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Author SHA1 Message Date
4a76eaeaf5 Android 226 2024-02-02 21:14:36 +00:00
19973127dd Merge yuzu-emu#12877 2024-02-02 21:14:36 +00:00
6a88da3923 Merge yuzu-emu#12874 2024-02-02 21:14:36 +00:00
4d24a4d5a9 Merge yuzu-emu#12756 2024-02-02 21:14:36 +00:00
e25355eb2b Merge yuzu-emu#12749 2024-02-02 21:14:36 +00:00
5264702256 Merge yuzu-emu#12461 2024-02-02 21:14:36 +00:00
14 changed files with 39 additions and 144 deletions

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@ -2,9 +2,9 @@
|----|----|----|----|----|
| [12461](https://github.com/yuzu-emu/yuzu-android//pull/12461) | [`4c08a0e6d`](https://github.com/yuzu-emu/yuzu-android//pull/12461/files) | Rework Nvdec and VIC to fix out-of-order videos, and speed up decoding. | [Kelebek1](https://github.com/Kelebek1/) | Yes |
| [12749](https://github.com/yuzu-emu/yuzu-android//pull/12749) | [`aad4b0d6f`](https://github.com/yuzu-emu/yuzu-android//pull/12749/files) | general: workarounds for SMMU syncing issues | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12756](https://github.com/yuzu-emu/yuzu-android//pull/12756) | [`b19285d4f`](https://github.com/yuzu-emu/yuzu-android//pull/12756/files) | general: applet multiprocess | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12892](https://github.com/yuzu-emu/yuzu-android//pull/12892) | [`78f72b3bf`](https://github.com/yuzu-emu/yuzu-android//pull/12892/files) | cmif_serialization: enforce const for references | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12903](https://github.com/yuzu-emu/yuzu-android//pull/12903) | [`5be8121af`](https://github.com/yuzu-emu/yuzu-android//pull/12903/files) | shader_recompiler: use only ConstOffset for OpImageFetch | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12756](https://github.com/yuzu-emu/yuzu-android//pull/12756) | [`f6e8080cb`](https://github.com/yuzu-emu/yuzu-android//pull/12756/files) | general: applet multiprocess | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12874](https://github.com/yuzu-emu/yuzu-android//pull/12874) | [`f410cf681`](https://github.com/yuzu-emu/yuzu-android//pull/12874/files) | Revert "shader_recompiler: fix Offset operand usage for non-OpImage*Gather" | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12877](https://github.com/yuzu-emu/yuzu-android//pull/12877) | [`818721d12`](https://github.com/yuzu-emu/yuzu-android//pull/12877/files) | service: hid: Multiple fixes | [german77](https://github.com/german77/) | Yes |
End of merge log. You can find the original README.md below the break.

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@ -9,7 +9,6 @@
#include <string>
#include <vector>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/common_types.h"
namespace Common {
@ -30,8 +29,6 @@ namespace Common {
template <std::size_t Size, bool le = false>
[[nodiscard]] constexpr std::array<u8, Size> HexStringToArray(std::string_view str) {
ASSERT_MSG(Size * 2 <= str.size(), "Invalid string size");
std::array<u8, Size> out{};
if constexpr (le) {
for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) {

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@ -1,13 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/frontend/applets.h"
#include "core/hle/service/am/self_controller.h"
#include "core/hle/service/caps/caps_su.h"
#include "core/hle/service/hle_ipc.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
@ -50,7 +47,7 @@ ISelfController::ISelfController(Core::System& system_, std::shared_ptr<Applet>
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
{51, &ISelfController::ApproveToDisplay, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
{61, &ISelfController::SetMediaPlaybackState, "SetMediaPlaybackState"},
{61, nullptr, "SetMediaPlaybackState"},
{62, &ISelfController::SetIdleTimeDetectionExtension, "SetIdleTimeDetectionExtension"},
{63, &ISelfController::GetIdleTimeDetectionExtension, "GetIdleTimeDetectionExtension"},
{64, nullptr, "SetInputDetectionSourceSet"},
@ -327,16 +324,6 @@ void ISelfController::ApproveToDisplay(HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
void ISelfController::SetMediaPlaybackState(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u8 state = rp.Pop<u8>();
LOG_WARNING(Service_AM, "(STUBBED) called, state={}", state);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void ISelfController::SetIdleTimeDetectionExtension(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};

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@ -3,7 +3,6 @@
#pragma once
#include "core/hle/service/hle_ipc.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
@ -39,7 +38,6 @@ private:
void CreateManagedDisplaySeparableLayer(HLERequestContext& ctx);
void SetHandlesRequestToDisplay(HLERequestContext& ctx);
void ApproveToDisplay(HLERequestContext& ctx);
void SetMediaPlaybackState(HLERequestContext& ctx);
void SetIdleTimeDetectionExtension(HLERequestContext& ctx);
void GetIdleTimeDetectionExtension(HLERequestContext& ctx);
void ReportUserIsActive(HLERequestContext& ctx);

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@ -115,11 +115,6 @@ struct ArgumentTraits {
static constexpr ArgumentType Type = ArgumentType::InData;
};
template <typename... Ts>
consteval bool ConstIfReference() {
return ((!std::is_reference_v<Ts> || std::is_const_v<std::remove_reference_t<Ts>>) && ... && true);
}
struct RequestLayout {
u32 copy_handle_count;
u32 move_handle_count;
@ -440,7 +435,6 @@ void CmifReplyWrapImpl(HLERequestContext& ctx, T& t, Result (T::*f)(A...)) {
}
const bool is_domain = Domain ? ctx.GetManager()->IsDomain() : false;
static_assert(ConstIfReference<A...>(), "Arguments taken by reference must be const");
using MethodArguments = std::tuple<std::remove_cvref_t<A>...>;
OutTemporaryBuffers buffers{};

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@ -4,9 +4,10 @@
#pragma once
#include <memory>
#include <span>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/service/hle_ipc.h"
namespace Service {
@ -21,10 +22,8 @@ class Out {
public:
using Type = T;
/* implicit */ Out(const Out& t) : raw(t.raw) {}
/* implicit */ Out(AutoOut<Type>& t) : raw(&t.raw) {}
/* implicit */ Out(Type* t) : raw(t) {}
Out& operator=(const Out&) = delete;
Type* Get() const {
return raw;
@ -38,10 +37,6 @@ public:
return raw;
}
operator Type*() const {
return raw;
}
private:
Type* raw;
};
@ -118,10 +113,8 @@ class OutCopyHandle {
public:
using Type = T*;
/* implicit */ OutCopyHandle(const OutCopyHandle& t) : raw(t.raw) {}
/* implicit */ OutCopyHandle(AutoOut<Type>& t) : raw(&t.raw) {}
/* implicit */ OutCopyHandle(Type* t) : raw(t) {}
OutCopyHandle& operator=(const OutCopyHandle&) = delete;
Type* Get() const {
return raw;
@ -135,10 +128,6 @@ public:
return raw;
}
operator Type*() const {
return raw;
}
private:
Type* raw;
};
@ -148,10 +137,8 @@ class OutMoveHandle {
public:
using Type = T*;
/* implicit */ OutMoveHandle(const OutMoveHandle& t) : raw(t.raw) {}
/* implicit */ OutMoveHandle(AutoOut<Type>& t) : raw(&t.raw) {}
/* implicit */ OutMoveHandle(Type* t) : raw(t) {}
OutMoveHandle& operator=(const OutMoveHandle&) = delete;
Type* Get() const {
return raw;
@ -165,10 +152,6 @@ public:
return raw;
}
operator Type*() const {
return raw;
}
private:
Type* raw;
};
@ -265,10 +248,8 @@ public:
static constexpr BufferAttr Attr = static_cast<BufferAttr>(A | BufferAttr_In | BufferAttr_FixedSize);
using Type = T;
/* implicit */ OutLargeData(const OutLargeData& t) : raw(t.raw) {}
/* implicit */ OutLargeData(Type* t) : raw(t) {}
/* implicit */ OutLargeData(AutoOut<T>& t) : raw(&t.raw) {}
OutLargeData& operator=(const OutLargeData&) = delete;
Type* Get() const {
return raw;
@ -282,10 +263,6 @@ public:
return raw;
}
operator Type*() const {
return raw;
}
private:
Type* raw;
};

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@ -115,11 +115,6 @@ private:
if (type->GetName() == "save") {
for (const auto& save_id : type->GetSubdirectories()) {
for (const auto& user_id : save_id->GetSubdirectories()) {
// Skip non user id subdirectories
if (user_id->GetName().size() != 0x20) {
continue;
}
const auto save_id_numeric = stoull_be(save_id->GetName());
auto user_id_numeric = Common::HexStringToArray<0x10>(user_id->GetName());
std::reverse(user_id_numeric.begin(), user_id_numeric.end());
@ -165,10 +160,6 @@ private:
} else if (space == FileSys::SaveDataSpaceId::TemporaryStorage) {
// Temporary Storage
for (const auto& user_id : type->GetSubdirectories()) {
// Skip non user id subdirectories
if (user_id->GetName().size() != 0x20) {
continue;
}
for (const auto& title_id : user_id->GetSubdirectories()) {
if (!title_id->GetFiles().empty() ||
!title_id->GetSubdirectories().empty()) {

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@ -65,7 +65,6 @@ Result MountTimeZoneBinary(Core::System& system) {
// Validate that the romfs is readable, using invalid firmware keys can cause this to get
// set but the files to be garbage. In that case, we want to hit the next path and
// synthesise them instead.
g_time_zone_binary_mount_result = ResultSuccess;
Service::PSC::Time::LocationName name{"Etc/GMT"};
if (!IsTimeZoneBinaryValid(name)) {
ResetTimeZoneBinary();

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@ -12,11 +12,6 @@ namespace Shader::Backend::SPIRV {
namespace {
class ImageOperands {
public:
[[maybe_unused]] static constexpr bool ImageSampleOffsetAllowed = false;
[[maybe_unused]] static constexpr bool ImageGatherOffsetAllowed = true;
[[maybe_unused]] static constexpr bool ImageFetchOffsetAllowed = false;
[[maybe_unused]] static constexpr bool ImageGradientOffsetAllowed = false;
explicit ImageOperands(EmitContext& ctx, bool has_bias, bool has_lod, bool has_lod_clamp,
Id lod, const IR::Value& offset) {
if (has_bias) {
@ -27,7 +22,7 @@ public:
const Id lod_value{has_lod_clamp ? ctx.OpCompositeExtract(ctx.F32[1], lod, 0) : lod};
Add(spv::ImageOperandsMask::Lod, lod_value);
}
AddOffset(ctx, offset, ImageSampleOffsetAllowed);
AddOffset(ctx, offset);
if (has_lod_clamp) {
const Id lod_clamp{has_bias ? ctx.OpCompositeExtract(ctx.F32[1], lod, 1) : lod};
Add(spv::ImageOperandsMask::MinLod, lod_clamp);
@ -60,18 +55,20 @@ public:
Add(spv::ImageOperandsMask::ConstOffsets, offsets);
}
explicit ImageOperands(EmitContext& ctx, const IR::Value& offset, Id lod, Id ms) {
AddOffset(ctx, offset, ImageFetchOffsetAllowed);
explicit ImageOperands(Id offset, Id lod, Id ms) {
if (Sirit::ValidId(lod)) {
Add(spv::ImageOperandsMask::Lod, lod);
}
if (Sirit::ValidId(offset)) {
Add(spv::ImageOperandsMask::Offset, offset);
}
if (Sirit::ValidId(ms)) {
Add(spv::ImageOperandsMask::Sample, ms);
}
}
explicit ImageOperands(EmitContext& ctx, bool has_lod_clamp, Id derivatives,
u32 num_derivatives, const IR::Value& offset, Id lod_clamp) {
u32 num_derivatives, Id offset, Id lod_clamp) {
if (!Sirit::ValidId(derivatives)) {
throw LogicError("Derivatives must be present");
}
@ -86,14 +83,16 @@ public:
const Id derivatives_Y{ctx.OpCompositeConstruct(
ctx.F32[num_derivatives], std::span{deriv_y_accum.data(), deriv_y_accum.size()})};
Add(spv::ImageOperandsMask::Grad, derivatives_X, derivatives_Y);
AddOffset(ctx, offset, ImageGradientOffsetAllowed);
if (Sirit::ValidId(offset)) {
Add(spv::ImageOperandsMask::Offset, offset);
}
if (has_lod_clamp) {
Add(spv::ImageOperandsMask::MinLod, lod_clamp);
}
}
explicit ImageOperands(EmitContext& ctx, bool has_lod_clamp, Id derivatives_1, Id derivatives_2,
const IR::Value& offset, Id lod_clamp) {
Id offset, Id lod_clamp) {
if (!Sirit::ValidId(derivatives_1) || !Sirit::ValidId(derivatives_2)) {
throw LogicError("Derivatives must be present");
}
@ -112,7 +111,9 @@ public:
const Id derivatives_id2{ctx.OpCompositeConstruct(
ctx.F32[3], std::span{deriv_2_accum.data(), deriv_2_accum.size()})};
Add(spv::ImageOperandsMask::Grad, derivatives_id1, derivatives_id2);
AddOffset(ctx, offset, ImageGradientOffsetAllowed);
if (Sirit::ValidId(offset)) {
Add(spv::ImageOperandsMask::Offset, offset);
}
if (has_lod_clamp) {
Add(spv::ImageOperandsMask::MinLod, lod_clamp);
}
@ -131,7 +132,7 @@ public:
}
private:
void AddOffset(EmitContext& ctx, const IR::Value& offset, bool runtime_offset_allowed) {
void AddOffset(EmitContext& ctx, const IR::Value& offset) {
if (offset.IsEmpty()) {
return;
}
@ -164,9 +165,7 @@ private:
break;
}
}
if (runtime_offset_allowed) {
Add(spv::ImageOperandsMask::Offset, ctx.Def(offset));
}
Add(spv::ImageOperandsMask::Offset, ctx.Def(offset));
}
void Add(spv::ImageOperandsMask new_mask, Id value) {
@ -494,8 +493,8 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
operands.Span());
}
Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
const IR::Value& offset, Id lod, Id ms) {
Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
Id lod, Id ms) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
if (info.type == TextureType::Buffer) {
lod = Id{};
@ -504,7 +503,7 @@ Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id c
// This image is multisampled, lod must be implicit
lod = Id{};
}
const ImageOperands operands(ctx, offset, lod, ms);
const ImageOperands operands(offset, lod, ms);
return Emit(&EmitContext::OpImageSparseFetch, &EmitContext::OpImageFetch, ctx, inst, ctx.F32[4],
TextureImage(ctx, info, index), coords, operands.MaskOptional(), operands.Span());
}
@ -549,13 +548,13 @@ Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, I
}
Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
Id derivatives, const IR::Value& offset, Id lod_clamp) {
Id derivatives, Id offset, Id lod_clamp) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
const auto operands = info.num_derivatives == 3
? ImageOperands(ctx, info.has_lod_clamp != 0, derivatives,
ctx.Def(offset), {}, lod_clamp)
: ImageOperands(ctx, info.has_lod_clamp != 0, derivatives,
info.num_derivatives, offset, lod_clamp);
const auto operands =
info.num_derivatives == 3
? ImageOperands(ctx, info.has_lod_clamp != 0, derivatives, offset, {}, lod_clamp)
: ImageOperands(ctx, info.has_lod_clamp != 0, derivatives, info.num_derivatives, offset,
lod_clamp);
return Emit(&EmitContext::OpImageSparseSampleExplicitLod,
&EmitContext::OpImageSampleExplicitLod, ctx, inst, ctx.F32[4],
Texture(ctx, info, index), coords, operands.Mask(), operands.Span());

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@ -537,13 +537,13 @@ Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id
const IR::Value& offset, const IR::Value& offset2);
Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
const IR::Value& offset, const IR::Value& offset2, Id dref);
Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
const IR::Value& offset, Id lod, Id ms);
Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
Id lod, Id ms);
Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod,
const IR::Value& skip_mips);
Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
Id derivatives, const IR::Value& offset, Id lod_clamp);
Id derivatives, Id offset, Id lod_clamp);
Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color);
Id EmitIsTextureScaled(EmitContext& ctx, const IR::Value& index);

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@ -1353,13 +1353,6 @@ void GMainWindow::InitializeHotkeys() {
LinkActionShortcut(ui->action_TAS_Start, QStringLiteral("TAS Start/Stop"), true);
LinkActionShortcut(ui->action_TAS_Record, QStringLiteral("TAS Record"), true);
LinkActionShortcut(ui->action_TAS_Reset, QStringLiteral("TAS Reset"), true);
LinkActionShortcut(ui->action_View_Lobby,
QStringLiteral("Multiplayer Browse Public Game Lobby"));
LinkActionShortcut(ui->action_Start_Room, QStringLiteral("Multiplayer Create Room"));
LinkActionShortcut(ui->action_Connect_To_Room,
QStringLiteral("Multiplayer Direct Connect to Room"));
LinkActionShortcut(ui->action_Show_Room, QStringLiteral("Multiplayer Show Current Room"));
LinkActionShortcut(ui->action_Leave_Room, QStringLiteral("Multiplayer Leave Room"));
static const QString main_window = QStringLiteral("Main Window");
const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) {

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@ -77,23 +77,16 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
// UI Buttons
connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby);
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
connect(ui->hide_empty, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterEmpty);
connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
connect(ui->room_list, &QTreeView::doubleClicked, this, &Lobby::OnJoinRoom);
connect(ui->room_list, &QTreeView::clicked, this, &Lobby::OnExpandRoom);
// Actions
connect(&room_list_watcher, &QFutureWatcher<AnnounceMultiplayerRoom::RoomList>::finished, this,
&Lobby::OnRefreshLobby);
// Load persistent filters after events are connected to make sure they apply
ui->search->setText(
QString::fromStdString(UISettings::values.multiplayer_filter_text.GetValue()));
ui->games_owned->setChecked(UISettings::values.multiplayer_filter_games_owned.GetValue());
ui->hide_empty->setChecked(UISettings::values.multiplayer_filter_hide_empty.GetValue());
ui->hide_full->setChecked(UISettings::values.multiplayer_filter_hide_full.GetValue());
}
Lobby::~Lobby() = default;
@ -211,10 +204,6 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
// Save settings
UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString();
UISettings::values.multiplayer_filter_text = ui->search->text().toStdString();
UISettings::values.multiplayer_filter_games_owned = ui->games_owned->isChecked();
UISettings::values.multiplayer_filter_hide_empty = ui->hide_empty->isChecked();
UISettings::values.multiplayer_filter_hide_full = ui->hide_full->isChecked();
UISettings::values.multiplayer_ip =
proxy->data(connection_index, LobbyItemHost::HostIPRole).value<QString>().toStdString();
UISettings::values.multiplayer_port =

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@ -193,29 +193,12 @@ public:
}
QVariant data(int role) const override {
switch (role) {
case Qt::DisplayRole: {
auto members = data(MemberListRole).toList();
return QStringLiteral("%1 / %2 ")
.arg(QString::number(members.size()), data(MaxPlayerRole).toString());
}
case Qt::ForegroundRole: {
auto members = data(MemberListRole).toList();
auto max_players = data(MaxPlayerRole).toInt();
if (members.size() >= max_players) {
return QBrush(QColor(255, 48, 32));
} else if (members.size() == (max_players - 1)) {
return QBrush(QColor(255, 140, 32));
} else if (members.size() == 0) {
return QBrush(QColor(128, 128, 128));
}
// FIXME: How to return a value that tells Qt not to modify the
// text color from the default (as if Qt::ForegroundRole wasn't overridden)?
return QBrush(nullptr);
}
default:
if (role != Qt::DisplayRole) {
return LobbyItem::data(role);
}
auto members = data(MemberListRole).toList();
return QStringLiteral("%1 / %2 ")
.arg(QString::number(members.size()), data(MaxPlayerRole).toString());
}
bool operator<(const QStandardItem& other) const override {

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@ -169,13 +169,6 @@ struct Values {
// multiplayer settings
Setting<std::string> multiplayer_nickname{linkage, {}, "nickname", Category::Multiplayer};
Setting<std::string> multiplayer_filter_text{linkage, {}, "filter_text", Category::Multiplayer};
Setting<bool> multiplayer_filter_games_owned{linkage, false, "filter_games_owned",
Category::Multiplayer};
Setting<bool> multiplayer_filter_hide_empty{linkage, false, "filter_games_hide_empty",
Category::Multiplayer};
Setting<bool> multiplayer_filter_hide_full{linkage, false, "filter_games_hide_full",
Category::Multiplayer};
Setting<std::string> multiplayer_ip{linkage, {}, "ip", Category::Multiplayer};
Setting<u16, true> multiplayer_port{linkage, 24872, 0,
UINT16_MAX, "port", Category::Multiplayer};
@ -229,7 +222,7 @@ void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig);
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<Shortcut, 28> default_hotkeys{{
const std::array<Shortcut, 23> default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+M"), std::string("Home+Dpad_Right"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("-"), std::string("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("="), std::string("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
@ -243,11 +236,6 @@ const std::array<Shortcut, 28> default_hotkeys{{
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F11"), std::string("Home+B"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+O"), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F2"), std::string("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Browse Public Game Lobby")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+B"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Create Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+N"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Direct Connect to Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+C"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Leave Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+L"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Show Current Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+R"), std::string(""), Qt::ApplicationShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F6"), std::string("R+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F5"), std::string("L+Plus+Minus"), Qt::WindowShortcut, false}},
{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F7"), std::string(""), Qt::ApplicationShortcut, false}},