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208 Commits

Author SHA1 Message Date
f26cde17b7 Android #86 2023-09-30 00:57:14 +00:00
184ee2d890 Merge pull request #11493 from merryhime/evt
core_timing: Replace queue with a fibonacci heap
2023-09-29 13:37:19 +02:00
d6b3e7f195 Merge pull request #11546 from Kelebek1/core_timing_mutex
Reduce core timing mutex contention
2023-09-29 13:36:57 +02:00
926e24c642 Merge pull request #11622 from liamwhite/qcr-reg1
renderer_vulkan: fix query cache for homebrew
2023-09-29 06:01:18 +02:00
18a396b53f Merge pull request #11631 from Kelebek1/double_focus_change
Don't send a double focus change message
2023-09-28 22:16:47 -04:00
c62e089260 Don't send a double focus change message 2023-09-28 23:47:10 +01:00
257a6aa2ba Merge pull request #11626 from german77/mii-fix
service: mii: Fix reported bugs
2023-09-28 09:37:02 -04:00
7bae22a3ca Merge pull request #11402 from FernandoS27/depth-bias-control
Vulkan: Implement Depth Bias Control
2023-09-28 09:35:37 -04:00
f24d956ae2 Merge pull request #11590 from liamwhite/attribute
fsp-srv: add GetFileSystemAttribute
2023-09-28 09:35:29 -04:00
4487c165c8 Merge pull request #11604 from t895/only-install-nsp
Frontend: Remove ability to install xci files
2023-09-28 09:35:16 -04:00
e3f7e02555 service: mii: Fix reported bugs 2023-09-27 23:34:03 -06:00
f782104125 Merge pull request #11556 from GPUCode/msaa-image-vk
renderer_vulkan: Implement MSAA image copies
2023-09-28 01:56:27 +02:00
7507a7f89f renderer_vulkan: fix query cache for homebrew 2023-09-27 19:11:47 -04:00
882859bc78 Merge pull request #11613 from t895/fragment-exception-change
android: Various play store fixes
2023-09-27 18:08:54 -04:00
22284fc504 android: Prevent crash when trying to change pages in setup fragment
Sometimes when we want to change the current setup page, the current view isn't available and we try to alter the current view. This adds a guard to prevent that issue.
2023-09-27 13:40:09 -04:00
d70f18b87b android: Prevent setup fragment crash in background
Sometimes during onSaveInstanceState, the SetupFragment would crash the app in the background if we tried to store the state of a view.
2023-09-27 13:40:09 -04:00
ec388622ff android: Don't update views if binding is null in onConfigurationChanged 2023-09-27 13:40:09 -04:00
6a425e95cb android: Don't wait for post to update input overlay visibility 2023-09-27 13:40:09 -04:00
1fdfedc43e android: Close activity with toast if emulation has no game 2023-09-27 13:40:09 -04:00
18b240c071 Merge pull request #11616 from t895/save-error
android: Correctly reload settings file during reset
2023-09-27 10:51:05 -04:00
0aa99b8f47 Merge pull request #11603 from t895/consolidate-installs
android: Consolidate installers to one fragment
2023-09-27 10:50:38 -04:00
481f91cc34 android: Correctly reload settings file during reset
Previously the config file wasn't being recreated when resetting all settings. Now just call into native code to recreate the settings file and reload all defaults.
2023-09-27 01:15:57 -04:00
feebdc9779 Qt: Remove ability to install xci files 2023-09-26 18:56:20 -04:00
a29e26200f android: Remove ability to install xci files 2023-09-26 18:56:19 -04:00
75180bdc9d Merge pull request #11602 from t895/case-fix
android: Content install lowercase fix
2023-09-26 14:07:12 -04:00
cf44be1de6 android: Adjust failure dialogs for user data and firmware installers 2023-09-26 13:59:46 -04:00
95a31b8887 android: Fix cancel behavior on indeterminate progress dialog fragment
The dialog would previously dismiss immediately when it should stay alive until the task is cancelled completely.
2023-09-26 13:27:28 -04:00
c8673a16bb android: Refactor zip code into FileUtil 2023-09-26 13:26:20 -04:00
195d0a93b5 Merge pull request #11599 from lat9nq/aud-bknd-fix
settings_setting: Read audio engine
2023-09-26 01:01:20 -04:00
3491ba4a06 android: Use a different string for the content install dialog 2023-09-26 00:26:46 -04:00
5326ea63e5 android: Fix case bug for installing game content
The C++ side never made the filename lowercase when checking the extension. This just passes the pre-prepared extension to have it checked.
2023-09-26 00:25:20 -04:00
e9e6296893 android: Consolidate installers to one fragment
This also allows save imports to happen without starting a game at first.
2023-09-25 23:48:28 -04:00
9335cf8857 settings_setting: Read audio engine
This was mysteriously missing, likely from when I ported Citra fixes
semi-recently.
2023-09-25 22:20:24 -04:00
00a612eaea fsp-srv: add GetFileSystemAttribute 2023-09-25 21:40:23 -04:00
4e855be38b Merge pull request #11594 from t895/rotation-fix
android: Prevent nav bar shade from laying out across screen
2023-09-25 20:57:33 -04:00
69ba29e518 Merge pull request #11597 from t895/drawer-fix
android: Navigation drawer lock mode fix
2023-09-25 20:57:06 -04:00
3d03e8b806 android: Prevent click ripple from appearing on loading card 2023-09-25 18:33:21 -04:00
ff9d8dd0b3 android: Remove bottom attribute from navigation view
Using the "bottom" attribute would break the navigation view and prevent things like rounded corners and lock modes from being applied properly.
2023-09-25 18:31:23 -04:00
38b939b2e9 android: Prevent nav bar shade from laying out across screen 2023-09-25 18:10:58 -04:00
a19f62e636 Merge pull request #11583 from t895/overlay-fix-2
android: Use measured size of view for input overlay bounds
2023-09-25 10:27:09 -04:00
b60013b277 host_shaders: More proper handling of x2 MSAA copies 2023-09-25 09:20:32 -04:00
5e4938ab1a renderer_vulkan: Implement MSAA copies 2023-09-25 09:20:32 -04:00
854457a392 Merge pull request #11225 from FernandoS27/no-laxatives-in-santas-cookies
Y.F.C: Rework the Query Cache.
2023-09-25 09:18:29 -04:00
0d7d3d938c android: Use measured size of view for input overlay bounds
Even after updating the androidx window library, this did not fix the issue for all devices. This ensures that the measured size of the overlay will be used instead of a potentially larger one seen by androidx.
2023-09-24 22:18:38 -04:00
37a4a6751a Merge pull request #11569 from german77/lle_applet
service: am: Add support for LLE Mii Edit Applet
2023-09-24 10:50:38 -04:00
93a1cd75fe Merge pull request #11562 from GPUCode/srgb-madness
vk_texture_cache: Limit srgb block to transcoding only
2023-09-24 10:50:28 -04:00
b356909212 Merge pull request #11165 from Morph1984/ds_blit
vulkan_device: Return true if either depth/stencil format supports blit
2023-09-24 10:50:04 -04:00
bb28f4a0c4 service: mii: Limit checks to string size 2023-09-23 20:14:37 -06:00
0993c71335 service: hid: Set last connected controller as active 2023-09-23 20:14:37 -06:00
6e1b113c89 service: am: Stub to exit applet cleanly 2023-09-23 20:14:37 -06:00
c46f54b091 service: am: Implement stuff needed for Mii Edit 2023-09-23 20:14:33 -06:00
3983ce9b5c service: fsp: Implement CreateSaveDataFileSystemBySystemSaveDataId and OpenSaveDataFileSystemBySystemSaveDataId 2023-09-23 20:13:36 -06:00
d2cd08e3e1 service: ns: Implement GetSharedFontInOrderOfPriorityForSystem 2023-09-23 20:13:36 -06:00
bb4ae5ee53 yuzu: Add button to boot mii edit from firmware 2023-09-23 20:13:36 -06:00
57d8cd6c40 Query Cache: Fix Prefix Sums 2023-09-23 23:05:30 +02:00
bf0d6b8806 Query Cache: Fix behavior in Normal Accuracy 2023-09-23 23:05:30 +02:00
a07c88e686 Query Cache: Simplify Prefix Sum compute shader 2023-09-23 23:05:30 +02:00
c8237d5c31 Query Cache: Implement host side sample counting. 2023-09-23 23:05:30 +02:00
2fea1b8407 Query Cache: Fix guest side sample counting 2023-09-23 23:05:30 +02:00
282ae8fa51 Query Cache: address issues 2023-09-23 23:05:30 +02:00
aa6587d854 QueryCache: Implement dependant queries. 2023-09-23 23:05:29 +02:00
57401589c2 Macro HLE: Add DrawIndirectByteCount 2023-09-23 23:05:29 +02:00
f1a2e36711 Query Cachge: Fully rework Vulkan's query cache 2023-09-23 23:05:29 +02:00
bdc01254a9 Query Cache: Setup Base rework 2023-09-23 23:05:29 +02:00
ace91dd0c0 Merge pull request #11567 from liamwhite/fixing-my-error
emit_spirv: fix incorrect use of descriptor index in image atomics
2023-09-23 13:00:31 +02:00
2921a24268 Merge pull request #11573 from t895/import-fix
android: Use smaller read buffer size for exporting user data
2023-09-22 22:02:06 -04:00
5269a46399 android: Use smaller read buffer size for exporting user data
The File.readBytes() extension attempts to load an entire file into a byte array. This would cause crashes when loading huge files into memory.
2023-09-22 16:51:48 -04:00
33e2dce715 Merge pull request #11572 from t895/import-heuristic
android: Adjust valid user data check
2023-09-22 14:53:39 -04:00
f3bc7354b1 android: Adjust valid user data check 2023-09-22 12:05:44 -04:00
bd5ae33153 Merge pull request #11561 from german77/hle_applet
am: mii_edit: Implement DB operations
2023-09-22 09:56:14 -04:00
16f1592e50 Merge pull request #11557 from GPUCode/brr-format
renderer_vulkan: Correct component order for A4B4G4R4_UNORM
2023-09-22 09:56:04 -04:00
fda08cbbb0 Merge pull request #11563 from Kelebek1/dma_regs
Fix DMA engine register offsets
2023-09-22 09:55:54 -04:00
1e24d02434 emit_spirv: fix incorrect use of descriptor index in image atomics 2023-09-22 00:39:09 -04:00
a57ca3fb66 am: mii_edit: Implement DB operations 2023-09-21 18:21:39 -06:00
c619199bb4 Merge pull request #11564 from t895/overlay-inset-fix
android: Update androidx window library to 1.2.0-beta03
2023-09-21 19:15:36 -04:00
703bf7cfce android: Update androidx window library to 1.2.0-beta03
Fixes an issue with the input overlay on certain devices where the controls would appear offscreen.
2023-09-21 17:36:14 -04:00
4f69be8169 Fix DMA engine register offsets 2023-09-21 20:21:00 +01:00
b6ad7e263b vk_texture_cache: Limit srgb block to transcoding only 2023-09-21 21:46:35 +03:00
9e9cb28471 Merge pull request #11555 from yuzu-emu/revert-11551-allow-save-imports-always
Revert "android: Allow save imports always"
2023-09-21 09:21:19 -04:00
2ffea42ec8 Merge pull request #11553 from rkfg/pfs-fix
pfs: Fix reading filenames past the buffer end
2023-09-21 09:21:08 -04:00
4a59dc2947 renderer_vulkan: Correct component order for A4B4G4R4_UNORM 2023-09-21 15:33:44 +03:00
c644c1a90a Revert "android: Allow save imports always" 2023-09-21 02:57:28 -04:00
753bc3a448 pfs: Fix reading filenames past the buffer end 2023-09-21 05:12:05 +03:00
c708643972 Merge pull request #11551 from t895/allow-save-imports-always
android: Allow save imports always
2023-09-20 18:32:31 -04:00
a85325f56a android: Remove unused strings related to the save manager 2023-09-20 15:01:03 -04:00
bdb4fd208f android: Allow importing saves even if no saves are found
Exporting still won't be allowed on an empty save directory.
2023-09-20 15:00:34 -04:00
1fae4a01a8 Merge pull request #11543 from t895/import-export-user-data
android: Add import/export buttons for user data
2023-09-20 10:17:24 -04:00
8992a62da4 Reduce core timing mutex contention 2023-09-19 23:10:03 +01:00
1e740df9b8 android: Add import/export buttons for user data 2023-09-19 15:54:47 -04:00
df56ecc318 Merge pull request #11542 from t895/touch-offset-fix
android: Screen orientation and aspect ratio fixes
2023-09-19 09:25:09 -04:00
49cb89e324 Merge pull request #11526 from german77/mii_service_v2
service: mii: Update implementation Part2 - Mii database support
2023-09-19 09:24:49 -04:00
da8cbbf958 Merge pull request #11536 from abouvier/renderdoc
cmake: prefer system renderdoc header
2023-09-19 09:24:36 -04:00
55087ab08a Merge pull request #11538 from cathyjf/renderdoc-check-correct-win32-symbol
renderdoc: Check for `_WIN32` symbol rather than `WIN32`
2023-09-19 09:24:23 -04:00
d7e8926ff6 Merge pull request #11540 from liamwhite/aoc-ec
aoc: stub purchase info calls
2023-09-19 09:24:08 -04:00
7dd3d1b8ad android: Ignore validation layers library in git 2023-09-19 00:31:43 -04:00
fd09784231 android: Don't pause emulation when entering PiP 2023-09-19 00:31:43 -04:00
3b612cff28 android: Fix showing input overlay in PiP 2023-09-19 00:31:43 -04:00
32d65fc8de android: Properly update emulation surface
Previously the emulation surface wasn't being updated during configuration changes and only during specific view events. This would break input and the screen dimensions after each orientation/aspect ratio change. Now a new surface is provided every time and the display dimensions are updated as needed.
2023-09-19 00:31:43 -04:00
3ff29de4a1 aoc: stub purchase info calls 2023-09-18 16:20:53 -04:00
9fef6560f0 renderdoc: Check for _WIN32 symbol rather than WIN32 2023-09-18 12:09:51 -07:00
dca36ebb87 service: mii: Address review comments 2023-09-18 11:08:04 -06:00
f93f31f4ae cmake: prefer system renderdoc header 2023-09-18 18:35:20 +02:00
974380fe10 Merge pull request #11258 from Squall-Leonhart/Z16_Assert_Fix
Fix a logged assert in the format lookup table for Z16
2023-09-18 09:31:05 -04:00
d6cf54dd2f Merge pull request #11520 from Kelebek1/estimated_time
Do not consider voice commands in time estimation, fix adpcm estimate
2023-09-18 09:30:56 -04:00
5d7571114e Do not consider voice commands in time estimation, fix adpcm estimate 2023-09-18 10:38:14 +01:00
2fb71aecb0 service: mii: Implement the rest of the service 2023-09-17 16:06:25 -06:00
9a878de33f service: mii: Implement database manager 2023-09-17 16:06:25 -06:00
a50b50f8b4 service: mii: Implement figurine database 2023-09-17 16:06:25 -06:00
bd409c3416 service: mii: Add device crc16 2023-09-17 16:06:25 -06:00
2f22b53732 service: nfc: Fully Implement GetRegisterInfoPrivate 2023-09-17 16:06:25 -06:00
1e8616bd01 service: mii: Complete structs and fix mistakes 2023-09-17 16:06:23 -06:00
e3c546a1ed android: Export PiP receiver on API 33 and later
Could cause crashes on API 33+ devices
2023-09-17 17:33:33 -04:00
e18ff5cb4e Merge pull request #11529 from lat9nq/no-oob-names-pls
mii_types: Remove null terminator check
2023-09-17 14:27:44 -06:00
77682aabd3 mii_types: Remove null terminator check
This is an OoB array access, causing a crash on at least the Linux
Flatpak releases.

Co-authored-by: german77 <juangerman-13@hotmail.com>
2023-09-17 15:23:57 -04:00
2fe92436b9 Merge pull request #11524 from t895/signing-ci
android: Set up signing config for release builds
2023-09-17 10:42:57 -04:00
e1b79610f8 Merge pull request #11522 from liamwhite/vfs-needs-results
registered_cache: correct file deletion case
2023-09-17 10:42:51 -04:00
474739a379 Merge pull request #11460 from Kelebek1/hw_opus
Reimplement HardwareOpus
2023-09-17 10:42:44 -04:00
67eeb05692 android: Set up signing config for release builds 2023-09-17 01:22:16 -04:00
4d28e60694 Merge pull request #11523 from t895/shader-workers
android: Use 1 worker for shader compilation for all devices
2023-09-16 22:36:43 -04:00
af0c1b0cb7 android: Use 1 worker for shader compilation for all devices 2023-09-16 21:38:28 -04:00
7282976de3 Merge pull request #11521 from t895/content-install-fix
android: Collect task state once view is created
2023-09-16 19:51:29 -04:00
13a7a297bb registered_cache: correct file deletion case 2023-09-16 18:25:17 -04:00
c484a61515 android: Collect task state once view is created
Before the viewLifecycleOwner wasn't ready and would cause a crash
2023-09-16 17:15:20 -04:00
b99f94a7ff Vulkan: add temporary workaround for AMDVLK 2023-09-16 11:59:20 -04:00
6a1ecab2dd Vulkan: Implement Depth Bias Control 2023-09-16 11:58:55 -04:00
67e2d5c28b Reimplement HardwareOpus 2023-09-16 11:56:25 -04:00
9912704234 Merge pull request #11519 from german77/system-policy
service: hid: Implement ApplyNpadSystemCommonPolicy
2023-09-16 11:40:42 -04:00
fe771b59f4 Merge pull request #11518 from german77/bad-npad
service: hid: Implement last active Npad and fix some errors.
2023-09-16 11:40:35 -04:00
d26c76180d Merge pull request #11517 from german77/amiibo-format
service: nfc: Fix amiibo formatting
2023-09-16 11:40:26 -04:00
62d473305d Merge pull request #11500 from liamwhite/debug-stuff
core: improve debug workflow
2023-09-16 11:40:17 -04:00
13d551846a Merge pull request #11499 from Squall-Leonhart/bitlockerfix
add std::error_code for std::filesystem exceptions
2023-09-16 11:40:10 -04:00
c05ea35f78 Merge pull request #11492 from lat9nq/c-numeric-conversions
general: Remove uncaught usages of C++ string number conversions
2023-09-16 11:40:03 -04:00
7f705870d2 Merge pull request #11483 from FearlessTobi/save-size-max
am: Stub GetSaveDataSizeMax
2023-09-16 11:39:56 -04:00
821037e18f Merge pull request #11475 from GPUCode/renderdoc-hotkey
debug: Add renderdoc capture hotkey
2023-09-16 11:39:50 -04:00
a3f235f8a2 service: hid: Implement ApplyNpadSystemCommonPolicy 2023-09-16 08:38:10 -06:00
f70bafff1a core_timing: Attempt to reduce heap sifting 2023-09-16 07:42:45 +01:00
3ad7eec9de core_timing: Use a fibonacci heap 2023-09-16 07:42:45 +01:00
7135bdc3bd vcpkg: Add boost.heap 2023-09-16 07:42:45 +01:00
260bfc4bd2 hid: service: Remove outdated field from npad 2023-09-16 00:31:45 -06:00
8950fe79ad hid: service: Implement Last active Npad 2023-09-16 00:31:19 -06:00
c8b9467f50 service: hid: Ensure state is correct 2023-09-16 00:31:09 -06:00
0d4aa9125e service: nfc: Fix amiibo formatting 2023-09-15 22:02:57 -06:00
aa6afb0cfe Merge pull request #11508 from t895/audio-mute
android: Remove settings interface specifically for audio mute
2023-09-15 00:00:56 -04:00
832a2fcc69 android: Remove settings interface specifically for audio mute 2023-09-14 23:46:19 -04:00
958bed4545 Merge pull request #11507 from t895/emulation-stop-fix
android: Return the correct status code on emulation stop
2023-09-14 23:22:00 -04:00
0c688b0bf5 Merge pull request #11506 from t895/icon-fix
android: Use resource as shortcut intermediary
2023-09-14 23:21:45 -04:00
7e2bd395bc android: Return the correct status code on emulation stop 2023-09-14 23:08:06 -04:00
19053ab631 Merge pull request #11505 from t895/config-patch
android: Don't reinitialize settings on emulation start
2023-09-14 22:20:45 -04:00
6481f4e937 android: Use resource as shortcut intermediary
Fixes issue where the shortcut icon would appear cropped on certain devices
2023-09-14 22:19:08 -04:00
d1deff6b07 Merge pull request #11504 from t895/emu-args
android: Fix emulation to settings navigation args
2023-09-14 21:25:58 -04:00
e8aaab2fc1 android: Don't reinitialize settings on emulation start
Config is already initialized on application start
2023-09-14 21:25:17 -04:00
21b133de40 android: Fix emulation to settings navigation args 2023-09-14 20:24:43 -04:00
0c55248f92 Merge pull request #11503 from t895/stateflow-patch
android: Delay collecting UI state in games fragment
2023-09-14 20:23:49 -04:00
b394389170 android: Delay collecting UI state in games fragment 2023-09-14 20:02:48 -04:00
5eceab3ce6 Merge pull request #11425 from t895/stateflows
android: Use StateFlow instead of LiveData
2023-09-14 16:54:21 -04:00
3ef9673360 core: improve debug workflow 2023-09-14 16:44:15 -04:00
8baed5d95d android: Refactor menu tags to enum 2023-09-14 15:18:56 -04:00
4a3cbf0021 android: Use StateFlow instead of LiveData 2023-09-14 15:18:56 -04:00
21ecf01a17 add std::error_code for std::filesystem exceptions
Resolves a case on Windows where an unmounted bitlocker protected volume containing an assigned game directory would crash Yuzu at start.

May also resolve cases where a disconnected SMB volume causes similar crashes (needs testing)
2023-09-15 04:47:15 +10:00
5d52d73c4b shared_widget: Use default literals more 2023-09-14 11:31:26 -04:00
fea5b758bc settings_common: Fix typo 2023-09-14 11:30:14 -04:00
c656105a6c debug: Add renderdoc capture hotkey 2023-09-14 16:37:41 +03:00
04352a9aef Merge pull request #11496 from liamwhite/ngc
ngc: implement service
2023-09-14 09:24:46 -04:00
48dec7e0c9 Merge pull request #11479 from Kelebek1/check_all_fbs
Look for the most recently modified image for present
2023-09-14 09:24:27 -04:00
b5f99164f1 Merge pull request #11433 from liamwhite/shutdown-oopsie
polyfill_thread: ensure mutex was locked before signaling stop
2023-09-14 09:24:20 -04:00
eb4ddb2868 shader_recompiler: skip sampler for buffer textures (#11435) 2023-09-14 15:23:50 +02:00
9d7eebde7b ngc: implement service 2023-09-14 09:14:08 -04:00
fe70c6f481 settings_setting: Don't remove the AudioEngine workaround 2023-09-13 15:59:44 -04:00
8fb9f78e83 Merge pull request #11385 from liamwhite/acceptcancel
internal_network: cancel pending socket operations on application process termination
2023-09-13 15:40:58 -04:00
c2961454fe cmd/yuzu: Remove uncaught usage of stoi
Also fixes a style inconsistency
2023-09-13 13:52:09 -04:00
5ffa1049ae cmd/config: Remove uncaught usage of stoul 2023-09-13 13:52:09 -04:00
3ae3706c84 shared_widget: Forward-port Citra changes
Seemed like a good time to move these over.
Also remove usage of std::sto{l,ll,ul,f,d}
2023-09-13 13:52:09 -04:00
2d2c176f03 configure_ui: Remove unnecessary usage of stoul 2023-09-13 13:52:09 -04:00
0eef4a6c94 cheat_engine: Remove uncaught usage of stoul 2023-09-13 13:51:58 -04:00
22be3008f8 ips_layer: Remove uncaught usage of stoul/ll 2023-09-13 13:36:25 -04:00
7f98f4a38b key_manager: Remove uncaught usage of stoul 2023-09-13 13:36:25 -04:00
0098ecb609 settings: Retro-port Citra Settings work
This has yet to be PR'd on Citra, but regressions on yuzu that have
been fixed in Citra needed to appear here.
2023-09-13 13:36:25 -04:00
85e1754728 android/config: Remove uncaught usage of stoul 2023-09-13 13:36:25 -04:00
3f52b5167b Merge pull request #11486 from liamwhite/system-verification
qt: add verification for installed contents
2023-09-13 09:39:27 -04:00
5b5c69b8f6 Merge pull request #11480 from german77/mii_service
service: mii: Update implementation Part1
2023-09-13 09:39:16 -04:00
9a0ea90018 Merge pull request #11473 from liamwhite/fix-launch-param
am: Implement UserChannel parameters
2023-09-13 09:39:06 -04:00
f8985d1cc5 qt: add verification for installed contents 2023-09-12 09:20:50 -04:00
ce5320c49f Merge pull request #11447 from xcfrg/portable-compile-out
common: add a compile time option to allow disabling portable mode
2023-09-12 09:17:50 -04:00
4d138b760b service: mii: Remove most magic values 2023-09-11 22:07:55 -06:00
a2150e456c am: Stub GetSaveDataSizeMax
Needed for Minecraft Legends.
2023-09-12 00:21:03 +02:00
1b6852a36c bsd: Demote "Select" log to dehug
This is very spammy in Minecraft Legends.
2023-09-12 00:20:42 +02:00
66f2947854 ci: fix msvc when used with LTO (#11459) 2023-09-11 23:25:21 +02:00
ec25f847d8 mii: service: Address review 2023-09-11 09:54:32 -06:00
bd169f417f mii: Prepare Interface for new implementation 2023-09-11 00:58:46 -06:00
571399930c service: mii: Fix ver3 inconsistencies 2023-09-11 00:23:46 -06:00
36290f9a0a service: mii: move char info operations 2023-09-10 23:18:08 -06:00
d6037efe5e service: mii: Move store data operations 2023-09-10 23:18:03 -06:00
81f50d5132 service: mii: Move core data operations 2023-09-10 22:52:33 -06:00
8d7d62dc24 service: mii: Move ver3 operations 2023-09-10 22:42:38 -06:00
27929d7ca2 service: mii: separate mii types into their own file 2023-09-10 22:18:25 -06:00
63b239f5c6 service: mii: Move all raw data to it's file 2023-09-10 22:14:37 -06:00
0cdc8b13b7 service: mii: Add mii util and result 2023-09-10 20:43:26 -06:00
baad1238c3 Look for the most recently modified image for present 2023-09-11 03:11:29 +01:00
87c0ba129c am: Implement UserChannel parameters
Used by the Super Mairo 3D All-Stars collection.
2023-09-10 15:39:25 -04:00
36917d8a8f am: Remove bcat from PopLaunchParameter
This never belonged here and has no use anymore since the Boxcat backend was removed.

.
2023-09-09 20:44:05 -04:00
7bec8d1c5b internal_network: log error on interrupt pipe read failure 2023-09-08 14:00:07 -04:00
a02d641042 add a compile time option to allow disabling portable mode 2023-09-06 18:53:39 -04:00
bdd09d6844 polyfill_thread: ensure mutex was locked before signaling stop 2023-09-02 11:51:40 -04:00
531572b411 internal_network: cancel pending socket operations on application process termination 2023-08-26 18:19:51 -04:00
e3dd78e414 Needed to make this an extra case so it didnt also start asserting in BOTW.
Thanks Liam
2023-08-11 08:45:15 +10:00
b9ab44ed0e Fix an assert in the format lookup table fir Z16
Came across this while looking into Asterix and Obelix XXL glitching
2023-08-11 08:18:54 +10:00
d31676935e vulkan_device: Test depth stencil blit support by format 2023-07-31 19:14:20 -04:00
26658c2e93 vulkan_device: Return true if either depth/stencil format supports blit
On devices that don't support D24S8 but supports D32S8, this should still return true if D32S8 supports src and dst blit
2023-07-26 20:21:37 -04:00
260 changed files with 15848 additions and 4106 deletions

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@ -63,6 +63,8 @@ option(YUZU_ENABLE_LTO "Enable link-time optimization" OFF)
option(YUZU_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" OFF)
option(YUZU_ENABLE_PORTABLE "Allow yuzu to enable portable mode if a user folder is found in the CWD" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "NOT WIN32" OFF)
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF)
@ -331,6 +333,7 @@ find_package(LLVM 17 MODULE COMPONENTS Demangle)
find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3 MODULE)
find_package(RenderDoc MODULE)
find_package(VulkanMemoryAllocator CONFIG)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)

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@ -0,0 +1,19 @@
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
find_path(RenderDoc_INCLUDE_DIR renderdoc_app.h)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(RenderDoc
REQUIRED_VARS RenderDoc_INCLUDE_DIR
)
if (RenderDoc_FOUND AND NOT TARGET RenderDoc::API)
add_library(RenderDoc::API INTERFACE IMPORTED)
set_target_properties(RenderDoc::API PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${RenderDoc_INCLUDE_DIR}"
)
endif()
mark_as_advanced(RenderDoc_INCLUDE_DIR)

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@ -1,3 +1,11 @@
| Pull Request | Commit | Title | Author | Merged? |
|----|----|----|----|----|
End of merge log. You can find the original README.md below the break.
-----
<!--
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later

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@ -174,6 +174,12 @@ target_include_directories(stb PUBLIC ./stb)
add_library(bc_decoder bc_decoder/bc_decoder.cpp)
target_include_directories(bc_decoder PUBLIC ./bc_decoder)
if (NOT TARGET RenderDoc::API)
add_library(renderdoc INTERFACE)
target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc)
add_library(RenderDoc::API ALIAS renderdoc)
endif()
if (ANDROID)
if (ARCHITECTURE_arm64)
add_subdirectory(libadrenotools)

744
externals/renderdoc/renderdoc_app.h vendored Normal file
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@ -0,0 +1,744 @@
// SPDX-FileCopyrightText: Baldur Karlsson
// SPDX-License-Identifier: MIT
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2023 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
//
#if !defined(RENDERDOC_NO_STDINT)
#include <stdint.h>
#endif
#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
#define RENDERDOC_CC __cdecl
#elif defined(__linux__)
#define RENDERDOC_CC
#elif defined(__APPLE__)
#define RENDERDOC_CC
#else
#error "Unknown platform"
#endif
#ifdef __cplusplus
extern "C" {
#endif
//////////////////////////////////////////////////////////////////////////////////////////////////
// Constants not used directly in below API
// This is a GUID/magic value used for when applications pass a path where shader debug
// information can be found to match up with a stripped shader.
// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
// RENDERDOC_ShaderDebugMagicValue_value
#define RENDERDOC_ShaderDebugMagicValue_struct \
{ \
0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
}
// as an alternative when you want a byte array (assuming x86 endianness):
#define RENDERDOC_ShaderDebugMagicValue_bytearray \
{ \
0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
}
// truncated version when only a uint64_t is available (e.g. Vulkan tags):
#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc capture options
//
typedef enum RENDERDOC_CaptureOption
{
// Allow the application to enable vsync
//
// Default - enabled
//
// 1 - The application can enable or disable vsync at will
// 0 - vsync is force disabled
eRENDERDOC_Option_AllowVSync = 0,
// Allow the application to enable fullscreen
//
// Default - enabled
//
// 1 - The application can enable or disable fullscreen at will
// 0 - fullscreen is force disabled
eRENDERDOC_Option_AllowFullscreen = 1,
// Record API debugging events and messages
//
// Default - disabled
//
// 1 - Enable built-in API debugging features and records the results into
// the capture, which is matched up with events on replay
// 0 - no API debugging is forcibly enabled
eRENDERDOC_Option_APIValidation = 2,
eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
// Capture CPU callstacks for API events
//
// Default - disabled
//
// 1 - Enables capturing of callstacks
// 0 - no callstacks are captured
eRENDERDOC_Option_CaptureCallstacks = 3,
// When capturing CPU callstacks, only capture them from actions.
// This option does nothing without the above option being enabled
//
// Default - disabled
//
// 1 - Only captures callstacks for actions.
// Ignored if CaptureCallstacks is disabled
// 0 - Callstacks, if enabled, are captured for every event.
eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
// Specify a delay in seconds to wait for a debugger to attach, after
// creating or injecting into a process, before continuing to allow it to run.
//
// 0 indicates no delay, and the process will run immediately after injection
//
// Default - 0 seconds
//
eRENDERDOC_Option_DelayForDebugger = 5,
// Verify buffer access. This includes checking the memory returned by a Map() call to
// detect any out-of-bounds modification, as well as initialising buffers with undefined contents
// to a marker value to catch use of uninitialised memory.
//
// NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
// not do the same kind of interception & checking and undefined contents are really undefined.
//
// Default - disabled
//
// 1 - Verify buffer access
// 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
// RenderDoc.
eRENDERDOC_Option_VerifyBufferAccess = 6,
// The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
// This option now controls the filling of uninitialised buffers with 0xdddddddd which was
// previously always enabled
eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
// Hooks any system API calls that create child processes, and injects
// RenderDoc into them recursively with the same options.
//
// Default - disabled
//
// 1 - Hooks into spawned child processes
// 0 - Child processes are not hooked by RenderDoc
eRENDERDOC_Option_HookIntoChildren = 7,
// By default RenderDoc only includes resources in the final capture necessary
// for that frame, this allows you to override that behaviour.
//
// Default - disabled
//
// 1 - all live resources at the time of capture are included in the capture
// and available for inspection
// 0 - only the resources referenced by the captured frame are included
eRENDERDOC_Option_RefAllResources = 8,
// **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
// getting it will be ignored, to allow compatibility with older versions.
// In v1.1 the option acts as if it's always enabled.
//
// By default RenderDoc skips saving initial states for resources where the
// previous contents don't appear to be used, assuming that writes before
// reads indicate previous contents aren't used.
//
// Default - disabled
//
// 1 - initial contents at the start of each captured frame are saved, even if
// they are later overwritten or cleared before being used.
// 0 - unless a read is detected, initial contents will not be saved and will
// appear as black or empty data.
eRENDERDOC_Option_SaveAllInitials = 9,
// In APIs that allow for the recording of command lists to be replayed later,
// RenderDoc may choose to not capture command lists before a frame capture is
// triggered, to reduce overheads. This means any command lists recorded once
// and replayed many times will not be available and may cause a failure to
// capture.
//
// NOTE: This is only true for APIs where multithreading is difficult or
// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
// and always capture all command lists since the API is heavily oriented
// around it and the overheads have been reduced by API design.
//
// 1 - All command lists are captured from the start of the application
// 0 - Command lists are only captured if their recording begins during
// the period when a frame capture is in progress.
eRENDERDOC_Option_CaptureAllCmdLists = 10,
// Mute API debugging output when the API validation mode option is enabled
//
// Default - enabled
//
// 1 - Mute any API debug messages from being displayed or passed through
// 0 - API debugging is displayed as normal
eRENDERDOC_Option_DebugOutputMute = 11,
// Option to allow vendor extensions to be used even when they may be
// incompatible with RenderDoc and cause corrupted replays or crashes.
//
// Default - inactive
//
// No values are documented, this option should only be used when absolutely
// necessary as directed by a RenderDoc developer.
eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
// Define a soft memory limit which some APIs may aim to keep overhead under where
// possible. Anything above this limit will where possible be saved directly to disk during
// capture.
// This will cause increased disk space use (which may cause a capture to fail if disk space is
// exhausted) as well as slower capture times.
//
// Not all memory allocations may be deferred like this so it is not a guarantee of a memory
// limit.
//
// Units are in MBs, suggested values would range from 200MB to 1000MB.
//
// Default - 0 Megabytes
eRENDERDOC_Option_SoftMemoryLimit = 13,
} RENDERDOC_CaptureOption;
// Sets an option that controls how RenderDoc behaves on capture.
//
// Returns 1 if the option and value are valid
// Returns 0 if either is invalid and the option is unchanged
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
// Gets the current value of an option as a uint32_t
//
// If the option is invalid, 0xffffffff is returned
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
// Gets the current value of an option as a float
//
// If the option is invalid, -FLT_MAX is returned
typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
typedef enum RENDERDOC_InputButton
{
// '0' - '9' matches ASCII values
eRENDERDOC_Key_0 = 0x30,
eRENDERDOC_Key_1 = 0x31,
eRENDERDOC_Key_2 = 0x32,
eRENDERDOC_Key_3 = 0x33,
eRENDERDOC_Key_4 = 0x34,
eRENDERDOC_Key_5 = 0x35,
eRENDERDOC_Key_6 = 0x36,
eRENDERDOC_Key_7 = 0x37,
eRENDERDOC_Key_8 = 0x38,
eRENDERDOC_Key_9 = 0x39,
// 'A' - 'Z' matches ASCII values
eRENDERDOC_Key_A = 0x41,
eRENDERDOC_Key_B = 0x42,
eRENDERDOC_Key_C = 0x43,
eRENDERDOC_Key_D = 0x44,
eRENDERDOC_Key_E = 0x45,
eRENDERDOC_Key_F = 0x46,
eRENDERDOC_Key_G = 0x47,
eRENDERDOC_Key_H = 0x48,
eRENDERDOC_Key_I = 0x49,
eRENDERDOC_Key_J = 0x4A,
eRENDERDOC_Key_K = 0x4B,
eRENDERDOC_Key_L = 0x4C,
eRENDERDOC_Key_M = 0x4D,
eRENDERDOC_Key_N = 0x4E,
eRENDERDOC_Key_O = 0x4F,
eRENDERDOC_Key_P = 0x50,
eRENDERDOC_Key_Q = 0x51,
eRENDERDOC_Key_R = 0x52,
eRENDERDOC_Key_S = 0x53,
eRENDERDOC_Key_T = 0x54,
eRENDERDOC_Key_U = 0x55,
eRENDERDOC_Key_V = 0x56,
eRENDERDOC_Key_W = 0x57,
eRENDERDOC_Key_X = 0x58,
eRENDERDOC_Key_Y = 0x59,
eRENDERDOC_Key_Z = 0x5A,
// leave the rest of the ASCII range free
// in case we want to use it later
eRENDERDOC_Key_NonPrintable = 0x100,
eRENDERDOC_Key_Divide,
eRENDERDOC_Key_Multiply,
eRENDERDOC_Key_Subtract,
eRENDERDOC_Key_Plus,
eRENDERDOC_Key_F1,
eRENDERDOC_Key_F2,
eRENDERDOC_Key_F3,
eRENDERDOC_Key_F4,
eRENDERDOC_Key_F5,
eRENDERDOC_Key_F6,
eRENDERDOC_Key_F7,
eRENDERDOC_Key_F8,
eRENDERDOC_Key_F9,
eRENDERDOC_Key_F10,
eRENDERDOC_Key_F11,
eRENDERDOC_Key_F12,
eRENDERDOC_Key_Home,
eRENDERDOC_Key_End,
eRENDERDOC_Key_Insert,
eRENDERDOC_Key_Delete,
eRENDERDOC_Key_PageUp,
eRENDERDOC_Key_PageDn,
eRENDERDOC_Key_Backspace,
eRENDERDOC_Key_Tab,
eRENDERDOC_Key_PrtScrn,
eRENDERDOC_Key_Pause,
eRENDERDOC_Key_Max,
} RENDERDOC_InputButton;
// Sets which key or keys can be used to toggle focus between multiple windows
//
// If keys is NULL or num is 0, toggle keys will be disabled
typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
// Sets which key or keys can be used to capture the next frame
//
// If keys is NULL or num is 0, captures keys will be disabled
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
typedef enum RENDERDOC_OverlayBits
{
// This single bit controls whether the overlay is enabled or disabled globally
eRENDERDOC_Overlay_Enabled = 0x1,
// Show the average framerate over several seconds as well as min/max
eRENDERDOC_Overlay_FrameRate = 0x2,
// Show the current frame number
eRENDERDOC_Overlay_FrameNumber = 0x4,
// Show a list of recent captures, and how many captures have been made
eRENDERDOC_Overlay_CaptureList = 0x8,
// Default values for the overlay mask
eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
// Enable all bits
eRENDERDOC_Overlay_All = ~0U,
// Disable all bits
eRENDERDOC_Overlay_None = 0,
} RENDERDOC_OverlayBits;
// returns the overlay bits that have been set
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
// sets the overlay bits with an and & or mask
typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
// this function will attempt to remove RenderDoc's hooks in the application.
//
// Note: that this can only work correctly if done immediately after
// the module is loaded, before any API work happens. RenderDoc will remove its
// injected hooks and shut down. Behaviour is undefined if this is called
// after any API functions have been called, and there is still no guarantee of
// success.
typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
// This function will unload RenderDoc's crash handler.
//
// If you use your own crash handler and don't want RenderDoc's handler to
// intercede, you can call this function to unload it and any unhandled
// exceptions will pass to the next handler.
typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
// Sets the capture file path template
//
// pathtemplate is a UTF-8 string that gives a template for how captures will be named
// and where they will be saved.
//
// Any extension is stripped off the path, and captures are saved in the directory
// specified, and named with the filename and the frame number appended. If the
// directory does not exist it will be created, including any parent directories.
//
// If pathtemplate is NULL, the template will remain unchanged
//
// Example:
//
// SetCaptureFilePathTemplate("my_captures/example");
//
// Capture #1 -> my_captures/example_frame123.rdc
// Capture #2 -> my_captures/example_frame456.rdc
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
// returns the number of captures that have been made
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
// This function returns the details of a capture, by index. New captures are added
// to the end of the list.
//
// filename will be filled with the absolute path to the capture file, as a UTF-8 string
// pathlength will be written with the length in bytes of the filename string
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
//
// Any of the parameters can be NULL and they'll be skipped.
//
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
// If the index is invalid, the values will be unchanged
//
// Note: when captures are deleted in the UI they will remain in this list, so the
// capture path may not exist anymore.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
uint32_t *pathlength, uint64_t *timestamp);
// Sets the comments associated with a capture file. These comments are displayed in the
// UI program when opening.
//
// filePath should be a path to the capture file to add comments to. If set to NULL or ""
// the most recent capture file created made will be used instead.
// comments should be a NULL-terminated UTF-8 string to add as comments.
//
// Any existing comments will be overwritten.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
const char *comments);
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
// backwards compatibility with old code, it is castable either way since it's ABI compatible
// as the same function pointer type.
typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
// This function will launch the Replay UI associated with the RenderDoc library injected
// into the running application.
//
// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
// to connect to this application
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
// if cmdline is NULL, the command line will be empty.
//
// returns the PID of the replay UI if successful, 0 if not successful.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
const char *cmdline);
// RenderDoc can return a higher version than requested if it's backwards compatible,
// this function returns the actual version returned. If a parameter is NULL, it will be
// ignored and the others will be filled out.
typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
// Requests that the replay UI show itself (if hidden or not the current top window). This can be
// used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
// showing the UI after making a capture.
//
// This will return 1 if the request was successfully passed on, though it's not guaranteed that
// the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
// target control connection to make such a request, or if there was another error
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)();
//////////////////////////////////////////////////////////////////////////
// Capturing functions
//
// A device pointer is a pointer to the API's root handle.
//
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
typedef void *RENDERDOC_DevicePointer;
// A window handle is the OS's native window handle
//
// This would be an HWND, GLXDrawable, etc
typedef void *RENDERDOC_WindowHandle;
// A helper macro for Vulkan, where the device handle cannot be used directly.
//
// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
//
// Specifically, the value needed is the dispatch table pointer, which sits as the first
// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
// indirect once.
#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
// respond to keypresses. Neither parameter can be NULL
typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// capture the next frame on whichever window and API is currently considered active
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
// capture the next N frames on whichever window and API is currently considered active
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
// any API rendering to a specific window, or a specific API instance rendering to any window,
// or in the simplest case of one window and one API, you can just pass NULL for both.
//
// In either case, if there are two or more possible matching (device,window) pairs it
// is undefined which one will be captured.
//
// Note: for headless rendering you can pass NULL for the window handle and either specify
// a device pointer or leave it NULL as above.
// Immediately starts capturing API calls on the specified device pointer and window handle.
//
// If there is no matching thing to capture (e.g. no supported API has been initialised),
// this will do nothing.
//
// The results are undefined (including crashes) if two captures are started overlapping,
// even on separate devices and/oror windows.
typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Returns whether or not a frame capture is currently ongoing anywhere.
//
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
// Ends capturing immediately.
//
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Ends capturing immediately and discard any data stored without saving to disk.
//
// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
// was in progress
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
// title to the capture produced which will be displayed in the UI.
//
// If multiple captures are ongoing, this title will be applied to the first capture to end after
// this call. The second capture to end will have no title, unless this function is called again.
//
// Calling this function has no effect if no capture is currently running, and if it is called
// multiple times only the last title will be used.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API versions
//
// RenderDoc uses semantic versioning (http://semver.org/).
//
// MAJOR version is incremented when incompatible API changes happen.
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
// PATCH version is incremented when backwards-compatible bug fixes happen.
//
// Note that this means the API returned can be higher than the one you might have requested.
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
typedef enum RENDERDOC_Version
{
eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
} RENDERDOC_Version;
// API version changelog:
//
// 1.0.0 - initial release
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
// function pointer is added to the end of the struct, the original layout is identical
// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
// replay/remote server concept in replay UI)
// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
// are captures and not debug logging files. This is the first API version in the v1.0
// branch.
// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
// displayed in the UI program on load.
// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
// which allows users to opt-in to allowing unsupported vendor extensions to function.
// Should be used at the user's own risk.
// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
// 0xdddddddd of uninitialised buffer contents.
// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
// capturing without saving anything to disk.
// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
// 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
// capture made with StartFrameCapture() or EndFrameCapture()
typedef struct RENDERDOC_API_1_6_0
{
pRENDERDOC_GetAPIVersion GetAPIVersion;
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
pRENDERDOC_GetOverlayBits GetOverlayBits;
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
// Shutdown was renamed to RemoveHooks in 1.4.1.
// These unions allow old code to continue compiling without changes
union
{
pRENDERDOC_Shutdown Shutdown;
pRENDERDOC_RemoveHooks RemoveHooks;
};
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
// Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
// These unions allow old code to continue compiling without changes
union
{
// deprecated name
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
// current name
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
};
union
{
// deprecated name
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
// current name
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
};
pRENDERDOC_GetNumCaptures GetNumCaptures;
pRENDERDOC_GetCapture GetCapture;
pRENDERDOC_TriggerCapture TriggerCapture;
// IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
// This union allows old code to continue compiling without changes
union
{
// deprecated name
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
// current name
pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
};
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
pRENDERDOC_SetActiveWindow SetActiveWindow;
pRENDERDOC_StartFrameCapture StartFrameCapture;
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
pRENDERDOC_EndFrameCapture EndFrameCapture;
// new function in 1.1.0
pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
// new function in 1.2.0
pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
// new function in 1.4.0
pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
// new function in 1.5.0
pRENDERDOC_ShowReplayUI ShowReplayUI;
// new function in 1.6.0
pRENDERDOC_SetCaptureTitle SetCaptureTitle;
} RENDERDOC_API_1_6_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_2_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_3_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_5_0;
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API entry point
//
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
//
// The name is the same as the typedef - "RENDERDOC_GetAPI"
//
// This function is not thread safe, and should not be called on multiple threads at once.
// Ideally, call this once as early as possible in your application's startup, before doing
// any API work, since some configuration functionality etc has to be done also before
// initialising any APIs.
//
// Parameters:
// version is a single value from the RENDERDOC_Version above.
//
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
// pointers.
//
// Returns:
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
// 0 - if the requested version is not supported or the arguments are invalid.
//
typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
#ifdef __cplusplus
} // extern "C"
#endif

View File

@ -85,6 +85,7 @@ if (MSVC)
/wd4100 # 'identifier': unreferenced formal parameter
/wd4324 # 'struct_name': structure was padded due to __declspec(align())
/wd4201 # nonstandard extension used : nameless struct/union
/wd4702 # unreachable code (when used with LTO)
)
if (USE_CCACHE OR YUZU_USE_PRECOMPILED_HEADERS)

View File

@ -63,3 +63,6 @@ fastlane/Preview.html
fastlane/screenshots
fastlane/test_output
fastlane/readme.md
# Autogenerated library for vulkan validation layers
libVkLayer_khronos_validation.so

View File

@ -77,13 +77,30 @@ android {
buildConfigField("String", "BRANCH", "\"${getBranch()}\"")
}
val keystoreFile = System.getenv("ANDROID_KEYSTORE_FILE")
if (keystoreFile != null) {
signingConfigs {
create("release") {
storeFile = file(keystoreFile)
storePassword = System.getenv("ANDROID_KEYSTORE_PASS")
keyAlias = System.getenv("ANDROID_KEY_ALIAS")
keyPassword = System.getenv("ANDROID_KEYSTORE_PASS")
}
}
}
// Define build types, which are orthogonal to product flavors.
buildTypes {
// Signed by release key, allowing for upload to Play Store.
release {
signingConfig = if (keystoreFile != null) {
signingConfigs.getByName("release")
} else {
signingConfigs.getByName("debug")
}
resValue("string", "app_name_suffixed", "yuzu")
signingConfig = signingConfigs.getByName("debug")
isMinifyEnabled = true
isDebuggable = false
proguardFiles(
@ -197,7 +214,7 @@ dependencies {
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
implementation("io.coil-kt:coil:2.2.2")
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.window:window:1.1.0")
implementation("androidx.window:window:1.2.0-beta03")
implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")

View File

@ -247,7 +247,12 @@ object NativeLibrary {
external fun setAppDirectory(directory: String)
external fun installFileToNand(filename: String): Int
/**
* Installs a nsp or xci file to nand
* @param filename String representation of file uri
* @param extension Lowercase string representation of file extension without "."
*/
external fun installFileToNand(filename: String, extension: String): Int
external fun initializeGpuDriver(
hookLibDir: String?,
@ -307,21 +312,6 @@ object NativeLibrary {
*/
external fun isPaused(): Boolean
/**
* Mutes emulation sound
*/
external fun muteAudio(): Boolean
/**
* Unmutes emulation sound
*/
external fun unmuteAudio(): Boolean
/**
* Returns true if emulation audio is muted.
*/
external fun isMuted(): Boolean
/**
* Returns the performance stats for the current game
*/
@ -526,6 +516,11 @@ object NativeLibrary {
*/
external fun submitInlineKeyboardInput(key_code: Int)
/**
* Creates a generic user directory if it doesn't exist already
*/
external fun initializeEmptyUserDirectory()
/**
* Button type for use in onTouchEvent
*/

View File

@ -3,6 +3,7 @@
package org.yuzu.yuzu_emu.activities
import android.annotation.SuppressLint
import android.app.Activity
import android.app.PendingIntent
import android.app.PictureInPictureParams
@ -332,7 +333,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
pictureInPictureActions.add(pauseRemoteAction)
}
if (NativeLibrary.isMuted()) {
if (BooleanSetting.AUDIO_MUTED.boolean) {
val unmuteIcon = Icon.createWithResource(
this@EmulationActivity,
R.drawable.ic_pip_unmute
@ -389,14 +390,15 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
if (!NativeLibrary.isPaused()) NativeLibrary.pauseEmulation()
}
if (intent.action == actionUnmute) {
if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
if (BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(false)
} else if (intent.action == actionMute) {
if (!NativeLibrary.isMuted()) NativeLibrary.muteAudio()
if (!BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(true)
}
buildPictureInPictureParams()
}
}
@SuppressLint("UnspecifiedRegisterReceiverFlag")
override fun onPictureInPictureModeChanged(
isInPictureInPictureMode: Boolean,
newConfig: Configuration
@ -409,7 +411,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
addAction(actionMute)
addAction(actionUnmute)
}.also {
registerReceiver(pictureInPictureReceiver, it)
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
registerReceiver(pictureInPictureReceiver, it, RECEIVER_EXPORTED)
} else {
registerReceiver(pictureInPictureReceiver, it)
}
}
} else {
try {
@ -417,7 +423,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
} catch (ignored: Exception) {
}
// Always resume audio, since there is no UI button
if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
if (BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(false)
}
}

View File

@ -4,7 +4,8 @@
package org.yuzu.yuzu_emu.adapters
import android.content.Intent
import android.graphics.drawable.BitmapDrawable
import android.graphics.Bitmap
import android.graphics.drawable.LayerDrawable
import android.net.Uri
import android.text.TextUtils
import android.view.LayoutInflater
@ -15,7 +16,10 @@ import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.pm.ShortcutInfoCompat
import androidx.core.content.pm.ShortcutManagerCompat
import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.drawable.IconCompat
import androidx.core.graphics.drawable.toBitmap
import androidx.core.graphics.drawable.toDrawable
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.ViewModelProvider
import androidx.navigation.findNavController
@ -87,11 +91,24 @@ class GameAdapter(private val activity: AppCompatActivity) :
action = Intent.ACTION_VIEW
data = Uri.parse(holder.game.path)
}
val layerDrawable = ResourcesCompat.getDrawable(
YuzuApplication.appContext.resources,
R.drawable.shortcut,
null
) as LayerDrawable
layerDrawable.setDrawableByLayerId(
R.id.shortcut_foreground,
GameIconUtils.getGameIcon(holder.game).toDrawable(YuzuApplication.appContext.resources)
)
val inset = YuzuApplication.appContext.resources
.getDimensionPixelSize(R.dimen.icon_inset)
layerDrawable.setLayerInset(1, inset, inset, inset, inset)
val shortcut = ShortcutInfoCompat.Builder(YuzuApplication.appContext, holder.game.path)
.setShortLabel(holder.game.title)
.setIcon(
IconCompat.createWithBitmap(
(holder.binding.imageGameScreen.drawable as BitmapDrawable).bitmap
IconCompat.createWithAdaptiveBitmap(
layerDrawable.toBitmap(config = Bitmap.Config.ARGB_8888)
)
)
.setIntent(openIntent)

View File

@ -10,8 +10,12 @@ import android.view.ViewGroup
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.ContextCompat
import androidx.core.content.res.ResourcesCompat
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.LifecycleOwner
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.recyclerview.widget.RecyclerView
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.CardHomeOptionBinding
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
@ -45,6 +49,7 @@ class HomeSettingAdapter(
holder.option.onClick.invoke()
} else {
MessageDialogFragment.newInstance(
activity,
titleId = holder.option.disabledTitleId,
descriptionId = holder.option.disabledMessageId
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)
@ -86,7 +91,11 @@ class HomeSettingAdapter(
binding.optionIcon.alpha = 0.5f
}
option.details.observe(viewLifecycle) { updateOptionDetails(it) }
viewLifecycle.lifecycleScope.launch {
viewLifecycle.repeatOnLifecycle(Lifecycle.State.CREATED) {
option.details.collect { updateOptionDetails(it) }
}
}
binding.optionDetail.postDelayed(
{
binding.optionDetail.ellipsize = TextUtils.TruncateAt.MARQUEE

View File

@ -0,0 +1,49 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.databinding.CardInstallableBinding
import org.yuzu.yuzu_emu.model.Installable
class InstallableAdapter(private val installables: List<Installable>) :
RecyclerView.Adapter<InstallableAdapter.InstallableViewHolder>() {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): InstallableAdapter.InstallableViewHolder {
val binding =
CardInstallableBinding.inflate(LayoutInflater.from(parent.context), parent, false)
return InstallableViewHolder(binding)
}
override fun getItemCount(): Int = installables.size
override fun onBindViewHolder(holder: InstallableAdapter.InstallableViewHolder, position: Int) =
holder.bind(installables[position])
inner class InstallableViewHolder(val binding: CardInstallableBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var installable: Installable
fun bind(installable: Installable) {
this.installable = installable
binding.title.setText(installable.titleId)
binding.description.setText(installable.descriptionId)
if (installable.install != null) {
binding.buttonInstall.visibility = View.VISIBLE
binding.buttonInstall.setOnClickListener { installable.install.invoke() }
}
if (installable.export != null) {
binding.buttonExport.visibility = View.VISIBLE
binding.buttonExport.setOnClickListener { installable.export.invoke() }
}
}
}
}

View File

@ -10,6 +10,7 @@ enum class BooleanSetting(
override val category: Settings.Category,
override val androidDefault: Boolean? = null
) : AbstractBooleanSetting {
AUDIO_MUTED("audio_muted", Settings.Category.Audio),
CPU_DEBUG_MODE("cpu_debug_mode", Settings.Category.Cpu),
FASTMEM("cpuopt_fastmem", Settings.Category.Cpu),
FASTMEM_EXCLUSIVES("cpuopt_fastmem_exclusives", Settings.Category.Cpu),

View File

@ -80,6 +80,17 @@ object Settings {
const val SECTION_THEME = "Theme"
const val SECTION_DEBUG = "Debug"
enum class MenuTag(val titleId: Int) {
SECTION_ROOT(R.string.advanced_settings),
SECTION_GENERAL(R.string.preferences_general),
SECTION_SYSTEM(R.string.preferences_system),
SECTION_RENDERER(R.string.preferences_graphics),
SECTION_AUDIO(R.string.preferences_audio),
SECTION_CPU(R.string.cpu),
SECTION_THEME(R.string.preferences_theme),
SECTION_DEBUG(R.string.preferences_debug);
}
const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
const val PREF_OVERLAY_VERSION = "OverlayVersion"

View File

@ -3,10 +3,12 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.features.settings.model.Settings
class SubmenuSetting(
titleId: Int,
descriptionId: Int,
val menuKey: String
val menuKey: Settings.MenuTag
) : SettingsItem(emptySetting, titleId, descriptionId) {
override val type = TYPE_SUBMENU
}

View File

@ -13,9 +13,15 @@ import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.fragment.NavHostFragment
import androidx.navigation.navArgs
import com.google.android.material.color.MaterialColors
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.NativeLibrary
import java.io.IOException
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
@ -66,25 +72,39 @@ class SettingsActivity : AppCompatActivity() {
)
}
settingsViewModel.shouldRecreate.observe(this) {
if (it) {
settingsViewModel.setShouldRecreate(false)
recreate()
lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.shouldRecreate.collectLatest {
if (it) {
settingsViewModel.setShouldRecreate(false)
recreate()
}
}
}
}
}
settingsViewModel.shouldNavigateBack.observe(this) {
if (it) {
settingsViewModel.setShouldNavigateBack(false)
navigateBack()
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.shouldNavigateBack.collectLatest {
if (it) {
settingsViewModel.setShouldNavigateBack(false)
navigateBack()
}
}
}
}
}
settingsViewModel.shouldShowResetSettingsDialog.observe(this) {
if (it) {
settingsViewModel.setShouldShowResetSettingsDialog(false)
ResetSettingsDialogFragment().show(
supportFragmentManager,
ResetSettingsDialogFragment.TAG
)
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.shouldShowResetSettingsDialog.collectLatest {
if (it) {
settingsViewModel.setShouldShowResetSettingsDialog(false)
ResetSettingsDialogFragment().show(
supportFragmentManager,
ResetSettingsDialogFragment.TAG
)
}
}
}
}
}
@ -149,7 +169,7 @@ class SettingsActivity : AppCompatActivity() {
if (!settingsFile.delete()) {
throw IOException("Failed to delete $settingsFile")
}
Settings.settingsList.forEach { it.reset() }
NativeLibrary.reloadSettings()
Toast.makeText(
applicationContext,
@ -162,12 +182,14 @@ class SettingsActivity : AppCompatActivity() {
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(
binding.navigationBarShade
) { view: View, windowInsets: WindowInsetsCompat ->
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val mlpShade = view.layoutParams as MarginLayoutParams
mlpShade.height = barInsets.bottom
view.layoutParams = mlpShade
// The only situation where we care to have a nav bar shade is when it's at the bottom
// of the screen where scrolling list elements can go behind it.
val mlpNavShade = binding.navigationBarShade.layoutParams as MarginLayoutParams
mlpNavShade.height = barInsets.bottom
binding.navigationBarShade.layoutParams = mlpNavShade
windowInsets
}

View File

@ -3,6 +3,7 @@
package org.yuzu.yuzu_emu.features.settings.ui
import android.annotation.SuppressLint
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
@ -13,14 +14,19 @@ import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.divider.MaterialDividerItemDecoration
import com.google.android.material.transition.MaterialSharedAxis
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentSettingsBinding
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.model.SettingsViewModel
class SettingsFragment : Fragment() {
@ -51,15 +57,17 @@ class SettingsFragment : Fragment() {
return binding.root
}
// This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
settingsAdapter = SettingsAdapter(this, requireContext())
presenter = SettingsFragmentPresenter(
settingsViewModel,
settingsAdapter!!,
args.menuTag,
args.game?.gameId ?: ""
args.menuTag
)
binding.toolbarSettingsLayout.title = getString(args.menuTag.titleId)
val dividerDecoration = MaterialDividerItemDecoration(
requireContext(),
LinearLayoutManager.VERTICAL
@ -75,28 +83,31 @@ class SettingsFragment : Fragment() {
settingsViewModel.setShouldNavigateBack(true)
}
settingsViewModel.toolbarTitle.observe(viewLifecycleOwner) {
if (it.isNotEmpty()) binding.toolbarSettingsLayout.title = it
}
settingsViewModel.shouldReloadSettingsList.observe(viewLifecycleOwner) {
if (it) {
settingsViewModel.setShouldReloadSettingsList(false)
presenter.loadSettingsList()
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.shouldReloadSettingsList.collectLatest {
if (it) {
settingsViewModel.setShouldReloadSettingsList(false)
presenter.loadSettingsList()
}
}
}
}
launch {
settingsViewModel.isUsingSearch.collectLatest {
if (it) {
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.Z, true)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.Z, false)
} else {
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
}
}
}
}
settingsViewModel.isUsingSearch.observe(viewLifecycleOwner) {
if (it) {
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.Z, true)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.Z, false)
} else {
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
}
}
if (args.menuTag == SettingsFile.FILE_NAME_CONFIG) {
if (args.menuTag == Settings.MenuTag.SECTION_ROOT) {
binding.toolbarSettings.inflateMenu(R.menu.menu_settings)
binding.toolbarSettings.setOnMenuItemClickListener {
when (it.itemId) {

View File

@ -6,7 +6,6 @@ package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.content.SharedPreferences
import android.os.Build
import android.text.TextUtils
import android.widget.Toast
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.R
@ -20,15 +19,13 @@ import org.yuzu.yuzu_emu.features.settings.model.LongSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.SettingsViewModel
import org.yuzu.yuzu_emu.utils.NativeConfig
class SettingsFragmentPresenter(
private val settingsViewModel: SettingsViewModel,
private val adapter: SettingsAdapter,
private var menuTag: String,
private var gameId: String
private var menuTag: Settings.MenuTag
) {
private var settingsList = ArrayList<SettingsItem>()
@ -53,24 +50,15 @@ class SettingsFragmentPresenter(
}
fun loadSettingsList() {
if (!TextUtils.isEmpty(gameId)) {
settingsViewModel.setToolbarTitle(
context.getString(
R.string.advanced_settings_game,
gameId
)
)
}
val sl = ArrayList<SettingsItem>()
when (menuTag) {
SettingsFile.FILE_NAME_CONFIG -> addConfigSettings(sl)
Settings.SECTION_GENERAL -> addGeneralSettings(sl)
Settings.SECTION_SYSTEM -> addSystemSettings(sl)
Settings.SECTION_RENDERER -> addGraphicsSettings(sl)
Settings.SECTION_AUDIO -> addAudioSettings(sl)
Settings.SECTION_THEME -> addThemeSettings(sl)
Settings.SECTION_DEBUG -> addDebugSettings(sl)
Settings.MenuTag.SECTION_ROOT -> addConfigSettings(sl)
Settings.MenuTag.SECTION_GENERAL -> addGeneralSettings(sl)
Settings.MenuTag.SECTION_SYSTEM -> addSystemSettings(sl)
Settings.MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl)
Settings.MenuTag.SECTION_AUDIO -> addAudioSettings(sl)
Settings.MenuTag.SECTION_THEME -> addThemeSettings(sl)
Settings.MenuTag.SECTION_DEBUG -> addDebugSettings(sl)
else -> {
val context = YuzuApplication.appContext
Toast.makeText(
@ -86,13 +74,12 @@ class SettingsFragmentPresenter(
}
private fun addConfigSettings(sl: ArrayList<SettingsItem>) {
settingsViewModel.setToolbarTitle(context.getString(R.string.advanced_settings))
sl.apply {
add(SubmenuSetting(R.string.preferences_general, 0, Settings.SECTION_GENERAL))
add(SubmenuSetting(R.string.preferences_system, 0, Settings.SECTION_SYSTEM))
add(SubmenuSetting(R.string.preferences_graphics, 0, Settings.SECTION_RENDERER))
add(SubmenuSetting(R.string.preferences_audio, 0, Settings.SECTION_AUDIO))
add(SubmenuSetting(R.string.preferences_debug, 0, Settings.SECTION_DEBUG))
add(SubmenuSetting(R.string.preferences_general, 0, Settings.MenuTag.SECTION_GENERAL))
add(SubmenuSetting(R.string.preferences_system, 0, Settings.MenuTag.SECTION_SYSTEM))
add(SubmenuSetting(R.string.preferences_graphics, 0, Settings.MenuTag.SECTION_RENDERER))
add(SubmenuSetting(R.string.preferences_audio, 0, Settings.MenuTag.SECTION_AUDIO))
add(SubmenuSetting(R.string.preferences_debug, 0, Settings.MenuTag.SECTION_DEBUG))
add(
RunnableSetting(R.string.reset_to_default, 0, false) {
settingsViewModel.setShouldShowResetSettingsDialog(true)
@ -102,7 +89,6 @@ class SettingsFragmentPresenter(
}
private fun addGeneralSettings(sl: ArrayList<SettingsItem>) {
settingsViewModel.setToolbarTitle(context.getString(R.string.preferences_general))
sl.apply {
add(BooleanSetting.RENDERER_USE_SPEED_LIMIT.key)
add(ShortSetting.RENDERER_SPEED_LIMIT.key)
@ -112,7 +98,6 @@ class SettingsFragmentPresenter(
}
private fun addSystemSettings(sl: ArrayList<SettingsItem>) {
settingsViewModel.setToolbarTitle(context.getString(R.string.preferences_system))
sl.apply {
add(BooleanSetting.USE_DOCKED_MODE.key)
add(IntSetting.REGION_INDEX.key)
@ -123,7 +108,6 @@ class SettingsFragmentPresenter(
}
private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) {
settingsViewModel.setToolbarTitle(context.getString(R.string.preferences_graphics))
sl.apply {
add(IntSetting.RENDERER_ACCURACY.key)
add(IntSetting.RENDERER_RESOLUTION.key)
@ -140,7 +124,6 @@ class SettingsFragmentPresenter(
}
private fun addAudioSettings(sl: ArrayList<SettingsItem>) {
settingsViewModel.setToolbarTitle(context.getString(R.string.preferences_audio))
sl.apply {
add(IntSetting.AUDIO_OUTPUT_ENGINE.key)
add(ByteSetting.AUDIO_VOLUME.key)
@ -148,7 +131,6 @@ class SettingsFragmentPresenter(
}
private fun addThemeSettings(sl: ArrayList<SettingsItem>) {
settingsViewModel.setToolbarTitle(context.getString(R.string.preferences_theme))
sl.apply {
val theme: AbstractIntSetting = object : AbstractIntSetting {
override val int: Int
@ -261,7 +243,6 @@ class SettingsFragmentPresenter(
}
private fun addDebugSettings(sl: ArrayList<SettingsItem>) {
settingsViewModel.setToolbarTitle(context.getString(R.string.preferences_debug))
sl.apply {
add(HeaderSetting(R.string.gpu))
add(IntSetting.RENDERER_BACKEND.key)

View File

@ -15,9 +15,9 @@ import android.net.Uri
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.util.Rational
import android.view.*
import android.widget.TextView
import android.widget.Toast
import androidx.activity.OnBackPressedCallback
import androidx.appcompat.widget.PopupMenu
import androidx.core.content.res.ResourcesCompat
@ -39,6 +39,7 @@ import androidx.window.layout.WindowLayoutInfo
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
@ -49,11 +50,11 @@ import org.yuzu.yuzu_emu.databinding.DialogOverlayAdjustBinding
import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.overlay.InputOverlay
import org.yuzu.yuzu_emu.utils.*
import java.lang.NullPointerException
class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var preferences: SharedPreferences
@ -105,10 +106,21 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
null
}
}
game = if (args.game != null) {
args.game!!
} else {
intentGame ?: error("[EmulationFragment] No bootable game present!")
try {
game = if (args.game != null) {
args.game!!
} else {
intentGame!!
}
} catch (e: NullPointerException) {
Toast.makeText(
requireContext(),
R.string.no_game_present,
Toast.LENGTH_SHORT
).show()
requireActivity().finish()
return
}
// So this fragment doesn't restart on configuration changes; i.e. rotation.
@ -129,7 +141,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
return binding.root
}
// This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
if (requireActivity().isFinishing) {
return
}
binding.surfaceEmulation.holder.addCallback(this)
binding.showFpsText.setTextColor(Color.YELLOW)
binding.doneControlConfig.setOnClickListener { stopConfiguringControls() }
@ -163,7 +182,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.id.menu_settings -> {
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
null,
SettingsFile.FILE_NAME_CONFIG
Settings.MenuTag.SECTION_ROOT
)
binding.root.findNavController().navigate(action)
true
@ -205,85 +224,103 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
)
viewLifecycleOwner.lifecycleScope.launch(Dispatchers.Main) {
lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
WindowInfoTracker.getOrCreate(requireContext())
.windowLayoutInfo(requireActivity())
.collect { updateFoldableLayout(requireActivity() as EmulationActivity, it) }
}
}
GameIconUtils.loadGameIcon(game, binding.loadingImage)
binding.loadingTitle.text = game.title
binding.loadingTitle.isSelected = true
binding.loadingText.isSelected = true
emulationViewModel.shaderProgress.observe(viewLifecycleOwner) {
if (it > 0 && it != emulationViewModel.totalShaders.value!!) {
binding.loadingProgressIndicator.isIndeterminate = false
if (it < binding.loadingProgressIndicator.max) {
binding.loadingProgressIndicator.progress = it
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.STARTED) {
WindowInfoTracker.getOrCreate(requireContext())
.windowLayoutInfo(requireActivity())
.collect {
updateFoldableLayout(requireActivity() as EmulationActivity, it)
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.shaderProgress.collectLatest {
if (it > 0 && it != emulationViewModel.totalShaders.value) {
binding.loadingProgressIndicator.isIndeterminate = false
if (it == emulationViewModel.totalShaders.value!!) {
binding.loadingText.setText(R.string.loading)
binding.loadingProgressIndicator.isIndeterminate = true
if (it < binding.loadingProgressIndicator.max) {
binding.loadingProgressIndicator.progress = it
}
}
if (it == emulationViewModel.totalShaders.value) {
binding.loadingText.setText(R.string.loading)
binding.loadingProgressIndicator.isIndeterminate = true
}
}
}
}
}
emulationViewModel.totalShaders.observe(viewLifecycleOwner) {
binding.loadingProgressIndicator.max = it
}
emulationViewModel.shaderMessage.observe(viewLifecycleOwner) {
if (it.isNotEmpty()) {
binding.loadingText.text = it
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.totalShaders.collectLatest {
binding.loadingProgressIndicator.max = it
}
}
}
}
emulationViewModel.emulationStarted.observe(viewLifecycleOwner) { started ->
if (started) {
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED)
ViewUtils.showView(binding.surfaceInputOverlay)
ViewUtils.hideView(binding.loadingIndicator)
// Setup overlay
updateShowFpsOverlay()
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.shaderMessage.collectLatest {
if (it.isNotEmpty()) {
binding.loadingText.text = it
}
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.emulationStarted.collectLatest {
if (it) {
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED)
ViewUtils.showView(binding.surfaceInputOverlay)
ViewUtils.hideView(binding.loadingIndicator)
emulationViewModel.isEmulationStopping.observe(viewLifecycleOwner) {
if (it) {
binding.loadingText.setText(R.string.shutting_down)
ViewUtils.showView(binding.loadingIndicator)
ViewUtils.hideView(binding.inputContainer)
ViewUtils.hideView(binding.showFpsText)
// Setup overlay
updateShowFpsOverlay()
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.isEmulationStopping.collectLatest {
if (it) {
binding.loadingText.setText(R.string.shutting_down)
ViewUtils.showView(binding.loadingIndicator)
ViewUtils.hideView(binding.inputContainer)
ViewUtils.hideView(binding.showFpsText)
}
}
}
}
}
}
override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig)
if (_binding == null) {
return
}
updateScreenLayout()
if (emulationActivity?.isInPictureInPictureMode == true) {
if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close()
}
if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.visibility = View.VISIBLE
}
binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
} else {
if (EmulationMenuSettings.showOverlay &&
emulationViewModel.emulationStarted.value == true
) {
binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.visibility = View.VISIBLE
}
if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) {
binding.surfaceInputOverlay.visibility = View.VISIBLE
} else {
binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
if (!isInFoldableLayout) {
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
@ -307,7 +344,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
override fun onPause() {
if (emulationState.isRunning) {
if (emulationState.isRunning && emulationActivity?.isInPictureInPictureMode != true) {
emulationState.pause()
}
super.onPause()
@ -373,16 +410,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun updateScreenLayout() {
binding.surfaceEmulation.setAspectRatio(
when (IntSetting.RENDERER_ASPECT_RATIO.int) {
0 -> Rational(16, 9)
1 -> Rational(4, 3)
2 -> Rational(21, 9)
3 -> Rational(16, 10)
4 -> null // Stretch
else -> Rational(16, 9)
}
)
binding.surfaceEmulation.setAspectRatio(null)
emulationActivity?.buildPictureInPictureParams()
updateOrientation()
}
@ -672,7 +700,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private class EmulationState(private val gamePath: String) {
private var state: State
private var surface: Surface? = null
private var runWhenSurfaceIsValid = false
init {
// Starting state is stopped.
@ -730,8 +757,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// If the surface is set, run now. Otherwise, wait for it to get set.
if (surface != null) {
runWithValidSurface()
} else {
runWhenSurfaceIsValid = true
}
}
@ -739,7 +764,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@Synchronized
fun newSurface(surface: Surface?) {
this.surface = surface
if (runWhenSurfaceIsValid) {
if (this.surface != null) {
runWithValidSurface()
}
}
@ -767,10 +792,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun runWithValidSurface() {
runWhenSurfaceIsValid = false
NativeLibrary.surfaceChanged(surface)
when (state) {
State.STOPPED -> {
NativeLibrary.surfaceChanged(surface)
val emulationThread = Thread({
Log.debug("[EmulationFragment] Starting emulation thread.")
NativeLibrary.run(gamePath)
@ -780,7 +804,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
State.PAUSED -> {
Log.debug("[EmulationFragment] Resuming emulation.")
NativeLibrary.surfaceChanged(surface)
NativeLibrary.unpauseEmulation()
}

View File

@ -37,7 +37,6 @@ import org.yuzu.yuzu_emu.adapters.HomeSettingAdapter
import org.yuzu.yuzu_emu.databinding.FragmentHomeSettingsBinding
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.HomeSetting
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
@ -78,7 +77,7 @@ class HomeSettingsFragment : Fragment() {
{
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
null,
SettingsFile.FILE_NAME_CONFIG
Settings.MenuTag.SECTION_ROOT
)
binding.root.findNavController().navigate(action)
}
@ -100,7 +99,7 @@ class HomeSettingsFragment : Fragment() {
{
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
null,
Settings.SECTION_THEME
Settings.MenuTag.SECTION_THEME
)
binding.root.findNavController().navigate(action)
}
@ -119,18 +118,13 @@ class HomeSettingsFragment : Fragment() {
)
add(
HomeSetting(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
R.drawable.ic_nfc,
{ mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
)
)
add(
HomeSetting(
R.string.install_game_content,
R.string.install_game_content_description,
R.drawable.ic_system_update_alt,
{ mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
R.string.manage_yuzu_data,
R.string.manage_yuzu_data_description,
R.drawable.ic_install,
{
binding.root.findNavController()
.navigate(R.id.action_homeSettingsFragment_to_installableFragment)
}
)
)
add(
@ -149,35 +143,6 @@ class HomeSettingsFragment : Fragment() {
homeViewModel.gamesDir
)
)
add(
HomeSetting(
R.string.manage_save_data,
R.string.import_export_saves_description,
R.drawable.ic_save,
{
ImportExportSavesFragment().show(
parentFragmentManager,
ImportExportSavesFragment.TAG
)
}
)
)
add(
HomeSetting(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
R.drawable.ic_unlock,
{ mainActivity.getProdKey.launch(arrayOf("*/*")) }
)
)
add(
HomeSetting(
R.string.install_firmware,
R.string.install_firmware_description,
R.drawable.ic_firmware,
{ mainActivity.getFirmware.launch(arrayOf("application/zip")) }
)
)
add(
HomeSetting(
R.string.share_log,

View File

@ -1,213 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.provider.DocumentsContract
import android.widget.Toast
import androidx.activity.result.ActivityResultLauncher
import androidx.activity.result.contract.ActivityResultContracts
import androidx.appcompat.app.AppCompatActivity
import androidx.documentfile.provider.DocumentFile
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import java.io.BufferedOutputStream
import java.io.File
import java.io.FileOutputStream
import java.io.FilenameFilter
import java.time.LocalDateTime
import java.time.format.DateTimeFormatter
import java.util.zip.ZipEntry
import java.util.zip.ZipOutputStream
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.getPublicFilesDir
import org.yuzu.yuzu_emu.utils.FileUtil
class ImportExportSavesFragment : DialogFragment() {
private val context = YuzuApplication.appContext
private val savesFolder =
"${context.getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000"
// Get first subfolder in saves folder (should be the user folder)
private val savesFolderRoot = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
private var lastZipCreated: File? = null
private lateinit var startForResultExportSave: ActivityResultLauncher<Intent>
private lateinit var documentPicker: ActivityResultLauncher<Array<String>>
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val activity = requireActivity() as AppCompatActivity
val activityResultRegistry = requireActivity().activityResultRegistry
startForResultExportSave = activityResultRegistry.register(
"startForResultExportSaveKey",
ActivityResultContracts.StartActivityForResult()
) {
File(context.getPublicFilesDir().canonicalPath, "temp").deleteRecursively()
}
documentPicker = activityResultRegistry.register(
"documentPickerKey",
ActivityResultContracts.OpenDocument()
) {
it?.let { uri -> importSave(uri, activity) }
}
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
return if (savesFolderRoot == "") {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setMessage(R.string.import_export_saves_no_profile)
.setPositiveButton(android.R.string.ok, null)
.show()
} else {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setMessage(R.string.manage_save_data_description)
.setNegativeButton(R.string.export_saves) { _, _ ->
exportSave()
}
.setPositiveButton(R.string.import_saves) { _, _ ->
documentPicker.launch(arrayOf("application/zip"))
}
.setNeutralButton(android.R.string.cancel, null)
.show()
}
}
/**
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
* @return true if the zip file is successfully created, false otherwise.
*/
private fun zipSave(): Boolean {
try {
val tempFolder = File(requireContext().getPublicFilesDir().canonicalPath, "temp")
tempFolder.mkdirs()
val saveFolder = File(savesFolderRoot)
val outputZipFile = File(
tempFolder,
"yuzu saves - ${
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
}.zip"
)
outputZipFile.createNewFile()
ZipOutputStream(BufferedOutputStream(FileOutputStream(outputZipFile))).use { zos ->
saveFolder.walkTopDown().forEach { file ->
val zipFileName =
file.absolutePath.removePrefix(savesFolderRoot).removePrefix("/")
if (zipFileName == "") {
return@forEach
}
val entry = ZipEntry("$zipFileName${(if (file.isDirectory) "/" else "")}")
zos.putNextEntry(entry)
if (file.isFile) {
file.inputStream().use { fis -> fis.copyTo(zos) }
}
}
}
lastZipCreated = outputZipFile
} catch (e: Exception) {
return false
}
return true
}
/**
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
*/
private fun exportSave() {
CoroutineScope(Dispatchers.IO).launch {
val wasZipCreated = zipSave()
val lastZipFile = lastZipCreated
if (!wasZipCreated || lastZipFile == null) {
withContext(Dispatchers.Main) {
Toast.makeText(context, "Failed to export save", Toast.LENGTH_LONG).show()
}
return@launch
}
withContext(Dispatchers.Main) {
val file = DocumentFile.fromSingleUri(
context,
DocumentsContract.buildDocumentUri(
DocumentProvider.AUTHORITY,
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
)
)!!
val intent = Intent(Intent.ACTION_SEND)
.setDataAndType(file.uri, "application/zip")
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
.putExtra(Intent.EXTRA_STREAM, file.uri)
startForResultExportSave.launch(Intent.createChooser(intent, "Share save file"))
}
}
}
/**
* Imports the save files contained in the zip file, and replaces any existing ones with the new save file.
* @param zipUri The Uri of the zip file containing the save file(s) to import.
*/
private fun importSave(zipUri: Uri, activity: AppCompatActivity) {
val inputZip = context.contentResolver.openInputStream(zipUri)
// A zip needs to have at least one subfolder named after a TitleId in order to be considered valid.
var validZip = false
val savesFolder = File(savesFolderRoot)
val cacheSaveDir = File("${context.cacheDir.path}/saves/")
cacheSaveDir.mkdir()
if (inputZip == null) {
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
.show()
return
}
val filterTitleId =
FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) }
try {
CoroutineScope(Dispatchers.IO).launch {
FileUtil.unzip(inputZip, cacheSaveDir)
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
File(savesFolder, savePath).deleteRecursively()
File(cacheSaveDir, savePath).copyRecursively(File(savesFolder, savePath), true)
validZip = true
}
withContext(Dispatchers.Main) {
if (!validZip) {
MessageDialogFragment.newInstance(
titleId = R.string.save_file_invalid_zip_structure,
descriptionId = R.string.save_file_invalid_zip_structure_description
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)
return@withContext
}
Toast.makeText(
context,
context.getString(R.string.save_file_imported_success),
Toast.LENGTH_LONG
).show()
}
cacheSaveDir.deleteRecursively()
}
} catch (e: Exception) {
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
.show()
}
}
companion object {
const val TAG = "ImportExportSavesFragment"
}
}

View File

@ -5,63 +5,126 @@ package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.Toast
import androidx.appcompat.app.AlertDialog
import androidx.appcompat.app.AppCompatActivity
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.ViewModelProvider
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.model.TaskViewModel
class IndeterminateProgressDialogFragment : DialogFragment() {
private val taskViewModel: TaskViewModel by activityViewModels()
private lateinit var binding: DialogProgressBarBinding
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE)
val cancellable = requireArguments().getBoolean(CANCELLABLE)
val progressBinding = DialogProgressBarBinding.inflate(layoutInflater)
progressBinding.progressBar.isIndeterminate = true
binding = DialogProgressBarBinding.inflate(layoutInflater)
binding.progressBar.isIndeterminate = true
val dialog = MaterialAlertDialogBuilder(requireContext())
.setTitle(titleId)
.setView(progressBinding.root)
.create()
dialog.setCanceledOnTouchOutside(false)
.setView(binding.root)
taskViewModel.isComplete.observe(this) { complete ->
if (complete) {
dialog.dismiss()
when (val result = taskViewModel.result.value) {
is String -> Toast.makeText(requireContext(), result, Toast.LENGTH_LONG).show()
is MessageDialogFragment -> result.show(
requireActivity().supportFragmentManager,
MessageDialogFragment.TAG
)
}
taskViewModel.clear()
}
if (cancellable) {
dialog.setNegativeButton(android.R.string.cancel, null)
}
if (taskViewModel.isRunning.value == false) {
val alertDialog = dialog.create()
alertDialog.setCanceledOnTouchOutside(false)
if (!taskViewModel.isRunning.value) {
taskViewModel.runTask()
}
return dialog
return alertDialog
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
taskViewModel.isComplete.collect {
if (it) {
dismiss()
when (val result = taskViewModel.result.value) {
is String -> Toast.makeText(
requireContext(),
result,
Toast.LENGTH_LONG
).show()
is MessageDialogFragment -> result.show(
requireActivity().supportFragmentManager,
MessageDialogFragment.TAG
)
}
taskViewModel.clear()
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
taskViewModel.cancelled.collect {
if (it) {
dialog?.setTitle(R.string.cancelling)
}
}
}
}
}
}
// By default, the ProgressDialog will immediately dismiss itself upon a button being pressed.
// Setting the OnClickListener again after the dialog is shown overrides this behavior.
override fun onResume() {
super.onResume()
val alertDialog = dialog as AlertDialog
val negativeButton = alertDialog.getButton(Dialog.BUTTON_NEGATIVE)
negativeButton.setOnClickListener {
alertDialog.setTitle(getString(R.string.cancelling))
taskViewModel.setCancelled(true)
}
}
companion object {
const val TAG = "IndeterminateProgressDialogFragment"
private const val TITLE = "Title"
private const val CANCELLABLE = "Cancellable"
fun newInstance(
activity: AppCompatActivity,
titleId: Int,
cancellable: Boolean = false,
task: () -> Any
): IndeterminateProgressDialogFragment {
val dialog = IndeterminateProgressDialogFragment()
val args = Bundle()
ViewModelProvider(activity)[TaskViewModel::class.java].task = task
args.putInt(TITLE, titleId)
args.putBoolean(CANCELLABLE, cancellable)
dialog.arguments = args
return dialog
}

View File

@ -0,0 +1,138 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.InstallableAdapter
import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.Installable
import org.yuzu.yuzu_emu.ui.main.MainActivity
class InstallableFragment : Fragment() {
private var _binding: FragmentInstallablesBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentInstallablesBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
val mainActivity = requireActivity() as MainActivity
homeViewModel.setNavigationVisibility(visible = false, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarInstallables.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
}
val installables = listOf(
Installable(
R.string.user_data,
R.string.user_data_description,
install = { mainActivity.importUserData.launch(arrayOf("application/zip")) },
export = { mainActivity.exportUserData.launch("export.zip") }
),
Installable(
R.string.install_game_content,
R.string.install_game_content_description,
install = { mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
),
Installable(
R.string.install_firmware,
R.string.install_firmware_description,
install = { mainActivity.getFirmware.launch(arrayOf("application/zip")) }
),
if (mainActivity.savesFolderRoot != "") {
Installable(
R.string.manage_save_data,
R.string.import_export_saves_description,
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) },
export = { mainActivity.exportSave() }
)
} else {
Installable(
R.string.manage_save_data,
R.string.import_export_saves_description,
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) }
)
},
Installable(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
install = { mainActivity.getProdKey.launch(arrayOf("*/*")) }
),
Installable(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
install = { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
)
)
binding.listInstallables.apply {
layoutManager = GridLayoutManager(
requireContext(),
resources.getInteger(R.integer.grid_columns)
)
adapter = InstallableAdapter(installables)
}
setInsets()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpAppBar = binding.toolbarInstallables.layoutParams as ViewGroup.MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.toolbarInstallables.layoutParams = mlpAppBar
val mlpScrollAbout =
binding.listInstallables.layoutParams as ViewGroup.MarginLayoutParams
mlpScrollAbout.leftMargin = leftInsets
mlpScrollAbout.rightMargin = rightInsets
binding.listInstallables.layoutParams = mlpScrollAbout
binding.listInstallables.updatePadding(bottom = barInsets.bottom)
windowInsets
}
}

View File

@ -4,14 +4,21 @@
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.DialogInterface
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.FragmentActivity
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.ViewModelProvider
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.model.MessageDialogViewModel
class MessageDialogFragment : DialogFragment() {
private val messageDialogViewModel: MessageDialogViewModel by activityViewModels()
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE_ID)
val titleString = requireArguments().getString(TITLE_STRING)!!
@ -37,6 +44,12 @@ class MessageDialogFragment : DialogFragment() {
return dialog.show()
}
override fun onDismiss(dialog: DialogInterface) {
super.onDismiss(dialog)
messageDialogViewModel.dismissAction.invoke()
messageDialogViewModel.clear()
}
private fun openLink(link: String) {
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link))
startActivity(intent)
@ -52,11 +65,13 @@ class MessageDialogFragment : DialogFragment() {
private const val HELP_LINK = "Link"
fun newInstance(
activity: FragmentActivity,
titleId: Int = 0,
titleString: String = "",
descriptionId: Int = 0,
descriptionString: String = "",
helpLinkId: Int = 0
helpLinkId: Int = 0,
dismissAction: () -> Unit = {}
): MessageDialogFragment {
val dialog = MessageDialogFragment()
val bundle = Bundle()
@ -67,6 +82,8 @@ class MessageDialogFragment : DialogFragment() {
putString(DESCRIPTION_STRING, descriptionString)
putInt(HELP_LINK, helpLinkId)
}
ViewModelProvider(activity)[MessageDialogViewModel::class.java].dismissAction =
dismissAction
dialog.arguments = bundle
return dialog
}

View File

@ -3,6 +3,7 @@
package org.yuzu.yuzu_emu.fragments
import android.annotation.SuppressLint
import android.content.Context
import android.content.SharedPreferences
import android.os.Bundle
@ -17,9 +18,13 @@ import androidx.core.view.updatePadding
import androidx.core.widget.doOnTextChanged
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.preference.PreferenceManager
import info.debatty.java.stringsimilarity.Jaccard
import info.debatty.java.stringsimilarity.JaroWinkler
import kotlinx.coroutines.launch
import java.util.Locale
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
@ -52,6 +57,8 @@ class SearchFragment : Fragment() {
return binding.root
}
// This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
homeViewModel.setNavigationVisibility(visible = true, animated = false)
preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
@ -79,21 +86,32 @@ class SearchFragment : Fragment() {
filterAndSearch()
}
gamesViewModel.apply {
searchFocused.observe(viewLifecycleOwner) { searchFocused ->
if (searchFocused) {
focusSearch()
gamesViewModel.setSearchFocused(false)
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
gamesViewModel.searchFocused.collect {
if (it) {
focusSearch()
gamesViewModel.setSearchFocused(false)
}
}
}
}
games.observe(viewLifecycleOwner) { filterAndSearch() }
searchedGames.observe(viewLifecycleOwner) {
(binding.gridGamesSearch.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
binding.noResultsView.visibility = View.VISIBLE
} else {
binding.noResultsView.visibility = View.GONE
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
gamesViewModel.games.collect { filterAndSearch() }
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
gamesViewModel.searchedGames.collect {
(binding.gridGamesSearch.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
binding.noResultsView.visibility = View.VISIBLE
} else {
binding.noResultsView.visibility = View.GONE
}
}
}
}
}
@ -109,7 +127,7 @@ class SearchFragment : Fragment() {
private inner class ScoredGame(val score: Double, val item: Game)
private fun filterAndSearch() {
val baseList = gamesViewModel.games.value!!
val baseList = gamesViewModel.games.value
val filteredList: List<Game> = when (binding.chipGroup.checkedChipId) {
R.id.chip_recently_played -> {
baseList.filter {

View File

@ -15,10 +15,14 @@ import androidx.core.view.updatePadding
import androidx.core.widget.doOnTextChanged
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.divider.MaterialDividerItemDecoration
import com.google.android.material.transition.MaterialSharedAxis
import info.debatty.java.stringsimilarity.Cosine
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentSettingsSearchBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
@ -79,10 +83,14 @@ class SettingsSearchFragment : Fragment() {
search()
binding.settingsList.smoothScrollToPosition(0)
}
settingsViewModel.shouldReloadSettingsList.observe(viewLifecycleOwner) {
if (it) {
settingsViewModel.setShouldReloadSettingsList(false)
search()
viewLifecycleOwner.lifecycleScope.launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.shouldReloadSettingsList.collect {
if (it) {
settingsViewModel.setShouldReloadSettingsList(false)
search()
}
}
}
}

View File

@ -22,10 +22,14 @@ import androidx.core.view.isVisible
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController
import androidx.preference.PreferenceManager
import androidx.viewpager2.widget.ViewPager2.OnPageChangeCallback
import com.google.android.material.transition.MaterialFadeThrough
import kotlinx.coroutines.launch
import java.io.File
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
@ -206,10 +210,14 @@ class SetupFragment : Fragment() {
)
}
homeViewModel.shouldPageForward.observe(viewLifecycleOwner) {
if (it) {
pageForward()
homeViewModel.setShouldPageForward(false)
viewLifecycleOwner.lifecycleScope.launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
homeViewModel.shouldPageForward.collect {
if (it) {
pageForward()
homeViewModel.setShouldPageForward(false)
}
}
}
}
@ -287,8 +295,10 @@ class SetupFragment : Fragment() {
override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState)
outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
if (_binding != null) {
outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
}
outState.putBooleanArray(KEY_HAS_BEEN_WARNED, hasBeenWarned)
}
@ -345,11 +355,15 @@ class SetupFragment : Fragment() {
}
fun pageForward() {
binding.viewPager2.currentItem = binding.viewPager2.currentItem + 1
if (_binding != null) {
binding.viewPager2.currentItem += 1
}
}
fun pageBackward() {
binding.viewPager2.currentItem = binding.viewPager2.currentItem - 1
if (_binding != null) {
binding.viewPager2.currentItem -= 1
}
}
fun setPageWarned(page: Int) {

View File

@ -3,28 +3,28 @@
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
class EmulationViewModel : ViewModel() {
private val _emulationStarted = MutableLiveData(false)
val emulationStarted: LiveData<Boolean> get() = _emulationStarted
val emulationStarted: StateFlow<Boolean> get() = _emulationStarted
private val _emulationStarted = MutableStateFlow(false)
private val _isEmulationStopping = MutableLiveData(false)
val isEmulationStopping: LiveData<Boolean> get() = _isEmulationStopping
val isEmulationStopping: StateFlow<Boolean> get() = _isEmulationStopping
private val _isEmulationStopping = MutableStateFlow(false)
private val _shaderProgress = MutableLiveData(0)
val shaderProgress: LiveData<Int> get() = _shaderProgress
val shaderProgress: StateFlow<Int> get() = _shaderProgress
private val _shaderProgress = MutableStateFlow(0)
private val _totalShaders = MutableLiveData(0)
val totalShaders: LiveData<Int> get() = _totalShaders
val totalShaders: StateFlow<Int> get() = _totalShaders
private val _totalShaders = MutableStateFlow(0)
private val _shaderMessage = MutableLiveData("")
val shaderMessage: LiveData<String> get() = _shaderMessage
val shaderMessage: StateFlow<String> get() = _shaderMessage
private val _shaderMessage = MutableStateFlow("")
fun setEmulationStarted(started: Boolean) {
_emulationStarted.postValue(started)
_emulationStarted.value = started
}
fun setIsEmulationStopping(value: Boolean) {
@ -50,10 +50,18 @@ class EmulationViewModel : ViewModel() {
}
fun clear() {
_emulationStarted.value = false
_isEmulationStopping.value = false
_shaderProgress.value = 0
_totalShaders.value = 0
_shaderMessage.value = ""
setEmulationStarted(false)
setIsEmulationStopping(false)
setShaderProgress(0)
setTotalShaders(0)
setShaderMessage("")
}
companion object {
const val KEY_EMULATION_STARTED = "EmulationStarted"
const val KEY_IS_EMULATION_STOPPING = "IsEmulationStarting"
const val KEY_SHADER_PROGRESS = "ShaderProgress"
const val KEY_TOTAL_SHADERS = "TotalShaders"
const val KEY_SHADER_MESSAGE = "ShaderMessage"
}
}

View File

@ -5,13 +5,13 @@ package org.yuzu.yuzu_emu.model
import android.net.Uri
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import androidx.preference.PreferenceManager
import java.util.Locale
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import kotlinx.serialization.ExperimentalSerializationApi
@ -24,23 +24,23 @@ import org.yuzu.yuzu_emu.utils.GameHelper
@OptIn(ExperimentalSerializationApi::class)
class GamesViewModel : ViewModel() {
private val _games = MutableLiveData<List<Game>>(emptyList())
val games: LiveData<List<Game>> get() = _games
val games: StateFlow<List<Game>> get() = _games
private val _games = MutableStateFlow(emptyList<Game>())
private val _searchedGames = MutableLiveData<List<Game>>(emptyList())
val searchedGames: LiveData<List<Game>> get() = _searchedGames
val searchedGames: StateFlow<List<Game>> get() = _searchedGames
private val _searchedGames = MutableStateFlow(emptyList<Game>())
private val _isReloading = MutableLiveData(false)
val isReloading: LiveData<Boolean> get() = _isReloading
val isReloading: StateFlow<Boolean> get() = _isReloading
private val _isReloading = MutableStateFlow(false)
private val _shouldSwapData = MutableLiveData(false)
val shouldSwapData: LiveData<Boolean> get() = _shouldSwapData
val shouldSwapData: StateFlow<Boolean> get() = _shouldSwapData
private val _shouldSwapData = MutableStateFlow(false)
private val _shouldScrollToTop = MutableLiveData(false)
val shouldScrollToTop: LiveData<Boolean> get() = _shouldScrollToTop
val shouldScrollToTop: StateFlow<Boolean> get() = _shouldScrollToTop
private val _shouldScrollToTop = MutableStateFlow(false)
private val _searchFocused = MutableLiveData(false)
val searchFocused: LiveData<Boolean> get() = _searchFocused
val searchFocused: StateFlow<Boolean> get() = _searchFocused
private val _searchFocused = MutableStateFlow(false)
init {
// Ensure keys are loaded so that ROM metadata can be decrypted.
@ -79,36 +79,36 @@ class GamesViewModel : ViewModel() {
)
)
_games.postValue(sortedList)
_games.value = sortedList
}
fun setSearchedGames(games: List<Game>) {
_searchedGames.postValue(games)
_searchedGames.value = games
}
fun setShouldSwapData(shouldSwap: Boolean) {
_shouldSwapData.postValue(shouldSwap)
_shouldSwapData.value = shouldSwap
}
fun setShouldScrollToTop(shouldScroll: Boolean) {
_shouldScrollToTop.postValue(shouldScroll)
_shouldScrollToTop.value = shouldScroll
}
fun setSearchFocused(searchFocused: Boolean) {
_searchFocused.postValue(searchFocused)
_searchFocused.value = searchFocused
}
fun reloadGames(directoryChanged: Boolean) {
if (isReloading.value == true) {
if (isReloading.value) {
return
}
_isReloading.postValue(true)
_isReloading.value = true
viewModelScope.launch {
withContext(Dispatchers.IO) {
NativeLibrary.resetRomMetadata()
setGames(GameHelper.getGames())
_isReloading.postValue(false)
_isReloading.value = false
if (directoryChanged) {
setShouldSwapData(true)

View File

@ -3,8 +3,8 @@
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
data class HomeSetting(
val titleId: Int,
@ -14,5 +14,5 @@ data class HomeSetting(
val isEnabled: () -> Boolean = { true },
val disabledTitleId: Int = 0,
val disabledMessageId: Int = 0,
val details: LiveData<String> = MutableLiveData("")
val details: StateFlow<String> = MutableStateFlow("")
)

View File

@ -5,47 +5,43 @@ package org.yuzu.yuzu_emu.model
import android.net.Uri
import androidx.fragment.app.FragmentActivity
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import androidx.lifecycle.ViewModelProvider
import androidx.preference.PreferenceManager
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.utils.GameHelper
class HomeViewModel : ViewModel() {
private val _navigationVisible = MutableLiveData<Pair<Boolean, Boolean>>()
val navigationVisible: LiveData<Pair<Boolean, Boolean>> get() = _navigationVisible
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
private val _navigationVisible = MutableStateFlow(Pair(false, false))
private val _statusBarShadeVisible = MutableLiveData(true)
val statusBarShadeVisible: LiveData<Boolean> get() = _statusBarShadeVisible
val statusBarShadeVisible: StateFlow<Boolean> get() = _statusBarShadeVisible
private val _statusBarShadeVisible = MutableStateFlow(true)
private val _shouldPageForward = MutableLiveData(false)
val shouldPageForward: LiveData<Boolean> get() = _shouldPageForward
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
private val _shouldPageForward = MutableStateFlow(false)
private val _gamesDir = MutableLiveData(
val gamesDir: StateFlow<String> get() = _gamesDir
private val _gamesDir = MutableStateFlow(
Uri.parse(
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
.getString(GameHelper.KEY_GAME_PATH, "")
).path ?: ""
)
val gamesDir: LiveData<String> get() = _gamesDir
var navigatedToSetup = false
init {
_navigationVisible.value = Pair(false, false)
}
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
if (_navigationVisible.value?.first == visible) {
if (navigationVisible.value.first == visible) {
return
}
_navigationVisible.value = Pair(visible, animated)
}
fun setStatusBarShadeVisibility(visible: Boolean) {
if (_statusBarShadeVisible.value == visible) {
if (statusBarShadeVisible.value == visible) {
return
}
_statusBarShadeVisible.value = visible

View File

@ -0,0 +1,13 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.annotation.StringRes
data class Installable(
@StringRes val titleId: Int,
@StringRes val descriptionId: Int,
val install: (() -> Unit)? = null,
val export: (() -> Unit)? = null
)

View File

@ -0,0 +1,14 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.ViewModel
class MessageDialogViewModel : ViewModel() {
var dismissAction: () -> Unit = {}
fun clear() {
dismissAction = {}
}
}

View File

@ -3,48 +3,43 @@
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.SavedStateHandle
import androidx.lifecycle.ViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
class SettingsViewModel(private val savedStateHandle: SavedStateHandle) : ViewModel() {
class SettingsViewModel : ViewModel() {
var game: Game? = null
var shouldSave = false
var clickedItem: SettingsItem? = null
private val _toolbarTitle = MutableLiveData("")
val toolbarTitle: LiveData<String> get() = _toolbarTitle
val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
private val _shouldRecreate = MutableStateFlow(false)
private val _shouldRecreate = MutableLiveData(false)
val shouldRecreate: LiveData<Boolean> get() = _shouldRecreate
val shouldNavigateBack: StateFlow<Boolean> get() = _shouldNavigateBack
private val _shouldNavigateBack = MutableStateFlow(false)
private val _shouldNavigateBack = MutableLiveData(false)
val shouldNavigateBack: LiveData<Boolean> get() = _shouldNavigateBack
val shouldShowResetSettingsDialog: StateFlow<Boolean> get() = _shouldShowResetSettingsDialog
private val _shouldShowResetSettingsDialog = MutableStateFlow(false)
private val _shouldShowResetSettingsDialog = MutableLiveData(false)
val shouldShowResetSettingsDialog: LiveData<Boolean> get() = _shouldShowResetSettingsDialog
val shouldReloadSettingsList: StateFlow<Boolean> get() = _shouldReloadSettingsList
private val _shouldReloadSettingsList = MutableStateFlow(false)
private val _shouldReloadSettingsList = MutableLiveData(false)
val shouldReloadSettingsList: LiveData<Boolean> get() = _shouldReloadSettingsList
val isUsingSearch: StateFlow<Boolean> get() = _isUsingSearch
private val _isUsingSearch = MutableStateFlow(false)
private val _isUsingSearch = MutableLiveData(false)
val isUsingSearch: LiveData<Boolean> get() = _isUsingSearch
val sliderProgress: StateFlow<Int> get() = _sliderProgress
private val _sliderProgress = MutableStateFlow(-1)
val sliderProgress = savedStateHandle.getStateFlow(KEY_SLIDER_PROGRESS, -1)
val sliderTextValue: StateFlow<String> get() = _sliderTextValue
private val _sliderTextValue = MutableStateFlow("")
val sliderTextValue = savedStateHandle.getStateFlow(KEY_SLIDER_TEXT_VALUE, "")
val adapterItemChanged = savedStateHandle.getStateFlow(KEY_ADAPTER_ITEM_CHANGED, -1)
fun setToolbarTitle(value: String) {
_toolbarTitle.value = value
}
val adapterItemChanged: StateFlow<Int> get() = _adapterItemChanged
private val _adapterItemChanged = MutableStateFlow(-1)
fun setShouldRecreate(value: Boolean) {
_shouldRecreate.value = value
@ -67,8 +62,8 @@ class SettingsViewModel(private val savedStateHandle: SavedStateHandle) : ViewMo
}
fun setSliderTextValue(value: Float, units: String) {
savedStateHandle[KEY_SLIDER_PROGRESS] = value
savedStateHandle[KEY_SLIDER_TEXT_VALUE] = String.format(
_sliderProgress.value = value.toInt()
_sliderTextValue.value = String.format(
YuzuApplication.appContext.getString(R.string.value_with_units),
value.toInt().toString(),
units
@ -76,21 +71,15 @@ class SettingsViewModel(private val savedStateHandle: SavedStateHandle) : ViewMo
}
fun setSliderProgress(value: Float) {
savedStateHandle[KEY_SLIDER_PROGRESS] = value
_sliderProgress.value = value.toInt()
}
fun setAdapterItemChanged(value: Int) {
savedStateHandle[KEY_ADAPTER_ITEM_CHANGED] = value
_adapterItemChanged.value = value
}
fun clear() {
game = null
shouldSave = false
}
companion object {
const val KEY_SLIDER_TEXT_VALUE = "SliderTextValue"
const val KEY_SLIDER_PROGRESS = "SliderProgress"
const val KEY_ADAPTER_ITEM_CHANGED = "AdapterItemChanged"
}
}

View File

@ -3,45 +3,56 @@
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.launch
class TaskViewModel : ViewModel() {
private val _result = MutableLiveData<Any>()
val result: LiveData<Any> = _result
val result: StateFlow<Any> get() = _result
private val _result = MutableStateFlow(Any())
private val _isComplete = MutableLiveData<Boolean>()
val isComplete: LiveData<Boolean> = _isComplete
val isComplete: StateFlow<Boolean> get() = _isComplete
private val _isComplete = MutableStateFlow(false)
private val _isRunning = MutableLiveData<Boolean>()
val isRunning: LiveData<Boolean> = _isRunning
val isRunning: StateFlow<Boolean> get() = _isRunning
private val _isRunning = MutableStateFlow(false)
val cancelled: StateFlow<Boolean> get() = _cancelled
private val _cancelled = MutableStateFlow(false)
lateinit var task: () -> Any
init {
clear()
}
fun clear() {
_result.value = Any()
_isComplete.value = false
_isRunning.value = false
_cancelled.value = false
}
fun setCancelled(value: Boolean) {
_cancelled.value = value
}
fun runTask() {
if (_isRunning.value == true) {
if (isRunning.value) {
return
}
_isRunning.value = true
viewModelScope.launch(Dispatchers.IO) {
val res = task()
_result.postValue(res)
_isComplete.postValue(true)
_result.value = res
_isComplete.value = true
_isRunning.value = false
}
}
}
enum class TaskState {
Completed,
Failed,
Cancelled
}

View File

@ -352,7 +352,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
}
private fun addOverlayControls(layout: String) {
val windowSize = getSafeScreenSize(context)
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight))
if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) {
overlayButtons.add(
initializeOverlayButton(
@ -593,7 +593,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
}
private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) {
val windowSize = getSafeScreenSize(context)
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight))
val min = windowSize.first
val max = windowSize.second
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
@ -968,14 +968,17 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @return A pair of points, the first being the top left corner of the safe area,
* the second being the bottom right corner of the safe area
*/
private fun getSafeScreenSize(context: Context): Pair<Point, Point> {
private fun getSafeScreenSize(
context: Context,
screenSize: Pair<Int, Int>
): Pair<Point, Point> {
// Get screen size
val windowMetrics = WindowMetricsCalculator.getOrCreate()
.computeCurrentWindowMetrics(context as Activity)
var maxY = windowMetrics.bounds.height().toFloat()
var maxX = windowMetrics.bounds.width().toFloat()
var minY = 0
var maxX = screenSize.first.toFloat()
var maxY = screenSize.second.toFloat()
var minX = 0
var minY = 0
// If we have API access, calculate the safe area to draw the overlay
var cutoutLeft = 0

View File

@ -3,6 +3,7 @@
package org.yuzu.yuzu_emu.ui
import android.annotation.SuppressLint
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
@ -14,8 +15,12 @@ import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import com.google.android.material.color.MaterialColors
import com.google.android.material.transition.MaterialFadeThrough
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.GameAdapter
import org.yuzu.yuzu_emu.databinding.FragmentGamesBinding
@ -44,6 +49,8 @@ class GamesFragment : Fragment() {
return binding.root
}
// This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
homeViewModel.setNavigationVisibility(visible = true, animated = false)
@ -80,37 +87,48 @@ class GamesFragment : Fragment() {
if (_binding == null) {
return@post
}
binding.swipeRefresh.isRefreshing = gamesViewModel.isReloading.value!!
binding.swipeRefresh.isRefreshing = gamesViewModel.isReloading.value
}
}
gamesViewModel.apply {
// Watch for when we get updates to any of our games lists
isReloading.observe(viewLifecycleOwner) { isReloading ->
binding.swipeRefresh.isRefreshing = isReloading
}
games.observe(viewLifecycleOwner) {
(binding.gridGames.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
binding.noticeText.visibility = View.VISIBLE
} else {
binding.noticeText.visibility = View.GONE
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.isReloading.collect { binding.swipeRefresh.isRefreshing = it }
}
}
shouldSwapData.observe(viewLifecycleOwner) { shouldSwapData ->
if (shouldSwapData) {
(binding.gridGames.adapter as GameAdapter).submitList(
gamesViewModel.games.value!!
)
gamesViewModel.setShouldSwapData(false)
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.games.collect {
(binding.gridGames.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
binding.noticeText.visibility = View.VISIBLE
} else {
binding.noticeText.visibility = View.GONE
}
}
}
}
// Check if the user reselected the games menu item and then scroll to top of the list
shouldScrollToTop.observe(viewLifecycleOwner) { shouldScroll ->
if (shouldScroll) {
scrollToTop()
gamesViewModel.setShouldScrollToTop(false)
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.shouldSwapData.collect {
if (it) {
(binding.gridGames.adapter as GameAdapter).submitList(
gamesViewModel.games.value
)
gamesViewModel.setShouldSwapData(false)
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.shouldScrollToTop.collect {
if (it) {
scrollToTop()
gamesViewModel.setShouldScrollToTop(false)
}
}
}
}
}

View File

@ -6,6 +6,7 @@ package org.yuzu.yuzu_emu.ui.main
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.provider.DocumentsContract
import android.view.View
import android.view.ViewGroup.MarginLayoutParams
import android.view.WindowManager
@ -19,7 +20,10 @@ import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
import androidx.core.view.ViewCompat
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.NavController
import androidx.navigation.fragment.NavHostFragment
import androidx.navigation.ui.setupWithNavController
@ -27,6 +31,7 @@ import androidx.preference.PreferenceManager
import com.google.android.material.color.MaterialColors
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.navigation.NavigationBarView
import kotlinx.coroutines.CoroutineScope
import java.io.File
import java.io.FilenameFilter
import java.io.IOException
@ -39,22 +44,40 @@ import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.getPublicFilesDir
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.TaskState
import org.yuzu.yuzu_emu.model.TaskViewModel
import org.yuzu.yuzu_emu.utils.*
import java.io.BufferedInputStream
import java.io.BufferedOutputStream
import java.io.FileOutputStream
import java.time.LocalDateTime
import java.time.format.DateTimeFormatter
import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
class MainActivity : AppCompatActivity(), ThemeProvider {
private lateinit var binding: ActivityMainBinding
private val homeViewModel: HomeViewModel by viewModels()
private val gamesViewModel: GamesViewModel by viewModels()
private val taskViewModel: TaskViewModel by viewModels()
override var themeId: Int = 0
private val savesFolder
get() = "${getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000"
// Get first subfolder in saves folder (should be the user folder)
val savesFolderRoot get() = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
private var lastZipCreated: File? = null
override fun onCreate(savedInstanceState: Bundle?) {
val splashScreen = installSplashScreen()
splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady }
@ -107,7 +130,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
R.id.homeSettingsFragment -> {
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
null,
SettingsFile.FILE_NAME_CONFIG
Settings.MenuTag.SECTION_ROOT
)
navHostFragment.navController.navigate(action)
}
@ -115,16 +138,22 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
// Prevents navigation from being drawn for a short time on recreation if set to hidden
if (!homeViewModel.navigationVisible.value?.first!!) {
if (!homeViewModel.navigationVisible.value.first) {
binding.navigationView.visibility = View.INVISIBLE
binding.statusBarShade.visibility = View.INVISIBLE
}
homeViewModel.navigationVisible.observe(this) {
showNavigation(it.first, it.second)
}
homeViewModel.statusBarShadeVisible.observe(this) { visible ->
showStatusBarShade(visible)
lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
homeViewModel.navigationVisible.collect { showNavigation(it.first, it.second) }
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
homeViewModel.statusBarShadeVisible.collect { showStatusBarShade(it) }
}
}
}
// Dismiss previous notifications (should not happen unless a crash occurred)
@ -300,6 +329,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
fun processKey(result: Uri): Boolean {
if (FileUtil.getExtension(result) != "keys") {
MessageDialogFragment.newInstance(
this,
titleId = R.string.reading_keys_failure,
descriptionId = R.string.install_prod_keys_failure_extension_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
@ -329,6 +359,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
return true
} else {
MessageDialogFragment.newInstance(
this,
titleId = R.string.invalid_keys_error,
descriptionId = R.string.install_keys_failure_description,
helpLinkId = R.string.dumping_keys_quickstart_link
@ -364,11 +395,12 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
val task: () -> Any = {
var messageToShow: Any
try {
FileUtil.unzip(inputZip, cacheFirmwareDir)
FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheFirmwareDir)
val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1
val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2
messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) {
MessageDialogFragment.newInstance(
this,
titleId = R.string.firmware_installed_failure,
descriptionId = R.string.firmware_installed_failure_description
)
@ -388,7 +420,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
IndeterminateProgressDialogFragment.newInstance(
this,
R.string.firmware_installing,
task
task = task
).show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
@ -400,6 +432,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
if (FileUtil.getExtension(result) != "bin") {
MessageDialogFragment.newInstance(
this,
titleId = R.string.reading_keys_failure,
descriptionId = R.string.install_amiibo_keys_failure_extension_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
@ -427,6 +460,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
).show()
} else {
MessageDialogFragment.newInstance(
this,
titleId = R.string.invalid_keys_error,
descriptionId = R.string.install_keys_failure_description,
helpLinkId = R.string.dumping_keys_quickstart_link
@ -494,7 +528,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
if (documents.isNotEmpty()) {
IndeterminateProgressDialogFragment.newInstance(
this@MainActivity,
R.string.install_game_content
R.string.installing_game_content
) {
var installSuccess = 0
var installOverwrite = 0
@ -502,7 +536,12 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
var errorExtension = 0
var errorOther = 0
documents.forEach {
when (NativeLibrary.installFileToNand(it.toString())) {
when (
NativeLibrary.installFileToNand(
it.toString(),
FileUtil.getExtension(it)
)
) {
NativeLibrary.InstallFileToNandResult.Success -> {
installSuccess += 1
}
@ -576,12 +615,14 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
installResult.append(separator)
}
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.install_game_content_failure,
descriptionString = installResult.toString().trim(),
helpLinkId = R.string.install_game_content_help_link
)
} else {
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.install_game_content_success,
descriptionString = installResult.toString().trim()
)
@ -589,4 +630,228 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
}
val exportUserData = registerForActivityResult(
ActivityResultContracts.CreateDocument("application/zip")
) { result ->
if (result == null) {
return@registerForActivityResult
}
IndeterminateProgressDialogFragment.newInstance(
this,
R.string.exporting_user_data,
true
) {
val zipResult = FileUtil.zipFromInternalStorage(
File(DirectoryInitialization.userDirectory!!),
DirectoryInitialization.userDirectory!!,
BufferedOutputStream(contentResolver.openOutputStream(result)),
taskViewModel.cancelled
)
return@newInstance when (zipResult) {
TaskState.Completed -> getString(R.string.user_data_export_success)
TaskState.Failed -> R.string.export_failed
TaskState.Cancelled -> R.string.user_data_export_cancelled
}
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
val importUserData =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null) {
return@registerForActivityResult
}
IndeterminateProgressDialogFragment.newInstance(
this,
R.string.importing_user_data
) {
val checkStream =
ZipInputStream(BufferedInputStream(contentResolver.openInputStream(result)))
var isYuzuBackup = false
checkStream.use { stream ->
var ze: ZipEntry? = null
while (stream.nextEntry?.also { ze = it } != null) {
val itemName = ze!!.name.trim()
if (itemName == "/config/config.ini" || itemName == "config/config.ini") {
isYuzuBackup = true
return@use
}
}
}
if (!isYuzuBackup) {
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.invalid_yuzu_backup,
descriptionId = R.string.user_data_import_failed_description
)
}
// Clear existing user data
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
// Copy archive to internal storage
try {
FileUtil.unzipToInternalStorage(
BufferedInputStream(contentResolver.openInputStream(result)),
File(DirectoryInitialization.userDirectory!!)
)
} catch (e: Exception) {
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.import_failed,
descriptionId = R.string.user_data_import_failed_description
)
}
// Reinitialize relevant data
NativeLibrary.initializeEmulation()
gamesViewModel.reloadGames(false)
return@newInstance getString(R.string.user_data_import_success)
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
/**
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
* @return true if the zip file is successfully created, false otherwise.
*/
private fun zipSave(): Boolean {
try {
val tempFolder = File(getPublicFilesDir().canonicalPath, "temp")
tempFolder.mkdirs()
val saveFolder = File(savesFolderRoot)
val outputZipFile = File(
tempFolder,
"yuzu saves - ${
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
}.zip"
)
outputZipFile.createNewFile()
val result = FileUtil.zipFromInternalStorage(
saveFolder,
savesFolderRoot,
BufferedOutputStream(FileOutputStream(outputZipFile))
)
if (result == TaskState.Failed) {
return false
}
lastZipCreated = outputZipFile
} catch (e: Exception) {
return false
}
return true
}
/**
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
*/
fun exportSave() {
CoroutineScope(Dispatchers.IO).launch {
val wasZipCreated = zipSave()
val lastZipFile = lastZipCreated
if (!wasZipCreated || lastZipFile == null) {
withContext(Dispatchers.Main) {
Toast.makeText(
this@MainActivity,
getString(R.string.export_save_failed),
Toast.LENGTH_LONG
).show()
}
return@launch
}
withContext(Dispatchers.Main) {
val file = DocumentFile.fromSingleUri(
this@MainActivity,
DocumentsContract.buildDocumentUri(
DocumentProvider.AUTHORITY,
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
)
)!!
val intent = Intent(Intent.ACTION_SEND)
.setDataAndType(file.uri, "application/zip")
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
.putExtra(Intent.EXTRA_STREAM, file.uri)
startForResultExportSave.launch(
Intent.createChooser(
intent,
getString(R.string.share_save_file)
)
)
}
}
}
private val startForResultExportSave =
registerForActivityResult(ActivityResultContracts.StartActivityForResult()) { _ ->
File(getPublicFilesDir().canonicalPath, "temp").deleteRecursively()
}
val importSaves =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null) {
return@registerForActivityResult
}
NativeLibrary.initializeEmptyUserDirectory()
val inputZip = contentResolver.openInputStream(result)
// A zip needs to have at least one subfolder named after a TitleId in order to be considered valid.
var validZip = false
val savesFolder = File(savesFolderRoot)
val cacheSaveDir = File("${applicationContext.cacheDir.path}/saves/")
cacheSaveDir.mkdir()
if (inputZip == null) {
Toast.makeText(
applicationContext,
getString(R.string.fatal_error),
Toast.LENGTH_LONG
).show()
return@registerForActivityResult
}
val filterTitleId =
FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) }
try {
CoroutineScope(Dispatchers.IO).launch {
FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheSaveDir)
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
File(savesFolder, savePath).deleteRecursively()
File(cacheSaveDir, savePath).copyRecursively(
File(savesFolder, savePath),
true
)
validZip = true
}
withContext(Dispatchers.Main) {
if (!validZip) {
MessageDialogFragment.newInstance(
this@MainActivity,
titleId = R.string.save_file_invalid_zip_structure,
descriptionId = R.string.save_file_invalid_zip_structure_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
return@withContext
}
Toast.makeText(
applicationContext,
getString(R.string.save_file_imported_success),
Toast.LENGTH_LONG
).show()
}
cacheSaveDir.deleteRecursively()
}
} catch (e: Exception) {
Toast.makeText(
applicationContext,
getString(R.string.fatal_error),
Toast.LENGTH_LONG
).show()
}
}
}

View File

@ -8,6 +8,7 @@ import android.database.Cursor
import android.net.Uri
import android.provider.DocumentsContract
import androidx.documentfile.provider.DocumentFile
import kotlinx.coroutines.flow.StateFlow
import java.io.BufferedInputStream
import java.io.File
import java.io.FileOutputStream
@ -18,6 +19,9 @@ import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
import org.yuzu.yuzu_emu.model.TaskState
import java.io.BufferedOutputStream
import java.util.zip.ZipOutputStream
object FileUtil {
const val PATH_TREE = "tree"
@ -282,30 +286,65 @@ object FileUtil {
/**
* Extracts the given zip file into the given directory.
* @exception IOException if the file was being created outside of the target directory
*/
@Throws(SecurityException::class)
fun unzip(zipStream: InputStream, destDir: File): Boolean {
ZipInputStream(BufferedInputStream(zipStream)).use { zis ->
fun unzipToInternalStorage(zipStream: BufferedInputStream, destDir: File) {
ZipInputStream(zipStream).use { zis ->
var entry: ZipEntry? = zis.nextEntry
while (entry != null) {
val entryName = entry.name
val entryFile = File(destDir, entryName)
if (!entryFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) {
throw SecurityException("Entry is outside of the target dir: " + entryFile.name)
val newFile = File(destDir, entry.name)
val destinationDirectory = if (entry.isDirectory) newFile else newFile.parentFile
if (!newFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) {
throw SecurityException("Zip file attempted path traversal! ${entry.name}")
}
if (entry.isDirectory) {
entryFile.mkdirs()
} else {
entryFile.parentFile?.mkdirs()
entryFile.createNewFile()
entryFile.outputStream().use { fos -> zis.copyTo(fos) }
if (!destinationDirectory.isDirectory && !destinationDirectory.mkdirs()) {
throw IOException("Failed to create directory $destinationDirectory")
}
if (!entry.isDirectory) {
newFile.outputStream().use { fos -> zis.copyTo(fos) }
}
entry = zis.nextEntry
}
}
}
return true
/**
* Creates a zip file from a directory within internal storage
* @param inputFile File representation of the item that will be zipped
* @param rootDir Directory containing the inputFile
* @param outputStream Stream where the zip file will be output
*/
fun zipFromInternalStorage(
inputFile: File,
rootDir: String,
outputStream: BufferedOutputStream,
cancelled: StateFlow<Boolean>? = null
): TaskState {
try {
ZipOutputStream(outputStream).use { zos ->
inputFile.walkTopDown().forEach { file ->
if (cancelled?.value == true) {
return TaskState.Cancelled
}
if (!file.isDirectory) {
val entryName =
file.absolutePath.removePrefix(rootDir).removePrefix("/")
val entry = ZipEntry(entryName)
zos.putNextEntry(entry)
if (file.isFile) {
file.inputStream().use { fis -> fis.copyTo(zos) }
}
}
}
}
} catch (e: Exception) {
return TaskState.Failed
}
return TaskState.Completed
}
fun isRootTreeUri(uri: Uri): Boolean {

View File

@ -6,9 +6,11 @@ package org.yuzu.yuzu_emu.utils
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.widget.ImageView
import androidx.core.graphics.drawable.toBitmap
import androidx.core.graphics.drawable.toDrawable
import coil.ImageLoader
import coil.decode.DataSource
import coil.executeBlocking
import coil.fetch.DrawableResult
import coil.fetch.FetchResult
import coil.fetch.Fetcher
@ -74,4 +76,13 @@ object GameIconUtils {
.build()
imageLoader.enqueue(request)
}
fun getGameIcon(game: Game): Bitmap {
val request = ImageRequest.Builder(YuzuApplication.appContext)
.data(game)
.error(R.drawable.default_icon)
.build()
return imageLoader.executeBlocking(request)
.drawable!!.toBitmap(config = Bitmap.Config.ARGB_8888)
}
}

View File

@ -282,7 +282,7 @@ void Config::ReadValues() {
std::stringstream ss(title_list);
std::string line;
while (std::getline(ss, line, '|')) {
const auto title_id = std::stoul(line, nullptr, 16);
const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
const auto disabled_list = config->Get("AddOns", "disabled_" + line, "");
std::stringstream inner_ss(disabled_list);

View File

@ -11,6 +11,12 @@
#include "jni/emu_window/emu_window.h"
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
m_window_width = ANativeWindow_getWidth(surface);
m_window_height = ANativeWindow_getHeight(surface);
// Ensures that we emulate with the correct aspect ratio.
UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
window_info.render_surface = reinterpret_cast<void*>(surface);
}
@ -62,14 +68,8 @@ EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsyste
return;
}
m_window_width = ANativeWindow_getWidth(surface);
m_window_height = ANativeWindow_getHeight(surface);
// Ensures that we emulate with the correct aspect ratio.
UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
OnSurfaceChanged(surface);
window_info.type = Core::Frontend::WindowSystemType::Android;
window_info.render_surface = reinterpret_cast<void*>(surface);
m_input_subsystem->Initialize();
}

View File

@ -13,6 +13,8 @@
#include <android/api-level.h>
#include <android/native_window_jni.h>
#include <common/fs/fs.h>
#include <core/file_sys/savedata_factory.h>
#include <core/loader/nro.h>
#include <jni.h>
@ -102,7 +104,7 @@ public:
m_native_window = native_window;
}
int InstallFileToNand(std::string filename) {
int InstallFileToNand(std::string filename, std::string file_extension) {
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
@ -134,15 +136,11 @@ public:
m_system.GetFileSystemController().CreateFactories(*m_vfs);
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (filename.ends_with("nsp")) {
if (file_extension == "nsp") {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
return InstallError;
}
} else if (filename.ends_with("xci")) {
jconst xci =
std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
nsp = xci->GetSecurePartitionNSP();
} else {
return ErrorFilenameExtension;
}
@ -262,14 +260,12 @@ public:
Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
std::scoped_lock lock(m_mutex);
// Loads the configuration.
Config{};
// Create the render window.
m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
m_vulkan_library);
m_system.SetFilesystem(m_vfs);
m_system.GetUserChannel().clear();
// Initialize system.
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
@ -329,12 +325,13 @@ public:
m_system.ShutdownMainProcess();
m_detached_tasks.WaitForAllTasks();
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
m_window.reset();
OnEmulationStopped(Core::SystemResultStatus::Success);
return;
}
// Tear down the render window.
m_window.reset();
OnEmulationStopped(m_load_result);
}
void PauseEmulation() {
@ -608,8 +605,10 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject
}
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
[[maybe_unused]] jstring j_file) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
jstring j_file,
jstring j_file_extension) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file),
GetJString(env, j_file_extension));
}
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,
@ -671,18 +670,6 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isPaused(JNIEnv* env, jclass claz
return static_cast<jboolean>(EmulationSession::GetInstance().IsPaused());
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_muteAduio(JNIEnv* env, jclass clazz) {
Settings::values.audio_muted = true;
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_unmuteAudio(JNIEnv* env, jclass clazz) {
Settings::values.audio_muted = false;
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isMuted(JNIEnv* env, jclass clazz) {
return static_cast<jboolean>(Settings::values.audio_muted.GetValue());
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly(JNIEnv* env, jclass clazz) {
return EmulationSession::GetInstance().IsHandheldOnly();
}
@ -892,4 +879,24 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_submitInlineKeyboardInput(JNIEnv* env
EmulationSession::GetInstance().SoftwareKeyboard()->SubmitInlineKeyboardInput(j_key_code);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv* env,
jobject instance) {
const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir);
auto vfs_nand_dir = EmulationSession::GetInstance().System().GetFilesystem()->OpenDirectory(
Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
Service::Account::ProfileManager manager;
const auto user_id = manager.GetUser(static_cast<std::size_t>(0));
ASSERT(user_id);
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
EmulationSession::GetInstance().System(), vfs_nand_dir, FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData, 1, user_id->AsU128(), 0);
const auto full_path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path);
if (!Common::FS::CreateParentDirs(full_path)) {
LOG_WARNING(Frontend, "Failed to create full path of the default user's save directory");
}
}
} // extern "C"

View File

@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M9,16h6v-6h4l-7,-7 -7,7h4zM5,18h14v2L5,20z" />
</vector>

View File

@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M19,9h-4V3H9v6H5l7,7 7,-7zM5,18v2h14v-2H5z" />
</vector>

View File

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<color android:color="@android:color/white" />
</item>
<item android:id="@+id/shortcut_foreground">
<bitmap android:src="@drawable/default_icon" />
</item>
</layer-list>

View File

@ -22,7 +22,7 @@
<View
android:id="@+id/navigation_bar_shade"
android:layout_width="match_parent"
android:layout_width="0dp"
android:layout_height="1px"
android:background="@android:color/transparent"
android:clickable="false"

View File

@ -0,0 +1,71 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
style="?attr/materialCardViewOutlinedStyle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginVertical="12dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:orientation="horizontal"
android:layout_gravity="center">
<LinearLayout
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginEnd="16dp"
android:layout_weight="1"
android:orientation="vertical">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/user_data"
android:textAlignment="viewStart" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/description"
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:text="@string/user_data_description"
android:textAlignment="viewStart" />
</LinearLayout>
<Button
android:id="@+id/button_export"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:contentDescription="@string/export"
android:tooltipText="@string/export"
android:visibility="gone"
app:icon="@drawable/ic_export"
tools:visibility="visible" />
<Button
android:id="@+id/button_install"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:layout_marginStart="12dp"
android:contentDescription="@string/string_import"
android:tooltipText="@string/string_import"
android:visibility="gone"
app:icon="@drawable/ic_import"
tools:visibility="visible" />
</LinearLayout>
</com.google.android.material.card.MaterialCardView>

View File

@ -1,24 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
<com.google.android.material.progressindicator.LinearProgressIndicator xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:orientation="vertical">
<com.google.android.material.progressindicator.LinearProgressIndicator
android:id="@+id/progress_bar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="24dp"
app:trackCornerRadius="4dp" />
<TextView
android:id="@+id/progress_text"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginLeft="24dp"
android:layout_marginRight="24dp"
android:layout_marginBottom="24dp"
android:gravity="end" />
</LinearLayout>
android:id="@+id/progress_bar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="24dp"
app:trackCornerRadius="4dp" />

View File

@ -32,7 +32,8 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:focusable="false">
android:focusable="false"
android:clickable="false">
<androidx.constraintlayout.widget.ConstraintLayout
android:id="@+id/loading_layout"
@ -155,7 +156,7 @@
android:id="@+id/in_game_menu"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="start|bottom"
android:layout_gravity="start"
app:headerLayout="@layout/header_in_game"
app:menu="@menu/menu_in_game"
tools:visibility="gone" />

View File

@ -0,0 +1,31 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/coordinator_licenses"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_installables"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_installables"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
app:title="@string/manage_yuzu_data"
app:navigationIcon="@drawable/ic_back" />
</com.google.android.material.appbar.AppBarLayout>
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/list_installables"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clipToPadding="false"
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
</androidx.coordinatorlayout.widget.CoordinatorLayout>

View File

@ -27,7 +27,7 @@
app:nullable="true" />
<argument
android:name="menuTag"
app:argType="string" />
app:argType="org.yuzu.yuzu_emu.features.settings.model.Settings$MenuTag" />
</activity>
<action

View File

@ -19,6 +19,9 @@
<action
android:id="@+id/action_homeSettingsFragment_to_earlyAccessFragment"
app:destination="@id/earlyAccessFragment" />
<action
android:id="@+id/action_homeSettingsFragment_to_installableFragment"
app:destination="@id/installableFragment" />
</fragment>
<fragment
@ -82,11 +85,15 @@
app:nullable="true" />
<argument
android:name="menuTag"
app:argType="string" />
app:argType="org.yuzu.yuzu_emu.features.settings.model.Settings$MenuTag" />
</activity>
<action
android:id="@+id/action_global_settingsActivity"
app:destination="@id/settingsActivity" />
<fragment
android:id="@+id/installableFragment"
android:name="org.yuzu.yuzu_emu.fragments.InstallableFragment"
android:label="InstallableFragment" />
</navigation>

View File

@ -10,7 +10,7 @@
android:label="SettingsFragment">
<argument
android:name="menuTag"
app:argType="string" />
app:argType="org.yuzu.yuzu_emu.features.settings.model.Settings$MenuTag" />
<argument
android:name="game"
app:argType="org.yuzu.yuzu_emu.model.Game"

View File

@ -79,7 +79,6 @@
<string name="manage_save_data">Speicherdaten verwalten</string>
<string name="manage_save_data_description">Speicherdaten gefunden. Bitte wähle unten eine Option aus.</string>
<string name="import_export_saves_description">Speicherdaten importieren oder exportieren</string>
<string name="import_export_saves_no_profile">Keine Speicherdaten gefunden. Bitte starte ein Spiel und versuche es erneut.</string>
<string name="save_file_imported_success">Erfolgreich importiert</string>
<string name="save_file_invalid_zip_structure">Ungültige Speicherverzeichnisstruktur</string>
<string name="save_file_invalid_zip_structure_description">Der erste Unterordnername muss die Titel-ID des Spiels sein.</string>

View File

@ -81,7 +81,6 @@
<string name="manage_save_data">Administrar datos de guardado</string>
<string name="manage_save_data_description">Guardar los datos encontrados. Por favor, seleccione una opción de abajo.</string>
<string name="import_export_saves_description">Importar o exportar archivos de guardado</string>
<string name="import_export_saves_no_profile">No se han encontrado datos de guardado. Por favor, ejecute un juego y vuelva a intentarlo.</string>
<string name="save_file_imported_success">Importado correctamente</string>
<string name="save_file_invalid_zip_structure">Estructura del directorio de guardado no válido</string>
<string name="save_file_invalid_zip_structure_description">El nombre de la primera subcarpeta debe ser el Title ID del juego.</string>

View File

@ -81,7 +81,6 @@
<string name="manage_save_data">Gérer les données de sauvegarde</string>
<string name="manage_save_data_description">Données de sauvegarde trouvées. Veuillez sélectionner une option ci-dessous.</string>
<string name="import_export_saves_description">Importer ou exporter des fichiers de sauvegarde</string>
<string name="import_export_saves_no_profile">Aucune données de sauvegarde trouvées. Veuillez lancer un jeu et réessayer.</string>
<string name="save_file_imported_success">Importé avec succès</string>
<string name="save_file_invalid_zip_structure">Structure de répertoire de sauvegarde non valide</string>
<string name="save_file_invalid_zip_structure_description">Le nom du premier sous-dossier doit être l\'identifiant du titre du jeu.</string>

View File

@ -81,7 +81,6 @@
<string name="manage_save_data">Gestisci i salvataggi</string>
<string name="manage_save_data_description">Salvataggio non trovato. Seleziona un\'opzione di seguito.</string>
<string name="import_export_saves_description">Importa o esporta i salvataggi</string>
<string name="import_export_saves_no_profile">Nessun salvataggio trovato. Avvia un gioco e riprova.</string>
<string name="save_file_imported_success">Importato con successo</string>
<string name="save_file_invalid_zip_structure">La struttura della cartella dei salvataggi è invalida</string>
<string name="save_file_invalid_zip_structure_description">La prima sotto cartella <b>deve</b> chiamarsi come l\'ID del titolo del gioco.</string>

View File

@ -80,7 +80,6 @@
<string name="manage_save_data">セーブデータを管理</string>
<string name="manage_save_data_description">セーブデータが見つかりました。以下のオプションから選択してください。</string>
<string name="import_export_saves_description">セーブファイルをインポート/エクスポート</string>
<string name="import_export_saves_no_profile">セーブデータがありません。ゲームを起動してから再度お試しください。</string>
<string name="save_file_imported_success">インポートが完了しました</string>
<string name="save_file_invalid_zip_structure">セーブデータのディレクトリ構造が無効です</string>
<string name="save_file_invalid_zip_structure_description">最初のサブフォルダ名は、ゲームのタイトルIDである必要があります。</string>

View File

@ -81,7 +81,6 @@
<string name="manage_save_data">저장 데이터 관리</string>
<string name="manage_save_data_description">데이터를 저장했습니다. 아래에서 옵션을 선택하세요.</string>
<string name="import_export_saves_description">저장 파일 가져오기 또는 내보내기</string>
<string name="import_export_saves_no_profile">저장 데이터를 찾을 수 없습니다. 게임을 실행한 후 다시 시도하세요.</string>
<string name="save_file_imported_success">가져오기 성공</string>
<string name="save_file_invalid_zip_structure">저장 디렉터리 구조가 잘못됨</string>
<string name="save_file_invalid_zip_structure_description">첫 번째 하위 폴더 이름은 게임의 타이틀 ID여야 합니다.</string>

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@ -81,7 +81,6 @@
<string name="manage_save_data">Administrere lagringsdata</string>
<string name="manage_save_data_description">Lagringsdata funnet. Velg et alternativ nedenfor.</string>
<string name="import_export_saves_description">Importer eller eksporter lagringsfiler</string>
<string name="import_export_saves_no_profile">Ingen lagringsdata funnet. Start et nytt spill og prøv på nytt.</string>
<string name="save_file_imported_success">Vellykket import</string>
<string name="save_file_invalid_zip_structure">Ugyldig struktur for lagringskatalog</string>
<string name="save_file_invalid_zip_structure_description">Det første undermappenavnet må være spillets tittel-ID.</string>

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@ -81,7 +81,6 @@
<string name="manage_save_data">Zarządzaj plikami zapisów gier</string>
<string name="manage_save_data_description">Znaleziono pliki zapisów gier. Wybierz opcję poniżej.</string>
<string name="import_export_saves_description">Importuj lub wyeksportuj pliki zapisów</string>
<string name="import_export_saves_no_profile">Nie znaleziono plików zapisów. Uruchom grę i spróbuj ponownie.</string>
<string name="save_file_imported_success">Zaimportowano pomyślnie</string>
<string name="save_file_invalid_zip_structure">Niepoprawna struktura folderów</string>
<string name="save_file_invalid_zip_structure_description">Pierwszy podkatalog musi zawierać w nazwie numer ID tytułu gry.</string>

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@ -81,7 +81,6 @@
<string name="manage_save_data">Gerir dados guardados</string>
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
<string name="import_export_saves_description">Importa ou exporta dados guardados</string>
<string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string>
<string name="save_file_imported_success">Importado com sucesso</string>
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>

View File

@ -81,7 +81,6 @@
<string name="manage_save_data">Gerir dados guardados</string>
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
<string name="import_export_saves_description">Importa ou exporta dados guardados</string>
<string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string>
<string name="save_file_imported_success">Importado com sucesso</string>
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>

View File

@ -81,7 +81,6 @@
<string name="manage_save_data">Управление данными сохранений</string>
<string name="manage_save_data_description">Найдено данные сохранений. Пожалуйста, выберите вариант ниже.</string>
<string name="import_export_saves_description">Импорт или экспорт файлов сохранения</string>
<string name="import_export_saves_no_profile">Данные сохранений не найдены. Пожалуйста, запустите игру и повторите попытку.</string>
<string name="save_file_imported_success">Успешно импортировано</string>
<string name="save_file_invalid_zip_structure">Недопустимая структура папки сохранения</string>
<string name="save_file_invalid_zip_structure_description">Название первой вложенной папки должно быть идентификатором игры.</string>

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@ -81,7 +81,6 @@
<string name="manage_save_data">Керування даними збережень</string>
<string name="manage_save_data_description">Знайдено дані збережень. Будь ласка, виберіть варіант нижче.</string>
<string name="import_export_saves_description">Імпорт або експорт файлів збереження</string>
<string name="import_export_saves_no_profile">Дані збережень не знайдено. Будь ласка, запустіть гру та повторіть спробу.</string>
<string name="save_file_imported_success">Успішно імпортовано</string>
<string name="save_file_invalid_zip_structure">Неприпустима структура папки збереження</string>
<string name="save_file_invalid_zip_structure_description">Назва першої вкладеної папки має бути ідентифікатором гри.</string>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<integer name="grid_columns">2</integer>
</resources>

View File

@ -81,7 +81,6 @@
<string name="manage_save_data">管理存档数据</string>
<string name="manage_save_data_description">已找到存档数据,请选择下方的选项。</string>
<string name="import_export_saves_description">导入或导出存档</string>
<string name="import_export_saves_no_profile">找不到存档数据,请启动游戏并重试。</string>
<string name="save_file_imported_success">已成功导入存档</string>
<string name="save_file_invalid_zip_structure">无效的存档目录</string>
<string name="save_file_invalid_zip_structure_description">第一个子文件夹名称必须为当前游戏的 ID。</string>

View File

@ -81,7 +81,6 @@
<string name="manage_save_data">管理儲存資料</string>
<string name="manage_save_data_description">已找到儲存資料,請選取下方的選項。</string>
<string name="import_export_saves_description">匯入或匯出儲存檔案</string>
<string name="import_export_saves_no_profile">找不到儲存資料,請啟動遊戲並重試。</string>
<string name="save_file_imported_success">已成功匯入</string>
<string name="save_file_invalid_zip_structure">無效的儲存目錄結構</string>
<string name="save_file_invalid_zip_structure_description">首個子資料夾名稱必須為遊戲標題 ID。</string>

View File

@ -12,6 +12,7 @@
<dimen name="spacing_refresh_end">72dp</dimen>
<dimen name="menu_width">256dp</dimen>
<dimen name="card_width">165dp</dimen>
<dimen name="icon_inset">24dp</dimen>
<dimen name="dialog_margin">20dp</dimen>
<dimen name="elevated_app_bar">3dp</dimen>

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<integer name="game_title_lines">2</integer>
<integer name="grid_columns">1</integer>
<!-- Default SWITCH landscape layout -->
<integer name="SWITCH_BUTTON_A_X">760</integer>

View File

@ -90,7 +90,6 @@
<string name="manage_save_data">Manage save data</string>
<string name="manage_save_data_description">Save data found. Please select an option below.</string>
<string name="import_export_saves_description">Import or export save files</string>
<string name="import_export_saves_no_profile">No save data found. Please launch a game and retry.</string>
<string name="save_file_imported_success">Imported successfully</string>
<string name="save_file_invalid_zip_structure">Invalid save directory structure</string>
<string name="save_file_invalid_zip_structure_description">The first subfolder name must be the title ID of the game.</string>
@ -101,12 +100,13 @@
<string name="firmware_installing">Installing firmware</string>
<string name="firmware_installed_success">Firmware installed successfully</string>
<string name="firmware_installed_failure">Firmware installation failed</string>
<string name="firmware_installed_failure_description">Verify that the ZIP contains valid firmware and try again.</string>
<string name="firmware_installed_failure_description">Make sure the firmware nca files are at the root of the zip and try again.</string>
<string name="share_log">Share debug logs</string>
<string name="share_log_description">Share yuzu\'s log file to debug issues</string>
<string name="share_log_missing">No log file found</string>
<string name="install_game_content">Install game content</string>
<string name="install_game_content_description">Install game updates or DLC</string>
<string name="installing_game_content">Installing content…</string>
<string name="install_game_content_failure">Error installing file(s) to NAND</string>
<string name="install_game_content_failure_description">Please ensure content(s) are valid and that the prod.keys file is installed.</string>
<string name="install_game_content_failure_base">Installation of base games isn\'t permitted in order to avoid possible conflicts.</string>
@ -118,6 +118,10 @@
<string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string>
<string name="custom_driver_not_supported">Custom drivers not supported</string>
<string name="custom_driver_not_supported_description">Custom driver loading isn\'t currently supported for this device.\nCheck this option again in the future to see if support was added!</string>
<string name="manage_yuzu_data">Manage yuzu data</string>
<string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string>
<string name="share_save_file">Share save file</string>
<string name="export_save_failed">Failed to export save</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia isn\'t real</string>
@ -128,6 +132,16 @@
<string name="contributors_link">https://github.com/yuzu-emu/yuzu/graphs/contributors</string>
<string name="licenses_description">Projects that make yuzu for Android possible</string>
<string name="build">Build</string>
<string name="user_data">User data</string>
<string name="user_data_description">Import/export all app data.\n\nWhen importing user data, all existing user data will be deleted!</string>
<string name="exporting_user_data">Exporting user data…</string>
<string name="importing_user_data">Importing user data…</string>
<string name="import_user_data">Import user data</string>
<string name="invalid_yuzu_backup">Invalid yuzu backup</string>
<string name="user_data_export_success">User data exported successfully</string>
<string name="user_data_import_success">User data imported successfully</string>
<string name="user_data_export_cancelled">Export cancelled</string>
<string name="user_data_import_failed_description">Make sure the user data folders are at the root of the zip folder and contain a config file at config/config.ini and try again.</string>
<string name="support_link">https://discord.gg/u77vRWY</string>
<string name="website_link">https://yuzu-emu.org/</string>
<string name="github_link">https://github.com/yuzu-emu</string>
@ -215,6 +229,11 @@
<string name="auto">Auto</string>
<string name="submit">Submit</string>
<string name="string_null">Null</string>
<string name="string_import">Import</string>
<string name="export">Export</string>
<string name="export_failed">Export failed</string>
<string name="import_failed">Import failed</string>
<string name="cancelling">Cancelling</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Select GPU driver</string>
@ -281,6 +300,7 @@
<string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
<string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string>
<string name="memory_formatted">%1$s %2$s</string>
<string name="no_game_present">No bootable game present!</string>
<!-- Region Names -->
<string name="region_japan">Japan</string>

View File

@ -10,6 +10,13 @@ add_library(audio_core STATIC
adsp/apps/audio_renderer/command_buffer.h
adsp/apps/audio_renderer/command_list_processor.cpp
adsp/apps/audio_renderer/command_list_processor.h
adsp/apps/opus/opus_decoder.cpp
adsp/apps/opus/opus_decoder.h
adsp/apps/opus/opus_decode_object.cpp
adsp/apps/opus/opus_decode_object.h
adsp/apps/opus/opus_multistream_decode_object.cpp
adsp/apps/opus/opus_multistream_decode_object.h
adsp/apps/opus/shared_memory.h
audio_core.cpp
audio_core.h
audio_event.h
@ -35,6 +42,13 @@ add_library(audio_core STATIC
in/audio_in.h
in/audio_in_system.cpp
in/audio_in_system.h
opus/hardware_opus.cpp
opus/hardware_opus.h
opus/decoder_manager.cpp
opus/decoder_manager.h
opus/decoder.cpp
opus/decoder.h
opus/parameters.h
out/audio_out.cpp
out/audio_out.h
out/audio_out_system.cpp
@ -214,7 +228,7 @@ else()
)
endif()
target_link_libraries(audio_core PUBLIC common core)
target_link_libraries(audio_core PUBLIC common core Opus::opus)
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_link_libraries(audio_core PRIVATE dynarmic::dynarmic)
endif()

View File

@ -7,12 +7,21 @@
namespace AudioCore::ADSP {
ADSP::ADSP(Core::System& system, Sink::Sink& sink) {
audio_renderer =
std::make_unique<AudioRenderer::AudioRenderer>(system, system.ApplicationMemory(), sink);
audio_renderer = std::make_unique<AudioRenderer::AudioRenderer>(system, sink);
opus_decoder = std::make_unique<OpusDecoder::OpusDecoder>(system);
opus_decoder->Send(Direction::DSP, OpusDecoder::Message::Start);
if (opus_decoder->Receive(Direction::Host) != OpusDecoder::Message::StartOK) {
LOG_ERROR(Service_Audio, "OpusDeocder failed to initialize.");
return;
}
}
AudioRenderer::AudioRenderer& ADSP::AudioRenderer() {
return *audio_renderer.get();
}
OpusDecoder::OpusDecoder& ADSP::OpusDecoder() {
return *opus_decoder.get();
}
} // namespace AudioCore::ADSP

View File

@ -4,6 +4,7 @@
#pragma once
#include "audio_core/adsp/apps/audio_renderer/audio_renderer.h"
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "common/common_types.h"
namespace Core {
@ -40,10 +41,12 @@ public:
~ADSP() = default;
AudioRenderer::AudioRenderer& AudioRenderer();
OpusDecoder::OpusDecoder& OpusDecoder();
private:
/// AudioRenderer app
std::unique_ptr<AudioRenderer::AudioRenderer> audio_renderer{};
std::unique_ptr<OpusDecoder::OpusDecoder> opus_decoder{};
};
} // namespace ADSP

View File

@ -14,13 +14,12 @@
#include "core/core.h"
#include "core/core_timing.h"
MICROPROFILE_DEFINE(Audio_Renderer, "Audio", "DSP", MP_RGB(60, 19, 97));
MICROPROFILE_DEFINE(Audio_Renderer, "Audio", "DSP_AudioRenderer", MP_RGB(60, 19, 97));
namespace AudioCore::ADSP::AudioRenderer {
AudioRenderer::AudioRenderer(Core::System& system_, Core::Memory::Memory& memory_,
Sink::Sink& sink_)
: system{system_}, memory{memory_}, sink{sink_} {}
AudioRenderer::AudioRenderer(Core::System& system_, Sink::Sink& sink_)
: system{system_}, sink{sink_} {}
AudioRenderer::~AudioRenderer() {
Stop();
@ -33,8 +32,8 @@ void AudioRenderer::Start() {
main_thread = std::jthread([this](std::stop_token stop_token) { Main(stop_token); });
mailbox.Send(Direction::DSP, {Message::InitializeOK, {}});
if (mailbox.Receive(Direction::Host).msg != Message::InitializeOK) {
mailbox.Send(Direction::DSP, Message::InitializeOK);
if (mailbox.Receive(Direction::Host) != Message::InitializeOK) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
"message response from ADSP!");
return;
@ -47,8 +46,8 @@ void AudioRenderer::Stop() {
return;
}
mailbox.Send(Direction::DSP, {Message::Shutdown, {}});
if (mailbox.Receive(Direction::Host).msg != Message::Shutdown) {
mailbox.Send(Direction::DSP, Message::Shutdown);
if (mailbox.Receive(Direction::Host) != Message::Shutdown) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
"message response from ADSP!");
}
@ -67,25 +66,25 @@ void AudioRenderer::Stop() {
void AudioRenderer::Signal() {
signalled_tick = system.CoreTiming().GetGlobalTimeNs().count();
Send(Direction::DSP, {Message::Render, {}});
Send(Direction::DSP, Message::Render);
}
void AudioRenderer::Wait() {
auto received = Receive(Direction::Host);
if (received.msg != Message::RenderResponse) {
auto msg = Receive(Direction::Host);
if (msg != Message::RenderResponse) {
LOG_ERROR(Service_Audio,
"Did not receive the expected render response from the AudioRenderer! Expected "
"{}, got {}",
Message::RenderResponse, received.msg);
Message::RenderResponse, msg);
}
}
void AudioRenderer::Send(Direction dir, MailboxMessage message) {
void AudioRenderer::Send(Direction dir, u32 message) {
mailbox.Send(dir, std::move(message));
}
MailboxMessage AudioRenderer::Receive(Direction dir, bool block) {
return mailbox.Receive(dir, block);
u32 AudioRenderer::Receive(Direction dir) {
return mailbox.Receive(dir);
}
void AudioRenderer::SetCommandBuffer(s32 session_id, CpuAddr buffer, u64 size, u64 time_limit,
@ -120,7 +119,7 @@ void AudioRenderer::CreateSinkStreams() {
}
void AudioRenderer::Main(std::stop_token stop_token) {
static constexpr char name[]{"AudioRenderer"};
static constexpr char name[]{"DSP_AudioRenderer_Main"};
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
@ -128,28 +127,28 @@ void AudioRenderer::Main(std::stop_token stop_token) {
// TODO: Create buffer map/unmap thread + mailbox
// TODO: Create gMix devices, initialize them here
if (mailbox.Receive(Direction::DSP).msg != Message::InitializeOK) {
if (mailbox.Receive(Direction::DSP) != Message::InitializeOK) {
LOG_ERROR(Service_Audio,
"ADSP Audio Renderer -- Failed to receive initialize message from host!");
return;
}
mailbox.Send(Direction::Host, {Message::InitializeOK, {}});
mailbox.Send(Direction::Host, Message::InitializeOK);
// 0.12 seconds (2,304,000 / 19,200,000)
constexpr u64 max_process_time{2'304'000ULL};
while (!stop_token.stop_requested()) {
auto received{mailbox.Receive(Direction::DSP)};
switch (received.msg) {
auto msg{mailbox.Receive(Direction::DSP)};
switch (msg) {
case Message::Shutdown:
mailbox.Send(Direction::Host, {Message::Shutdown, {}});
mailbox.Send(Direction::Host, Message::Shutdown);
return;
case Message::Render: {
if (system.IsShuttingDown()) [[unlikely]] {
std::this_thread::sleep_for(std::chrono::milliseconds(5));
mailbox.Send(Direction::Host, {Message::RenderResponse, {}});
mailbox.Send(Direction::Host, Message::RenderResponse);
continue;
}
std::array<bool, MaxRendererSessions> buffers_reset{};
@ -205,13 +204,12 @@ void AudioRenderer::Main(std::stop_token stop_token) {
}
}
mailbox.Send(Direction::Host, {Message::RenderResponse, {}});
mailbox.Send(Direction::Host, Message::RenderResponse);
} break;
default:
LOG_WARNING(Service_Audio,
"ADSP AudioRenderer received an invalid message, msg={:02X}!",
received.msg);
"ADSP AudioRenderer received an invalid message, msg={:02X}!", msg);
break;
}
}

View File

@ -17,13 +17,6 @@
namespace Core {
class System;
namespace Timing {
struct EventType;
}
namespace Memory {
class Memory;
}
class System;
} // namespace Core
namespace AudioCore {
@ -34,19 +27,19 @@ class Sink;
namespace ADSP::AudioRenderer {
enum Message : u32 {
Invalid = 0x00,
MapUnmap_Map = 0x01,
MapUnmap_MapResponse = 0x02,
MapUnmap_Unmap = 0x03,
MapUnmap_UnmapResponse = 0x04,
MapUnmap_InvalidateCache = 0x05,
MapUnmap_InvalidateCacheResponse = 0x06,
MapUnmap_Shutdown = 0x07,
MapUnmap_ShutdownResponse = 0x08,
InitializeOK = 0x16,
RenderResponse = 0x20,
Render = 0x2A,
Shutdown = 0x34,
Invalid = 0,
MapUnmap_Map = 1,
MapUnmap_MapResponse = 2,
MapUnmap_Unmap = 3,
MapUnmap_UnmapResponse = 4,
MapUnmap_InvalidateCache = 5,
MapUnmap_InvalidateCacheResponse = 6,
MapUnmap_Shutdown = 7,
MapUnmap_ShutdownResponse = 8,
InitializeOK = 22,
RenderResponse = 32,
Render = 42,
Shutdown = 52,
};
/**
@ -54,7 +47,7 @@ enum Message : u32 {
*/
class AudioRenderer {
public:
explicit AudioRenderer(Core::System& system, Core::Memory::Memory& memory, Sink::Sink& sink);
explicit AudioRenderer(Core::System& system, Sink::Sink& sink);
~AudioRenderer();
/**
@ -72,8 +65,8 @@ public:
void Signal();
void Wait();
void Send(Direction dir, MailboxMessage message);
MailboxMessage Receive(Direction dir, bool block = true);
void Send(Direction dir, u32 message);
u32 Receive(Direction dir);
void SetCommandBuffer(s32 session_id, CpuAddr buffer, u64 size, u64 time_limit,
u64 applet_resource_user_id, bool reset) noexcept;
@ -94,9 +87,7 @@ private:
/// Core system
Core::System& system;
/// Memory
Core::Memory::Memory& memory;
/// The output sink the AudioRenderer will use
/// The output sink the AudioRenderer will send samples to
Sink::Sink& sink;
/// The active mailbox
Mailbox mailbox;
@ -104,11 +95,13 @@ private:
std::jthread main_thread{};
/// The current state
std::atomic<bool> running{};
/// Shared memory of input command buffers, set by host, read by DSP
std::array<CommandBuffer, MaxRendererSessions> command_buffers{};
/// The command lists to process
std::array<CommandListProcessor, MaxRendererSessions> command_list_processors{};
/// The streams which will receive the processed samples
std::array<Sink::SinkStream*, MaxRendererSessions> streams{};
/// CPU Tick when the DSP was signalled to process, uses time rather than tick
u64 signalled_tick{0};
};

View File

@ -0,0 +1,107 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_decode_object.h"
#include "common/assert.h"
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
} // namespace
u32 OpusDecodeObject::GetWorkBufferSize(u32 channel_count) {
if (!IsValidChannelCount(channel_count)) {
return 0;
}
return static_cast<u32>(sizeof(OpusDecodeObject)) + opus_decoder_get_size(channel_count);
}
OpusDecodeObject& OpusDecodeObject::Initialize(u64 buffer, u64 buffer2) {
auto* new_decoder = reinterpret_cast<OpusDecodeObject*>(buffer);
auto* comparison = reinterpret_cast<OpusDecodeObject*>(buffer2);
if (new_decoder->magic == DecodeObjectMagic) {
if (!new_decoder->initialized ||
(new_decoder->initialized && new_decoder->self == comparison)) {
new_decoder->state_valid = true;
}
} else {
new_decoder->initialized = false;
new_decoder->state_valid = true;
}
return *new_decoder;
}
s32 OpusDecodeObject::InitializeDecoder(u32 sample_rate, u32 channel_count) {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
return OPUS_OK;
}
// Unfortunately libopus does not expose the OpusDecoder struct publicly, so we can't include
// it in this class. Nintendo does not allocate memory, which is why we have a workbuffer
// provided.
// We could use _create and have libopus allocate it for us, but then we have to separately
// track which decoder is being used between this and multistream in order to call the correct
// destroy from the host side.
// This is a bit cringe, but is safe as these objects are only ever initialized inside the given
// workbuffer, and GetWorkBufferSize will guarantee there's enough space to follow.
decoder = (LibOpusDecoder*)(this + 1);
s32 ret = opus_decoder_init(decoder, sample_rate, channel_count);
if (ret == OPUS_OK) {
magic = DecodeObjectMagic;
initialized = true;
state_valid = true;
self = this;
final_range = 0;
}
return ret;
}
s32 OpusDecodeObject::Shutdown() {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
magic = 0x0;
initialized = false;
state_valid = false;
self = nullptr;
final_range = 0;
decoder = nullptr;
}
return OPUS_OK;
}
s32 OpusDecodeObject::ResetDecoder() {
return opus_decoder_ctl(decoder, OPUS_RESET_STATE);
}
s32 OpusDecodeObject::Decode(u32& out_sample_count, u64 output_data, u64 output_data_size,
u64 input_data, u64 input_data_size) {
ASSERT(initialized);
out_sample_count = 0;
if (!state_valid) {
return OPUS_INVALID_STATE;
}
auto ret_code_or_samples = opus_decode(
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
if (ret_code_or_samples < OPUS_OK) {
return ret_code_or_samples;
}
out_sample_count = ret_code_or_samples;
return opus_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
}
} // namespace AudioCore::ADSP::OpusDecoder

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@ -0,0 +1,38 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <opus.h>
#include "common/common_types.h"
namespace AudioCore::ADSP::OpusDecoder {
using LibOpusDecoder = ::OpusDecoder;
static constexpr u32 DecodeObjectMagic = 0xDEADBEEF;
class OpusDecodeObject {
public:
static u32 GetWorkBufferSize(u32 channel_count);
static OpusDecodeObject& Initialize(u64 buffer, u64 buffer2);
s32 InitializeDecoder(u32 sample_rate, u32 channel_count);
s32 Shutdown();
s32 ResetDecoder();
s32 Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data,
u64 input_data_size);
u32 GetFinalRange() const noexcept {
return final_range;
}
private:
u32 magic;
bool initialized;
bool state_valid;
OpusDecodeObject* self;
u32 final_range;
LibOpusDecoder* decoder;
};
static_assert(std::is_trivially_constructible_v<OpusDecodeObject>);
} // namespace AudioCore::ADSP::OpusDecoder

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@ -0,0 +1,269 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <chrono>
#include "audio_core/adsp/apps/opus/opus_decode_object.h"
#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/audio_core.h"
#include "audio_core/common/common.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
MICROPROFILE_DEFINE(OpusDecoder, "Audio", "DSP_OpusDecoder", MP_RGB(60, 19, 97));
namespace AudioCore::ADSP::OpusDecoder {
namespace {
constexpr size_t OpusStreamCountMax = 255;
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidMultiStreamChannelCount(u32 channel_count) {
return channel_count <= OpusStreamCountMax;
}
bool IsValidMultiStreamStreamCounts(s32 total_stream_count, s32 sterero_stream_count) {
return IsValidMultiStreamChannelCount(total_stream_count) && total_stream_count > 0 &&
sterero_stream_count > 0 && sterero_stream_count <= total_stream_count;
}
} // namespace
OpusDecoder::OpusDecoder(Core::System& system_) : system{system_} {
init_thread = std::jthread([this](std::stop_token stop_token) { Init(stop_token); });
}
OpusDecoder::~OpusDecoder() {
if (!running) {
init_thread.request_stop();
return;
}
// Shutdown the thread
Send(Direction::DSP, Message::Shutdown);
auto msg = Receive(Direction::Host);
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}",
Message::ShutdownOK, msg);
main_thread.request_stop();
main_thread.join();
running = false;
}
void OpusDecoder::Send(Direction dir, u32 message) {
mailbox.Send(dir, std::move(message));
}
u32 OpusDecoder::Receive(Direction dir, std::stop_token stop_token) {
return mailbox.Receive(dir, stop_token);
}
void OpusDecoder::Init(std::stop_token stop_token) {
Common::SetCurrentThreadName("DSP_OpusDecoder_Init");
if (Receive(Direction::DSP, stop_token) != Message::Start) {
LOG_ERROR(Service_Audio,
"DSP OpusDecoder failed to receive Start message. Opus initialization failed.");
return;
}
main_thread = std::jthread([this](std::stop_token st) { Main(st); });
running = true;
Send(Direction::Host, Message::StartOK);
}
void OpusDecoder::Main(std::stop_token stop_token) {
Common::SetCurrentThreadName("DSP_OpusDecoder_Main");
while (!stop_token.stop_requested()) {
auto msg = Receive(Direction::DSP, stop_token);
switch (msg) {
case Shutdown:
Send(Direction::Host, Message::ShutdownOK);
return;
case GetWorkBufferSize: {
auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]);
ASSERT(IsValidChannelCount(channel_count));
shared_memory->dsp_return_data[0] = OpusDecodeObject::GetWorkBufferSize(channel_count);
Send(Direction::Host, Message::GetWorkBufferSizeOK);
} break;
case InitializeDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
auto channel_count = static_cast<s32>(shared_memory->host_send_data[3]);
ASSERT(sample_rate >= 0);
ASSERT(IsValidChannelCount(channel_count));
ASSERT(buffer_size >= OpusDecodeObject::GetWorkBufferSize(channel_count));
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] =
decoder_object.InitializeDecoder(sample_rate, channel_count);
Send(Direction::Host, Message::InitializeDecodeObjectOK);
} break;
case ShutdownDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] = decoder_object.Shutdown();
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
} break;
case DecodeInterleaved: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
auto input_data = shared_memory->host_send_data[1];
auto input_data_size = shared_memory->host_send_data[2];
auto output_data = shared_memory->host_send_data[3];
auto output_data_size = shared_memory->host_send_data[4];
auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
auto reset_requested = shared_memory->host_send_data[6];
u32 decoded_samples{0};
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
s32 error_code{OPUS_OK};
if (reset_requested) {
error_code = decoder_object.ResetDecoder();
}
if (error_code == OPUS_OK) {
error_code = decoder_object.Decode(decoded_samples, output_data, output_data_size,
input_data, input_data_size);
}
if (error_code == OPUS_OK) {
if (final_range && decoder_object.GetFinalRange() != final_range) {
error_code = OPUS_INVALID_PACKET;
}
}
auto end_time = system.CoreTiming().GetGlobalTimeUs();
shared_memory->dsp_return_data[0] = error_code;
shared_memory->dsp_return_data[1] = decoded_samples;
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
Send(Direction::Host, Message::DecodeInterleavedOK);
} break;
case MapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::MapMemoryOK);
} break;
case UnmapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::UnmapMemoryOK);
} break;
case GetWorkBufferSizeForMultiStream: {
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]);
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]);
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
shared_memory->dsp_return_data[0] = OpusMultiStreamDecodeObject::GetWorkBufferSize(
total_stream_count, stereo_stream_count);
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
} break;
case InitializeMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
auto channel_count = static_cast<s32>(shared_memory->host_send_data[3]);
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[4]);
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[5]);
// Nintendo seem to have a bug here, they try to use &host_send_data[6] for the channel
// mappings, but [6] is never set, and there is not enough room in the argument data for
// more than 40 channels, when 255 are possible.
// It also means the mapping values are undefined, though likely always 0,
// and the mappings given by the game are ignored. The mappings are copied to this
// dedicated buffer host side, so let's do as intended.
auto mappings = shared_memory->channel_mapping.data();
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
ASSERT(sample_rate >= 0);
ASSERT(buffer_size >= OpusMultiStreamDecodeObject::GetWorkBufferSize(
total_stream_count, stereo_stream_count));
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] = decoder_object.InitializeDecoder(
sample_rate, total_stream_count, channel_count, stereo_stream_count, mappings);
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
} break;
case ShutdownMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] = decoder_object.Shutdown();
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
} break;
case DecodeInterleavedForMultiStream: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
auto input_data = shared_memory->host_send_data[1];
auto input_data_size = shared_memory->host_send_data[2];
auto output_data = shared_memory->host_send_data[3];
auto output_data_size = shared_memory->host_send_data[4];
auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
auto reset_requested = shared_memory->host_send_data[6];
u32 decoded_samples{0};
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
s32 error_code{OPUS_OK};
if (reset_requested) {
error_code = decoder_object.ResetDecoder();
}
if (error_code == OPUS_OK) {
error_code = decoder_object.Decode(decoded_samples, output_data, output_data_size,
input_data, input_data_size);
}
if (error_code == OPUS_OK) {
if (final_range && decoder_object.GetFinalRange() != final_range) {
error_code = OPUS_INVALID_PACKET;
}
}
auto end_time = system.CoreTiming().GetGlobalTimeUs();
shared_memory->dsp_return_data[0] = error_code;
shared_memory->dsp_return_data[1] = decoded_samples;
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
Send(Direction::Host, Message::DecodeInterleavedForMultiStreamOK);
} break;
default:
LOG_ERROR(Service_Audio, "Invalid OpusDecoder command {}", msg);
continue;
}
}
}
} // namespace AudioCore::ADSP::OpusDecoder

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@ -0,0 +1,92 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <thread>
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/adsp/mailbox.h"
#include "common/common_types.h"
namespace Core {
class System;
} // namespace Core
namespace AudioCore::ADSP::OpusDecoder {
enum Message : u32 {
Invalid = 0,
Start = 1,
Shutdown = 2,
StartOK = 11,
ShutdownOK = 12,
GetWorkBufferSize = 21,
InitializeDecodeObject = 22,
ShutdownDecodeObject = 23,
DecodeInterleaved = 24,
MapMemory = 25,
UnmapMemory = 26,
GetWorkBufferSizeForMultiStream = 27,
InitializeMultiStreamDecodeObject = 28,
ShutdownMultiStreamDecodeObject = 29,
DecodeInterleavedForMultiStream = 30,
GetWorkBufferSizeOK = 41,
InitializeDecodeObjectOK = 42,
ShutdownDecodeObjectOK = 43,
DecodeInterleavedOK = 44,
MapMemoryOK = 45,
UnmapMemoryOK = 46,
GetWorkBufferSizeForMultiStreamOK = 47,
InitializeMultiStreamDecodeObjectOK = 48,
ShutdownMultiStreamDecodeObjectOK = 49,
DecodeInterleavedForMultiStreamOK = 50,
};
/**
* The AudioRenderer application running on the ADSP.
*/
class OpusDecoder {
public:
explicit OpusDecoder(Core::System& system);
~OpusDecoder();
bool IsRunning() const noexcept {
return running;
}
void Send(Direction dir, u32 message);
u32 Receive(Direction dir, std::stop_token stop_token = {});
void SetSharedMemory(SharedMemory& shared_memory_) {
shared_memory = &shared_memory_;
}
private:
/**
* Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
*/
void Init(std::stop_token stop_token);
/**
* Main OpusDecoder thread, responsible for processing the incoming Opus packets.
*/
void Main(std::stop_token stop_token);
/// Core system
Core::System& system;
/// Mailbox to communicate messages with the host, drives the main thread
Mailbox mailbox;
/// Init thread
std::jthread init_thread{};
/// Main thread
std::jthread main_thread{};
/// The current state
bool running{};
/// Structure shared with the host, input data set by the host before sending a mailbox message,
/// and the responses are written back by the OpusDecoder.
SharedMemory* shared_memory{};
};
} // namespace AudioCore::ADSP::OpusDecoder

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@ -0,0 +1,111 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
#include "common/assert.h"
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && stereo_stream_count > 0 &&
stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
}
} // namespace
u32 OpusMultiStreamDecodeObject::GetWorkBufferSize(u32 total_stream_count,
u32 stereo_stream_count) {
if (IsValidStreamCounts(total_stream_count, stereo_stream_count)) {
return static_cast<u32>(sizeof(OpusMultiStreamDecodeObject)) +
opus_multistream_decoder_get_size(total_stream_count, stereo_stream_count);
}
return 0;
}
OpusMultiStreamDecodeObject& OpusMultiStreamDecodeObject::Initialize(u64 buffer, u64 buffer2) {
auto* new_decoder = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer);
auto* comparison = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer2);
if (new_decoder->magic == DecodeMultiStreamObjectMagic) {
if (!new_decoder->initialized ||
(new_decoder->initialized && new_decoder->self == comparison)) {
new_decoder->state_valid = true;
}
} else {
new_decoder->initialized = false;
new_decoder->state_valid = true;
}
return *new_decoder;
}
s32 OpusMultiStreamDecodeObject::InitializeDecoder(u32 sample_rate, u32 total_stream_count,
u32 channel_count, u32 stereo_stream_count,
u8* mappings) {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
return OPUS_OK;
}
// See OpusDecodeObject::InitializeDecoder for an explanation of this
decoder = (LibOpusMSDecoder*)(this + 1);
s32 ret = opus_multistream_decoder_init(decoder, sample_rate, channel_count, total_stream_count,
stereo_stream_count, mappings);
if (ret == OPUS_OK) {
magic = DecodeMultiStreamObjectMagic;
initialized = true;
state_valid = true;
self = this;
final_range = 0;
}
return ret;
}
s32 OpusMultiStreamDecodeObject::Shutdown() {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
magic = 0x0;
initialized = false;
state_valid = false;
self = nullptr;
final_range = 0;
decoder = nullptr;
}
return OPUS_OK;
}
s32 OpusMultiStreamDecodeObject::ResetDecoder() {
return opus_multistream_decoder_ctl(decoder, OPUS_RESET_STATE);
}
s32 OpusMultiStreamDecodeObject::Decode(u32& out_sample_count, u64 output_data,
u64 output_data_size, u64 input_data, u64 input_data_size) {
ASSERT(initialized);
out_sample_count = 0;
if (!state_valid) {
return OPUS_INVALID_STATE;
}
auto ret_code_or_samples = opus_multistream_decode(
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
if (ret_code_or_samples < OPUS_OK) {
return ret_code_or_samples;
}
out_sample_count = ret_code_or_samples;
return opus_multistream_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
}
} // namespace AudioCore::ADSP::OpusDecoder

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@ -0,0 +1,39 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <opus_multistream.h>
#include "common/common_types.h"
namespace AudioCore::ADSP::OpusDecoder {
using LibOpusMSDecoder = ::OpusMSDecoder;
static constexpr u32 DecodeMultiStreamObjectMagic = 0xDEADBEEF;
class OpusMultiStreamDecodeObject {
public:
static u32 GetWorkBufferSize(u32 total_stream_count, u32 stereo_stream_count);
static OpusMultiStreamDecodeObject& Initialize(u64 buffer, u64 buffer2);
s32 InitializeDecoder(u32 sample_rate, u32 total_stream_count, u32 channel_count,
u32 stereo_stream_count, u8* mappings);
s32 Shutdown();
s32 ResetDecoder();
s32 Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data,
u64 input_data_size);
u32 GetFinalRange() const noexcept {
return final_range;
}
private:
u32 magic;
bool initialized;
bool state_valid;
OpusMultiStreamDecodeObject* self;
u32 final_range;
LibOpusMSDecoder* decoder;
};
static_assert(std::is_trivially_constructible_v<OpusMultiStreamDecodeObject>);
} // namespace AudioCore::ADSP::OpusDecoder

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@ -0,0 +1,17 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace AudioCore::ADSP::OpusDecoder {
struct SharedMemory {
std::array<u8, 0x100> channel_mapping{};
std::array<u64, 16> host_send_data{};
std::array<u64, 16> dsp_return_data{};
};
} // namespace AudioCore::ADSP::OpusDecoder

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@ -3,6 +3,8 @@
#pragma once
#include <span>
#include "common/bounded_threadsafe_queue.h"
#include "common/common_types.h"
@ -19,11 +21,6 @@ enum class Direction : u32 {
DSP,
};
struct MailboxMessage {
u32 msg;
std::span<u8> data;
};
class Mailbox {
public:
void Initialize(AppMailboxId id_) {
@ -35,25 +32,19 @@ public:
return id;
}
void Send(Direction dir, MailboxMessage&& message) {
void Send(Direction dir, u32 message) {
auto& queue = dir == Direction::Host ? host_queue : adsp_queue;
queue.EmplaceWait(std::move(message));
queue.EmplaceWait(message);
}
MailboxMessage Receive(Direction dir, bool block = true) {
u32 Receive(Direction dir, std::stop_token stop_token = {}) {
auto& queue = dir == Direction::Host ? host_queue : adsp_queue;
MailboxMessage t;
if (block) {
queue.PopWait(t);
} else {
queue.TryPop(t);
}
return t;
return queue.PopWait(stop_token);
}
void Reset() {
id = AppMailboxId::Invalid;
MailboxMessage t;
u32 t{};
while (host_queue.TryPop(t)) {
}
while (adsp_queue.TryPop(t)) {
@ -62,8 +53,8 @@ public:
private:
AppMailboxId id{0};
Common::SPSCQueue<MailboxMessage> host_queue;
Common::SPSCQueue<MailboxMessage> adsp_queue;
Common::SPSCQueue<u32> host_queue;
Common::SPSCQueue<u32> adsp_queue;
};
} // namespace AudioCore::ADSP

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@ -0,0 +1,179 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/opus/decoder.h"
#include "audio_core/opus/hardware_opus.h"
#include "audio_core/opus/parameters.h"
#include "common/alignment.h"
#include "common/swap.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
using namespace Service::Audio;
namespace {
OpusPacketHeader ReverseHeader(OpusPacketHeader header) {
OpusPacketHeader out;
out.size = Common::swap32(header.size);
out.final_range = Common::swap32(header.final_range);
return out;
}
} // namespace
OpusDecoder::OpusDecoder(Core::System& system_, HardwareOpus& hardware_opus_)
: system{system_}, hardware_opus{hardware_opus_} {}
OpusDecoder::~OpusDecoder() {
if (decode_object_initialized) {
hardware_opus.ShutdownDecodeObject(shared_buffer.get(), shared_buffer_size);
}
}
Result OpusDecoder::Initialize(OpusParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size) {
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
shared_buffer_size = transfer_memory_size;
shared_buffer = std::make_unique<u8[]>(shared_buffer_size);
shared_memory_mapped = true;
buffer_size =
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 16);
out_data = {shared_buffer.get() + shared_buffer_size - buffer_size, buffer_size};
size_t in_data_size{0x600u};
in_data = {out_data.data() - in_data_size, in_data_size};
ON_RESULT_FAILURE {
if (shared_memory_mapped) {
shared_memory_mapped = false;
ASSERT(R_SUCCEEDED(hardware_opus.UnmapMemory(shared_buffer.get(), shared_buffer_size)));
}
};
R_TRY(hardware_opus.InitializeDecodeObject(params.sample_rate, params.channel_count,
shared_buffer.get(), shared_buffer_size));
sample_rate = params.sample_rate;
channel_count = params.channel_count;
use_large_frame_size = params.use_large_frame_size;
decode_object_initialized = true;
R_SUCCEED();
}
Result OpusDecoder::Initialize(OpusMultiStreamParametersEx& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size) {
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
shared_buffer_size = transfer_memory_size;
shared_buffer = std::make_unique<u8[]>(shared_buffer_size);
shared_memory_mapped = true;
buffer_size =
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 16);
out_data = {shared_buffer.get() + shared_buffer_size - buffer_size, buffer_size};
size_t in_data_size{Common::AlignUp(1500ull * params.total_stream_count, 64u)};
in_data = {out_data.data() - in_data_size, in_data_size};
ON_RESULT_FAILURE {
if (shared_memory_mapped) {
shared_memory_mapped = false;
ASSERT(R_SUCCEEDED(hardware_opus.UnmapMemory(shared_buffer.get(), shared_buffer_size)));
}
};
R_TRY(hardware_opus.InitializeMultiStreamDecodeObject(
params.sample_rate, params.channel_count, params.total_stream_count,
params.stereo_stream_count, params.mappings.data(), shared_buffer.get(),
shared_buffer_size));
sample_rate = params.sample_rate;
channel_count = params.channel_count;
total_stream_count = params.total_stream_count;
stereo_stream_count = params.stereo_stream_count;
use_large_frame_size = params.use_large_frame_size;
decode_object_initialized = true;
R_SUCCEED();
}
Result OpusDecoder::DecodeInterleaved(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count, std::span<const u8> input_data,
std::span<u8> output_data, bool reset) {
u32 out_samples;
u64 time_taken{};
R_UNLESS(input_data.size_bytes() > sizeof(OpusPacketHeader), ResultInputDataTooSmall);
auto* header_p{reinterpret_cast<const OpusPacketHeader*>(input_data.data())};
OpusPacketHeader header{ReverseHeader(*header_p)};
R_UNLESS(in_data.size_bytes() >= header.size &&
header.size + sizeof(OpusPacketHeader) <= input_data.size_bytes(),
ResultBufferTooSmall);
if (!shared_memory_mapped) {
R_TRY(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
shared_memory_mapped = true;
}
std::memcpy(in_data.data(), input_data.data() + sizeof(OpusPacketHeader), header.size);
R_TRY(hardware_opus.DecodeInterleaved(out_samples, out_data.data(), out_data.size_bytes(),
channel_count, in_data.data(), header.size,
shared_buffer.get(), time_taken, reset));
std::memcpy(output_data.data(), out_data.data(), out_samples * channel_count * sizeof(s16));
*out_data_size = header.size + sizeof(OpusPacketHeader);
*out_sample_count = out_samples;
if (out_time_taken) {
*out_time_taken = time_taken / 1000;
}
R_SUCCEED();
}
Result OpusDecoder::SetContext([[maybe_unused]] std::span<const u8> context) {
R_SUCCEED_IF(shared_memory_mapped);
shared_memory_mapped = true;
R_RETURN(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
}
Result OpusDecoder::DecodeInterleavedForMultiStream(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count,
std::span<const u8> input_data,
std::span<u8> output_data, bool reset) {
u32 out_samples;
u64 time_taken{};
R_UNLESS(input_data.size_bytes() > sizeof(OpusPacketHeader), ResultInputDataTooSmall);
auto* header_p{reinterpret_cast<const OpusPacketHeader*>(input_data.data())};
OpusPacketHeader header{ReverseHeader(*header_p)};
LOG_ERROR(Service_Audio, "header size 0x{:X} input data size 0x{:X} in_data size 0x{:X}",
header.size, input_data.size_bytes(), in_data.size_bytes());
R_UNLESS(in_data.size_bytes() >= header.size &&
header.size + sizeof(OpusPacketHeader) <= input_data.size_bytes(),
ResultBufferTooSmall);
if (!shared_memory_mapped) {
R_TRY(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
shared_memory_mapped = true;
}
std::memcpy(in_data.data(), input_data.data() + sizeof(OpusPacketHeader), header.size);
R_TRY(hardware_opus.DecodeInterleavedForMultiStream(
out_samples, out_data.data(), out_data.size_bytes(), channel_count, in_data.data(),
header.size, shared_buffer.get(), time_taken, reset));
std::memcpy(output_data.data(), out_data.data(), out_samples * channel_count * sizeof(s16));
*out_data_size = header.size + sizeof(OpusPacketHeader);
*out_sample_count = out_samples;
if (out_time_taken) {
*out_time_taken = time_taken / 1000;
}
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <span>
#include "audio_core/opus/parameters.h"
#include "common/common_types.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
namespace AudioCore::OpusDecoder {
class HardwareOpus;
class OpusDecoder {
public:
explicit OpusDecoder(Core::System& system, HardwareOpus& hardware_opus_);
~OpusDecoder();
Result Initialize(OpusParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size);
Result Initialize(OpusMultiStreamParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size);
Result DecodeInterleaved(u32* out_data_size, u64* out_time_taken, u32* out_sample_count,
std::span<const u8> input_data, std::span<u8> output_data, bool reset);
Result SetContext([[maybe_unused]] std::span<const u8> context);
Result DecodeInterleavedForMultiStream(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count, std::span<const u8> input_data,
std::span<u8> output_data, bool reset);
private:
Core::System& system;
HardwareOpus& hardware_opus;
std::unique_ptr<u8[]> shared_buffer{};
u64 shared_buffer_size;
std::span<u8> in_data{};
std::span<u8> out_data{};
u64 buffer_size{};
s32 sample_rate{};
s32 channel_count{};
bool use_large_frame_size{false};
s32 total_stream_count{};
s32 stereo_stream_count{};
bool shared_memory_mapped{false};
bool decode_object_initialized{false};
};
} // namespace AudioCore::OpusDecoder

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "audio_core/opus/decoder_manager.h"
#include "common/alignment.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
using namespace Service::Audio;
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidMultiStreamChannelCount(u32 channel_count) {
return channel_count > 0 && channel_count <= OpusStreamCountMax;
}
bool IsValidSampleRate(u32 sample_rate) {
return sample_rate == 8'000 || sample_rate == 12'000 || sample_rate == 16'000 ||
sample_rate == 24'000 || sample_rate == 48'000;
}
bool IsValidStreamCount(u32 channel_count, u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && stereo_stream_count > 0 &&
stereo_stream_count <= total_stream_count &&
total_stream_count + stereo_stream_count <= channel_count;
}
} // namespace
OpusDecoderManager::OpusDecoderManager(Core::System& system_)
: system{system_}, hardware_opus{system} {
for (u32 i = 0; i < MaxChannels; i++) {
required_workbuffer_sizes[i] = hardware_opus.GetWorkBufferSize(1 + i);
}
}
Result OpusDecoderManager::GetWorkBufferSize(OpusParameters& params, u64& out_size) {
OpusParametersEx ex{
.sample_rate = params.sample_rate,
.channel_count = params.channel_count,
.use_large_frame_size = false,
};
R_RETURN(GetWorkBufferSizeExEx(ex, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeEx(OpusParametersEx& params, u64& out_size) {
R_RETURN(GetWorkBufferSizeExEx(params, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeExEx(OpusParametersEx& params, u64& out_size) {
R_UNLESS(IsValidChannelCount(params.channel_count), ResultInvalidOpusChannelCount);
R_UNLESS(IsValidSampleRate(params.sample_rate), ResultInvalidOpusSampleRate);
auto work_buffer_size{required_workbuffer_sizes[params.channel_count - 1]};
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
work_buffer_size +=
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 64);
out_size = work_buffer_size + 0x600;
R_SUCCEED();
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStream(OpusMultiStreamParameters& params,
u64& out_size) {
OpusMultiStreamParametersEx ex{
.sample_rate = params.sample_rate,
.channel_count = params.channel_count,
.total_stream_count = params.total_stream_count,
.stereo_stream_count = params.stereo_stream_count,
.use_large_frame_size = false,
.mappings = {},
};
R_RETURN(GetWorkBufferSizeForMultiStreamExEx(ex, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStreamEx(OpusMultiStreamParametersEx& params,
u64& out_size) {
R_RETURN(GetWorkBufferSizeForMultiStreamExEx(params, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStreamExEx(OpusMultiStreamParametersEx& params,
u64& out_size) {
R_UNLESS(IsValidMultiStreamChannelCount(params.channel_count), ResultInvalidOpusChannelCount);
R_UNLESS(IsValidSampleRate(params.sample_rate), ResultInvalidOpusSampleRate);
R_UNLESS(IsValidStreamCount(params.channel_count, params.total_stream_count,
params.stereo_stream_count),
ResultInvalidOpusSampleRate);
auto work_buffer_size{hardware_opus.GetWorkBufferSizeForMultiStream(
params.total_stream_count, params.stereo_stream_count)};
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
work_buffer_size += Common::AlignUp(1500 * params.total_stream_count, 64);
work_buffer_size +=
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 64);
out_size = work_buffer_size;
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/opus/hardware_opus.h"
#include "audio_core/opus/parameters.h"
#include "common/common_types.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
namespace AudioCore::OpusDecoder {
class OpusDecoderManager {
public:
OpusDecoderManager(Core::System& system);
HardwareOpus& GetHardwareOpus() {
return hardware_opus;
}
Result GetWorkBufferSize(OpusParameters& params, u64& out_size);
Result GetWorkBufferSizeEx(OpusParametersEx& params, u64& out_size);
Result GetWorkBufferSizeExEx(OpusParametersEx& params, u64& out_size);
Result GetWorkBufferSizeForMultiStream(OpusMultiStreamParameters& params, u64& out_size);
Result GetWorkBufferSizeForMultiStreamEx(OpusMultiStreamParametersEx& params, u64& out_size);
Result GetWorkBufferSizeForMultiStreamExEx(OpusMultiStreamParametersEx& params, u64& out_size);
private:
Core::System& system;
HardwareOpus hardware_opus;
std::array<u64, MaxChannels> required_workbuffer_sizes{};
};
} // namespace AudioCore::OpusDecoder

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include "audio_core/audio_core.h"
#include "audio_core/opus/hardware_opus.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
namespace {
using namespace Service::Audio;
static constexpr Result ResultCodeFromLibOpusErrorCode(u64 error_code) {
s32 error{static_cast<s32>(error_code)};
ASSERT(error <= OPUS_OK);
switch (error) {
case OPUS_ALLOC_FAIL:
R_THROW(ResultLibOpusAllocFail);
case OPUS_INVALID_STATE:
R_THROW(ResultLibOpusInvalidState);
case OPUS_UNIMPLEMENTED:
R_THROW(ResultLibOpusUnimplemented);
case OPUS_INVALID_PACKET:
R_THROW(ResultLibOpusInvalidPacket);
case OPUS_INTERNAL_ERROR:
R_THROW(ResultLibOpusInternalError);
case OPUS_BUFFER_TOO_SMALL:
R_THROW(ResultBufferTooSmall);
case OPUS_BAD_ARG:
R_THROW(ResultLibOpusBadArg);
case OPUS_OK:
R_RETURN(ResultSuccess);
}
UNREACHABLE();
}
} // namespace
HardwareOpus::HardwareOpus(Core::System& system_)
: system{system_}, opus_decoder{system.AudioCore().ADSP().OpusDecoder()} {
opus_decoder.SetSharedMemory(shared_memory);
}
u64 HardwareOpus::GetWorkBufferSize(u32 channel) {
if (!opus_decoder.IsRunning()) {
return 0;
}
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = channel;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::GetWorkBufferSize);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::GetWorkBufferSizeOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::GetWorkBufferSizeOK, msg);
return 0;
}
return shared_memory.dsp_return_data[0];
}
u64 HardwareOpus::GetWorkBufferSizeForMultiStream(u32 total_stream_count, u32 stereo_stream_count) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = total_stream_count;
shared_memory.host_send_data[1] = stereo_stream_count;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStream);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStreamOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStreamOK, msg);
return 0;
}
return shared_memory.dsp_return_data[0];
}
Result HardwareOpus::InitializeDecodeObject(u32 sample_rate, u32 channel_count, void* buffer,
u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
shared_memory.host_send_data[2] = sample_rate;
shared_memory.host_send_data[3] = channel_count;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::InitializeDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::InitializeDecodeObjectOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::InitializeDecodeObjectOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 channel_count,
u32 total_stream_count,
u32 stereo_stream_count, void* mappings,
void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
shared_memory.host_send_data[2] = sample_rate;
shared_memory.host_send_data[3] = channel_count;
shared_memory.host_send_data[4] = total_stream_count;
shared_memory.host_send_data[5] = stereo_stream_count;
ASSERT(channel_count <= MaxChannels);
std::memcpy(shared_memory.channel_mapping.data(), mappings, channel_count * sizeof(u8));
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObjectOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObjectOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::ShutdownDecodeObject(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::ShutdownDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
ASSERT_MSG(msg == ADSP::OpusDecoder::Message::ShutdownDecodeObjectOK,
"Expected Opus shutdown code {}, got {}",
ADSP::OpusDecoder::Message::ShutdownDecodeObjectOK, msg);
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
ASSERT_MSG(msg == ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObjectOK,
"Expected Opus shutdown code {}, got {}",
ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObjectOK, msg);
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::DecodeInterleaved(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count, void* input_data,
u64 input_data_size, void* buffer, u64& out_time_taken,
bool reset) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = (u64)input_data;
shared_memory.host_send_data[2] = input_data_size;
shared_memory.host_send_data[3] = (u64)output_data;
shared_memory.host_send_data[4] = output_data_size;
shared_memory.host_send_data[5] = 0;
shared_memory.host_send_data[6] = reset;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::DecodeInterleaved);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::DecodeInterleavedOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::DecodeInterleavedOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
if (error_code == OPUS_OK) {
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
}
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
}
Result HardwareOpus::DecodeInterleavedForMultiStream(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count,
void* input_data, u64 input_data_size,
void* buffer, u64& out_time_taken,
bool reset) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = (u64)input_data;
shared_memory.host_send_data[2] = input_data_size;
shared_memory.host_send_data[3] = (u64)output_data;
shared_memory.host_send_data[4] = output_data_size;
shared_memory.host_send_data[5] = 0;
shared_memory.host_send_data[6] = reset;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStream);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
if (error_code == OPUS_OK) {
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
}
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
}
Result HardwareOpus::MapMemory(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::MapMemory);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::MapMemoryOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::MapMemoryOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_SUCCEED();
}
Result HardwareOpus::UnmapMemory(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::UnmapMemory);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::UnmapMemoryOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::UnmapMemoryOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <opus.h>
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/adsp/mailbox.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore::OpusDecoder {
class HardwareOpus {
public:
HardwareOpus(Core::System& system);
u64 GetWorkBufferSize(u32 channel);
u64 GetWorkBufferSizeForMultiStream(u32 total_stream_count, u32 stereo_stream_count);
Result InitializeDecodeObject(u32 sample_rate, u32 channel_count, void* buffer,
u64 buffer_size);
Result InitializeMultiStreamDecodeObject(u32 sample_rate, u32 channel_count,
u32 totaL_stream_count, u32 stereo_stream_count,
void* mappings, void* buffer, u64 buffer_size);
Result ShutdownDecodeObject(void* buffer, u64 buffer_size);
Result ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_size);
Result DecodeInterleaved(u32& out_sample_count, void* output_data, u64 output_data_size,
u32 channel_count, void* input_data, u64 input_data_size, void* buffer,
u64& out_time_taken, bool reset);
Result DecodeInterleavedForMultiStream(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count,
void* input_data, u64 input_data_size, void* buffer,
u64& out_time_taken, bool reset);
Result MapMemory(void* buffer, u64 buffer_size);
Result UnmapMemory(void* buffer, u64 buffer_size);
private:
Core::System& system;
std::mutex mutex;
ADSP::OpusDecoder::OpusDecoder& opus_decoder;
ADSP::OpusDecoder::SharedMemory shared_memory;
};
} // namespace AudioCore::OpusDecoder

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace AudioCore::OpusDecoder {
constexpr size_t OpusStreamCountMax = 255;
constexpr size_t MaxChannels = 2;
struct OpusParameters {
/* 0x00 */ u32 sample_rate;
/* 0x04 */ u32 channel_count;
}; // size = 0x8
static_assert(sizeof(OpusParameters) == 0x8, "OpusParameters has the wrong size!");
struct OpusParametersEx {
/* 0x00 */ u32 sample_rate;
/* 0x04 */ u32 channel_count;
/* 0x08 */ bool use_large_frame_size;
/* 0x09 */ INSERT_PADDING_BYTES(7);
}; // size = 0x10
static_assert(sizeof(OpusParametersEx) == 0x10, "OpusParametersEx has the wrong size!");
struct OpusMultiStreamParameters {
/* 0x00 */ u32 sample_rate;
/* 0x04 */ u32 channel_count;
/* 0x08 */ u32 total_stream_count;
/* 0x0C */ u32 stereo_stream_count;
/* 0x10 */ std::array<u8, OpusStreamCountMax + 1> mappings;
}; // size = 0x110
static_assert(sizeof(OpusMultiStreamParameters) == 0x110,
"OpusMultiStreamParameters has the wrong size!");
struct OpusMultiStreamParametersEx {
/* 0x00 */ u32 sample_rate;
/* 0x04 */ u32 channel_count;
/* 0x08 */ u32 total_stream_count;
/* 0x0C */ u32 stereo_stream_count;
/* 0x10 */ bool use_large_frame_size;
/* 0x11 */ INSERT_PADDING_BYTES(7);
/* 0x18 */ std::array<u8, OpusStreamCountMax + 1> mappings;
}; // size = 0x118
static_assert(sizeof(OpusMultiStreamParametersEx) == 0x118,
"OpusMultiStreamParametersEx has the wrong size!");
struct OpusPacketHeader {
/* 0x00 */ u32 size;
/* 0x04 */ u32 final_range;
}; // size = 0x8
static_assert(sizeof(OpusPacketHeader) == 0x8, "OpusPacketHeader has the wrong size!");
} // namespace AudioCore::OpusDecoder

View File

@ -27,12 +27,12 @@ u32 CommandProcessingTimeEstimatorVersion1::Estimate(
u32 CommandProcessingTimeEstimatorVersion1::Estimate(
const AdpcmDataSourceVersion1Command& command) const {
return static_cast<u32>(command.pitch * 0.25f * 1.2f);
return static_cast<u32>(command.pitch * 0.46f * 1.2f);
}
u32 CommandProcessingTimeEstimatorVersion1::Estimate(
const AdpcmDataSourceVersion2Command& command) const {
return static_cast<u32>(command.pitch * 0.25f * 1.2f);
return static_cast<u32>(command.pitch * 0.46f * 1.2f);
}
u32 CommandProcessingTimeEstimatorVersion1::Estimate(

View File

@ -684,11 +684,11 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
sink_context, splitter_context, perf_manager};
voice_context.SortInfo();
command_generator.GenerateVoiceCommands();
const auto start_estimated_time{drop_voice_param *
static_cast<f32>(command_buffer.estimated_process_time)};
command_generator.GenerateVoiceCommands();
command_generator.GenerateSubMixCommands();
command_generator.GenerateFinalMixCommands();
command_generator.GenerateSinkCommands();
@ -708,11 +708,13 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
const auto end_estimated_time{drop_voice_param *
static_cast<f32>(command_buffer.estimated_process_time)};
const auto dsp_time_limit{((time_limit_percent / 100.0f) * 2'880'000.0f) *
(static_cast<f32>(render_time_limit_percent) / 100.0f)};
const auto estimated_time{start_estimated_time - end_estimated_time};
const auto time_limit{static_cast<u32>(
estimated_time + (((time_limit_percent / 100.0f) * 2'880'000.0) *
(static_cast<f32>(render_time_limit_percent) / 100.0f)))};
const auto time_limit{static_cast<u32>(std::max(dsp_time_limit + estimated_time, 0.0f))};
num_voices_dropped =
DropVoices(command_buffer, static_cast<u32>(start_estimated_time), time_limit);
}

View File

@ -26,12 +26,11 @@ add_library(common STATIC
assert.h
atomic_helpers.h
atomic_ops.h
detached_tasks.cpp
detached_tasks.h
bit_cast.h
bit_field.h
bit_set.h
bit_util.h
bounded_threadsafe_queue.h
cityhash.cpp
cityhash.h
common_funcs.h
@ -41,6 +40,8 @@ add_library(common STATIC
container_hash.h
demangle.cpp
demangle.h
detached_tasks.cpp
detached_tasks.h
div_ceil.h
dynamic_library.cpp
dynamic_library.h
@ -151,6 +152,10 @@ add_library(common STATIC
zstd_compression.h
)
if (YUZU_ENABLE_PORTABLE)
add_compile_definitions(YUZU_ENABLE_PORTABLE)
endif()
if (WIN32)
target_sources(common PRIVATE
windows/timer_resolution.cpp

View File

@ -45,13 +45,13 @@ public:
}
T PopWait() {
T t;
T t{};
Pop<PopMode::Wait>(t);
return t;
}
T PopWait(std::stop_token stop_token) {
T t;
T t{};
Pop<PopMode::WaitWithStopToken>(t, stop_token);
return t;
}

View File

@ -528,38 +528,41 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
// Generic Filesystem Operations
bool Exists(const fs::path& path) {
std::error_code ec;
#ifdef ANDROID
if (Android::IsContentUri(path)) {
return Android::Exists(path);
} else {
return fs::exists(path);
return fs::exists(path, ec);
}
#else
return fs::exists(path);
return fs::exists(path, ec);
#endif
}
bool IsFile(const fs::path& path) {
std::error_code ec;
#ifdef ANDROID
if (Android::IsContentUri(path)) {
return !Android::IsDirectory(path);
} else {
return fs::is_regular_file(path);
return fs::is_regular_file(path, ec);
}
#else
return fs::is_regular_file(path);
return fs::is_regular_file(path, ec);
#endif
}
bool IsDir(const fs::path& path) {
std::error_code ec;
#ifdef ANDROID
if (Android::IsContentUri(path)) {
return Android::IsDirectory(path);
} else {
return fs::is_directory(path);
return fs::is_directory(path, ec);
}
#else
return fs::is_directory(path);
return fs::is_directory(path, ec);
#endif
}

View File

@ -88,8 +88,9 @@ public:
fs::path yuzu_path_config;
#ifdef _WIN32
#ifdef YUZU_ENABLE_PORTABLE
yuzu_path = GetExeDirectory() / PORTABLE_DIR;
#endif
if (!IsDir(yuzu_path)) {
yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
}
@ -101,8 +102,9 @@ public:
yuzu_path_cache = yuzu_path / CACHE_DIR;
yuzu_path_config = yuzu_path / CONFIG_DIR;
#else
#ifdef YUZU_ENABLE_PORTABLE
yuzu_path = GetCurrentDir() / PORTABLE_DIR;
#endif
if (Exists(yuzu_path) && IsDir(yuzu_path)) {
yuzu_path_cache = yuzu_path / CACHE_DIR;
yuzu_path_config = yuzu_path / CONFIG_DIR;

View File

@ -112,7 +112,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, NCM) \
SUB(Service, NFC) \
SUB(Service, NFP) \
SUB(Service, NGCT) \
SUB(Service, NGC) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NOTIF) \

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