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Author SHA1 Message Date
27c3d35f2f Android #27 2023-08-02 00:58:07 +00:00
201 changed files with 6147 additions and 7455 deletions

View File

@ -3,4 +3,4 @@
[codespell]
skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES,./src/android/app/src/main/res
ignore-words-list = aci,allright,ba,canonicalizations,deques,froms,hda,inout,lod,masia,nam,nax,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink
ignore-words-list = aci,allright,ba,deques,froms,hda,inout,lod,masia,nam,nax,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,zink

View File

@ -48,7 +48,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
The emulator is capable of running most commercial games at full speed, provided you meet the [necessary hardware requirements](https://yuzu-emu.org/help/quickstart/#hardware-requirements).
For a full list of games yuzu supports, please visit our [Compatibility page](https://yuzu-emu.org/game/).
For a full list of games yuzu support, please visit our [Compatibility page](https://yuzu-emu.org/game/)
Check out our [website](https://yuzu-emu.org/) for the latest news on exciting features, monthly progress reports, and more!

View File

@ -35,7 +35,6 @@ if (MSVC)
# /volatile:iso - Use strict standards-compliant volatile semantics.
# /Zc:externConstexpr - Allow extern constexpr variables to have external linkage, like the standard mandates
# /Zc:inline - Let codegen omit inline functions in object files
# /Zc:preprocessor - Enable standards-conforming preprocessor
# /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null
# /GT - Supports fiber safety for data allocated using static thread-local storage
add_compile_options(
@ -49,7 +48,6 @@ if (MSVC)
/volatile:iso
/Zc:externConstexpr
/Zc:inline
/Zc:preprocessor
/Zc:throwingNew
/GT
@ -134,7 +132,7 @@ else()
endif()
# GCC bugs
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "11" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# These diagnostics would be great if they worked, but are just completely broken
# and produce bogus errors on external libraries like fmt.
add_compile_options(

View File

@ -49,7 +49,6 @@ class LicenseAdapter(private val activity: AppCompatActivity, var licenses: List
val context = YuzuApplication.appContext
binding.textSettingName.text = context.getString(license.titleId)
binding.textSettingDescription.text = context.getString(license.descriptionId)
binding.textSettingValue.visibility = View.GONE
}
}
}

View File

@ -5,19 +5,13 @@ package org.yuzu.yuzu_emu.adapters
import android.text.Html
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.res.ResourcesCompat
import androidx.lifecycle.ViewModelProvider
import androidx.recyclerview.widget.RecyclerView
import com.google.android.material.button.MaterialButton
import org.yuzu.yuzu_emu.databinding.PageSetupBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.SetupCallback
import org.yuzu.yuzu_emu.model.SetupPage
import org.yuzu.yuzu_emu.model.StepState
import org.yuzu.yuzu_emu.utils.ViewUtils
class SetupAdapter(val activity: AppCompatActivity, val pages: List<SetupPage>) :
RecyclerView.Adapter<SetupAdapter.SetupPageViewHolder>() {
@ -32,7 +26,7 @@ class SetupAdapter(val activity: AppCompatActivity, val pages: List<SetupPage>)
holder.bind(pages[position])
inner class SetupPageViewHolder(val binding: PageSetupBinding) :
RecyclerView.ViewHolder(binding.root), SetupCallback {
RecyclerView.ViewHolder(binding.root) {
lateinit var page: SetupPage
init {
@ -41,12 +35,6 @@ class SetupAdapter(val activity: AppCompatActivity, val pages: List<SetupPage>)
fun bind(page: SetupPage) {
this.page = page
if (page.stepCompleted.invoke() == StepState.COMPLETE) {
binding.buttonAction.visibility = View.INVISIBLE
binding.textConfirmation.visibility = View.VISIBLE
}
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
activity.resources,
@ -74,15 +62,9 @@ class SetupAdapter(val activity: AppCompatActivity, val pages: List<SetupPage>)
MaterialButton.ICON_GRAVITY_END
}
setOnClickListener {
page.buttonAction.invoke(this@SetupPageViewHolder)
page.buttonAction.invoke()
}
}
}
override fun onStepCompleted() {
ViewUtils.hideView(binding.buttonAction, 200)
ViewUtils.showView(binding.textConfirmation, 200)
ViewModelProvider(activity)[HomeViewModel::class.java].setShouldPageForward(true)
}
}
}

View File

@ -207,11 +207,8 @@ class SettingsAdapter(
val sliderBinding = DialogSliderBinding.inflate(inflater)
textSliderValue = sliderBinding.textValue
textSliderValue!!.text = String.format(
context.getString(R.string.value_with_units),
sliderProgress.toString(),
item.units
)
textSliderValue!!.text = sliderProgress.toString()
sliderBinding.textUnits.text = item.units
sliderBinding.slider.apply {
valueFrom = item.min.toFloat()
@ -219,11 +216,7 @@ class SettingsAdapter(
value = sliderProgress.toFloat()
addOnChangeListener { _: Slider, value: Float, _: Boolean ->
sliderProgress = value.toInt()
textSliderValue!!.text = String.format(
context.getString(R.string.value_with_units),
sliderProgress.toString(),
item.units
)
textSliderValue!!.text = sliderProgress.toString()
}
}
@ -232,6 +225,10 @@ class SettingsAdapter(
.setView(sliderBinding.root)
.setPositiveButton(android.R.string.ok, this)
.setNegativeButton(android.R.string.cancel, defaultCancelListener)
.setNeutralButton(R.string.slider_default) { dialog: DialogInterface, which: Int ->
sliderBinding.slider.value = item.defaultValue!!.toFloat()
onClick(dialog, which)
}
.show()
}

View File

@ -25,17 +25,12 @@ class DateTimeViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
binding.textSettingDescription.visibility = View.GONE
val epochTime = setting.value.toLong()
val instant = Instant.ofEpochMilli(epochTime * 1000)
val zonedTime = ZonedDateTime.ofInstant(instant, ZoneId.of("UTC"))
val dateFormatter = DateTimeFormatter.ofLocalizedDateTime(FormatStyle.MEDIUM)
binding.textSettingDescription.text = dateFormatter.format(zonedTime)
}
binding.textSettingValue.visibility = View.VISIBLE
val epochTime = setting.value.toLong()
val instant = Instant.ofEpochMilli(epochTime * 1000)
val zonedTime = ZonedDateTime.ofInstant(instant, ZoneId.of("UTC"))
val dateFormatter = DateTimeFormatter.ofLocalizedDateTime(FormatStyle.MEDIUM)
binding.textSettingValue.text = dateFormatter.format(zonedTime)
setStyle(setting.isEditable, binding)
}
override fun onClick(clicked: View) {

View File

@ -23,9 +23,6 @@ class RunnableViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
} else {
binding.textSettingDescription.visibility = View.GONE
}
binding.textSettingValue.visibility = View.GONE
setStyle(setting.isEditable, binding)
}
override fun onClick(clicked: View) {

View File

@ -5,8 +5,6 @@ package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.databinding.ListItemSettingSwitchBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
@ -35,18 +33,4 @@ abstract class SettingViewHolder(itemView: View, protected val adapter: Settings
abstract override fun onClick(clicked: View)
abstract override fun onLongClick(clicked: View): Boolean
fun setStyle(isEditable: Boolean, binding: ListItemSettingBinding) {
val opacity = if (isEditable) 1.0f else 0.5f
binding.textSettingName.alpha = opacity
binding.textSettingDescription.alpha = opacity
binding.textSettingValue.alpha = opacity
}
fun setStyle(isEditable: Boolean, binding: ListItemSettingSwitchBinding) {
binding.switchWidget.isEnabled = isEditable
val opacity = if (isEditable) 1.0f else 0.5f
binding.textSettingName.alpha = opacity
binding.textSettingDescription.alpha = opacity
}
}

View File

@ -17,33 +17,28 @@ class SingleChoiceViewHolder(val binding: ListItemSettingBinding, adapter: Setti
override fun bind(item: SettingsItem) {
setting = item
binding.textSettingName.setText(item.nameId)
binding.textSettingDescription.visibility = View.VISIBLE
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
binding.textSettingDescription.visibility = View.GONE
}
binding.textSettingValue.visibility = View.VISIBLE
if (item is SingleChoiceSetting) {
val resMgr = binding.textSettingValue.context.resources
} else if (item is SingleChoiceSetting) {
val resMgr = binding.textSettingDescription.context.resources
val values = resMgr.getIntArray(item.valuesId)
for (i in values.indices) {
if (values[i] == item.selectedValue) {
binding.textSettingValue.text = resMgr.getStringArray(item.choicesId)[i]
break
binding.textSettingDescription.text = resMgr.getStringArray(item.choicesId)[i]
return
}
}
} else if (item is StringSingleChoiceSetting) {
for (i in item.values!!.indices) {
if (item.values[i] == item.selectedValue) {
binding.textSettingValue.text = item.choices[i]
break
binding.textSettingDescription.text = item.choices[i]
return
}
}
} else {
binding.textSettingDescription.visibility = View.GONE
}
setStyle(setting.isEditable, binding)
}
override fun onClick(clicked: View) {

View File

@ -4,7 +4,6 @@
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.model.view.SliderSetting
@ -23,14 +22,6 @@ class SliderViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAda
} else {
binding.textSettingDescription.visibility = View.GONE
}
binding.textSettingValue.visibility = View.VISIBLE
binding.textSettingValue.text = String.format(
binding.textSettingValue.context.getString(R.string.value_with_units),
setting.selectedValue,
setting.units
)
setStyle(setting.isEditable, binding)
}
override fun onClick(clicked: View) {

View File

@ -22,7 +22,6 @@ class SubmenuViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAd
} else {
binding.textSettingDescription.visibility = View.GONE
}
binding.textSettingValue.visibility = View.GONE
}
override fun onClick(clicked: View) {

View File

@ -25,12 +25,12 @@ class SwitchSettingViewHolder(val binding: ListItemSettingSwitchBinding, adapter
binding.textSettingDescription.text = ""
binding.textSettingDescription.visibility = View.GONE
}
binding.switchWidget.isChecked = setting.isChecked
binding.switchWidget.setOnCheckedChangeListener { _: CompoundButton, _: Boolean ->
adapter.onBooleanClick(item, bindingAdapterPosition, binding.switchWidget.isChecked)
}
binding.switchWidget.isChecked = setting.isChecked
setStyle(setting.isEditable, binding)
binding.switchWidget.isEnabled = setting.isEditable
}
override fun onClick(clicked: View) {

View File

@ -19,7 +19,6 @@ import androidx.core.content.ContextCompat
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.isVisible
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
@ -33,13 +32,10 @@ import org.yuzu.yuzu_emu.adapters.SetupAdapter
import org.yuzu.yuzu_emu.databinding.FragmentSetupBinding
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.SetupCallback
import org.yuzu.yuzu_emu.model.SetupPage
import org.yuzu.yuzu_emu.model.StepState
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.GameHelper
import org.yuzu.yuzu_emu.utils.ViewUtils
class SetupFragment : Fragment() {
private var _binding: FragmentSetupBinding? = null
@ -116,22 +112,14 @@ class SetupFragment : Fragment() {
0,
false,
R.string.give_permission,
{
notificationCallback = it
permissionLauncher.launch(Manifest.permission.POST_NOTIFICATIONS)
},
{ permissionLauncher.launch(Manifest.permission.POST_NOTIFICATIONS) },
true,
R.string.notification_warning,
R.string.notification_warning_description,
0,
{
if (NotificationManagerCompat.from(requireContext())
NotificationManagerCompat.from(requireContext())
.areNotificationsEnabled()
) {
StepState.COMPLETE
} else {
StepState.INCOMPLETE
}
}
)
)
@ -145,22 +133,12 @@ class SetupFragment : Fragment() {
R.drawable.ic_add,
true,
R.string.select_keys,
{
keyCallback = it
getProdKey.launch(arrayOf("*/*"))
},
{ mainActivity.getProdKey.launch(arrayOf("*/*")) },
true,
R.string.install_prod_keys_warning,
R.string.install_prod_keys_warning_description,
R.string.install_prod_keys_warning_help,
{
val file = File(DirectoryInitialization.userDirectory + "/keys/prod.keys")
if (file.exists()) {
StepState.COMPLETE
} else {
StepState.INCOMPLETE
}
}
{ File(DirectoryInitialization.userDirectory + "/keys/prod.keys").exists() }
)
)
add(
@ -172,8 +150,9 @@ class SetupFragment : Fragment() {
true,
R.string.add_games,
{
gamesDirCallback = it
getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
mainActivity.getGamesDirectory.launch(
Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data
)
},
true,
R.string.add_games_warning,
@ -184,11 +163,7 @@ class SetupFragment : Fragment() {
PreferenceManager.getDefaultSharedPreferences(
YuzuApplication.appContext
)
if (preferences.getString(GameHelper.KEY_GAME_PATH, "")!!.isNotEmpty()) {
StepState.COMPLETE
} else {
StepState.INCOMPLETE
}
preferences.getString(GameHelper.KEY_GAME_PATH, "")!!.isNotEmpty()
}
)
)
@ -206,13 +181,6 @@ class SetupFragment : Fragment() {
)
}
homeViewModel.shouldPageForward.observe(viewLifecycleOwner) {
if (it) {
pageForward()
homeViewModel.setShouldPageForward(false)
}
}
binding.viewPager2.apply {
adapter = SetupAdapter(requireActivity() as AppCompatActivity, pages)
offscreenPageLimit = 2
@ -226,15 +194,15 @@ class SetupFragment : Fragment() {
super.onPageSelected(position)
if (position == 1 && previousPosition == 0) {
ViewUtils.showView(binding.buttonNext)
ViewUtils.showView(binding.buttonBack)
showView(binding.buttonNext)
showView(binding.buttonBack)
} else if (position == 0 && previousPosition == 1) {
ViewUtils.hideView(binding.buttonBack)
ViewUtils.hideView(binding.buttonNext)
hideView(binding.buttonBack)
hideView(binding.buttonNext)
} else if (position == pages.size - 1 && previousPosition == pages.size - 2) {
ViewUtils.hideView(binding.buttonNext)
hideView(binding.buttonNext)
} else if (position == pages.size - 2 && previousPosition == pages.size - 1) {
ViewUtils.showView(binding.buttonNext)
showView(binding.buttonNext)
}
previousPosition = position
@ -247,8 +215,7 @@ class SetupFragment : Fragment() {
// Checks if the user has completed the task on the current page
if (currentPage.hasWarning) {
val stepState = currentPage.stepCompleted.invoke()
if (stepState != StepState.INCOMPLETE) {
if (currentPage.taskCompleted.invoke()) {
pageForward()
return@setOnClickListener
}
@ -297,15 +264,9 @@ class SetupFragment : Fragment() {
_binding = null
}
private lateinit var notificationCallback: SetupCallback
@RequiresApi(Build.VERSION_CODES.TIRAMISU)
private val permissionLauncher =
registerForActivityResult(ActivityResultContracts.RequestPermission()) {
if (it) {
notificationCallback.onStepCompleted()
}
if (!it &&
!shouldShowRequestPermissionRationale(Manifest.permission.POST_NOTIFICATIONS)
) {
@ -316,27 +277,6 @@ class SetupFragment : Fragment() {
}
}
private lateinit var keyCallback: SetupCallback
val getProdKey =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result != null) {
if (mainActivity.processKey(result)) {
keyCallback.onStepCompleted()
}
}
}
private lateinit var gamesDirCallback: SetupCallback
val getGamesDirectory =
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
if (result != null) {
mainActivity.processGamesDir(result)
gamesDirCallback.onStepCompleted()
}
}
private fun finishSetup() {
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
.putBoolean(Settings.PREF_FIRST_APP_LAUNCH, false)
@ -344,6 +284,33 @@ class SetupFragment : Fragment() {
mainActivity.finishSetup(binding.root.findNavController())
}
private fun showView(view: View) {
view.apply {
alpha = 0f
visibility = View.VISIBLE
isClickable = true
}.animate().apply {
duration = 300
alpha(1f)
}.start()
}
private fun hideView(view: View) {
if (view.visibility == View.INVISIBLE) {
return
}
view.apply {
alpha = 1f
isClickable = false
}.animate().apply {
duration = 300
alpha(0f)
}.withEndAction {
view.visibility = View.INVISIBLE
}
}
fun pageForward() {
binding.viewPager2.currentItem = binding.viewPager2.currentItem + 1
}
@ -359,29 +326,15 @@ class SetupFragment : Fragment() {
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
) { _: View, windowInsets: WindowInsetsCompat ->
) { view: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftPadding = barInsets.left + cutoutInsets.left
val topPadding = barInsets.top + cutoutInsets.top
val rightPadding = barInsets.right + cutoutInsets.right
val bottomPadding = barInsets.bottom + cutoutInsets.bottom
if (resources.getBoolean(R.bool.small_layout)) {
binding.viewPager2
.updatePadding(left = leftPadding, top = topPadding, right = rightPadding)
binding.constraintButtons
.updatePadding(left = leftPadding, right = rightPadding, bottom = bottomPadding)
} else {
binding.viewPager2.updatePadding(top = topPadding, bottom = bottomPadding)
binding.constraintButtons
.updatePadding(
left = leftPadding,
right = rightPadding,
bottom = bottomPadding
)
}
view.setPadding(
barInsets.left + cutoutInsets.left,
barInsets.top + cutoutInsets.top,
barInsets.right + cutoutInsets.right,
barInsets.bottom + cutoutInsets.bottom
)
windowInsets
}
}

View File

@ -14,9 +14,6 @@ class HomeViewModel : ViewModel() {
private val _statusBarShadeVisible = MutableLiveData(true)
val statusBarShadeVisible: LiveData<Boolean> get() = _statusBarShadeVisible
private val _shouldPageForward = MutableLiveData(false)
val shouldPageForward: LiveData<Boolean> get() = _shouldPageForward
var navigatedToSetup = false
init {
@ -36,8 +33,4 @@ class HomeViewModel : ViewModel() {
}
_statusBarShadeVisible.value = visible
}
fun setShouldPageForward(pageForward: Boolean) {
_shouldPageForward.value = pageForward
}
}

View File

@ -10,20 +10,10 @@ data class SetupPage(
val buttonIconId: Int,
val leftAlignedIcon: Boolean,
val buttonTextId: Int,
val buttonAction: (callback: SetupCallback) -> Unit,
val buttonAction: () -> Unit,
val hasWarning: Boolean,
val warningTitleId: Int = 0,
val warningDescriptionId: Int = 0,
val warningHelpLinkId: Int = 0,
val stepCompleted: () -> StepState = { StepState.UNDEFINED }
val taskCompleted: () -> Boolean = { true }
)
interface SetupCallback {
fun onStepCompleted()
}
enum class StepState {
COMPLETE,
INCOMPLETE,
UNDEFINED
}

View File

@ -266,80 +266,73 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
val getGamesDirectory =
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
if (result != null) {
processGamesDir(result)
if (result == null) {
return@registerForActivityResult
}
contentResolver.takePersistableUriPermission(
result,
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
// When a new directory is picked, we currently will reset the existing games
// database. This effectively means that only one game directory is supported.
PreferenceManager.getDefaultSharedPreferences(applicationContext).edit()
.putString(GameHelper.KEY_GAME_PATH, result.toString())
.apply()
Toast.makeText(
applicationContext,
R.string.games_dir_selected,
Toast.LENGTH_LONG
).show()
gamesViewModel.reloadGames(true)
}
fun processGamesDir(result: Uri) {
contentResolver.takePersistableUriPermission(
result,
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
// When a new directory is picked, we currently will reset the existing games
// database. This effectively means that only one game directory is supported.
PreferenceManager.getDefaultSharedPreferences(applicationContext).edit()
.putString(GameHelper.KEY_GAME_PATH, result.toString())
.apply()
Toast.makeText(
applicationContext,
R.string.games_dir_selected,
Toast.LENGTH_LONG
).show()
gamesViewModel.reloadGames(true)
}
val getProdKey =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result != null) {
processKey(result)
if (result == null) {
return@registerForActivityResult
}
}
fun processKey(result: Uri): Boolean {
if (FileUtil.getExtension(result) != "keys") {
MessageDialogFragment.newInstance(
R.string.reading_keys_failure,
R.string.install_prod_keys_failure_extension_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
return false
}
contentResolver.takePersistableUriPermission(
result,
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
val dstPath = DirectoryInitialization.userDirectory + "/keys/"
if (FileUtil.copyUriToInternalStorage(
applicationContext,
result,
dstPath,
"prod.keys"
)
) {
if (NativeLibrary.reloadKeys()) {
Toast.makeText(
applicationContext,
R.string.install_keys_success,
Toast.LENGTH_SHORT
).show()
gamesViewModel.reloadGames(true)
return true
} else {
if (FileUtil.getExtension(result) != "keys") {
MessageDialogFragment.newInstance(
R.string.invalid_keys_error,
R.string.install_keys_failure_description,
R.string.dumping_keys_quickstart_link
R.string.reading_keys_failure,
R.string.install_prod_keys_failure_extension_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
return false
return@registerForActivityResult
}
contentResolver.takePersistableUriPermission(
result,
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
val dstPath = DirectoryInitialization.userDirectory + "/keys/"
if (FileUtil.copyUriToInternalStorage(
applicationContext,
result,
dstPath,
"prod.keys"
)
) {
if (NativeLibrary.reloadKeys()) {
Toast.makeText(
applicationContext,
R.string.install_keys_success,
Toast.LENGTH_SHORT
).show()
gamesViewModel.reloadGames(true)
} else {
MessageDialogFragment.newInstance(
R.string.invalid_keys_error,
R.string.install_keys_failure_description,
R.string.dumping_keys_quickstart_link
).show(supportFragmentManager, MessageDialogFragment.TAG)
}
}
}
return false
}
val getFirmware =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->

View File

@ -1,35 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
import android.view.View
object ViewUtils {
fun showView(view: View, length: Long = 300) {
view.apply {
alpha = 0f
visibility = View.VISIBLE
isClickable = true
}.animate().apply {
duration = length
alpha(1f)
}.start()
}
fun hideView(view: View, length: Long = 300) {
if (view.visibility == View.INVISIBLE) {
return
}
view.apply {
alpha = 1f
isClickable = false
}.animate().apply {
duration = length
alpha(0f)
}.withEndAction {
view.visibility = View.INVISIBLE
}.start()
}
}

View File

@ -150,17 +150,15 @@ void Config::ReadValues() {
if (rng_seed_enabled) {
Settings::values.rng_seed.SetValue(config->GetInteger("System", "rng_seed", 0));
} else {
Settings::values.rng_seed.SetValue(0);
Settings::values.rng_seed.SetValue(std::nullopt);
}
Settings::values.rng_seed_enabled.SetValue(rng_seed_enabled);
const auto custom_rtc_enabled = config->GetBoolean("System", "custom_rtc_enabled", false);
if (custom_rtc_enabled) {
Settings::values.custom_rtc = config->GetInteger("System", "custom_rtc", 0);
} else {
Settings::values.custom_rtc = 0;
Settings::values.custom_rtc = std::nullopt;
}
Settings::values.custom_rtc_enabled = custom_rtc_enabled;
ReadSetting("System", Settings::values.language_index);
ReadSetting("System", Settings::values.region_index);
@ -169,7 +167,7 @@ void Config::ReadValues() {
// Core
ReadSetting("Core", Settings::values.use_multi_core);
ReadSetting("Core", Settings::values.memory_layout_mode);
ReadSetting("Core", Settings::values.use_unsafe_extended_memory_layout);
// Cpu
ReadSetting("Cpu", Settings::values.cpu_accuracy);
@ -224,17 +222,14 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.bg_blue);
// Use GPU accuracy normal by default on Android
Settings::values.gpu_accuracy = static_cast<Settings::GpuAccuracy>(config->GetInteger(
"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GpuAccuracy::Normal)));
Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(config->GetInteger(
"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GPUAccuracy::Normal)));
// Use GPU default anisotropic filtering on Android
Settings::values.max_anisotropy =
static_cast<Settings::AnisotropyMode>(config->GetInteger("Renderer", "max_anisotropy", 1));
Settings::values.max_anisotropy = config->GetInteger("Renderer", "max_anisotropy", 1);
// Disable ASTC compute by default on Android
Settings::values.accelerate_astc.SetValue(
config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::Gpu
: Settings::AstcDecodeMode::Cpu);
Settings::values.accelerate_astc = config->GetBoolean("Renderer", "accelerate_astc", false);
// Enable asynchronous presentation by default on Android
Settings::values.async_presentation =

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
<androidx.constraintlayout.widget.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/setup_root"
@ -8,39 +8,33 @@
<androidx.viewpager2.widget.ViewPager2
android:id="@+id/viewPager2"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_alignParentTop="true"
android:layout_alignParentBottom="true"
android:clipToPadding="false" />
android:layout_width="0dp"
android:layout_height="0dp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<androidx.constraintlayout.widget.ConstraintLayout
android:id="@+id/constraint_buttons"
android:layout_width="match_parent"
<com.google.android.material.button.MaterialButton
style="@style/Widget.Material3.Button.TextButton"
android:id="@+id/button_next"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:layout_margin="8dp">
android:layout_margin="16dp"
android:text="@string/next"
android:visibility="invisible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
<com.google.android.material.button.MaterialButton
android:id="@+id/button_next"
style="@style/Widget.Material3.Button.TextButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/next"
android:visibility="invisible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
<com.google.android.material.button.MaterialButton
android:id="@+id/button_back"
style="@style/Widget.Material3.Button.TextButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:text="@string/back"
android:visibility="invisible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toStartOf="parent" />
<com.google.android.material.button.MaterialButton
android:id="@+id/button_back"
style="@style/Widget.Material3.Button.TextButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/back"
android:visibility="invisible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toStartOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
</RelativeLayout>
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@ -21,76 +21,45 @@
</LinearLayout>
<androidx.constraintlayout.widget.ConstraintLayout
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="1">
android:layout_weight="1"
android:orientation="vertical"
android:gravity="center">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/text_title"
style="@style/TextAppearance.Material3.DisplaySmall"
android:layout_width="0dp"
android:layout_height="0dp"
android:gravity="center"
android:id="@+id/text_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textAlignment="center"
android:textColor="?attr/colorOnSurface"
android:textStyle="bold"
app:layout_constraintBottom_toTopOf="@+id/text_description"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintVertical_weight="2"
tools:text="@string/welcome" />
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.TitleLarge"
android:id="@+id/text_description"
style="@style/TextAppearance.Material3.TitleLarge"
android:layout_width="0dp"
android:layout_height="0dp"
android:gravity="center"
android:textSize="20sp"
android:paddingHorizontal="16dp"
app:layout_constraintBottom_toTopOf="@+id/button_action"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/text_title"
app:layout_constraintVertical_weight="2"
app:lineHeight="30sp"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
android:paddingHorizontal="32dp"
android:textAlignment="center"
android:textSize="26sp"
app:lineHeight="40sp"
tools:text="@string/welcome_description" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/text_confirmation"
style="@style/TextAppearance.Material3.TitleLarge"
android:layout_width="0dp"
android:layout_height="0dp"
android:paddingHorizontal="16dp"
android:paddingBottom="20dp"
android:gravity="center"
android:textSize="30sp"
android:visibility="invisible"
android:text="@string/step_complete"
android:textStyle="bold"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/text_description"
app:layout_constraintVertical_weight="1"
app:lineHeight="30sp" />
<com.google.android.material.button.MaterialButton
android:id="@+id/button_action"
android:layout_width="wrap_content"
android:layout_height="56dp"
android:layout_marginTop="16dp"
android:layout_marginBottom="48dp"
android:layout_marginTop="32dp"
android:textSize="20sp"
app:iconGravity="end"
app:iconSize="24sp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/text_description"
app:iconGravity="end"
tools:text="Get started" />
</androidx.constraintlayout.widget.ConstraintLayout>
</LinearLayout>
</LinearLayout>

View File

@ -5,16 +5,23 @@
android:layout_height="wrap_content"
android:orientation="vertical">
<com.google.android.material.textview.MaterialTextView
<TextView
android:id="@+id/text_value"
style="@style/TextAppearance.Material3.LabelMedium"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true"
android:layout_marginBottom="@dimen/spacing_medlarge"
android:layout_marginTop="@dimen/spacing_medlarge"
tools:text="75%" />
tools:text="75" />
<TextView
android:id="@+id/text_units"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignTop="@+id/text_value"
android:layout_toEndOf="@+id/text_value"
tools:text="%" />
<com.google.android.material.slider.Slider
android:id="@+id/slider"

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
<androidx.constraintlayout.widget.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/setup_root"
@ -8,39 +8,35 @@
<androidx.viewpager2.widget.ViewPager2
android:id="@+id/viewPager2"
android:layout_width="match_parent"
android:layout_width="0dp"
android:layout_height="0dp"
android:clipToPadding="false"
android:layout_marginBottom="16dp"
app:layout_constraintBottom_toTopOf="@+id/button_next"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<com.google.android.material.button.MaterialButton
style="@style/Widget.Material3.Button.TextButton"
android:id="@+id/button_next"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_above="@+id/constraint_buttons"
android:layout_alignParentTop="true"
android:clipToPadding="false" />
android:layout_margin="12dp"
android:text="@string/next"
android:visibility="invisible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
<androidx.constraintlayout.widget.ConstraintLayout
android:id="@+id/constraint_buttons"
android:layout_width="match_parent"
<com.google.android.material.button.MaterialButton
style="@style/Widget.Material3.Button.TextButton"
android:id="@+id/button_back"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="8dp"
android:layout_alignParentBottom="true">
android:layout_margin="12dp"
android:text="@string/back"
android:visibility="invisible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toStartOf="parent" />
<com.google.android.material.button.MaterialButton
android:id="@+id/button_next"
style="@style/Widget.Material3.Button.TextButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/next"
android:visibility="invisible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent" />
<com.google.android.material.button.MaterialButton
android:id="@+id/button_back"
style="@style/Widget.Material3.Button.TextButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/back"
android:visibility="invisible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toStartOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
</RelativeLayout>
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@ -1,10 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="wrap_content"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:background="?android:attr/selectableItemBackground"
android:clickable="true"
android:focusable="true"
@ -12,40 +11,31 @@
android:minHeight="72dp"
android:padding="@dimen/spacing_large">
<LinearLayout
android:layout_width="match_parent"
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.HeadlineMedium"
android:id="@+id/text_setting_name"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:orientation="vertical">
android:layout_alignParentEnd="true"
android:layout_alignParentStart="true"
android:layout_alignParentTop="true"
android:textSize="16sp"
android:textAlignment="viewStart"
app:lineHeight="28dp"
tools:text="Setting Name" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/text_setting_name"
style="@style/TextAppearance.Material3.HeadlineMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textAlignment="viewStart"
android:textSize="16sp"
app:lineHeight="22dp"
tools:text="Setting Name" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/text_setting_description"
style="@style/TextAppearance.Material3.BodySmall"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="@dimen/spacing_small"
android:textAlignment="viewStart"
tools:text="@string/app_disclaimer" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/text_setting_value"
style="@style/TextAppearance.Material3.LabelMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="@dimen/spacing_small"
android:textAlignment="viewStart"
android:textStyle="bold"
tools:text="1x" />
</LinearLayout>
<TextView
style="@style/TextAppearance.Material3.BodySmall"
android:id="@+id/text_setting_description"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentEnd="true"
android:layout_alignParentStart="true"
android:layout_alignStart="@+id/text_setting_name"
android:layout_below="@+id/text_setting_name"
android:layout_marginTop="@dimen/spacing_small"
android:visibility="visible"
android:textAlignment="viewStart"
tools:text="@string/app_disclaimer" />
</RelativeLayout>

View File

@ -21,12 +21,11 @@
app:layout_constraintVertical_chainStyle="spread"
app:layout_constraintWidth_max="220dp"
app:layout_constraintWidth_min="110dp"
app:layout_constraintVertical_weight="3"
tools:src="@drawable/ic_notification" />
app:layout_constraintVertical_weight="3" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/text_title"
style="@style/TextAppearance.Material3.DisplaySmall"
style="@style/TextAppearance.Material3.DisplayMedium"
android:layout_width="0dp"
android:layout_height="0dp"
android:textAlignment="center"
@ -45,42 +44,23 @@
android:layout_width="0dp"
android:layout_height="0dp"
android:textAlignment="center"
android:textSize="20sp"
android:textSize="26sp"
android:paddingHorizontal="16dp"
app:layout_constraintBottom_toTopOf="@+id/button_action"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/text_title"
app:layout_constraintVertical_weight="2"
app:lineHeight="30sp"
app:lineHeight="40sp"
tools:text="@string/welcome_description" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/text_confirmation"
style="@style/TextAppearance.Material3.TitleLarge"
android:layout_width="wrap_content"
android:layout_height="0dp"
android:paddingHorizontal="16dp"
android:paddingTop="24dp"
android:textAlignment="center"
android:textSize="30sp"
android:visibility="invisible"
android:text="@string/step_complete"
android:textStyle="bold"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/text_description"
app:layout_constraintVertical_weight="1"
app:lineHeight="30sp" />
<com.google.android.material.button.MaterialButton
android:id="@+id/button_action"
android:layout_width="wrap_content"
android:layout_height="56dp"
android:textSize="20sp"
android:layout_marginTop="16dp"
android:layout_marginBottom="48dp"
android:textSize="20sp"
app:iconGravity="end"
app:iconSize="24sp"
app:layout_constraintBottom_toBottomOf="parent"

View File

@ -29,7 +29,6 @@
<string name="back">Back</string>
<string name="add_games">Add Games</string>
<string name="add_games_description">Select your games folder</string>
<string name="step_complete">Complete!</string>
<!-- Home strings -->
<string name="home_games">Games</string>
@ -150,7 +149,6 @@
<string name="frame_limit_slider">Limit speed percent</string>
<string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. 100% is the normal speed. Values higher or lower will increase or decrease the speed limit.</string>
<string name="cpu_accuracy">CPU accuracy</string>
<string name="value_with_units">%1$s%2$s</string>
<!-- System settings strings -->
<string name="use_docked_mode">Docked Mode</string>

View File

@ -15,7 +15,6 @@
#endif
#include "audio_core/sink/null_sink.h"
#include "common/logging/log.h"
#include "common/settings_enums.h"
namespace AudioCore::Sink {
namespace {
@ -25,7 +24,7 @@ struct SinkDetails {
using LatencyFn = u32 (*)();
/// Name for this sink.
Settings::AudioEngine id;
std::string_view id;
/// A method to call to construct an instance of this type of sink.
FactoryFn factory;
/// A method to call to list available devices.
@ -38,7 +37,7 @@ struct SinkDetails {
constexpr SinkDetails sink_details[] = {
#ifdef HAVE_CUBEB
SinkDetails{
Settings::AudioEngine::Cubeb,
"cubeb",
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<CubebSink>(device_id);
},
@ -48,7 +47,7 @@ constexpr SinkDetails sink_details[] = {
#endif
#ifdef HAVE_SDL2
SinkDetails{
Settings::AudioEngine::Sdl2,
"sdl2",
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<SDLSink>(device_id);
},
@ -56,47 +55,46 @@ constexpr SinkDetails sink_details[] = {
&GetSDLLatency,
},
#endif
SinkDetails{Settings::AudioEngine::Null,
SinkDetails{"null",
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<NullSink>(device_id);
},
[](bool capture) { return std::vector<std::string>{"null"}; }, []() { return 0u; }},
};
const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
const auto find_backend{[](Settings::AudioEngine id) {
const SinkDetails& GetOutputSinkDetails(std::string_view sink_id) {
const auto find_backend{[](std::string_view id) {
return std::find_if(std::begin(sink_details), std::end(sink_details),
[&id](const auto& sink_detail) { return sink_detail.id == id; });
}};
auto iter = find_backend(sink_id);
if (sink_id == Settings::AudioEngine::Auto) {
if (sink_id == "auto") {
// Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which
// causes audio issues, in that case go with SDL.
#if defined(HAVE_CUBEB) && defined(HAVE_SDL2)
iter = find_backend(Settings::AudioEngine::Cubeb);
iter = find_backend("cubeb");
if (iter->latency() > TargetSampleCount * 3) {
iter = find_backend(Settings::AudioEngine::Sdl2);
iter = find_backend("sdl2");
}
#else
iter = std::begin(sink_details);
#endif
LOG_INFO(Service_Audio, "Auto-selecting the {} backend",
Settings::CanonicalizeEnum(iter->id));
LOG_INFO(Service_Audio, "Auto-selecting the {} backend", iter->id);
}
if (iter == std::end(sink_details)) {
LOG_ERROR(Audio, "Invalid sink_id {}", Settings::CanonicalizeEnum(sink_id));
iter = find_backend(Settings::AudioEngine::Null);
LOG_ERROR(Audio, "Invalid sink_id {}", sink_id);
iter = find_backend("null");
}
return *iter;
}
} // Anonymous namespace
std::vector<Settings::AudioEngine> GetSinkIDs() {
std::vector<Settings::AudioEngine> sink_ids(std::size(sink_details));
std::vector<std::string_view> GetSinkIDs() {
std::vector<std::string_view> sink_ids(std::size(sink_details));
std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids),
[](const auto& sink) { return sink.id; });
@ -104,11 +102,11 @@ std::vector<Settings::AudioEngine> GetSinkIDs() {
return sink_ids;
}
std::vector<std::string> GetDeviceListForSink(Settings::AudioEngine sink_id, bool capture) {
std::vector<std::string> GetDeviceListForSink(std::string_view sink_id, bool capture) {
return GetOutputSinkDetails(sink_id).list_devices(capture);
}
std::unique_ptr<Sink> CreateSinkFromID(Settings::AudioEngine sink_id, std::string_view device_id) {
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id) {
return GetOutputSinkDetails(sink_id).factory(device_id);
}

View File

@ -3,11 +3,9 @@
#pragma once
#include <memory>
#include <string>
#include <string_view>
#include <vector>
#include "common/settings_enums.h"
namespace AudioCore {
class AudioManager;
@ -21,7 +19,7 @@ class Sink;
*
* @return Vector of available sink names.
*/
std::vector<Settings::AudioEngine> GetSinkIDs();
std::vector<std::string_view> GetSinkIDs();
/**
* Gets the list of devices for a particular sink identified by the given ID.
@ -30,7 +28,7 @@ std::vector<Settings::AudioEngine> GetSinkIDs();
* @param capture - Get capture (input) devices, or output devices?
* @return Vector of device names.
*/
std::vector<std::string> GetDeviceListForSink(Settings::AudioEngine sink_id, bool capture);
std::vector<std::string> GetDeviceListForSink(std::string_view sink_id, bool capture);
/**
* Creates an audio sink identified by the given device ID.
@ -39,7 +37,7 @@ std::vector<std::string> GetDeviceListForSink(Settings::AudioEngine sink_id, boo
* @param device_id - Name of the device to create.
* @return Pointer to the created sink.
*/
std::unique_ptr<Sink> CreateSinkFromID(Settings::AudioEngine sink_id, std::string_view device_id);
std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id);
} // namespace Sink
} // namespace AudioCore

View File

@ -110,12 +110,8 @@ add_library(common STATIC
scratch_buffer.h
settings.cpp
settings.h
settings_common.cpp
settings_common.h
settings_enums.h
settings_input.cpp
settings_input.h
settings_setting.h
socket_types.h
spin_lock.cpp
spin_lock.h
@ -197,16 +193,9 @@ if (MSVC)
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
)
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
else()
target_compile_options(common PRIVATE
-fsized-deallocation
-Werror=unreachable-code-aggressive
)
target_compile_definitions(common PRIVATE
# Clang 14 and earlier have errors when explicitly instantiating Settings::Setting
$<$<VERSION_LESS:$<CXX_COMPILER_VERSION>,15>:CANNOT_EXPLICITLY_INSTANTIATE>
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
)
endif()

View File

@ -108,7 +108,7 @@ public:
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
const auto write_limit = Settings::values.extended_logging.GetValue() ? 1_GiB : 100_MiB;
const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
const bool write_limit_exceeded = bytes_written > write_limit;
if (entry.log_level >= Level::Error || write_limit_exceeded) {
if (write_limit_exceeded) {

View File

@ -7,16 +7,9 @@
#include <exception>
#include <stdexcept>
#endif
#include <compare>
#include <cstddef>
#include <filesystem>
#include <functional>
#include <string_view>
#include <type_traits>
#include <fmt/core.h>
#include "common/assert.h"
#include "common/fs/fs_util.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
@ -24,50 +17,11 @@
namespace Settings {
// Clang 14 and earlier have errors when explicitly instantiating these classes
#ifndef CANNOT_EXPLICITLY_INSTANTIATE
#define SETTING(TYPE, RANGED) template class Setting<TYPE, RANGED>
#define SWITCHABLE(TYPE, RANGED) template class SwitchableSetting<TYPE, RANGED>
SETTING(AudioEngine, false);
SETTING(bool, false);
SETTING(int, false);
SETTING(std::string, false);
SETTING(u16, false);
SWITCHABLE(AnisotropyMode, true);
SWITCHABLE(AntiAliasing, false);
SWITCHABLE(AspectRatio, true);
SWITCHABLE(AstcDecodeMode, true);
SWITCHABLE(AstcRecompression, true);
SWITCHABLE(AudioMode, true);
SWITCHABLE(CpuAccuracy, true);
SWITCHABLE(FullscreenMode, true);
SWITCHABLE(GpuAccuracy, true);
SWITCHABLE(Language, true);
SWITCHABLE(NvdecEmulation, false);
SWITCHABLE(Region, true);
SWITCHABLE(RendererBackend, true);
SWITCHABLE(ScalingFilter, false);
SWITCHABLE(ShaderBackend, true);
SWITCHABLE(TimeZone, true);
SETTING(VSyncMode, true);
SWITCHABLE(bool, false);
SWITCHABLE(int, false);
SWITCHABLE(int, true);
SWITCHABLE(s64, false);
SWITCHABLE(u16, true);
SWITCHABLE(u32, false);
SWITCHABLE(u8, false);
SWITCHABLE(u8, true);
#undef SETTING
#undef SWITCHABLE
#endif
Values values;
static bool configuring_global = true;
std::string GetTimeZoneString(TimeZone time_zone) {
const auto time_zone_index = static_cast<std::size_t>(time_zone);
std::string GetTimeZoneString() {
const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue());
ASSERT(time_zone_index < Common::TimeZone::GetTimeZoneStrings().size());
std::string location_name;
@ -107,35 +61,73 @@ void LogSettings() {
};
LOG_INFO(Config, "yuzu Configuration:");
for (auto& [category, settings] : values.linkage.by_category) {
for (const auto& setting : settings) {
if (setting->Id() == values.yuzu_token.Id()) {
// Hide the token secret, for security reasons.
continue;
}
const auto name = fmt::format(
"{:c}{:c} {}.{}", setting->ToString() == setting->DefaultToString() ? '-' : 'M',
setting->UsingGlobal() ? '-' : 'C', TranslateCategory(category),
setting->GetLabel());
log_setting(name, setting->Canonicalize());
}
}
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
log_setting("System_DeviceName", values.device_name.GetValue());
log_setting("System_CurrentUser", values.current_user.GetValue());
log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
log_setting("System_UnsafeMemoryLayout", values.use_unsafe_extended_memory_layout.GetValue());
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue());
log_setting("Renderer_FSRSlider", values.fsr_sharpening_slider.GetValue());
log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue());
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
log_setting("Renderer_UseAsynchronousGpuEmulation",
values.use_asynchronous_gpu_emulation.GetValue());
log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
log_setting("Renderer_AstcRecompression", values.astc_recompression.GetValue());
log_setting("Renderer_UseVsync", values.vsync_mode.GetValue());
log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
log_setting("Audio_OutputDevice", values.audio_output_device_id.GetValue());
log_setting("Audio_InputDevice", values.audio_input_device_id.GetValue());
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
log_path("DataStorage_ConfigDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir));
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue());
log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
log_setting("Input_EnableTouch", values.touchscreen.enabled);
log_setting("Input_EnableMouse", values.mouse_enabled.GetValue());
log_setting("Input_EnableKeyboard", values.keyboard_enabled.GetValue());
log_setting("Input_EnableRingController", values.enable_ring_controller.GetValue());
log_setting("Input_EnableIrSensor", values.enable_ir_sensor.GetValue());
log_setting("Input_EnableCustomJoycon", values.enable_joycon_driver.GetValue());
log_setting("Input_EnableCustomProController", values.enable_procon_driver.GetValue());
log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
}
bool IsConfiguringGlobal() {
return configuring_global;
}
void SetConfiguringGlobal(bool is_global) {
configuring_global = is_global;
}
bool IsGPULevelExtreme() {
return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme;
return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme;
}
bool IsGPULevelHigh() {
return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme ||
values.gpu_accuracy.GetValue() == GpuAccuracy::High;
return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme ||
values.gpu_accuracy.GetValue() == GPUAccuracy::High;
}
bool IsFastmemEnabled() {
@ -152,61 +144,6 @@ float Volume() {
return values.volume.GetValue() / static_cast<f32>(values.volume.GetDefault());
}
const char* TranslateCategory(Category category) {
switch (category) {
case Category::Audio:
return "Audio";
case Category::Core:
return "Core";
case Category::Cpu:
case Category::CpuDebug:
case Category::CpuUnsafe:
return "Cpu";
case Category::Renderer:
case Category::RendererAdvanced:
case Category::RendererDebug:
return "Renderer";
case Category::System:
case Category::SystemAudio:
return "System";
case Category::DataStorage:
return "Data Storage";
case Category::Debugging:
case Category::DebuggingGraphics:
return "Debugging";
case Category::Miscellaneous:
return "Miscellaneous";
case Category::Network:
return "Network";
case Category::WebService:
return "WebService";
case Category::AddOns:
return "DisabledAddOns";
case Category::Controls:
return "Controls";
case Category::Ui:
case Category::UiGeneral:
return "UI";
case Category::UiLayout:
return "UiLayout";
case Category::UiGameList:
return "UiGameList";
case Category::Screenshots:
return "Screenshots";
case Category::Shortcuts:
return "Shortcuts";
case Category::Multiplayer:
return "Multiplayer";
case Category::Services:
return "Services";
case Category::Paths:
return "Paths";
case Category::MaxEnum:
break;
}
return "Miscellaneous";
}
void UpdateRescalingInfo() {
const auto setup = values.resolution_setup.GetValue();
auto& info = values.resolution_info;
@ -275,19 +212,66 @@ void RestoreGlobalState(bool is_powered_on) {
return;
}
for (const auto& reset : values.linkage.restore_functions) {
reset();
}
}
// Audio
values.volume.SetGlobal(true);
static bool configuring_global = true;
// Core
values.use_multi_core.SetGlobal(true);
values.use_unsafe_extended_memory_layout.SetGlobal(true);
bool IsConfiguringGlobal() {
return configuring_global;
}
// CPU
values.cpu_accuracy.SetGlobal(true);
values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
values.cpuopt_unsafe_ignore_standard_fpcr.SetGlobal(true);
values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
values.cpuopt_unsafe_fastmem_check.SetGlobal(true);
values.cpuopt_unsafe_ignore_global_monitor.SetGlobal(true);
void SetConfiguringGlobal(bool is_global) {
configuring_global = is_global;
// Renderer
values.fsr_sharpening_slider.SetGlobal(true);
values.renderer_backend.SetGlobal(true);
values.async_presentation.SetGlobal(true);
values.renderer_force_max_clock.SetGlobal(true);
values.vulkan_device.SetGlobal(true);
values.fullscreen_mode.SetGlobal(true);
values.aspect_ratio.SetGlobal(true);
values.resolution_setup.SetGlobal(true);
values.scaling_filter.SetGlobal(true);
values.anti_aliasing.SetGlobal(true);
values.max_anisotropy.SetGlobal(true);
values.use_speed_limit.SetGlobal(true);
values.speed_limit.SetGlobal(true);
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
values.nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true);
values.async_astc.SetGlobal(true);
values.astc_recompression.SetGlobal(true);
values.use_reactive_flushing.SetGlobal(true);
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
values.use_vulkan_driver_pipeline_cache.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
values.enable_compute_pipelines.SetGlobal(true);
values.use_video_framerate.SetGlobal(true);
// System
values.language_index.SetGlobal(true);
values.region_index.SetGlobal(true);
values.time_zone_index.SetGlobal(true);
values.rng_seed.SetGlobal(true);
values.sound_index.SetGlobal(true);
// Controls
values.players.SetGlobal(true);
values.use_docked_mode.SetGlobal(true);
values.vibration_enabled.SetGlobal(true);
values.motion_enabled.SetGlobal(true);
}
} // namespace Settings

View File

@ -6,21 +6,95 @@
#include <algorithm>
#include <array>
#include <map>
#include <memory>
#include <stdexcept>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "common/settings_common.h"
#include "common/settings_enums.h"
#include "common/settings_input.h"
#include "common/settings_setting.h"
namespace Settings {
const char* TranslateCategory(Settings::Category category);
enum class VSyncMode : u32 {
Immediate = 0,
Mailbox = 1,
FIFO = 2,
FIFORelaxed = 3,
};
enum class RendererBackend : u32 {
OpenGL = 0,
Vulkan = 1,
Null = 2,
};
enum class ShaderBackend : u32 {
GLSL = 0,
GLASM = 1,
SPIRV = 2,
};
enum class GPUAccuracy : u32 {
Normal = 0,
High = 1,
Extreme = 2,
};
enum class CPUAccuracy : u32 {
Auto = 0,
Accurate = 1,
Unsafe = 2,
Paranoid = 3,
};
enum class FullscreenMode : u32 {
Borderless = 0,
Exclusive = 1,
};
enum class NvdecEmulation : u32 {
Off = 0,
CPU = 1,
GPU = 2,
};
enum class ResolutionSetup : u32 {
Res1_2X = 0,
Res3_4X = 1,
Res1X = 2,
Res3_2X = 3,
Res2X = 4,
Res3X = 5,
Res4X = 6,
Res5X = 7,
Res6X = 8,
Res7X = 9,
Res8X = 10,
};
enum class ScalingFilter : u32 {
NearestNeighbor = 0,
Bilinear = 1,
Bicubic = 2,
Gaussian = 3,
ScaleForce = 4,
Fsr = 5,
LastFilter = Fsr,
};
enum class AntiAliasing : u32 {
None = 0,
Fxaa = 1,
Smaa = 2,
LastAA = Smaa,
};
enum class AstcRecompression : u32 {
Uncompressed = 0,
Bc1 = 1,
Bc3 = 2,
};
struct ResolutionScalingInfo {
u32 up_scale{1};
@ -45,47 +119,239 @@ struct ResolutionScalingInfo {
}
};
#ifndef CANNOT_EXPLICITLY_INSTANTIATE
// Instantiate the classes elsewhere (settings.cpp) to reduce compiler/linker work
#define SETTING(TYPE, RANGED) extern template class Setting<TYPE, RANGED>
#define SWITCHABLE(TYPE, RANGED) extern template class SwitchableSetting<TYPE, RANGED>
/** The Setting class is a simple resource manager. It defines a label and default value alongside
* the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Specifying a default value and label is required. A minimum and maximum range can
* be specified for sanitization.
*/
template <typename Type, bool ranged = false>
class Setting {
protected:
Setting() = default;
SETTING(AudioEngine, false);
SETTING(bool, false);
SETTING(int, false);
SETTING(s32, false);
SETTING(std::string, false);
SETTING(std::string, false);
SETTING(u16, false);
SWITCHABLE(AnisotropyMode, true);
SWITCHABLE(AntiAliasing, false);
SWITCHABLE(AspectRatio, true);
SWITCHABLE(AstcDecodeMode, true);
SWITCHABLE(AstcRecompression, true);
SWITCHABLE(AudioMode, true);
SWITCHABLE(CpuAccuracy, true);
SWITCHABLE(FullscreenMode, true);
SWITCHABLE(GpuAccuracy, true);
SWITCHABLE(Language, true);
SWITCHABLE(NvdecEmulation, false);
SWITCHABLE(Region, true);
SWITCHABLE(RendererBackend, true);
SWITCHABLE(ScalingFilter, false);
SWITCHABLE(ShaderBackend, true);
SWITCHABLE(TimeZone, true);
SETTING(VSyncMode, true);
SWITCHABLE(bool, false);
SWITCHABLE(int, false);
SWITCHABLE(int, true);
SWITCHABLE(s64, false);
SWITCHABLE(u16, true);
SWITCHABLE(u32, false);
SWITCHABLE(u8, false);
SWITCHABLE(u8, true);
/**
* Only sets the setting to the given initializer, leaving the other members to their default
* initializers.
*
* @param global_val Initial value of the setting
*/
explicit Setting(const Type& val) : value{val} {}
#undef SETTING
#undef SWITCHABLE
#endif
public:
/**
* Sets a default value, label, and setting value.
*
* @param default_val Initial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit Setting(const Type& default_val, const std::string& name)
requires(!ranged)
: value{default_val}, default_value{default_val}, label{name} {}
virtual ~Setting() = default;
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param default_val Initial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
*/
explicit Setting(const Type& default_val, const Type& min_val, const Type& max_val,
const std::string& name)
requires(ranged)
: value{default_val},
default_value{default_val}, maximum{max_val}, minimum{min_val}, label{name} {}
/**
* Returns a reference to the setting's value.
*
* @returns A reference to the setting
*/
[[nodiscard]] virtual const Type& GetValue() const {
return value;
}
/**
* Sets the setting to the given value.
*
* @param val The desired value
*/
virtual void SetValue(const Type& val) {
Type temp{ranged ? std::clamp(val, minimum, maximum) : val};
std::swap(value, temp);
}
/**
* Returns the value that this setting was created with.
*
* @returns A reference to the default value
*/
[[nodiscard]] const Type& GetDefault() const {
return default_value;
}
/**
* Returns the label this setting was created with.
*
* @returns A reference to the label
*/
[[nodiscard]] const std::string& GetLabel() const {
return label;
}
/**
* Assigns a value to the setting.
*
* @param val The desired setting value
*
* @returns A reference to the setting
*/
virtual const Type& operator=(const Type& val) {
Type temp{ranged ? std::clamp(val, minimum, maximum) : val};
std::swap(value, temp);
return value;
}
/**
* Returns a reference to the setting.
*
* @returns A reference to the setting
*/
explicit virtual operator const Type&() const {
return value;
}
protected:
Type value{}; ///< The setting
const Type default_value{}; ///< The default value
const Type maximum{}; ///< Maximum allowed value of the setting
const Type minimum{}; ///< Minimum allowed value of the setting
const std::string label{}; ///< The setting's label
};
/**
* The SwitchableSetting class is a slightly more complex version of the Setting class. This adds a
* custom setting to switch to when a guest application specifically requires it. The effect is that
* other components of the emulator can access the setting's intended value without any need for the
* component to ask whether the custom or global setting is needed at the moment.
*
* By default, the global setting is used.
*/
template <typename Type, bool ranged = false>
class SwitchableSetting : virtual public Setting<Type, ranged> {
public:
/**
* Sets a default value, label, and setting value.
*
* @param default_val Initial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit SwitchableSetting(const Type& default_val, const std::string& name)
requires(!ranged)
: Setting<Type>{default_val, name} {}
virtual ~SwitchableSetting() = default;
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param default_val Initial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
*/
explicit SwitchableSetting(const Type& default_val, const Type& min_val, const Type& max_val,
const std::string& name)
requires(ranged)
: Setting<Type, true>{default_val, min_val, max_val, name} {}
/**
* Tells this setting to represent either the global or custom setting when other member
* functions are used.
*
* @param to_global Whether to use the global or custom setting.
*/
void SetGlobal(bool to_global) {
use_global = to_global;
}
/**
* Returns whether this setting is using the global setting or not.
*
* @returns The global state
*/
[[nodiscard]] bool UsingGlobal() const {
return use_global;
}
/**
* Returns either the global or custom setting depending on the values of this setting's global
* state or if the global value was specifically requested.
*
* @param need_global Request global value regardless of setting's state; defaults to false
*
* @returns The required value of the setting
*/
[[nodiscard]] virtual const Type& GetValue() const override {
if (use_global) {
return this->value;
}
return custom;
}
[[nodiscard]] virtual const Type& GetValue(bool need_global) const {
if (use_global || need_global) {
return this->value;
}
return custom;
}
/**
* Sets the current setting value depending on the global state.
*
* @param val The new value
*/
void SetValue(const Type& val) override {
Type temp{ranged ? std::clamp(val, this->minimum, this->maximum) : val};
if (use_global) {
std::swap(this->value, temp);
} else {
std::swap(custom, temp);
}
}
/**
* Assigns the current setting value depending on the global state.
*
* @param val The new value
*
* @returns A reference to the current setting value
*/
const Type& operator=(const Type& val) override {
Type temp{ranged ? std::clamp(val, this->minimum, this->maximum) : val};
if (use_global) {
std::swap(this->value, temp);
return this->value;
}
std::swap(custom, temp);
return custom;
}
/**
* Returns the current setting value depending on the global state.
*
* @returns A reference to the current setting value
*/
virtual explicit operator const Type&() const override {
if (use_global) {
return this->value;
}
return custom;
}
protected:
bool use_global{true}; ///< The setting's global state
Type custom{}; ///< The custom value of the setting
};
/**
* The InputSetting class allows for getting a reference to either the global or custom members.
@ -125,388 +391,208 @@ struct TouchFromButtonMap {
};
struct Values {
Linkage linkage{};
// Audio
Setting<AudioEngine> sink_id{linkage, AudioEngine::Auto, "output_engine", Category::Audio,
Specialization::RuntimeList};
Setting<std::string> audio_output_device_id{linkage, "auto", "output_device", Category::Audio,
Specialization::RuntimeList};
Setting<std::string> audio_input_device_id{linkage, "auto", "input_device", Category::Audio,
Specialization::RuntimeList};
SwitchableSetting<AudioMode, true> sound_index{
linkage, AudioMode::Stereo, AudioMode::Mono, AudioMode::Surround,
"sound_index", Category::SystemAudio, Specialization::Default, true,
true};
SwitchableSetting<u8, true> volume{linkage,
100,
0,
200,
"volume",
Category::Audio,
Specialization::Scalar | Specialization::Percentage,
true,
true};
Setting<bool, false> audio_muted{
linkage, false, "audio_muted", Category::Audio, Specialization::Default, false, true};
Setting<bool, false> dump_audio_commands{
linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
Setting<std::string> sink_id{"auto", "output_engine"};
Setting<std::string> audio_output_device_id{"auto", "output_device"};
Setting<std::string> audio_input_device_id{"auto", "input_device"};
Setting<bool> audio_muted{false, "audio_muted"};
SwitchableSetting<u8, true> volume{100, 0, 200, "volume"};
Setting<bool> dump_audio_commands{false, "dump_audio_commands"};
// Core
SwitchableSetting<bool> use_multi_core{linkage, true, "use_multi_core", Category::Core};
SwitchableSetting<MemoryLayout, true> memory_layout_mode{linkage,
MemoryLayout::Memory_4Gb,
MemoryLayout::Memory_4Gb,
MemoryLayout::Memory_8Gb,
"memory_layout_mode",
Category::Core};
SwitchableSetting<bool> use_speed_limit{
linkage, true, "use_speed_limit", Category::Core, Specialization::Paired, false, true};
SwitchableSetting<u16, true> speed_limit{linkage,
100,
0,
9999,
"speed_limit",
Category::Core,
Specialization::Countable | Specialization::Percentage,
true,
true,
&use_speed_limit};
SwitchableSetting<bool> use_multi_core{true, "use_multi_core"};
SwitchableSetting<bool> use_unsafe_extended_memory_layout{false,
"use_unsafe_extended_memory_layout"};
// Cpu
SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
CpuAccuracy::Auto, CpuAccuracy::Paranoid,
"cpu_accuracy", Category::Cpu};
Setting<bool> cpu_debug_mode{linkage, false, "cpu_debug_mode", Category::CpuDebug};
SwitchableSetting<CPUAccuracy, true> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
CPUAccuracy::Paranoid, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
Setting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
Setting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
Setting<bool> cpuopt_page_tables{linkage, true, "cpuopt_page_tables", Category::CpuDebug};
Setting<bool> cpuopt_block_linking{linkage, true, "cpuopt_block_linking", Category::CpuDebug};
Setting<bool> cpuopt_return_stack_buffer{linkage, true, "cpuopt_return_stack_buffer",
Category::CpuDebug};
Setting<bool> cpuopt_fast_dispatcher{linkage, true, "cpuopt_fast_dispatcher",
Category::CpuDebug};
Setting<bool> cpuopt_context_elimination{linkage, true, "cpuopt_context_elimination",
Category::CpuDebug};
Setting<bool> cpuopt_const_prop{linkage, true, "cpuopt_const_prop", Category::CpuDebug};
Setting<bool> cpuopt_misc_ir{linkage, true, "cpuopt_misc_ir", Category::CpuDebug};
Setting<bool> cpuopt_reduce_misalign_checks{linkage, true, "cpuopt_reduce_misalign_checks",
Category::CpuDebug};
Setting<bool> cpuopt_fastmem{linkage, true, "cpuopt_fastmem", Category::CpuDebug};
Setting<bool> cpuopt_fastmem_exclusives{linkage, true, "cpuopt_fastmem_exclusives",
Category::CpuDebug};
Setting<bool> cpuopt_recompile_exclusives{linkage, true, "cpuopt_recompile_exclusives",
Category::CpuDebug};
Setting<bool> cpuopt_ignore_memory_aborts{linkage, true, "cpuopt_ignore_memory_aborts",
Category::CpuDebug};
Setting<bool> cpuopt_page_tables{true, "cpuopt_page_tables"};
Setting<bool> cpuopt_block_linking{true, "cpuopt_block_linking"};
Setting<bool> cpuopt_return_stack_buffer{true, "cpuopt_return_stack_buffer"};
Setting<bool> cpuopt_fast_dispatcher{true, "cpuopt_fast_dispatcher"};
Setting<bool> cpuopt_context_elimination{true, "cpuopt_context_elimination"};
Setting<bool> cpuopt_const_prop{true, "cpuopt_const_prop"};
Setting<bool> cpuopt_misc_ir{true, "cpuopt_misc_ir"};
Setting<bool> cpuopt_reduce_misalign_checks{true, "cpuopt_reduce_misalign_checks"};
Setting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"};
Setting<bool> cpuopt_fastmem_exclusives{true, "cpuopt_fastmem_exclusives"};
Setting<bool> cpuopt_recompile_exclusives{true, "cpuopt_recompile_exclusives"};
Setting<bool> cpuopt_ignore_memory_aborts{true, "cpuopt_ignore_memory_aborts"};
SwitchableSetting<bool> cpuopt_unsafe_unfuse_fma{linkage, true, "cpuopt_unsafe_unfuse_fma",
Category::CpuUnsafe};
SwitchableSetting<bool> cpuopt_unsafe_reduce_fp_error{
linkage, true, "cpuopt_unsafe_reduce_fp_error", Category::CpuUnsafe};
SwitchableSetting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"};
SwitchableSetting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"};
SwitchableSetting<bool> cpuopt_unsafe_ignore_standard_fpcr{
linkage, true, "cpuopt_unsafe_ignore_standard_fpcr", Category::CpuUnsafe};
SwitchableSetting<bool> cpuopt_unsafe_inaccurate_nan{
linkage, true, "cpuopt_unsafe_inaccurate_nan", Category::CpuUnsafe};
SwitchableSetting<bool> cpuopt_unsafe_fastmem_check{
linkage, true, "cpuopt_unsafe_fastmem_check", Category::CpuUnsafe};
true, "cpuopt_unsafe_ignore_standard_fpcr"};
SwitchableSetting<bool> cpuopt_unsafe_inaccurate_nan{true, "cpuopt_unsafe_inaccurate_nan"};
SwitchableSetting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
SwitchableSetting<bool> cpuopt_unsafe_ignore_global_monitor{
linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::CpuUnsafe};
true, "cpuopt_unsafe_ignore_global_monitor"};
// Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{
linkage, RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null,
"backend", Category::Renderer};
SwitchableSetting<ShaderBackend, true> shader_backend{
linkage, ShaderBackend::Glsl, ShaderBackend::Glsl, ShaderBackend::SpirV,
"shader_backend", Category::Renderer, Specialization::RuntimeList};
SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
Specialization::RuntimeList};
SwitchableSetting<bool> use_disk_shader_cache{linkage, true, "use_disk_shader_cache",
Category::Renderer};
SwitchableSetting<bool> use_asynchronous_gpu_emulation{
linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
AstcDecodeMode::Gpu,
AstcDecodeMode::Cpu,
AstcDecodeMode::CpuAsynchronous,
"accelerate_astc",
Category::Renderer};
Setting<VSyncMode, true> vsync_mode{
linkage, VSyncMode::Fifo, VSyncMode::Immediate, VSyncMode::FifoRelaxed,
"use_vsync", Category::Renderer, Specialization::RuntimeList, true,
true};
SwitchableSetting<NvdecEmulation> nvdec_emulation{linkage, NvdecEmulation::Gpu,
"nvdec_emulation", Category::Renderer};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
SwitchableSetting<FullscreenMode, true> fullscreen_mode{linkage,
#ifdef _WIN32
FullscreenMode::Borderless,
#else
FullscreenMode::Exclusive,
#endif
FullscreenMode::Borderless,
FullscreenMode::Exclusive,
"fullscreen_mode",
Category::Renderer,
Specialization::Default,
true,
true};
SwitchableSetting<AspectRatio, true> aspect_ratio{linkage,
AspectRatio::R16_9,
AspectRatio::R16_9,
AspectRatio::Stretch,
"aspect_ratio",
Category::Renderer,
Specialization::Default,
true,
true};
RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"};
SwitchableSetting<bool> async_presentation{false, "async_presentation"};
SwitchableSetting<bool> renderer_force_max_clock{false, "force_max_clock"};
Setting<bool> renderer_debug{false, "debug"};
Setting<bool> renderer_shader_feedback{false, "shader_feedback"};
Setting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
Setting<bool> disable_shader_loop_safety_checks{false, "disable_shader_loop_safety_checks"};
SwitchableSetting<int> vulkan_device{0, "vulkan_device"};
ResolutionScalingInfo resolution_info{};
SwitchableSetting<ResolutionSetup> resolution_setup{linkage, ResolutionSetup::Res1X,
"resolution_setup", Category::Renderer};
SwitchableSetting<ScalingFilter> scaling_filter{linkage,
ScalingFilter::Bilinear,
"scaling_filter",
Category::Renderer,
Specialization::Default,
true,
true};
SwitchableSetting<AntiAliasing> anti_aliasing{linkage,
AntiAliasing::None,
"anti_aliasing",
Category::Renderer,
Specialization::Default,
true,
true};
SwitchableSetting<int, true> fsr_sharpening_slider{linkage,
25,
0,
200,
"fsr_sharpening_slider",
Category::Renderer,
Specialization::Scalar |
Specialization::Percentage,
true,
true};
SwitchableSetting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
SwitchableSetting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"};
SwitchableSetting<int, true> fsr_sharpening_slider{25, 0, 200, "fsr_sharpening_slider"};
SwitchableSetting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
SwitchableSetting<FullscreenMode, true> fullscreen_mode{
#ifdef _WIN32
FullscreenMode::Borderless,
#else
FullscreenMode::Exclusive,
#endif
FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
SwitchableSetting<int, true> aspect_ratio{0, 0, 4, "aspect_ratio"};
SwitchableSetting<int, true> max_anisotropy{0, 0, 5, "max_anisotropy"};
SwitchableSetting<bool> use_speed_limit{true, "use_speed_limit"};
SwitchableSetting<u16, true> speed_limit{100, 0, 9999, "speed_limit"};
SwitchableSetting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
SwitchableSetting<GPUAccuracy, true> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
GPUAccuracy::Extreme, "gpu_accuracy"};
SwitchableSetting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
SwitchableSetting<bool> async_astc{false, "async_astc"};
Setting<VSyncMode, true> vsync_mode{VSyncMode::FIFO, VSyncMode::Immediate,
VSyncMode::FIFORelaxed, "use_vsync"};
SwitchableSetting<bool> use_reactive_flushing{true, "use_reactive_flushing"};
SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL,
ShaderBackend::SPIRV, "shader_backend"};
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true,
"use_vulkan_driver_pipeline_cache"};
SwitchableSetting<bool> enable_compute_pipelines{false, "enable_compute_pipelines"};
SwitchableSetting<AstcRecompression, true> astc_recompression{
AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
"astc_recompression"};
SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"};
SwitchableSetting<bool> barrier_feedback_loops{true, "barrier_feedback_loops"};
SwitchableSetting<u8, false> bg_red{
linkage, 0, "bg_red", Category::Renderer, Specialization::Default, true, true};
SwitchableSetting<u8, false> bg_green{
linkage, 0, "bg_green", Category::Renderer, Specialization::Default, true, true};
SwitchableSetting<u8, false> bg_blue{
linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true};
SwitchableSetting<GpuAccuracy, true> gpu_accuracy{linkage,
GpuAccuracy::High,
GpuAccuracy::Normal,
GpuAccuracy::Extreme,
"gpu_accuracy",
Category::RendererAdvanced,
Specialization::Default,
true,
true};
SwitchableSetting<AnisotropyMode, true> max_anisotropy{
linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
"max_anisotropy", Category::RendererAdvanced};
SwitchableSetting<AstcRecompression, true> astc_recompression{linkage,
AstcRecompression::Uncompressed,
AstcRecompression::Uncompressed,
AstcRecompression::Bc3,
"astc_recompression",
Category::RendererAdvanced};
SwitchableSetting<bool> async_presentation{linkage, false, "async_presentation",
Category::RendererAdvanced};
SwitchableSetting<bool> renderer_force_max_clock{linkage, false, "force_max_clock",
Category::RendererAdvanced};
SwitchableSetting<bool> use_reactive_flushing{linkage, true, "use_reactive_flushing",
Category::RendererAdvanced};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererAdvanced};
SwitchableSetting<bool> use_fast_gpu_time{
linkage, true, "use_fast_gpu_time", Category::RendererAdvanced, Specialization::Default,
true, true};
SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{linkage,
true,
"use_vulkan_driver_pipeline_cache",
Category::RendererAdvanced,
Specialization::Default,
true,
true};
SwitchableSetting<bool> enable_compute_pipelines{linkage, false, "enable_compute_pipelines",
Category::RendererAdvanced};
SwitchableSetting<bool> use_video_framerate{linkage, false, "use_video_framerate",
Category::RendererAdvanced};
SwitchableSetting<bool> barrier_feedback_loops{linkage, true, "barrier_feedback_loops",
Category::RendererAdvanced};
Setting<bool> renderer_debug{linkage, false, "debug", Category::RendererDebug};
Setting<bool> renderer_shader_feedback{linkage, false, "shader_feedback",
Category::RendererDebug};
Setting<bool> enable_nsight_aftermath{linkage, false, "nsight_aftermath",
Category::RendererDebug};
Setting<bool> disable_shader_loop_safety_checks{
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
SwitchableSetting<u8> bg_red{0, "bg_red"};
SwitchableSetting<u8> bg_green{0, "bg_green"};
SwitchableSetting<u8> bg_blue{0, "bg_blue"};
// System
SwitchableSetting<Language, true> language_index{linkage,
Language::EnglishAmerican,
Language::Japanese,
Language::PortugueseBrazilian,
"language_index",
Category::System};
SwitchableSetting<Region, true> region_index{linkage, Region::Usa, Region::Japan,
Region::Taiwan, "region_index", Category::System};
SwitchableSetting<TimeZone, true> time_zone_index{linkage, TimeZone::Auto,
TimeZone::Auto, TimeZone::Zulu,
"time_zone_index", Category::System};
SwitchableSetting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
Setting<std::string> device_name{"Yuzu", "device_name"};
// Measured in seconds since epoch
SwitchableSetting<bool> custom_rtc_enabled{
linkage, false, "custom_rtc_enabled", Category::System, Specialization::Paired, true, true};
SwitchableSetting<s64> custom_rtc{
linkage, 0, "custom_rtc", Category::System, Specialization::Time,
true, true, &custom_rtc_enabled};
std::optional<s64> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
s64 custom_rtc_differential;
SwitchableSetting<bool> rng_seed_enabled{
linkage, false, "rng_seed_enabled", Category::System, Specialization::Paired, true, true};
SwitchableSetting<u32> rng_seed{
linkage, 0, "rng_seed", Category::System, Specialization::Hex,
true, true, &rng_seed_enabled};
Setting<std::string> device_name{
linkage, "yuzu", "device_name", Category::System, Specialization::Default, true, true};
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
SwitchableSetting<bool> use_docked_mode{linkage, true, "use_docked_mode", Category::System};
Setting<s32> current_user{0, "current_user"};
SwitchableSetting<s32, true> language_index{1, 0, 17, "language_index"};
SwitchableSetting<s32, true> region_index{1, 0, 6, "region_index"};
SwitchableSetting<s32, true> time_zone_index{0, 0, 45, "time_zone_index"};
SwitchableSetting<s32, true> sound_index{1, 0, 2, "sound_index"};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
Setting<bool> enable_raw_input{
linkage, false, "enable_raw_input", Category::Controls, Specialization::Default,
// Only read/write enable_raw_input on Windows platforms
#ifdef _WIN32
true
#else
false
#endif
};
Setting<bool> controller_navigation{linkage, true, "controller_navigation", Category::Controls};
Setting<bool> enable_joycon_driver{linkage, true, "enable_joycon_driver", Category::Controls};
Setting<bool> enable_procon_driver{linkage, false, "enable_procon_driver", Category::Controls};
SwitchableSetting<bool> use_docked_mode{true, "use_docked_mode"};
SwitchableSetting<bool> vibration_enabled{linkage, true, "vibration_enabled",
Category::Controls};
SwitchableSetting<bool> enable_accurate_vibrations{linkage, false, "enable_accurate_vibrations",
Category::Controls};
Setting<bool> enable_raw_input{false, "enable_raw_input"};
Setting<bool> controller_navigation{true, "controller_navigation"};
Setting<bool> enable_joycon_driver{true, "enable_joycon_driver"};
Setting<bool> enable_procon_driver{false, "enable_procon_driver"};
SwitchableSetting<bool> motion_enabled{linkage, true, "motion_enabled", Category::Controls};
Setting<std::string> udp_input_servers{linkage, "127.0.0.1:26760", "udp_input_servers",
Category::Controls};
Setting<bool> enable_udp_controller{linkage, false, "enable_udp_controller",
Category::Controls};
SwitchableSetting<bool> vibration_enabled{true, "vibration_enabled"};
SwitchableSetting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
Setting<bool> pause_tas_on_load{linkage, true, "pause_tas_on_load", Category::Controls};
Setting<bool> tas_enable{linkage, false, "tas_enable", Category::Controls};
Setting<bool> tas_loop{linkage, false, "tas_loop", Category::Controls};
SwitchableSetting<bool> motion_enabled{true, "motion_enabled"};
Setting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
Setting<bool> enable_udp_controller{false, "enable_udp_controller"};
Setting<bool> mouse_panning{
linkage, false, "mouse_panning", Category::Controls, Specialization::Default, false};
Setting<u8, true> mouse_panning_sensitivity{
linkage, 50, 1, 100, "mouse_panning_sensitivity", Category::Controls};
Setting<bool> mouse_enabled{linkage, false, "mouse_enabled", Category::Controls};
Setting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
Setting<bool> tas_enable{false, "tas_enable"};
Setting<bool> tas_loop{false, "tas_loop"};
Setting<u8, true> mouse_panning_x_sensitivity{
linkage, 50, 1, 100, "mouse_panning_x_sensitivity", Category::Controls};
Setting<u8, true> mouse_panning_y_sensitivity{
linkage, 50, 1, 100, "mouse_panning_y_sensitivity", Category::Controls};
Setting<u8, true> mouse_panning_deadzone_counterweight{
linkage, 20, 0, 100, "mouse_panning_deadzone_counterweight", Category::Controls};
Setting<u8, true> mouse_panning_decay_strength{
linkage, 18, 0, 100, "mouse_panning_decay_strength", Category::Controls};
Setting<u8, true> mouse_panning_min_decay{
linkage, 6, 0, 100, "mouse_panning_min_decay", Category::Controls};
Setting<bool> mouse_panning{false, "mouse_panning"};
Setting<u8, true> mouse_panning_x_sensitivity{50, 1, 100, "mouse_panning_x_sensitivity"};
Setting<u8, true> mouse_panning_y_sensitivity{50, 1, 100, "mouse_panning_y_sensitivity"};
Setting<u8, true> mouse_panning_deadzone_counterweight{20, 0, 100,
"mouse_panning_deadzone_counterweight"};
Setting<u8, true> mouse_panning_decay_strength{18, 0, 100, "mouse_panning_decay_strength"};
Setting<u8, true> mouse_panning_min_decay{6, 0, 100, "mouse_panning_min_decay"};
Setting<bool> emulate_analog_keyboard{linkage, false, "emulate_analog_keyboard",
Category::Controls};
Setting<bool> keyboard_enabled{linkage, false, "keyboard_enabled", Category::Controls};
Setting<bool> mouse_enabled{false, "mouse_enabled"};
Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
Setting<bool> keyboard_enabled{false, "keyboard_enabled"};
Setting<bool> debug_pad_enabled{linkage, false, "debug_pad_enabled", Category::Controls};
Setting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
ButtonsRaw debug_pad_buttons;
AnalogsRaw debug_pad_analogs;
TouchscreenInput touchscreen;
Setting<std::string> touch_device{linkage, "min_x:100,min_y:50,max_x:1800,max_y:850",
"touch_device", Category::Controls};
Setting<int> touch_from_button_map_index{linkage, 0, "touch_from_button_map",
Category::Controls};
Setting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850", "touch_device"};
Setting<int> touch_from_button_map_index{0, "touch_from_button_map"};
std::vector<TouchFromButtonMap> touch_from_button_maps;
Setting<bool> enable_ring_controller{linkage, true, "enable_ring_controller",
Category::Controls};
Setting<bool> enable_ring_controller{true, "enable_ring_controller"};
RingconRaw ringcon_analogs;
Setting<bool> enable_ir_sensor{linkage, false, "enable_ir_sensor", Category::Controls};
Setting<std::string> ir_sensor_device{linkage, "auto", "ir_sensor_device", Category::Controls};
Setting<bool> enable_ir_sensor{false, "enable_ir_sensor"};
Setting<std::string> ir_sensor_device{"auto", "ir_sensor_device"};
Setting<bool> random_amiibo_id{linkage, false, "random_amiibo_id", Category::Controls};
Setting<bool> random_amiibo_id{false, "random_amiibo_id"};
// Data Storage
Setting<bool> use_virtual_sd{linkage, true, "use_virtual_sd", Category::DataStorage};
Setting<bool> gamecard_inserted{linkage, false, "gamecard_inserted", Category::DataStorage};
Setting<bool> gamecard_current_game{linkage, false, "gamecard_current_game",
Category::DataStorage};
Setting<std::string> gamecard_path{linkage, std::string(), "gamecard_path",
Category::DataStorage};
Setting<bool> use_virtual_sd{true, "use_virtual_sd"};
Setting<bool> gamecard_inserted{false, "gamecard_inserted"};
Setting<bool> gamecard_current_game{false, "gamecard_current_game"};
Setting<std::string> gamecard_path{std::string(), "gamecard_path"};
// Debugging
bool record_frame_times;
Setting<bool> use_gdbstub{linkage, false, "use_gdbstub", Category::Debugging};
Setting<u16> gdbstub_port{linkage, 6543, "gdbstub_port", Category::Debugging};
Setting<std::string> program_args{linkage, std::string(), "program_args", Category::Debugging};
Setting<bool> dump_exefs{linkage, false, "dump_exefs", Category::Debugging};
Setting<bool> dump_nso{linkage, false, "dump_nso", Category::Debugging};
Setting<bool> dump_shaders{
linkage, false, "dump_shaders", Category::DebuggingGraphics, Specialization::Default,
false};
Setting<bool> dump_macros{
linkage, false, "dump_macros", Category::DebuggingGraphics, Specialization::Default, false};
Setting<bool> enable_fs_access_log{linkage, false, "enable_fs_access_log", Category::Debugging};
Setting<bool> reporting_services{
linkage, false, "reporting_services", Category::Debugging, Specialization::Default, false};
Setting<bool> quest_flag{linkage, false, "quest_flag", Category::Debugging};
Setting<bool> disable_macro_jit{linkage, false, "disable_macro_jit",
Category::DebuggingGraphics};
Setting<bool> disable_macro_hle{linkage, false, "disable_macro_hle",
Category::DebuggingGraphics};
Setting<bool> extended_logging{
linkage, false, "extended_logging", Category::Debugging, Specialization::Default, false};
Setting<bool> use_debug_asserts{linkage, false, "use_debug_asserts", Category::Debugging};
Setting<bool> use_auto_stub{
linkage, false, "use_auto_stub", Category::Debugging, Specialization::Default, false};
Setting<bool> enable_all_controllers{linkage, false, "enable_all_controllers",
Category::Debugging};
Setting<bool> create_crash_dumps{linkage, false, "create_crash_dumps", Category::Debugging};
Setting<bool> perform_vulkan_check{linkage, true, "perform_vulkan_check", Category::Debugging};
Setting<bool> use_gdbstub{false, "use_gdbstub"};
Setting<u16> gdbstub_port{6543, "gdbstub_port"};
Setting<std::string> program_args{std::string(), "program_args"};
Setting<bool> dump_exefs{false, "dump_exefs"};
Setting<bool> dump_nso{false, "dump_nso"};
Setting<bool> dump_shaders{false, "dump_shaders"};
Setting<bool> dump_macros{false, "dump_macros"};
Setting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
Setting<bool> reporting_services{false, "reporting_services"};
Setting<bool> quest_flag{false, "quest_flag"};
Setting<bool> disable_macro_jit{false, "disable_macro_jit"};
Setting<bool> disable_macro_hle{false, "disable_macro_hle"};
Setting<bool> extended_logging{false, "extended_logging"};
Setting<bool> use_debug_asserts{false, "use_debug_asserts"};
Setting<bool> use_auto_stub{false, "use_auto_stub"};
Setting<bool> enable_all_controllers{false, "enable_all_controllers"};
Setting<bool> create_crash_dumps{false, "create_crash_dumps"};
Setting<bool> perform_vulkan_check{true, "perform_vulkan_check"};
// Miscellaneous
Setting<std::string> log_filter{linkage, "*:Info", "log_filter", Category::Miscellaneous};
Setting<bool> use_dev_keys{linkage, false, "use_dev_keys", Category::Miscellaneous};
Setting<std::string> log_filter{"*:Info", "log_filter"};
Setting<bool> use_dev_keys{false, "use_dev_keys"};
// Network
Setting<std::string> network_interface{linkage, std::string(), "network_interface",
Category::Network};
Setting<std::string> network_interface{std::string(), "network_interface"};
// WebService
Setting<bool> enable_telemetry{linkage, true, "enable_telemetry", Category::WebService};
Setting<std::string> web_api_url{linkage, "https://api.yuzu-emu.org", "web_api_url",
Category::WebService};
Setting<std::string> yuzu_username{linkage, std::string(), "yuzu_username",
Category::WebService};
Setting<std::string> yuzu_token{linkage, std::string(), "yuzu_token", Category::WebService};
Setting<bool> enable_telemetry{true, "enable_telemetry"};
Setting<std::string> web_api_url{"https://api.yuzu-emu.org", "web_api_url"};
Setting<std::string> yuzu_username{std::string(), "yuzu_username"};
Setting<std::string> yuzu_token{std::string(), "yuzu_token"};
// Add-Ons
std::map<u64, std::vector<std::string>> disabled_addons;
@ -514,6 +600,9 @@ struct Values {
extern Values values;
bool IsConfiguringGlobal();
void SetConfiguringGlobal(bool is_global);
bool IsGPULevelExtreme();
bool IsGPULevelHigh();
@ -521,7 +610,7 @@ bool IsFastmemEnabled();
float Volume();
std::string GetTimeZoneString(TimeZone time_zone);
std::string GetTimeZoneString();
void LogSettings();
@ -530,7 +619,4 @@ void UpdateRescalingInfo();
// Restore the global state of all applicable settings in the Values struct
void RestoreGlobalState(bool is_powered_on);
bool IsConfiguringGlobal();
void SetConfiguringGlobal(bool is_global);
} // namespace Settings

View File

@ -1,60 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <functional>
#include <string>
#include <vector>
#include "common/settings_common.h"
namespace Settings {
BasicSetting::BasicSetting(Linkage& linkage, const std::string& name, enum Category category_,
bool save_, bool runtime_modifiable_, u32 specialization_,
BasicSetting* other_setting_)
: label{name}, category{category_}, id{linkage.count}, save{save_},
runtime_modifiable{runtime_modifiable_}, specialization{specialization_},
other_setting{other_setting_} {
linkage.by_category[category].push_back(this);
linkage.count++;
}
BasicSetting::~BasicSetting() = default;
std::string BasicSetting::ToStringGlobal() const {
return this->ToString();
}
bool BasicSetting::UsingGlobal() const {
return true;
}
void BasicSetting::SetGlobal(bool global) {}
bool BasicSetting::Save() const {
return save;
}
bool BasicSetting::RuntimeModfiable() const {
return runtime_modifiable;
}
Category BasicSetting::GetCategory() const {
return category;
}
u32 BasicSetting::Specialization() const {
return specialization;
}
BasicSetting* BasicSetting::PairedSetting() const {
return other_setting;
}
const std::string& BasicSetting::GetLabel() const {
return label;
}
Linkage::Linkage(u32 initial_count) : count{initial_count} {}
Linkage::~Linkage() = default;
} // namespace Settings

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@ -1,256 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <functional>
#include <map>
#include <string>
#include <typeindex>
#include "common/common_types.h"
namespace Settings {
enum class Category : u32 {
Audio,
Core,
Cpu,
CpuDebug,
CpuUnsafe,
Renderer,
RendererAdvanced,
RendererDebug,
System,
SystemAudio,
DataStorage,
Debugging,
DebuggingGraphics,
Miscellaneous,
Network,
WebService,
AddOns,
Controls,
Ui,
UiGeneral,
UiLayout,
UiGameList,
Screenshots,
Shortcuts,
Multiplayer,
Services,
Paths,
MaxEnum,
};
constexpr u8 SpecializationTypeMask = 0xf;
constexpr u8 SpecializationAttributeMask = 0xf0;
constexpr u8 SpecializationAttributeOffset = 4;
// Scalar and countable could have better names
enum Specialization : u8 {
Default = 0,
Time = 1, // Duration or specific moment in time
Hex = 2, // Hexadecimal number
List = 3, // Setting has specific members
RuntimeList = 4, // Members of the list are determined during runtime
Scalar = 5, // Values are continuous
Countable = 6, // Can be stepped through
Paired = 7, // Another setting is associated with this setting
Percentage = (1 << SpecializationAttributeOffset), // Should be represented as a percentage
};
class BasicSetting;
class Linkage {
public:
explicit Linkage(u32 initial_count = 0);
~Linkage();
std::map<Category, std::vector<BasicSetting*>> by_category{};
std::vector<std::function<void()>> restore_functions{};
u32 count;
};
/**
* BasicSetting is an abstract class that only keeps track of metadata. The string methods are
* available to get data values out.
*/
class BasicSetting {
protected:
explicit BasicSetting(Linkage& linkage, const std::string& name, Category category_, bool save_,
bool runtime_modifiable_, u32 specialization,
BasicSetting* other_setting);
public:
virtual ~BasicSetting();
/*
* Data retrieval
*/
/**
* Returns a string representation of the internal data. If the Setting is Switchable, it
* respects the internal global state: it is based on GetValue().
*
* @returns A string representation of the internal data.
*/
[[nodiscard]] virtual std::string ToString() const = 0;
/**
* Returns a string representation of the global version of internal data. If the Setting is
* not Switchable, it behaves like ToString.
*
* @returns A string representation of the global version of internal data.
*/
[[nodiscard]] virtual std::string ToStringGlobal() const;
/**
* @returns A string representation of the Setting's default value.
*/
[[nodiscard]] virtual std::string DefaultToString() const = 0;
/**
* Returns a string representation of the minimum value of the setting. If the Setting is not
* ranged, the string represents the default initialization of the data type.
*
* @returns A string representation of the minimum value of the setting.
*/
[[nodiscard]] virtual std::string MinVal() const = 0;
/**
* Returns a string representation of the maximum value of the setting. If the Setting is not
* ranged, the string represents the default initialization of the data type.
*
* @returns A string representation of the maximum value of the setting.
*/
[[nodiscard]] virtual std::string MaxVal() const = 0;
/**
* Takes a string input, converts it to the internal data type if necessary, and then runs
* SetValue with it.
*
* @param load String of the input data.
*/
virtual void LoadString(const std::string& load) = 0;
/**
* Returns a string representation of the data. If the data is an enum, it returns a string of
* the enum value. If the internal data type is not an enum, this is equivalent to ToString.
*
* e.g. renderer_backend.Canonicalize() == "OpenGL"
*
* @returns Canonicalized string representation of the internal data
*/
[[nodiscard]] virtual std::string Canonicalize() const = 0;
/*
* Metadata
*/
/**
* @returns A unique identifier for the Setting's internal data type.
*/
[[nodiscard]] virtual std::type_index TypeId() const = 0;
/**
* Returns true if the Setting's internal data type is an enum.
*
* @returns True if the Setting's internal data type is an enum
*/
[[nodiscard]] virtual constexpr bool IsEnum() const = 0;
/**
* Returns true if the current setting is Switchable.
*
* @returns If the setting is a SwitchableSetting
*/
[[nodiscard]] virtual constexpr bool Switchable() const {
return false;
}
/**
* Returns true to suggest that a frontend can read or write the setting to a configuration
* file.
*
* @returns The save preference
*/
[[nodiscard]] bool Save() const;
/**
* @returns true if the current setting can be changed while the guest is running.
*/
[[nodiscard]] bool RuntimeModfiable() const;
/**
* @returns A unique number corresponding to the setting.
*/
[[nodiscard]] constexpr u32 Id() const {
return id;
}
/**
* Returns the setting's category AKA INI group.
*
* @returns The setting's category
*/
[[nodiscard]] Category GetCategory() const;
/**
* @returns Extra metadata for data representation in frontend implementations.
*/
[[nodiscard]] u32 Specialization() const;
/**
* @returns Another BasicSetting if one is paired, or nullptr otherwise.
*/
[[nodiscard]] BasicSetting* PairedSetting() const;
/**
* Returns the label this setting was created with.
*
* @returns A reference to the label
*/
[[nodiscard]] const std::string& GetLabel() const;
/**
* @returns If the Setting checks input values for valid ranges.
*/
[[nodiscard]] virtual constexpr bool Ranged() const = 0;
/**
* @returns The index of the enum if the underlying setting type is an enum, else max of u32.
*/
[[nodiscard]] virtual constexpr u32 EnumIndex() const = 0;
/*
* Switchable settings
*/
/**
* Sets a setting's global state. True means use the normal setting, false to use a custom
* value. Has no effect if the Setting is not Switchable.
*
* @param global The desired state
*/
virtual void SetGlobal(bool global);
/**
* Returns true if the setting is using the normal setting value. Always true if the setting is
* not Switchable.
*
* @returns The Setting's global state
*/
[[nodiscard]] virtual bool UsingGlobal() const;
private:
const std::string label; ///< The setting's label
const Category category; ///< The setting's category AKA INI group
const u32 id; ///< Unique integer for the setting
const bool save; ///< Suggests if the setting should be saved and read to a frontend config
const bool
runtime_modifiable; ///< Suggests if the setting can be modified while a guest is running
const u32 specialization; ///< Extra data to identify representation of a setting
BasicSetting* const other_setting; ///< A paired setting
};
} // namespace Settings

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@ -1,214 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <utility>
#include <vector>
#include "common/common_types.h"
namespace Settings {
template <typename T>
struct EnumMetadata {
static std::vector<std::pair<std::string, T>> Canonicalizations();
static u32 Index();
};
#define PAIR_45(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_46(N, __VA_ARGS__))
#define PAIR_44(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_45(N, __VA_ARGS__))
#define PAIR_43(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_44(N, __VA_ARGS__))
#define PAIR_42(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_43(N, __VA_ARGS__))
#define PAIR_41(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_42(N, __VA_ARGS__))
#define PAIR_40(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_41(N, __VA_ARGS__))
#define PAIR_39(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_40(N, __VA_ARGS__))
#define PAIR_38(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_39(N, __VA_ARGS__))
#define PAIR_37(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_38(N, __VA_ARGS__))
#define PAIR_36(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_37(N, __VA_ARGS__))
#define PAIR_35(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_36(N, __VA_ARGS__))
#define PAIR_34(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_35(N, __VA_ARGS__))
#define PAIR_33(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_34(N, __VA_ARGS__))
#define PAIR_32(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_33(N, __VA_ARGS__))
#define PAIR_31(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_32(N, __VA_ARGS__))
#define PAIR_30(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_31(N, __VA_ARGS__))
#define PAIR_29(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_30(N, __VA_ARGS__))
#define PAIR_28(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_29(N, __VA_ARGS__))
#define PAIR_27(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_28(N, __VA_ARGS__))
#define PAIR_26(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_27(N, __VA_ARGS__))
#define PAIR_25(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_26(N, __VA_ARGS__))
#define PAIR_24(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_25(N, __VA_ARGS__))
#define PAIR_23(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_24(N, __VA_ARGS__))
#define PAIR_22(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_23(N, __VA_ARGS__))
#define PAIR_21(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_22(N, __VA_ARGS__))
#define PAIR_20(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_21(N, __VA_ARGS__))
#define PAIR_19(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_20(N, __VA_ARGS__))
#define PAIR_18(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_19(N, __VA_ARGS__))
#define PAIR_17(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_18(N, __VA_ARGS__))
#define PAIR_16(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_17(N, __VA_ARGS__))
#define PAIR_15(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_16(N, __VA_ARGS__))
#define PAIR_14(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_15(N, __VA_ARGS__))
#define PAIR_13(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_14(N, __VA_ARGS__))
#define PAIR_12(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_13(N, __VA_ARGS__))
#define PAIR_11(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_12(N, __VA_ARGS__))
#define PAIR_10(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_11(N, __VA_ARGS__))
#define PAIR_9(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_10(N, __VA_ARGS__))
#define PAIR_8(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_9(N, __VA_ARGS__))
#define PAIR_7(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_8(N, __VA_ARGS__))
#define PAIR_6(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_7(N, __VA_ARGS__))
#define PAIR_5(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_6(N, __VA_ARGS__))
#define PAIR_4(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_5(N, __VA_ARGS__))
#define PAIR_3(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_4(N, __VA_ARGS__))
#define PAIR_2(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_3(N, __VA_ARGS__))
#define PAIR_1(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_2(N, __VA_ARGS__))
#define PAIR(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_1(N, __VA_ARGS__))
#define ENUM(NAME, ...) \
enum class NAME : u32 { __VA_ARGS__ }; \
template <> \
inline std::vector<std::pair<std::string, NAME>> EnumMetadata<NAME>::Canonicalizations() { \
return {PAIR(NAME, __VA_ARGS__)}; \
} \
template <> \
inline u32 EnumMetadata<NAME>::Index() { \
return __COUNTER__; \
}
// AudioEngine must be specified discretely due to having existing but slightly different
// canonicalizations
// TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id
enum class AudioEngine : u32 {
Auto,
Cubeb,
Sdl2,
Null,
};
template <>
inline std::vector<std::pair<std::string, AudioEngine>>
EnumMetadata<AudioEngine>::Canonicalizations() {
return {
{"auto", AudioEngine::Auto},
{"cubeb", AudioEngine::Cubeb},
{"sdl2", AudioEngine::Sdl2},
{"null", AudioEngine::Null},
};
}
template <>
inline u32 EnumMetadata<AudioEngine>::Index() {
// This is just a sufficiently large number that is more than the number of other enums declared
// here
return 100;
}
ENUM(AudioMode, Mono, Stereo, Surround);
ENUM(Language, Japanese, EnglishAmerican, French, German, Italian, Spanish, Chinese, Korean, Dutch,
Portuguese, Russian, Taiwanese, EnglishBritish, FrenchCanadian, SpanishLatin,
ChineseSimplified, ChineseTraditional, PortugueseBrazilian);
ENUM(Region, Japan, Usa, Europe, Australia, China, Korea, Taiwan);
ENUM(TimeZone, Auto, Default, Cet, Cst6Cdt, Cuba, Eet, Egypt, Eire, Est, Est5Edt, Gb, GbEire, Gmt,
GmtPlusZero, GmtMinusZero, GmtZero, Greenwich, Hongkong, Hst, Iceland, Iran, Israel, Jamaica,
Japan, Kwajalein, Libya, Met, Mst, Mst7Mdt, Navajo, Nz, NzChat, Poland, Portugal, Prc, Pst8Pdt,
Roc, Rok, Singapore, Turkey, Uct, Universal, Utc, WSu, Wet, Zulu);
ENUM(AnisotropyMode, Automatic, Default, X2, X4, X8, X16);
ENUM(AstcDecodeMode, Cpu, Gpu, CpuAsynchronous);
ENUM(AstcRecompression, Uncompressed, Bc1, Bc3);
ENUM(VSyncMode, Immediate, Mailbox, Fifo, FifoRelaxed);
ENUM(RendererBackend, OpenGL, Vulkan, Null);
ENUM(ShaderBackend, Glsl, Glasm, SpirV);
ENUM(GpuAccuracy, Normal, High, Extreme);
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid);
ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb);
ENUM(FullscreenMode, Borderless, Exclusive);
ENUM(NvdecEmulation, Off, Cpu, Gpu);
ENUM(ResolutionSetup, Res1_2X, Res3_4X, Res1X, Res3_2X, Res2X, Res3X, Res4X, Res5X, Res6X, Res7X,
Res8X);
ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, ScaleForce, Fsr, MaxEnum);
ENUM(AntiAliasing, None, Fxaa, Smaa, MaxEnum);
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
template <typename Type>
inline std::string CanonicalizeEnum(Type id) {
const auto group = EnumMetadata<Type>::Canonicalizations();
for (auto& [name, value] : group) {
if (value == id) {
return name;
}
}
return "unknown";
}
template <typename Type>
inline Type ToEnum(const std::string& canonicalization) {
const auto group = EnumMetadata<Type>::Canonicalizations();
for (auto& [name, value] : group) {
if (name == canonicalization) {
return value;
}
}
return {};
}
} // namespace Settings
#undef ENUM
#undef PAIR
#undef PAIR_1
#undef PAIR_2
#undef PAIR_3
#undef PAIR_4
#undef PAIR_5
#undef PAIR_6
#undef PAIR_7
#undef PAIR_8
#undef PAIR_9
#undef PAIR_10
#undef PAIR_12
#undef PAIR_13
#undef PAIR_14
#undef PAIR_15
#undef PAIR_16
#undef PAIR_17
#undef PAIR_18
#undef PAIR_19
#undef PAIR_20
#undef PAIR_22
#undef PAIR_23
#undef PAIR_24
#undef PAIR_25
#undef PAIR_26
#undef PAIR_27
#undef PAIR_28
#undef PAIR_29
#undef PAIR_30
#undef PAIR_32
#undef PAIR_33
#undef PAIR_34
#undef PAIR_35
#undef PAIR_36
#undef PAIR_37
#undef PAIR_38
#undef PAIR_39
#undef PAIR_40
#undef PAIR_42
#undef PAIR_43
#undef PAIR_44
#undef PAIR_45

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@ -1,394 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <limits>
#include <map>
#include <optional>
#include <stdexcept>
#include <string>
#include <typeindex>
#include <typeinfo>
#include "common/common_types.h"
#include "common/settings_common.h"
#include "common/settings_enums.h"
namespace Settings {
/** The Setting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Specifying a default value and label is required. A minimum and maximum range
* can be specified for sanitization.
*/
template <typename Type, bool ranged = false>
class Setting : public BasicSetting {
protected:
Setting() = default;
public:
/**
* Sets a default value, label, and setting value.
*
* @param linkage Setting registry
* @param default_val Initial value of the setting, and default value of the setting
* @param name Label for the setting
* @param category_ Category of the setting AKA INI group
* @param specialization_ Suggestion for how frontend implementations represent this in a config
* @param save_ Suggests that this should or should not be saved to a frontend config file
* @param runtime_modifiable_ Suggests whether this is modifiable while a guest is loaded
* @param other_setting_ A second Setting to associate to this one in metadata
*/
explicit Setting(Linkage& linkage, const Type& default_val, const std::string& name,
Category category_, u32 specialization_ = Specialization::Default,
bool save_ = true, bool runtime_modifiable_ = false,
BasicSetting* other_setting_ = nullptr)
requires(!ranged)
: BasicSetting(linkage, name, category_, save_, runtime_modifiable_, specialization_,
other_setting_),
value{default_val}, default_value{default_val} {}
virtual ~Setting() = default;
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param linkage Setting registry
* @param default_val Initial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
* @param category_ Category of the setting AKA INI group
* @param specialization_ Suggestion for how frontend implementations represent this in a config
* @param save_ Suggests that this should or should not be saved to a frontend config file
* @param runtime_modifiable_ Suggests whether this is modifiable while a guest is loaded
* @param other_setting_ A second Setting to associate to this one in metadata
*/
explicit Setting(Linkage& linkage, const Type& default_val, const Type& min_val,
const Type& max_val, const std::string& name, Category category_,
u32 specialization_ = Specialization::Default, bool save_ = true,
bool runtime_modifiable_ = false, BasicSetting* other_setting_ = nullptr)
requires(ranged)
: BasicSetting(linkage, name, category_, save_, runtime_modifiable_, specialization_,
other_setting_),
value{default_val}, default_value{default_val}, maximum{max_val}, minimum{min_val} {}
/**
* Returns a reference to the setting's value.
*
* @returns A reference to the setting
*/
[[nodiscard]] virtual const Type& GetValue() const {
return value;
}
/**
* Sets the setting to the given value.
*
* @param val The desired value
*/
virtual void SetValue(const Type& val) {
Type temp{ranged ? std::clamp(val, minimum, maximum) : val};
std::swap(value, temp);
}
/**
* Returns the value that this setting was created with.
*
* @returns A reference to the default value
*/
[[nodiscard]] const Type& GetDefault() const {
return default_value;
}
[[nodiscard]] constexpr bool IsEnum() const override {
return std::is_enum_v<Type>;
}
protected:
[[nodiscard]] std::string ToString(const Type& value_) const {
if constexpr (std::is_same_v<Type, std::string>) {
return value_;
} else if constexpr (std::is_same_v<Type, std::optional<u32>>) {
return value_.has_value() ? std::to_string(*value_) : "none";
} else if constexpr (std::is_same_v<Type, bool>) {
return value_ ? "true" : "false";
} else if constexpr (std::is_same_v<Type, AudioEngine>) {
// Compatibility with old AudioEngine setting being a string
return CanonicalizeEnum(value_);
} else {
return std::to_string(static_cast<u64>(value_));
}
}
public:
/**
* Converts the value of the setting to a std::string. Respects the global state if the setting
* has one.
*
* @returns The current setting as a std::string
*/
[[nodiscard]] std::string ToString() const override {
return ToString(this->GetValue());
}
/**
* Returns the default value of the setting as a std::string.
*
* @returns The default value as a string.
*/
[[nodiscard]] std::string DefaultToString() const override {
return ToString(default_value);
}
/**
* Assigns a value to the setting.
*
* @param val The desired setting value
*
* @returns A reference to the setting
*/
virtual const Type& operator=(const Type& val) {
Type temp{ranged ? std::clamp(val, minimum, maximum) : val};
std::swap(value, temp);
return value;
}
/**
* Returns a reference to the setting.
*
* @returns A reference to the setting
*/
explicit virtual operator const Type&() const {
return value;
}
/**
* Converts the given value to the Setting's type of value. Uses SetValue to enter the setting,
* thus respecting its constraints.
*
* @param input The desired value
*/
void LoadString(const std::string& input) override final {
if (input.empty()) {
this->SetValue(this->GetDefault());
return;
}
try {
if constexpr (std::is_same_v<Type, std::string>) {
this->SetValue(input);
} else if constexpr (std::is_same_v<Type, std::optional<u32>>) {
this->SetValue(static_cast<u32>(std::stoul(input)));
} else if constexpr (std::is_same_v<Type, bool>) {
this->SetValue(input == "true");
} else if constexpr (std::is_same_v<Type, AudioEngine>) {
this->SetValue(ToEnum<Type>(input));
} else {
this->SetValue(static_cast<Type>(std::stoll(input)));
}
} catch (std::invalid_argument&) {
this->SetValue(this->GetDefault());
}
}
[[nodiscard]] std::string Canonicalize() const override final {
if constexpr (std::is_enum_v<Type>) {
return CanonicalizeEnum(this->GetValue());
} else {
return ToString(this->GetValue());
}
}
/**
* Gives us another way to identify the setting without having to go through a string.
*
* @returns the type_index of the setting's type
*/
[[nodiscard]] std::type_index TypeId() const override final {
return std::type_index(typeid(Type));
}
[[nodiscard]] constexpr u32 EnumIndex() const override final {
if constexpr (std::is_enum_v<Type>) {
return EnumMetadata<Type>::Index();
} else {
return std::numeric_limits<u32>::max();
}
}
[[nodiscard]] std::string MinVal() const override final {
return this->ToString(minimum);
}
[[nodiscard]] std::string MaxVal() const override final {
return this->ToString(maximum);
}
[[nodiscard]] constexpr bool Ranged() const override {
return ranged;
}
protected:
Type value{}; ///< The setting
const Type default_value{}; ///< The default value
const Type maximum{}; ///< Maximum allowed value of the setting
const Type minimum{}; ///< Minimum allowed value of the setting
};
/**
* The SwitchableSetting class is a slightly more complex version of the Setting class. This adds a
* custom setting to switch to when a guest application specifically requires it. The effect is that
* other components of the emulator can access the setting's intended value without any need for the
* component to ask whether the custom or global setting is needed at the moment.
*
* By default, the global setting is used.
*/
template <typename Type, bool ranged = false>
class SwitchableSetting : virtual public Setting<Type, ranged> {
public:
/**
* Sets a default value, label, and setting value.
*
* @param linkage Setting registry
* @param default_val Initial value of the setting, and default value of the setting
* @param name Label for the setting
* @param category_ Category of the setting AKA INI group
* @param specialization_ Suggestion for how frontend implementations represent this in a config
* @param save_ Suggests that this should or should not be saved to a frontend config file
* @param runtime_modifiable_ Suggests whether this is modifiable while a guest is loaded
* @param other_setting_ A second Setting to associate to this one in metadata
*/
template <typename T = BasicSetting>
explicit SwitchableSetting(Linkage& linkage, const Type& default_val, const std::string& name,
Category category_, u32 specialization_ = Specialization::Default,
bool save_ = true, bool runtime_modifiable_ = false,
typename std::enable_if<!ranged, T*>::type other_setting_ = nullptr)
: Setting<Type, false>{
linkage, default_val, name, category_, specialization_,
save_, runtime_modifiable_, other_setting_} {
linkage.restore_functions.emplace_back([this]() { this->SetGlobal(true); });
}
virtual ~SwitchableSetting() = default;
/**
* Sets a default value, minimum value, maximum value, and label.
*
* @param linkage Setting registry
* @param default_val Initial value of the setting, and default value of the setting
* @param min_val Sets the minimum allowed value of the setting
* @param max_val Sets the maximum allowed value of the setting
* @param name Label for the setting
* @param category_ Category of the setting AKA INI group
* @param specialization_ Suggestion for how frontend implementations represent this in a config
* @param save_ Suggests that this should or should not be saved to a frontend config file
* @param runtime_modifiable_ Suggests whether this is modifiable while a guest is loaded
* @param other_setting_ A second Setting to associate to this one in metadata
*/
template <typename T = BasicSetting>
explicit SwitchableSetting(Linkage& linkage, const Type& default_val, const Type& min_val,
const Type& max_val, const std::string& name, Category category_,
u32 specialization_ = Specialization::Default, bool save_ = true,
bool runtime_modifiable_ = false,
typename std::enable_if<ranged, T*>::type other_setting_ = nullptr)
: Setting<Type, true>{linkage, default_val, min_val,
max_val, name, category_,
specialization_, save_, runtime_modifiable_,
other_setting_} {
linkage.restore_functions.emplace_back([this]() { this->SetGlobal(true); });
}
/**
* Tells this setting to represent either the global or custom setting when other member
* functions are used.
*
* @param to_global Whether to use the global or custom setting.
*/
void SetGlobal(bool to_global) override final {
use_global = to_global;
}
/**
* Returns whether this setting is using the global setting or not.
*
* @returns The global state
*/
[[nodiscard]] bool UsingGlobal() const override final {
return use_global;
}
/**
* Returns either the global or custom setting depending on the values of this setting's global
* state or if the global value was specifically requested.
*
* @param need_global Request global value regardless of setting's state; defaults to false
*
* @returns The required value of the setting
*/
[[nodiscard]] const Type& GetValue() const override final {
if (use_global) {
return this->value;
}
return custom;
}
[[nodiscard]] const Type& GetValue(bool need_global) const {
if (use_global || need_global) {
return this->value;
}
return custom;
}
/**
* Sets the current setting value depending on the global state.
*
* @param val The new value
*/
void SetValue(const Type& val) override final {
Type temp{ranged ? std::clamp(val, this->minimum, this->maximum) : val};
if (use_global) {
std::swap(this->value, temp);
} else {
std::swap(custom, temp);
}
}
[[nodiscard]] constexpr bool Switchable() const override final {
return true;
}
[[nodiscard]] std::string ToStringGlobal() const override final {
return this->ToString(this->value);
}
/**
* Assigns the current setting value depending on the global state.
*
* @param val The new value
*
* @returns A reference to the current setting value
*/
const Type& operator=(const Type& val) override final {
Type temp{ranged ? std::clamp(val, this->minimum, this->maximum) : val};
if (use_global) {
std::swap(this->value, temp);
return this->value;
}
std::swap(custom, temp);
return custom;
}
/**
* Returns the current setting value depending on the global state.
*
* @returns A reference to the current setting value
*/
explicit operator const Type&() const override final {
if (use_global) {
return this->value;
}
return custom;
}
protected:
bool use_global{true}; ///< The setting's global state
Type custom{}; ///< The custom value of the setting
};
} // namespace Settings

View File

@ -287,7 +287,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
}
} else {
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Unsafe) {
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
@ -307,7 +307,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
}
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Auto) {
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
@ -316,7 +316,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
}
// Paranoia mode for debugging optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Paranoid) {
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Paranoid) {
config.unsafe_optimizations = false;
config.optimizations = Dynarmic::no_optimizations;
}

View File

@ -347,7 +347,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
}
} else {
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Unsafe) {
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
@ -367,7 +367,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
}
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Auto) {
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.fastmem_address_space_bits = 64;
@ -375,7 +375,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
}
// Paranoia mode for debugging optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Paranoid) {
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Paranoid) {
config.unsafe_optimizations = false;
config.optimizations = Dynarmic::no_optimizations;
}

View File

@ -12,7 +12,6 @@
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
@ -141,13 +140,16 @@ struct System::Impl {
device_memory = std::make_unique<Core::DeviceMemory>();
is_multicore = Settings::values.use_multi_core.GetValue();
extended_memory_layout =
Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue();
core_timing.SetMulticore(is_multicore);
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
RefreshTime();
const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
const auto current_time =
std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
Settings::values.custom_rtc_differential =
Settings::values.custom_rtc.value_or(current_time) - current_time;
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr) {
@ -170,8 +172,7 @@ struct System::Impl {
void ReinitializeIfNecessary(System& system) {
const bool must_reinitialize =
is_multicore != Settings::values.use_multi_core.GetValue() ||
extended_memory_layout != (Settings::values.memory_layout_mode.GetValue() !=
Settings::MemoryLayout::Memory_4Gb);
extended_memory_layout != Settings::values.use_unsafe_extended_memory_layout.GetValue();
if (!must_reinitialize) {
return;
@ -180,22 +181,11 @@ struct System::Impl {
LOG_DEBUG(Kernel, "Re-initializing");
is_multicore = Settings::values.use_multi_core.GetValue();
extended_memory_layout =
Settings::values.memory_layout_mode.GetValue() != Settings::MemoryLayout::Memory_4Gb;
extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue();
Initialize(system);
}
void RefreshTime() {
const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
const auto current_time =
std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
Settings::values.custom_rtc_differential =
(Settings::values.custom_rtc_enabled ? Settings::values.custom_rtc.GetValue()
: current_time) -
current_time;
}
void Run() {
std::unique_lock<std::mutex> lk(suspend_guard);
@ -1038,8 +1028,6 @@ void System::Exit() {
}
void System::ApplySettings() {
impl->RefreshTime();
if (IsPoweredOn()) {
Renderer().RefreshBaseSettings();
}

View File

@ -263,23 +263,6 @@ void GDBStub::ExecuteCommand(std::string_view packet, std::vector<DebuggerAction
std::vector<u8> mem(size);
if (system.ApplicationMemory().ReadBlock(addr, mem.data(), size)) {
// Restore any bytes belonging to replaced instructions.
auto it = replaced_instructions.lower_bound(addr);
for (; it != replaced_instructions.end() && it->first < addr + size; it++) {
// Get the bytes of the instruction we previously replaced.
const u32 original_bytes = it->second;
// Calculate where to start writing to the output buffer.
const size_t output_offset = it->first - addr;
// Calculate how many bytes to write.
// The loop condition ensures output_offset < size.
const size_t n = std::min<size_t>(size - output_offset, sizeof(u32));
// Write the bytes to the output buffer.
std::memcpy(mem.data() + output_offset, &original_bytes, n);
}
SendReply(Common::HexToString(mem));
} else {
SendReply(GDB_STUB_REPLY_ERR);

View File

@ -68,8 +68,7 @@ NACP::NACP(VirtualFile file) {
NACP::~NACP() = default;
const LanguageEntry& NACP::GetLanguageEntry() const {
Language language =
language_to_codes[static_cast<s32>(Settings::values.language_index.GetValue())];
Language language = language_to_codes[Settings::values.language_index.GetValue()];
{
const auto& language_entry = raw.language_entries.at(static_cast<u8>(language));

View File

@ -626,8 +626,8 @@ PatchManager::Metadata PatchManager::ParseControlNCA(const NCA& nca) const {
auto nacp = nacp_file == nullptr ? nullptr : std::make_unique<NACP>(nacp_file);
// Get language code from settings
const auto language_code = Service::Set::GetLanguageCodeFromIndex(
static_cast<u32>(Settings::values.language_index.GetValue()));
const auto language_code =
Service::Set::GetLanguageCodeFromIndex(Settings::values.language_index.GetValue());
// Convert to application language and get priority list
const auto application_language =

View File

@ -35,7 +35,7 @@ void RomFSFactory::SetPackedUpdate(VirtualFile update_raw_file) {
update_raw = std::move(update_raw_file);
}
VirtualFile RomFSFactory::OpenCurrentProcess(u64 current_process_title_id) const {
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess(u64 current_process_title_id) const {
if (!updatable) {
return file;
}
@ -45,11 +45,12 @@ VirtualFile RomFSFactory::OpenCurrentProcess(u64 current_process_title_id) const
return patch_manager.PatchRomFS(file, ivfc_offset, ContentRecordType::Program, update_raw);
}
VirtualFile RomFSFactory::OpenPatchedRomFS(u64 title_id, ContentRecordType type) const {
ResultVal<VirtualFile> RomFSFactory::OpenPatchedRomFS(u64 title_id, ContentRecordType type) const {
auto nca = content_provider.GetEntry(title_id, type);
if (nca == nullptr) {
return nullptr;
// TODO: Find the right error code to use here
return ResultUnknown;
}
const PatchManager patch_manager{title_id, filesystem_controller, content_provider};
@ -57,20 +58,28 @@ VirtualFile RomFSFactory::OpenPatchedRomFS(u64 title_id, ContentRecordType type)
return patch_manager.PatchRomFS(nca->GetRomFS(), nca->GetBaseIVFCOffset(), type);
}
VirtualFile RomFSFactory::OpenPatchedRomFSWithProgramIndex(u64 title_id, u8 program_index,
ContentRecordType type) const {
ResultVal<VirtualFile> RomFSFactory::OpenPatchedRomFSWithProgramIndex(
u64 title_id, u8 program_index, ContentRecordType type) const {
const auto res_title_id = GetBaseTitleIDWithProgramIndex(title_id, program_index);
return OpenPatchedRomFS(res_title_id, type);
}
VirtualFile RomFSFactory::Open(u64 title_id, StorageId storage, ContentRecordType type) const {
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage,
ContentRecordType type) const {
const std::shared_ptr<NCA> res = GetEntry(title_id, storage, type);
if (res == nullptr) {
return nullptr;
// TODO(DarkLordZach): Find the right error code to use here
return ResultUnknown;
}
return res->GetRomFS();
const auto romfs = res->GetRomFS();
if (romfs == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return ResultUnknown;
}
return romfs;
}
std::shared_ptr<NCA> RomFSFactory::GetEntry(u64 title_id, StorageId storage,

View File

@ -41,11 +41,13 @@ public:
~RomFSFactory();
void SetPackedUpdate(VirtualFile update_raw_file);
[[nodiscard]] VirtualFile OpenCurrentProcess(u64 current_process_title_id) const;
[[nodiscard]] VirtualFile OpenPatchedRomFS(u64 title_id, ContentRecordType type) const;
[[nodiscard]] VirtualFile OpenPatchedRomFSWithProgramIndex(u64 title_id, u8 program_index,
ContentRecordType type) const;
[[nodiscard]] VirtualFile Open(u64 title_id, StorageId storage, ContentRecordType type) const;
[[nodiscard]] ResultVal<VirtualFile> OpenCurrentProcess(u64 current_process_title_id) const;
[[nodiscard]] ResultVal<VirtualFile> OpenPatchedRomFS(u64 title_id,
ContentRecordType type) const;
[[nodiscard]] ResultVal<VirtualFile> OpenPatchedRomFSWithProgramIndex(
u64 title_id, u8 program_index, ContentRecordType type) const;
[[nodiscard]] ResultVal<VirtualFile> Open(u64 title_id, StorageId storage,
ContentRecordType type) const;
private:
[[nodiscard]] std::shared_ptr<NCA> GetEntry(u64 title_id, StorageId storage,

View File

@ -108,16 +108,26 @@ SaveDataFactory::SaveDataFactory(Core::System& system_, VirtualDir save_director
SaveDataFactory::~SaveDataFactory() = default;
VirtualDir SaveDataFactory::Create(SaveDataSpaceId space, const SaveDataAttribute& meta) const {
ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space,
const SaveDataAttribute& meta) const {
PrintSaveDataAttributeWarnings(meta);
const auto save_directory =
GetFullPath(system, dir, space, meta.type, meta.title_id, meta.user_id, meta.save_id);
return dir->CreateDirectoryRelative(save_directory);
auto out = dir->CreateDirectoryRelative(save_directory);
// Return an error if the save data doesn't actually exist.
if (out == nullptr) {
// TODO(DarkLordZach): Find out correct error code.
return ResultUnknown;
}
return out;
}
VirtualDir SaveDataFactory::Open(SaveDataSpaceId space, const SaveDataAttribute& meta) const {
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space,
const SaveDataAttribute& meta) const {
const auto save_directory =
GetFullPath(system, dir, space, meta.type, meta.title_id, meta.user_id, meta.save_id);
@ -128,6 +138,12 @@ VirtualDir SaveDataFactory::Open(SaveDataSpaceId space, const SaveDataAttribute&
return Create(space, meta);
}
// Return an error if the save data doesn't actually exist.
if (out == nullptr) {
// TODO(Subv): Find out correct error code.
return ResultUnknown;
}
return out;
}

View File

@ -89,8 +89,8 @@ public:
explicit SaveDataFactory(Core::System& system_, VirtualDir save_directory_);
~SaveDataFactory();
VirtualDir Create(SaveDataSpaceId space, const SaveDataAttribute& meta) const;
VirtualDir Open(SaveDataSpaceId space, const SaveDataAttribute& meta) const;
ResultVal<VirtualDir> Create(SaveDataSpaceId space, const SaveDataAttribute& meta) const;
ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataAttribute& meta) const;
VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const;

View File

@ -23,7 +23,7 @@ SDMCFactory::SDMCFactory(VirtualDir sd_dir_, VirtualDir sd_mod_dir_)
SDMCFactory::~SDMCFactory() = default;
VirtualDir SDMCFactory::Open() const {
ResultVal<VirtualDir> SDMCFactory::Open() const {
return sd_dir;
}

View File

@ -18,7 +18,7 @@ public:
explicit SDMCFactory(VirtualDir sd_dir_, VirtualDir sd_mod_dir_);
~SDMCFactory();
VirtualDir Open() const;
ResultVal<VirtualDir> Open() const;
VirtualDir GetSDMCModificationLoadRoot(u64 title_id) const;
VirtualDir GetSDMCContentDirectory() const;

View File

@ -289,19 +289,6 @@ enum class GyroscopeZeroDriftMode : u32 {
Tight = 2,
};
// This is nn::settings::system::TouchScreenMode
enum class TouchScreenMode : u32 {
Stylus = 0,
Standard = 1,
};
// This is nn::hid::TouchScreenModeForNx
enum class TouchScreenModeForNx : u8 {
UseSystemSetting,
Finger,
Heat2,
};
// This is nn::hid::NpadStyleTag
struct NpadStyleTag {
union {
@ -347,14 +334,6 @@ struct TouchState {
};
static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size");
// This is nn::hid::TouchScreenConfigurationForNx
struct TouchScreenConfigurationForNx {
TouchScreenModeForNx mode{TouchScreenModeForNx::UseSystemSetting};
INSERT_PADDING_BYTES(0xF);
};
static_assert(sizeof(TouchScreenConfigurationForNx) == 0x10,
"TouchScreenConfigurationForNx is an invalid size");
struct NpadColor {
u8 r{};
u8 g{};
@ -683,11 +662,6 @@ struct MouseState {
};
static_assert(sizeof(MouseState) == 0x28, "MouseState is an invalid size");
struct UniquePadId {
u64 id;
};
static_assert(sizeof(UniquePadId) == 0x8, "UniquePadId is an invalid size");
/// Converts a NpadIdType to an array index.
constexpr size_t NpadIdTypeToIndex(NpadIdType npad_id_type) {
switch (npad_id_type) {

View File

@ -35,27 +35,13 @@ namespace {
using namespace Common::Literals;
u32 GetMemorySizeForInit() {
switch (Settings::values.memory_layout_mode.GetValue()) {
case Settings::MemoryLayout::Memory_4Gb:
return Smc::MemorySize_4GB;
case Settings::MemoryLayout::Memory_6Gb:
return Smc::MemorySize_6GB;
case Settings::MemoryLayout::Memory_8Gb:
return Smc::MemorySize_8GB;
}
return Smc::MemorySize_4GB;
return Settings::values.use_unsafe_extended_memory_layout ? Smc::MemorySize_8GB
: Smc::MemorySize_4GB;
}
Smc::MemoryArrangement GetMemoryArrangeForInit() {
switch (Settings::values.memory_layout_mode.GetValue()) {
case Settings::MemoryLayout::Memory_4Gb:
return Smc::MemoryArrangement_4GB;
case Settings::MemoryLayout::Memory_6Gb:
return Smc::MemoryArrangement_6GB;
case Settings::MemoryLayout::Memory_8Gb:
return Smc::MemoryArrangement_8GB;
}
return Smc::MemoryArrangement_4GB;
return Settings::values.use_unsafe_extended_memory_layout ? Smc::MemoryArrangement_8GB
: Smc::MemoryArrangement_4GB;
}
} // namespace

View File

@ -19,7 +19,13 @@ public:
void Initialize();
void Finalize();
s64 GetTick() const;
s64 GetCount() const {
return GetTick();
}
void RegisterTask(KTimerTask* task, s64 time_from_now) {
this->RegisterAbsoluteTask(task, GetTick() + time_from_now);
}
void RegisterAbsoluteTask(KTimerTask* task, s64 task_time) {
KScopedDisableDispatch dd{m_kernel};
@ -36,6 +42,7 @@ private:
void EnableInterrupt(s64 wakeup_time);
void DisableInterrupt();
bool GetInterruptEnabled();
s64 GetTick() const;
void DoTask();
private:

View File

@ -768,7 +768,7 @@ Result KPageTable::UnmapProcessMemory(KProcessAddress dst_addr, size_t size,
m_memory_block_slab_manager, num_allocator_blocks);
R_TRY(allocator_result);
R_TRY(Operate(dst_addr, num_pages, KMemoryPermission::None, OperationType::Unmap));
CASCADE_CODE(Operate(dst_addr, num_pages, KMemoryPermission::None, OperationType::Unmap));
// Apply the memory block update.
m_memory_block_manager.Update(std::addressof(allocator), dst_addr, num_pages,

View File

@ -81,8 +81,7 @@ Result KProcess::Initialize(KProcess* process, Core::System& system, std::string
process->m_capabilities.InitializeForMetadatalessProcess();
process->m_is_initialized = true;
std::mt19937 rng(Settings::values.rng_seed_enabled ? Settings::values.rng_seed.GetValue()
: static_cast<u32>(std::time(nullptr)));
std::mt19937 rng(Settings::values.rng_seed.GetValue().value_or(std::time(nullptr)));
std::uniform_int_distribution<u64> distribution;
std::generate(process->m_random_entropy.begin(), process->m_random_entropy.end(),
[&] { return distribution(rng); });

View File

@ -5,7 +5,6 @@
#include "common/overflow.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_hardware_timer.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/svc_results.h"
@ -16,7 +15,9 @@ KResourceLimit::KResourceLimit(KernelCore& kernel)
: KAutoObjectWithSlabHeapAndContainer{kernel}, m_lock{m_kernel}, m_cond_var{m_kernel} {}
KResourceLimit::~KResourceLimit() = default;
void KResourceLimit::Initialize() {}
void KResourceLimit::Initialize(const Core::Timing::CoreTiming* core_timing) {
m_core_timing = core_timing;
}
void KResourceLimit::Finalize() {}
@ -85,7 +86,7 @@ Result KResourceLimit::SetLimitValue(LimitableResource which, s64 value) {
}
bool KResourceLimit::Reserve(LimitableResource which, s64 value) {
return Reserve(which, value, m_kernel.HardwareTimer().GetTick() + DefaultTimeout);
return Reserve(which, value, m_core_timing->GetGlobalTimeNs().count() + DefaultTimeout);
}
bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
@ -116,7 +117,7 @@ bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
}
if (m_current_hints[index] + value <= m_limit_values[index] &&
(timeout < 0 || m_kernel.HardwareTimer().GetTick() < timeout)) {
(timeout < 0 || m_core_timing->GetGlobalTimeNs().count() < timeout)) {
m_waiter_count++;
m_cond_var.Wait(std::addressof(m_lock), timeout, false);
m_waiter_count--;
@ -153,7 +154,7 @@ void KResourceLimit::Release(LimitableResource which, s64 value, s64 hint) {
KResourceLimit* CreateResourceLimitForProcess(Core::System& system, s64 physical_memory_size) {
auto* resource_limit = KResourceLimit::Create(system.Kernel());
resource_limit->Initialize();
resource_limit->Initialize(std::addressof(system.CoreTiming()));
// Initialize default resource limit values.
// TODO(bunnei): These values are the system defaults, the limits for service processes are

View File

@ -31,7 +31,7 @@ public:
explicit KResourceLimit(KernelCore& kernel);
~KResourceLimit() override;
void Initialize();
void Initialize(const Core::Timing::CoreTiming* core_timing);
void Finalize() override;
s64 GetLimitValue(LimitableResource which) const;
@ -57,6 +57,7 @@ private:
mutable KLightLock m_lock;
s32 m_waiter_count{};
KLightConditionVariable m_cond_var;
const Core::Timing::CoreTiming* m_core_timing{};
};
KResourceLimit* CreateResourceLimitForProcess(Core::System& system, s64 physical_memory_size);

View File

@ -28,7 +28,7 @@ public:
~KScopedSchedulerLockAndSleep() {
// Register the sleep.
if (m_timeout_tick > 0) {
m_timer->RegisterAbsoluteTask(m_thread, m_timeout_tick);
m_timer->RegisterTask(m_thread, m_timeout_tick);
}
// Unlock the scheduler.

View File

@ -231,7 +231,7 @@ struct KernelCore::Impl {
void InitializeSystemResourceLimit(KernelCore& kernel,
const Core::Timing::CoreTiming& core_timing) {
system_resource_limit = KResourceLimit::Create(system.Kernel());
system_resource_limit->Initialize();
system_resource_limit->Initialize(&core_timing);
KResourceLimit::Register(kernel, system_resource_limit);
const auto sizes{memory_layout->GetTotalAndKernelMemorySizes()};

View File

@ -2,7 +2,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_hardware_timer.h"
#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h"
@ -53,7 +52,7 @@ Result WaitForAddress(Core::System& system, u64 address, ArbitrationType arb_typ
if (timeout_ns > 0) {
const s64 offset_tick(timeout_ns);
if (offset_tick > 0) {
timeout = system.Kernel().HardwareTimer().GetTick() + offset_tick + 2;
timeout = offset_tick + 2;
if (timeout <= 0) {
timeout = std::numeric_limits<s64>::max();
}

View File

@ -2,7 +2,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/kernel/k_hardware_timer.h"
#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h"
@ -26,7 +25,7 @@ Result WaitProcessWideKeyAtomic(Core::System& system, u64 address, u64 cv_key, u
if (timeout_ns > 0) {
const s64 offset_tick(timeout_ns);
if (offset_tick > 0) {
timeout = system.Kernel().HardwareTimer().GetTick() + offset_tick + 2;
timeout = offset_tick + 2;
if (timeout <= 0) {
timeout = std::numeric_limits<s64>::max();
}

View File

@ -5,7 +5,6 @@
#include "common/scratch_buffer.h"
#include "core/core.h"
#include "core/hle/kernel/k_client_session.h"
#include "core/hle/kernel/k_hardware_timer.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/svc.h"
@ -83,29 +82,12 @@ Result ReplyAndReceive(Core::System& system, s32* out_index, uint64_t handles_ad
R_TRY(session->SendReply());
}
// Convert the timeout from nanoseconds to ticks.
// NOTE: Nintendo does not use this conversion logic in WaitSynchronization...
s64 timeout;
if (timeout_ns > 0) {
const s64 offset_tick(timeout_ns);
if (offset_tick > 0) {
timeout = kernel.HardwareTimer().GetTick() + offset_tick + 2;
if (timeout <= 0) {
timeout = std::numeric_limits<s64>::max();
}
} else {
timeout = std::numeric_limits<s64>::max();
}
} else {
timeout = timeout_ns;
}
// Wait for a message.
while (true) {
// Wait for an object.
s32 index;
Result result = KSynchronizationObject::Wait(kernel, std::addressof(index), objs.data(),
num_handles, timeout);
num_handles, timeout_ns);
if (result == ResultTimedOut) {
R_RETURN(result);
}

View File

@ -21,7 +21,7 @@ Result CreateResourceLimit(Core::System& system, Handle* out_handle) {
SCOPE_EXIT({ resource_limit->Close(); });
// Initialize the resource limit.
resource_limit->Initialize();
resource_limit->Initialize(std::addressof(system.CoreTiming()));
// Register the limit.
KResourceLimit::Register(kernel, resource_limit);

View File

@ -4,7 +4,6 @@
#include "common/scope_exit.h"
#include "common/scratch_buffer.h"
#include "core/core.h"
#include "core/hle/kernel/k_hardware_timer.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/svc.h"
@ -84,20 +83,9 @@ Result WaitSynchronization(Core::System& system, int32_t* out_index, u64 user_ha
}
});
// Convert the timeout from nanoseconds to ticks.
s64 timeout;
if (timeout_ns > 0) {
u64 ticks = kernel.HardwareTimer().GetTick();
ticks += timeout_ns;
ticks += 2;
timeout = ticks;
} else {
timeout = timeout_ns;
}
// Wait on the objects.
Result res = KSynchronizationObject::Wait(kernel, out_index, objs.data(), num_handles, timeout);
Result res =
KSynchronizationObject::Wait(kernel, out_index, objs.data(), num_handles, timeout_ns);
R_SUCCEED_IF(res == ResultSessionClosed);
R_RETURN(res);

View File

@ -4,7 +4,6 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_hardware_timer.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_thread.h"
@ -43,9 +42,9 @@ Result CreateThread(Core::System& system, Handle* out_handle, u64 entry_point, u
R_UNLESS(process.CheckThreadPriority(priority), ResultInvalidPriority);
// Reserve a new thread from the process resource limit (waiting up to 100ms).
KScopedResourceReservation thread_reservation(std::addressof(process),
LimitableResource::ThreadCountMax, 1,
kernel.HardwareTimer().GetTick() + 100000000);
KScopedResourceReservation thread_reservation(
std::addressof(process), LimitableResource::ThreadCountMax, 1,
system.CoreTiming().GetGlobalTimeNs().count() + 100000000);
R_UNLESS(thread_reservation.Succeeded(), ResultLimitReached);
// Create the thread.
@ -103,31 +102,20 @@ void ExitThread(Core::System& system) {
}
/// Sleep the current thread
void SleepThread(Core::System& system, s64 ns) {
void SleepThread(Core::System& system, s64 nanoseconds) {
auto& kernel = system.Kernel();
const auto yield_type = static_cast<Svc::YieldType>(ns);
const auto yield_type = static_cast<Svc::YieldType>(nanoseconds);
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", ns);
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
// When the input tick is positive, sleep.
if (ns > 0) {
if (nanoseconds > 0) {
// Convert the timeout from nanoseconds to ticks.
// NOTE: Nintendo does not use this conversion logic in WaitSynchronization...
s64 timeout;
const s64 offset_tick(ns);
if (offset_tick > 0) {
timeout = kernel.HardwareTimer().GetTick() + offset_tick + 2;
if (timeout <= 0) {
timeout = std::numeric_limits<s64>::max();
}
} else {
timeout = std::numeric_limits<s64>::max();
}
// Sleep.
// NOTE: Nintendo does not check the result of this sleep.
static_cast<void>(GetCurrentThread(kernel).Sleep(timeout));
static_cast<void>(GetCurrentThread(kernel).Sleep(nanoseconds));
} else if (yield_type == Svc::YieldType::WithoutCoreMigration) {
KScheduler::YieldWithoutCoreMigration(kernel);
} else if (yield_type == Svc::YieldType::WithCoreMigration) {
@ -136,6 +124,7 @@ void SleepThread(Core::System& system, s64 ns) {
KScheduler::YieldToAnyThread(kernel);
} else {
// Nintendo does nothing at all if an otherwise invalid value is passed.
ASSERT_MSG(false, "Unimplemented sleep yield type '{:016X}'!", nanoseconds);
}
}

View File

@ -283,6 +283,159 @@ private:
u32 description_end;
};
/**
* This is an optional value type. It holds a `Result` and, if that code is ResultSuccess, it
* also holds a result of type `T`. If the code is an error code (not ResultSuccess), then trying
* to access the inner value with operator* is undefined behavior and will assert with Unwrap().
* Users of this class must be cognizant to check the status of the ResultVal with operator bool(),
* Code(), Succeeded() or Failed() prior to accessing the inner value.
*
* An example of how it could be used:
* \code
* ResultVal<int> Frobnicate(float strength) {
* if (strength < 0.f || strength > 1.0f) {
* // Can't frobnicate too weakly or too strongly
* return Result{ErrorModule::Common, 1};
* } else {
* // Frobnicated! Give caller a cookie
* return 42;
* }
* }
* \endcode
*
* \code
* auto frob_result = Frobnicate(0.75f);
* if (frob_result) {
* // Frobbed ok
* printf("My cookie is %d\n", *frob_result);
* } else {
* printf("Guess I overdid it. :( Error code: %ux\n", frob_result.Code().raw);
* }
* \endcode
*/
template <typename T>
class ResultVal {
public:
constexpr ResultVal() : expected{} {}
constexpr ResultVal(Result code) : expected{Common::Unexpected(code)} {}
constexpr ResultVal(ResultRange range) : expected{Common::Unexpected(range)} {}
template <typename U>
constexpr ResultVal(U&& val) : expected{std::forward<U>(val)} {}
template <typename... Args>
constexpr ResultVal(Args&&... args) : expected{std::in_place, std::forward<Args>(args)...} {}
~ResultVal() = default;
constexpr ResultVal(const ResultVal&) = default;
constexpr ResultVal(ResultVal&&) = default;
ResultVal& operator=(const ResultVal&) = default;
ResultVal& operator=(ResultVal&&) = default;
[[nodiscard]] constexpr explicit operator bool() const noexcept {
return expected.has_value();
}
[[nodiscard]] constexpr Result Code() const {
return expected.has_value() ? ResultSuccess : expected.error();
}
[[nodiscard]] constexpr bool Succeeded() const {
return expected.has_value();
}
[[nodiscard]] constexpr bool Failed() const {
return !expected.has_value();
}
[[nodiscard]] constexpr T* operator->() {
return std::addressof(expected.value());
}
[[nodiscard]] constexpr const T* operator->() const {
return std::addressof(expected.value());
}
[[nodiscard]] constexpr T& operator*() & {
return *expected;
}
[[nodiscard]] constexpr const T& operator*() const& {
return *expected;
}
[[nodiscard]] constexpr T&& operator*() && {
return *expected;
}
[[nodiscard]] constexpr const T&& operator*() const&& {
return *expected;
}
[[nodiscard]] constexpr T& Unwrap() & {
ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
return expected.value();
}
[[nodiscard]] constexpr const T& Unwrap() const& {
ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
return expected.value();
}
[[nodiscard]] constexpr T&& Unwrap() && {
ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
return std::move(expected.value());
}
[[nodiscard]] constexpr const T&& Unwrap() const&& {
ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
return std::move(expected.value());
}
template <typename U>
[[nodiscard]] constexpr T ValueOr(U&& v) const& {
return expected.value_or(v);
}
template <typename U>
[[nodiscard]] constexpr T ValueOr(U&& v) && {
return expected.value_or(v);
}
private:
// TODO (Morph): Replace this with C++23 std::expected.
Common::Expected<T, Result> expected;
};
/**
* Check for the success of `source` (which must evaluate to a ResultVal). If it succeeds, unwraps
* the contained value and assigns it to `target`, which can be either an l-value expression or a
* variable declaration. If it fails the return code is returned from the current function. Thus it
* can be used to cascade errors out, achieving something akin to exception handling.
*/
#define CASCADE_RESULT(target, source) \
auto CONCAT2(check_result_L, __LINE__) = source; \
if (CONCAT2(check_result_L, __LINE__).Failed()) { \
return CONCAT2(check_result_L, __LINE__).Code(); \
} \
target = std::move(*CONCAT2(check_result_L, __LINE__))
/**
* Analogous to CASCADE_RESULT, but for a bare Result. The code will be propagated if
* non-success, or discarded otherwise.
*/
#define CASCADE_CODE(source) \
do { \
auto CONCAT2(check_result_L, __LINE__) = source; \
if (CONCAT2(check_result_L, __LINE__).IsError()) { \
return CONCAT2(check_result_L, __LINE__); \
} \
} while (false)
#define R_SUCCEEDED(res) (static_cast<Result>(res).IsSuccess())
#define R_FAILED(res) (static_cast<Result>(res).IsFailure())

View File

@ -765,16 +765,15 @@ Result Module::Interface::InitializeApplicationInfoBase() {
// TODO(ogniK): This should be changed to reflect the target process for when we have multiple
// processes emulated. As we don't actually have pid support we should assume we're just using
// our own process
Glue::ApplicationLaunchProperty launch_property{};
const auto result = system.GetARPManager().GetLaunchProperty(
&launch_property, system.GetApplicationProcessProgramID());
const auto launch_property =
system.GetARPManager().GetLaunchProperty(system.GetApplicationProcessProgramID());
if (result != ResultSuccess) {
if (launch_property.Failed()) {
LOG_ERROR(Service_ACC, "Failed to get launch property");
return Account::ResultInvalidApplication;
}
switch (launch_property.base_game_storage_id) {
switch (launch_property->base_game_storage_id) {
case FileSys::StorageId::GameCard:
application_info.application_type = ApplicationType::GameCard;
break;
@ -786,7 +785,7 @@ Result Module::Interface::InitializeApplicationInfoBase() {
break;
default:
LOG_ERROR(Service_ACC, "Invalid game storage ID! storage_id={}",
launch_property.base_game_storage_id);
launch_property->base_game_storage_id);
return Account::ResultInvalidApplication;
}

View File

@ -1317,50 +1317,6 @@ void ILibraryAppletCreator::CreateHandleStorage(HLERequestContext& ctx) {
rb.PushIpcInterface<IStorage>(system, std::move(memory));
}
ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_)
: ServiceFramework{system_, "ILibraryAppletSelfAccessor"} {
static const FunctionInfo functions[] = {
{0, nullptr, "PopInData"},
{1, nullptr, "PushOutData"},
{2, nullptr, "PopInteractiveInData"},
{3, nullptr, "PushInteractiveOutData"},
{5, nullptr, "GetPopInDataEvent"},
{6, nullptr, "GetPopInteractiveInDataEvent"},
{10, nullptr, "ExitProcessAndReturn"},
{11, nullptr, "GetLibraryAppletInfo"},
{12, nullptr, "GetMainAppletIdentityInfo"},
{13, nullptr, "CanUseApplicationCore"},
{14, nullptr, "GetCallerAppletIdentityInfo"},
{15, nullptr, "GetMainAppletApplicationControlProperty"},
{16, nullptr, "GetMainAppletStorageId"},
{17, nullptr, "GetCallerAppletIdentityInfoStack"},
{18, nullptr, "GetNextReturnDestinationAppletIdentityInfo"},
{19, nullptr, "GetDesirableKeyboardLayout"},
{20, nullptr, "PopExtraStorage"},
{25, nullptr, "GetPopExtraStorageEvent"},
{30, nullptr, "UnpopInData"},
{31, nullptr, "UnpopExtraStorage"},
{40, nullptr, "GetIndirectLayerProducerHandle"},
{50, nullptr, "ReportVisibleError"},
{51, nullptr, "ReportVisibleErrorWithErrorContext"},
{60, nullptr, "GetMainAppletApplicationDesiredLanguage"},
{70, nullptr, "GetCurrentApplicationId"},
{80, nullptr, "RequestExitToSelf"},
{90, nullptr, "CreateApplicationAndPushAndRequestToLaunch"},
{100, nullptr, "CreateGameMovieTrimmer"},
{101, nullptr, "ReserveResourceForMovieOperation"},
{102, nullptr, "UnreserveResourceForMovieOperation"},
{110, nullptr, "GetMainAppletAvailableUsers"},
{120, nullptr, "GetLaunchStorageInfoForDebug"},
{130, nullptr, "GetGpuErrorDetectedSystemEvent"},
{140, nullptr, "SetApplicationMemoryReservation"},
{150, nullptr, "ShouldSetGpuTimeSliceManually"},
};
RegisterHandlers(functions);
}
ILibraryAppletSelfAccessor::~ILibraryAppletSelfAccessor() = default;
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
: ServiceFramework{system_, "IApplicationFunctions"}, service_context{system,
"IApplicationFunctions"} {
@ -1578,13 +1534,11 @@ void IApplicationFunctions::EnsureSaveData(HLERequestContext& ctx) {
attribute.title_id = system.GetApplicationProcessProgramID();
attribute.user_id = user_id;
attribute.type = FileSys::SaveDataType::SaveData;
FileSys::VirtualDir save_data{};
const auto res = system.GetFileSystemController().CreateSaveData(
&save_data, FileSys::SaveDataSpaceId::NandUser, attribute);
FileSys::SaveDataSpaceId::NandUser, attribute);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(res);
rb.Push(res.Code());
rb.Push<u64>(0);
}
@ -1669,30 +1623,26 @@ void IApplicationFunctions::GetDesiredLanguage(HLERequestContext& ctx) {
auto app_man = ns_am2->GetApplicationManagerInterface();
// Get desired application language
u8 desired_language{};
const auto res_lang =
app_man->GetApplicationDesiredLanguage(&desired_language, supported_languages);
if (res_lang != ResultSuccess) {
const auto res_lang = app_man->GetApplicationDesiredLanguage(supported_languages);
if (res_lang.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res_lang);
rb.Push(res_lang.Code());
return;
}
// Convert to settings language code.
u64 language_code{};
const auto res_code =
app_man->ConvertApplicationLanguageToLanguageCode(&language_code, desired_language);
if (res_code != ResultSuccess) {
const auto res_code = app_man->ConvertApplicationLanguageToLanguageCode(*res_lang);
if (res_code.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res_code);
rb.Push(res_code.Code());
return;
}
LOG_DEBUG(Service_AM, "got desired_language={:016X}", language_code);
LOG_DEBUG(Service_AM, "got desired_language={:016X}", *res_code);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push(language_code);
rb.Push(*res_code);
}
void IApplicationFunctions::IsGamePlayRecordingSupported(HLERequestContext& ctx) {

View File

@ -22,6 +22,30 @@ class Nvnflinger;
namespace Service::AM {
// This is nn::settings::Language
enum SystemLanguage {
Japanese = 0,
English = 1, // en-US
French = 2,
German = 3,
Italian = 4,
Spanish = 5,
Chinese = 6,
Korean = 7,
Dutch = 8,
Portuguese = 9,
Russian = 10,
Taiwanese = 11,
BritishEnglish = 12, // en-GB
CanadianFrench = 13,
LatinAmericanSpanish = 14, // es-419
// 4.0.0+
SimplifiedChinese = 15,
TraditionalChinese = 16,
// 10.1.0+
BrazilianPortuguese = 17,
};
class AppletMessageQueue {
public:
// This is nn::am::AppletMessage
@ -290,12 +314,6 @@ private:
void CreateHandleStorage(HLERequestContext& ctx);
};
class ILibraryAppletSelfAccessor final : public ServiceFramework<ILibraryAppletSelfAccessor> {
public:
explicit ILibraryAppletSelfAccessor(Core::System& system_);
~ILibraryAppletSelfAccessor() override;
};
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
public:
explicit IApplicationFunctions(Core::System& system_);

View File

@ -26,10 +26,8 @@ public:
{4, &ILibraryAppletProxy::GetDisplayController, "GetDisplayController"},
{10, &ILibraryAppletProxy::GetProcessWindingController, "GetProcessWindingController"},
{11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
{20, &ILibraryAppletProxy::OpenLibraryAppletSelfAccessor, "OpenLibraryAppletSelfAccessor"},
{20, &ILibraryAppletProxy::GetApplicationFunctions, "GetApplicationFunctions"},
{21, nullptr, "GetAppletCommonFunctions"},
{22, nullptr, "GetHomeMenuFunctions"},
{23, nullptr, "GetGlobalStateController"},
{1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
};
// clang-format on
@ -102,12 +100,12 @@ private:
rb.PushIpcInterface<ILibraryAppletCreator>(system);
}
void OpenLibraryAppletSelfAccessor(HLERequestContext& ctx) {
void GetApplicationFunctions(HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ILibraryAppletSelfAccessor>(system);
rb.PushIpcInterface<IApplicationFunctions>(system);
}
Nvnflinger::Nvnflinger& nvnflinger;

View File

@ -22,13 +22,13 @@ AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
{9, nullptr, "GetAudioOutputMode"},
{10, nullptr, "SetAudioOutputMode"},
{11, nullptr, "SetForceMutePolicy"},
{12, &AudCtl::GetForceMutePolicy, "GetForceMutePolicy"},
{13, &AudCtl::GetOutputModeSetting, "GetOutputModeSetting"},
{12, nullptr, "GetForceMutePolicy"},
{13, nullptr, "GetOutputModeSetting"},
{14, nullptr, "SetOutputModeSetting"},
{15, nullptr, "SetOutputTarget"},
{16, nullptr, "SetInputTargetForceEnabled"},
{17, nullptr, "SetHeadphoneOutputLevelMode"},
{18, &AudCtl::GetHeadphoneOutputLevelMode, "GetHeadphoneOutputLevelMode"},
{18, nullptr, "GetHeadphoneOutputLevelMode"},
{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
{21, nullptr, "GetAudioOutputTargetForPlayReport"},
@ -41,7 +41,7 @@ AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{30, nullptr, "SetSpeakerAutoMuteEnabled"},
{31, &AudCtl::IsSpeakerAutoMuteEnabled, "IsSpeakerAutoMuteEnabled"},
{31, nullptr, "IsSpeakerAutoMuteEnabled"},
{32, nullptr, "GetActiveOutputTarget"},
{33, nullptr, "GetTargetDeviceInfo"},
{34, nullptr, "AcquireTargetNotification"},
@ -96,42 +96,4 @@ void AudCtl::GetTargetVolumeMax(HLERequestContext& ctx) {
rb.Push(target_max_volume);
}
void AudCtl::GetForceMutePolicy(HLERequestContext& ctx) {
LOG_WARNING(Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(ForceMutePolicy::Disable);
}
void AudCtl::GetOutputModeSetting(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto value = rp.Pop<u32>();
LOG_WARNING(Audio, "(STUBBED) called, value={}", value);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(AudioOutputMode::PcmAuto);
}
void AudCtl::GetHeadphoneOutputLevelMode(HLERequestContext& ctx) {
LOG_WARNING(Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(HeadphoneOutputLevelMode::Normal);
}
void AudCtl::IsSpeakerAutoMuteEnabled(HLERequestContext& ctx) {
const bool is_speaker_auto_mute_enabled = false;
LOG_WARNING(Audio, "(STUBBED) called, is_speaker_auto_mute_enabled={}",
is_speaker_auto_mute_enabled);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u8>(is_speaker_auto_mute_enabled);
}
} // namespace Service::Audio

View File

@ -17,30 +17,8 @@ public:
~AudCtl() override;
private:
enum class AudioOutputMode {
Invalid,
Pcm1ch,
Pcm2ch,
Pcm6ch,
PcmAuto,
};
enum class ForceMutePolicy {
Disable,
SpeakerMuteOnHeadphoneUnplugged,
};
enum class HeadphoneOutputLevelMode {
Normal,
HighPower,
};
void GetTargetVolumeMin(HLERequestContext& ctx);
void GetTargetVolumeMax(HLERequestContext& ctx);
void GetForceMutePolicy(HLERequestContext& ctx);
void GetOutputModeSetting(HLERequestContext& ctx);
void GetHeadphoneOutputLevelMode(HLERequestContext& ctx);
void IsSpeakerAutoMuteEnabled(HLERequestContext& ctx);
};
} // namespace Service::Audio

View File

@ -57,8 +57,8 @@ Result VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size
return FileSys::ERROR_PATH_NOT_FOUND;
}
FileSys::EntryType entry_type{};
if (GetEntryType(&entry_type, path) == ResultSuccess) {
const auto entry_type = GetEntryType(path);
if (entry_type.Code() == ResultSuccess) {
return FileSys::ERROR_PATH_ALREADY_EXISTS;
}
@ -210,8 +210,8 @@ Result VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
return ResultUnknown;
}
Result VfsDirectoryServiceWrapper::OpenFile(FileSys::VirtualFile* out_file,
const std::string& path_, FileSys::Mode mode) const {
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_,
FileSys::Mode mode) const {
const std::string path(Common::FS::SanitizePath(path_));
std::string_view npath = path;
while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) {
@ -224,68 +224,50 @@ Result VfsDirectoryServiceWrapper::OpenFile(FileSys::VirtualFile* out_file,
}
if (mode == FileSys::Mode::Append) {
*out_file = std::make_shared<FileSys::OffsetVfsFile>(file, 0, file->GetSize());
} else {
*out_file = file;
return std::make_shared<FileSys::OffsetVfsFile>(file, 0, file->GetSize());
}
return ResultSuccess;
return file;
}
Result VfsDirectoryServiceWrapper::OpenDirectory(FileSys::VirtualDir* out_directory,
const std::string& path_) {
ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path_) {
std::string path(Common::FS::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, path);
if (dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
return FileSys::ERROR_PATH_NOT_FOUND;
}
*out_directory = dir;
return ResultSuccess;
return dir;
}
Result VfsDirectoryServiceWrapper::GetEntryType(FileSys::EntryType* out_entry_type,
const std::string& path_) const {
ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
const std::string& path_) const {
std::string path(Common::FS::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr) {
if (dir == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
}
auto filename = Common::FS::GetFilename(path);
// TODO(Subv): Some games use the '/' path, find out what this means.
if (filename.empty()) {
*out_entry_type = FileSys::EntryType::Directory;
return ResultSuccess;
}
if (dir->GetFile(filename) != nullptr) {
*out_entry_type = FileSys::EntryType::File;
return ResultSuccess;
}
if (dir->GetSubdirectory(filename) != nullptr) {
*out_entry_type = FileSys::EntryType::Directory;
return ResultSuccess;
}
if (filename.empty())
return FileSys::EntryType::Directory;
if (dir->GetFile(filename) != nullptr)
return FileSys::EntryType::File;
if (dir->GetSubdirectory(filename) != nullptr)
return FileSys::EntryType::Directory;
return FileSys::ERROR_PATH_NOT_FOUND;
}
Result VfsDirectoryServiceWrapper::GetFileTimeStampRaw(
FileSys::FileTimeStampRaw* out_file_time_stamp_raw, const std::string& path) const {
ResultVal<FileSys::FileTimeStampRaw> VfsDirectoryServiceWrapper::GetFileTimeStampRaw(
const std::string& path) const {
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr) {
return FileSys::ERROR_PATH_NOT_FOUND;
}
FileSys::EntryType entry_type;
if (GetEntryType(&entry_type, path) != ResultSuccess) {
if (GetEntryType(path).Failed()) {
return FileSys::ERROR_PATH_NOT_FOUND;
}
*out_file_time_stamp_raw = dir->GetFileTimeStamp(Common::FS::GetFilename(path));
return ResultSuccess;
return dir->GetFileTimeStamp(Common::FS::GetFilename(path));
}
FileSystemController::FileSystemController(Core::System& system_) : system{system_} {}
@ -328,54 +310,57 @@ void FileSystemController::SetPackedUpdate(FileSys::VirtualFile update_raw) {
romfs_factory->SetPackedUpdate(std::move(update_raw));
}
FileSys::VirtualFile FileSystemController::OpenRomFSCurrentProcess() const {
ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFSCurrentProcess() const {
LOG_TRACE(Service_FS, "Opening RomFS for current process");
if (romfs_factory == nullptr) {
return nullptr;
// TODO(bunnei): Find a better error code for this
return ResultUnknown;
}
return romfs_factory->OpenCurrentProcess(system.GetApplicationProcessProgramID());
}
FileSys::VirtualFile FileSystemController::OpenPatchedRomFS(u64 title_id,
FileSys::ContentRecordType type) const {
ResultVal<FileSys::VirtualFile> FileSystemController::OpenPatchedRomFS(
u64 title_id, FileSys::ContentRecordType type) const {
LOG_TRACE(Service_FS, "Opening patched RomFS for title_id={:016X}", title_id);
if (romfs_factory == nullptr) {
return nullptr;
// TODO: Find a better error code for this
return ResultUnknown;
}
return romfs_factory->OpenPatchedRomFS(title_id, type);
}
FileSys::VirtualFile FileSystemController::OpenPatchedRomFSWithProgramIndex(
ResultVal<FileSys::VirtualFile> FileSystemController::OpenPatchedRomFSWithProgramIndex(
u64 title_id, u8 program_index, FileSys::ContentRecordType type) const {
LOG_TRACE(Service_FS, "Opening patched RomFS for title_id={:016X}, program_index={}", title_id,
program_index);
if (romfs_factory == nullptr) {
return nullptr;
// TODO: Find a better error code for this
return ResultUnknown;
}
return romfs_factory->OpenPatchedRomFSWithProgramIndex(title_id, program_index, type);
}
FileSys::VirtualFile FileSystemController::OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
FileSys::ContentRecordType type) const {
ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFS(
u64 title_id, FileSys::StorageId storage_id, FileSys::ContentRecordType type) const {
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}, storage_id={:02X}, type={:02X}",
title_id, storage_id, type);
if (romfs_factory == nullptr) {
return nullptr;
// TODO(bunnei): Find a better error code for this
return ResultUnknown;
}
return romfs_factory->Open(title_id, storage_id, type);
}
Result FileSystemController::CreateSaveData(FileSys::VirtualDir* out_save_data,
FileSys::SaveDataSpaceId space,
const FileSys::SaveDataAttribute& save_struct) const {
ResultVal<FileSys::VirtualDir> FileSystemController::CreateSaveData(
FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& save_struct) const {
LOG_TRACE(Service_FS, "Creating Save Data for space_id={:01X}, save_struct={}", space,
save_struct.DebugInfo());
@ -383,18 +368,11 @@ Result FileSystemController::CreateSaveData(FileSys::VirtualDir* out_save_data,
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
auto save_data = save_data_factory->Create(space, save_struct);
if (save_data == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
*out_save_data = save_data;
return ResultSuccess;
return save_data_factory->Create(space, save_struct);
}
Result FileSystemController::OpenSaveData(FileSys::VirtualDir* out_save_data,
FileSys::SaveDataSpaceId space,
const FileSys::SaveDataAttribute& attribute) const {
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveData(
FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& attribute) const {
LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}", space,
attribute.DebugInfo());
@ -402,50 +380,32 @@ Result FileSystemController::OpenSaveData(FileSys::VirtualDir* out_save_data,
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
auto save_data = save_data_factory->Open(space, attribute);
if (save_data == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
*out_save_data = save_data;
return ResultSuccess;
return save_data_factory->Open(space, attribute);
}
Result FileSystemController::OpenSaveDataSpace(FileSys::VirtualDir* out_save_data_space,
FileSys::SaveDataSpaceId space) const {
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveDataSpace(
FileSys::SaveDataSpaceId space) const {
LOG_TRACE(Service_FS, "Opening Save Data Space for space_id={:01X}", space);
if (save_data_factory == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
auto save_data_space = save_data_factory->GetSaveDataSpaceDirectory(space);
if (save_data_space == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
*out_save_data_space = save_data_space;
return ResultSuccess;
return save_data_factory->GetSaveDataSpaceDirectory(space);
}
Result FileSystemController::OpenSDMC(FileSys::VirtualDir* out_sdmc) const {
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSDMC() const {
LOG_TRACE(Service_FS, "Opening SDMC");
if (sdmc_factory == nullptr) {
return FileSys::ERROR_SD_CARD_NOT_FOUND;
}
auto sdmc = sdmc_factory->Open();
if (sdmc == nullptr) {
return FileSys::ERROR_SD_CARD_NOT_FOUND;
}
*out_sdmc = sdmc;
return ResultSuccess;
return sdmc_factory->Open();
}
Result FileSystemController::OpenBISPartition(FileSys::VirtualDir* out_bis_partition,
FileSys::BisPartitionId id) const {
ResultVal<FileSys::VirtualDir> FileSystemController::OpenBISPartition(
FileSys::BisPartitionId id) const {
LOG_TRACE(Service_FS, "Opening BIS Partition with id={:08X}", id);
if (bis_factory == nullptr) {
@ -457,12 +417,11 @@ Result FileSystemController::OpenBISPartition(FileSys::VirtualDir* out_bis_parti
return FileSys::ERROR_INVALID_ARGUMENT;
}
*out_bis_partition = part;
return ResultSuccess;
return part;
}
Result FileSystemController::OpenBISPartitionStorage(
FileSys::VirtualFile* out_bis_partition_storage, FileSys::BisPartitionId id) const {
ResultVal<FileSys::VirtualFile> FileSystemController::OpenBISPartitionStorage(
FileSys::BisPartitionId id) const {
LOG_TRACE(Service_FS, "Opening BIS Partition Storage with id={:08X}", id);
if (bis_factory == nullptr) {
@ -474,8 +433,7 @@ Result FileSystemController::OpenBISPartitionStorage(
return FileSys::ERROR_INVALID_ARGUMENT;
}
*out_bis_partition_storage = part;
return ResultSuccess;
return part;
}
u64 FileSystemController::GetFreeSpaceSize(FileSys::StorageId id) const {

View File

@ -64,24 +64,21 @@ public:
Result RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
void SetPackedUpdate(FileSys::VirtualFile update_raw);
FileSys::VirtualFile OpenRomFSCurrentProcess() const;
FileSys::VirtualFile OpenPatchedRomFS(u64 title_id, FileSys::ContentRecordType type) const;
FileSys::VirtualFile OpenPatchedRomFSWithProgramIndex(u64 title_id, u8 program_index,
FileSys::ContentRecordType type) const;
FileSys::VirtualFile OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
FileSys::ContentRecordType type) const;
Result CreateSaveData(FileSys::VirtualDir* out_save_data, FileSys::SaveDataSpaceId space,
const FileSys::SaveDataAttribute& save_struct) const;
Result OpenSaveData(FileSys::VirtualDir* out_save_data, FileSys::SaveDataSpaceId space,
const FileSys::SaveDataAttribute& save_struct) const;
Result OpenSaveDataSpace(FileSys::VirtualDir* out_save_data_space,
FileSys::SaveDataSpaceId space) const;
Result OpenSDMC(FileSys::VirtualDir* out_sdmc) const;
Result OpenBISPartition(FileSys::VirtualDir* out_bis_partition,
FileSys::BisPartitionId id) const;
Result OpenBISPartitionStorage(FileSys::VirtualFile* out_bis_partition_storage,
FileSys::BisPartitionId id) const;
ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() const;
ResultVal<FileSys::VirtualFile> OpenPatchedRomFS(u64 title_id,
FileSys::ContentRecordType type) const;
ResultVal<FileSys::VirtualFile> OpenPatchedRomFSWithProgramIndex(
u64 title_id, u8 program_index, FileSys::ContentRecordType type) const;
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
FileSys::ContentRecordType type) const;
ResultVal<FileSys::VirtualDir> CreateSaveData(
FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& save_struct) const;
ResultVal<FileSys::VirtualDir> OpenSaveData(
FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& save_struct) const;
ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) const;
ResultVal<FileSys::VirtualDir> OpenSDMC() const;
ResultVal<FileSys::VirtualDir> OpenBISPartition(FileSys::BisPartitionId id) const;
ResultVal<FileSys::VirtualFile> OpenBISPartitionStorage(FileSys::BisPartitionId id) const;
u64 GetFreeSpaceSize(FileSys::StorageId id) const;
u64 GetTotalSpaceSize(FileSys::StorageId id) const;
@ -227,28 +224,26 @@ public:
* @param mode Mode to open the file with
* @return Opened file, or error code
*/
Result OpenFile(FileSys::VirtualFile* out_file, const std::string& path,
FileSys::Mode mode) const;
ResultVal<FileSys::VirtualFile> OpenFile(const std::string& path, FileSys::Mode mode) const;
/**
* Open a directory specified by its path
* @param path Path relative to the archive
* @return Opened directory, or error code
*/
Result OpenDirectory(FileSys::VirtualDir* out_directory, const std::string& path);
ResultVal<FileSys::VirtualDir> OpenDirectory(const std::string& path);
/**
* Get the type of the specified path
* @return The type of the specified path or error code
*/
Result GetEntryType(FileSys::EntryType* out_entry_type, const std::string& path) const;
ResultVal<FileSys::EntryType> GetEntryType(const std::string& path) const;
/**
* Get the timestamp of the specified path
* @return The timestamp of the specified path or error code
*/
Result GetFileTimeStampRaw(FileSys::FileTimeStampRaw* out_time_stamp_raw,
const std::string& path) const;
ResultVal<FileSys::FileTimeStampRaw> GetFileTimeStampRaw(const std::string& path) const;
private:
FileSys::VirtualDir backing;

View File

@ -419,15 +419,14 @@ public:
LOG_DEBUG(Service_FS, "called. file={}, mode={}", name, mode);
FileSys::VirtualFile vfs_file{};
auto result = backend.OpenFile(&vfs_file, name, mode);
if (result != ResultSuccess) {
auto result = backend.OpenFile(name, mode);
if (result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(result.Code());
return;
}
auto file = std::make_shared<IFile>(system, vfs_file);
auto file = std::make_shared<IFile>(system, result.Unwrap());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@ -445,15 +444,14 @@ public:
LOG_DEBUG(Service_FS, "called. directory={}, filter={}", name, filter_flags);
FileSys::VirtualDir vfs_dir{};
auto result = backend.OpenDirectory(&vfs_dir, name);
if (result != ResultSuccess) {
auto result = backend.OpenDirectory(name);
if (result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(result.Code());
return;
}
auto directory = std::make_shared<IDirectory>(system, vfs_dir);
auto directory = std::make_shared<IDirectory>(system, result.Unwrap());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@ -466,17 +464,16 @@ public:
LOG_DEBUG(Service_FS, "called. file={}", name);
FileSys::EntryType vfs_entry_type{};
auto result = backend.GetEntryType(&vfs_entry_type, name);
if (result != ResultSuccess) {
auto result = backend.GetEntryType(name);
if (result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(result.Code());
return;
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(static_cast<u32>(vfs_entry_type));
rb.Push<u32>(static_cast<u32>(*result));
}
void Commit(HLERequestContext& ctx) {
@ -508,17 +505,16 @@ public:
LOG_WARNING(Service_FS, "(Partial Implementation) called. file={}", name);
FileSys::FileTimeStampRaw vfs_timestamp{};
auto result = backend.GetFileTimeStampRaw(&vfs_timestamp, name);
if (result != ResultSuccess) {
auto result = backend.GetFileTimeStampRaw(name);
if (result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(result.Code());
return;
}
IPC::ResponseBuilder rb{ctx, 10};
rb.Push(ResultSuccess);
rb.PushRaw(vfs_timestamp);
rb.PushRaw(*result);
}
private:
@ -576,15 +572,14 @@ private:
}
void FindAllSaves(FileSys::SaveDataSpaceId space) {
FileSys::VirtualDir save_root{};
const auto result = fsc.OpenSaveDataSpace(&save_root, space);
const auto save_root = fsc.OpenSaveDataSpace(space);
if (result != ResultSuccess || save_root == nullptr) {
if (save_root.Failed() || *save_root == nullptr) {
LOG_ERROR(Service_FS, "The save root for the space_id={:02X} was invalid!", space);
return;
}
for (const auto& type : save_root->GetSubdirectories()) {
for (const auto& type : (*save_root)->GetSubdirectories()) {
if (type->GetName() == "save") {
for (const auto& save_id : type->GetSubdirectories()) {
for (const auto& user_id : save_id->GetSubdirectories()) {
@ -842,11 +837,9 @@ void FSP_SRV::OpenFileSystemWithPatch(HLERequestContext& ctx) {
void FSP_SRV::OpenSdCardFileSystem(HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
FileSys::VirtualDir sdmc_dir{};
fsc.OpenSDMC(&sdmc_dir);
auto filesystem = std::make_shared<IFileSystem>(
system, sdmc_dir, SizeGetter::FromStorageId(fsc, FileSys::StorageId::SdCard));
auto filesystem =
std::make_shared<IFileSystem>(system, fsc.OpenSDMC().Unwrap(),
SizeGetter::FromStorageId(fsc, FileSys::StorageId::SdCard));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@ -863,8 +856,7 @@ void FSP_SRV::CreateSaveDataFileSystem(HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called save_struct = {}, uid = {:016X}{:016X}", save_struct.DebugInfo(),
uid[1], uid[0]);
FileSys::VirtualDir save_data_dir{};
fsc.CreateSaveData(&save_data_dir, FileSys::SaveDataSpaceId::NandUser, save_struct);
fsc.CreateSaveData(FileSys::SaveDataSpaceId::NandUser, save_struct);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@ -882,9 +874,8 @@ void FSP_SRV::OpenSaveDataFileSystem(HLERequestContext& ctx) {
LOG_INFO(Service_FS, "called.");
FileSys::VirtualDir dir{};
auto result = fsc.OpenSaveData(&dir, parameters.space_id, parameters.attribute);
if (result != ResultSuccess) {
auto dir = fsc.OpenSaveData(parameters.space_id, parameters.attribute);
if (dir.Failed()) {
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
return;
@ -908,8 +899,8 @@ void FSP_SRV::OpenSaveDataFileSystem(HLERequestContext& ctx) {
ASSERT(false);
}
auto filesystem =
std::make_shared<IFileSystem>(system, std::move(dir), SizeGetter::FromStorageId(fsc, id));
auto filesystem = std::make_shared<IFileSystem>(system, std::move(dir.Unwrap()),
SizeGetter::FromStorageId(fsc, id));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@ -979,7 +970,7 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(HLERequestContext& ctx) {
if (!romfs) {
auto current_romfs = fsc.OpenRomFSCurrentProcess();
if (!current_romfs) {
if (current_romfs.Failed()) {
// TODO (bunnei): Find the right error code to use here
LOG_CRITICAL(Service_FS, "no file system interface available!");
IPC::ResponseBuilder rb{ctx, 2};
@ -987,7 +978,7 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(HLERequestContext& ctx) {
return;
}
romfs = current_romfs;
romfs = current_romfs.Unwrap();
}
auto storage = std::make_shared<IStorage>(system, romfs);
@ -1008,7 +999,7 @@ void FSP_SRV::OpenDataStorageByDataId(HLERequestContext& ctx) {
auto data = fsc.OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
if (!data) {
if (data.Failed()) {
const auto archive = FileSys::SystemArchive::SynthesizeSystemArchive(title_id);
if (archive != nullptr) {
@ -1030,7 +1021,7 @@ void FSP_SRV::OpenDataStorageByDataId(HLERequestContext& ctx) {
const FileSys::PatchManager pm{title_id, fsc, content_provider};
auto storage = std::make_shared<IStorage>(
system, pm.PatchRomFS(std::move(data), 0, FileSys::ContentRecordType::Data));
system, pm.PatchRomFS(std::move(data.Unwrap()), 0, FileSys::ContentRecordType::Data));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@ -1060,7 +1051,7 @@ void FSP_SRV::OpenDataStorageWithProgramIndex(HLERequestContext& ctx) {
fsc.OpenPatchedRomFSWithProgramIndex(system.GetApplicationProcessProgramID(), program_index,
FileSys::ContentRecordType::Program);
if (!patched_romfs) {
if (patched_romfs.Failed()) {
// TODO: Find the right error code to use here
LOG_ERROR(Service_FS, "could not open storage with program_index={}", program_index);
@ -1069,7 +1060,7 @@ void FSP_SRV::OpenDataStorageWithProgramIndex(HLERequestContext& ctx) {
return;
}
auto storage = std::make_shared<IStorage>(system, std::move(patched_romfs));
auto storage = std::make_shared<IStorage>(system, std::move(patched_romfs.Unwrap()));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);

View File

@ -65,19 +65,18 @@ void ARP_R::GetApplicationLaunchProperty(HLERequestContext& ctx) {
return;
}
ApplicationLaunchProperty launch_property{};
const auto res = manager.GetLaunchProperty(&launch_property, *title_id);
const auto res = manager.GetLaunchProperty(*title_id);
if (res != ResultSuccess) {
if (res.Failed()) {
LOG_ERROR(Service_ARP, "Failed to get launch property!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
rb.Push(res.Code());
return;
}
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.PushRaw(launch_property);
rb.PushRaw(*res);
}
void ARP_R::GetApplicationLaunchPropertyWithApplicationId(HLERequestContext& ctx) {
@ -86,19 +85,18 @@ void ARP_R::GetApplicationLaunchPropertyWithApplicationId(HLERequestContext& ctx
LOG_DEBUG(Service_ARP, "called, title_id={:016X}", title_id);
ApplicationLaunchProperty launch_property{};
const auto res = manager.GetLaunchProperty(&launch_property, title_id);
const auto res = manager.GetLaunchProperty(title_id);
if (res != ResultSuccess) {
if (res.Failed()) {
LOG_ERROR(Service_ARP, "Failed to get launch property!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
rb.Push(res.Code());
return;
}
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.PushRaw(launch_property);
rb.PushRaw(*res);
}
void ARP_R::GetApplicationControlProperty(HLERequestContext& ctx) {
@ -115,17 +113,16 @@ void ARP_R::GetApplicationControlProperty(HLERequestContext& ctx) {
return;
}
std::vector<u8> nacp_data;
const auto res = manager.GetControlProperty(&nacp_data, *title_id);
const auto res = manager.GetControlProperty(*title_id);
if (res != ResultSuccess) {
if (res.Failed()) {
LOG_ERROR(Service_ARP, "Failed to get control property!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
rb.Push(res.Code());
return;
}
ctx.WriteBuffer(nacp_data);
ctx.WriteBuffer(*res);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@ -137,17 +134,16 @@ void ARP_R::GetApplicationControlPropertyWithApplicationId(HLERequestContext& ct
LOG_DEBUG(Service_ARP, "called, title_id={:016X}", title_id);
std::vector<u8> nacp_data;
const auto res = manager.GetControlProperty(&nacp_data, title_id);
const auto res = manager.GetControlProperty(title_id);
if (res != ResultSuccess) {
if (res.Failed()) {
LOG_ERROR(Service_ARP, "Failed to get control property!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
rb.Push(res.Code());
return;
}
ctx.WriteBuffer(nacp_data);
ctx.WriteBuffer(*res);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);

View File

@ -15,8 +15,7 @@ ARPManager::ARPManager() = default;
ARPManager::~ARPManager() = default;
Result ARPManager::GetLaunchProperty(ApplicationLaunchProperty* out_launch_property,
u64 title_id) const {
ResultVal<ApplicationLaunchProperty> ARPManager::GetLaunchProperty(u64 title_id) const {
if (title_id == 0) {
return Glue::ResultInvalidProcessId;
}
@ -26,11 +25,10 @@ Result ARPManager::GetLaunchProperty(ApplicationLaunchProperty* out_launch_prope
return Glue::ResultProcessIdNotRegistered;
}
*out_launch_property = iter->second.launch;
return ResultSuccess;
return iter->second.launch;
}
Result ARPManager::GetControlProperty(std::vector<u8>* out_control_property, u64 title_id) const {
ResultVal<std::vector<u8>> ARPManager::GetControlProperty(u64 title_id) const {
if (title_id == 0) {
return Glue::ResultInvalidProcessId;
}
@ -40,8 +38,7 @@ Result ARPManager::GetControlProperty(std::vector<u8>* out_control_property, u64
return Glue::ResultProcessIdNotRegistered;
}
*out_control_property = iter->second.control;
return ResultSuccess;
return iter->second.control;
}
Result ARPManager::Register(u64 title_id, ApplicationLaunchProperty launch,

View File

@ -32,12 +32,12 @@ public:
// Returns the ApplicationLaunchProperty corresponding to the provided title ID if it was
// previously registered, otherwise ResultProcessIdNotRegistered if it was never registered or
// ResultInvalidProcessId if the title ID is 0.
Result GetLaunchProperty(ApplicationLaunchProperty* out_launch_property, u64 title_id) const;
ResultVal<ApplicationLaunchProperty> GetLaunchProperty(u64 title_id) const;
// Returns a vector of the raw bytes of NACP data (necessarily 0x4000 in size) corresponding to
// the provided title ID if it was previously registered, otherwise ResultProcessIdNotRegistered
// if it was never registered or ResultInvalidProcessId if the title ID is 0.
Result GetControlProperty(std::vector<u8>* out_control_property, u64 title_id) const;
ResultVal<std::vector<u8>> GetControlProperty(u64 title_id) const;
// Adds a new entry to the internal database with the provided parameters, returning
// ResultProcessIdNotRegistered if attempting to re-register a title ID without an intermediate

View File

@ -16,6 +16,22 @@ class EmulatedConsole;
namespace Service::HID {
class Controller_Touchscreen final : public ControllerBase {
public:
// This is nn::hid::TouchScreenModeForNx
enum class TouchScreenModeForNx : u8 {
UseSystemSetting,
Finger,
Heat2,
};
// This is nn::hid::TouchScreenConfigurationForNx
struct TouchScreenConfigurationForNx {
TouchScreenModeForNx mode{TouchScreenModeForNx::UseSystemSetting};
INSERT_PADDING_BYTES_NOINIT(0x7);
INSERT_PADDING_BYTES_NOINIT(0xF); // Reserved
};
static_assert(sizeof(TouchScreenConfigurationForNx) == 0x17,
"TouchScreenConfigurationForNx is an invalid size");
explicit Controller_Touchscreen(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
~Controller_Touchscreen() override;

View File

@ -2368,7 +2368,7 @@ void Hid::GetNpadCommunicationMode(HLERequestContext& ctx) {
void Hid::SetTouchScreenConfiguration(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto touchscreen_mode{rp.PopRaw<Core::HID::TouchScreenConfigurationForNx>()};
const auto touchscreen_mode{rp.PopRaw<Controller_Touchscreen::TouchScreenConfigurationForNx>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_HID, "(STUBBED) called, touchscreen_mode={}, applet_resource_user_id={}",
@ -2543,8 +2543,7 @@ public:
class HidSys final : public ServiceFramework<HidSys> {
public:
explicit HidSys(Core::System& system_)
: ServiceFramework{system_, "hid:sys"}, service_context{system_, "hid:sys"} {
explicit HidSys(Core::System& system_) : ServiceFramework{system_, "hid:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{31, nullptr, "SendKeyboardLockKeyEvent"},
@ -2569,7 +2568,7 @@ public:
{303, &HidSys::ApplyNpadSystemCommonPolicy, "ApplyNpadSystemCommonPolicy"},
{304, nullptr, "EnableAssigningSingleOnSlSrPress"},
{305, nullptr, "DisableAssigningSingleOnSlSrPress"},
{306, &HidSys::GetLastActiveNpad, "GetLastActiveNpad"},
{306, nullptr, "GetLastActiveNpad"},
{307, nullptr, "GetNpadSystemExtStyle"},
{308, nullptr, "ApplyNpadSystemCommonPolicyFull"},
{309, nullptr, "GetNpadFullKeyGripColor"},
@ -2625,7 +2624,7 @@ public:
{700, nullptr, "ActivateUniquePad"},
{702, nullptr, "AcquireUniquePadConnectionEventHandle"},
{703, nullptr, "GetUniquePadIds"},
{751, &HidSys::AcquireJoyDetachOnBluetoothOffEventHandle, "AcquireJoyDetachOnBluetoothOffEventHandle"},
{751, nullptr, "AcquireJoyDetachOnBluetoothOffEventHandle"},
{800, nullptr, "ListSixAxisSensorHandles"},
{801, nullptr, "IsSixAxisSensorUserCalibrationSupported"},
{802, nullptr, "ResetSixAxisSensorCalibrationValues"},
@ -2651,7 +2650,7 @@ public:
{830, nullptr, "SetNotificationLedPattern"},
{831, nullptr, "SetNotificationLedPatternWithTimeout"},
{832, nullptr, "PrepareHidsForNotificationWake"},
{850, &HidSys::IsUsbFullKeyControllerEnabled, "IsUsbFullKeyControllerEnabled"},
{850, nullptr, "IsUsbFullKeyControllerEnabled"},
{851, nullptr, "EnableUsbFullKeyController"},
{852, nullptr, "IsUsbConnected"},
{870, nullptr, "IsHandheldButtonPressedOnConsoleMode"},
@ -2683,7 +2682,7 @@ public:
{1150, nullptr, "SetTouchScreenMagnification"},
{1151, nullptr, "GetTouchScreenFirmwareVersion"},
{1152, nullptr, "SetTouchScreenDefaultConfiguration"},
{1153, &HidSys::GetTouchScreenDefaultConfiguration, "GetTouchScreenDefaultConfiguration"},
{1153, nullptr, "GetTouchScreenDefaultConfiguration"},
{1154, nullptr, "IsFirmwareAvailableForNotification"},
{1155, nullptr, "SetForceHandheldStyleVibration"},
{1156, nullptr, "SendConnectionTriggerWithoutTimeoutEvent"},
@ -2750,8 +2749,6 @@ public:
// clang-format on
RegisterHandlers(functions);
joy_detach_event = service_context.CreateEvent("HidSys::JoyDetachEvent");
}
private:
@ -2763,66 +2760,17 @@ private:
rb.Push(ResultSuccess);
}
void GetLastActiveNpad(HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(Core::HID::NpadIdType::Handheld);
}
void GetUniquePadsFromNpad(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto npad_id_type{rp.PopEnum<Core::HID::NpadIdType>()};
const s64 total_entries = 0;
LOG_WARNING(Service_HID, "(STUBBED) called, npad_id_type={}", npad_id_type);
const std::vector<Core::HID::UniquePadId> unique_pads{};
ctx.WriteBuffer(unique_pads);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(unique_pads.size()));
rb.Push(total_entries);
}
void AcquireJoyDetachOnBluetoothOffEventHandle(HLERequestContext& ctx) {
LOG_INFO(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(joy_detach_event->GetReadableEvent());
}
void IsUsbFullKeyControllerEnabled(HLERequestContext& ctx) {
const bool is_enabled = false;
LOG_WARNING(Service_HID, "(STUBBED) called, is_enabled={}", is_enabled);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(is_enabled);
}
void GetTouchScreenDefaultConfiguration(HLERequestContext& ctx) {
LOG_WARNING(Service_HID, "(STUBBED) called");
Core::HID::TouchScreenConfigurationForNx touchscreen_config{
.mode = Core::HID::TouchScreenModeForNx::Finger,
};
if (touchscreen_config.mode != Core::HID::TouchScreenModeForNx::Heat2 &&
touchscreen_config.mode != Core::HID::TouchScreenModeForNx::Finger) {
touchscreen_config.mode = Core::HID::TouchScreenModeForNx::UseSystemSetting;
}
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.PushRaw(touchscreen_config);
}
Kernel::KEvent* joy_detach_event;
KernelHelpers::ServiceContext service_context;
};
void LoopProcess(Core::System& system) {

View File

@ -357,8 +357,7 @@ public:
return ResultSuccess;
}
Result MapProcessCodeMemory(VAddr* out_map_location, Kernel::KProcess* process, VAddr base_addr,
u64 size) {
ResultVal<VAddr> MapProcessCodeMemory(Kernel::KProcess* process, VAddr base_addr, u64 size) {
auto& page_table{process->GetPageTable()};
VAddr addr{};
@ -373,21 +372,20 @@ public:
R_TRY(result);
if (ValidateRegionForMap(page_table, addr, size)) {
*out_map_location = addr;
return ResultSuccess;
return addr;
}
}
return ERROR_INSUFFICIENT_ADDRESS_SPACE;
}
Result MapNro(VAddr* out_map_location, Kernel::KProcess* process, VAddr nro_addr,
std::size_t nro_size, VAddr bss_addr, std::size_t bss_size, std::size_t size) {
ResultVal<VAddr> MapNro(Kernel::KProcess* process, VAddr nro_addr, std::size_t nro_size,
VAddr bss_addr, std::size_t bss_size, std::size_t size) {
for (std::size_t retry = 0; retry < MAXIMUM_MAP_RETRIES; retry++) {
auto& page_table{process->GetPageTable()};
VAddr addr{};
R_TRY(MapProcessCodeMemory(&addr, process, nro_addr, nro_size));
CASCADE_RESULT(addr, MapProcessCodeMemory(process, nro_addr, nro_size));
if (bss_size) {
auto block_guard = detail::ScopeExit([&] {
@ -413,8 +411,7 @@ public:
}
if (ValidateRegionForMap(page_table, addr, size)) {
*out_map_location = addr;
return ResultSuccess;
return addr;
}
}
@ -440,9 +437,9 @@ public:
CopyCode(nro_addr + nro_header.segment_headers[DATA_INDEX].memory_offset, data_start,
nro_header.segment_headers[DATA_INDEX].memory_size);
R_TRY(process->GetPageTable().SetProcessMemoryPermission(
CASCADE_CODE(process->GetPageTable().SetProcessMemoryPermission(
text_start, ro_start - text_start, Kernel::Svc::MemoryPermission::ReadExecute));
R_TRY(process->GetPageTable().SetProcessMemoryPermission(
CASCADE_CODE(process->GetPageTable().SetProcessMemoryPermission(
ro_start, data_start - ro_start, Kernel::Svc::MemoryPermission::Read));
return process->GetPageTable().SetProcessMemoryPermission(
@ -545,32 +542,31 @@ public:
}
// Map memory for the NRO
VAddr map_location{};
const auto map_result{MapNro(&map_location, system.ApplicationProcess(), nro_address,
nro_size, bss_address, bss_size, nro_size + bss_size)};
if (map_result != ResultSuccess) {
const auto map_result{MapNro(system.ApplicationProcess(), nro_address, nro_size,
bss_address, bss_size, nro_size + bss_size)};
if (map_result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(map_result);
rb.Push(map_result.Code());
}
// Load the NRO into the mapped memory
if (const auto result{
LoadNro(system.ApplicationProcess(), header, nro_address, map_location)};
LoadNro(system.ApplicationProcess(), header, nro_address, *map_result)};
result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(map_result.Code());
}
// Track the loaded NRO
nro.insert_or_assign(map_location,
NROInfo{hash, map_location, nro_size, bss_address, bss_size,
nro.insert_or_assign(*map_result,
NROInfo{hash, *map_result, nro_size, bss_address, bss_size,
header.segment_headers[TEXT_INDEX].memory_size,
header.segment_headers[RO_INDEX].memory_size,
header.segment_headers[DATA_INDEX].memory_size, nro_address});
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push(map_location);
rb.Push(*map_result);
}
Result UnmapNro(const NROInfo& info) {
@ -578,19 +574,19 @@ public:
auto& page_table{system.ApplicationProcess()->GetPageTable()};
if (info.bss_size != 0) {
R_TRY(page_table.UnmapCodeMemory(
CASCADE_CODE(page_table.UnmapCodeMemory(
info.nro_address + info.text_size + info.ro_size + info.data_size, info.bss_address,
info.bss_size, Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange));
}
R_TRY(page_table.UnmapCodeMemory(
CASCADE_CODE(page_table.UnmapCodeMemory(
info.nro_address + info.text_size + info.ro_size,
info.src_addr + info.text_size + info.ro_size, info.data_size,
Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange));
R_TRY(page_table.UnmapCodeMemory(
CASCADE_CODE(page_table.UnmapCodeMemory(
info.nro_address + info.text_size, info.src_addr + info.text_size, info.ro_size,
Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange));
R_TRY(page_table.UnmapCodeMemory(
CASCADE_CODE(page_table.UnmapCodeMemory(
info.nro_address, info.src_addr, info.text_size,
Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange));
return ResultSuccess;

View File

@ -101,14 +101,20 @@ private:
LOG_DEBUG(Service_Mii, "called with source_flag={}", source_flag);
const auto default_miis{manager.GetDefault(source_flag)};
if (default_miis.size() > 0) {
ctx.WriteBuffer(SerializeArray(default_miis));
const auto result{manager.GetDefault(source_flag)};
if (result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result.Code());
return;
}
if (result->size() > 0) {
ctx.WriteBuffer(SerializeArray(*result));
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(static_cast<u32>(default_miis.size()));
rb.Push<u32>(static_cast<u32>(result->size()));
}
void Get1(HLERequestContext& ctx) {
@ -117,10 +123,15 @@ private:
LOG_DEBUG(Service_Mii, "called with source_flag={}", source_flag);
const auto default_miis{manager.GetDefault(source_flag)};
const auto result{manager.GetDefault(source_flag)};
if (result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result.Code());
return;
}
std::vector<CharInfo> values;
for (const auto& element : default_miis) {
for (const auto& element : *result) {
values.emplace_back(element.info);
}
@ -128,7 +139,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(static_cast<u32>(default_miis.size()));
rb.Push<u32>(static_cast<u32>(result->size()));
}
void UpdateLatest(HLERequestContext& ctx) {
@ -138,17 +149,16 @@ private:
LOG_DEBUG(Service_Mii, "called with source_flag={}", source_flag);
CharInfo new_char_info{};
const auto result{manager.UpdateLatest(&new_char_info, info, source_flag)};
if (result != ResultSuccess) {
const auto result{manager.UpdateLatest(info, source_flag)};
if (result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(result.Code());
return;
}
IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
rb.Push(ResultSuccess);
rb.PushRaw<CharInfo>(new_char_info);
rb.PushRaw<CharInfo>(*result);
}
void BuildRandom(HLERequestContext& ctx) {

View File

@ -409,7 +409,8 @@ u32 MiiManager::GetCount(SourceFlag source_flag) const {
return static_cast<u32>(count);
}
Result MiiManager::UpdateLatest(CharInfo* out_info, const CharInfo& info, SourceFlag source_flag) {
ResultVal<CharInfo> MiiManager::UpdateLatest([[maybe_unused]] const CharInfo& info,
SourceFlag source_flag) {
if ((source_flag & SourceFlag::Database) == SourceFlag::None) {
return ERROR_CANNOT_FIND_ENTRY;
}
@ -671,7 +672,7 @@ bool MiiManager::ValidateV3Info(const Ver3StoreData& mii_v3) const {
return is_valid;
}
std::vector<MiiInfoElement> MiiManager::GetDefault(SourceFlag source_flag) {
ResultVal<std::vector<MiiInfoElement>> MiiManager::GetDefault(SourceFlag source_flag) {
std::vector<MiiInfoElement> result;
if ((source_flag & SourceFlag::Default) == SourceFlag::None) {

View File

@ -19,12 +19,12 @@ public:
bool CheckAndResetUpdateCounter(SourceFlag source_flag, u64& current_update_counter);
bool IsFullDatabase() const;
u32 GetCount(SourceFlag source_flag) const;
Result UpdateLatest(CharInfo* out_info, const CharInfo& info, SourceFlag source_flag);
ResultVal<CharInfo> UpdateLatest(const CharInfo& info, SourceFlag source_flag);
CharInfo BuildRandom(Age age, Gender gender, Race race);
CharInfo BuildDefault(std::size_t index);
CharInfo ConvertV3ToCharInfo(const Ver3StoreData& mii_v3) const;
bool ValidateV3Info(const Ver3StoreData& mii_v3) const;
std::vector<MiiInfoElement> GetDefault(SourceFlag source_flag);
ResultVal<std::vector<MiiInfoElement>> GetDefault(SourceFlag source_flag);
Result GetIndex(const CharInfo& info, u32& index);
// This is nn::mii::detail::Ver::StoreDataRaw::BuildFromStoreData

View File

@ -392,25 +392,24 @@ void IApplicationManagerInterface::GetApplicationDesiredLanguage(HLERequestConte
IPC::RequestParser rp{ctx};
const auto supported_languages = rp.Pop<u32>();
u8 desired_language{};
const auto res = GetApplicationDesiredLanguage(&desired_language, supported_languages);
if (res == ResultSuccess) {
const auto res = GetApplicationDesiredLanguage(supported_languages);
if (res.Succeeded()) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(desired_language);
rb.Push<u32>(*res);
} else {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
rb.Push(res.Code());
}
}
Result IApplicationManagerInterface::GetApplicationDesiredLanguage(u8* out_desired_language,
const u32 supported_languages) {
ResultVal<u8> IApplicationManagerInterface::GetApplicationDesiredLanguage(
const u32 supported_languages) {
LOG_DEBUG(Service_NS, "called with supported_languages={:08X}", supported_languages);
// Get language code from settings
const auto language_code =
Set::GetLanguageCodeFromIndex(static_cast<s32>(Settings::values.language_index.GetValue()));
Set::GetLanguageCodeFromIndex(Settings::values.language_index.GetValue());
// Convert to application language, get priority list
const auto application_language = ConvertToApplicationLanguage(language_code);
@ -431,8 +430,7 @@ Result IApplicationManagerInterface::GetApplicationDesiredLanguage(u8* out_desir
for (const auto lang : *priority_list) {
const auto supported_flag = GetSupportedLanguageFlag(lang);
if (supported_languages == 0 || (supported_languages & supported_flag) == supported_flag) {
*out_desired_language = static_cast<u8>(lang);
return ResultSuccess;
return static_cast<u8>(lang);
}
}
@ -446,20 +444,19 @@ void IApplicationManagerInterface::ConvertApplicationLanguageToLanguageCode(
IPC::RequestParser rp{ctx};
const auto application_language = rp.Pop<u8>();
u64 language_code{};
const auto res = ConvertApplicationLanguageToLanguageCode(&language_code, application_language);
if (res == ResultSuccess) {
const auto res = ConvertApplicationLanguageToLanguageCode(application_language);
if (res.Succeeded()) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push(language_code);
rb.Push(*res);
} else {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
rb.Push(res.Code());
}
}
Result IApplicationManagerInterface::ConvertApplicationLanguageToLanguageCode(
u64* out_language_code, u8 application_language) {
ResultVal<u64> IApplicationManagerInterface::ConvertApplicationLanguageToLanguageCode(
u8 application_language) {
const auto language_code =
ConvertToLanguageCode(static_cast<ApplicationLanguage>(application_language));
if (language_code == std::nullopt) {
@ -467,8 +464,7 @@ Result IApplicationManagerInterface::ConvertApplicationLanguageToLanguageCode(
return Service::NS::ResultApplicationLanguageNotFound;
}
*out_language_code = static_cast<u64>(*language_code);
return ResultSuccess;
return static_cast<u64>(*language_code);
}
IApplicationVersionInterface::IApplicationVersionInterface(Core::System& system_)
@ -622,13 +618,12 @@ void IReadOnlyApplicationControlDataInterface::GetApplicationControlData(HLERequ
static_assert(sizeof(RequestParameters) == 0x10, "RequestParameters has incorrect size.");
IPC::RequestParser rp{ctx};
std::vector<u8> nacp_data{};
const auto parameters{rp.PopRaw<RequestParameters>()};
const auto result =
system.GetARPManager().GetControlProperty(&nacp_data, parameters.application_id);
const auto nacp_data{system.GetARPManager().GetControlProperty(parameters.application_id)};
const auto result = nacp_data ? ResultSuccess : ResultUnknown;
if (result == ResultSuccess) {
ctx.WriteBuffer(nacp_data.data(), nacp_data.size());
if (nacp_data) {
ctx.WriteBuffer(nacp_data->data(), nacp_data->size());
}
IPC::ResponseBuilder rb{ctx, 2};

View File

@ -28,9 +28,8 @@ public:
explicit IApplicationManagerInterface(Core::System& system_);
~IApplicationManagerInterface() override;
Result GetApplicationDesiredLanguage(u8* out_desired_language, u32 supported_languages);
Result ConvertApplicationLanguageToLanguageCode(u64* out_language_code,
u8 application_language);
ResultVal<u8> GetApplicationDesiredLanguage(u32 supported_languages);
ResultVal<u64> ConvertApplicationLanguageToLanguageCode(u8 application_language);
private:
void GetApplicationControlData(HLERequestContext& ctx);

View File

@ -449,7 +449,6 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
case NativeWindowScalingMode::ScaleToWindow:
case NativeWindowScalingMode::ScaleCrop:
case NativeWindowScalingMode::NoScaleCrop:
case NativeWindowScalingMode::PreserveAspectRatio:
break;
default:
LOG_ERROR(Service_Nvnflinger, "unknown scaling mode {}", scaling_mode);

View File

@ -183,7 +183,7 @@ std::optional<u32> Nvnflinger::FindBufferQueueId(u64 display_id, u64 layer_id) {
return layer->GetBinderId();
}
Result Nvnflinger::FindVsyncEvent(Kernel::KReadableEvent** out_vsync_event, u64 display_id) {
ResultVal<Kernel::KReadableEvent*> Nvnflinger::FindVsyncEvent(u64 display_id) {
const auto lock_guard = Lock();
auto* const display = FindDisplay(display_id);
@ -191,7 +191,7 @@ Result Nvnflinger::FindVsyncEvent(Kernel::KReadableEvent** out_vsync_event, u64
return VI::ResultNotFound;
}
return display->GetVSyncEvent(out_vsync_event);
return display->GetVSyncEvent();
}
VI::Display* Nvnflinger::FindDisplay(u64 display_id) {

View File

@ -82,7 +82,7 @@ public:
///
/// If an invalid display ID is provided, then VI::ResultNotFound is returned.
/// If the vsync event has already been retrieved, then VI::ResultPermissionDenied is returned.
[[nodiscard]] Result FindVsyncEvent(Kernel::KReadableEvent** out_vsync_event, u64 display_id);
[[nodiscard]] ResultVal<Kernel::KReadableEvent*> FindVsyncEvent(u64 display_id);
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
/// finished.

View File

@ -41,7 +41,6 @@ enum class NativeWindowScalingMode : s32 {
ScaleToWindow = 1,
ScaleCrop = 2,
NoScaleCrop = 3,
PreserveAspectRatio = 4,
};
/// Transform parameter for QueueBuffer

View File

@ -8,16 +8,15 @@
namespace Service::OLSC {
class IOlscServiceForApplication final : public ServiceFramework<IOlscServiceForApplication> {
class OLSC final : public ServiceFramework<OLSC> {
public:
explicit IOlscServiceForApplication(Core::System& system_)
: ServiceFramework{system_, "olsc:u"} {
explicit OLSC(Core::System& system_) : ServiceFramework{system_, "olsc:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IOlscServiceForApplication::Initialize, "Initialize"},
{0, &OLSC::Initialize, "Initialize"},
{10, nullptr, "VerifySaveDataBackupLicenseAsync"},
{13, &IOlscServiceForApplication::GetSaveDataBackupSetting, "GetSaveDataBackupSetting"},
{14, &IOlscServiceForApplication::SetSaveDataBackupSettingEnabled, "SetSaveDataBackupSettingEnabled"},
{13, &OLSC::GetSaveDataBackupSetting, "GetSaveDataBackupSetting"},
{14, &OLSC::SetSaveDataBackupSettingEnabled, "SetSaveDataBackupSettingEnabled"},
{15, nullptr, "SetCustomData"},
{16, nullptr, "DeleteSaveDataBackupSetting"},
{18, nullptr, "GetSaveDataBackupInfoCache"},
@ -73,155 +72,10 @@ private:
bool initialized{};
};
class INativeHandleHolder final : public ServiceFramework<INativeHandleHolder> {
public:
explicit INativeHandleHolder(Core::System& system_)
: ServiceFramework{system_, "INativeHandleHolder"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetNativeHandle"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class ITransferTaskListController final : public ServiceFramework<ITransferTaskListController> {
public:
explicit ITransferTaskListController(Core::System& system_)
: ServiceFramework{system_, "ITransferTaskListController"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown0"},
{1, nullptr, "Unknown1"},
{2, nullptr, "Unknown2"},
{3, nullptr, "Unknown3"},
{4, nullptr, "Unknown4"},
{5, &ITransferTaskListController::GetNativeHandleHolder , "GetNativeHandleHolder"},
{6, nullptr, "Unknown6"},
{7, nullptr, "Unknown7"},
{8, nullptr, "GetRemoteStorageController"},
{9, &ITransferTaskListController::GetNativeHandleHolder, "GetNativeHandleHolder2"},
{10, nullptr, "Unknown10"},
{11, nullptr, "Unknown11"},
{12, nullptr, "Unknown12"},
{13, nullptr, "Unknown13"},
{14, nullptr, "Unknown14"},
{15, nullptr, "Unknown15"},
{16, nullptr, "Unknown16"},
{17, nullptr, "Unknown17"},
{18, nullptr, "Unknown18"},
{19, nullptr, "Unknown19"},
{20, nullptr, "Unknown20"},
{21, nullptr, "Unknown21"},
{22, nullptr, "Unknown22"},
{23, nullptr, "Unknown23"},
{24, nullptr, "Unknown24"},
{25, nullptr, "Unknown25"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void GetNativeHandleHolder(HLERequestContext& ctx) {
LOG_INFO(Service_OLSC, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<INativeHandleHolder>(system);
}
};
class IOlscServiceForSystemService final : public ServiceFramework<IOlscServiceForSystemService> {
public:
explicit IOlscServiceForSystemService(Core::System& system_)
: ServiceFramework{system_, "olsc:s"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IOlscServiceForSystemService::OpenTransferTaskListController, "OpenTransferTaskListController"},
{1, nullptr, "OpenRemoteStorageController"},
{2, nullptr, "OpenDaemonController"},
{10, nullptr, "Unknown10"},
{11, nullptr, "Unknown11"},
{12, nullptr, "Unknown12"},
{13, nullptr, "Unknown13"},
{100, nullptr, "ListLastTransferTaskErrorInfo"},
{101, nullptr, "GetLastErrorInfoCount"},
{102, nullptr, "RemoveLastErrorInfoOld"},
{103, nullptr, "GetLastErrorInfo"},
{104, nullptr, "GetLastErrorEventHolder"},
{105, nullptr, "GetLastTransferTaskErrorInfo"},
{200, nullptr, "GetDataTransferPolicyInfo"},
{201, nullptr, "RemoveDataTransferPolicyInfo"},
{202, nullptr, "UpdateDataTransferPolicyOld"},
{203, nullptr, "UpdateDataTransferPolicy"},
{204, nullptr, "CleanupDataTransferPolicyInfo"},
{205, nullptr, "RequestDataTransferPolicy"},
{300, nullptr, "GetAutoTransferSeriesInfo"},
{301, nullptr, "UpdateAutoTransferSeriesInfo"},
{400, nullptr, "CleanupSaveDataArchiveInfoType1"},
{900, nullptr, "CleanupTransferTask"},
{902, nullptr, "CleanupSeriesInfoType0"},
{903, nullptr, "CleanupSaveDataArchiveInfoType0"},
{904, nullptr, "CleanupApplicationAutoTransferSetting"},
{905, nullptr, "CleanupErrorHistory"},
{906, nullptr, "SetLastError"},
{907, nullptr, "AddSaveDataArchiveInfoType0"},
{908, nullptr, "RemoveSeriesInfoType0"},
{909, nullptr, "GetSeriesInfoType0"},
{910, nullptr, "RemoveLastErrorInfo"},
{911, nullptr, "CleanupSeriesInfoType1"},
{912, nullptr, "RemoveSeriesInfoType1"},
{913, nullptr, "GetSeriesInfoType1"},
{1000, nullptr, "UpdateIssueOld"},
{1010, nullptr, "Unknown1010"},
{1011, nullptr, "ListIssueInfoOld"},
{1012, nullptr, "GetIssueOld"},
{1013, nullptr, "GetIssue2Old"},
{1014, nullptr, "GetIssue3Old"},
{1020, nullptr, "RepairIssueOld"},
{1021, nullptr, "RepairIssueWithUserIdOld"},
{1022, nullptr, "RepairIssue2Old"},
{1023, nullptr, "RepairIssue3Old"},
{1024, nullptr, "Unknown1024"},
{1100, nullptr, "UpdateIssue"},
{1110, nullptr, "Unknown1110"},
{1111, nullptr, "ListIssueInfo"},
{1112, nullptr, "GetIssue"},
{1113, nullptr, "GetIssue2"},
{1114, nullptr, "GetIssue3"},
{1120, nullptr, "RepairIssue"},
{1121, nullptr, "RepairIssueWithUserId"},
{1122, nullptr, "RepairIssue2"},
{1123, nullptr, "RepairIssue3"},
{1124, nullptr, "Unknown1124"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void OpenTransferTaskListController(HLERequestContext& ctx) {
LOG_INFO(Service_OLSC, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ITransferTaskListController>(system);
}
};
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService("olsc:u",
std::make_shared<IOlscServiceForApplication>(system));
server_manager->RegisterNamedService("olsc:s",
std::make_shared<IOlscServiceForSystemService>(system));
server_manager->RegisterNamedService("olsc:u", std::make_shared<OLSC>(system));
ServerManager::RunServer(std::move(server_manager));
}

View File

@ -6,7 +6,6 @@
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/pctl/pctl_module.h"
#include "core/hle/service/server_manager.h"
@ -25,8 +24,7 @@ constexpr Result ResultNoRestrictionEnabled{ErrorModule::PCTL, 181};
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
public:
explicit IParentalControlService(Core::System& system_, Capability capability_)
: ServiceFramework{system_, "IParentalControlService"}, capability{capability_},
service_context{system_, "IParentalControlService"} {
: ServiceFramework{system_, "IParentalControlService"}, capability{capability_} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IParentalControlService::Initialize, "Initialize"},
@ -35,7 +33,7 @@ public:
{1003, nullptr, "ConfirmResumeApplicationPermission"},
{1004, nullptr, "ConfirmSnsPostPermission"},
{1005, nullptr, "ConfirmSystemSettingsPermission"},
{1006, &IParentalControlService::IsRestrictionTemporaryUnlocked, "IsRestrictionTemporaryUnlocked"},
{1006, nullptr, "IsRestrictionTemporaryUnlocked"},
{1007, nullptr, "RevertRestrictionTemporaryUnlocked"},
{1008, nullptr, "EnterRestrictedSystemSettings"},
{1009, nullptr, "LeaveRestrictedSystemSettings"},
@ -49,14 +47,14 @@ public:
{1017, &IParentalControlService::EndFreeCommunication, "EndFreeCommunication"},
{1018, &IParentalControlService::IsFreeCommunicationAvailable, "IsFreeCommunicationAvailable"},
{1031, &IParentalControlService::IsRestrictionEnabled, "IsRestrictionEnabled"},
{1032, &IParentalControlService::GetSafetyLevel, "GetSafetyLevel"},
{1032, nullptr, "GetSafetyLevel"},
{1033, nullptr, "SetSafetyLevel"},
{1034, nullptr, "GetSafetyLevelSettings"},
{1035, &IParentalControlService::GetCurrentSettings, "GetCurrentSettings"},
{1035, nullptr, "GetCurrentSettings"},
{1036, nullptr, "SetCustomSafetyLevelSettings"},
{1037, nullptr, "GetDefaultRatingOrganization"},
{1038, nullptr, "SetDefaultRatingOrganization"},
{1039, &IParentalControlService::GetFreeCommunicationApplicationListCount, "GetFreeCommunicationApplicationListCount"},
{1039, nullptr, "GetFreeCommunicationApplicationListCount"},
{1042, nullptr, "AddToFreeCommunicationApplicationList"},
{1043, nullptr, "DeleteSettings"},
{1044, nullptr, "GetFreeCommunicationApplicationList"},
@ -78,7 +76,7 @@ public:
{1206, nullptr, "GetPinCodeLength"},
{1207, nullptr, "GetPinCodeChangedEvent"},
{1208, nullptr, "GetPinCode"},
{1403, &IParentalControlService::IsPairingActive, "IsPairingActive"},
{1403, nullptr, "IsPairingActive"},
{1406, nullptr, "GetSettingsLastUpdated"},
{1411, nullptr, "GetPairingAccountInfo"},
{1421, nullptr, "GetAccountNickname"},
@ -86,18 +84,18 @@ public:
{1425, nullptr, "RequestPostEvents"},
{1426, nullptr, "GetPostEventInterval"},
{1427, nullptr, "SetPostEventInterval"},
{1432, &IParentalControlService::GetSynchronizationEvent, "GetSynchronizationEvent"},
{1432, nullptr, "GetSynchronizationEvent"},
{1451, nullptr, "StartPlayTimer"},
{1452, nullptr, "StopPlayTimer"},
{1453, nullptr, "IsPlayTimerEnabled"},
{1454, nullptr, "GetPlayTimerRemainingTime"},
{1455, nullptr, "IsRestrictedByPlayTimer"},
{1456, &IParentalControlService::GetPlayTimerSettings, "GetPlayTimerSettings"},
{1457, &IParentalControlService::GetPlayTimerEventToRequestSuspension, "GetPlayTimerEventToRequestSuspension"},
{1458, &IParentalControlService::IsPlayTimerAlarmDisabled, "IsPlayTimerAlarmDisabled"},
{1456, nullptr, "GetPlayTimerSettings"},
{1457, nullptr, "GetPlayTimerEventToRequestSuspension"},
{1458, nullptr, "IsPlayTimerAlarmDisabled"},
{1471, nullptr, "NotifyWrongPinCodeInputManyTimes"},
{1472, nullptr, "CancelNetworkRequest"},
{1473, &IParentalControlService::GetUnlinkedEvent, "GetUnlinkedEvent"},
{1473, nullptr, "GetUnlinkedEvent"},
{1474, nullptr, "ClearUnlinkedEvent"},
{1601, nullptr, "DisableAllFeatures"},
{1602, nullptr, "PostEnableAllFeatures"},
@ -133,12 +131,6 @@ public:
};
// clang-format on
RegisterHandlers(functions);
synchronization_event =
service_context.CreateEvent("IParentalControlService::SynchronizationEvent");
unlinked_event = service_context.CreateEvent("IParentalControlService::UnlinkedEvent");
request_suspension_event =
service_context.CreateEvent("IParentalControlService::RequestSuspensionEvent");
}
private:
@ -236,17 +228,6 @@ private:
states.free_communication = true;
}
void IsRestrictionTemporaryUnlocked(HLERequestContext& ctx) {
const bool is_temporary_unlocked = false;
LOG_WARNING(Service_PCTL, "(STUBBED) called, is_temporary_unlocked={}",
is_temporary_unlocked);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u8>(is_temporary_unlocked);
}
void ConfirmStereoVisionPermission(HLERequestContext& ctx) {
LOG_DEBUG(Service_PCTL, "called");
states.stereo_vision = true;
@ -287,34 +268,6 @@ private:
rb.Push(pin_code[0] != '\0');
}
void GetSafetyLevel(HLERequestContext& ctx) {
const u32 safety_level = 0;
LOG_WARNING(Service_PCTL, "(STUBBED) called, safety_level={}", safety_level);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(safety_level);
}
void GetCurrentSettings(HLERequestContext& ctx) {
LOG_INFO(Service_PCTL, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushRaw(restriction_settings);
}
void GetFreeCommunicationApplicationListCount(HLERequestContext& ctx) {
const u32 count = 4;
LOG_WARNING(Service_PCTL, "(STUBBED) called, count={}", count);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(count);
}
void ConfirmStereoVisionRestrictionConfigurable(HLERequestContext& ctx) {
LOG_DEBUG(Service_PCTL, "called");
@ -347,61 +300,6 @@ private:
}
}
void IsPairingActive(HLERequestContext& ctx) {
const bool is_pairing_active = false;
LOG_WARNING(Service_PCTL, "(STUBBED) called, is_pairing_active={}", is_pairing_active);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u8>(is_pairing_active);
}
void GetSynchronizationEvent(HLERequestContext& ctx) {
LOG_INFO(Service_PCTL, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(synchronization_event->GetReadableEvent());
}
void GetPlayTimerSettings(HLERequestContext& ctx) {
LOG_WARNING(Service_PCTL, "(STUBBED) called");
const PlayTimerSettings timer_settings{};
IPC::ResponseBuilder rb{ctx, 15};
rb.Push(ResultSuccess);
rb.PushRaw(timer_settings);
}
void GetPlayTimerEventToRequestSuspension(HLERequestContext& ctx) {
LOG_INFO(Service_PCTL, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(request_suspension_event->GetReadableEvent());
}
void IsPlayTimerAlarmDisabled(HLERequestContext& ctx) {
const bool is_play_timer_alarm_disabled = false;
LOG_INFO(Service_PCTL, "called, is_play_timer_alarm_disabled={}",
is_play_timer_alarm_disabled);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u8>(is_play_timer_alarm_disabled);
}
void GetUnlinkedEvent(HLERequestContext& ctx) {
LOG_INFO(Service_PCTL, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(unlinked_event->GetReadableEvent());
}
void SetStereoVisionRestriction(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto can_use = rp.Pop<bool>();
@ -466,30 +364,10 @@ private:
bool disabled{};
};
// This is nn::pctl::RestrictionSettings
struct RestrictionSettings {
u8 rating_age;
bool sns_post_restriction;
bool free_communication_restriction;
};
static_assert(sizeof(RestrictionSettings) == 0x3, "RestrictionSettings has incorrect size.");
// This is nn::pctl::PlayTimerSettings
struct PlayTimerSettings {
std::array<u32, 13> settings;
};
static_assert(sizeof(PlayTimerSettings) == 0x34, "PlayTimerSettings has incorrect size.");
States states{};
ParentalControlSettings settings{};
RestrictionSettings restriction_settings{};
std::array<char, 8> pin_code{};
Capability capability{};
Kernel::KEvent* synchronization_event;
Kernel::KEvent* unlinked_event;
Kernel::KEvent* request_suspension_event;
KernelHelpers::ServiceContext service_context;
};
void Module::Interface::CreateService(HLERequestContext& ctx) {

View File

@ -102,17 +102,16 @@ Result ServerManager::RegisterNamedService(const std::string& service_name,
m_system.ServiceManager().RegisterService(service_name, max_sessions, handler)));
// Get the registered port.
Kernel::KPort* port{};
ASSERT(
R_SUCCEEDED(m_system.ServiceManager().GetServicePort(std::addressof(port), service_name)));
auto port = m_system.ServiceManager().GetServicePort(service_name);
ASSERT(port.Succeeded());
// Open a new reference to the server port.
port->GetServerPort().Open();
(*port)->GetServerPort().Open();
// Begin tracking the server port.
{
std::scoped_lock ll{m_list_mutex};
m_ports.emplace(std::addressof(port->GetServerPort()), std::move(handler));
m_ports.emplace(std::addressof((*port)->GetServerPort()), std::move(handler));
}
// Signal the wakeup event.

View File

@ -11,6 +11,66 @@
namespace Service::Set {
namespace {
constexpr std::array<LanguageCode, 18> available_language_codes = {{
LanguageCode::JA,
LanguageCode::EN_US,
LanguageCode::FR,
LanguageCode::DE,
LanguageCode::IT,
LanguageCode::ES,
LanguageCode::ZH_CN,
LanguageCode::KO,
LanguageCode::NL,
LanguageCode::PT,
LanguageCode::RU,
LanguageCode::ZH_TW,
LanguageCode::EN_GB,
LanguageCode::FR_CA,
LanguageCode::ES_419,
LanguageCode::ZH_HANS,
LanguageCode::ZH_HANT,
LanguageCode::PT_BR,
}};
enum class KeyboardLayout : u64 {
Japanese = 0,
EnglishUs = 1,
EnglishUsInternational = 2,
EnglishUk = 3,
French = 4,
FrenchCa = 5,
Spanish = 6,
SpanishLatin = 7,
German = 8,
Italian = 9,
Portuguese = 10,
Russian = 11,
Korean = 12,
ChineseSimplified = 13,
ChineseTraditional = 14,
};
constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 18> language_to_layout{{
{LanguageCode::JA, KeyboardLayout::Japanese},
{LanguageCode::EN_US, KeyboardLayout::EnglishUs},
{LanguageCode::FR, KeyboardLayout::French},
{LanguageCode::DE, KeyboardLayout::German},
{LanguageCode::IT, KeyboardLayout::Italian},
{LanguageCode::ES, KeyboardLayout::Spanish},
{LanguageCode::ZH_CN, KeyboardLayout::ChineseSimplified},
{LanguageCode::KO, KeyboardLayout::Korean},
{LanguageCode::NL, KeyboardLayout::EnglishUsInternational},
{LanguageCode::PT, KeyboardLayout::Portuguese},
{LanguageCode::RU, KeyboardLayout::Russian},
{LanguageCode::ZH_TW, KeyboardLayout::ChineseTraditional},
{LanguageCode::EN_GB, KeyboardLayout::EnglishUk},
{LanguageCode::FR_CA, KeyboardLayout::FrenchCa},
{LanguageCode::ES_419, KeyboardLayout::SpanishLatin},
{LanguageCode::ZH_HANS, KeyboardLayout::ChineseSimplified},
{LanguageCode::ZH_HANT, KeyboardLayout::ChineseTraditional},
{LanguageCode::PT_BR, KeyboardLayout::Portuguese},
}};
constexpr std::size_t PRE_4_0_0_MAX_ENTRIES = 0xF;
constexpr std::size_t POST_4_0_0_MAX_ENTRIES = 0x40;
@ -33,8 +93,7 @@ void GetAvailableLanguageCodesImpl(HLERequestContext& ctx, std::size_t max_entri
}
void GetKeyCodeMapImpl(HLERequestContext& ctx) {
const auto language_code =
available_language_codes[static_cast<s32>(Settings::values.language_index.GetValue())];
const auto language_code = available_language_codes[Settings::values.language_index.GetValue()];
const auto key_code =
std::find_if(language_to_layout.cbegin(), language_to_layout.cend(),
[=](const auto& element) { return element.first == language_code; });
@ -103,7 +162,7 @@ void SET::GetQuestFlag(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<s32>(Settings::values.quest_flag.GetValue()));
rb.Push(static_cast<u32>(Settings::values.quest_flag.GetValue()));
}
void SET::GetLanguageCode(HLERequestContext& ctx) {
@ -111,8 +170,7 @@ void SET::GetLanguageCode(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushEnum(
available_language_codes[static_cast<s32>(Settings::values.language_index.GetValue())]);
rb.PushEnum(available_language_codes[Settings::values.language_index.GetValue()]);
}
void SET::GetRegionCode(HLERequestContext& ctx) {
@ -120,7 +178,7 @@ void SET::GetRegionCode(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(Settings::values.region_index.GetValue()));
rb.Push(Settings::values.region_index.GetValue());
}
void SET::GetKeyCodeMap(HLERequestContext& ctx) {

View File

@ -32,67 +32,6 @@ enum class LanguageCode : u64 {
ZH_HANT = 0x00746E61482D687A,
PT_BR = 0x00000052422D7470,
};
enum class KeyboardLayout : u64 {
Japanese = 0,
EnglishUs = 1,
EnglishUsInternational = 2,
EnglishUk = 3,
French = 4,
FrenchCa = 5,
Spanish = 6,
SpanishLatin = 7,
German = 8,
Italian = 9,
Portuguese = 10,
Russian = 11,
Korean = 12,
ChineseSimplified = 13,
ChineseTraditional = 14,
};
constexpr std::array<LanguageCode, 18> available_language_codes = {{
LanguageCode::JA,
LanguageCode::EN_US,
LanguageCode::FR,
LanguageCode::DE,
LanguageCode::IT,
LanguageCode::ES,
LanguageCode::ZH_CN,
LanguageCode::KO,
LanguageCode::NL,
LanguageCode::PT,
LanguageCode::RU,
LanguageCode::ZH_TW,
LanguageCode::EN_GB,
LanguageCode::FR_CA,
LanguageCode::ES_419,
LanguageCode::ZH_HANS,
LanguageCode::ZH_HANT,
LanguageCode::PT_BR,
}};
static constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 18> language_to_layout{{
{LanguageCode::JA, KeyboardLayout::Japanese},
{LanguageCode::EN_US, KeyboardLayout::EnglishUs},
{LanguageCode::FR, KeyboardLayout::French},
{LanguageCode::DE, KeyboardLayout::German},
{LanguageCode::IT, KeyboardLayout::Italian},
{LanguageCode::ES, KeyboardLayout::Spanish},
{LanguageCode::ZH_CN, KeyboardLayout::ChineseSimplified},
{LanguageCode::KO, KeyboardLayout::Korean},
{LanguageCode::NL, KeyboardLayout::EnglishUsInternational},
{LanguageCode::PT, KeyboardLayout::Portuguese},
{LanguageCode::RU, KeyboardLayout::Russian},
{LanguageCode::ZH_TW, KeyboardLayout::ChineseTraditional},
{LanguageCode::EN_GB, KeyboardLayout::EnglishUk},
{LanguageCode::FR_CA, KeyboardLayout::FrenchCa},
{LanguageCode::ES_419, KeyboardLayout::SpanishLatin},
{LanguageCode::ZH_HANS, KeyboardLayout::ChineseSimplified},
{LanguageCode::ZH_HANT, KeyboardLayout::ChineseTraditional},
{LanguageCode::PT_BR, KeyboardLayout::Portuguese},
}};
LanguageCode GetLanguageCodeFromIndex(std::size_t idx);
class SET final : public ServiceFramework<SET> {

View File

@ -4,12 +4,10 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/system_archive/system_version.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/set/set.h"
#include "core/hle/service/set/set_sys.h"
namespace Service::Set {
@ -75,16 +73,6 @@ void GetFirmwareVersionImpl(HLERequestContext& ctx, GetFirmwareVersionType type)
}
} // Anonymous namespace
void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
language_code_setting = rp.PopEnum<LanguageCode>();
LOG_INFO(Service_SET, "called, language_code={}", language_code_setting);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SET_SYS::GetFirmwareVersion(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
GetFirmwareVersionImpl(ctx, GetFirmwareVersionType::Version1);
@ -95,113 +83,21 @@ void SET_SYS::GetFirmwareVersion2(HLERequestContext& ctx) {
GetFirmwareVersionImpl(ctx, GetFirmwareVersionType::Version2);
}
void SET_SYS::GetAccountSettings(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushRaw(account_settings);
}
void SET_SYS::SetAccountSettings(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
account_settings = rp.PopRaw<AccountSettings>();
LOG_INFO(Service_SET, "called, account_settings_flags={}", account_settings.flags);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SET_SYS::GetEulaVersions(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
ctx.WriteBuffer(eula_versions);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(eula_versions.size()));
}
void SET_SYS::SetEulaVersions(HLERequestContext& ctx) {
const auto elements = ctx.GetReadBufferNumElements<EulaVersion>();
const auto buffer_data = ctx.ReadBuffer();
LOG_INFO(Service_SET, "called, elements={}", elements);
eula_versions.resize(elements);
for (std::size_t index = 0; index < elements; index++) {
const std::size_t start_index = index * sizeof(EulaVersion);
memcpy(eula_versions.data() + start_index, buffer_data.data() + start_index,
sizeof(EulaVersion));
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SET_SYS::GetColorSetId(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(color_set);
}
void SET_SYS::SetColorSetId(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
IPC::RequestParser rp{ctx};
color_set = rp.PopEnum<ColorSet>();
LOG_DEBUG(Service_SET, "called, color_set={}", color_set);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SET_SYS::GetNotificationSettings(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 8};
rb.Push(ResultSuccess);
rb.PushRaw(notification_settings);
}
void SET_SYS::SetNotificationSettings(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
notification_settings = rp.PopRaw<NotificationSettings>();
LOG_INFO(Service_SET, "called, flags={}, volume={}, head_time={}:{}, tailt_time={}:{}",
notification_settings.flags.raw, notification_settings.volume,
notification_settings.start_time.hour, notification_settings.start_time.minute,
notification_settings.stop_time.hour, notification_settings.stop_time.minute);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SET_SYS::GetAccountNotificationSettings(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
ctx.WriteBuffer(account_notifications);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(account_notifications.size()));
}
void SET_SYS::SetAccountNotificationSettings(HLERequestContext& ctx) {
const auto elements = ctx.GetReadBufferNumElements<AccountNotificationSettings>();
const auto buffer_data = ctx.ReadBuffer();
LOG_INFO(Service_SET, "called, elements={}", elements);
account_notifications.resize(elements);
for (std::size_t index = 0; index < elements; index++) {
const std::size_t start_index = index * sizeof(AccountNotificationSettings);
memcpy(account_notifications.data() + start_index, buffer_data.data() + start_index,
sizeof(AccountNotificationSettings));
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
@ -281,218 +177,17 @@ void SET_SYS::GetSettingsItemValue(HLERequestContext& ctx) {
rb.Push(response);
}
void SET_SYS::GetTvSettings(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 10};
rb.Push(ResultSuccess);
rb.PushRaw(tv_settings);
}
void SET_SYS::SetTvSettings(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
tv_settings = rp.PopRaw<TvSettings>();
LOG_INFO(Service_SET,
"called, flags={}, cmu_mode={}, constrast_ratio={}, hdmi_content_type={}, "
"rgb_range={}, tv_gama={}, tv_resolution={}, tv_underscan={}",
tv_settings.flags.raw, tv_settings.cmu_mode, tv_settings.constrast_ratio,
tv_settings.hdmi_content_type, tv_settings.rgb_range, tv_settings.tv_gama,
tv_settings.tv_resolution, tv_settings.tv_underscan);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SET_SYS::GetQuestFlag(HLERequestContext& ctx) {
LOG_WARNING(Service_SET, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(QuestFlag::Retail);
}
void SET_SYS::SetRegionCode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
region_code = rp.PopEnum<RegionCode>();
LOG_INFO(Service_SET, "called, region_code={}", region_code);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SET_SYS::GetPrimaryAlbumStorage(HLERequestContext& ctx) {
LOG_WARNING(Service_SET, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(PrimaryAlbumStorage::SdCard);
}
void SET_SYS::GetSleepSettings(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
rb.PushRaw(sleep_settings);
}
void SET_SYS::SetSleepSettings(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
sleep_settings = rp.PopRaw<SleepSettings>();
LOG_INFO(Service_SET, "called, flags={}, handheld_sleep_plan={}, console_sleep_plan={}",
sleep_settings.flags.raw, sleep_settings.handheld_sleep_plan,
sleep_settings.console_sleep_plan);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SET_SYS::GetInitialLaunchSettings(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 10};
rb.Push(ResultSuccess);
rb.PushRaw(launch_settings);
}
void SET_SYS::SetInitialLaunchSettings(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
launch_settings = rp.PopRaw<InitialLaunchSettings>();
LOG_INFO(Service_SET, "called, flags={}, timestamp={}", launch_settings.flags.raw,
launch_settings.timestamp.time_point);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SET_SYS::GetDeviceNickName(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
ctx.WriteBuffer(::Settings::values.device_name.GetValue());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SET_SYS::SetDeviceNickName(HLERequestContext& ctx) {
const std::string device_name = Common::StringFromBuffer(ctx.ReadBuffer());
LOG_INFO(Service_SET, "called, device_name={}", device_name);
::Settings::values.device_name = device_name;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SET_SYS::GetProductModel(HLERequestContext& ctx) {
const u32 product_model = 1;
LOG_WARNING(Service_SET, "(STUBBED) called, product_model={}", product_model);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(product_model);
}
void SET_SYS::GetMiiAuthorId(HLERequestContext& ctx) {
const auto author_id = Common::UUID::MakeDefault();
LOG_WARNING(Service_SET, "(STUBBED) called, author_id={}", author_id.FormattedString());
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.PushRaw(author_id);
}
void SET_SYS::GetAutoUpdateEnableFlag(HLERequestContext& ctx) {
u8 auto_update_flag{};
LOG_WARNING(Service_SET, "(STUBBED) called, auto_update_flag={}", auto_update_flag);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(auto_update_flag);
}
void SET_SYS::GetBatteryPercentageFlag(HLERequestContext& ctx) {
u8 battery_percentage_flag{1};
LOG_WARNING(Service_SET, "(STUBBED) called, battery_percentage_flag={}",
battery_percentage_flag);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(battery_percentage_flag);
}
void SET_SYS::GetErrorReportSharePermission(HLERequestContext& ctx) {
LOG_WARNING(Service_SET, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(ErrorReportSharePermission::Denied);
}
void SET_SYS::GetAppletLaunchFlags(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called, applet_launch_flag={}", applet_launch_flag);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(applet_launch_flag);
}
void SET_SYS::SetAppletLaunchFlags(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
applet_launch_flag = rp.Pop<u32>();
LOG_INFO(Service_SET, "called, applet_launch_flag={}", applet_launch_flag);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void SET_SYS::GetKeyboardLayout(HLERequestContext& ctx) {
const auto language_code =
available_language_codes[static_cast<s32>(::Settings::values.language_index.GetValue())];
const auto key_code =
std::find_if(language_to_layout.cbegin(), language_to_layout.cend(),
[=](const auto& element) { return element.first == language_code; });
KeyboardLayout selected_keyboard_layout = KeyboardLayout::EnglishUs;
if (key_code != language_to_layout.end()) {
selected_keyboard_layout = key_code->second;
}
LOG_INFO(Service_SET, "called, selected_keyboard_layout={}", selected_keyboard_layout);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(selected_keyboard_layout));
}
void SET_SYS::GetChineseTraditionalInputMethod(HLERequestContext& ctx) {
LOG_WARNING(Service_SET, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(ChineseTraditionalInputMethod::Unknown0);
}
void SET_SYS::GetFieldTestingFlag(HLERequestContext& ctx) {
LOG_WARNING(Service_SET, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u8>(false);
}
SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &SET_SYS::SetLanguageCode, "SetLanguageCode"},
{0, nullptr, "SetLanguageCode"},
{1, nullptr, "SetNetworkSettings"},
{2, nullptr, "GetNetworkSettings"},
{3, &SET_SYS::GetFirmwareVersion, "GetFirmwareVersion"},
@ -508,35 +203,35 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
{14, nullptr, "SetExternalSteadyClockSourceId"},
{15, nullptr, "GetUserSystemClockContext"},
{16, nullptr, "SetUserSystemClockContext"},
{17, &SET_SYS::GetAccountSettings, "GetAccountSettings"},
{18, &SET_SYS::SetAccountSettings, "SetAccountSettings"},
{17, nullptr, "GetAccountSettings"},
{18, nullptr, "SetAccountSettings"},
{19, nullptr, "GetAudioVolume"},
{20, nullptr, "SetAudioVolume"},
{21, &SET_SYS::GetEulaVersions, "GetEulaVersions"},
{22, &SET_SYS::SetEulaVersions, "SetEulaVersions"},
{21, nullptr, "GetEulaVersions"},
{22, nullptr, "SetEulaVersions"},
{23, &SET_SYS::GetColorSetId, "GetColorSetId"},
{24, &SET_SYS::SetColorSetId, "SetColorSetId"},
{25, nullptr, "GetConsoleInformationUploadFlag"},
{26, nullptr, "SetConsoleInformationUploadFlag"},
{27, nullptr, "GetAutomaticApplicationDownloadFlag"},
{28, nullptr, "SetAutomaticApplicationDownloadFlag"},
{29, &SET_SYS::GetNotificationSettings, "GetNotificationSettings"},
{30, &SET_SYS::SetNotificationSettings, "SetNotificationSettings"},
{31, &SET_SYS::GetAccountNotificationSettings, "GetAccountNotificationSettings"},
{32, &SET_SYS::SetAccountNotificationSettings, "SetAccountNotificationSettings"},
{29, nullptr, "GetNotificationSettings"},
{30, nullptr, "SetNotificationSettings"},
{31, nullptr, "GetAccountNotificationSettings"},
{32, nullptr, "SetAccountNotificationSettings"},
{35, nullptr, "GetVibrationMasterVolume"},
{36, nullptr, "SetVibrationMasterVolume"},
{37, &SET_SYS::GetSettingsItemValueSize, "GetSettingsItemValueSize"},
{38, &SET_SYS::GetSettingsItemValue, "GetSettingsItemValue"},
{39, &SET_SYS::GetTvSettings, "GetTvSettings"},
{40, &SET_SYS::SetTvSettings, "SetTvSettings"},
{39, nullptr, "GetTvSettings"},
{40, nullptr, "SetTvSettings"},
{41, nullptr, "GetEdid"},
{42, nullptr, "SetEdid"},
{43, nullptr, "GetAudioOutputMode"},
{44, nullptr, "SetAudioOutputMode"},
{45, nullptr, "IsForceMuteOnHeadphoneRemoved"},
{46, nullptr, "SetForceMuteOnHeadphoneRemoved"},
{47, &SET_SYS::GetQuestFlag, "GetQuestFlag"},
{47, nullptr, "GetQuestFlag"},
{48, nullptr, "SetQuestFlag"},
{49, nullptr, "GetDataDeletionSettings"},
{50, nullptr, "SetDataDeletionSettings"},
@ -546,13 +241,13 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
{54, nullptr, "SetDeviceTimeZoneLocationName"},
{55, nullptr, "GetWirelessCertificationFileSize"},
{56, nullptr, "GetWirelessCertificationFile"},
{57, &SET_SYS::SetRegionCode, "SetRegionCode"},
{57, nullptr, "SetRegionCode"},
{58, nullptr, "GetNetworkSystemClockContext"},
{59, nullptr, "SetNetworkSystemClockContext"},
{60, nullptr, "IsUserSystemClockAutomaticCorrectionEnabled"},
{61, nullptr, "SetUserSystemClockAutomaticCorrectionEnabled"},
{62, nullptr, "GetDebugModeFlag"},
{63, &SET_SYS::GetPrimaryAlbumStorage, "GetPrimaryAlbumStorage"},
{63, nullptr, "GetPrimaryAlbumStorage"},
{64, nullptr, "SetPrimaryAlbumStorage"},
{65, nullptr, "GetUsb30EnableFlag"},
{66, nullptr, "SetUsb30EnableFlag"},
@ -560,15 +255,15 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
{68, nullptr, "GetSerialNumber"},
{69, nullptr, "GetNfcEnableFlag"},
{70, nullptr, "SetNfcEnableFlag"},
{71, &SET_SYS::GetSleepSettings, "GetSleepSettings"},
{72, &SET_SYS::SetSleepSettings, "SetSleepSettings"},
{71, nullptr, "GetSleepSettings"},
{72, nullptr, "SetSleepSettings"},
{73, nullptr, "GetWirelessLanEnableFlag"},
{74, nullptr, "SetWirelessLanEnableFlag"},
{75, &SET_SYS::GetInitialLaunchSettings, "GetInitialLaunchSettings"},
{76, &SET_SYS::SetInitialLaunchSettings, "SetInitialLaunchSettings"},
{75, nullptr, "GetInitialLaunchSettings"},
{76, nullptr, "SetInitialLaunchSettings"},
{77, &SET_SYS::GetDeviceNickName, "GetDeviceNickName"},
{78, &SET_SYS::SetDeviceNickName, "SetDeviceNickName"},
{79, &SET_SYS::GetProductModel, "GetProductModel"},
{78, nullptr, "SetDeviceNickName"},
{79, nullptr, "GetProductModel"},
{80, nullptr, "GetLdnChannel"},
{81, nullptr, "SetLdnChannel"},
{82, nullptr, "AcquireTelemetryDirtyFlagEventHandle"},
@ -579,16 +274,16 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
{87, nullptr, "SetPtmFuelGaugeParameter"},
{88, nullptr, "GetBluetoothEnableFlag"},
{89, nullptr, "SetBluetoothEnableFlag"},
{90, &SET_SYS::GetMiiAuthorId, "GetMiiAuthorId"},
{90, nullptr, "GetMiiAuthorId"},
{91, nullptr, "SetShutdownRtcValue"},
{92, nullptr, "GetShutdownRtcValue"},
{93, nullptr, "AcquireFatalDirtyFlagEventHandle"},
{94, nullptr, "GetFatalDirtyFlags"},
{95, &SET_SYS::GetAutoUpdateEnableFlag, "GetAutoUpdateEnableFlag"},
{95, nullptr, "GetAutoUpdateEnableFlag"},
{96, nullptr, "SetAutoUpdateEnableFlag"},
{97, nullptr, "GetNxControllerSettings"},
{98, nullptr, "SetNxControllerSettings"},
{99, &SET_SYS::GetBatteryPercentageFlag, "GetBatteryPercentageFlag"},
{99, nullptr, "GetBatteryPercentageFlag"},
{100, nullptr, "SetBatteryPercentageFlag"},
{101, nullptr, "GetExternalRtcResetFlag"},
{102, nullptr, "SetExternalRtcResetFlag"},
@ -613,10 +308,10 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
{121, nullptr, "SetPushNotificationActivityModeOnSleep"},
{122, nullptr, "GetServiceDiscoveryControlSettings"},
{123, nullptr, "SetServiceDiscoveryControlSettings"},
{124, &SET_SYS::GetErrorReportSharePermission, "GetErrorReportSharePermission"},
{124, nullptr, "GetErrorReportSharePermission"},
{125, nullptr, "SetErrorReportSharePermission"},
{126, &SET_SYS::GetAppletLaunchFlags, "GetAppletLaunchFlags"},
{127, &SET_SYS::SetAppletLaunchFlags, "SetAppletLaunchFlags"},
{126, nullptr, "GetAppletLaunchFlags"},
{127, nullptr, "SetAppletLaunchFlags"},
{128, nullptr, "GetConsoleSixAxisSensorAccelerationBias"},
{129, nullptr, "SetConsoleSixAxisSensorAccelerationBias"},
{130, nullptr, "GetConsoleSixAxisSensorAngularVelocityBias"},
@ -625,7 +320,7 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
{133, nullptr, "SetConsoleSixAxisSensorAccelerationGain"},
{134, nullptr, "GetConsoleSixAxisSensorAngularVelocityGain"},
{135, nullptr, "SetConsoleSixAxisSensorAngularVelocityGain"},
{136, &SET_SYS::GetKeyboardLayout, "GetKeyboardLayout"},
{136, nullptr, "GetKeyboardLayout"},
{137, nullptr, "SetKeyboardLayout"},
{138, nullptr, "GetWebInspectorFlag"},
{139, nullptr, "GetAllowedSslHosts"},
@ -659,7 +354,7 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
{167, nullptr, "SetUsb30DeviceEnableFlag"},
{168, nullptr, "GetThemeId"},
{169, nullptr, "SetThemeId"},
{170, &SET_SYS::GetChineseTraditionalInputMethod, "GetChineseTraditionalInputMethod"},
{170, nullptr, "GetChineseTraditionalInputMethod"},
{171, nullptr, "SetChineseTraditionalInputMethod"},
{172, nullptr, "GetPtmCycleCountReliability"},
{173, nullptr, "SetPtmCycleCountReliability"},
@ -690,16 +385,12 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
{198, nullptr, "SetButtonConfigRegisteredSettingsEmbedded"},
{199, nullptr, "GetButtonConfigRegisteredSettings"},
{200, nullptr, "SetButtonConfigRegisteredSettings"},
{201, &SET_SYS::GetFieldTestingFlag, "GetFieldTestingFlag"},
{201, nullptr, "GetFieldTestingFlag"},
{202, nullptr, "SetFieldTestingFlag"},
{203, nullptr, "GetPanelCrcMode"},
{204, nullptr, "SetPanelCrcMode"},
{205, nullptr, "GetNxControllerSettingsEx"},
{206, nullptr, "SetNxControllerSettingsEx"},
{207, nullptr, "GetHearingProtectionSafeguardFlag"},
{208, nullptr, "SetHearingProtectionSafeguardFlag"},
{209, nullptr, "GetHearingProtectionSafeguardRemainingTime"},
{210, nullptr, "SetHearingProtectionSafeguardRemainingTime"},
};
// clang-format on

View File

@ -3,9 +3,7 @@
#pragma once
#include "common/uuid.h"
#include "core/hle/service/service.h"
#include "core/hle/service/time/clock_types.h"
namespace Core {
class System;
@ -25,331 +23,15 @@ private:
BasicBlack = 1,
};
/// Indicates the current console is a retail or kiosk unit
enum class QuestFlag : u8 {
Retail = 0,
Kiosk = 1,
};
/// This is nn::settings::system::TvResolution
enum class TvResolution : u32 {
Auto,
Resolution1080p,
Resolution720p,
Resolution480p,
};
/// This is nn::settings::system::HdmiContentType
enum class HdmiContentType : u32 {
None,
Graphics,
Cinema,
Photo,
Game,
};
/// This is nn::settings::system::RgbRange
enum class RgbRange : u32 {
Auto,
Full,
Limited,
};
/// This is nn::settings::system::CmuMode
enum class CmuMode : u32 {
None,
ColorInvert,
HighContrast,
GrayScale,
};
/// This is nn::settings::system::PrimaryAlbumStorage
enum class PrimaryAlbumStorage : u32 {
Nand,
SdCard,
};
/// This is nn::settings::system::NotificationVolume
enum class NotificationVolume : u32 {
Mute,
Low,
High,
};
/// This is nn::settings::system::ChineseTraditionalInputMethod
enum class ChineseTraditionalInputMethod : u32 {
Unknown0 = 0,
Unknown1 = 1,
Unknown2 = 2,
};
/// This is nn::settings::system::ErrorReportSharePermission
enum class ErrorReportSharePermission : u32 {
NotConfirmed,
Granted,
Denied,
};
/// This is nn::settings::system::FriendPresenceOverlayPermission
enum class FriendPresenceOverlayPermission : u8 {
NotConfirmed,
NoDisplay,
FavoriteFriends,
Friends,
};
/// This is nn::settings::system::HandheldSleepPlan
enum class HandheldSleepPlan : u32 {
Sleep1Min,
Sleep3Min,
Sleep5Min,
Sleep10Min,
Sleep30Min,
Never,
};
/// This is nn::settings::system::ConsoleSleepPlan
enum class ConsoleSleepPlan : u32 {
Sleep1Hour,
Sleep2Hour,
Sleep3Hour,
Sleep6Hour,
Sleep12Hour,
Never,
};
/// This is nn::settings::system::RegionCode
enum class RegionCode : u32 {
Japan,
Usa,
Europe,
Australia,
HongKongTaiwanKorea,
China,
};
/// This is nn::settings::system::EulaVersionClockType
enum class EulaVersionClockType : u32 {
NetworkSystemClock,
SteadyClock,
};
/// This is nn::settings::system::SleepFlag
struct SleepFlag {
union {
u32 raw{};
BitField<0, 1, u32> SleepsWhilePlayingMedia;
BitField<1, 1, u32> WakesAtPowerStateChange;
};
};
static_assert(sizeof(SleepFlag) == 4, "TvFlag is an invalid size");
/// This is nn::settings::system::TvFlag
struct TvFlag {
union {
u32 raw{};
BitField<0, 1, u32> Allows4k;
BitField<1, 1, u32> Allows3d;
BitField<2, 1, u32> AllowsCec;
BitField<3, 1, u32> PreventsScreenBurnIn;
};
};
static_assert(sizeof(TvFlag) == 4, "TvFlag is an invalid size");
/// This is nn::settings::system::InitialLaunchFlag
struct InitialLaunchFlag {
union {
u32 raw{};
BitField<0, 1, u32> InitialLaunchCompletionFlag;
BitField<8, 1, u32> InitialLaunchUserAdditionFlag;
BitField<16, 1, u32> InitialLaunchTimestampFlag;
};
};
static_assert(sizeof(InitialLaunchFlag) == 4, "InitialLaunchFlag is an invalid size");
/// This is nn::settings::system::NotificationFlag
struct NotificationFlag {
union {
u32 raw{};
BitField<0, 1, u32> RingtoneFlag;
BitField<1, 1, u32> DownloadCompletionFlag;
BitField<8, 1, u32> EnablesNews;
BitField<9, 1, u32> IncomingLampFlag;
};
};
static_assert(sizeof(NotificationFlag) == 4, "NotificationFlag is an invalid size");
/// This is nn::settings::system::AccountNotificationFlag
struct AccountNotificationFlag {
union {
u32 raw{};
BitField<0, 1, u32> FriendOnlineFlag;
BitField<1, 1, u32> FriendRequestFlag;
BitField<8, 1, u32> CoralInvitationFlag;
};
};
static_assert(sizeof(AccountNotificationFlag) == 4,
"AccountNotificationFlag is an invalid size");
/// This is nn::settings::system::TvSettings
struct TvSettings {
TvFlag flags;
TvResolution tv_resolution;
HdmiContentType hdmi_content_type;
RgbRange rgb_range;
CmuMode cmu_mode;
u32 tv_underscan;
f32 tv_gama;
f32 constrast_ratio;
};
static_assert(sizeof(TvSettings) == 0x20, "TvSettings is an invalid size");
/// This is nn::settings::system::NotificationTime
struct NotificationTime {
u32 hour;
u32 minute;
};
static_assert(sizeof(NotificationTime) == 0x8, "NotificationTime is an invalid size");
/// This is nn::settings::system::NotificationSettings
struct NotificationSettings {
NotificationFlag flags;
NotificationVolume volume;
NotificationTime start_time;
NotificationTime stop_time;
};
static_assert(sizeof(NotificationSettings) == 0x18, "NotificationSettings is an invalid size");
/// This is nn::settings::system::AccountSettings
struct AccountSettings {
u32 flags;
};
static_assert(sizeof(AccountSettings) == 0x4, "AccountSettings is an invalid size");
/// This is nn::settings::system::AccountNotificationSettings
struct AccountNotificationSettings {
Common::UUID uid;
AccountNotificationFlag flags;
FriendPresenceOverlayPermission friend_presence_permission;
FriendPresenceOverlayPermission friend_invitation_permission;
INSERT_PADDING_BYTES(0x2);
};
static_assert(sizeof(AccountNotificationSettings) == 0x18,
"AccountNotificationSettings is an invalid size");
/// This is nn::settings::system::InitialLaunchSettings
struct SleepSettings {
SleepFlag flags;
HandheldSleepPlan handheld_sleep_plan;
ConsoleSleepPlan console_sleep_plan;
};
static_assert(sizeof(SleepSettings) == 0xc, "SleepSettings is incorrect size");
/// This is nn::settings::system::InitialLaunchSettings
struct InitialLaunchSettings {
InitialLaunchFlag flags;
INSERT_PADDING_BYTES(0x4);
Time::Clock::SteadyClockTimePoint timestamp;
};
static_assert(sizeof(InitialLaunchSettings) == 0x20, "InitialLaunchSettings is incorrect size");
/// This is nn::settings::system::InitialLaunchSettings
struct EulaVersion {
u32 version;
RegionCode region_code;
EulaVersionClockType clock_type;
INSERT_PADDING_BYTES(0x4);
s64 posix_time;
Time::Clock::SteadyClockTimePoint timestamp;
};
static_assert(sizeof(EulaVersion) == 0x30, "EulaVersion is incorrect size");
void SetLanguageCode(HLERequestContext& ctx);
void GetFirmwareVersion(HLERequestContext& ctx);
void GetFirmwareVersion2(HLERequestContext& ctx);
void GetAccountSettings(HLERequestContext& ctx);
void SetAccountSettings(HLERequestContext& ctx);
void GetEulaVersions(HLERequestContext& ctx);
void SetEulaVersions(HLERequestContext& ctx);
void GetColorSetId(HLERequestContext& ctx);
void SetColorSetId(HLERequestContext& ctx);
void GetNotificationSettings(HLERequestContext& ctx);
void SetNotificationSettings(HLERequestContext& ctx);
void GetAccountNotificationSettings(HLERequestContext& ctx);
void SetAccountNotificationSettings(HLERequestContext& ctx);
void GetSettingsItemValueSize(HLERequestContext& ctx);
void GetSettingsItemValue(HLERequestContext& ctx);
void GetTvSettings(HLERequestContext& ctx);
void SetTvSettings(HLERequestContext& ctx);
void GetQuestFlag(HLERequestContext& ctx);
void SetRegionCode(HLERequestContext& ctx);
void GetPrimaryAlbumStorage(HLERequestContext& ctx);
void GetSleepSettings(HLERequestContext& ctx);
void SetSleepSettings(HLERequestContext& ctx);
void GetInitialLaunchSettings(HLERequestContext& ctx);
void SetInitialLaunchSettings(HLERequestContext& ctx);
void GetFirmwareVersion(HLERequestContext& ctx);
void GetFirmwareVersion2(HLERequestContext& ctx);
void GetColorSetId(HLERequestContext& ctx);
void SetColorSetId(HLERequestContext& ctx);
void GetDeviceNickName(HLERequestContext& ctx);
void SetDeviceNickName(HLERequestContext& ctx);
void GetProductModel(HLERequestContext& ctx);
void GetMiiAuthorId(HLERequestContext& ctx);
void GetAutoUpdateEnableFlag(HLERequestContext& ctx);
void GetBatteryPercentageFlag(HLERequestContext& ctx);
void GetErrorReportSharePermission(HLERequestContext& ctx);
void GetAppletLaunchFlags(HLERequestContext& ctx);
void SetAppletLaunchFlags(HLERequestContext& ctx);
void GetKeyboardLayout(HLERequestContext& ctx);
void GetChineseTraditionalInputMethod(HLERequestContext& ctx);
void GetFieldTestingFlag(HLERequestContext& ctx);
AccountSettings account_settings{
.flags = {},
};
ColorSet color_set = ColorSet::BasicWhite;
NotificationSettings notification_settings{
.flags = {0x300},
.volume = NotificationVolume::High,
.start_time = {.hour = 9, .minute = 0},
.stop_time = {.hour = 21, .minute = 0},
};
std::vector<AccountNotificationSettings> account_notifications{};
TvSettings tv_settings{
.flags = {0xc},
.tv_resolution = TvResolution::Auto,
.hdmi_content_type = HdmiContentType::Game,
.rgb_range = RgbRange::Auto,
.cmu_mode = CmuMode::None,
.tv_underscan = {},
.tv_gama = 1.0f,
.constrast_ratio = 0.5f,
};
InitialLaunchSettings launch_settings{
.flags = {0x10001},
.timestamp = {},
};
SleepSettings sleep_settings{
.flags = {0x3},
.handheld_sleep_plan = HandheldSleepPlan::Sleep10Min,
.console_sleep_plan = ConsoleSleepPlan::Sleep1Hour,
};
u32 applet_launch_flag{};
std::vector<EulaVersion> eula_versions{};
RegionCode region_code;
LanguageCode language_code_setting;
};
} // namespace Service::Set

View File

@ -52,7 +52,8 @@ static Result ValidateServiceName(const std::string& name) {
Result ServiceManager::RegisterService(std::string name, u32 max_sessions,
SessionRequestHandlerPtr handler) {
R_TRY(ValidateServiceName(name));
CASCADE_CODE(ValidateServiceName(name));
std::scoped_lock lk{lock};
if (registered_services.find(name) != registered_services.end()) {
@ -76,7 +77,7 @@ Result ServiceManager::RegisterService(std::string name, u32 max_sessions,
}
Result ServiceManager::UnregisterService(const std::string& name) {
R_TRY(ValidateServiceName(name));
CASCADE_CODE(ValidateServiceName(name));
std::scoped_lock lk{lock};
const auto iter = registered_services.find(name);
@ -91,8 +92,8 @@ Result ServiceManager::UnregisterService(const std::string& name) {
return ResultSuccess;
}
Result ServiceManager::GetServicePort(Kernel::KPort** out_port, const std::string& name) {
R_TRY(ValidateServiceName(name));
ResultVal<Kernel::KPort*> ServiceManager::GetServicePort(const std::string& name) {
CASCADE_CODE(ValidateServiceName(name));
std::scoped_lock lk{lock};
auto it = service_ports.find(name);
@ -101,8 +102,7 @@ Result ServiceManager::GetServicePort(Kernel::KPort** out_port, const std::strin
return Service::SM::ResultNotRegistered;
}
*out_port = it->second;
return ResultSuccess;
return it->second;
}
/**
@ -122,34 +122,32 @@ void SM::Initialize(HLERequestContext& ctx) {
}
void SM::GetService(HLERequestContext& ctx) {
Kernel::KClientSession* client_session{};
auto result = GetServiceImpl(&client_session, ctx);
auto result = GetServiceImpl(ctx);
if (ctx.GetIsDeferred()) {
// Don't overwrite the command buffer.
return;
}
if (result == ResultSuccess) {
if (result.Succeeded()) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(result);
rb.PushMoveObjects(client_session);
rb.Push(result.Code());
rb.PushMoveObjects(result.Unwrap());
} else {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
rb.Push(result.Code());
}
}
void SM::GetServiceTipc(HLERequestContext& ctx) {
Kernel::KClientSession* client_session{};
auto result = GetServiceImpl(&client_session, ctx);
auto result = GetServiceImpl(ctx);
if (ctx.GetIsDeferred()) {
// Don't overwrite the command buffer.
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(result);
rb.PushMoveObjects(result == ResultSuccess ? client_session : nullptr);
rb.Push(result.Code());
rb.PushMoveObjects(result.Succeeded() ? result.Unwrap() : nullptr);
}
static std::string PopServiceName(IPC::RequestParser& rp) {
@ -163,7 +161,7 @@ static std::string PopServiceName(IPC::RequestParser& rp) {
return result;
}
Result SM::GetServiceImpl(Kernel::KClientSession** out_client_session, HLERequestContext& ctx) {
ResultVal<Kernel::KClientSession*> SM::GetServiceImpl(HLERequestContext& ctx) {
if (!ctx.GetManager()->GetIsInitializedForSm()) {
return Service::SM::ResultInvalidClient;
}
@ -172,18 +170,18 @@ Result SM::GetServiceImpl(Kernel::KClientSession** out_client_session, HLEReques
std::string name(PopServiceName(rp));
// Find the named port.
Kernel::KPort* port{};
auto port_result = service_manager.GetServicePort(&port, name);
if (port_result == Service::SM::ResultInvalidServiceName) {
auto port_result = service_manager.GetServicePort(name);
if (port_result.Code() == Service::SM::ResultInvalidServiceName) {
LOG_ERROR(Service_SM, "Invalid service name '{}'", name);
return Service::SM::ResultInvalidServiceName;
}
if (port_result != ResultSuccess) {
if (port_result.Failed()) {
LOG_INFO(Service_SM, "Waiting for service {} to become available", name);
ctx.SetIsDeferred();
return Service::SM::ResultNotRegistered;
}
auto& port = port_result.Unwrap();
// Create a new session.
Kernel::KClientSession* session{};
@ -194,8 +192,7 @@ Result SM::GetServiceImpl(Kernel::KClientSession** out_client_session, HLEReques
LOG_DEBUG(Service_SM, "called service={} -> session={}", name, session->GetId());
*out_client_session = session;
return ResultSuccess;
return session;
}
void SM::RegisterService(HLERequestContext& ctx) {

View File

@ -42,7 +42,7 @@ private:
void RegisterService(HLERequestContext& ctx);
void UnregisterService(HLERequestContext& ctx);
Result GetServiceImpl(Kernel::KClientSession** out_client_session, HLERequestContext& ctx);
ResultVal<Kernel::KClientSession*> GetServiceImpl(HLERequestContext& ctx);
ServiceManager& service_manager;
Kernel::KernelCore& kernel;
@ -55,7 +55,7 @@ public:
Result RegisterService(std::string name, u32 max_sessions, SessionRequestHandlerPtr handler);
Result UnregisterService(const std::string& name);
Result GetServicePort(Kernel::KPort** out_port, const std::string& name);
ResultVal<Kernel::KPort*> GetServicePort(const std::string& name);
template <Common::DerivedFrom<SessionRequestHandler> T>
std::shared_ptr<T> GetService(const std::string& service_name) const {

View File

@ -54,7 +54,7 @@ NSD::NSD(Core::System& system_, const char* name) : ServiceFramework{system_, na
RegisterHandlers(functions);
}
static std::string ResolveImpl(const std::string& fqdn_in) {
static ResultVal<std::string> ResolveImpl(const std::string& fqdn_in) {
// The real implementation makes various substitutions.
// For now we just return the string as-is, which is good enough when not
// connecting to real Nintendo servers.
@ -64,10 +64,13 @@ static std::string ResolveImpl(const std::string& fqdn_in) {
static Result ResolveCommon(const std::string& fqdn_in, std::array<char, 0x100>& fqdn_out) {
const auto res = ResolveImpl(fqdn_in);
if (res.size() >= fqdn_out.size()) {
if (res.Failed()) {
return res.Code();
}
if (res->size() >= fqdn_out.size()) {
return ResultOverflow;
}
std::memcpy(fqdn_out.data(), res.c_str(), res.size() + 1);
std::memcpy(fqdn_out.data(), res->c_str(), res->size() + 1);
return ResultSuccess;
}

View File

@ -18,9 +18,7 @@ enum class Errno : u32 {
AGAIN = 11,
INVAL = 22,
MFILE = 24,
PIPE = 32,
MSGSIZE = 90,
CONNABORTED = 103,
CONNRESET = 104,
NOTCONN = 107,
TIMEDOUT = 110,

View File

@ -23,14 +23,10 @@ Errno Translate(Network::Errno value) {
return Errno::INVAL;
case Network::Errno::MFILE:
return Errno::MFILE;
case Network::Errno::PIPE:
return Errno::PIPE;
case Network::Errno::NOTCONN:
return Errno::NOTCONN;
case Network::Errno::TIMEDOUT:
return Errno::TIMEDOUT;
case Network::Errno::CONNABORTED:
return Errno::CONNABORTED;
case Network::Errno::CONNRESET:
return Errno::CONNRESET;
case Network::Errno::INPROGRESS:

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