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12 Commits
android-40
...
android-44
Author | SHA1 | Date | |
---|---|---|---|
8e75b72d33 | |||
ae1421265a | |||
314d3858a1 | |||
0383ae1dbf | |||
1dcb0c2232 | |||
ddedaa8875 | |||
0e3a995bf4 | |||
755bcc459b | |||
a8c4f01f6c | |||
0bd9a4456c | |||
fbda084acb | |||
5a37b8f2c1 |
@ -1,3 +1,11 @@
|
||||
| Pull Request | Commit | Title | Author | Merged? |
|
||||
|----|----|----|----|----|
|
||||
|
||||
|
||||
End of merge log. You can find the original README.md below the break.
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|
||||
-----
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||||
|
||||
<!--
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||||
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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SPDX-License-Identifier: GPL-2.0-or-later
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|
@ -134,7 +134,7 @@ else()
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endif()
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# GCC bugs
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if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
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if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "11" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
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# These diagnostics would be great if they worked, but are just completely broken
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# and produce bogus errors on external libraries like fmt.
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add_compile_options(
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|
@ -263,6 +263,23 @@ void GDBStub::ExecuteCommand(std::string_view packet, std::vector<DebuggerAction
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std::vector<u8> mem(size);
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if (system.ApplicationMemory().ReadBlock(addr, mem.data(), size)) {
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// Restore any bytes belonging to replaced instructions.
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auto it = replaced_instructions.lower_bound(addr);
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for (; it != replaced_instructions.end() && it->first < addr + size; it++) {
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// Get the bytes of the instruction we previously replaced.
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const u32 original_bytes = it->second;
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// Calculate where to start writing to the output buffer.
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const size_t output_offset = it->first - addr;
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// Calculate how many bytes to write.
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// The loop condition ensures output_offset < size.
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const size_t n = std::min<size_t>(size - output_offset, sizeof(u32));
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// Write the bytes to the output buffer.
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std::memcpy(mem.data() + output_offset, &original_bytes, n);
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}
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SendReply(Common::HexToString(mem));
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} else {
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SendReply(GDB_STUB_REPLY_ERR);
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|
@ -19,13 +19,7 @@ public:
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void Initialize();
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void Finalize();
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s64 GetCount() const {
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return GetTick();
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}
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void RegisterTask(KTimerTask* task, s64 time_from_now) {
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this->RegisterAbsoluteTask(task, GetTick() + time_from_now);
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}
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s64 GetTick() const;
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void RegisterAbsoluteTask(KTimerTask* task, s64 task_time) {
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KScopedDisableDispatch dd{m_kernel};
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@ -42,7 +36,6 @@ private:
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void EnableInterrupt(s64 wakeup_time);
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void DisableInterrupt();
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bool GetInterruptEnabled();
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s64 GetTick() const;
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void DoTask();
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private:
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|
@ -5,6 +5,7 @@
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#include "common/overflow.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/k_hardware_timer.h"
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#include "core/hle/kernel/k_resource_limit.h"
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#include "core/hle/kernel/svc_results.h"
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@ -15,9 +16,7 @@ KResourceLimit::KResourceLimit(KernelCore& kernel)
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: KAutoObjectWithSlabHeapAndContainer{kernel}, m_lock{m_kernel}, m_cond_var{m_kernel} {}
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KResourceLimit::~KResourceLimit() = default;
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void KResourceLimit::Initialize(const Core::Timing::CoreTiming* core_timing) {
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m_core_timing = core_timing;
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}
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void KResourceLimit::Initialize() {}
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void KResourceLimit::Finalize() {}
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@ -86,7 +85,7 @@ Result KResourceLimit::SetLimitValue(LimitableResource which, s64 value) {
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}
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bool KResourceLimit::Reserve(LimitableResource which, s64 value) {
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return Reserve(which, value, m_core_timing->GetGlobalTimeNs().count() + DefaultTimeout);
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return Reserve(which, value, m_kernel.HardwareTimer().GetTick() + DefaultTimeout);
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}
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bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
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@ -117,7 +116,7 @@ bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
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}
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if (m_current_hints[index] + value <= m_limit_values[index] &&
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(timeout < 0 || m_core_timing->GetGlobalTimeNs().count() < timeout)) {
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(timeout < 0 || m_kernel.HardwareTimer().GetTick() < timeout)) {
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m_waiter_count++;
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m_cond_var.Wait(std::addressof(m_lock), timeout, false);
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m_waiter_count--;
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@ -154,7 +153,7 @@ void KResourceLimit::Release(LimitableResource which, s64 value, s64 hint) {
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KResourceLimit* CreateResourceLimitForProcess(Core::System& system, s64 physical_memory_size) {
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auto* resource_limit = KResourceLimit::Create(system.Kernel());
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resource_limit->Initialize(std::addressof(system.CoreTiming()));
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resource_limit->Initialize();
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// Initialize default resource limit values.
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// TODO(bunnei): These values are the system defaults, the limits for service processes are
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|
@ -31,7 +31,7 @@ public:
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explicit KResourceLimit(KernelCore& kernel);
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~KResourceLimit() override;
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void Initialize(const Core::Timing::CoreTiming* core_timing);
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void Initialize();
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void Finalize() override;
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s64 GetLimitValue(LimitableResource which) const;
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@ -57,7 +57,6 @@ private:
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mutable KLightLock m_lock;
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s32 m_waiter_count{};
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KLightConditionVariable m_cond_var;
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const Core::Timing::CoreTiming* m_core_timing{};
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};
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KResourceLimit* CreateResourceLimitForProcess(Core::System& system, s64 physical_memory_size);
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|
@ -28,7 +28,7 @@ public:
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~KScopedSchedulerLockAndSleep() {
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// Register the sleep.
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if (m_timeout_tick > 0) {
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m_timer->RegisterTask(m_thread, m_timeout_tick);
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m_timer->RegisterAbsoluteTask(m_thread, m_timeout_tick);
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}
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// Unlock the scheduler.
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|
@ -231,7 +231,7 @@ struct KernelCore::Impl {
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void InitializeSystemResourceLimit(KernelCore& kernel,
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const Core::Timing::CoreTiming& core_timing) {
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system_resource_limit = KResourceLimit::Create(system.Kernel());
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system_resource_limit->Initialize(&core_timing);
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system_resource_limit->Initialize();
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KResourceLimit::Register(kernel, system_resource_limit);
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const auto sizes{memory_layout->GetTotalAndKernelMemorySizes()};
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|
@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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|
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#include "core/core.h"
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#include "core/hle/kernel/k_hardware_timer.h"
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#include "core/hle/kernel/k_memory_layout.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/kernel.h"
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@ -52,7 +53,7 @@ Result WaitForAddress(Core::System& system, u64 address, ArbitrationType arb_typ
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if (timeout_ns > 0) {
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const s64 offset_tick(timeout_ns);
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if (offset_tick > 0) {
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timeout = offset_tick + 2;
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timeout = system.Kernel().HardwareTimer().GetTick() + offset_tick + 2;
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if (timeout <= 0) {
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timeout = std::numeric_limits<s64>::max();
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}
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|
@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/core.h"
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#include "core/hle/kernel/k_hardware_timer.h"
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#include "core/hle/kernel/k_memory_layout.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/kernel.h"
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@ -25,7 +26,7 @@ Result WaitProcessWideKeyAtomic(Core::System& system, u64 address, u64 cv_key, u
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if (timeout_ns > 0) {
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const s64 offset_tick(timeout_ns);
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if (offset_tick > 0) {
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timeout = offset_tick + 2;
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timeout = system.Kernel().HardwareTimer().GetTick() + offset_tick + 2;
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if (timeout <= 0) {
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timeout = std::numeric_limits<s64>::max();
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}
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|
@ -5,6 +5,7 @@
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#include "common/scratch_buffer.h"
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#include "core/core.h"
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#include "core/hle/kernel/k_client_session.h"
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#include "core/hle/kernel/k_hardware_timer.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/k_server_session.h"
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#include "core/hle/kernel/svc.h"
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@ -82,12 +83,29 @@ Result ReplyAndReceive(Core::System& system, s32* out_index, uint64_t handles_ad
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R_TRY(session->SendReply());
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}
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// Convert the timeout from nanoseconds to ticks.
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// NOTE: Nintendo does not use this conversion logic in WaitSynchronization...
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s64 timeout;
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if (timeout_ns > 0) {
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const s64 offset_tick(timeout_ns);
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if (offset_tick > 0) {
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timeout = kernel.HardwareTimer().GetTick() + offset_tick + 2;
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if (timeout <= 0) {
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timeout = std::numeric_limits<s64>::max();
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}
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} else {
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timeout = std::numeric_limits<s64>::max();
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}
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} else {
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timeout = timeout_ns;
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}
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// Wait for a message.
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while (true) {
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// Wait for an object.
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s32 index;
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Result result = KSynchronizationObject::Wait(kernel, std::addressof(index), objs.data(),
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num_handles, timeout_ns);
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num_handles, timeout);
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if (result == ResultTimedOut) {
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R_RETURN(result);
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}
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|
@ -21,7 +21,7 @@ Result CreateResourceLimit(Core::System& system, Handle* out_handle) {
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SCOPE_EXIT({ resource_limit->Close(); });
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|
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// Initialize the resource limit.
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resource_limit->Initialize(std::addressof(system.CoreTiming()));
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resource_limit->Initialize();
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|
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// Register the limit.
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KResourceLimit::Register(kernel, resource_limit);
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|
@ -4,6 +4,7 @@
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#include "common/scope_exit.h"
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#include "common/scratch_buffer.h"
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#include "core/core.h"
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#include "core/hle/kernel/k_hardware_timer.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/k_readable_event.h"
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#include "core/hle/kernel/svc.h"
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@ -83,9 +84,20 @@ Result WaitSynchronization(Core::System& system, int32_t* out_index, u64 user_ha
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}
|
||||
});
|
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|
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// Convert the timeout from nanoseconds to ticks.
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s64 timeout;
|
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if (timeout_ns > 0) {
|
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u64 ticks = kernel.HardwareTimer().GetTick();
|
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ticks += timeout_ns;
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ticks += 2;
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|
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timeout = ticks;
|
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} else {
|
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timeout = timeout_ns;
|
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}
|
||||
|
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// Wait on the objects.
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Result res =
|
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KSynchronizationObject::Wait(kernel, out_index, objs.data(), num_handles, timeout_ns);
|
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Result res = KSynchronizationObject::Wait(kernel, out_index, objs.data(), num_handles, timeout);
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|
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R_SUCCEED_IF(res == ResultSessionClosed);
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R_RETURN(res);
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|
@ -4,6 +4,7 @@
|
||||
#include "common/scope_exit.h"
|
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#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/k_hardware_timer.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_scoped_resource_reservation.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
@ -42,9 +43,9 @@ Result CreateThread(Core::System& system, Handle* out_handle, u64 entry_point, u
|
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R_UNLESS(process.CheckThreadPriority(priority), ResultInvalidPriority);
|
||||
|
||||
// Reserve a new thread from the process resource limit (waiting up to 100ms).
|
||||
KScopedResourceReservation thread_reservation(
|
||||
std::addressof(process), LimitableResource::ThreadCountMax, 1,
|
||||
system.CoreTiming().GetGlobalTimeNs().count() + 100000000);
|
||||
KScopedResourceReservation thread_reservation(std::addressof(process),
|
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LimitableResource::ThreadCountMax, 1,
|
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kernel.HardwareTimer().GetTick() + 100000000);
|
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R_UNLESS(thread_reservation.Succeeded(), ResultLimitReached);
|
||||
|
||||
// Create the thread.
|
||||
@ -102,20 +103,31 @@ void ExitThread(Core::System& system) {
|
||||
}
|
||||
|
||||
/// Sleep the current thread
|
||||
void SleepThread(Core::System& system, s64 nanoseconds) {
|
||||
void SleepThread(Core::System& system, s64 ns) {
|
||||
auto& kernel = system.Kernel();
|
||||
const auto yield_type = static_cast<Svc::YieldType>(nanoseconds);
|
||||
const auto yield_type = static_cast<Svc::YieldType>(ns);
|
||||
|
||||
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
|
||||
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", ns);
|
||||
|
||||
// When the input tick is positive, sleep.
|
||||
if (nanoseconds > 0) {
|
||||
if (ns > 0) {
|
||||
// Convert the timeout from nanoseconds to ticks.
|
||||
// NOTE: Nintendo does not use this conversion logic in WaitSynchronization...
|
||||
s64 timeout;
|
||||
|
||||
const s64 offset_tick(ns);
|
||||
if (offset_tick > 0) {
|
||||
timeout = kernel.HardwareTimer().GetTick() + offset_tick + 2;
|
||||
if (timeout <= 0) {
|
||||
timeout = std::numeric_limits<s64>::max();
|
||||
}
|
||||
} else {
|
||||
timeout = std::numeric_limits<s64>::max();
|
||||
}
|
||||
|
||||
// Sleep.
|
||||
// NOTE: Nintendo does not check the result of this sleep.
|
||||
static_cast<void>(GetCurrentThread(kernel).Sleep(nanoseconds));
|
||||
static_cast<void>(GetCurrentThread(kernel).Sleep(timeout));
|
||||
} else if (yield_type == Svc::YieldType::WithoutCoreMigration) {
|
||||
KScheduler::YieldWithoutCoreMigration(kernel);
|
||||
} else if (yield_type == Svc::YieldType::WithCoreMigration) {
|
||||
@ -124,7 +136,6 @@ void SleepThread(Core::System& system, s64 nanoseconds) {
|
||||
KScheduler::YieldToAnyThread(kernel);
|
||||
} else {
|
||||
// Nintendo does nothing at all if an otherwise invalid value is passed.
|
||||
ASSERT_MSG(false, "Unimplemented sleep yield type '{:016X}'!", nanoseconds);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -18,7 +18,9 @@ enum class Errno : u32 {
|
||||
AGAIN = 11,
|
||||
INVAL = 22,
|
||||
MFILE = 24,
|
||||
PIPE = 32,
|
||||
MSGSIZE = 90,
|
||||
CONNABORTED = 103,
|
||||
CONNRESET = 104,
|
||||
NOTCONN = 107,
|
||||
TIMEDOUT = 110,
|
||||
|
@ -23,10 +23,14 @@ Errno Translate(Network::Errno value) {
|
||||
return Errno::INVAL;
|
||||
case Network::Errno::MFILE:
|
||||
return Errno::MFILE;
|
||||
case Network::Errno::PIPE:
|
||||
return Errno::PIPE;
|
||||
case Network::Errno::NOTCONN:
|
||||
return Errno::NOTCONN;
|
||||
case Network::Errno::TIMEDOUT:
|
||||
return Errno::TIMEDOUT;
|
||||
case Network::Errno::CONNABORTED:
|
||||
return Errno::CONNABORTED;
|
||||
case Network::Errno::CONNRESET:
|
||||
return Errno::CONNRESET;
|
||||
case Network::Errno::INPROGRESS:
|
||||
|
@ -39,6 +39,11 @@ namespace Network {
|
||||
|
||||
namespace {
|
||||
|
||||
enum class CallType {
|
||||
Send,
|
||||
Other,
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
using socklen_t = int;
|
||||
@ -96,7 +101,7 @@ bool EnableNonBlock(SOCKET fd, bool enable) {
|
||||
return ioctlsocket(fd, FIONBIO, &value) != SOCKET_ERROR;
|
||||
}
|
||||
|
||||
Errno TranslateNativeError(int e) {
|
||||
Errno TranslateNativeError(int e, CallType call_type = CallType::Other) {
|
||||
switch (e) {
|
||||
case 0:
|
||||
return Errno::SUCCESS;
|
||||
@ -112,6 +117,14 @@ Errno TranslateNativeError(int e) {
|
||||
return Errno::AGAIN;
|
||||
case WSAECONNREFUSED:
|
||||
return Errno::CONNREFUSED;
|
||||
case WSAECONNABORTED:
|
||||
if (call_type == CallType::Send) {
|
||||
// Winsock yields WSAECONNABORTED from `send` in situations where Unix
|
||||
// systems, and actual Switches, yield EPIPE.
|
||||
return Errno::PIPE;
|
||||
} else {
|
||||
return Errno::CONNABORTED;
|
||||
}
|
||||
case WSAECONNRESET:
|
||||
return Errno::CONNRESET;
|
||||
case WSAEHOSTUNREACH:
|
||||
@ -198,7 +211,7 @@ bool EnableNonBlock(int fd, bool enable) {
|
||||
return fcntl(fd, F_SETFL, flags) == 0;
|
||||
}
|
||||
|
||||
Errno TranslateNativeError(int e) {
|
||||
Errno TranslateNativeError(int e, CallType call_type = CallType::Other) {
|
||||
switch (e) {
|
||||
case 0:
|
||||
return Errno::SUCCESS;
|
||||
@ -208,6 +221,10 @@ Errno TranslateNativeError(int e) {
|
||||
return Errno::INVAL;
|
||||
case EMFILE:
|
||||
return Errno::MFILE;
|
||||
case EPIPE:
|
||||
return Errno::PIPE;
|
||||
case ECONNABORTED:
|
||||
return Errno::CONNABORTED;
|
||||
case ENOTCONN:
|
||||
return Errno::NOTCONN;
|
||||
case EAGAIN:
|
||||
@ -236,13 +253,13 @@ Errno TranslateNativeError(int e) {
|
||||
|
||||
#endif
|
||||
|
||||
Errno GetAndLogLastError() {
|
||||
Errno GetAndLogLastError(CallType call_type = CallType::Other) {
|
||||
#ifdef _WIN32
|
||||
int e = WSAGetLastError();
|
||||
#else
|
||||
int e = errno;
|
||||
#endif
|
||||
const Errno err = TranslateNativeError(e);
|
||||
const Errno err = TranslateNativeError(e, call_type);
|
||||
if (err == Errno::AGAIN || err == Errno::TIMEDOUT || err == Errno::INPROGRESS) {
|
||||
// These happen during normal operation, so only log them at debug level.
|
||||
LOG_DEBUG(Network, "Socket operation error: {}", Common::NativeErrorToString(e));
|
||||
@ -731,13 +748,17 @@ std::pair<s32, Errno> Socket::Send(std::span<const u8> message, int flags) {
|
||||
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
|
||||
ASSERT(flags == 0);
|
||||
|
||||
int native_flags = 0;
|
||||
#if YUZU_UNIX
|
||||
native_flags |= MSG_NOSIGNAL; // do not send us SIGPIPE
|
||||
#endif
|
||||
const auto result = send(fd, reinterpret_cast<const char*>(message.data()),
|
||||
static_cast<int>(message.size()), 0);
|
||||
static_cast<int>(message.size()), native_flags);
|
||||
if (result != SOCKET_ERROR) {
|
||||
return {static_cast<s32>(result), Errno::SUCCESS};
|
||||
}
|
||||
|
||||
return {-1, GetAndLogLastError()};
|
||||
return {-1, GetAndLogLastError(CallType::Send)};
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> Socket::SendTo(u32 flags, std::span<const u8> message,
|
||||
@ -759,7 +780,7 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, std::span<const u8> message,
|
||||
return {static_cast<s32>(result), Errno::SUCCESS};
|
||||
}
|
||||
|
||||
return {-1, GetAndLogLastError()};
|
||||
return {-1, GetAndLogLastError(CallType::Send)};
|
||||
}
|
||||
|
||||
Errno Socket::Close() {
|
||||
|
@ -33,10 +33,12 @@ enum class Errno {
|
||||
BADF,
|
||||
INVAL,
|
||||
MFILE,
|
||||
PIPE,
|
||||
NOTCONN,
|
||||
AGAIN,
|
||||
CONNREFUSED,
|
||||
CONNRESET,
|
||||
CONNABORTED,
|
||||
HOSTUNREACH,
|
||||
NETDOWN,
|
||||
NETUNREACH,
|
||||
|
@ -1335,7 +1335,8 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
|
||||
}
|
||||
const u32 buffer_size = static_cast<u32>(buffer_operand.pitch * buffer_operand.height);
|
||||
static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
|
||||
const auto post_op = VideoCommon::ObtainBufferOperation::DoNothing;
|
||||
const auto post_op = IS_IMAGE_UPLOAD ? VideoCommon::ObtainBufferOperation::DoNothing
|
||||
: VideoCommon::ObtainBufferOperation::MarkAsWritten;
|
||||
const auto [buffer, offset] =
|
||||
buffer_cache.ObtainBuffer(buffer_operand.address, buffer_size, sync_info, post_op);
|
||||
|
||||
@ -1344,8 +1345,12 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
|
||||
const std::span copy_span{©, 1};
|
||||
|
||||
if constexpr (IS_IMAGE_UPLOAD) {
|
||||
texture_cache.PrepareImage(image_id, true, false);
|
||||
image->UploadMemory(buffer->Handle(), offset, copy_span);
|
||||
} else {
|
||||
if (offset % BytesPerBlock(image->info.format)) {
|
||||
return false;
|
||||
}
|
||||
texture_cache.DownloadImageIntoBuffer(image, buffer->Handle(), offset, copy_span,
|
||||
buffer_operand.address, buffer_size);
|
||||
}
|
||||
|
@ -126,7 +126,7 @@ struct FormatTuple {
|
||||
{VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1R5G5B5_UNORM
|
||||
{VK_FORMAT_A2B10G10R10_UNORM_PACK32, Attachable | Storage}, // A2B10G10R10_UNORM
|
||||
{VK_FORMAT_A2B10G10R10_UINT_PACK32, Attachable | Storage}, // A2B10G10R10_UINT
|
||||
{VK_FORMAT_A2R10G10B10_UNORM_PACK32, Attachable | Storage}, // A2R10G10B10_UNORM
|
||||
{VK_FORMAT_A2R10G10B10_UNORM_PACK32, Attachable}, // A2R10G10B10_UNORM
|
||||
{VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1B5G5R5_UNORM (flipped with swizzle)
|
||||
{VK_FORMAT_R5G5B5A1_UNORM_PACK16}, // A5B5G5R1_UNORM (specially swizzled)
|
||||
{VK_FORMAT_R8_UNORM, Attachable | Storage}, // R8_UNORM
|
||||
|
@ -830,7 +830,8 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
|
||||
}
|
||||
const u32 buffer_size = static_cast<u32>(buffer_operand.pitch * buffer_operand.height);
|
||||
static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
|
||||
const auto post_op = VideoCommon::ObtainBufferOperation::DoNothing;
|
||||
const auto post_op = IS_IMAGE_UPLOAD ? VideoCommon::ObtainBufferOperation::DoNothing
|
||||
: VideoCommon::ObtainBufferOperation::MarkAsWritten;
|
||||
const auto [buffer, offset] =
|
||||
buffer_cache.ObtainBuffer(buffer_operand.address, buffer_size, sync_info, post_op);
|
||||
|
||||
@ -839,8 +840,12 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
|
||||
const std::span copy_span{©, 1};
|
||||
|
||||
if constexpr (IS_IMAGE_UPLOAD) {
|
||||
texture_cache.PrepareImage(image_id, true, false);
|
||||
image->UploadMemory(buffer->Handle(), offset, copy_span);
|
||||
} else {
|
||||
if (offset % BytesPerBlock(image->info.format)) {
|
||||
return false;
|
||||
}
|
||||
texture_cache.DownloadImageIntoBuffer(image, buffer->Handle(), offset, copy_span,
|
||||
buffer_operand.address, buffer_size);
|
||||
}
|
||||
|
@ -243,6 +243,9 @@ public:
|
||||
/// Create channel state.
|
||||
void CreateChannel(Tegra::Control::ChannelState& channel) final override;
|
||||
|
||||
/// Prepare an image to be used
|
||||
void PrepareImage(ImageId image_id, bool is_modification, bool invalidate);
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
|
||||
private:
|
||||
@ -387,9 +390,6 @@ private:
|
||||
/// Synchronize image aliases, copying data if needed
|
||||
void SynchronizeAliases(ImageId image_id);
|
||||
|
||||
/// Prepare an image to be used
|
||||
void PrepareImage(ImageId image_id, bool is_modification, bool invalidate);
|
||||
|
||||
/// Prepare an image view to be used
|
||||
void PrepareImageView(ImageViewId image_view_id, bool is_modification, bool invalidate);
|
||||
|
||||
|
@ -71,6 +71,11 @@ constexpr std::array R8G8B8_SSCALED{
|
||||
VK_FORMAT_UNDEFINED,
|
||||
};
|
||||
|
||||
constexpr std::array VK_FORMAT_R32G32B32_SFLOAT{
|
||||
VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
VK_FORMAT_UNDEFINED,
|
||||
};
|
||||
|
||||
} // namespace Alternatives
|
||||
|
||||
enum class NvidiaArchitecture {
|
||||
@ -103,6 +108,8 @@ constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
|
||||
return Alternatives::R16G16B16_SSCALED.data();
|
||||
case VK_FORMAT_R8G8B8_SSCALED:
|
||||
return Alternatives::R8G8B8_SSCALED.data();
|
||||
case VK_FORMAT_R32G32B32_SFLOAT:
|
||||
return Alternatives::VK_FORMAT_R32G32B32_SFLOAT.data();
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
@ -130,6 +137,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica
|
||||
VK_FORMAT_A2B10G10R10_UINT_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_UNORM_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_USCALED_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_UNORM_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SINT_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SNORM_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SRGB_PACK32,
|
||||
|
Reference in New Issue
Block a user