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4 Commits

Author SHA1 Message Date
6f20123f17 Android #180 2024-01-03 00:57:34 +00:00
2429877d26 Merge PR 12558 2024-01-03 00:57:33 +00:00
444f0beaa2 Merge PR 12557 2024-01-03 00:57:33 +00:00
b996f07495 Merge PR 12549 2024-01-03 00:57:33 +00:00
26 changed files with 77 additions and 402 deletions

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@ -10,7 +10,7 @@ const CHANGE_LABEL = 'android-merge';
// how far back in time should we consider the changes are "recent"? (default: 24 hours)
const DETECTION_TIME_FRAME = (parseInt(process.env.DETECTION_TIME_FRAME)) || (24 * 3600 * 1000);
async function checkBaseChanges(github) {
async function checkBaseChanges(github, context) {
// query the commit date of the latest commit on this branch
const query = `query($owner:String!, $name:String!, $ref:String!) {
repository(name:$name, owner:$owner) {
@ -22,8 +22,8 @@ async function checkBaseChanges(github) {
}
}`;
const variables = {
owner: 'yuzu-emu',
name: 'yuzu',
owner: context.repo.owner,
name: context.repo.repo,
ref: 'refs/heads/master',
};
const result = await github.graphql(query, variables);
@ -38,8 +38,8 @@ async function checkBaseChanges(github) {
return false;
}
async function checkAndroidChanges(github) {
if (checkBaseChanges(github)) return true;
async function checkAndroidChanges(github, context) {
if (checkBaseChanges(github, context)) return true;
const query = `query($owner:String!, $name:String!, $label:String!) {
repository(name:$name, owner:$owner) {
pullRequests(labels: [$label], states: OPEN, first: 100) {
@ -48,8 +48,8 @@ async function checkAndroidChanges(github) {
}
}`;
const variables = {
owner: 'yuzu-emu',
name: 'yuzu',
owner: context.repo.owner,
name: context.repo.repo,
label: CHANGE_LABEL,
};
const result = await github.graphql(query, variables);
@ -90,8 +90,8 @@ async function tagAndPush(github, owner, repo, execa, commit=false) {
console.log(`New tag: ${newTag}`);
if (commit) {
let channelName = channel[0].toUpperCase() + channel.slice(1);
console.info(`Committing pending commit as ${channelName} ${tagNumber + 1}`);
await execa("git", ['commit', '-m', `${channelName} ${tagNumber + 1}`]);
console.info(`Committing pending commit as ${channelName} #${tagNumber + 1}`);
await execa("git", ['commit', '-m', `${channelName} #${tagNumber + 1}`]);
}
console.info('Pushing tags to GitHub ...');
await execa("git", ['tag', newTag]);
@ -157,7 +157,7 @@ async function mergePullRequests(pulls, execa) {
process1.stdout.pipe(process.stdout);
await process1;
const process2 = execa("git", ["commit", "-m", `Merge yuzu-emu#${pr}`]);
const process2 = execa("git", ["commit", "-m", `Merge PR ${pr}`]);
process2.stdout.pipe(process.stdout);
await process2;
@ -182,30 +182,7 @@ async function mergePullRequests(pulls, execa) {
return mergeResults;
}
async function resetBranch(execa) {
console.log("::group::Reset master branch");
let hasFailed = false;
try {
await execa("git", ["remote", "add", "source", "https://github.com/yuzu-emu/yuzu.git"]);
await execa("git", ["fetch", "source"]);
const process1 = await execa("git", ["rev-parse", "source/master"]);
const headCommit = process1.stdout;
await execa("git", ["reset", "--hard", headCommit]);
} catch (err) {
console.log(`::error title=Failed to reset master branch`);
hasFailed = true;
}
console.log("::endgroup::");
if (hasFailed) {
throw 'Failed to reset the master branch. Aborting!';
}
}
async function mergebot(github, context, execa) {
// Reset our local copy of master to what appears on yuzu-emu/yuzu - master
await resetBranch(execa);
const query = `query ($owner:String!, $name:String!, $label:String!) {
repository(name:$name, owner:$owner) {
pullRequests(labels: [$label], states: OPEN, first: 100) {
@ -216,8 +193,8 @@ async function mergebot(github, context, execa) {
}
}`;
const variables = {
owner: 'yuzu-emu',
name: 'yuzu',
owner: context.repo.owner,
name: context.repo.repo,
label: CHANGE_LABEL,
};
const result = await github.graphql(query, variables);
@ -232,7 +209,7 @@ async function mergebot(github, context, execa) {
await fetchPullRequests(pulls, "https://github.com/yuzu-emu/yuzu", execa);
const mergeResults = await mergePullRequests(pulls, execa);
await generateReadme(pulls, context, mergeResults, execa);
await tagAndPush(github, 'yuzu-emu', `yuzu-android`, execa, true);
await tagAndPush(github, context.repo.owner, `${context.repo.repo}-android`, execa, true);
}
module.exports.mergebot = mergebot;

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@ -16,7 +16,7 @@ on:
jobs:
android:
runs-on: ubuntu-latest
if: ${{ github.event.inputs.android != 'false' && github.repository == 'yuzu-emu/yuzu-android' }}
if: ${{ github.event.inputs.android != 'false' && github.repository == 'yuzu-emu/yuzu' }}
steps:
# this checkout is required to make sure the GitHub Actions scripts are available
- uses: actions/checkout@v3
@ -33,7 +33,7 @@ jobs:
script: |
if (context.payload.inputs && context.payload.inputs.android === 'true') return true;
const checkAndroidChanges = require('./.github/workflows/android-merge.js').checkAndroidChanges;
return checkAndroidChanges(github);
return checkAndroidChanges(github, context);
- run: npm install execa@5
if: ${{ steps.check-changes.outputs.result == 'true' }}
- uses: actions/checkout@v3

View File

@ -1,7 +1,8 @@
| Pull Request | Commit | Title | Author | Merged? |
|----|----|----|----|----|
| [12560](https://github.com/yuzu-emu/yuzu-android//pull/12560) | [`e5de3d5a7`](https://github.com/yuzu-emu/yuzu-android//pull/12560/files) | android: add basic support for google game dashboard | [GayPotatoEmma](https://github.com/GayPotatoEmma/) | Yes |
| [12576](https://github.com/yuzu-emu/yuzu-android//pull/12576) | [`53d4dbacf`](https://github.com/yuzu-emu/yuzu-android//pull/12576/files) | android: Re-add global save manager | [t895](https://github.com/t895/) | Yes |
| [12549](https://github.com/yuzu-emu/yuzu//pull/12549) | [`27259ff10`](https://github.com/yuzu-emu/yuzu//pull/12549/files) | service: hid: Implement NpadResource and NpadData | [german77](https://github.com/german77/) | Yes |
| [12557](https://github.com/yuzu-emu/yuzu//pull/12557) | [`0f7fc9411`](https://github.com/yuzu-emu/yuzu//pull/12557/files) | KThread: Send termination interrupt to all cores a thread has affinity to | [merryhime](https://github.com/merryhime/) | Yes |
| [12558](https://github.com/yuzu-emu/yuzu//pull/12558) | [`dace726d0`](https://github.com/yuzu-emu/yuzu//pull/12558/files) | android: Disable compression for zip exports | [t895](https://github.com/t895/) | Yes |
End of merge log. You can find the original README.md below the break.

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@ -31,9 +31,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
android:dataExtractionRules="@xml/data_extraction_rules_api_31"
android:enableOnBackInvokedCallback="true">
<meta-data android:name="android.game_mode_config"
android:resource="@xml/game_mode_config" />
<activity
android:name="org.yuzu.yuzu_emu.ui.main.MainActivity"
android:exported="true"

View File

@ -547,15 +547,6 @@ object NativeLibrary {
*/
external fun getSavePath(programId: String): String
/**
* Gets the root save directory for the default profile as either
* /user/save/account/<user id raw string> or /user/save/000...000/<user id>
*
* @param future If true, returns the /user/save/account/... directory
* @return Save data path that may not exist yet
*/
external fun getDefaultProfileSaveDataRoot(future: Boolean): String
/**
* Adds a file to the manual filesystem provider in our EmulationSession instance
* @param path Path to the file we're adding. Can be a string representation of a [Uri] or

View File

@ -79,18 +79,7 @@ object Settings {
const val PREF_THEME_MODE = "ThemeMode"
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
enum class EmulationOrientation(val int: Int) {
Unspecified(0),
SensorLandscape(5),
Landscape(1),
ReverseLandscape(2),
SensorPortrait(6),
Portrait(4),
ReversePortrait(3);
companion object {
fun from(int: Int): EmulationOrientation =
entries.firstOrNull { it.int == int } ?: Unspecified
}
}
const val LayoutOption_Unspecified = 0
const val LayoutOption_MobilePortrait = 4
const val LayoutOption_MobileLandscape = 5
}

View File

@ -50,7 +50,6 @@ import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.Settings.EmulationOrientation
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.Game
@ -100,7 +99,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
*/
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
updateOrientation()
val intentUri: Uri? = requireActivity().intent.data
var intentGame: Game? = null
@ -460,23 +458,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@SuppressLint("SourceLockedOrientationActivity")
private fun updateOrientation() {
emulationActivity?.let {
val orientationSetting =
EmulationOrientation.from(IntSetting.RENDERER_SCREEN_LAYOUT.getInt())
it.requestedOrientation = when (orientationSetting) {
EmulationOrientation.Unspecified -> ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
EmulationOrientation.SensorLandscape ->
it.requestedOrientation = when (IntSetting.RENDERER_SCREEN_LAYOUT.getInt()) {
Settings.LayoutOption_MobileLandscape ->
ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE
EmulationOrientation.Landscape -> ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE
EmulationOrientation.ReverseLandscape ->
ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE
EmulationOrientation.SensorPortrait ->
ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT
EmulationOrientation.Portrait -> ActivityInfo.SCREEN_ORIENTATION_PORTRAIT
EmulationOrientation.ReversePortrait ->
ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT
Settings.LayoutOption_MobilePortrait ->
ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT
Settings.LayoutOption_Unspecified -> ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
else -> ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE
}
}
}
@ -663,7 +651,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@SuppressLint("SourceLockedOrientationActivity")
private fun startConfiguringControls() {
// Lock the current orientation to prevent editing inconsistencies
if (IntSetting.RENDERER_SCREEN_LAYOUT.getInt() == EmulationOrientation.Unspecified.int) {
if (IntSetting.RENDERER_SCREEN_LAYOUT.getInt() == Settings.LayoutOption_Unspecified) {
emulationActivity?.let {
it.requestedOrientation =
if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT) {
@ -681,7 +669,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.doneControlConfig.visibility = View.GONE
binding.surfaceInputOverlay.setIsInEditMode(false)
// Unlock the orientation if it was locked for editing
if (IntSetting.RENDERER_SCREEN_LAYOUT.getInt() == EmulationOrientation.Unspecified.int) {
if (IntSetting.RENDERER_SCREEN_LAYOUT.getInt() == Settings.LayoutOption_Unspecified) {
emulationActivity?.let {
it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
}

View File

@ -7,39 +7,20 @@ import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.Toast
import androidx.activity.result.contract.ActivityResultContracts
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.adapters.InstallableAdapter
import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.Installable
import org.yuzu.yuzu_emu.model.TaskState
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.FileUtil
import java.io.BufferedInputStream
import java.io.BufferedOutputStream
import java.io.File
import java.math.BigInteger
import java.time.LocalDateTime
import java.time.format.DateTimeFormatter
class InstallableFragment : Fragment() {
private var _binding: FragmentInstallablesBinding? = null
@ -75,17 +56,6 @@ class InstallableFragment : Fragment() {
binding.root.findNavController().popBackStack()
}
viewLifecycleOwner.lifecycleScope.launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
homeViewModel.openImportSaves.collect {
if (it) {
importSaves.launch(arrayOf("application/zip"))
homeViewModel.setOpenImportSaves(false)
}
}
}
}
val installables = listOf(
Installable(
R.string.user_data,
@ -93,43 +63,6 @@ class InstallableFragment : Fragment() {
install = { mainActivity.importUserData.launch(arrayOf("application/zip")) },
export = { mainActivity.exportUserData.launch("export.zip") }
),
Installable(
R.string.manage_save_data,
R.string.manage_save_data_description,
install = {
MessageDialogFragment.newInstance(
requireActivity(),
titleId = R.string.import_save_warning,
descriptionId = R.string.import_save_warning_description,
positiveAction = { homeViewModel.setOpenImportSaves(true) }
).show(parentFragmentManager, MessageDialogFragment.TAG)
},
export = {
val oldSaveDataFolder = File(
"${DirectoryInitialization.userDirectory}/nand" +
NativeLibrary.getDefaultProfileSaveDataRoot(false)
)
val futureSaveDataFolder = File(
"${DirectoryInitialization.userDirectory}/nand" +
NativeLibrary.getDefaultProfileSaveDataRoot(true)
)
if (!oldSaveDataFolder.exists() && !futureSaveDataFolder.exists()) {
Toast.makeText(
YuzuApplication.appContext,
R.string.no_save_data_found,
Toast.LENGTH_SHORT
).show()
return@Installable
} else {
exportSaves.launch(
"${getString(R.string.save_data)} " +
LocalDateTime.now().format(
DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm")
)
)
}
}
),
Installable(
R.string.install_game_content,
R.string.install_game_content_description,
@ -188,156 +121,4 @@ class InstallableFragment : Fragment() {
windowInsets
}
private val importSaves =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null) {
return@registerForActivityResult
}
val inputZip = requireContext().contentResolver.openInputStream(result)
val cacheSaveDir = File("${requireContext().cacheDir.path}/saves/")
cacheSaveDir.mkdir()
if (inputZip == null) {
Toast.makeText(
YuzuApplication.appContext,
getString(R.string.fatal_error),
Toast.LENGTH_LONG
).show()
return@registerForActivityResult
}
IndeterminateProgressDialogFragment.newInstance(
requireActivity(),
R.string.save_files_importing,
false
) {
try {
FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheSaveDir)
val files = cacheSaveDir.listFiles()
var successfulImports = 0
var failedImports = 0
if (files != null) {
for (file in files) {
if (file.isDirectory) {
val baseSaveDir =
NativeLibrary.getSavePath(BigInteger(file.name, 16).toString())
if (baseSaveDir.isEmpty()) {
failedImports++
continue
}
val internalSaveFolder = File(
"${DirectoryInitialization.userDirectory}/nand$baseSaveDir"
)
internalSaveFolder.deleteRecursively()
internalSaveFolder.mkdir()
file.copyRecursively(target = internalSaveFolder, overwrite = true)
successfulImports++
}
}
}
withContext(Dispatchers.Main) {
if (successfulImports == 0) {
MessageDialogFragment.newInstance(
requireActivity(),
titleId = R.string.save_file_invalid_zip_structure,
descriptionId = R.string.save_file_invalid_zip_structure_description
).show(parentFragmentManager, MessageDialogFragment.TAG)
return@withContext
}
val successString = if (failedImports > 0) {
"""
${
requireContext().resources.getQuantityString(
R.plurals.saves_import_success,
successfulImports,
successfulImports
)
}
${
requireContext().resources.getQuantityString(
R.plurals.saves_import_failed,
failedImports,
failedImports
)
}
"""
} else {
requireContext().resources.getQuantityString(
R.plurals.saves_import_success,
successfulImports,
successfulImports
)
}
MessageDialogFragment.newInstance(
requireActivity(),
titleId = R.string.import_complete,
descriptionString = successString
).show(parentFragmentManager, MessageDialogFragment.TAG)
}
cacheSaveDir.deleteRecursively()
} catch (e: Exception) {
Toast.makeText(
YuzuApplication.appContext,
getString(R.string.fatal_error),
Toast.LENGTH_LONG
).show()
}
}.show(parentFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
private val exportSaves = registerForActivityResult(
ActivityResultContracts.CreateDocument("application/zip")
) { result ->
if (result == null) {
return@registerForActivityResult
}
IndeterminateProgressDialogFragment.newInstance(
requireActivity(),
R.string.save_files_exporting,
false
) {
val cacheSaveDir = File("${requireContext().cacheDir.path}/saves/")
cacheSaveDir.mkdir()
val oldSaveDataFolder = File(
"${DirectoryInitialization.userDirectory}/nand" +
NativeLibrary.getDefaultProfileSaveDataRoot(false)
)
if (oldSaveDataFolder.exists()) {
oldSaveDataFolder.copyRecursively(cacheSaveDir)
}
val futureSaveDataFolder = File(
"${DirectoryInitialization.userDirectory}/nand" +
NativeLibrary.getDefaultProfileSaveDataRoot(true)
)
if (futureSaveDataFolder.exists()) {
futureSaveDataFolder.copyRecursively(cacheSaveDir)
}
val saveFilesTotal = cacheSaveDir.listFiles()?.size ?: 0
if (saveFilesTotal == 0) {
cacheSaveDir.deleteRecursively()
return@newInstance getString(R.string.no_save_data_found)
}
val zipResult = FileUtil.zipFromInternalStorage(
cacheSaveDir,
cacheSaveDir.path,
BufferedOutputStream(requireContext().contentResolver.openOutputStream(result))
)
cacheSaveDir.deleteRecursively()
return@newInstance when (zipResult) {
TaskState.Completed -> getString(R.string.export_success)
TaskState.Cancelled, TaskState.Failed -> getString(R.string.export_failed)
}
}.show(parentFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
}

View File

@ -167,14 +167,13 @@ class GamesViewModel : ViewModel() {
}
}
fun onCloseGameFoldersFragment() {
NativeConfig.saveGlobalConfig()
fun onCloseGameFoldersFragment() =
viewModelScope.launch {
withContext(Dispatchers.IO) {
NativeConfig.saveGlobalConfig()
getGameDirs(true)
}
}
}
private fun getGameDirs(reloadList: Boolean = false) {
val gameDirs = NativeConfig.getGameDirs()

View File

@ -14,6 +14,12 @@ AndroidConfig::AndroidConfig(const std::string& config_name, ConfigType config_t
}
}
AndroidConfig::~AndroidConfig() {
if (global) {
AndroidConfig::SaveAllValues();
}
}
void AndroidConfig::ReloadAllValues() {
Reload();
ReadAndroidValues();

View File

@ -9,6 +9,7 @@ class AndroidConfig final : public Config {
public:
explicit AndroidConfig(const std::string& config_name = "config",
ConfigType config_type = ConfigType::GlobalConfig);
~AndroidConfig() override;
void ReloadAllValues() override;
void SaveAllValues() override;

View File

@ -862,9 +862,6 @@ jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getAddonsForFile(JNIEnv* env,
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getSavePath(JNIEnv* env, jobject jobj,
jstring jprogramId) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
if (program_id == 0) {
return ToJString(env, "");
}
auto& system = EmulationSession::GetInstance().System();
@ -883,19 +880,6 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getSavePath(JNIEnv* env, jobject j
return ToJString(env, user_save_data_path);
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getDefaultProfileSaveDataRoot(JNIEnv* env,
jobject jobj,
jboolean jfuture) {
Service::Account::ProfileManager manager;
// TODO: Pass in a selected user once we get the relevant UI working
const auto user_id = manager.GetUser(static_cast<std::size_t>(0));
ASSERT(user_id);
const auto user_save_data_root =
FileSys::SaveDataFactory::GetUserGameSaveDataRoot(user_id->AsU128(), jfuture);
return ToJString(env, user_save_data_root);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_addFileToFilesystemProvider(JNIEnv* env, jobject jobj,
jstring jpath) {
EmulationSession::GetInstance().ConfigureFilesystemProvider(GetJString(env, jpath));

View File

@ -118,23 +118,15 @@
</integer-array>
<string-array name="rendererScreenLayoutNames">
<item>@string/screen_layout_auto</item>
<item>@string/screen_layout_sensor_landscape</item>
<item>@string/screen_layout_landscape</item>
<item>@string/screen_layout_reverse_landscape</item>
<item>@string/screen_layout_sensor_portrait</item>
<item>@string/screen_layout_portrait</item>
<item>@string/screen_layout_reverse_portrait</item>
<item>@string/screen_layout_auto</item>
</string-array>
<integer-array name="rendererScreenLayoutValues">
<item>0</item>
<item>5</item>
<item>1</item>
<item>2</item>
<item>6</item>
<item>4</item>
<item>3</item>
<item>0</item>
</integer-array>
<string-array name="rendererAspectRatioNames">

View File

@ -133,15 +133,6 @@
<string name="add_game_folder">Add game folder</string>
<string name="folder_already_added">This folder was already added!</string>
<string name="game_folder_properties">Game folder properties</string>
<plurals name="saves_import_failed">
<item quantity="one">Failed to import %d save</item>
<item quantity="other">Failed to import %d saves</item>
</plurals>
<plurals name="saves_import_success">
<item quantity="one">Successfully imported %d save</item>
<item quantity="other">Successfully imported %d saves</item>
</plurals>
<string name="no_save_data_found">No save data found</string>
<!-- Applet launcher strings -->
<string name="applets">Applet launcher</string>
@ -285,7 +276,6 @@
<string name="global">Global</string>
<string name="custom">Custom</string>
<string name="notice">Notice</string>
<string name="import_complete">Import complete</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Select GPU driver</string>
@ -473,13 +463,9 @@
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
<string name="screen_layout_auto">Auto</string>
<string name="screen_layout_sensor_landscape">Sensor landscape</string>
<string name="screen_layout_landscape">Landscape</string>
<string name="screen_layout_reverse_landscape">Reverse landscape</string>
<string name="screen_layout_sensor_portrait">Sensor portrait</string>
<string name="screen_layout_portrait">Portrait</string>
<string name="screen_layout_reverse_portrait">Reverse portrait</string>
<string name="screen_layout_auto">Auto</string>
<!-- Aspect Ratios -->
<string name="ratio_default">Default (16:9)</string>

View File

@ -1,7 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<game-mode-config
xmlns:android="http://schemas.android.com/apk/res/android"
android:supportsBatteryGameMode="true"
android:supportsPerformanceGameMode="true"
android:allowGameDownscaling="false"
android:allowGameFpsOverride="false"/>

View File

@ -189,15 +189,6 @@ std::string SaveDataFactory::GetFullPath(Core::System& system, VirtualDir dir,
}
}
std::string SaveDataFactory::GetUserGameSaveDataRoot(u128 user_id, bool future) {
if (future) {
Common::UUID uuid;
std::memcpy(uuid.uuid.data(), user_id.data(), sizeof(Common::UUID));
return fmt::format("/user/save/account/{}", uuid.RawString());
}
return fmt::format("/user/save/{:016X}/{:016X}{:016X}", 0, user_id[1], user_id[0]);
}
SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
u128 user_id) const {
const auto path =

View File

@ -101,7 +101,6 @@ public:
static std::string GetSaveDataSpaceIdPath(SaveDataSpaceId space);
static std::string GetFullPath(Core::System& system, VirtualDir dir, SaveDataSpaceId space,
SaveDataType type, u64 title_id, u128 user_id, u64 save_id);
static std::string GetUserGameSaveDataRoot(u128 user_id, bool future);
SaveDataSize ReadSaveDataSize(SaveDataType type, u64 title_id, u128 user_id) const;
void WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,

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@ -120,12 +120,11 @@ void NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, std::size_t c
ControllerUpdate(Core::HID::ControllerTriggerType::Battery, controller_idx);
return;
}
if (controller_idx >= controller_data.size()) {
return;
}
for (std::size_t aruid_index = 0; aruid_index < AruidIndexMax; aruid_index++) {
if (controller_idx >= controller_data[aruid_index].size()) {
return;
}
auto* data = applet_resource_holder.applet_resource->GetAruidDataByIndex(aruid_index);
if (!data->flag.is_assigned) {
@ -465,7 +464,7 @@ void NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
continue;
}
for (std::size_t i = 0; i < controller_data[aruid_index].size(); ++i) {
for (std::size_t i = 0; i < controller_data.size(); ++i) {
auto& controller = controller_data[aruid_index][i];
controller.shared_memory =
&data->shared_memory_format->npad.npad_entry[i].internal_state;

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@ -153,8 +153,6 @@ bool NPadData::IsNpadStyleIndexSupported(Core::HID::NpadStyleIndex style_index)
switch (style_index) {
case Core::HID::NpadStyleIndex::ProController:
return style.fullkey.As<bool>();
case Core::HID::NpadStyleIndex::Handheld:
return style.handheld.As<bool>();
case Core::HID::NpadStyleIndex::JoyconDual:
return style.joycon_dual.As<bool>();
case Core::HID::NpadStyleIndex::JoyconLeft:

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@ -762,6 +762,17 @@ void Config::WriteBooleanSetting(const std::string& key, const bool& value,
WritePreparedSetting(key, AdjustOutputString(ToString(value)), string_default, use_global);
}
template <typename T>
std::enable_if_t<std::is_integral_v<T>> Config::WriteIntegerSetting(
const std::string& key, const T& value, const std::optional<T>& default_value,
const std::optional<bool>& use_global) {
std::optional<std::string> string_default = std::nullopt;
if (default_value.has_value()) {
string_default = std::make_optional(ToString(default_value.value()));
}
WritePreparedSetting(key, AdjustOutputString(ToString(value)), string_default, use_global);
}
void Config::WriteDoubleSetting(const std::string& key, const double& value,
const std::optional<double>& default_value,
const std::optional<bool>& use_global) {
@ -883,10 +894,9 @@ void Config::WriteSettingGeneric(const Settings::BasicSetting* const setting) {
WriteBooleanSetting(std::string(key).append("\\use_global"), setting->UsingGlobal());
}
if (global || !setting->UsingGlobal()) {
auto value = global ? setting->ToStringGlobal() : setting->ToString();
WriteBooleanSetting(std::string(key).append("\\default"),
value == setting->DefaultToString());
WriteStringSetting(key, value);
setting->ToString() == setting->DefaultToString());
WriteStringSetting(key, setting->ToString());
}
} else if (global) {
WriteBooleanSetting(std::string(key).append("\\default"),

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@ -157,23 +157,17 @@ protected:
void WriteBooleanSetting(const std::string& key, const bool& value,
const std::optional<bool>& default_value = std::nullopt,
const std::optional<bool>& use_global = std::nullopt);
template <typename T>
std::enable_if_t<std::is_integral_v<T>> WriteIntegerSetting(
const std::string& key, const T& value,
const std::optional<T>& default_value = std::nullopt,
const std::optional<bool>& use_global = std::nullopt);
void WriteDoubleSetting(const std::string& key, const double& value,
const std::optional<double>& default_value = std::nullopt,
const std::optional<bool>& use_global = std::nullopt);
void WriteStringSetting(const std::string& key, const std::string& value,
const std::optional<std::string>& default_value = std::nullopt,
const std::optional<bool>& use_global = std::nullopt);
template <typename T>
std::enable_if_t<std::is_integral_v<T>> WriteIntegerSetting(
const std::string& key, const T& value,
const std::optional<T>& default_value = std::nullopt,
const std::optional<bool>& use_global = std::nullopt) {
std::optional<std::string> string_default = std::nullopt;
if (default_value.has_value()) {
string_default = std::make_optional(ToString(default_value.value()));
}
WritePreparedSetting(key, AdjustOutputString(ToString(value)), string_default, use_global);
}
void ReadCategory(Settings::Category category);
void WriteCategory(Settings::Category category);

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@ -449,7 +449,7 @@ void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
}
void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view coords, const IR::Value& offset, std::string_view lod,
std::string_view coords, std::string_view offset, std::string_view lod,
std::string_view ms) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
if (info.has_bias) {
@ -470,9 +470,9 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
const auto int_coords{CoordsCastToInt(coords, info)};
if (!ms.empty()) {
ctx.Add("{}=texelFetch({},{},int({}));", texel, texture, int_coords, ms);
} else if (!offset.IsEmpty()) {
} else if (!offset.empty()) {
ctx.Add("{}=texelFetchOffset({},{},int({}),{});", texel, texture, int_coords, lod,
GetOffsetVec(ctx, offset));
CoordsCastToInt(offset, info));
} else {
if (info.type == TextureType::Buffer) {
ctx.Add("{}=texelFetch({},int({}));", texel, texture, coords);
@ -485,10 +485,10 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
if (!ms.empty()) {
throw NotImplementedException("EmitImageFetch Sparse MSAA samples");
}
if (!offset.IsEmpty()) {
if (!offset.empty()) {
ctx.AddU1("{}=sparseTexelsResidentARB(sparseTexelFetchOffsetARB({},{},int({}),{},{}));",
*sparse_inst, texture, CastToIntVec(coords, info), lod, GetOffsetVec(ctx, offset),
texel);
*sparse_inst, texture, CastToIntVec(coords, info), lod,
CastToIntVec(offset, info), texel);
} else {
ctx.AddU1("{}=sparseTexelsResidentARB(sparseTexelFetchARB({},{},int({}),{}));",
*sparse_inst, texture, CastToIntVec(coords, info), lod, texel);

View File

@ -651,7 +651,7 @@ void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
std::string_view coords, const IR::Value& offset, const IR::Value& offset2,
std::string_view dref);
void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view coords, const IR::Value& offset, std::string_view lod,
std::string_view coords, std::string_view offset, std::string_view lod,
std::string_view ms);
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view lod, const IR::Value& skip_mips);

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@ -1440,7 +1440,7 @@ void EmitContext::DefineInputs(const IR::Program& program) {
if (profile.support_vertex_instance_id) {
instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId);
if (loads[IR::Attribute::BaseInstance]) {
base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseInstance);
base_instance = DefineInput(*this, U32[1], true, spv::BuiltIn::BaseVertex);
}
} else {
instance_index = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceIndex);

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@ -195,9 +195,9 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
has_texture_shadow_lod = HasExtension(extensions, "GL_EXT_texture_shadow_lod");
has_astc = !has_slow_software_astc && IsASTCSupported();
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = false;
has_component_indexing_bug = is_amd;
has_precise_bug = TestPreciseBug();
has_broken_texture_view_formats = (!is_linux && is_intel);
has_broken_texture_view_formats = is_amd || (!is_linux && is_intel);
has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2;
has_derivative_control = GLAD_GL_ARB_derivative_control;
has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory;
@ -238,11 +238,10 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
has_lmem_perf_bug = is_nvidia;
strict_context_required = emu_window.StrictContextRequired();
// Blocks Intel OpenGL drivers on Windows from using asynchronous shader compilation.
// Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation.
// Blocks EGL on Wayland from using asynchronous shader compilation.
const bool blacklist_async_shaders = (is_intel && !is_linux) || strict_context_required;
use_asynchronous_shaders =
Settings::values.use_asynchronous_shaders.GetValue() && !blacklist_async_shaders;
use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() &&
!(is_amd || (is_intel && !is_linux)) && !strict_context_required;
use_driver_cache = is_nvidia;
supports_conditional_barriers = !is_intel;

View File

@ -228,7 +228,7 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
{
PAIR(ShaderBackend, Glsl, tr("GLSL")),
PAIR(ShaderBackend, Glasm, tr("GLASM (Assembly Shaders, NVIDIA Only)")),
PAIR(ShaderBackend, SpirV, tr("SPIR-V (Experimental, AMD/Mesa Only)")),
PAIR(ShaderBackend, SpirV, tr("SPIR-V (Experimental, Mesa Only)")),
}});
translations->insert({Settings::EnumMetadata<Settings::GpuAccuracy>::Index(),
{