(true);
#endif
}
}
@ -261,11 +261,12 @@ void Scheduler::EndPendingOperations() {
#if ANDROID
if (Settings::IsGPULevelHigh()) {
// This is problematic on Android, disable on GPU Normal.
query_cache->DisableStreams();
// query_cache->DisableStreams();
}
#else
query_cache->DisableStreams();
// query_cache->DisableStreams();
#endif
query_cache->NotifySegment(false);
EndRenderPass();
}

View File

@ -17,6 +17,11 @@
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace VideoCommon {
template <typename Trait>
class QueryCacheBase;
}
namespace Vulkan {
class CommandPool;
@ -24,7 +29,8 @@ class Device;
class Framebuffer;
class GraphicsPipeline;
class StateTracker;
class QueryCache;
struct QueryCacheParams;
/// The scheduler abstracts command buffer and fence management with an interface that's able to do
/// OpenGL-like operations on Vulkan command buffers.
@ -63,7 +69,7 @@ public:
void InvalidateState();
/// Assigns the query cache.
void SetQueryCache(QueryCache& query_cache_) {
void SetQueryCache(VideoCommon::QueryCacheBase<QueryCacheParams>& query_cache_) {
query_cache = &query_cache_;
}
@ -219,7 +225,7 @@ private:
std::unique_ptr<MasterSemaphore> master_semaphore;
std::unique_ptr<CommandPool> command_pool;
QueryCache* query_cache = nullptr;
VideoCommon::QueryCacheBase<QueryCacheParams>* query_cache = nullptr;
vk::CommandBuffer current_cmdbuf;

View File

@ -120,19 +120,9 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
return usage;
}
/// Returns the preferred format for a VkImage
[[nodiscard]] PixelFormat StorageFormat(PixelFormat format) {
switch (format) {
case PixelFormat::A8B8G8R8_SRGB:
return PixelFormat::A8B8G8R8_UNORM;
default:
return format;
}
}
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info) {
const PixelFormat format = StorageFormat(info.format);
const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
const auto format_info =
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, info.format);
VkImageCreateFlags flags{};
if (info.type == ImageType::e2D && info.resources.layers >= 6 &&
info.size.width == info.size.height && !device.HasBrokenCubeImageCompability()) {
@ -157,7 +147,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
.arrayLayers = static_cast<u32>(info.resources.layers),
.samples = ConvertSampleCount(info.num_samples),
.tiling = VK_IMAGE_TILING_OPTIMAL,
.usage = ImageUsageFlags(format_info, format),
.usage = ImageUsageFlags(format_info, info.format),
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
@ -600,7 +590,7 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
}
void TryTransformSwizzleIfNeeded(PixelFormat format, std::array<SwizzleSource, 4>& swizzle,
bool emulate_bgr565) {
bool emulate_bgr565, bool emulate_a4b4g4r4) {
switch (format) {
case PixelFormat::A1B5G5R5_UNORM:
std::ranges::transform(swizzle, swizzle.begin(), SwapBlueRed);
@ -616,6 +606,11 @@ void TryTransformSwizzleIfNeeded(PixelFormat format, std::array<SwizzleSource, 4
case PixelFormat::G4R4_UNORM:
std::ranges::transform(swizzle, swizzle.begin(), SwapGreenRed);
break;
case PixelFormat::A4B4G4R4_UNORM:
if (emulate_a4b4g4r4) {
std::ranges::reverse(swizzle);
}
break;
default:
break;
}
@ -1044,15 +1039,27 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst
dst_region, src_region, filter, operation);
return;
}
ASSERT(src.format == dst.format);
if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
if (!device.IsBlitDepthStencilSupported()) {
const auto format = src.format;
const auto can_blit_depth_stencil = [this, format] {
switch (format) {
case VideoCore::Surface::PixelFormat::D24_UNORM_S8_UINT:
case VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM:
return device.IsBlitDepth24Stencil8Supported();
case VideoCore::Surface::PixelFormat::D32_FLOAT_S8_UINT:
return device.IsBlitDepth32Stencil8Supported();
default:
UNREACHABLE();
}
}();
if (!can_blit_depth_stencil) {
UNIMPLEMENTED_IF(is_src_msaa || is_dst_msaa);
blit_image_helper.BlitDepthStencil(dst_framebuffer, src.DepthView(), src.StencilView(),
dst_region, src_region, filter, operation);
return;
}
}
ASSERT(src.format == dst.format);
ASSERT(!(is_dst_msaa && !is_src_msaa));
ASSERT(operation == Fermi2D::Operation::SrcCopy);
@ -1626,8 +1633,8 @@ bool Image::NeedsScaleHelper() const {
return true;
}
static constexpr auto OPTIMAL_FORMAT = FormatType::Optimal;
const PixelFormat format = StorageFormat(info.format);
const auto vk_format = MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, format).format;
const auto vk_format =
MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, info.format).format;
const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
const bool needs_blit_helper = !device.IsFormatSupported(vk_format, blit_usage, OPTIMAL_FORMAT);
return needs_blit_helper;
@ -1649,7 +1656,8 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
};
if (!info.IsRenderTarget()) {
swizzle = info.Swizzle();
TryTransformSwizzleIfNeeded(format, swizzle, device->MustEmulateBGR565());
TryTransformSwizzleIfNeeded(format, swizzle, device->MustEmulateBGR565(),
!device->IsExt4444FormatsSupported());
if ((aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != 0) {
std::ranges::transform(swizzle, swizzle.begin(), ConvertGreenRed);
}

View File

@ -76,6 +76,11 @@ constexpr std::array VK_FORMAT_R32G32B32_SFLOAT{
VK_FORMAT_UNDEFINED,
};
constexpr std::array VK_FORMAT_A4B4G4R4_UNORM_PACK16{
VK_FORMAT_R4G4B4A4_UNORM_PACK16,
VK_FORMAT_UNDEFINED,
};
} // namespace Alternatives
enum class NvidiaArchitecture {
@ -110,6 +115,8 @@ constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
return Alternatives::R8G8B8_SSCALED.data();
case VK_FORMAT_R32G32B32_SFLOAT:
return Alternatives::VK_FORMAT_R32G32B32_SFLOAT.data();
case VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT:
return Alternatives::VK_FORMAT_A4B4G4R4_UNORM_PACK16.data();
default:
return nullptr;
}
@ -238,6 +245,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica
VK_FORMAT_R32_SINT,
VK_FORMAT_R32_UINT,
VK_FORMAT_R4G4B4A4_UNORM_PACK16,
VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT,
VK_FORMAT_R4G4_UNORM_PACK8,
VK_FORMAT_R5G5B5A1_UNORM_PACK16,
VK_FORMAT_R5G6B5_UNORM_PACK16,
@ -420,7 +428,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
first_next = &diagnostics_nv;
}
is_blit_depth_stencil_supported = TestDepthStencilBlits();
is_blit_depth24_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D24_UNORM_S8_UINT);
is_blit_depth32_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D32_SFLOAT_S8_UINT);
is_optimal_astc_supported = ComputeIsOptimalAstcSupported();
is_warp_potentially_bigger = !extensions.subgroup_size_control ||
properties.subgroup_size_control.maxSubgroupSize > GuestWarpSize;
@ -774,14 +783,13 @@ bool Device::ComputeIsOptimalAstcSupported() const {
return true;
}
bool Device::TestDepthStencilBlits() const {
bool Device::TestDepthStencilBlits(VkFormat format) const {
static constexpr VkFormatFeatureFlags required_features =
VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
const auto test_features = [](VkFormatProperties props) {
return (props.optimalTilingFeatures & required_features) == required_features;
};
return test_features(format_properties.at(VK_FORMAT_D32_SFLOAT_S8_UINT)) &&
test_features(format_properties.at(VK_FORMAT_D24_UNORM_S8_UINT));
return test_features(format_properties.at(format));
}
bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,

View File

@ -45,6 +45,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \
FEATURE(EXT, 4444Formats, 4444_FORMATS, format_a4b4g4r4) \
FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \
FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \
FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \
@ -60,6 +61,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
// Define miscellaneous extensions which may be used by the implementation here.
#define FOR_EACH_VK_EXTENSION(EXTENSION) \
EXTENSION(EXT, CONDITIONAL_RENDERING, conditional_rendering) \
EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
@ -92,11 +94,13 @@ VK_DEFINE_HANDLE(VmaAllocator)
// Define extensions where the absence of the extension may result in a degraded experience.
#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_4444_FORMATS_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \
@ -144,6 +148,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
FEATURE_NAME(custom_border_color, customBorderColors) \
FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \
FEATURE_NAME(provoking_vertex, provokingVertexLast) \
@ -359,9 +364,14 @@ public:
return features.features.depthBounds;
}
/// Returns true when blitting from and to depth stencil images is supported.
bool IsBlitDepthStencilSupported() const {
return is_blit_depth_stencil_supported;
/// Returns true when blitting from and to D24S8 images is supported.
bool IsBlitDepth24Stencil8Supported() const {
return is_blit_depth24_stencil8_supported;
}
/// Returns true when blitting from and to D32S8 images is supported.
bool IsBlitDepth32Stencil8Supported() const {
return is_blit_depth32_stencil8_supported;
}
/// Returns true if the device supports VK_NV_viewport_swizzle.
@ -488,6 +498,11 @@ public:
return extensions.extended_dynamic_state3;
}
/// Returns true if the device supports VK_EXT_4444_formats.
bool IsExt4444FormatsSupported() const {
return features.format_a4b4g4r4.formatA4B4G4R4;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3BlendingSupported() const {
return dynamic_state3_blending;
@ -528,6 +543,10 @@ public:
return extensions.shader_atomic_int64;
}
bool IsExtConditionalRendering() const {
return extensions.conditional_rendering;
}
bool HasTimelineSemaphore() const;
/// Returns the minimum supported version of SPIR-V.
@ -666,7 +685,7 @@ private:
bool ComputeIsOptimalAstcSupported() const;
/// Returns true if the device natively supports blitting depth stencil images.
bool TestDepthStencilBlits() const;
bool TestDepthStencilBlits(VkFormat format) const;
private:
VkInstance instance; ///< Vulkan instance.
@ -730,25 +749,26 @@ private:
VkPhysicalDeviceProperties2 properties2{};
// Misc features
bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats.
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
bool is_integrated{}; ///< Is GPU an iGPU.
bool is_virtual{}; ///< Is GPU a virtual GPU.
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
bool has_broken_compute{}; ///< Compute shaders can cause crashes
bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow.
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
u32 sets_per_pool{}; ///< Sets per Description Pool
bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats.
bool is_blit_depth24_stencil8_supported{}; ///< Support for blitting from and to D24S8.
bool is_blit_depth32_stencil8_supported{}; ///< Support for blitting from and to D32S8.
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
bool is_integrated{}; ///< Is GPU an iGPU.
bool is_virtual{}; ///< Is GPU a virtual GPU.
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
bool has_broken_compute{}; ///< Compute shaders can cause crashes
bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow.
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
u32 sets_per_pool{}; ///< Sets per Description Pool
// Telemetry parameters
std::set<std::string, std::less<>> supported_extensions; ///< Reported Vulkan extensions.

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@ -75,6 +75,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkBeginCommandBuffer);
X(vkBindBufferMemory);
X(vkBindImageMemory);
X(vkCmdBeginConditionalRenderingEXT);
X(vkCmdBeginQuery);
X(vkCmdBeginRenderPass);
X(vkCmdBeginTransformFeedbackEXT);
@ -91,6 +92,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdCopyBufferToImage);
X(vkCmdCopyImage);
X(vkCmdCopyImageToBuffer);
X(vkCmdCopyQueryPoolResults);
X(vkCmdDispatch);
X(vkCmdDispatchIndirect);
X(vkCmdDraw);
@ -99,6 +101,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdDrawIndexedIndirect);
X(vkCmdDrawIndirectCount);
X(vkCmdDrawIndexedIndirectCount);
X(vkCmdDrawIndirectByteCountEXT);
X(vkCmdEndConditionalRenderingEXT);
X(vkCmdEndQuery);
X(vkCmdEndRenderPass);
X(vkCmdEndTransformFeedbackEXT);

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@ -185,6 +185,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkBeginCommandBuffer vkBeginCommandBuffer{};
PFN_vkBindBufferMemory vkBindBufferMemory{};
PFN_vkBindImageMemory vkBindImageMemory{};
PFN_vkCmdBeginConditionalRenderingEXT vkCmdBeginConditionalRenderingEXT{};
PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT{};
PFN_vkCmdBeginQuery vkCmdBeginQuery{};
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass{};
@ -202,6 +203,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage{};
PFN_vkCmdCopyImage vkCmdCopyImage{};
PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer{};
PFN_vkCmdCopyQueryPoolResults vkCmdCopyQueryPoolResults{};
PFN_vkCmdDispatch vkCmdDispatch{};
PFN_vkCmdDispatchIndirect vkCmdDispatchIndirect{};
PFN_vkCmdDraw vkCmdDraw{};
@ -210,6 +212,8 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{};
PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{};
PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{};
PFN_vkCmdDrawIndirectByteCountEXT vkCmdDrawIndirectByteCountEXT{};
PFN_vkCmdEndConditionalRenderingEXT vkCmdEndConditionalRenderingEXT{};
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
PFN_vkCmdEndQuery vkCmdEndQuery{};
PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
@ -1182,6 +1186,13 @@ public:
count_offset, draw_count, stride);
}
void DrawIndirectByteCountEXT(u32 instance_count, u32 first_instance, VkBuffer counter_buffer,
VkDeviceSize counter_buffer_offset, u32 counter_offset,
u32 stride) {
dld->vkCmdDrawIndirectByteCountEXT(handle, instance_count, first_instance, counter_buffer,
counter_buffer_offset, counter_offset, stride);
}
void ClearAttachments(Span<VkClearAttachment> attachments,
Span<VkClearRect> rects) const noexcept {
dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
@ -1270,6 +1281,13 @@ public:
regions.data());
}
void CopyQueryPoolResults(VkQueryPool query_pool, u32 first_query, u32 query_count,
VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize stride,
VkQueryResultFlags flags) const noexcept {
dld->vkCmdCopyQueryPoolResults(handle, query_pool, first_query, query_count, dst_buffer,
dst_offset, stride, flags);
}
void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size,
u32 data) const noexcept {
dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
@ -1448,6 +1466,15 @@ public:
counter_buffers, counter_buffer_offsets);
}
void BeginConditionalRenderingEXT(
const VkConditionalRenderingBeginInfoEXT& info) const noexcept {
dld->vkCmdBeginConditionalRenderingEXT(handle, &info);
}
void EndConditionalRenderingEXT() const noexcept {
dld->vkCmdEndConditionalRenderingEXT(handle);
}
void BeginDebugUtilsLabelEXT(const char* label, std::span<float, 4> color) const noexcept {
const VkDebugUtilsLabelEXT label_info{
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT,

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@ -1551,6 +1551,7 @@ void GMainWindow::ConnectMenuEvents() {
// Tools
connect_menu(ui->action_Rederive, std::bind(&GMainWindow::OnReinitializeKeys, this,
ReinitializeKeyBehavior::Warning));
connect_menu(ui->action_Load_Mii_Edit, &GMainWindow::OnMiiEdit);
connect_menu(ui->action_Capture_Screenshot, &GMainWindow::OnCaptureScreenshot);
// TAS
@ -1590,6 +1591,8 @@ void GMainWindow::UpdateMenuState() {
}
multiplayer_state->UpdateNotificationStatus();
ui->action_Load_Mii_Edit->setEnabled(CheckFirmwarePresence());
}
void GMainWindow::OnDisplayTitleBars(bool show) {
@ -4134,6 +4137,27 @@ void GMainWindow::OnToggleStatusBar() {
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
}
void GMainWindow::OnMiiEdit() {
constexpr u64 MiiEditId = 0x0100000000001009ull;
auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
QMessageBox::warning(this, tr("No firmware available"),
tr("Please install the firmware to use the Mii editor."));
return;
}
auto mii_applet_nca = bis_system->GetEntry(MiiEditId, FileSys::ContentRecordType::Program);
if (!mii_applet_nca) {
QMessageBox::warning(this, tr("Mii Edit Applet"),
tr("Mii editor is not available. Please reinstall firmware."));
return;
}
const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath()));
UISettings::values.roms_path = QFileInfo(filename).path();
BootGame(filename);
}
void GMainWindow::OnCaptureScreenshot() {
if (emu_thread == nullptr || !emu_thread->IsRunning()) {
return;
@ -4540,6 +4564,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
if (behavior == ReinitializeKeyBehavior::Warning) {
game_list->PopulateAsync(UISettings::values.game_dirs);
}
UpdateMenuState();
}
bool GMainWindow::CheckSystemArchiveDecryption() {
@ -4561,6 +4587,22 @@ bool GMainWindow::CheckSystemArchiveDecryption() {
return mii_nca->GetRomFS().get() != nullptr;
}
bool GMainWindow::CheckFirmwarePresence() {
constexpr u64 MiiEditId = 0x0100000000001009ull;
auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
return false;
}
auto mii_applet_nca = bis_system->GetEntry(MiiEditId, FileSys::ContentRecordType::Program);
if (!mii_applet_nca) {
return false;
}
return true;
}
bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed, u64 program_id,
u64* selected_title_id, u8* selected_content_record_type) {
using ContentInfo = std::pair<FileSys::TitleType, FileSys::ContentRecordType>;

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@ -365,6 +365,7 @@ private slots:
void ResetWindowSize720();
void ResetWindowSize900();
void ResetWindowSize1080();
void OnMiiEdit();
void OnCaptureScreenshot();
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
void OnLanguageChanged(const QString& locale);
@ -409,6 +410,7 @@ private:
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
bool CheckDarkMode();
bool CheckSystemArchiveDecryption();
bool CheckFirmwarePresence();
void ConfigureFilesystemProvider(const std::string& filepath);
QString GetTasStateDescription() const;

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@ -150,6 +150,8 @@
<addaction name="action_Rederive"/>
<addaction name="action_Verify_installed_contents"/>
<addaction name="separator"/>
<addaction name="action_Load_Mii_Edit"/>
<addaction name="separator"/>
<addaction name="action_Capture_Screenshot"/>
<addaction name="menuTAS"/>
</widget>
@ -217,7 +219,7 @@
</action>
<action name="action_Verify_installed_contents">
<property name="text">
<string>Verify installed contents</string>
<string>&amp;Verify Installed Contents</string>
</property>
</action>
<action name="action_About">
@ -368,6 +370,11 @@
<string>&amp;Capture Screenshot</string>
</property>
</action>
<action name="action_Load_Mii_Edit">
<property name="text">
<string>Open &amp;Mii Editor</string>
</property>
</action>
<action name="action_Configure_Tas">
<property name="text">
<string>&amp;Configure TAS...</string>