android: Don't pause emulation when entering PiP
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		| @@ -328,7 +328,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { | ||||
|     } | ||||
|  | ||||
|     override fun onPause() { | ||||
|         if (emulationState.isRunning) { | ||||
|         if (emulationState.isRunning && emulationActivity?.isInPictureInPictureMode != true) { | ||||
|             emulationState.pause() | ||||
|         } | ||||
|         super.onPause() | ||||
|   | ||||
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