Compare commits

...

102 Commits

Author SHA1 Message Date
0adba08441 Android #178 2024-01-01 00:57:34 +00:00
b7bb6fd44c Merge PR 12543 2024-01-01 00:57:33 +00:00
1f99106eb4 Merge PR 12518 2024-01-01 00:57:33 +00:00
a5377a59a1 Merge PR 12513 2024-01-01 00:57:33 +00:00
8c3dfeb0d6 Merge PR 12501 2024-01-01 00:57:33 +00:00
fe1e6a0448 Merge PR 12466 2024-01-01 00:57:33 +00:00
79cfd1f97e Merge PR 12454 2024-01-01 00:57:33 +00:00
09bfc852dc Merge pull request #12509 from liamwhite/ktrace
k_capabilities: simplify KTrace map skip logic
2023-12-30 14:59:09 -05:00
ace74bd066 Merge pull request #12486 from t895/debug-ci
actions: android: Build relWithDebInfo on main repo
2023-12-30 14:59:04 -05:00
f6ee53af14 Merge pull request #12527 from DCNick3/log-more-sdl-errors
Report more SDL errors
2023-12-30 14:58:58 -05:00
6c6cb5745f Merge pull request #12521 from ReillyBrogan/fix-wayland-appid
Fix Wayland appId
2023-12-30 14:58:52 -05:00
3262c0f747 Merge pull request #12520 from t895/settings-tomfoolery
android: Small settings tweaks
2023-12-30 14:58:45 -05:00
9323a1f9b2 yuzu_cmd: Report more SDL errors 2023-12-30 13:32:33 +03:00
f02a8d0ae9 Merge pull request #12479 from GPUCode/linear-bcn
video_core: Fix buffer_row_length for linear compressed textures
2023-12-30 06:56:08 +01:00
8517d7cb44 Merge pull request #12487 from liamwhite/clip3
shader_recompiler: use default value for clip distances array
2023-12-30 06:54:44 +01:00
cb4b4f3d6e Fix Wayland appId
On compliant Wayland compositors windows are matched to their .desktop files by comparing the appId window property to the name of the .desktop file without the .deskop extension.

Qt5/6 by default set this property to the basename of the binary (IE `yuzu`) which does not match the expected value `org.yuzu_emu.yuzu`. We can fix this and fix window associations on compliant compositors (like Plasma) by using the `setDesktopFileName()` function which will set the appId window property. This is a no-op on X11 so is safe to be ran without guards.
2023-12-29 20:32:08 -06:00
21e7f86697 android: Expose anisotropic filtering setting 2023-12-29 17:43:36 -05:00
347b3bd18d android: Center switch setting title when no description is present 2023-12-29 17:28:01 -05:00
755c45777f android: Pair fastmem toggle to CPU Debug toggle
Hides fastmem toggle when CPU Debugging is disabled
2023-12-29 17:27:36 -05:00
d677052e8c actions: android: Build relWithDebInfo on main repo 2023-12-28 20:53:16 -05:00
95bfc542aa k_capabilities: simplify KTrace map skip logic 2023-12-28 01:22:57 -05:00
d0c60605ab shader_recompiler: use default value for clip distances array 2023-12-26 19:32:47 -05:00
6697b665ca shader_recompiler: respect clip distance limits in indexed store 2023-12-26 19:10:25 -05:00
12178c694a Merge pull request #12455 from liamwhite/end-wait
kernel: use simple mutex for object list container
2023-12-26 11:46:19 -05:00
de1e5584b3 Merge pull request #12465 from liamwhite/proper-handle-table
service: fetch objects from the client handle table
2023-12-26 11:46:11 -05:00
1559984f77 Merge pull request #12471 from FearlessTobi/port-7146
Port citra-emu/citra#7146: "assert/logging: Stop the logging thread and flush the backends before crashing"
2023-12-26 11:46:04 -05:00
467ac4fdfe Merge pull request #12472 from FearlessTobi/port-7239
Port citra-emu/citra#7239: "common: Miscellaneous cleanups"
2023-12-26 11:45:57 -05:00
69b7100dac Merge pull request #12449 from liamwhite/debug-utils
renderer_vulkan: skip SetObjectNameEXT on unsupported driver
2023-12-26 11:45:39 -05:00
14dc41d4b3 Merge pull request #12448 from liamwhite/format-assert
renderer_vulkan: demote format assert to error log
2023-12-26 11:45:33 -05:00
ad049f13aa Merge pull request #12415 from ameerj/ogl-draw-auto
gl_rasterizer: Implement DrawTransformFeedback macro
2023-12-26 11:45:25 -05:00
20e0407235 video_core: Fix buffer_row_length computation for linear compressed textures 2023-12-26 16:33:03 +02:00
4f569fd568 assert/logging: Stop the logging thread and flush the backends before crashing
Co-Authored-By: SachinVin <26602104+SachinVin@users.noreply.github.com>
2023-12-26 10:35:14 +01:00
553dac2ae0 ring_buffer: Use feature macro
Co-Authored-By: GPUCode <47210458+GPUCode@users.noreply.github.com>
2023-12-25 14:10:40 +01:00
96abe0d7d3 main: Remove unused enum
Co-Authored-By: GPUCode <47210458+GPUCode@users.noreply.github.com>
2023-12-25 14:10:05 +01:00
47e44a6693 am/jit: reference memory instance from context 2023-12-24 19:36:42 -05:00
cf8c7d4ed3 kernel: remove unecessary process member from handle table 2023-12-24 19:23:03 -05:00
5165ed9efd service: fetch objects from the client handle table 2023-12-24 19:20:43 -05:00
05e3db3ac9 Merge pull request #12394 from liamwhite/per-process-memory
general: properly support multiple memory instances
2023-12-24 16:23:14 +01:00
e3491a9ee8 kernel: use simple mutex for object list container 2023-12-23 16:26:07 -05:00
6a1ddc5028 renderer_vulkan: skip SetObjectNameEXT on unsupported driver 2023-12-23 11:08:02 -05:00
b1d4804c07 renderer_vulkan: demote format assert to error log 2023-12-23 11:04:02 -05:00
c57ae803a6 kernel: fix resource limit imbalance 2023-12-22 21:52:49 -05:00
db7b2bc8f1 kernel: restrict nce to applications 2023-12-22 21:52:49 -05:00
31bf57a310 general: properly support multiple memory instances 2023-12-22 21:52:49 -05:00
cae675343c k_server_session: remove scratch buffer usage in favor of direct copy 2023-12-22 21:52:49 -05:00
35501ba41c k_server_session: process for guest servers 2023-12-22 21:52:49 -05:00
419055e484 kernel: instantiate memory separately for each guest process 2023-12-22 21:52:49 -05:00
91290b9be4 Merge pull request #12412 from ameerj/gl-query-prims
OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries
2023-12-22 11:42:05 -05:00
820f113d9e Merge pull request #12435 from liamwhite/type-check
shader_recompiler: ensure derivatives for textureGrad are f32
2023-12-22 17:41:13 +01:00
373a1ff2ce Merge pull request #12410 from liamwhite/more-mali-null
renderer_vulkan: don't pass null view when nullDescriptor is not supported
2023-12-22 17:40:47 +01:00
4d6b6ba76c Merge pull request #12432 from liamwhite/float-write
shader_recompiler: use float image operations on load/store when required
2023-12-22 17:40:26 +01:00
4aa713e861 shader_recompiler: ensure derivatives for textureGrad are f32 2023-12-21 19:06:33 -05:00
9e9aed41be shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
3d268b8480 Merge pull request #12424 from t895/vsync-per-game-qt
qt: settings: Fix per-game vsync combobox
2023-12-21 10:53:06 -05:00
ad7445d4cc Merge pull request #12425 from german77/temp-fix
service: hid: Fix crash on InitializeVibrationDevice
2023-12-21 10:50:22 -05:00
3a30271219 Merge pull request #12426 from t895/reload-text-fix
android: Fix "No games found" text appearing on load
2023-12-21 10:50:11 -05:00
bb5196aaae qt: settings: Fix per-game vsync combobox 2023-12-21 01:15:05 -05:00
d3070cafa7 android: Fix "No games found" text appearing on load 2023-12-21 00:49:22 -05:00
5cd3b6f58c service: hid: Fix crash on InitializeVibrationDevice 2023-12-20 22:52:36 -06:00
bedc758fe7 Merge pull request #12414 from jbeich/vk274
externals: update Vulkan-Headers to v1.3.274
2023-12-20 12:46:50 -05:00
76701185ad Merge pull request #12400 from ameerj/vk-query-prefix-fix
vk_query_cache: Fix prefix sum max_accumulation_limit logic
2023-12-20 12:46:41 -05:00
f1cb14eb54 Merge pull request #12417 from liamwhite/arm64-gcc-fix
nce: hide shadowing warnings from dynarmic headers
2023-12-20 18:46:08 +01:00
f4f4a469a9 Merge pull request #12409 from liamwhite/bits-and-bytes
nce: fix read size in simd immediate emulation
2023-12-20 18:45:44 +01:00
9e5b4052ed Merge pull request #12403 from liamwhite/clipdistance
shader_recompiler: use minimal clip distance array
2023-12-20 18:45:20 +01:00
234867b84d Merge pull request #12390 from liamwhite/binding-insanity
renderer_vulkan: work around turnip binding bug in a610
2023-12-20 18:44:47 +01:00
61e8c5f798 gl_rasterizer: Less spammy log for unimplemented resets 2023-12-20 11:51:44 -05:00
4b60aec190 nce: hide shadowing warnings from dynarmic headers 2023-12-20 11:07:50 -05:00
bbc0ed118d gl_rasterizer: Implement DrawTransformFeedback macro 2023-12-19 19:54:57 -05:00
ecfba79d98 externals: update Vulkan-Headers to v1.3.274 2023-12-20 01:13:09 +01:00
310834aea2 vulkan_common: unbreak build with Vulkan-Headers 1.3.274
src/video_core/vulkan_common/vulkan_wrapper.cpp:293:13: error: enumeration value 'VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR' not handled in switch [-Werror,-Wswitch]
    switch (result) {
            ^~~~~~
2023-12-20 01:12:41 +01:00
6a1fa9bb17 Merge pull request #12411 from ameerj/gl-nv-tfb-fixups
gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
2023-12-19 18:36:50 -05:00
db8a601cf8 OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries 2023-12-19 17:32:31 -05:00
1bb76201e6 gl_rasterizer: Silence spammy logs 2023-12-19 17:13:23 -05:00
372bca5945 gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
Workaround Nvidia drivers complaining when a buffer is bound as both a vertex buffer and transform feedback buffer
2023-12-19 17:13:23 -05:00
93c19a40bf nce: increase handler stack size 2023-12-19 15:24:13 -05:00
d0a75580da renderer_vulkan: don't pass null view when nullDescriptor is not supported 2023-12-19 15:13:10 -05:00
345ec25532 Merge pull request #12408 from german77/lang
yuzu: Read/Save category Paths
2023-12-19 14:40:10 -05:00
a94721fde0 nce: fix read size in simd immediate emulation 2023-12-19 12:51:19 -05:00
816c7a8d1f yuzu: Read/Save category Paths 2023-12-19 11:34:53 -06:00
efe52db690 Merge pull request #12382 from liamwhite/image-limit
renderer_vulkan: allow up to 7 swapchain images
2023-12-19 16:15:40 +01:00
d61df0f400 Merge pull request #12387 from liamwhite/oboe
android: add oboe audio sink
2023-12-19 16:15:07 +01:00
b14547b8b6 Merge pull request #12392 from liamwhite/mode
fs: implement OpenDirectoryMode
2023-12-19 16:14:29 +01:00
97ad3e7530 Merge pull request #12391 from yuzu-emu/revert-12344-its-free-real-estate
Revert "video_core: use interval map for page count tracking"
2023-12-19 16:14:09 +01:00
0589a32f75 Merge pull request #12304 from liamwhite/flinger-wtf
nvnflinger: mark buffer as acquired when acquired
2023-12-19 16:12:56 +01:00
617dc0f822 Merge pull request #12402 from german77/lang
yuzu: Make language persistent and remove symbols_path
2023-12-18 23:10:59 -05:00
fcfa8b680b shader_recompiler: use minimal clip distance array 2023-12-18 22:25:14 -05:00
94244437de shader_recompiler: ignore clip distances beyond driver support level 2023-12-18 22:25:14 -05:00
53956a2990 yuzu: Make language persistent and remove symbols_path 2023-12-18 20:28:55 -06:00
a7731abb72 oboe_sink: specify additional required parameters 2023-12-18 17:27:32 -05:00
50fd029eaa Merge pull request #12349 from Kelebek1/return_system_channels_active
Have GetActiveChannelCount return the system channels instead of host device channels
2023-12-18 15:06:16 -05:00
a2b567dfd6 vk_query_cache: Fix prefix sum max_accumulation_limit logic 2023-12-18 12:37:55 -05:00
b770f6a985 fs: implement OpenDirectoryMode 2023-12-18 00:12:38 -05:00
797e8fdbc3 oboe_sink: set low latency performance mode 2023-12-17 21:05:00 -05:00
65e646eeba Revert "video_core: use interval map for page count tracking" 2023-12-17 18:59:49 -05:00
fba3fa705d renderer_vulkan: work around turnip binding bug in a610 2023-12-17 15:45:09 -05:00
6ca530a721 android: add oboe to audio configuration 2023-12-17 11:44:49 -05:00
e01c535178 oboe_sink: implement channel count querying 2023-12-17 10:10:14 -05:00
7239547ead android: add oboe audio sink 2023-12-17 01:42:59 -05:00
7fc06260d1 renderer_vulkan: allow up to 7 swapchain images 2023-12-16 18:59:44 -05:00
fcc85abe27 nvnflinger: mark buffer as acquired when acquired 2023-12-16 13:40:04 -05:00
6851e93296 audio: skip coefficient normalization for downmix 2023-12-16 13:05:55 -05:00
ffbba74c91 Have GetActiveChannelCount return the system channels instead of host device channels 2023-12-16 12:49:28 -05:00
207 changed files with 5308 additions and 2326 deletions

View File

@ -6,7 +6,12 @@
export NDK_CCACHE="$(which ccache)"
ccache -s
BUILD_FLAVOR=mainline
BUILD_FLAVOR="mainline"
BUILD_TYPE="release"
if [ "${GITHUB_REPOSITORY}" == "yuzu-emu/yuzu" ]; then
BUILD_TYPE="relWithDebInfo"
fi
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
export ANDROID_KEYSTORE_FILE="${GITHUB_WORKSPACE}/ks.jks"
@ -15,7 +20,7 @@ fi
cd src/android
chmod +x ./gradlew
./gradlew "assemble${BUILD_FLAVOR}Release" "bundle${BUILD_FLAVOR}Release"
./gradlew "assemble${BUILD_FLAVOR}${BUILD_TYPE}" "bundle${BUILD_FLAVOR}${BUILD_TYPE}"
ccache -s

View File

@ -7,9 +7,16 @@
REV_NAME="yuzu-${GITDATE}-${GITREV}"
BUILD_FLAVOR=mainline
BUILD_FLAVOR="mainline"
cp src/android/app/build/outputs/apk/"${BUILD_FLAVOR}/release/app-${BUILD_FLAVOR}-release.apk" \
BUILD_TYPE_LOWER="release"
BUILD_TYPE_UPPER="Release"
if [ "${GITHUB_REPOSITORY}" == "yuzu-emu/yuzu" ]; then
BUILD_TYPE_LOWER="relWithDebInfo"
BUILD_TYPE_UPPER="RelWithDebInfo"
fi
cp src/android/app/build/outputs/apk/"${BUILD_FLAVOR}/${BUILD_TYPE_LOWER}/app-${BUILD_FLAVOR}-${BUILD_TYPE_LOWER}.apk" \
"artifacts/${REV_NAME}.apk"
cp src/android/app/build/outputs/bundle/"${BUILD_FLAVOR}Release"/"app-${BUILD_FLAVOR}-release.aab" \
cp src/android/app/build/outputs/bundle/"${BUILD_FLAVOR}${BUILD_TYPE_UPPER}"/"app-${BUILD_FLAVOR}-${BUILD_TYPE_LOWER}.aab" \
"artifacts/${REV_NAME}.aab"

View File

@ -142,6 +142,9 @@ if (YUZU_USE_BUNDLED_VCPKG)
if (ENABLE_WEB_SERVICE)
list(APPEND VCPKG_MANIFEST_FEATURES "web-service")
endif()
if (ANDROID)
list(APPEND VCPKG_MANIFEST_FEATURES "android")
endif()
include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
@ -302,7 +305,7 @@ find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
if (NOT YUZU_USE_EXTERNAL_VULKAN_HEADERS)
find_package(Vulkan 1.3.256 REQUIRED)
find_package(Vulkan 1.3.274 REQUIRED)
endif()
if (ENABLE_LIBUSB)

View File

@ -1,3 +1,17 @@
| Pull Request | Commit | Title | Author | Merged? |
|----|----|----|----|----|
| [12454](https://github.com/yuzu-emu/yuzu//pull/12454) | [`3a4e7d45f`](https://github.com/yuzu-emu/yuzu//pull/12454/files) | core_timing: minor refactors | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12466](https://github.com/yuzu-emu/yuzu//pull/12466) | [`adb2af0a2`](https://github.com/yuzu-emu/yuzu//pull/12466/files) | core: track separate heap allocation for linux | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12501](https://github.com/yuzu-emu/yuzu//pull/12501) | [`d1c99c5d5`](https://github.com/yuzu-emu/yuzu//pull/12501/files) | ips_layer: prevent out of bounds access with offset exceeding module size | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12513](https://github.com/yuzu-emu/yuzu//pull/12513) | [`558192abf`](https://github.com/yuzu-emu/yuzu//pull/12513/files) | jit: use code memory handles correctly | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12518](https://github.com/yuzu-emu/yuzu//pull/12518) | [`aa4d15594`](https://github.com/yuzu-emu/yuzu//pull/12518/files) | android: Migrate remaining settings to ini | [t895](https://github.com/t895/) | Yes |
| [12543](https://github.com/yuzu-emu/yuzu//pull/12543) | [`737e6e531`](https://github.com/yuzu-emu/yuzu//pull/12543/files) | VideoCore: A few fixes to DMA and swapchain | [FernandoS27](https://github.com/FernandoS27/) | Yes |
End of merge log. You can find the original README.md below the break.
-----
<!--
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later

View File

@ -10,7 +10,7 @@ plugins {
id("com.android.application")
id("org.jetbrains.kotlin.android")
id("kotlin-parcelize")
kotlin("plugin.serialization") version "1.8.21"
kotlin("plugin.serialization") version "1.9.20"
id("androidx.navigation.safeargs.kotlin")
id("org.jlleitschuh.gradle.ktlint") version "11.4.0"
}

View File

@ -49,6 +49,7 @@ import org.yuzu.yuzu_emu.utils.ForegroundService
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.MemoryUtil
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.NfcReader
import org.yuzu.yuzu_emu.utils.ThemeHelper
import java.text.NumberFormat
@ -170,6 +171,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
stopMotionSensorListener()
}
override fun onStop() {
super.onStop()
NativeConfig.saveGlobalConfig()
}
override fun onUserLeaveHint() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) {

View File

@ -18,7 +18,14 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
RENDERER_DEBUG("debug"),
PICTURE_IN_PICTURE("picture_in_picture"),
USE_CUSTOM_RTC("custom_rtc_enabled");
USE_CUSTOM_RTC("custom_rtc_enabled"),
BLACK_BACKGROUNDS("black_backgrounds"),
JOYSTICK_REL_CENTER("joystick_rel_center"),
DPAD_SLIDE("dpad_slide"),
HAPTIC_FEEDBACK("haptic_feedback"),
SHOW_PERFORMANCE_OVERLAY("show_performance_overlay"),
SHOW_INPUT_OVERLAY("show_input_overlay"),
TOUCHSCREEN("touchscreen");
override fun getBoolean(needsGlobal: Boolean): Boolean =
NativeConfig.getBoolean(key, needsGlobal)

View File

@ -18,7 +18,12 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
RENDERER_ANTI_ALIASING("anti_aliasing"),
RENDERER_SCREEN_LAYOUT("screen_layout"),
RENDERER_ASPECT_RATIO("aspect_ratio"),
AUDIO_OUTPUT_ENGINE("output_engine");
AUDIO_OUTPUT_ENGINE("output_engine"),
MAX_ANISOTROPY("max_anisotropy"),
THEME("theme"),
THEME_MODE("theme_mode"),
OVERLAY_SCALE("control_scale"),
OVERLAY_OPACITY("control_opacity");
override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)

View File

@ -15,18 +15,10 @@ object Settings {
SECTION_DEBUG(R.string.preferences_debug);
}
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
const val PREF_OVERLAY_VERSION = "OverlayVersion"
const val PREF_LANDSCAPE_OVERLAY_VERSION = "LandscapeOverlayVersion"
const val PREF_PORTRAIT_OVERLAY_VERSION = "PortraitOverlayVersion"
const val PREF_FOLDABLE_OVERLAY_VERSION = "FoldableOverlayVersion"
val overlayLayoutPrefs = listOf(
PREF_LANDSCAPE_OVERLAY_VERSION,
PREF_PORTRAIT_OVERLAY_VERSION,
PREF_FOLDABLE_OVERLAY_VERSION
)
// Deprecated input overlay preference keys
const val PREF_CONTROL_SCALE = "controlScale"
const val PREF_CONTROL_OPACITY = "controlOpacity"
const val PREF_TOUCH_ENABLED = "isTouchEnabled"
@ -47,23 +39,12 @@ object Settings {
const val PREF_BUTTON_STICK_R = "buttonToggle14"
const val PREF_BUTTON_HOME = "buttonToggle15"
const val PREF_BUTTON_SCREENSHOT = "buttonToggle16"
const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter"
const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable"
const val PREF_MENU_SETTINGS_HAPTICS = "EmulationMenuSettings_Haptics"
const val PREF_MENU_SETTINGS_SHOW_FPS = "EmulationMenuSettings_ShowFps"
const val PREF_MENU_SETTINGS_SHOW_OVERLAY = "EmulationMenuSettings_ShowOverlay"
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
const val PREF_THEME = "Theme"
const val PREF_THEME_MODE = "ThemeMode"
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
val overlayPreferences = listOf(
PREF_OVERLAY_VERSION,
PREF_CONTROL_SCALE,
PREF_CONTROL_OPACITY,
PREF_TOUCH_ENABLED,
PREF_BUTTON_A,
PREF_BUTTON_B,
PREF_BUTTON_X,
@ -83,6 +64,21 @@ object Settings {
PREF_BUTTON_STICK_R
)
// Deprecated layout preference keys
const val PREF_LANDSCAPE_SUFFIX = "_Landscape"
const val PREF_PORTRAIT_SUFFIX = "_Portrait"
const val PREF_FOLDABLE_SUFFIX = "_Foldable"
val overlayLayoutSuffixes = listOf(
PREF_LANDSCAPE_SUFFIX,
PREF_PORTRAIT_SUFFIX,
PREF_FOLDABLE_SUFFIX
)
// Deprecated theme preference keys
const val PREF_THEME = "Theme"
const val PREF_THEME_MODE = "ThemeMode"
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
const val LayoutOption_Unspecified = 0
const val LayoutOption_MobilePortrait = 4
const val LayoutOption_MobileLandscape = 5

View File

@ -243,6 +243,15 @@ abstract class SettingsItem(
R.string.renderer_reactive_flushing_description
)
)
put(
SingleChoiceSetting(
IntSetting.MAX_ANISOTROPY,
R.string.anisotropic_filtering,
R.string.anisotropic_filtering_description,
R.array.anisoEntries,
R.array.anisoValues
)
)
put(
SingleChoiceSetting(
IntSetting.AUDIO_OUTPUT_ENGINE,
@ -298,6 +307,7 @@ abstract class SettingsItem(
override val key: String = FASTMEM_COMBINED
override val isRuntimeModifiable: Boolean = false
override val pairedSettingKey = BooleanSetting.CPU_DEBUG_MODE.key
override val defaultValue: Boolean = true
override val isSwitchable: Boolean = true
override var global: Boolean

View File

@ -3,10 +3,8 @@
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.SharedPreferences
import android.os.Build
import android.widget.Toast
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
@ -29,9 +27,6 @@ class SettingsFragmentPresenter(
) {
private var settingsList = ArrayList<SettingsItem>()
private val preferences: SharedPreferences
get() = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
// Extension for altering settings list based on each setting's properties
fun ArrayList<SettingsItem>.add(key: String) {
val item = SettingsItem.settingsItems[key]!!
@ -149,6 +144,7 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_VSYNC.key)
add(IntSetting.RENDERER_SCALING_FILTER.key)
add(IntSetting.RENDERER_ANTI_ALIASING.key)
add(IntSetting.MAX_ANISOTROPY.key)
add(IntSetting.RENDERER_SCREEN_LAYOUT.key)
add(IntSetting.RENDERER_ASPECT_RATIO.key)
add(BooleanSetting.PICTURE_IN_PICTURE.key)
@ -169,25 +165,19 @@ class SettingsFragmentPresenter(
private fun addThemeSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
val theme: AbstractIntSetting = object : AbstractIntSetting {
override fun getInt(needsGlobal: Boolean): Int =
preferences.getInt(Settings.PREF_THEME, 0)
override fun getInt(needsGlobal: Boolean): Int = IntSetting.THEME.getInt()
override fun setInt(value: Int) {
preferences.edit()
.putInt(Settings.PREF_THEME, value)
.apply()
IntSetting.THEME.setInt(value)
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_THEME
override val isRuntimeModifiable: Boolean = false
override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString()
override val defaultValue: Int = 0
override fun reset() {
preferences.edit()
.putInt(Settings.PREF_THEME, defaultValue)
.apply()
}
override val key: String = IntSetting.THEME.key
override val isRuntimeModifiable: Boolean = IntSetting.THEME.isRuntimeModifiable
override fun getValueAsString(needsGlobal: Boolean): String =
IntSetting.THEME.getValueAsString()
override val defaultValue: Int = IntSetting.THEME.defaultValue
override fun reset() = IntSetting.THEME.setInt(defaultValue)
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
@ -213,24 +203,22 @@ class SettingsFragmentPresenter(
}
val themeMode: AbstractIntSetting = object : AbstractIntSetting {
override fun getInt(needsGlobal: Boolean): Int =
preferences.getInt(Settings.PREF_THEME_MODE, -1)
override fun getInt(needsGlobal: Boolean): Int = IntSetting.THEME_MODE.getInt()
override fun setInt(value: Int) {
preferences.edit()
.putInt(Settings.PREF_THEME_MODE, value)
.apply()
IntSetting.THEME_MODE.setInt(value)
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_THEME_MODE
override val isRuntimeModifiable: Boolean = false
override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString()
override val defaultValue: Int = -1
override val key: String = IntSetting.THEME_MODE.key
override val isRuntimeModifiable: Boolean =
IntSetting.THEME_MODE.isRuntimeModifiable
override fun getValueAsString(needsGlobal: Boolean): String =
IntSetting.THEME_MODE.getValueAsString()
override val defaultValue: Int = IntSetting.THEME_MODE.defaultValue
override fun reset() {
preferences.edit()
.putInt(Settings.PREF_BLACK_BACKGROUNDS, defaultValue)
.apply()
IntSetting.THEME_MODE.setInt(defaultValue)
settingsViewModel.setShouldRecreate(true)
}
}
@ -247,25 +235,24 @@ class SettingsFragmentPresenter(
val blackBackgrounds: AbstractBooleanSetting = object : AbstractBooleanSetting {
override fun getBoolean(needsGlobal: Boolean): Boolean =
preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false)
BooleanSetting.BLACK_BACKGROUNDS.getBoolean()
override fun setBoolean(value: Boolean) {
preferences.edit()
.putBoolean(Settings.PREF_BLACK_BACKGROUNDS, value)
.apply()
BooleanSetting.BLACK_BACKGROUNDS.setBoolean(value)
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_BLACK_BACKGROUNDS
override val isRuntimeModifiable: Boolean = false
override fun getValueAsString(needsGlobal: Boolean): String =
getBoolean().toString()
override val key: String = BooleanSetting.BLACK_BACKGROUNDS.key
override val isRuntimeModifiable: Boolean =
BooleanSetting.BLACK_BACKGROUNDS.isRuntimeModifiable
override val defaultValue: Boolean = false
override fun getValueAsString(needsGlobal: Boolean): String =
BooleanSetting.BLACK_BACKGROUNDS.getValueAsString()
override val defaultValue: Boolean = BooleanSetting.BLACK_BACKGROUNDS.defaultValue
override fun reset() {
preferences.edit()
.putBoolean(Settings.PREF_BLACK_BACKGROUNDS, defaultValue)
.apply()
BooleanSetting.BLACK_BACKGROUNDS
.setBoolean(BooleanSetting.BLACK_BACKGROUNDS.defaultValue)
settingsViewModel.setShouldRecreate(true)
}
}

View File

@ -7,7 +7,6 @@ import android.annotation.SuppressLint
import android.app.AlertDialog
import android.content.Context
import android.content.DialogInterface
import android.content.SharedPreferences
import android.content.pm.ActivityInfo
import android.content.res.Configuration
import android.net.Uri
@ -33,7 +32,6 @@ import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import androidx.preference.PreferenceManager
import androidx.window.layout.FoldingFeature
import androidx.window.layout.WindowInfoTracker
import androidx.window.layout.WindowLayoutInfo
@ -46,22 +44,22 @@ import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.DialogOverlayAdjustBinding
import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.overlay.InputOverlay
import org.yuzu.yuzu_emu.overlay.model.OverlayControl
import org.yuzu.yuzu_emu.overlay.model.OverlayLayout
import org.yuzu.yuzu_emu.utils.*
import java.lang.NullPointerException
class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var preferences: SharedPreferences
private lateinit var emulationState: EmulationState
private var emulationActivity: EmulationActivity? = null
private var perfStatsUpdater: (() -> Unit)? = null
@ -141,7 +139,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// So this fragment doesn't restart on configuration changes; i.e. rotation.
retainInstance = true
preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
emulationState = EmulationState(game.path)
}
@ -382,24 +379,25 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
updateScreenLayout()
val showInputOverlay = BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
if (emulationActivity?.isInPictureInPictureMode == true) {
if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close()
}
if (EmulationMenuSettings.showOverlay) {
if (showInputOverlay) {
binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
} else {
if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) {
if (showInputOverlay && emulationViewModel.emulationStarted.value) {
binding.surfaceInputOverlay.visibility = View.VISIBLE
} else {
binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
if (!isInFoldableLayout) {
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
binding.surfaceInputOverlay.layout = InputOverlay.PORTRAIT
binding.surfaceInputOverlay.layout = OverlayLayout.Portrait
} else {
binding.surfaceInputOverlay.layout = InputOverlay.LANDSCAPE
binding.surfaceInputOverlay.layout = OverlayLayout.Landscape
}
}
}
@ -423,17 +421,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun resetInputOverlay() {
preferences.edit()
.remove(Settings.PREF_CONTROL_SCALE)
.remove(Settings.PREF_CONTROL_OPACITY)
.apply()
IntSetting.OVERLAY_SCALE.reset()
IntSetting.OVERLAY_OPACITY.reset()
binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.resetLayoutVisibilityAndPlacement()
}
}
private fun updateShowFpsOverlay() {
if (EmulationMenuSettings.showFps) {
if (BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()) {
val SYSTEM_FPS = 0
val FPS = 1
val FRAMETIME = 2
@ -496,7 +492,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.inGameMenu.layoutParams.height = it.bounds.bottom
isInFoldableLayout = true
binding.surfaceInputOverlay.layout = InputOverlay.FOLDABLE
binding.surfaceInputOverlay.layout = OverlayLayout.Foldable
}
}
it.isSeparating
@ -535,18 +531,22 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
popup.menuInflater.inflate(R.menu.menu_overlay_options, popup.menu)
popup.menu.apply {
findItem(R.id.menu_toggle_fps).isChecked = EmulationMenuSettings.showFps
findItem(R.id.menu_rel_stick_center).isChecked = EmulationMenuSettings.joystickRelCenter
findItem(R.id.menu_dpad_slide).isChecked = EmulationMenuSettings.dpadSlide
findItem(R.id.menu_show_overlay).isChecked = EmulationMenuSettings.showOverlay
findItem(R.id.menu_haptics).isChecked = EmulationMenuSettings.hapticFeedback
findItem(R.id.menu_toggle_fps).isChecked =
BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()
findItem(R.id.menu_rel_stick_center).isChecked =
BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()
findItem(R.id.menu_dpad_slide).isChecked = BooleanSetting.DPAD_SLIDE.getBoolean()
findItem(R.id.menu_show_overlay).isChecked =
BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
findItem(R.id.menu_haptics).isChecked = BooleanSetting.HAPTIC_FEEDBACK.getBoolean()
findItem(R.id.menu_touchscreen).isChecked = BooleanSetting.TOUCHSCREEN.getBoolean()
}
popup.setOnMenuItemClickListener {
when (it.itemId) {
R.id.menu_toggle_fps -> {
it.isChecked = !it.isChecked
EmulationMenuSettings.showFps = it.isChecked
BooleanSetting.SHOW_PERFORMANCE_OVERLAY.setBoolean(it.isChecked)
updateShowFpsOverlay()
true
}
@ -564,11 +564,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
R.id.menu_toggle_controls -> {
val preferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
val optionsArray = BooleanArray(Settings.overlayPreferences.size)
Settings.overlayPreferences.forEachIndexed { i, _ ->
optionsArray[i] = preferences.getBoolean("buttonToggle$i", i < 15)
val overlayControlData = NativeConfig.getOverlayControlData()
val optionsArray = BooleanArray(overlayControlData.size)
overlayControlData.forEachIndexed { i, _ ->
optionsArray[i] = overlayControlData.firstOrNull { data ->
OverlayControl.entries[i].id == data.id
}?.enabled == true
}
val dialog = MaterialAlertDialogBuilder(requireContext())
@ -577,11 +578,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.array.gamepadButtons,
optionsArray
) { _, indexSelected, isChecked ->
preferences.edit()
.putBoolean("buttonToggle$indexSelected", isChecked)
.apply()
overlayControlData.firstOrNull { data ->
OverlayControl.entries[indexSelected].id == data.id
}?.enabled = isChecked
}
.setPositiveButton(android.R.string.ok) { _, _ ->
NativeConfig.setOverlayControlData(overlayControlData)
NativeConfig.saveGlobalConfig()
binding.surfaceInputOverlay.refreshControls()
}
.setNegativeButton(android.R.string.cancel, null)
@ -592,12 +595,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
dialog.getButton(AlertDialog.BUTTON_NEUTRAL)
.setOnClickListener {
val isChecked = !optionsArray[0]
Settings.overlayPreferences.forEachIndexed { i, _ ->
overlayControlData.forEachIndexed { i, _ ->
optionsArray[i] = isChecked
dialog.listView.setItemChecked(i, isChecked)
preferences.edit()
.putBoolean("buttonToggle$i", isChecked)
.apply()
overlayControlData[i].enabled = isChecked
}
}
true
@ -605,26 +606,32 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.id.menu_show_overlay -> {
it.isChecked = !it.isChecked
EmulationMenuSettings.showOverlay = it.isChecked
BooleanSetting.SHOW_INPUT_OVERLAY.setBoolean(it.isChecked)
binding.surfaceInputOverlay.refreshControls()
true
}
R.id.menu_rel_stick_center -> {
it.isChecked = !it.isChecked
EmulationMenuSettings.joystickRelCenter = it.isChecked
BooleanSetting.JOYSTICK_REL_CENTER.setBoolean(it.isChecked)
true
}
R.id.menu_dpad_slide -> {
it.isChecked = !it.isChecked
EmulationMenuSettings.dpadSlide = it.isChecked
BooleanSetting.DPAD_SLIDE.setBoolean(it.isChecked)
true
}
R.id.menu_haptics -> {
it.isChecked = !it.isChecked
EmulationMenuSettings.hapticFeedback = it.isChecked
BooleanSetting.HAPTIC_FEEDBACK.setBoolean(it.isChecked)
true
}
R.id.menu_touchscreen -> {
it.isChecked = !it.isChecked
BooleanSetting.TOUCHSCREEN.setBoolean(it.isChecked)
true
}
@ -667,6 +674,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
}
}
NativeConfig.saveGlobalConfig()
}
@SuppressLint("SetTextI18n")
@ -675,7 +683,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
adjustBinding.apply {
inputScaleSlider.apply {
valueTo = 150F
value = preferences.getInt(Settings.PREF_CONTROL_SCALE, 50).toFloat()
value = IntSetting.OVERLAY_SCALE.getInt().toFloat()
addOnChangeListener(
Slider.OnChangeListener { _, value, _ ->
inputScaleValue.text = "${value.toInt()}%"
@ -685,7 +693,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
inputOpacitySlider.apply {
valueTo = 100F
value = preferences.getInt(Settings.PREF_CONTROL_OPACITY, 100).toFloat()
value = IntSetting.OVERLAY_OPACITY.getInt().toFloat()
addOnChangeListener(
Slider.OnChangeListener { _, value, _ ->
inputOpacityValue.text = "${value.toInt()}%"
@ -709,16 +717,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun setControlScale(scale: Int) {
preferences.edit()
.putInt(Settings.PREF_CONTROL_SCALE, scale)
.apply()
IntSetting.OVERLAY_SCALE.setInt(scale)
binding.surfaceInputOverlay.refreshControls()
}
private fun setControlOpacity(opacity: Int) {
preferences.edit()
.putInt(Settings.PREF_CONTROL_OPACITY, opacity)
.apply()
IntSetting.OVERLAY_OPACITY.setInt(opacity)
binding.surfaceInputOverlay.refreshControls()
}

View File

@ -10,6 +10,7 @@ import android.graphics.Rect
import android.graphics.drawable.BitmapDrawable
import android.view.MotionEvent
import org.yuzu.yuzu_emu.NativeLibrary.ButtonState
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
/**
* Custom [BitmapDrawable] that is capable
@ -25,7 +26,7 @@ class InputOverlayDrawableButton(
defaultStateBitmap: Bitmap,
pressedStateBitmap: Bitmap,
val buttonId: Int,
val prefId: String
val overlayControlData: OverlayControlData
) {
// The ID value what motion event is tracking
var trackId: Int

View File

@ -14,7 +14,7 @@ import kotlin.math.cos
import kotlin.math.sin
import kotlin.math.sqrt
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.utils.EmulationMenuSettings
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
/**
* Custom [BitmapDrawable] that is capable
@ -125,7 +125,7 @@ class InputOverlayDrawableJoystick(
pressedState = true
outerBitmap.alpha = 0
boundsBoxBitmap.alpha = opacity
if (EmulationMenuSettings.joystickRelCenter) {
if (BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()) {
virtBounds.offset(
xPosition - virtBounds.centerX(),
yPosition - virtBounds.centerY()

View File

@ -0,0 +1,188 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay.model
import androidx.annotation.IntegerRes
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
enum class OverlayControl(
val id: String,
val defaultVisibility: Boolean,
@IntegerRes val defaultLandscapePositionResources: Pair<Int, Int>,
@IntegerRes val defaultPortraitPositionResources: Pair<Int, Int>,
@IntegerRes val defaultFoldablePositionResources: Pair<Int, Int>
) {
BUTTON_A(
"button_a",
true,
Pair(R.integer.BUTTON_A_X, R.integer.BUTTON_A_Y),
Pair(R.integer.BUTTON_A_X_PORTRAIT, R.integer.BUTTON_A_Y_PORTRAIT),
Pair(R.integer.BUTTON_A_X_FOLDABLE, R.integer.BUTTON_A_Y_FOLDABLE)
),
BUTTON_B(
"button_b",
true,
Pair(R.integer.BUTTON_B_X, R.integer.BUTTON_B_Y),
Pair(R.integer.BUTTON_B_X_PORTRAIT, R.integer.BUTTON_B_Y_PORTRAIT),
Pair(R.integer.BUTTON_B_X_FOLDABLE, R.integer.BUTTON_B_Y_FOLDABLE)
),
BUTTON_X(
"button_x",
true,
Pair(R.integer.BUTTON_X_X, R.integer.BUTTON_X_Y),
Pair(R.integer.BUTTON_X_X_PORTRAIT, R.integer.BUTTON_X_Y_PORTRAIT),
Pair(R.integer.BUTTON_X_X_FOLDABLE, R.integer.BUTTON_X_Y_FOLDABLE)
),
BUTTON_Y(
"button_y",
true,
Pair(R.integer.BUTTON_Y_X, R.integer.BUTTON_Y_Y),
Pair(R.integer.BUTTON_Y_X_PORTRAIT, R.integer.BUTTON_Y_Y_PORTRAIT),
Pair(R.integer.BUTTON_Y_X_FOLDABLE, R.integer.BUTTON_Y_Y_FOLDABLE)
),
BUTTON_PLUS(
"button_plus",
true,
Pair(R.integer.BUTTON_PLUS_X, R.integer.BUTTON_PLUS_Y),
Pair(R.integer.BUTTON_PLUS_X_PORTRAIT, R.integer.BUTTON_PLUS_Y_PORTRAIT),
Pair(R.integer.BUTTON_PLUS_X_FOLDABLE, R.integer.BUTTON_PLUS_Y_FOLDABLE)
),
BUTTON_MINUS(
"button_minus",
true,
Pair(R.integer.BUTTON_MINUS_X, R.integer.BUTTON_MINUS_Y),
Pair(R.integer.BUTTON_MINUS_X_PORTRAIT, R.integer.BUTTON_MINUS_Y_PORTRAIT),
Pair(R.integer.BUTTON_MINUS_X_FOLDABLE, R.integer.BUTTON_MINUS_Y_FOLDABLE)
),
BUTTON_HOME(
"button_home",
false,
Pair(R.integer.BUTTON_HOME_X, R.integer.BUTTON_HOME_Y),
Pair(R.integer.BUTTON_HOME_X_PORTRAIT, R.integer.BUTTON_HOME_Y_PORTRAIT),
Pair(R.integer.BUTTON_HOME_X_FOLDABLE, R.integer.BUTTON_HOME_Y_FOLDABLE)
),
BUTTON_CAPTURE(
"button_capture",
false,
Pair(R.integer.BUTTON_CAPTURE_X, R.integer.BUTTON_CAPTURE_Y),
Pair(R.integer.BUTTON_CAPTURE_X_PORTRAIT, R.integer.BUTTON_CAPTURE_Y_PORTRAIT),
Pair(R.integer.BUTTON_CAPTURE_X_FOLDABLE, R.integer.BUTTON_CAPTURE_Y_FOLDABLE)
),
BUTTON_L(
"button_l",
true,
Pair(R.integer.BUTTON_L_X, R.integer.BUTTON_L_Y),
Pair(R.integer.BUTTON_L_X_PORTRAIT, R.integer.BUTTON_L_Y_PORTRAIT),
Pair(R.integer.BUTTON_L_X_FOLDABLE, R.integer.BUTTON_L_Y_FOLDABLE)
),
BUTTON_R(
"button_r",
true,
Pair(R.integer.BUTTON_R_X, R.integer.BUTTON_R_Y),
Pair(R.integer.BUTTON_R_X_PORTRAIT, R.integer.BUTTON_R_Y_PORTRAIT),
Pair(R.integer.BUTTON_R_X_FOLDABLE, R.integer.BUTTON_R_Y_FOLDABLE)
),
BUTTON_ZL(
"button_zl",
true,
Pair(R.integer.BUTTON_ZL_X, R.integer.BUTTON_ZL_Y),
Pair(R.integer.BUTTON_ZL_X_PORTRAIT, R.integer.BUTTON_ZL_Y_PORTRAIT),
Pair(R.integer.BUTTON_ZL_X_FOLDABLE, R.integer.BUTTON_ZL_Y_FOLDABLE)
),
BUTTON_ZR(
"button_zr",
true,
Pair(R.integer.BUTTON_ZR_X, R.integer.BUTTON_ZR_Y),
Pair(R.integer.BUTTON_ZR_X_PORTRAIT, R.integer.BUTTON_ZR_Y_PORTRAIT),
Pair(R.integer.BUTTON_ZR_X_FOLDABLE, R.integer.BUTTON_ZR_Y_FOLDABLE)
),
BUTTON_STICK_L(
"button_stick_l",
true,
Pair(R.integer.BUTTON_STICK_L_X, R.integer.BUTTON_STICK_L_Y),
Pair(R.integer.BUTTON_STICK_L_X_PORTRAIT, R.integer.BUTTON_STICK_L_Y_PORTRAIT),
Pair(R.integer.BUTTON_STICK_L_X_FOLDABLE, R.integer.BUTTON_STICK_L_Y_FOLDABLE)
),
BUTTON_STICK_R(
"button_stick_r",
true,
Pair(R.integer.BUTTON_STICK_R_X, R.integer.BUTTON_STICK_R_Y),
Pair(R.integer.BUTTON_STICK_R_X_PORTRAIT, R.integer.BUTTON_STICK_R_Y_PORTRAIT),
Pair(R.integer.BUTTON_STICK_R_X_FOLDABLE, R.integer.BUTTON_STICK_R_Y_FOLDABLE)
),
STICK_L(
"stick_l",
true,
Pair(R.integer.STICK_L_X, R.integer.STICK_L_Y),
Pair(R.integer.STICK_L_X_PORTRAIT, R.integer.STICK_L_Y_PORTRAIT),
Pair(R.integer.STICK_L_X_FOLDABLE, R.integer.STICK_L_Y_FOLDABLE)
),
STICK_R(
"stick_r",
true,
Pair(R.integer.STICK_R_X, R.integer.STICK_R_Y),
Pair(R.integer.STICK_R_X_PORTRAIT, R.integer.STICK_R_Y_PORTRAIT),
Pair(R.integer.STICK_R_X_FOLDABLE, R.integer.STICK_R_Y_FOLDABLE)
),
COMBINED_DPAD(
"combined_dpad",
true,
Pair(R.integer.COMBINED_DPAD_X, R.integer.COMBINED_DPAD_Y),
Pair(R.integer.COMBINED_DPAD_X_PORTRAIT, R.integer.COMBINED_DPAD_Y_PORTRAIT),
Pair(R.integer.COMBINED_DPAD_X_FOLDABLE, R.integer.COMBINED_DPAD_Y_FOLDABLE)
);
fun getDefaultPositionForLayout(layout: OverlayLayout): Pair<Double, Double> {
val rawResourcePair: Pair<Int, Int>
YuzuApplication.appContext.resources.apply {
rawResourcePair = when (layout) {
OverlayLayout.Landscape -> {
Pair(
getInteger(this@OverlayControl.defaultLandscapePositionResources.first),
getInteger(this@OverlayControl.defaultLandscapePositionResources.second)
)
}
OverlayLayout.Portrait -> {
Pair(
getInteger(this@OverlayControl.defaultPortraitPositionResources.first),
getInteger(this@OverlayControl.defaultPortraitPositionResources.second)
)
}
OverlayLayout.Foldable -> {
Pair(
getInteger(this@OverlayControl.defaultFoldablePositionResources.first),
getInteger(this@OverlayControl.defaultFoldablePositionResources.second)
)
}
}
}
return Pair(
rawResourcePair.first.toDouble() / 1000,
rawResourcePair.second.toDouble() / 1000
)
}
fun toOverlayControlData(): OverlayControlData =
OverlayControlData(
id,
defaultVisibility,
getDefaultPositionForLayout(OverlayLayout.Landscape),
getDefaultPositionForLayout(OverlayLayout.Portrait),
getDefaultPositionForLayout(OverlayLayout.Foldable)
)
companion object {
val map: HashMap<String, OverlayControl> by lazy {
val hashMap = hashMapOf<String, OverlayControl>()
entries.forEach { hashMap[it.id] = it }
hashMap
}
fun from(id: String): OverlayControl? = map[id]
}
}

View File

@ -0,0 +1,19 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay.model
data class OverlayControlData(
val id: String,
var enabled: Boolean,
var landscapePosition: Pair<Double, Double>,
var portraitPosition: Pair<Double, Double>,
var foldablePosition: Pair<Double, Double>
) {
fun positionFromLayout(layout: OverlayLayout): Pair<Double, Double> =
when (layout) {
OverlayLayout.Landscape -> landscapePosition
OverlayLayout.Portrait -> portraitPosition
OverlayLayout.Foldable -> foldablePosition
}
}

View File

@ -0,0 +1,13 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay.model
import androidx.annotation.IntegerRes
data class OverlayControlDefault(
val buttonId: String,
@IntegerRes val landscapePositionResource: Pair<Int, Int>,
@IntegerRes val portraitPositionResource: Pair<Int, Int>,
@IntegerRes val foldablePositionResource: Pair<Int, Int>
)

View File

@ -0,0 +1,10 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay.model
enum class OverlayLayout(val id: String) {
Landscape("Landscape"),
Portrait("Portrait"),
Foldable("Foldable")
}

View File

@ -91,18 +91,20 @@ class GamesFragment : Fragment() {
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.isReloading.collect { binding.swipeRefresh.isRefreshing = it }
gamesViewModel.isReloading.collect {
binding.swipeRefresh.isRefreshing = it
if (gamesViewModel.games.value.isEmpty() && !it) {
binding.noticeText.visibility = View.VISIBLE
} else {
binding.noticeText.visibility = View.INVISIBLE
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.games.collectLatest {
(binding.gridGames.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
binding.noticeText.visibility = View.VISIBLE
} else {
binding.noticeText.visibility = View.GONE
}
}
}
}

View File

@ -3,9 +3,17 @@
package org.yuzu.yuzu_emu.utils
import androidx.preference.PreferenceManager
import java.io.IOException
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
import org.yuzu.yuzu_emu.overlay.model.OverlayControl
import org.yuzu.yuzu_emu.overlay.model.OverlayLayout
import org.yuzu.yuzu_emu.utils.PreferenceUtil.migratePreference
object DirectoryInitialization {
private var userPath: String? = null
@ -17,6 +25,7 @@ object DirectoryInitialization {
initializeInternalStorage()
NativeLibrary.initializeSystem(false)
NativeConfig.initializeGlobalConfig()
migrateSettings()
areDirectoriesReady = true
}
}
@ -35,4 +44,170 @@ object DirectoryInitialization {
e.printStackTrace()
}
}
private fun migrateSettings() {
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
var saveConfig = false
val theme = preferences.migratePreference<Int>(Settings.PREF_THEME)
if (theme != null) {
IntSetting.THEME.setInt(theme)
saveConfig = true
}
val themeMode = preferences.migratePreference<Int>(Settings.PREF_THEME_MODE)
if (themeMode != null) {
IntSetting.THEME_MODE.setInt(themeMode)
saveConfig = true
}
val blackBackgrounds =
preferences.migratePreference<Boolean>(Settings.PREF_BLACK_BACKGROUNDS)
if (blackBackgrounds != null) {
BooleanSetting.BLACK_BACKGROUNDS.setBoolean(blackBackgrounds)
saveConfig = true
}
val joystickRelCenter =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER)
if (joystickRelCenter != null) {
BooleanSetting.JOYSTICK_REL_CENTER.setBoolean(joystickRelCenter)
saveConfig = true
}
val dpadSlide =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_DPAD_SLIDE)
if (dpadSlide != null) {
BooleanSetting.DPAD_SLIDE.setBoolean(dpadSlide)
saveConfig = true
}
val hapticFeedback =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_HAPTICS)
if (hapticFeedback != null) {
BooleanSetting.HAPTIC_FEEDBACK.setBoolean(hapticFeedback)
saveConfig = true
}
val showPerformanceOverlay =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_SHOW_FPS)
if (showPerformanceOverlay != null) {
BooleanSetting.SHOW_PERFORMANCE_OVERLAY.setBoolean(showPerformanceOverlay)
saveConfig = true
}
val showInputOverlay =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY)
if (showInputOverlay != null) {
BooleanSetting.SHOW_INPUT_OVERLAY.setBoolean(showInputOverlay)
saveConfig = true
}
val overlayOpacity = preferences.migratePreference<Int>(Settings.PREF_CONTROL_OPACITY)
if (overlayOpacity != null) {
IntSetting.OVERLAY_OPACITY.setInt(overlayOpacity)
saveConfig = true
}
val overlayScale = preferences.migratePreference<Int>(Settings.PREF_CONTROL_SCALE)
if (overlayScale != null) {
IntSetting.OVERLAY_SCALE.setInt(overlayScale)
saveConfig = true
}
var setOverlayData = false
val overlayControlData = NativeConfig.getOverlayControlData()
if (overlayControlData.isEmpty()) {
val overlayControlDataMap =
NativeConfig.getOverlayControlData().associateBy { it.id }.toMutableMap()
for (button in Settings.overlayPreferences) {
val buttonId = convertButtonId(button)
var buttonEnabled = preferences.migratePreference<Boolean>(button)
if (buttonEnabled == null) {
buttonEnabled = OverlayControl.map[buttonId]?.defaultVisibility == true
}
var landscapeXPosition = preferences.migratePreference<Float>(
"$button-X${Settings.PREF_LANDSCAPE_SUFFIX}"
)?.toDouble()
var landscapeYPosition = preferences.migratePreference<Float>(
"$button-Y${Settings.PREF_LANDSCAPE_SUFFIX}"
)?.toDouble()
if (landscapeXPosition == null || landscapeYPosition == null) {
val landscapePosition = OverlayControl.map[buttonId]
?.getDefaultPositionForLayout(OverlayLayout.Landscape) ?: Pair(0.0, 0.0)
landscapeXPosition = landscapePosition.first
landscapeYPosition = landscapePosition.second
}
var portraitXPosition = preferences.migratePreference<Float>(
"$button-X${Settings.PREF_PORTRAIT_SUFFIX}"
)?.toDouble()
var portraitYPosition = preferences.migratePreference<Float>(
"$button-Y${Settings.PREF_PORTRAIT_SUFFIX}"
)?.toDouble()
if (portraitXPosition == null || portraitYPosition == null) {
val portraitPosition = OverlayControl.map[buttonId]
?.getDefaultPositionForLayout(OverlayLayout.Portrait) ?: Pair(0.0, 0.0)
portraitXPosition = portraitPosition.first
portraitYPosition = portraitPosition.second
}
var foldableXPosition = preferences.migratePreference<Float>(
"$button-X${Settings.PREF_FOLDABLE_SUFFIX}"
)?.toDouble()
var foldableYPosition = preferences.migratePreference<Float>(
"$button-Y${Settings.PREF_FOLDABLE_SUFFIX}"
)?.toDouble()
if (foldableXPosition == null || foldableYPosition == null) {
val foldablePosition = OverlayControl.map[buttonId]
?.getDefaultPositionForLayout(OverlayLayout.Foldable) ?: Pair(0.0, 0.0)
foldableXPosition = foldablePosition.first
foldableYPosition = foldablePosition.second
}
val controlData = OverlayControlData(
buttonId,
buttonEnabled,
Pair(landscapeXPosition, landscapeYPosition),
Pair(portraitXPosition, portraitYPosition),
Pair(foldableXPosition, foldableYPosition)
)
overlayControlDataMap[buttonId] = controlData
setOverlayData = true
}
if (setOverlayData) {
NativeConfig.setOverlayControlData(
overlayControlDataMap.map { it.value }.toTypedArray()
)
saveConfig = true
}
}
if (saveConfig) {
NativeConfig.saveGlobalConfig()
}
}
private fun convertButtonId(buttonId: String): String =
when (buttonId) {
Settings.PREF_BUTTON_A -> OverlayControl.BUTTON_A.id
Settings.PREF_BUTTON_B -> OverlayControl.BUTTON_B.id
Settings.PREF_BUTTON_X -> OverlayControl.BUTTON_X.id
Settings.PREF_BUTTON_Y -> OverlayControl.BUTTON_Y.id
Settings.PREF_BUTTON_L -> OverlayControl.BUTTON_L.id
Settings.PREF_BUTTON_R -> OverlayControl.BUTTON_R.id
Settings.PREF_BUTTON_ZL -> OverlayControl.BUTTON_ZL.id
Settings.PREF_BUTTON_ZR -> OverlayControl.BUTTON_ZR.id
Settings.PREF_BUTTON_PLUS -> OverlayControl.BUTTON_PLUS.id
Settings.PREF_BUTTON_MINUS -> OverlayControl.BUTTON_MINUS.id
Settings.PREF_BUTTON_DPAD -> OverlayControl.COMBINED_DPAD.id
Settings.PREF_STICK_L -> OverlayControl.STICK_L.id
Settings.PREF_STICK_R -> OverlayControl.STICK_R.id
Settings.PREF_BUTTON_HOME -> OverlayControl.BUTTON_HOME.id
Settings.PREF_BUTTON_SCREENSHOT -> OverlayControl.BUTTON_CAPTURE.id
Settings.PREF_BUTTON_STICK_L -> OverlayControl.BUTTON_STICK_L.id
Settings.PREF_BUTTON_STICK_R -> OverlayControl.BUTTON_STICK_R.id
else -> ""
}
}

View File

@ -1,50 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.Settings
object EmulationMenuSettings {
private val preferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
var joystickRelCenter: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER, true)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER, value)
.apply()
}
var dpadSlide: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_DPAD_SLIDE, true)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_DPAD_SLIDE, value)
.apply()
}
var hapticFeedback: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_HAPTICS, false)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_HAPTICS, value)
.apply()
}
var showFps: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_SHOW_FPS, false)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_SHOW_FPS, value)
.apply()
}
var showOverlay: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY, true)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY, value)
.apply()
}
}

View File

@ -4,6 +4,7 @@
package org.yuzu.yuzu_emu.utils
import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
object NativeConfig {
/**
@ -150,4 +151,21 @@ object NativeConfig {
*/
@Synchronized
external fun setDisabledAddons(programId: String, disabledAddons: Array<String>)
/**
* Gets an array of [OverlayControlData] from settings
*
* @return An array of [OverlayControlData]
*/
@Synchronized
external fun getOverlayControlData(): Array<OverlayControlData>
/**
* Clears the AndroidSettings::values.overlay_control_data array and replaces its values
* with [overlayControlData]
*
* @param overlayControlData Replacement array of [OverlayControlData]
*/
@Synchronized
external fun setOverlayControlData(overlayControlData: Array<OverlayControlData>)
}

View File

@ -0,0 +1,37 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
import android.content.SharedPreferences
object PreferenceUtil {
/**
* Retrieves a shared preference value and then deletes the value in storage.
* @param key Associated key for the value in this preferences instance
* @return Typed value associated with [key]. Null if no such key exists.
*/
inline fun <reified T> SharedPreferences.migratePreference(key: String): T? {
if (!this.contains(key)) {
return null
}
val value: Any = when (T::class) {
String::class -> this.getString(key, "")!!
Boolean::class -> this.getBoolean(key, false)
Int::class -> this.getInt(key, 0)
Float::class -> this.getFloat(key, 0f)
Long::class -> this.getLong(key, 0)
else -> throw IllegalStateException("Tried to migrate preference with invalid type!")
}
deletePreference(key)
return value as T
}
fun SharedPreferences.deletePreference(key: String) = this.edit().remove(key).apply()
}

View File

@ -5,38 +5,38 @@ package org.yuzu.yuzu_emu.utils
import android.content.res.Configuration
import android.graphics.Color
import android.os.Build
import androidx.annotation.ColorInt
import androidx.appcompat.app.AppCompatActivity
import androidx.appcompat.app.AppCompatDelegate
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsControllerCompat
import androidx.preference.PreferenceManager
import kotlin.math.roundToInt
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.ui.main.ThemeProvider
object ThemeHelper {
const val SYSTEM_BAR_ALPHA = 0.9f
private const val DEFAULT = 0
private const val MATERIAL_YOU = 1
fun setTheme(activity: AppCompatActivity) {
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
setThemeMode(activity)
when (preferences.getInt(Settings.PREF_THEME, 0)) {
DEFAULT -> activity.setTheme(R.style.Theme_Yuzu_Main)
MATERIAL_YOU -> activity.setTheme(R.style.Theme_Yuzu_Main_MaterialYou)
when (Theme.from(IntSetting.THEME.getInt())) {
Theme.Default -> activity.setTheme(R.style.Theme_Yuzu_Main)
Theme.MaterialYou -> {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
activity.setTheme(R.style.Theme_Yuzu_Main_MaterialYou)
} else {
activity.setTheme(R.style.Theme_Yuzu_Main)
}
}
}
// Using a specific night mode check because this could apply incorrectly when using the
// light app mode, dark system mode, and black backgrounds. Launching the settings activity
// will then show light mode colors/navigation bars but with black backgrounds.
if (preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false) &&
isNightMode(activity)
) {
if (BooleanSetting.BLACK_BACKGROUNDS.getBoolean() && isNightMode(activity)) {
activity.setTheme(R.style.ThemeOverlay_Yuzu_Dark)
}
}
@ -60,8 +60,7 @@ object ThemeHelper {
}
fun setThemeMode(activity: AppCompatActivity) {
val themeMode = PreferenceManager.getDefaultSharedPreferences(activity.applicationContext)
.getInt(Settings.PREF_THEME_MODE, AppCompatDelegate.MODE_NIGHT_FOLLOW_SYSTEM)
val themeMode = IntSetting.THEME_MODE.getInt()
activity.delegate.localNightMode = themeMode
val windowController = WindowCompat.getInsetsController(
activity.window,
@ -95,3 +94,12 @@ object ThemeHelper {
windowController.isAppearanceLightNavigationBars = false
}
}
enum class Theme(val int: Int) {
Default(0),
MaterialYou(1);
companion object {
fun from(int: Int): Theme = entries.firstOrNull { it.int == int } ?: Default
}
}

View File

@ -9,6 +9,7 @@
#include <jni.h>
#include "common/string_util.h"
#include "jni/id_cache.h"
std::string GetJString(JNIEnv* env, jstring jstr) {
if (!jstr) {
@ -33,3 +34,11 @@ jstring ToJString(JNIEnv* env, std::string_view str) {
jstring ToJString(JNIEnv* env, std::u16string_view str) {
return ToJString(env, Common::UTF16ToUTF8(str));
}
double GetJDouble(JNIEnv* env, jobject jdouble) {
return env->GetDoubleField(jdouble, IDCache::GetDoubleValueField());
}
jobject ToJDouble(JNIEnv* env, double value) {
return env->NewObject(IDCache::GetDoubleClass(), IDCache::GetDoubleConstructor(), value);
}

View File

@ -10,3 +10,6 @@
std::string GetJString(JNIEnv* env, jstring jstr);
jstring ToJString(JNIEnv* env, std::string_view str);
jstring ToJString(JNIEnv* env, std::u16string_view str);
double GetJDouble(JNIEnv* env, jobject jdouble);
jobject ToJDouble(JNIEnv* env, double value);

View File

@ -35,6 +35,7 @@ void AndroidConfig::ReadAndroidValues() {
if (global) {
ReadAndroidUIValues();
ReadUIValues();
ReadOverlayValues();
}
ReadDriverValues();
}
@ -81,10 +82,42 @@ void AndroidConfig::ReadDriverValues() {
EndGroup();
}
void AndroidConfig::ReadOverlayValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Overlay));
ReadCategory(Settings::Category::Overlay);
AndroidSettings::values.overlay_control_data.clear();
const int control_data_size = BeginArray("control_data");
for (int i = 0; i < control_data_size; ++i) {
SetArrayIndex(i);
AndroidSettings::OverlayControlData control_data;
control_data.id = ReadStringSetting(std::string("id"));
control_data.enabled = ReadBooleanSetting(std::string("enabled"));
control_data.landscape_position.first =
ReadDoubleSetting(std::string("landscape\\x_position"));
control_data.landscape_position.second =
ReadDoubleSetting(std::string("landscape\\y_position"));
control_data.portrait_position.first =
ReadDoubleSetting(std::string("portrait\\x_position"));
control_data.portrait_position.second =
ReadDoubleSetting(std::string("portrait\\y_position"));
control_data.foldable_position.first =
ReadDoubleSetting(std::string("foldable\\x_position"));
control_data.foldable_position.second =
ReadDoubleSetting(std::string("foldable\\y_position"));
AndroidSettings::values.overlay_control_data.push_back(control_data);
}
EndArray();
EndGroup();
}
void AndroidConfig::SaveAndroidValues() {
if (global) {
SaveAndroidUIValues();
SaveUIValues();
SaveOverlayValues();
}
SaveDriverValues();
@ -114,8 +147,9 @@ void AndroidConfig::SavePathValues() {
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
SetArrayIndex(i);
const auto& game_dir = AndroidSettings::values.game_dirs[i];
WriteSetting(std::string("path"), game_dir.path);
WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false));
WriteStringSetting(std::string("path"), game_dir.path);
WriteBooleanSetting(std::string("deep_scan"), game_dir.deep_scan,
std::make_optional(false));
}
EndArray();
@ -130,6 +164,35 @@ void AndroidConfig::SaveDriverValues() {
EndGroup();
}
void AndroidConfig::SaveOverlayValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Overlay));
WriteCategory(Settings::Category::Overlay);
BeginArray("control_data");
for (size_t i = 0; i < AndroidSettings::values.overlay_control_data.size(); ++i) {
SetArrayIndex(i);
const auto& control_data = AndroidSettings::values.overlay_control_data[i];
WriteStringSetting(std::string("id"), control_data.id);
WriteBooleanSetting(std::string("enabled"), control_data.enabled);
WriteDoubleSetting(std::string("landscape\\x_position"),
control_data.landscape_position.first);
WriteDoubleSetting(std::string("landscape\\y_position"),
control_data.landscape_position.second);
WriteDoubleSetting(std::string("portrait\\x_position"),
control_data.portrait_position.first);
WriteDoubleSetting(std::string("portrait\\y_position"),
control_data.portrait_position.second);
WriteDoubleSetting(std::string("foldable\\x_position"),
control_data.foldable_position.first);
WriteDoubleSetting(std::string("foldable\\y_position"),
control_data.foldable_position.second);
}
EndArray();
EndGroup();
}
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
auto& map = Settings::values.linkage.by_category;
if (map.contains(category)) {

View File

@ -18,6 +18,7 @@ protected:
void ReadAndroidValues();
void ReadAndroidUIValues();
void ReadDriverValues();
void ReadOverlayValues();
void ReadHidbusValues() override {}
void ReadDebugControlValues() override {}
void ReadPathValues() override;
@ -30,6 +31,7 @@ protected:
void SaveAndroidValues();
void SaveAndroidUIValues();
void SaveDriverValues();
void SaveOverlayValues();
void SaveHidbusValues() override {}
void SaveDebugControlValues() override {}
void SavePathValues() override;

View File

@ -14,6 +14,14 @@ struct GameDir {
bool deep_scan = false;
};
struct OverlayControlData {
std::string id;
bool enabled;
std::pair<double, double> landscape_position;
std::pair<double, double> portrait_position;
std::pair<double, double> foldable_position;
};
struct Values {
Settings::Linkage linkage;
@ -33,6 +41,28 @@ struct Values {
Settings::SwitchableSetting<std::string, false> driver_path{linkage, "", "driver_path",
Settings::Category::GpuDriver};
Settings::Setting<s32> theme{linkage, 0, "theme", Settings::Category::Android};
Settings::Setting<s32> theme_mode{linkage, -1, "theme_mode", Settings::Category::Android};
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
Settings::Category::Android};
// Input/performance overlay settings
std::vector<OverlayControlData> overlay_control_data;
Settings::Setting<s32> overlay_scale{linkage, 50, "control_scale", Settings::Category::Overlay};
Settings::Setting<s32> overlay_opacity{linkage, 100, "control_opacity",
Settings::Category::Overlay};
Settings::Setting<bool> joystick_rel_center{linkage, true, "joystick_rel_center",
Settings::Category::Overlay};
Settings::Setting<bool> dpad_slide{linkage, true, "dpad_slide", Settings::Category::Overlay};
Settings::Setting<bool> haptic_feedback{linkage, true, "haptic_feedback",
Settings::Category::Overlay};
Settings::Setting<bool> show_performance_overlay{linkage, true, "show_performance_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};
};
extern Values values;

View File

@ -35,6 +35,18 @@ static jmethodID s_pair_constructor;
static jfieldID s_pair_first_field;
static jfieldID s_pair_second_field;
static jclass s_overlay_control_data_class;
static jmethodID s_overlay_control_data_constructor;
static jfieldID s_overlay_control_data_id_field;
static jfieldID s_overlay_control_data_enabled_field;
static jfieldID s_overlay_control_data_landscape_position_field;
static jfieldID s_overlay_control_data_portrait_position_field;
static jfieldID s_overlay_control_data_foldable_position_field;
static jclass s_double_class;
static jmethodID s_double_constructor;
static jfieldID s_double_value_field;
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
namespace IDCache {
@ -146,6 +158,46 @@ jfieldID GetPairSecondField() {
return s_pair_second_field;
}
jclass GetOverlayControlDataClass() {
return s_overlay_control_data_class;
}
jmethodID GetOverlayControlDataConstructor() {
return s_overlay_control_data_constructor;
}
jfieldID GetOverlayControlDataIdField() {
return s_overlay_control_data_id_field;
}
jfieldID GetOverlayControlDataEnabledField() {
return s_overlay_control_data_enabled_field;
}
jfieldID GetOverlayControlDataLandscapePositionField() {
return s_overlay_control_data_landscape_position_field;
}
jfieldID GetOverlayControlDataPortraitPositionField() {
return s_overlay_control_data_portrait_position_field;
}
jfieldID GetOverlayControlDataFoldablePositionField() {
return s_overlay_control_data_foldable_position_field;
}
jclass GetDoubleClass() {
return s_double_class;
}
jmethodID GetDoubleConstructor() {
return s_double_constructor;
}
jfieldID GetDoubleValueField() {
return s_double_value_field;
}
} // namespace IDCache
#ifdef __cplusplus
@ -207,6 +259,31 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
env->DeleteLocalRef(pair_class);
const jclass overlay_control_data_class =
env->FindClass("org/yuzu/yuzu_emu/overlay/model/OverlayControlData");
s_overlay_control_data_class =
reinterpret_cast<jclass>(env->NewGlobalRef(overlay_control_data_class));
s_overlay_control_data_constructor =
env->GetMethodID(overlay_control_data_class, "<init>",
"(Ljava/lang/String;ZLkotlin/Pair;Lkotlin/Pair;Lkotlin/Pair;)V");
s_overlay_control_data_id_field =
env->GetFieldID(overlay_control_data_class, "id", "Ljava/lang/String;");
s_overlay_control_data_enabled_field =
env->GetFieldID(overlay_control_data_class, "enabled", "Z");
s_overlay_control_data_landscape_position_field =
env->GetFieldID(overlay_control_data_class, "landscapePosition", "Lkotlin/Pair;");
s_overlay_control_data_portrait_position_field =
env->GetFieldID(overlay_control_data_class, "portraitPosition", "Lkotlin/Pair;");
s_overlay_control_data_foldable_position_field =
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
env->DeleteLocalRef(overlay_control_data_class);
const jclass double_class = env->FindClass("java/lang/Double");
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
s_double_value_field = env->GetFieldID(double_class, "value", "D");
env->DeleteLocalRef(double_class);
// Initialize Android Storage
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
@ -231,6 +308,8 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
env->DeleteGlobalRef(s_game_class);
env->DeleteGlobalRef(s_string_class);
env->DeleteGlobalRef(s_pair_class);
env->DeleteGlobalRef(s_overlay_control_data_class);
env->DeleteGlobalRef(s_double_class);
// UnInitialize applets
SoftwareKeyboard::CleanupJNI(env);

View File

@ -35,4 +35,16 @@ jmethodID GetPairConstructor();
jfieldID GetPairFirstField();
jfieldID GetPairSecondField();
jclass GetOverlayControlDataClass();
jmethodID GetOverlayControlDataConstructor();
jfieldID GetOverlayControlDataIdField();
jfieldID GetOverlayControlDataEnabledField();
jfieldID GetOverlayControlDataLandscapePositionField();
jfieldID GetOverlayControlDataPortraitPositionField();
jfieldID GetOverlayControlDataFoldablePositionField();
jclass GetDoubleClass();
jmethodID GetDoubleConstructor();
jfieldID GetDoubleValueField();
} // namespace IDCache

View File

@ -344,4 +344,74 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setDisabledAddons(JNIEnv* env, j
Settings::values.disabled_addons[program_id] = disabled_addons;
}
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getOverlayControlData(JNIEnv* env,
jobject obj) {
jobjectArray joverlayControlDataArray =
env->NewObjectArray(AndroidSettings::values.overlay_control_data.size(),
IDCache::GetOverlayControlDataClass(), nullptr);
for (size_t i = 0; i < AndroidSettings::values.overlay_control_data.size(); ++i) {
const auto& control_data = AndroidSettings::values.overlay_control_data[i];
jobject jlandscapePosition =
env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
ToJDouble(env, control_data.landscape_position.first),
ToJDouble(env, control_data.landscape_position.second));
jobject jportraitPosition =
env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
ToJDouble(env, control_data.portrait_position.first),
ToJDouble(env, control_data.portrait_position.second));
jobject jfoldablePosition =
env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
ToJDouble(env, control_data.foldable_position.first),
ToJDouble(env, control_data.foldable_position.second));
jobject jcontrolData = env->NewObject(
IDCache::GetOverlayControlDataClass(), IDCache::GetOverlayControlDataConstructor(),
ToJString(env, control_data.id), control_data.enabled, jlandscapePosition,
jportraitPosition, jfoldablePosition);
env->SetObjectArrayElement(joverlayControlDataArray, i, jcontrolData);
}
return joverlayControlDataArray;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setOverlayControlData(
JNIEnv* env, jobject obj, jobjectArray joverlayControlDataArray) {
AndroidSettings::values.overlay_control_data.clear();
int size = env->GetArrayLength(joverlayControlDataArray);
if (size == 0) {
return;
}
for (int i = 0; i < size; ++i) {
jobject joverlayControlData = env->GetObjectArrayElement(joverlayControlDataArray, i);
jstring jidString = static_cast<jstring>(
env->GetObjectField(joverlayControlData, IDCache::GetOverlayControlDataIdField()));
bool enabled = static_cast<bool>(env->GetBooleanField(
joverlayControlData, IDCache::GetOverlayControlDataEnabledField()));
jobject jlandscapePosition = env->GetObjectField(
joverlayControlData, IDCache::GetOverlayControlDataLandscapePositionField());
std::pair<double, double> landscape_position = std::make_pair(
GetJDouble(env, env->GetObjectField(jlandscapePosition, IDCache::GetPairFirstField())),
GetJDouble(env,
env->GetObjectField(jlandscapePosition, IDCache::GetPairSecondField())));
jobject jportraitPosition = env->GetObjectField(
joverlayControlData, IDCache::GetOverlayControlDataPortraitPositionField());
std::pair<double, double> portrait_position = std::make_pair(
GetJDouble(env, env->GetObjectField(jportraitPosition, IDCache::GetPairFirstField())),
GetJDouble(env, env->GetObjectField(jportraitPosition, IDCache::GetPairSecondField())));
jobject jfoldablePosition = env->GetObjectField(
joverlayControlData, IDCache::GetOverlayControlDataFoldablePositionField());
std::pair<double, double> foldable_position = std::make_pair(
GetJDouble(env, env->GetObjectField(jfoldablePosition, IDCache::GetPairFirstField())),
GetJDouble(env, env->GetObjectField(jfoldablePosition, IDCache::GetPairSecondField())));
AndroidSettings::values.overlay_control_data.push_back(AndroidSettings::OverlayControlData{
GetJString(env, jidString), enabled, landscape_position, portrait_position,
foldable_position});
}
}
} // extern "C"

View File

@ -24,7 +24,7 @@
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginEnd="24dp"
android:gravity="center_vertical"
android:layout_gravity="center_vertical"
android:orientation="vertical"
android:layout_weight="1">

View File

@ -38,6 +38,11 @@
android:title="@string/emulation_haptics"
android:checkable="true" />
<item
android:id="@+id/menu_touchscreen"
android:title="@string/touchscreen"
android:checkable="true" />
<item
android:id="@+id/menu_reset_overlay"
android:title="@string/emulation_touch_overlay_reset" />

View File

@ -212,19 +212,19 @@
<item>B</item>
<item>X</item>
<item>Y</item>
<item>+</item>
<item>-</item>
<item>@string/gamepad_home</item>
<item>@string/gamepad_screenshot</item>
<item>L</item>
<item>R</item>
<item>ZL</item>
<item>ZR</item>
<item>+</item>
<item>-</item>
<item>@string/gamepad_d_pad</item>
<item>@string/gamepad_left_stick</item>
<item>@string/gamepad_right_stick</item>
<item>L3</item>
<item>R3</item>
<item>@string/gamepad_home</item>
<item>@string/gamepad_screenshot</item>
<item>@string/gamepad_d_pad</item>
</string-array>
<string-array name="themeEntries">
@ -256,13 +256,32 @@
<string-array name="outputEngineEntries">
<item>@string/auto</item>
<item>@string/oboe</item>
<item>@string/cubeb</item>
<item>@string/string_null</item>
</string-array>
<integer-array name="outputEngineValues">
<item>0</item>
<item>4</item>
<item>1</item>
<item>3</item>
</integer-array>
<string-array name="anisoEntries">
<item>@string/auto</item>
<item>@string/slider_default</item>
<item>@string/multiplier_two</item>
<item>@string/multiplier_four</item>
<item>@string/multiplier_eight</item>
<item>@string/multiplier_sixteen</item>
</string-array>
<integer-array name="anisoValues">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
</integer-array>
</resources>

View File

@ -3,111 +3,111 @@
<integer name="grid_columns">1</integer>
<!-- Default SWITCH landscape layout -->
<integer name="SWITCH_BUTTON_A_X">760</integer>
<integer name="SWITCH_BUTTON_A_Y">790</integer>
<integer name="SWITCH_BUTTON_B_X">710</integer>
<integer name="SWITCH_BUTTON_B_Y">900</integer>
<integer name="SWITCH_BUTTON_X_X">710</integer>
<integer name="SWITCH_BUTTON_X_Y">680</integer>
<integer name="SWITCH_BUTTON_Y_X">660</integer>
<integer name="SWITCH_BUTTON_Y_Y">790</integer>
<integer name="SWITCH_STICK_L_X">100</integer>
<integer name="SWITCH_STICK_L_Y">670</integer>
<integer name="SWITCH_STICK_R_X">900</integer>
<integer name="SWITCH_STICK_R_Y">670</integer>
<integer name="SWITCH_TRIGGER_L_X">70</integer>
<integer name="SWITCH_TRIGGER_L_Y">220</integer>
<integer name="SWITCH_TRIGGER_R_X">930</integer>
<integer name="SWITCH_TRIGGER_R_Y">220</integer>
<integer name="SWITCH_TRIGGER_ZL_X">70</integer>
<integer name="SWITCH_TRIGGER_ZL_Y">90</integer>
<integer name="SWITCH_TRIGGER_ZR_X">930</integer>
<integer name="SWITCH_TRIGGER_ZR_Y">90</integer>
<integer name="SWITCH_BUTTON_MINUS_X">460</integer>
<integer name="SWITCH_BUTTON_MINUS_Y">950</integer>
<integer name="SWITCH_BUTTON_PLUS_X">540</integer>
<integer name="SWITCH_BUTTON_PLUS_Y">950</integer>
<integer name="SWITCH_BUTTON_HOME_X">600</integer>
<integer name="SWITCH_BUTTON_HOME_Y">950</integer>
<integer name="SWITCH_BUTTON_CAPTURE_X">400</integer>
<integer name="SWITCH_BUTTON_CAPTURE_Y">950</integer>
<integer name="SWITCH_BUTTON_DPAD_X">260</integer>
<integer name="SWITCH_BUTTON_DPAD_Y">790</integer>
<integer name="SWITCH_BUTTON_STICK_L_X">870</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y">400</integer>
<integer name="SWITCH_BUTTON_STICK_R_X">960</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y">430</integer>
<integer name="BUTTON_A_X">760</integer>
<integer name="BUTTON_A_Y">790</integer>
<integer name="BUTTON_B_X">710</integer>
<integer name="BUTTON_B_Y">900</integer>
<integer name="BUTTON_X_X">710</integer>
<integer name="BUTTON_X_Y">680</integer>
<integer name="BUTTON_Y_X">660</integer>
<integer name="BUTTON_Y_Y">790</integer>
<integer name="BUTTON_PLUS_X">540</integer>
<integer name="BUTTON_PLUS_Y">950</integer>
<integer name="BUTTON_MINUS_X">460</integer>
<integer name="BUTTON_MINUS_Y">950</integer>
<integer name="BUTTON_HOME_X">600</integer>
<integer name="BUTTON_HOME_Y">950</integer>
<integer name="BUTTON_CAPTURE_X">400</integer>
<integer name="BUTTON_CAPTURE_Y">950</integer>
<integer name="BUTTON_L_X">70</integer>
<integer name="BUTTON_L_Y">220</integer>
<integer name="BUTTON_R_X">930</integer>
<integer name="BUTTON_R_Y">220</integer>
<integer name="BUTTON_ZL_X">70</integer>
<integer name="BUTTON_ZL_Y">90</integer>
<integer name="BUTTON_ZR_X">930</integer>
<integer name="BUTTON_ZR_Y">90</integer>
<integer name="BUTTON_STICK_L_X">870</integer>
<integer name="BUTTON_STICK_L_Y">400</integer>
<integer name="BUTTON_STICK_R_X">960</integer>
<integer name="BUTTON_STICK_R_Y">430</integer>
<integer name="STICK_L_X">100</integer>
<integer name="STICK_L_Y">670</integer>
<integer name="STICK_R_X">900</integer>
<integer name="STICK_R_Y">670</integer>
<integer name="COMBINED_DPAD_X">260</integer>
<integer name="COMBINED_DPAD_Y">790</integer>
<!-- Default SWITCH portrait layout -->
<integer name="SWITCH_BUTTON_A_X_PORTRAIT">840</integer>
<integer name="SWITCH_BUTTON_A_Y_PORTRAIT">840</integer>
<integer name="SWITCH_BUTTON_B_X_PORTRAIT">740</integer>
<integer name="SWITCH_BUTTON_B_Y_PORTRAIT">880</integer>
<integer name="SWITCH_BUTTON_X_X_PORTRAIT">740</integer>
<integer name="SWITCH_BUTTON_X_Y_PORTRAIT">800</integer>
<integer name="SWITCH_BUTTON_Y_X_PORTRAIT">640</integer>
<integer name="SWITCH_BUTTON_Y_Y_PORTRAIT">840</integer>
<integer name="SWITCH_STICK_L_X_PORTRAIT">180</integer>
<integer name="SWITCH_STICK_L_Y_PORTRAIT">660</integer>
<integer name="SWITCH_STICK_R_X_PORTRAIT">820</integer>
<integer name="SWITCH_STICK_R_Y_PORTRAIT">660</integer>
<integer name="SWITCH_TRIGGER_L_X_PORTRAIT">140</integer>
<integer name="SWITCH_TRIGGER_L_Y_PORTRAIT">260</integer>
<integer name="SWITCH_TRIGGER_R_X_PORTRAIT">860</integer>
<integer name="SWITCH_TRIGGER_R_Y_PORTRAIT">260</integer>
<integer name="SWITCH_TRIGGER_ZL_X_PORTRAIT">140</integer>
<integer name="SWITCH_TRIGGER_ZL_Y_PORTRAIT">200</integer>
<integer name="SWITCH_TRIGGER_ZR_X_PORTRAIT">860</integer>
<integer name="SWITCH_TRIGGER_ZR_Y_PORTRAIT">200</integer>
<integer name="SWITCH_BUTTON_MINUS_X_PORTRAIT">440</integer>
<integer name="SWITCH_BUTTON_MINUS_Y_PORTRAIT">950</integer>
<integer name="SWITCH_BUTTON_PLUS_X_PORTRAIT">560</integer>
<integer name="SWITCH_BUTTON_PLUS_Y_PORTRAIT">950</integer>
<integer name="SWITCH_BUTTON_HOME_X_PORTRAIT">680</integer>
<integer name="SWITCH_BUTTON_HOME_Y_PORTRAIT">950</integer>
<integer name="SWITCH_BUTTON_CAPTURE_X_PORTRAIT">320</integer>
<integer name="SWITCH_BUTTON_CAPTURE_Y_PORTRAIT">950</integer>
<integer name="SWITCH_BUTTON_DPAD_X_PORTRAIT">240</integer>
<integer name="SWITCH_BUTTON_DPAD_Y_PORTRAIT">840</integer>
<integer name="SWITCH_BUTTON_STICK_L_X_PORTRAIT">730</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y_PORTRAIT">510</integer>
<integer name="SWITCH_BUTTON_STICK_R_X_PORTRAIT">900</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y_PORTRAIT">540</integer>
<integer name="BUTTON_A_X_PORTRAIT">840</integer>
<integer name="BUTTON_A_Y_PORTRAIT">840</integer>
<integer name="BUTTON_B_X_PORTRAIT">740</integer>
<integer name="BUTTON_B_Y_PORTRAIT">880</integer>
<integer name="BUTTON_X_X_PORTRAIT">740</integer>
<integer name="BUTTON_X_Y_PORTRAIT">800</integer>
<integer name="BUTTON_Y_X_PORTRAIT">640</integer>
<integer name="BUTTON_Y_Y_PORTRAIT">840</integer>
<integer name="BUTTON_PLUS_Y_PORTRAIT">950</integer>
<integer name="BUTTON_MINUS_X_PORTRAIT">440</integer>
<integer name="BUTTON_MINUS_Y_PORTRAIT">950</integer>
<integer name="BUTTON_HOME_X_PORTRAIT">680</integer>
<integer name="BUTTON_HOME_Y_PORTRAIT">950</integer>
<integer name="BUTTON_CAPTURE_X_PORTRAIT">320</integer>
<integer name="BUTTON_CAPTURE_Y_PORTRAIT">950</integer>
<integer name="BUTTON_L_X_PORTRAIT">140</integer>
<integer name="BUTTON_L_Y_PORTRAIT">260</integer>
<integer name="BUTTON_R_X_PORTRAIT">860</integer>
<integer name="BUTTON_R_Y_PORTRAIT">260</integer>
<integer name="BUTTON_ZL_X_PORTRAIT">140</integer>
<integer name="BUTTON_ZL_Y_PORTRAIT">200</integer>
<integer name="BUTTON_ZR_X_PORTRAIT">860</integer>
<integer name="BUTTON_ZR_Y_PORTRAIT">200</integer>
<integer name="BUTTON_PLUS_X_PORTRAIT">560</integer>
<integer name="BUTTON_STICK_L_X_PORTRAIT">730</integer>
<integer name="BUTTON_STICK_L_Y_PORTRAIT">510</integer>
<integer name="BUTTON_STICK_R_X_PORTRAIT">900</integer>
<integer name="BUTTON_STICK_R_Y_PORTRAIT">540</integer>
<integer name="STICK_L_X_PORTRAIT">180</integer>
<integer name="STICK_L_Y_PORTRAIT">660</integer>
<integer name="STICK_R_X_PORTRAIT">820</integer>
<integer name="STICK_R_Y_PORTRAIT">660</integer>
<integer name="COMBINED_DPAD_X_PORTRAIT">240</integer>
<integer name="COMBINED_DPAD_Y_PORTRAIT">840</integer>
<!-- Default SWITCH foldable layout -->
<integer name="SWITCH_BUTTON_A_X_FOLDABLE">840</integer>
<integer name="SWITCH_BUTTON_A_Y_FOLDABLE">390</integer>
<integer name="SWITCH_BUTTON_B_X_FOLDABLE">740</integer>
<integer name="SWITCH_BUTTON_B_Y_FOLDABLE">430</integer>
<integer name="SWITCH_BUTTON_X_X_FOLDABLE">740</integer>
<integer name="SWITCH_BUTTON_X_Y_FOLDABLE">350</integer>
<integer name="SWITCH_BUTTON_Y_X_FOLDABLE">640</integer>
<integer name="SWITCH_BUTTON_Y_Y_FOLDABLE">390</integer>
<integer name="SWITCH_STICK_L_X_FOLDABLE">180</integer>
<integer name="SWITCH_STICK_L_Y_FOLDABLE">250</integer>
<integer name="SWITCH_STICK_R_X_FOLDABLE">820</integer>
<integer name="SWITCH_STICK_R_Y_FOLDABLE">250</integer>
<integer name="SWITCH_TRIGGER_L_X_FOLDABLE">140</integer>
<integer name="SWITCH_TRIGGER_L_Y_FOLDABLE">130</integer>
<integer name="SWITCH_TRIGGER_R_X_FOLDABLE">860</integer>
<integer name="SWITCH_TRIGGER_R_Y_FOLDABLE">130</integer>
<integer name="SWITCH_TRIGGER_ZL_X_FOLDABLE">140</integer>
<integer name="SWITCH_TRIGGER_ZL_Y_FOLDABLE">70</integer>
<integer name="SWITCH_TRIGGER_ZR_X_FOLDABLE">860</integer>
<integer name="SWITCH_TRIGGER_ZR_Y_FOLDABLE">70</integer>
<integer name="SWITCH_BUTTON_MINUS_X_FOLDABLE">440</integer>
<integer name="SWITCH_BUTTON_MINUS_Y_FOLDABLE">470</integer>
<integer name="SWITCH_BUTTON_PLUS_X_FOLDABLE">560</integer>
<integer name="SWITCH_BUTTON_PLUS_Y_FOLDABLE">470</integer>
<integer name="SWITCH_BUTTON_HOME_X_FOLDABLE">680</integer>
<integer name="SWITCH_BUTTON_HOME_Y_FOLDABLE">470</integer>
<integer name="SWITCH_BUTTON_CAPTURE_X_FOLDABLE">320</integer>
<integer name="SWITCH_BUTTON_CAPTURE_Y_FOLDABLE">470</integer>
<integer name="SWITCH_BUTTON_DPAD_X_FOLDABLE">240</integer>
<integer name="SWITCH_BUTTON_DPAD_Y_FOLDABLE">390</integer>
<integer name="SWITCH_BUTTON_STICK_L_X_FOLDABLE">550</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y_FOLDABLE">210</integer>
<integer name="SWITCH_BUTTON_STICK_R_X_FOLDABLE">550</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y_FOLDABLE">280</integer>
<integer name="BUTTON_A_X_FOLDABLE">840</integer>
<integer name="BUTTON_A_Y_FOLDABLE">390</integer>
<integer name="BUTTON_B_X_FOLDABLE">740</integer>
<integer name="BUTTON_B_Y_FOLDABLE">430</integer>
<integer name="BUTTON_X_X_FOLDABLE">740</integer>
<integer name="BUTTON_X_Y_FOLDABLE">350</integer>
<integer name="BUTTON_Y_X_FOLDABLE">640</integer>
<integer name="BUTTON_Y_Y_FOLDABLE">390</integer>
<integer name="BUTTON_PLUS_X_FOLDABLE">560</integer>
<integer name="BUTTON_PLUS_Y_FOLDABLE">470</integer>
<integer name="BUTTON_MINUS_X_FOLDABLE">440</integer>
<integer name="BUTTON_MINUS_Y_FOLDABLE">470</integer>
<integer name="BUTTON_HOME_X_FOLDABLE">680</integer>
<integer name="BUTTON_HOME_Y_FOLDABLE">470</integer>
<integer name="BUTTON_CAPTURE_X_FOLDABLE">320</integer>
<integer name="BUTTON_CAPTURE_Y_FOLDABLE">470</integer>
<integer name="BUTTON_L_X_FOLDABLE">140</integer>
<integer name="BUTTON_L_Y_FOLDABLE">130</integer>
<integer name="BUTTON_R_X_FOLDABLE">860</integer>
<integer name="BUTTON_R_Y_FOLDABLE">130</integer>
<integer name="BUTTON_ZL_X_FOLDABLE">140</integer>
<integer name="BUTTON_ZL_Y_FOLDABLE">70</integer>
<integer name="BUTTON_ZR_X_FOLDABLE">860</integer>
<integer name="BUTTON_ZR_Y_FOLDABLE">70</integer>
<integer name="BUTTON_STICK_L_X_FOLDABLE">550</integer>
<integer name="BUTTON_STICK_L_Y_FOLDABLE">210</integer>
<integer name="BUTTON_STICK_R_X_FOLDABLE">550</integer>
<integer name="BUTTON_STICK_R_Y_FOLDABLE">280</integer>
<integer name="STICK_L_X_FOLDABLE">180</integer>
<integer name="STICK_L_Y_FOLDABLE">250</integer>
<integer name="STICK_R_X_FOLDABLE">820</integer>
<integer name="STICK_R_Y_FOLDABLE">250</integer>
<integer name="COMBINED_DPAD_X_FOLDABLE">240</integer>
<integer name="COMBINED_DPAD_Y_FOLDABLE">390</integer>
</resources>

View File

@ -225,6 +225,8 @@
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
<string name="use_disk_shader_cache">Disk shader cache</string>
<string name="use_disk_shader_cache_description">Reduces stuttering by locally storing and loading generated shaders.</string>
<string name="anisotropic_filtering">Anisotropic filtering</string>
<string name="anisotropic_filtering_description">Improves the quality of textures when viewed at oblique angles</string>
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
@ -364,6 +366,7 @@
<string name="emulation_pause">Pause emulation</string>
<string name="emulation_unpause">Unpause emulation</string>
<string name="emulation_input_overlay">Overlay options</string>
<string name="touchscreen">Touchscreen</string>
<string name="load_settings">Loading settings…</string>
@ -503,8 +506,15 @@
<string name="theme_mode_dark">Dark</string>
<!-- Audio output engines -->
<string name="oboe">oboe</string>
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Black backgrounds</string>
<string name="use_black_backgrounds_description">When using the dark theme, apply black backgrounds.</string>

View File

@ -5,7 +5,7 @@
plugins {
id("com.android.application") version "8.1.2" apply false
id("com.android.library") version "8.1.2" apply false
id("org.jetbrains.kotlin.android") version "1.8.21" apply false
id("org.jetbrains.kotlin.android") version "1.9.20" apply false
}
tasks.register("clean").configure {

View File

@ -253,6 +253,17 @@ if (ENABLE_SDL2)
target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
endif()
if (ANDROID)
target_sources(audio_core PRIVATE
sink/oboe_sink.cpp
sink/oboe_sink.h
)
# FIXME: this port seems broken, it cannot be imported with find_package(oboe REQUIRED)
target_link_libraries(audio_core PRIVATE "${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/lib/liboboe.a")
target_compile_definitions(audio_core PRIVATE HAVE_OBOE)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(audio_core PRIVATE precompiled_headers.h)
endif()

View File

@ -18,9 +18,7 @@ constexpr auto INCREMENT_TIME{5ms};
DeviceSession::DeviceSession(Core::System& system_)
: system{system_}, thread_event{Core::Timing::CreateEvent(
"AudioOutSampleTick",
[this](std::uintptr_t, s64 time, std::chrono::nanoseconds) {
return ThreadFunc();
})} {}
[this](s64 time, std::chrono::nanoseconds) { return ThreadFunc(); })} {}
DeviceSession::~DeviceSession() {
Finalize();

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@ -253,8 +253,9 @@ CubebSink::~CubebSink() {
#endif
}
SinkStream* CubebSink::AcquireSinkStream(Core::System& system, u32 system_channels,
SinkStream* CubebSink::AcquireSinkStream(Core::System& system, u32 system_channels_,
const std::string& name, StreamType type) {
system_channels = system_channels_;
SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<CubebSinkStream>(
ctx, device_channels, system_channels, output_device, input_device, name, type, system));

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@ -0,0 +1,223 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <span>
#include <vector>
#include <oboe/Oboe.h>
#include "audio_core/common/common.h"
#include "audio_core/sink/oboe_sink.h"
#include "audio_core/sink/sink_stream.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/core.h"
namespace AudioCore::Sink {
class OboeSinkStream final : public SinkStream,
public oboe::AudioStreamDataCallback,
public oboe::AudioStreamErrorCallback {
public:
explicit OboeSinkStream(Core::System& system_, StreamType type_, const std::string& name_,
u32 system_channels_)
: SinkStream(system_, type_) {
name = name_;
system_channels = system_channels_;
this->OpenStream();
}
~OboeSinkStream() override {
LOG_INFO(Audio_Sink, "Destroyed Oboe stream");
}
void Finalize() override {
this->Stop();
m_stream.reset();
}
void Start(bool resume = false) override {
if (!m_stream || !paused) {
return;
}
paused = false;
if (m_stream->start() != oboe::Result::OK) {
LOG_CRITICAL(Audio_Sink, "Error starting Oboe stream");
}
}
void Stop() override {
if (!m_stream || paused) {
return;
}
this->SignalPause();
if (m_stream->stop() != oboe::Result::OK) {
LOG_CRITICAL(Audio_Sink, "Error stopping Oboe stream");
}
}
public:
static s32 QueryChannelCount(oboe::Direction direction) {
std::shared_ptr<oboe::AudioStream> temp_stream;
oboe::AudioStreamBuilder builder;
const auto result = ConfigureBuilder(builder, direction)->openStream(temp_stream);
ASSERT(result == oboe::Result::OK);
return temp_stream->getChannelCount() >= 6 ? 6 : 2;
}
protected:
oboe::DataCallbackResult onAudioReady(oboe::AudioStream*, void* audio_data,
s32 num_buffer_frames) override {
const size_t num_channels = this->GetDeviceChannels();
const size_t frame_size = num_channels;
const size_t num_frames = static_cast<size_t>(num_buffer_frames);
if (type == StreamType::In) {
std::span<const s16> input_buffer{reinterpret_cast<const s16*>(audio_data),
num_frames * frame_size};
this->ProcessAudioIn(input_buffer, num_frames);
} else {
std::span<s16> output_buffer{reinterpret_cast<s16*>(audio_data),
num_frames * frame_size};
this->ProcessAudioOutAndRender(output_buffer, num_frames);
}
return oboe::DataCallbackResult::Continue;
}
void onErrorAfterClose(oboe::AudioStream*, oboe::Result) override {
LOG_INFO(Audio_Sink, "Audio stream closed, reinitializing");
if (this->OpenStream()) {
m_stream->start();
}
}
private:
static oboe::AudioStreamBuilder* ConfigureBuilder(oboe::AudioStreamBuilder& builder,
oboe::Direction direction) {
// TODO: investigate callback delay issues when using AAudio
return builder.setPerformanceMode(oboe::PerformanceMode::LowLatency)
->setAudioApi(oboe::AudioApi::OpenSLES)
->setDirection(direction)
->setSampleRate(TargetSampleRate)
->setSampleRateConversionQuality(oboe::SampleRateConversionQuality::High)
->setFormat(oboe::AudioFormat::I16)
->setFormatConversionAllowed(true)
->setUsage(oboe::Usage::Game)
->setBufferCapacityInFrames(TargetSampleCount * 2);
}
bool OpenStream() {
const auto direction = [&]() {
switch (type) {
case StreamType::In:
return oboe::Direction::Input;
case StreamType::Out:
case StreamType::Render:
return oboe::Direction::Output;
default:
ASSERT(false);
return oboe::Direction::Output;
}
}();
const auto expected_channels = QueryChannelCount(direction);
const auto expected_mask = [&]() {
switch (expected_channels) {
case 1:
return oboe::ChannelMask::Mono;
case 2:
return oboe::ChannelMask::Stereo;
case 6:
return oboe::ChannelMask::CM5Point1;
default:
ASSERT(false);
return oboe::ChannelMask::Unspecified;
}
}();
oboe::AudioStreamBuilder builder;
const auto result = ConfigureBuilder(builder, direction)
->setChannelCount(expected_channels)
->setChannelMask(expected_mask)
->setChannelConversionAllowed(true)
->setDataCallback(this)
->setErrorCallback(this)
->openStream(m_stream);
ASSERT(result == oboe::Result::OK);
return result == oboe::Result::OK && this->SetStreamProperties();
}
bool SetStreamProperties() {
ASSERT(m_stream);
m_stream->setBufferSizeInFrames(TargetSampleCount * 2);
device_channels = m_stream->getChannelCount();
const auto sample_rate = m_stream->getSampleRate();
const auto buffer_capacity = m_stream->getBufferCapacityInFrames();
const auto stream_backend =
m_stream->getAudioApi() == oboe::AudioApi::AAudio ? "AAudio" : "OpenSLES";
LOG_INFO(Audio_Sink, "Opened Oboe {} stream with {} channels sample rate {} capacity {}",
stream_backend, device_channels, sample_rate, buffer_capacity);
return true;
}
std::shared_ptr<oboe::AudioStream> m_stream{};
};
OboeSink::OboeSink() {
// TODO: This is not generally knowable
// The channel count is distinct based on direction and can change
device_channels = OboeSinkStream::QueryChannelCount(oboe::Direction::Output);
}
OboeSink::~OboeSink() = default;
SinkStream* OboeSink::AcquireSinkStream(Core::System& system, u32 system_channels,
const std::string& name, StreamType type) {
SinkStreamPtr& stream = sink_streams.emplace_back(
std::make_unique<OboeSinkStream>(system, type, name, system_channels));
return stream.get();
}
void OboeSink::CloseStream(SinkStream* to_remove) {
sink_streams.remove_if([&](auto& stream) { return stream.get() == to_remove; });
}
void OboeSink::CloseStreams() {
sink_streams.clear();
}
f32 OboeSink::GetDeviceVolume() const {
if (sink_streams.empty()) {
return 1.0f;
}
return sink_streams.front()->GetDeviceVolume();
}
void OboeSink::SetDeviceVolume(f32 volume) {
for (auto& stream : sink_streams) {
stream->SetDeviceVolume(volume);
}
}
void OboeSink::SetSystemVolume(f32 volume) {
for (auto& stream : sink_streams) {
stream->SetSystemVolume(volume);
}
}
} // namespace AudioCore::Sink

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@ -0,0 +1,75 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <list>
#include <string>
#include "audio_core/sink/sink.h"
namespace Core {
class System;
}
namespace AudioCore::Sink {
class SinkStream;
class OboeSink final : public Sink {
public:
explicit OboeSink();
~OboeSink() override;
/**
* Create a new sink stream.
*
* @param system - Core system.
* @param system_channels - Number of channels the audio system expects.
* May differ from the device's channel count.
* @param name - Name of this stream.
* @param type - Type of this stream, render/in/out.
*
* @return A pointer to the created SinkStream
*/
SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels,
const std::string& name, StreamType type) override;
/**
* Close a given stream.
*
* @param stream - The stream to close.
*/
void CloseStream(SinkStream* stream) override;
/**
* Close all streams.
*/
void CloseStreams() override;
/**
* Get the device volume. Set from calls to the IAudioDevice service.
*
* @return Volume of the device.
*/
f32 GetDeviceVolume() const override;
/**
* Set the device volume. Set from calls to the IAudioDevice service.
*
* @param volume - New volume of the device.
*/
void SetDeviceVolume(f32 volume) override;
/**
* Set the system volume. Comes from the audio system using this stream.
*
* @param volume - New volume of the system.
*/
void SetSystemVolume(f32 volume) override;
private:
/// List of streams managed by this sink
std::list<SinkStreamPtr> sink_streams{};
};
} // namespace AudioCore::Sink

View File

@ -168,8 +168,9 @@ SDLSink::SDLSink(std::string_view target_device_name) {
SDLSink::~SDLSink() = default;
SinkStream* SDLSink::AcquireSinkStream(Core::System& system, u32 system_channels,
SinkStream* SDLSink::AcquireSinkStream(Core::System& system, u32 system_channels_,
const std::string&, StreamType type) {
system_channels = system_channels_;
SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<SDLSinkStream>(
device_channels, system_channels, output_device, input_device, type, system));
return stream.get();

View File

@ -85,9 +85,21 @@ public:
*/
virtual void SetSystemVolume(f32 volume) = 0;
/**
* Get the number of channels the game has set, can be different to the host hardware's support.
* Either 2 or 6.
*
* @return Number of device channels.
*/
u32 GetSystemChannels() const {
return system_channels;
}
protected:
/// Number of device channels supported by the hardware
u32 device_channels{2};
/// Number of channels the game is sending
u32 system_channels{2};
};
using SinkPtr = std::unique_ptr<Sink>;

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@ -7,6 +7,9 @@
#include <vector>
#include "audio_core/sink/sink_details.h"
#ifdef HAVE_OBOE
#include "audio_core/sink/oboe_sink.h"
#endif
#ifdef HAVE_CUBEB
#include "audio_core/sink/cubeb_sink.h"
#endif
@ -36,6 +39,16 @@ struct SinkDetails {
// sink_details is ordered in terms of desirability, with the best choice at the top.
constexpr SinkDetails sink_details[] = {
#ifdef HAVE_OBOE
SinkDetails{
Settings::AudioEngine::Oboe,
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<OboeSink>();
},
[](bool capture) { return std::vector<std::string>{"Default"}; },
[]() { return true; },
},
#endif
#ifdef HAVE_CUBEB
SinkDetails{
Settings::AudioEngine::Cubeb,

View File

@ -40,29 +40,36 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
if (system_channels == 6 && device_channels == 2) {
// We're given 6 channels, but our device only outputs 2, so downmix.
static constexpr std::array<f32, 4> down_mix_coeff{1.0f, 0.707f, 0.251f, 0.707f};
// Front = 1.0
// Center = 0.596
// LFE = 0.354
// Back = 0.707
static constexpr std::array<f32, 4> down_mix_coeff{1.0, 0.596f, 0.354f, 0.707f};
for (u32 read_index = 0, write_index = 0; read_index < samples.size();
read_index += system_channels, write_index += device_channels) {
const auto fl =
static_cast<f32>(samples[read_index + static_cast<u32>(Channels::FrontLeft)]);
const auto fr =
static_cast<f32>(samples[read_index + static_cast<u32>(Channels::FrontRight)]);
const auto c =
static_cast<f32>(samples[read_index + static_cast<u32>(Channels::Center)]);
const auto lfe =
static_cast<f32>(samples[read_index + static_cast<u32>(Channels::LFE)]);
const auto bl =
static_cast<f32>(samples[read_index + static_cast<u32>(Channels::BackLeft)]);
const auto br =
static_cast<f32>(samples[read_index + static_cast<u32>(Channels::BackRight)]);
const auto left_sample{
((Common::FixedPoint<49, 15>(
samples[read_index + static_cast<u32>(Channels::FrontLeft)]) *
down_mix_coeff[0] +
samples[read_index + static_cast<u32>(Channels::Center)] * down_mix_coeff[1] +
samples[read_index + static_cast<u32>(Channels::LFE)] * down_mix_coeff[2] +
samples[read_index + static_cast<u32>(Channels::BackLeft)] * down_mix_coeff[3]) *
volume)
.to_int()};
static_cast<s32>((fl * down_mix_coeff[0] + c * down_mix_coeff[1] +
lfe * down_mix_coeff[2] + bl * down_mix_coeff[3]) *
volume)};
const auto right_sample{
((Common::FixedPoint<49, 15>(
samples[read_index + static_cast<u32>(Channels::FrontRight)]) *
down_mix_coeff[0] +
samples[read_index + static_cast<u32>(Channels::Center)] * down_mix_coeff[1] +
samples[read_index + static_cast<u32>(Channels::LFE)] * down_mix_coeff[2] +
samples[read_index + static_cast<u32>(Channels::BackRight)] * down_mix_coeff[3]) *
volume)
.to_int()};
static_cast<s32>((fr * down_mix_coeff[0] + c * down_mix_coeff[1] +
lfe * down_mix_coeff[2] + br * down_mix_coeff[3]) *
volume)};
samples[write_index + static_cast<u32>(Channels::FrontLeft)] =
static_cast<s16>(std::clamp(left_sample, min, max));

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@ -64,6 +64,8 @@ add_library(common STATIC
fs/path_util.cpp
fs/path_util.h
hash.h
heap_tracker.cpp
heap_tracker.h
hex_util.cpp
hex_util.h
host_memory.cpp

View File

@ -3,16 +3,19 @@
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/logging/backend.h"
#include "common/settings.h"
void assert_fail_impl() {
if (Settings::values.use_debug_asserts) {
Common::Log::Stop();
Crash();
}
}
[[noreturn]] void unreachable_impl() {
Common::Log::Stop();
Crash();
throw std::runtime_error("Unreachable code");
}

281
src/common/heap_tracker.cpp Normal file
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@ -0,0 +1,281 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fstream>
#include <vector>
#include "common/heap_tracker.h"
#include "common/logging/log.h"
namespace Common {
namespace {
s64 GetMaxPermissibleResidentMapCount() {
// Default value.
s64 value = 65530;
// Try to read how many mappings we can make.
std::ifstream s("/proc/sys/vm/max_map_count");
s >> value;
// Print, for debug.
LOG_INFO(HW_Memory, "Current maximum map count: {}", value);
// Allow 20000 maps for other code and to account for split inaccuracy.
return std::max<s64>(value - 20000, 0);
}
} // namespace
HeapTracker::HeapTracker(Common::HostMemory& buffer)
: m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
HeapTracker::~HeapTracker() = default;
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
MemoryPermission perm, bool is_separate_heap) {
// When mapping other memory, map pages immediately.
if (!is_separate_heap) {
m_buffer.Map(virtual_offset, host_offset, length, perm, false);
return;
}
{
// We are mapping part of a separate heap.
std::scoped_lock lk{m_lock};
auto* const map = new SeparateHeapMap{
.vaddr = virtual_offset,
.paddr = host_offset,
.size = length,
.tick = m_tick++,
.perm = perm,
.is_resident = false,
};
// Insert into mappings.
m_map_count++;
m_mappings.insert(*map);
}
// Finally, map.
this->DeferredMapSeparateHeap(virtual_offset);
}
void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_heap) {
// If this is a separate heap...
if (is_separate_heap) {
std::scoped_lock lk{m_lock};
const SeparateHeapMap key{
.vaddr = virtual_offset,
};
// Split at the boundaries of the region we are removing.
this->SplitHeapMapLocked(virtual_offset);
this->SplitHeapMapLocked(virtual_offset + size);
// Erase all mappings in range.
auto it = m_mappings.find(key);
while (it != m_mappings.end() && it->vaddr < virtual_offset + size) {
// Get underlying item.
auto* const item = std::addressof(*it);
// If resident, erase from resident map.
if (item->is_resident) {
ASSERT(--m_resident_map_count >= 0);
m_resident_mappings.erase(m_resident_mappings.iterator_to(*item));
}
// Erase from map.
ASSERT(--m_map_count >= 0);
it = m_mappings.erase(it);
// Free the item.
delete item;
}
}
// Unmap pages.
m_buffer.Unmap(virtual_offset, size, false);
}
void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission perm) {
// Ensure no rebuild occurs while reprotecting.
std::shared_lock lk{m_rebuild_lock};
// Split at the boundaries of the region we are reprotecting.
this->SplitHeapMap(virtual_offset, size);
// Declare tracking variables.
const VAddr end = virtual_offset + size;
VAddr cur = virtual_offset;
while (cur < end) {
VAddr next = cur;
bool should_protect = false;
{
std::scoped_lock lk2{m_lock};
const SeparateHeapMap key{
.vaddr = next,
};
// Try to get the next mapping corresponding to this address.
const auto it = m_mappings.nfind(key);
if (it == m_mappings.end()) {
// There are no separate heap mappings remaining.
next = end;
should_protect = true;
} else if (it->vaddr == cur) {
// We are in range.
// Update permission bits.
it->perm = perm;
// Determine next address and whether we should protect.
next = cur + it->size;
should_protect = it->is_resident;
} else /* if (it->vaddr > cur) */ {
// We weren't in range, but there is a block coming up that will be.
next = it->vaddr;
should_protect = true;
}
}
// Clamp to end.
next = std::min(next, end);
// Reprotect, if we need to.
if (should_protect) {
m_buffer.Protect(cur, next - cur, perm);
}
// Advance.
cur = next;
}
}
bool HeapTracker::DeferredMapSeparateHeap(u8* fault_address) {
if (m_buffer.IsInVirtualRange(fault_address)) {
return this->DeferredMapSeparateHeap(fault_address - m_buffer.VirtualBasePointer());
}
return false;
}
bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
bool rebuild_required = false;
{
std::scoped_lock lk{m_lock};
// Check to ensure this was a non-resident separate heap mapping.
const auto it = this->GetNearestHeapMapLocked(virtual_offset);
if (it == m_mappings.end() || it->is_resident) {
return false;
}
// Update tick before possible rebuild.
it->tick = m_tick++;
// Check if we need to rebuild.
if (m_resident_map_count > m_max_resident_map_count) {
rebuild_required = true;
}
// Map the area.
m_buffer.Map(it->vaddr, it->paddr, it->size, it->perm, false);
// This map is now resident.
it->is_resident = true;
m_resident_map_count++;
m_resident_mappings.insert(*it);
}
if (rebuild_required) {
// A rebuild was required, so perform it now.
this->RebuildSeparateHeapAddressSpace();
}
return true;
}
void HeapTracker::RebuildSeparateHeapAddressSpace() {
std::scoped_lock lk{m_rebuild_lock, m_lock};
ASSERT(!m_resident_mappings.empty());
// Dump half of the mappings.
//
// Despite being worse in theory, this has proven to be better in practice than more
// regularly dumping a smaller amount, because it significantly reduces average case
// lock contention.
const size_t desired_count = std::min(m_resident_map_count, m_max_resident_map_count) / 2;
const size_t evict_count = m_resident_map_count - desired_count;
auto it = m_resident_mappings.begin();
for (size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {
// Unmark and unmap.
it->is_resident = false;
m_buffer.Unmap(it->vaddr, it->size, false);
// Advance.
ASSERT(--m_resident_map_count >= 0);
it = m_resident_mappings.erase(it);
}
}
void HeapTracker::SplitHeapMap(VAddr offset, size_t size) {
std::scoped_lock lk{m_lock};
this->SplitHeapMapLocked(offset);
this->SplitHeapMapLocked(offset + size);
}
void HeapTracker::SplitHeapMapLocked(VAddr offset) {
const auto it = this->GetNearestHeapMapLocked(offset);
if (it == m_mappings.end() || it->vaddr == offset) {
// Not contained or no split required.
return;
}
// Cache the original values.
auto* const left = std::addressof(*it);
const size_t orig_size = left->size;
// Adjust the left map.
const size_t left_size = offset - left->vaddr;
left->size = left_size;
// Create the new right map.
auto* const right = new SeparateHeapMap{
.vaddr = left->vaddr + left_size,
.paddr = left->paddr + left_size,
.size = orig_size - left_size,
.tick = left->tick,
.perm = left->perm,
.is_resident = left->is_resident,
};
// Insert the new right map.
m_map_count++;
m_mappings.insert(*right);
// If resident, also insert into resident map.
if (right->is_resident) {
m_resident_map_count++;
m_resident_mappings.insert(*right);
}
}
HeapTracker::AddrTree::iterator HeapTracker::GetNearestHeapMapLocked(VAddr offset) {
const SeparateHeapMap key{
.vaddr = offset,
};
return m_mappings.find(key);
}
} // namespace Common

98
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@ -0,0 +1,98 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>
#include <mutex>
#include <set>
#include <shared_mutex>
#include "common/host_memory.h"
#include "common/intrusive_red_black_tree.h"
namespace Common {
struct SeparateHeapMap {
Common::IntrusiveRedBlackTreeNode addr_node{};
Common::IntrusiveRedBlackTreeNode tick_node{};
VAddr vaddr{};
PAddr paddr{};
size_t size{};
size_t tick{};
MemoryPermission perm{};
bool is_resident{};
};
struct SeparateHeapMapAddrComparator {
static constexpr int Compare(const SeparateHeapMap& lhs, const SeparateHeapMap& rhs) {
if (lhs.vaddr < rhs.vaddr) {
return -1;
} else if (lhs.vaddr <= (rhs.vaddr + rhs.size - 1)) {
return 0;
} else {
return 1;
}
}
};
struct SeparateHeapMapTickComparator {
static constexpr int Compare(const SeparateHeapMap& lhs, const SeparateHeapMap& rhs) {
if (lhs.tick < rhs.tick) {
return -1;
} else if (lhs.tick > rhs.tick) {
return 1;
} else {
return SeparateHeapMapAddrComparator::Compare(lhs, rhs);
}
}
};
class HeapTracker {
public:
explicit HeapTracker(Common::HostMemory& buffer);
~HeapTracker();
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perm,
bool is_separate_heap);
void Unmap(size_t virtual_offset, size_t size, bool is_separate_heap);
void Protect(size_t virtual_offset, size_t length, MemoryPermission perm);
u8* VirtualBasePointer() {
return m_buffer.VirtualBasePointer();
}
bool DeferredMapSeparateHeap(u8* fault_address);
bool DeferredMapSeparateHeap(size_t virtual_offset);
private:
using AddrTreeTraits =
Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&SeparateHeapMap::addr_node>;
using AddrTree = AddrTreeTraits::TreeType<SeparateHeapMapAddrComparator>;
using TickTreeTraits =
Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&SeparateHeapMap::tick_node>;
using TickTree = TickTreeTraits::TreeType<SeparateHeapMapTickComparator>;
AddrTree m_mappings{};
TickTree m_resident_mappings{};
private:
void SplitHeapMap(VAddr offset, size_t size);
void SplitHeapMapLocked(VAddr offset);
AddrTree::iterator GetNearestHeapMapLocked(VAddr offset);
void RebuildSeparateHeapAddressSpace();
private:
Common::HostMemory& m_buffer;
const s64 m_max_resident_map_count;
std::shared_mutex m_rebuild_lock{};
std::mutex m_lock{};
s64 m_map_count{};
s64 m_resident_map_count{};
size_t m_tick{};
};
} // namespace Common

View File

@ -679,7 +679,7 @@ HostMemory::HostMemory(HostMemory&&) noexcept = default;
HostMemory& HostMemory::operator=(HostMemory&&) noexcept = default;
void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length,
MemoryPermission perms) {
MemoryPermission perms, bool separate_heap) {
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(host_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
@ -691,7 +691,7 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length,
impl->Map(virtual_offset + virtual_base_offset, host_offset, length, perms);
}
void HostMemory::Unmap(size_t virtual_offset, size_t length) {
void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap) {
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
@ -701,14 +701,16 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length) {
impl->Unmap(virtual_offset + virtual_base_offset, length);
}
void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write,
bool execute) {
void HostMemory::Protect(size_t virtual_offset, size_t length, MemoryPermission perm) {
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
if (length == 0 || !virtual_base || !impl) {
return;
}
const bool read = True(perm & MemoryPermission::Read);
const bool write = True(perm & MemoryPermission::Write);
const bool execute = True(perm & MemoryPermission::Execute);
impl->Protect(virtual_offset + virtual_base_offset, length, read, write, execute);
}

View File

@ -40,11 +40,12 @@ public:
HostMemory(HostMemory&& other) noexcept;
HostMemory& operator=(HostMemory&& other) noexcept;
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms);
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms,
bool separate_heap);
void Unmap(size_t virtual_offset, size_t length);
void Unmap(size_t virtual_offset, size_t length, bool separate_heap);
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute = false);
void Protect(size_t virtual_offset, size_t length, MemoryPermission perms);
void EnableDirectMappedAddress();
@ -64,6 +65,10 @@ public:
return virtual_base;
}
bool IsInVirtualRange(void* address) const noexcept {
return address >= virtual_base && address < virtual_base + virtual_size;
}
private:
size_t backing_size{};
size_t virtual_size{};

View File

@ -208,6 +208,10 @@ public:
instance->StartBackendThread();
}
static void Stop() {
instance->StopBackendThread();
}
Impl(const Impl&) = delete;
Impl& operator=(const Impl&) = delete;
@ -259,6 +263,15 @@ private:
});
}
void StopBackendThread() {
backend_thread.request_stop();
if (backend_thread.joinable()) {
backend_thread.join();
}
ForEachBackend([](Backend& backend) { backend.Flush(); });
}
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, std::string&& message) const {
using std::chrono::duration_cast;
@ -313,6 +326,10 @@ void Start() {
Impl::Start();
}
void Stop() {
Impl::Stop();
}
void DisableLoggingInTests() {
initialization_in_progress_suppress_logging = true;
}

View File

@ -14,6 +14,9 @@ void Initialize();
void Start();
/// Explicitly stops the logger thread and flushes the buffers
void Stop();
void DisableLoggingInTests();
/**

View File

@ -103,7 +103,7 @@ private:
// Having them on the same cache-line would result in false-sharing between them.
// TODO: Remove this ifdef whenever clang and GCC support
// std::hardware_destructive_interference_size.
#if defined(_MSC_VER) && _MSC_VER >= 1911
#ifdef __cpp_lib_hardware_interference_size
alignas(std::hardware_destructive_interference_size) std::atomic_size_t m_read_index{0};
alignas(std::hardware_destructive_interference_size) std::atomic_size_t m_write_index{0};
#else

View File

@ -199,6 +199,8 @@ const char* TranslateCategory(Category category) {
case Category::CpuDebug:
case Category::CpuUnsafe:
return "Cpu";
case Category::Overlay:
return "Overlay";
case Category::Renderer:
case Category::RendererAdvanced:
case Category::RendererDebug:

View File

@ -18,6 +18,7 @@ enum class Category : u32 {
Cpu,
CpuDebug,
CpuUnsafe,
Overlay,
Renderer,
RendererAdvanced,
RendererDebug,

View File

@ -82,16 +82,15 @@ enum class AudioEngine : u32 {
Cubeb,
Sdl2,
Null,
Oboe,
};
template <>
inline std::vector<std::pair<std::string, AudioEngine>>
EnumMetadata<AudioEngine>::Canonicalizations() {
return {
{"auto", AudioEngine::Auto},
{"cubeb", AudioEngine::Cubeb},
{"sdl2", AudioEngine::Sdl2},
{"null", AudioEngine::Null},
{"auto", AudioEngine::Auto}, {"cubeb", AudioEngine::Cubeb}, {"sdl2", AudioEngine::Sdl2},
{"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe},
};
}

View File

@ -978,6 +978,7 @@ endif()
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_sources(core PRIVATE
arm/dynarmic/arm_dynarmic.cpp
arm/dynarmic/arm_dynarmic.h
arm/dynarmic/arm_dynarmic_64.cpp
arm/dynarmic/arm_dynarmic_64.h
@ -987,6 +988,8 @@ if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
arm/dynarmic/dynarmic_cp15.h
arm/dynarmic/dynarmic_exclusive_monitor.cpp
arm/dynarmic/dynarmic_exclusive_monitor.h
hle/service/jit/jit_code_memory.cpp
hle/service/jit/jit_code_memory.h
hle/service/jit/jit_context.cpp
hle/service/jit/jit_context.h
hle/service/jit/jit.cpp

View File

@ -9,7 +9,7 @@
namespace Core {
void ArmInterface::LogBacktrace(const Kernel::KProcess* process) const {
void ArmInterface::LogBacktrace(Kernel::KProcess* process) const {
Kernel::Svc::ThreadContext ctx;
this->GetContext(ctx);

View File

@ -95,7 +95,7 @@ public:
virtual void SignalInterrupt(Kernel::KThread* thread) = 0;
// Stack trace generation.
void LogBacktrace(const Kernel::KProcess* process) const;
void LogBacktrace(Kernel::KProcess* process) const;
// Debug functionality.
virtual const Kernel::DebugWatchpoint* HaltedWatchpoint() const = 0;

View File

@ -79,7 +79,7 @@ constexpr std::array<u64, 2> SegmentBases{
0x7100000000ULL,
};
void SymbolicateBacktrace(const Kernel::KProcess* process, std::vector<BacktraceEntry>& out) {
void SymbolicateBacktrace(Kernel::KProcess* process, std::vector<BacktraceEntry>& out) {
auto modules = FindModules(process);
const bool is_64 = process->Is64Bit();
@ -118,7 +118,7 @@ void SymbolicateBacktrace(const Kernel::KProcess* process, std::vector<Backtrace
}
}
std::vector<BacktraceEntry> GetAArch64Backtrace(const Kernel::KProcess* process,
std::vector<BacktraceEntry> GetAArch64Backtrace(Kernel::KProcess* process,
const Kernel::Svc::ThreadContext& ctx) {
std::vector<BacktraceEntry> out;
auto& memory = process->GetMemory();
@ -144,7 +144,7 @@ std::vector<BacktraceEntry> GetAArch64Backtrace(const Kernel::KProcess* process,
return out;
}
std::vector<BacktraceEntry> GetAArch32Backtrace(const Kernel::KProcess* process,
std::vector<BacktraceEntry> GetAArch32Backtrace(Kernel::KProcess* process,
const Kernel::Svc::ThreadContext& ctx) {
std::vector<BacktraceEntry> out;
auto& memory = process->GetMemory();
@ -173,7 +173,7 @@ std::vector<BacktraceEntry> GetAArch32Backtrace(const Kernel::KProcess* process,
} // namespace
std::optional<std::string> GetThreadName(const Kernel::KThread* thread) {
const auto* process = thread->GetOwnerProcess();
auto* process = thread->GetOwnerProcess();
if (process->Is64Bit()) {
return GetNameFromThreadType64(process->GetMemory(), *thread);
} else {
@ -248,7 +248,7 @@ Kernel::KProcessAddress GetModuleEnd(const Kernel::KProcess* process,
return cur_addr - 1;
}
Loader::AppLoader::Modules FindModules(const Kernel::KProcess* process) {
Loader::AppLoader::Modules FindModules(Kernel::KProcess* process) {
Loader::AppLoader::Modules modules;
auto& page_table = process->GetPageTable();
@ -312,7 +312,7 @@ Loader::AppLoader::Modules FindModules(const Kernel::KProcess* process) {
return modules;
}
Kernel::KProcessAddress FindMainModuleEntrypoint(const Kernel::KProcess* process) {
Kernel::KProcessAddress FindMainModuleEntrypoint(Kernel::KProcess* process) {
// Do we have any loaded executable sections?
auto modules = FindModules(process);
@ -337,7 +337,7 @@ void InvalidateInstructionCacheRange(const Kernel::KProcess* process, u64 addres
}
}
std::vector<BacktraceEntry> GetBacktraceFromContext(const Kernel::KProcess* process,
std::vector<BacktraceEntry> GetBacktraceFromContext(Kernel::KProcess* process,
const Kernel::Svc::ThreadContext& ctx) {
if (process->Is64Bit()) {
return GetAArch64Backtrace(process, ctx);

View File

@ -14,9 +14,9 @@ std::optional<std::string> GetThreadName(const Kernel::KThread* thread);
std::string_view GetThreadWaitReason(const Kernel::KThread* thread);
std::string GetThreadState(const Kernel::KThread* thread);
Loader::AppLoader::Modules FindModules(const Kernel::KProcess* process);
Loader::AppLoader::Modules FindModules(Kernel::KProcess* process);
Kernel::KProcessAddress GetModuleEnd(const Kernel::KProcess* process, Kernel::KProcessAddress base);
Kernel::KProcessAddress FindMainModuleEntrypoint(const Kernel::KProcess* process);
Kernel::KProcessAddress FindMainModuleEntrypoint(Kernel::KProcess* process);
void InvalidateInstructionCacheRange(const Kernel::KProcess* process, u64 address, u64 size);
@ -28,7 +28,7 @@ struct BacktraceEntry {
std::string name;
};
std::vector<BacktraceEntry> GetBacktraceFromContext(const Kernel::KProcess* process,
std::vector<BacktraceEntry> GetBacktraceFromContext(Kernel::KProcess* process,
const Kernel::Svc::ThreadContext& ctx);
std::vector<BacktraceEntry> GetBacktrace(const Kernel::KThread* thread);

View File

@ -0,0 +1,49 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef __linux__
#include "common/signal_chain.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
namespace Core {
namespace {
thread_local Core::Memory::Memory* g_current_memory{};
std::once_flag g_registered{};
struct sigaction g_old_segv {};
void HandleSigSegv(int sig, siginfo_t* info, void* ctx) {
if (g_current_memory && g_current_memory->InvalidateSeparateHeap(info->si_addr)) {
return;
}
return g_old_segv.sa_sigaction(sig, info, ctx);
}
} // namespace
ScopedJitExecution::ScopedJitExecution(Kernel::KProcess* process) {
g_current_memory = std::addressof(process->GetMemory());
}
ScopedJitExecution::~ScopedJitExecution() {
g_current_memory = nullptr;
}
void ScopedJitExecution::RegisterHandler() {
std::call_once(g_registered, [] {
struct sigaction sa {};
sa.sa_sigaction = &HandleSigSegv;
sa.sa_flags = SA_SIGINFO | SA_ONSTACK;
Common::SigAction(SIGSEGV, std::addressof(sa), std::addressof(g_old_segv));
});
}
} // namespace Core
#endif

View File

@ -26,4 +26,24 @@ constexpr HaltReason TranslateHaltReason(Dynarmic::HaltReason hr) {
return static_cast<HaltReason>(hr);
}
#ifdef __linux__
class ScopedJitExecution {
public:
explicit ScopedJitExecution(Kernel::KProcess* process);
~ScopedJitExecution();
static void RegisterHandler();
};
#else
class ScopedJitExecution {
public:
explicit ScopedJitExecution(Kernel::KProcess* process) {}
~ScopedJitExecution() {}
static void RegisterHandler() {}
};
#endif
} // namespace Core

View File

@ -15,7 +15,7 @@ using namespace Common::Literals;
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ArmDynarmic32& parent, const Kernel::KProcess* process)
explicit DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess* process)
: m_parent{parent}, m_memory(process->GetMemory()),
m_process(process), m_debugger_enabled{parent.m_system.DebuggerEnabled()},
m_check_memory_access{m_debugger_enabled ||
@ -169,7 +169,7 @@ public:
ArmDynarmic32& m_parent;
Core::Memory::Memory& m_memory;
const Kernel::KProcess* m_process{};
Kernel::KProcess* m_process{};
const bool m_debugger_enabled{};
const bool m_check_memory_access{};
static constexpr u64 MinimumRunCycles = 10000U;
@ -331,11 +331,15 @@ bool ArmDynarmic32::IsInThumbMode() const {
}
HaltReason ArmDynarmic32::RunThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Run());
}
HaltReason ArmDynarmic32::StepThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Step());
}
@ -370,13 +374,14 @@ void ArmDynarmic32::RewindBreakpointInstruction() {
this->SetContext(m_breakpoint_context);
}
ArmDynarmic32::ArmDynarmic32(System& system, bool uses_wall_clock, const Kernel::KProcess* process,
ArmDynarmic32::ArmDynarmic32(System& system, bool uses_wall_clock, Kernel::KProcess* process,
DynarmicExclusiveMonitor& exclusive_monitor, std::size_t core_index)
: ArmInterface{uses_wall_clock}, m_system{system}, m_exclusive_monitor{exclusive_monitor},
m_cb(std::make_unique<DynarmicCallbacks32>(*this, process)),
m_cp15(std::make_shared<DynarmicCP15>(*this)), m_core_index{core_index} {
auto& page_table_impl = process->GetPageTable().GetBasePageTable().GetImpl();
m_jit = MakeJit(&page_table_impl);
ScopedJitExecution::RegisterHandler();
}
ArmDynarmic32::~ArmDynarmic32() = default;

View File

@ -20,7 +20,7 @@ class System;
class ArmDynarmic32 final : public ArmInterface {
public:
ArmDynarmic32(System& system, bool uses_wall_clock, const Kernel::KProcess* process,
ArmDynarmic32(System& system, bool uses_wall_clock, Kernel::KProcess* process,
DynarmicExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ArmDynarmic32() override;

View File

@ -15,7 +15,7 @@ using namespace Common::Literals;
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ArmDynarmic64& parent, const Kernel::KProcess* process)
explicit DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess* process)
: m_parent{parent}, m_memory(process->GetMemory()),
m_process(process), m_debugger_enabled{parent.m_system.DebuggerEnabled()},
m_check_memory_access{m_debugger_enabled ||
@ -216,7 +216,7 @@ public:
Core::Memory::Memory& m_memory;
u64 m_tpidrro_el0{};
u64 m_tpidr_el0{};
const Kernel::KProcess* m_process{};
Kernel::KProcess* m_process{};
const bool m_debugger_enabled{};
const bool m_check_memory_access{};
static constexpr u64 MinimumRunCycles = 10000U;
@ -362,11 +362,15 @@ std::shared_ptr<Dynarmic::A64::Jit> ArmDynarmic64::MakeJit(Common::PageTable* pa
}
HaltReason ArmDynarmic64::RunThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Run());
}
HaltReason ArmDynarmic64::StepThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Step());
}
@ -399,13 +403,14 @@ void ArmDynarmic64::RewindBreakpointInstruction() {
this->SetContext(m_breakpoint_context);
}
ArmDynarmic64::ArmDynarmic64(System& system, bool uses_wall_clock, const Kernel::KProcess* process,
ArmDynarmic64::ArmDynarmic64(System& system, bool uses_wall_clock, Kernel::KProcess* process,
DynarmicExclusiveMonitor& exclusive_monitor, std::size_t core_index)
: ArmInterface{uses_wall_clock}, m_system{system}, m_exclusive_monitor{exclusive_monitor},
m_cb(std::make_unique<DynarmicCallbacks64>(*this, process)), m_core_index{core_index} {
auto& page_table = process->GetPageTable().GetBasePageTable();
auto& page_table_impl = page_table.GetImpl();
m_jit = MakeJit(&page_table_impl, page_table.GetAddressSpaceWidth());
ScopedJitExecution::RegisterHandler();
}
ArmDynarmic64::~ArmDynarmic64() = default;

View File

@ -25,7 +25,7 @@ class System;
class ArmDynarmic64 final : public ArmInterface {
public:
ArmDynarmic64(System& system, bool uses_wall_clock, const Kernel::KProcess* process,
ArmDynarmic64(System& system, bool uses_wall_clock, Kernel::KProcess* process,
DynarmicExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ArmDynarmic64() override;

View File

@ -39,7 +39,7 @@ fpsimd_context* GetFloatingPointState(mcontext_t& host_ctx) {
}
using namespace Common::Literals;
constexpr u32 StackSize = 32_KiB;
constexpr u32 StackSize = 128_KiB;
} // namespace

View File

@ -5,8 +5,6 @@
#include "common/bit_cast.h"
#include "core/arm/nce/interpreter_visitor.h"
#include <dynarmic/frontend/A64/decoder/a64.h>
namespace Core {
template <u32 BitSize>
@ -249,6 +247,7 @@ bool InterpreterVisitor::LDR_lit_fpsimd(Imm<2> opc, Imm<19> imm19, Vec Vt) {
return false;
}
// Size in bytes
const u64 size = 4 << opc.ZeroExtend();
const u64 offset = imm19.SignExtend<u64>() << 2;
const u64 address = this->GetPc() + offset;
@ -530,7 +529,7 @@ bool InterpreterVisitor::SIMDImmediate(bool wback, bool postindex, size_t scale,
}
case MemOp::Load: {
u128 data{};
m_memory.ReadBlock(address, &data, datasize);
m_memory.ReadBlock(address, &data, datasize / 8);
this->SetVec(Vt, data);
break;
}

View File

@ -4,9 +4,15 @@
#pragma once
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wshadow"
#include <dynarmic/frontend/A64/a64_types.h>
#include <dynarmic/frontend/A64/decoder/a64.h>
#include <dynarmic/frontend/imm.h>
#pragma GCC diagnostic pop
namespace Core {
class VisitorBase {

View File

@ -28,7 +28,6 @@
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/gpu_dirty_memory_manager.h"
#include "core/hid/hid_core.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_process.h"
@ -130,11 +129,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, memory{system}, hid_core{}, room_network{},
cpu_manager{system}, reporter{system}, applet_manager{system}, profile_manager{},
time_manager{system}, gpu_dirty_memory_write_manager{} {
memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager);
}
: kernel{system}, fs_controller{system}, hid_core{}, room_network{}, cpu_manager{system},
reporter{system}, applet_manager{system}, profile_manager{}, time_manager{system} {}
void Initialize(System& system) {
device_memory = std::make_unique<Core::DeviceMemory>();
@ -241,17 +237,17 @@ struct System::Impl {
debugger = std::make_unique<Debugger>(system, port);
}
SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) {
void InitializeKernel(System& system) {
LOG_DEBUG(Core, "initialized OK");
// Setting changes may require a full system reinitialization (e.g., disabling multicore).
ReinitializeIfNecessary(system);
memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager);
kernel.Initialize();
cpu_manager.Initialize();
}
SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) {
/// Reset all glue registrations
arp_manager.ResetAll();
@ -300,17 +296,9 @@ struct System::Impl {
return SystemResultStatus::ErrorGetLoader;
}
SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
if (init_result != SystemResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
ShutdownMainProcess();
return init_result;
}
InitializeKernel(system);
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
// Create the process.
// Create the application process.
auto main_process = Kernel::KProcess::Create(system.Kernel());
Kernel::KProcess::Register(system.Kernel(), main_process);
kernel.AppendNewProcess(main_process);
@ -323,7 +311,18 @@ struct System::Impl {
return static_cast<SystemResultStatus>(
static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
}
// Set up the rest of the system.
SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
if (init_result != SystemResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
ShutdownMainProcess();
return init_result;
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
// Initialize cheat engine
if (cheat_engine) {
@ -426,7 +425,6 @@ struct System::Impl {
cpu_manager.Shutdown();
debugger.reset();
kernel.Shutdown();
memory.Reset();
Network::RestartSocketOperations();
if (auto room_member = room_network.GetRoomMember().lock()) {
@ -507,7 +505,6 @@ struct System::Impl {
std::unique_ptr<Tegra::Host1x::Host1x> host1x_core;
std::unique_ptr<Core::DeviceMemory> device_memory;
std::unique_ptr<AudioCore::AudioCore> audio_core;
Core::Memory::Memory memory;
Core::HID::HIDCore hid_core;
Network::RoomNetwork room_network;
@ -567,9 +564,6 @@ struct System::Impl {
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_cpu{};
std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES>
gpu_dirty_memory_write_manager{};
std::deque<std::vector<u8>> user_channel;
};
@ -652,29 +646,12 @@ void System::PrepareReschedule(const u32 core_index) {
impl->kernel.PrepareReschedule(core_index);
}
Core::GPUDirtyMemoryManager& System::CurrentGPUDirtyMemoryManager() {
const std::size_t core = impl->kernel.GetCurrentHostThreadID();
return impl->gpu_dirty_memory_write_manager[core < Core::Hardware::NUM_CPU_CORES
? core
: Core::Hardware::NUM_CPU_CORES - 1];
}
/// Provides a constant reference to the current gou dirty memory manager.
const Core::GPUDirtyMemoryManager& System::CurrentGPUDirtyMemoryManager() const {
const std::size_t core = impl->kernel.GetCurrentHostThreadID();
return impl->gpu_dirty_memory_write_manager[core < Core::Hardware::NUM_CPU_CORES
? core
: Core::Hardware::NUM_CPU_CORES - 1];
}
size_t System::GetCurrentHostThreadID() const {
return impl->kernel.GetCurrentHostThreadID();
}
void System::GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback) {
for (auto& manager : impl->gpu_dirty_memory_write_manager) {
manager.Gather(callback);
}
return this->ApplicationProcess()->GatherGPUDirtyMemory(callback);
}
PerfStatsResults System::GetAndResetPerfStats() {
@ -723,20 +700,12 @@ const Kernel::KProcess* System::ApplicationProcess() const {
return impl->kernel.ApplicationProcess();
}
ExclusiveMonitor& System::Monitor() {
return impl->kernel.GetExclusiveMonitor();
}
const ExclusiveMonitor& System::Monitor() const {
return impl->kernel.GetExclusiveMonitor();
}
Memory::Memory& System::ApplicationMemory() {
return impl->memory;
return impl->kernel.ApplicationProcess()->GetMemory();
}
const Core::Memory::Memory& System::ApplicationMemory() const {
return impl->memory;
return impl->kernel.ApplicationProcess()->GetMemory();
}
Tegra::GPU& System::GPU() {

View File

@ -116,7 +116,6 @@ class CpuManager;
class Debugger;
class DeviceMemory;
class ExclusiveMonitor;
class GPUDirtyMemoryManager;
class PerfStats;
class Reporter;
class SpeedLimiter;
@ -225,12 +224,6 @@ public:
/// Prepare the core emulation for a reschedule
void PrepareReschedule(u32 core_index);
/// Provides a reference to the gou dirty memory manager.
[[nodiscard]] Core::GPUDirtyMemoryManager& CurrentGPUDirtyMemoryManager();
/// Provides a constant reference to the current gou dirty memory manager.
[[nodiscard]] const Core::GPUDirtyMemoryManager& CurrentGPUDirtyMemoryManager() const;
void GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback);
[[nodiscard]] size_t GetCurrentHostThreadID() const;
@ -250,12 +243,6 @@ public:
/// Gets a const reference to the underlying CPU manager
[[nodiscard]] const CpuManager& GetCpuManager() const;
/// Gets a reference to the exclusive monitor
[[nodiscard]] ExclusiveMonitor& Monitor();
/// Gets a constant reference to the exclusive monitor
[[nodiscard]] const ExclusiveMonitor& Monitor() const;
/// Gets a mutable reference to the system memory instance.
[[nodiscard]] Core::Memory::Memory& ApplicationMemory();

View File

@ -29,7 +29,6 @@ std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callbac
struct CoreTiming::Event {
s64 time;
u64 fifo_order;
std::uintptr_t user_data;
std::weak_ptr<EventType> type;
s64 reschedule_time;
heap_t::handle_type handle{};
@ -67,17 +66,15 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
event_fifo_id = 0;
shutting_down = false;
cpu_ticks = 0;
const auto empty_timed_callback = [](std::uintptr_t, u64, std::chrono::nanoseconds)
-> std::optional<std::chrono::nanoseconds> { return std::nullopt; };
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
if (is_multicore) {
timer_thread = std::make_unique<std::jthread>(ThreadEntry, std::ref(*this));
}
}
void CoreTiming::ClearPendingEvents() {
std::scoped_lock lock{basic_lock};
std::scoped_lock lock{advance_lock, basic_lock};
event_queue.clear();
event.Set();
}
void CoreTiming::Pause(bool is_paused) {
@ -119,14 +116,12 @@ bool CoreTiming::HasPendingEvents() const {
}
void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data, bool absolute_time) {
const std::shared_ptr<EventType>& event_type, bool absolute_time) {
{
std::scoped_lock scope{basic_lock};
const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
auto h{event_queue.emplace(
Event{next_time.count(), event_fifo_id++, user_data, event_type, 0})};
auto h{event_queue.emplace(Event{next_time.count(), event_fifo_id++, event_type, 0})};
(*h).handle = h;
}
@ -136,13 +131,13 @@ void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
std::chrono::nanoseconds resched_time,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data, bool absolute_time) {
bool absolute_time) {
{
std::scoped_lock scope{basic_lock};
const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
auto h{event_queue.emplace(Event{next_time.count(), event_fifo_id++, user_data, event_type,
resched_time.count()})};
auto h{event_queue.emplace(
Event{next_time.count(), event_fifo_id++, event_type, resched_time.count()})};
(*h).handle = h;
}
@ -150,14 +145,14 @@ void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
}
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data, bool wait) {
UnscheduleEventType type) {
{
std::scoped_lock lk{basic_lock};
std::vector<heap_t::handle_type> to_remove;
for (auto itr = event_queue.begin(); itr != event_queue.end(); itr++) {
const Event& e = *itr;
if (e.type.lock().get() == event_type.get() && e.user_data == user_data) {
if (e.type.lock().get() == event_type.get()) {
to_remove.push_back(itr->handle);
}
}
@ -165,10 +160,12 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
for (auto h : to_remove) {
event_queue.erase(h);
}
event_type->sequence_number++;
}
// Force any in-progress events to finish
if (wait) {
if (type == UnscheduleEventType::Wait) {
std::scoped_lock lk{advance_lock};
}
}
@ -208,28 +205,31 @@ std::optional<s64> CoreTiming::Advance() {
const Event& evt = event_queue.top();
if (const auto event_type{evt.type.lock()}) {
if (evt.reschedule_time == 0) {
const auto evt_user_data = evt.user_data;
const auto evt_time = evt.time;
const auto evt_time = evt.time;
const auto evt_sequence_num = event_type->sequence_number;
if (evt.reschedule_time == 0) {
event_queue.pop();
basic_lock.unlock();
event_type->callback(
evt_user_data, evt_time,
std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt_time});
evt_time, std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt_time});
basic_lock.lock();
} else {
basic_lock.unlock();
const auto new_schedule_time{event_type->callback(
evt.user_data, evt.time,
std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
evt_time, std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt_time})};
basic_lock.lock();
if (evt_sequence_num != event_type->sequence_number) {
// Heap handle is invalidated after external modification.
continue;
}
const auto next_schedule_time{new_schedule_time.has_value()
? new_schedule_time.value().count()
: evt.reschedule_time};
@ -241,8 +241,8 @@ std::optional<s64> CoreTiming::Advance() {
next_time = pause_end_time + next_schedule_time;
}
event_queue.update(evt.handle, Event{next_time, event_fifo_id++, evt.user_data,
evt.type, next_schedule_time, evt.handle});
event_queue.update(evt.handle, Event{next_time, event_fifo_id++, evt.type,
next_schedule_time, evt.handle});
}
}

View File

@ -22,17 +22,25 @@ namespace Core::Timing {
/// A callback that may be scheduled for a particular core timing event.
using TimedCallback = std::function<std::optional<std::chrono::nanoseconds>(
std::uintptr_t user_data, s64 time, std::chrono::nanoseconds ns_late)>;
s64 time, std::chrono::nanoseconds ns_late)>;
/// Contains the characteristics of a particular event.
struct EventType {
explicit EventType(TimedCallback&& callback_, std::string&& name_)
: callback{std::move(callback_)}, name{std::move(name_)} {}
: callback{std::move(callback_)}, name{std::move(name_)}, sequence_number{0} {}
/// The event's callback function.
TimedCallback callback;
/// A pointer to the name of the event.
const std::string name;
/// A monotonic sequence number, incremented when this event is
/// changed externally.
size_t sequence_number;
};
enum class UnscheduleEventType {
Wait,
NoWait,
};
/**
@ -89,23 +97,17 @@ public:
/// Schedules an event in core timing
void ScheduleEvent(std::chrono::nanoseconds ns_into_future,
const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data = 0,
bool absolute_time = false);
const std::shared_ptr<EventType>& event_type, bool absolute_time = false);
/// Schedules an event which will automatically re-schedule itself with the given time, until
/// unscheduled
void ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
std::chrono::nanoseconds resched_time,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data = 0, bool absolute_time = false);
bool absolute_time = false);
void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data,
bool wait = true);
void UnscheduleEventWithoutWait(const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data) {
UnscheduleEvent(event_type, user_data, false);
}
void UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
UnscheduleEventType type = UnscheduleEventType::Wait);
void AddTicks(u64 ticks_to_add);
@ -158,7 +160,6 @@ private:
heap_t event_queue;
u64 event_fifo_id = 0;
std::shared_ptr<EventType> ev_lost;
Common::Event event{};
Common::Event pause_event{};
mutable std::mutex basic_lock;

View File

@ -73,6 +73,9 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
return nullptr;
auto in_data = in->ReadAllBytes();
if (in_data.size() == 0) {
return nullptr;
}
std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4);
u64 offset = 5; // After header
@ -88,6 +91,10 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
else
real_offset = (temp[0] << 16) | (temp[1] << 8) | temp[2];
if (real_offset > in_data.size()) {
return nullptr;
}
u16 data_size{};
if (ips->ReadObject(&data_size, offset) != sizeof(u16))
return nullptr;

View File

@ -166,6 +166,10 @@ u32 ProgramMetadata::GetSystemResourceSize() const {
return npdm_header.system_resource_size;
}
PoolPartition ProgramMetadata::GetPoolPartition() const {
return acid_header.pool_partition;
}
const ProgramMetadata::KernelCapabilityDescriptors& ProgramMetadata::GetKernelCapabilities() const {
return aci_kernel_capabilities;
}
@ -201,7 +205,7 @@ void ProgramMetadata::Print() const {
// Begin ACID printing (potential perms, signed)
LOG_DEBUG(Service_FS, "Magic: {:.4}", acid_header.magic.data());
LOG_DEBUG(Service_FS, "Flags: 0x{:02X}", acid_header.flags);
LOG_DEBUG(Service_FS, " > Is Retail: {}", acid_header.is_retail ? "YES" : "NO");
LOG_DEBUG(Service_FS, " > Is Retail: {}", acid_header.production_flag ? "YES" : "NO");
LOG_DEBUG(Service_FS, "Title ID Min: 0x{:016X}", acid_header.title_id_min);
LOG_DEBUG(Service_FS, "Title ID Max: 0x{:016X}", acid_header.title_id_max);
LOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", acid_file_access.permissions);

View File

@ -34,6 +34,13 @@ enum class ProgramFilePermission : u64 {
Everything = 1ULL << 63,
};
enum class PoolPartition : u32 {
Application = 0,
Applet = 1,
System = 2,
SystemNonSecure = 3,
};
/**
* Helper which implements an interface to parse Program Description Metadata (NPDM)
* Data can either be loaded from a file path or with data and an offset into it.
@ -72,6 +79,7 @@ public:
u64 GetTitleID() const;
u64 GetFilesystemPermissions() const;
u32 GetSystemResourceSize() const;
PoolPartition GetPoolPartition() const;
const KernelCapabilityDescriptors& GetKernelCapabilities() const;
const std::array<u8, 0x10>& GetName() const {
return npdm_header.application_name;
@ -116,8 +124,9 @@ private:
union {
u32 flags;
BitField<0, 1, u32> is_retail;
BitField<1, 31, u32> flags_unk;
BitField<0, 1, u32> production_flag;
BitField<1, 1, u32> unqualified_approval;
BitField<2, 4, PoolPartition> pool_partition;
};
u64_le title_id_min;
u64_le title_id_max;

View File

@ -4,6 +4,7 @@
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/hle/kernel/k_address_arbiter.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread.h"
@ -26,9 +27,9 @@ bool ReadFromUser(KernelCore& kernel, s32* out, KProcessAddress address) {
return true;
}
bool DecrementIfLessThan(Core::System& system, s32* out, KProcessAddress address, s32 value) {
auto& monitor = system.Monitor();
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
bool DecrementIfLessThan(KernelCore& kernel, s32* out, KProcessAddress address, s32 value) {
auto& monitor = GetCurrentProcess(kernel).GetExclusiveMonitor();
const auto current_core = kernel.CurrentPhysicalCoreIndex();
// NOTE: If scheduler lock is not held here, interrupt disable is required.
// KScopedInterruptDisable di;
@ -66,10 +67,10 @@ bool DecrementIfLessThan(Core::System& system, s32* out, KProcessAddress address
return true;
}
bool UpdateIfEqual(Core::System& system, s32* out, KProcessAddress address, s32 value,
bool UpdateIfEqual(KernelCore& kernel, s32* out, KProcessAddress address, s32 value,
s32 new_value) {
auto& monitor = system.Monitor();
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
auto& monitor = GetCurrentProcess(kernel).GetExclusiveMonitor();
const auto current_core = kernel.CurrentPhysicalCoreIndex();
// NOTE: If scheduler lock is not held here, interrupt disable is required.
// KScopedInterruptDisable di;
@ -159,7 +160,7 @@ Result KAddressArbiter::SignalAndIncrementIfEqual(uint64_t addr, s32 value, s32
// Check the userspace value.
s32 user_value{};
R_UNLESS(UpdateIfEqual(m_system, std::addressof(user_value), addr, value, value + 1),
R_UNLESS(UpdateIfEqual(m_kernel, std::addressof(user_value), addr, value, value + 1),
ResultInvalidCurrentMemory);
R_UNLESS(user_value == value, ResultInvalidState);
@ -219,7 +220,7 @@ Result KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(uint64_t addr, s32
s32 user_value{};
bool succeeded{};
if (value != new_value) {
succeeded = UpdateIfEqual(m_system, std::addressof(user_value), addr, value, new_value);
succeeded = UpdateIfEqual(m_kernel, std::addressof(user_value), addr, value, new_value);
} else {
succeeded = ReadFromUser(m_kernel, std::addressof(user_value), addr);
}
@ -262,7 +263,7 @@ Result KAddressArbiter::WaitIfLessThan(uint64_t addr, s32 value, bool decrement,
s32 user_value{};
bool succeeded{};
if (decrement) {
succeeded = DecrementIfLessThan(m_system, std::addressof(user_value), addr, value);
succeeded = DecrementIfLessThan(m_kernel, std::addressof(user_value), addr, value);
} else {
succeeded = ReadFromUser(m_kernel, std::addressof(user_value), addr);
}

View File

@ -8,19 +8,22 @@
namespace Kernel {
void KAutoObjectWithListContainer::Register(KAutoObjectWithList* obj) {
KScopedLightLock lk(m_lock);
// KScopedInterruptDisable di;
KScopedSpinLock lk(m_lock);
m_object_list.insert_unique(*obj);
}
void KAutoObjectWithListContainer::Unregister(KAutoObjectWithList* obj) {
KScopedLightLock lk(m_lock);
// KScopedInterruptDisable di;
KScopedSpinLock lk(m_lock);
m_object_list.erase(*obj);
}
size_t KAutoObjectWithListContainer::GetOwnedCount(KProcess* owner) {
KScopedLightLock lk(m_lock);
// KScopedInterruptDisable di;
KScopedSpinLock lk(m_lock);
return std::count_if(m_object_list.begin(), m_object_list.end(),
[&](const auto& obj) { return obj.GetOwner() == owner; });

View File

@ -7,7 +7,7 @@
#include "common/common_funcs.h"
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_spin_lock.h"
namespace Kernel {
@ -21,32 +21,7 @@ public:
using ListType = boost::intrusive::rbtree<KAutoObjectWithList>;
class ListAccessor : public KScopedLightLock {
public:
explicit ListAccessor(KAutoObjectWithListContainer* container)
: KScopedLightLock(container->m_lock), m_list(container->m_object_list) {}
explicit ListAccessor(KAutoObjectWithListContainer& container)
: KScopedLightLock(container.m_lock), m_list(container.m_object_list) {}
typename ListType::iterator begin() const {
return m_list.begin();
}
typename ListType::iterator end() const {
return m_list.end();
}
typename ListType::iterator find(typename ListType::const_reference ref) const {
return m_list.find(ref);
}
private:
ListType& m_list;
};
friend class ListAccessor;
KAutoObjectWithListContainer(KernelCore& kernel) : m_lock(kernel), m_object_list() {}
KAutoObjectWithListContainer(KernelCore& kernel) : m_lock(), m_object_list() {}
void Initialize() {}
void Finalize() {}
@ -56,7 +31,7 @@ public:
size_t GetOwnedCount(KProcess* owner);
private:
KLightLock m_lock;
KSpinLock m_lock;
ListType m_object_list;
};

View File

@ -185,6 +185,10 @@ Result KCapabilities::ProcessMapRegionCapability(const u32 cap, F f) {
case RegionType::NoMapping:
break;
case RegionType::KernelTraceBuffer:
if constexpr (!IsKTraceEnabled) {
break;
}
[[fallthrough]];
case RegionType::OnMemoryBootImage:
case RegionType::DTB:
R_TRY(f(MemoryRegions[static_cast<u32>(type)], perm));
@ -330,8 +334,6 @@ Result KCapabilities::SetCapabilities(std::span<const u32> caps, KProcessPageTab
// Map the range.
R_TRY(this->MapRange_(cap, size_cap, page_table));
} else if (GetCapabilityType(cap) == CapabilityType::MapRegion && !IsKTraceEnabled) {
continue;
} else {
R_TRY(this->SetCapability(cap, set_flags, set_svc, page_table));
}

View File

@ -58,9 +58,8 @@ Result KClientPort::CreateSession(KClientSession** out) {
KSession* session{};
// Reserve a new session from the resource limit.
//! FIXME: we are reserving this from the wrong resource limit!
KScopedResourceReservation session_reservation(
m_kernel.ApplicationProcess()->GetResourceLimit(), LimitableResource::SessionCountMax);
KScopedResourceReservation session_reservation(GetCurrentProcessPointer(m_kernel),
LimitableResource::SessionCountMax);
R_UNLESS(session_reservation.Succeeded(), ResultLimitReached);
// Allocate a session normally.

View File

@ -28,10 +28,10 @@ bool WriteToUser(KernelCore& kernel, KProcessAddress address, const u32* p) {
return true;
}
bool UpdateLockAtomic(Core::System& system, u32* out, KProcessAddress address, u32 if_zero,
bool UpdateLockAtomic(KernelCore& kernel, u32* out, KProcessAddress address, u32 if_zero,
u32 new_orr_mask) {
auto& monitor = system.Monitor();
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
auto& monitor = GetCurrentProcess(kernel).GetExclusiveMonitor();
const auto current_core = kernel.CurrentPhysicalCoreIndex();
u32 expected{};
@ -208,7 +208,7 @@ void KConditionVariable::SignalImpl(KThread* thread) {
// TODO(bunnei): We should call CanAccessAtomic(..) here.
can_access = true;
if (can_access) [[likely]] {
UpdateLockAtomic(m_system, std::addressof(prev_tag), address, own_tag,
UpdateLockAtomic(m_kernel, std::addressof(prev_tag), address, own_tag,
Svc::HandleWaitMask);
}
}

View File

@ -90,8 +90,7 @@ public:
// Handle pseudo-handles.
if constexpr (std::derived_from<KProcess, T>) {
if (handle == Svc::PseudoHandle::CurrentProcess) {
//! FIXME: this is the wrong process!
auto* const cur_process = m_kernel.ApplicationProcess();
auto* const cur_process = GetCurrentProcessPointer(m_kernel);
ASSERT(cur_process != nullptr);
return cur_process;
}

View File

@ -10,15 +10,15 @@ namespace Kernel {
void KHardwareTimer::Initialize() {
// Create the timing callback to register with CoreTiming.
m_event_type = Core::Timing::CreateEvent(
"KHardwareTimer::Callback", [](std::uintptr_t timer_handle, s64, std::chrono::nanoseconds) {
reinterpret_cast<KHardwareTimer*>(timer_handle)->DoTask();
return std::nullopt;
});
m_event_type = Core::Timing::CreateEvent("KHardwareTimer::Callback",
[this](s64, std::chrono::nanoseconds) {
this->DoTask();
return std::nullopt;
});
}
void KHardwareTimer::Finalize() {
m_kernel.System().CoreTiming().UnscheduleEvent(m_event_type, reinterpret_cast<uintptr_t>(this));
m_kernel.System().CoreTiming().UnscheduleEvent(m_event_type);
m_wakeup_time = std::numeric_limits<s64>::max();
m_event_type.reset();
}
@ -57,13 +57,12 @@ void KHardwareTimer::EnableInterrupt(s64 wakeup_time) {
m_wakeup_time = wakeup_time;
m_kernel.System().CoreTiming().ScheduleEvent(std::chrono::nanoseconds{m_wakeup_time},
m_event_type, reinterpret_cast<uintptr_t>(this),
true);
m_event_type, true);
}
void KHardwareTimer::DisableInterrupt() {
m_kernel.System().CoreTiming().UnscheduleEventWithoutWait(m_event_type,
reinterpret_cast<uintptr_t>(this));
m_kernel.System().CoreTiming().UnscheduleEvent(m_event_type,
Core::Timing::UnscheduleEventType::NoWait);
m_wakeup_time = std::numeric_limits<s64>::max();
}

View File

@ -434,7 +434,7 @@ Result KPageTableBase::InitializeForProcess(Svc::CreateProcessFlag as_type, bool
void KPageTableBase::Finalize() {
auto HostUnmapCallback = [&](KProcessAddress addr, u64 size) {
if (Settings::IsFastmemEnabled()) {
m_system.DeviceMemory().buffer.Unmap(GetInteger(addr), size);
m_system.DeviceMemory().buffer.Unmap(GetInteger(addr), size, false);
}
};
@ -5243,7 +5243,7 @@ Result KPageTableBase::MapPhysicalMemory(KProcessAddress address, size_t size) {
// Unmap.
R_ASSERT(this->Operate(updater.GetPageList(), cur_address,
cur_pages, 0, false, unmap_properties,
OperationType::Unmap, true));
OperationType::UnmapPhysical, true));
}
// Check if we're done.
@ -5326,7 +5326,7 @@ Result KPageTableBase::MapPhysicalMemory(KProcessAddress address, size_t size) {
// Map the papges.
R_TRY(this->Operate(updater.GetPageList(), cur_address, map_pages,
cur_pg, map_properties,
OperationType::MapFirstGroup, false));
OperationType::MapFirstGroupPhysical, false));
}
}
@ -5480,7 +5480,7 @@ Result KPageTableBase::UnmapPhysicalMemory(KProcessAddress address, size_t size)
// Unmap.
R_ASSERT(this->Operate(updater.GetPageList(), cur_address, cur_pages, 0, false,
unmap_properties, OperationType::Unmap, false));
unmap_properties, OperationType::UnmapPhysical, false));
}
// Check if we're done.
@ -5655,7 +5655,10 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
// or free them to the page list, and so it goes unused (along with page properties).
switch (operation) {
case OperationType::Unmap: {
case OperationType::Unmap:
case OperationType::UnmapPhysical: {
const bool separate_heap = operation == OperationType::UnmapPhysical;
// Ensure that any pages we track are closed on exit.
KPageGroup pages_to_close(m_kernel, this->GetBlockInfoManager());
SCOPE_EXIT({ pages_to_close.CloseAndReset(); });
@ -5664,7 +5667,7 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
this->MakePageGroup(pages_to_close, virt_addr, num_pages);
// Unmap.
m_memory->UnmapRegion(*m_impl, virt_addr, num_pages * PageSize);
m_memory->UnmapRegion(*m_impl, virt_addr, num_pages * PageSize, separate_heap);
R_SUCCEED();
}
@ -5672,7 +5675,7 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
ASSERT(virt_addr != 0);
ASSERT(Common::IsAligned(GetInteger(virt_addr), PageSize));
m_memory->MapMemoryRegion(*m_impl, virt_addr, num_pages * PageSize, phys_addr,
ConvertToMemoryPermission(properties.perm));
ConvertToMemoryPermission(properties.perm), false);
// Open references to pages, if we should.
if (this->IsHeapPhysicalAddress(phys_addr)) {
@ -5711,16 +5714,19 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
switch (operation) {
case OperationType::MapGroup:
case OperationType::MapFirstGroup: {
case OperationType::MapFirstGroup:
case OperationType::MapFirstGroupPhysical: {
const bool separate_heap = operation == OperationType::MapFirstGroupPhysical;
// We want to maintain a new reference to every page in the group.
KScopedPageGroup spg(page_group, operation != OperationType::MapFirstGroup);
KScopedPageGroup spg(page_group, operation == OperationType::MapGroup);
for (const auto& node : page_group) {
const size_t size{node.GetNumPages() * PageSize};
// Map the pages.
m_memory->MapMemoryRegion(*m_impl, virt_addr, size, node.GetAddress(),
ConvertToMemoryPermission(properties.perm));
ConvertToMemoryPermission(properties.perm), separate_heap);
virt_addr += size;
}

View File

@ -104,6 +104,9 @@ protected:
ChangePermissionsAndRefresh = 5,
ChangePermissionsAndRefreshAndFlush = 6,
Separate = 7,
MapFirstGroupPhysical = 65000,
UnmapPhysical = 65001,
};
static constexpr size_t MaxPhysicalMapAlignment = 1_GiB;

View File

@ -306,12 +306,16 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params, const KPa
False(params.flags & Svc::CreateProcessFlag::DisableDeviceAddressSpaceMerge);
R_TRY(m_page_table.Initialize(as_type, enable_aslr, enable_das_merge, !enable_aslr, pool,
params.code_address, params.code_num_pages * PageSize,
m_system_resource, res_limit, this->GetMemory(), 0));
m_system_resource, res_limit, m_memory, 0));
}
ON_RESULT_FAILURE_2 {
m_page_table.Finalize();
};
// Ensure our memory is initialized.
m_memory.SetCurrentPageTable(*this);
m_memory.SetGPUDirtyManagers(m_dirty_memory_managers);
// Ensure we can insert the code region.
R_UNLESS(m_page_table.CanContain(params.code_address, params.code_num_pages * PageSize,
KMemoryState::Code),
@ -399,12 +403,16 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params,
False(params.flags & Svc::CreateProcessFlag::DisableDeviceAddressSpaceMerge);
R_TRY(m_page_table.Initialize(as_type, enable_aslr, enable_das_merge, !enable_aslr, pool,
params.code_address, code_size, m_system_resource, res_limit,
this->GetMemory(), aslr_space_start));
m_memory, aslr_space_start));
}
ON_RESULT_FAILURE_2 {
m_page_table.Finalize();
};
// Ensure our memory is initialized.
m_memory.SetCurrentPageTable(*this);
m_memory.SetGPUDirtyManagers(m_dirty_memory_managers);
// Ensure we can insert the code region.
R_UNLESS(m_page_table.CanContain(params.code_address, code_size, KMemoryState::Code),
ResultInvalidMemoryRegion);
@ -1094,8 +1102,7 @@ void KProcess::UnpinThread(KThread* thread) {
Result KProcess::GetThreadList(s32* out_num_threads, KProcessAddress out_thread_ids,
s32 max_out_count) {
// TODO: use current memory reference
auto& memory = m_kernel.System().ApplicationMemory();
auto& memory = this->GetMemory();
// Lock the list.
KScopedLightLock lk(m_list_lock);
@ -1128,14 +1135,15 @@ void KProcess::Switch(KProcess* cur_process, KProcess* next_process) {}
KProcess::KProcess(KernelCore& kernel)
: KAutoObjectWithSlabHeapAndContainer(kernel), m_page_table{kernel}, m_state_lock{kernel},
m_list_lock{kernel}, m_cond_var{kernel.System()}, m_address_arbiter{kernel.System()},
m_handle_table{kernel} {}
m_handle_table{kernel}, m_dirty_memory_managers{},
m_exclusive_monitor{}, m_memory{kernel.System()} {}
KProcess::~KProcess() = default;
Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
KProcessAddress aslr_space_start, bool is_hbl) {
// Create a resource limit for the process.
const auto physical_memory_size =
m_kernel.MemoryManager().GetSize(Kernel::KMemoryManager::Pool::Application);
const auto pool = static_cast<KMemoryManager::Pool>(metadata.GetPoolPartition());
const auto physical_memory_size = m_kernel.MemoryManager().GetSize(pool);
auto* res_limit =
Kernel::CreateResourceLimitForProcess(m_kernel.System(), physical_memory_size);
@ -1146,8 +1154,10 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
Svc::CreateProcessFlag flag{};
u64 code_address{};
// We are an application.
flag |= Svc::CreateProcessFlag::IsApplication;
// Determine if we are an application.
if (pool == KMemoryManager::Pool::Application) {
flag |= Svc::CreateProcessFlag::IsApplication;
}
// If we are 64-bit, create as such.
if (metadata.Is64BitProgram()) {
@ -1196,8 +1206,8 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
std::memcpy(params.name.data(), name.data(), sizeof(params.name));
// Initialize for application process.
R_TRY(this->Initialize(params, metadata.GetKernelCapabilities(), res_limit,
KMemoryManager::Pool::Application, aslr_space_start));
R_TRY(this->Initialize(params, metadata.GetKernelCapabilities(), res_limit, pool,
aslr_space_start));
// Assign remaining properties.
m_is_hbl = is_hbl;
@ -1223,22 +1233,25 @@ void KProcess::LoadModule(CodeSet code_set, KProcessAddress base_addr) {
ReprotectSegment(code_set.DataSegment(), Svc::MemoryPermission::ReadWrite);
#ifdef HAS_NCE
if (Settings::IsNceEnabled()) {
if (this->IsApplication() && Settings::IsNceEnabled()) {
auto& buffer = m_kernel.System().DeviceMemory().buffer;
const auto& code = code_set.CodeSegment();
const auto& patch = code_set.PatchSegment();
buffer.Protect(GetInteger(base_addr + code.addr), code.size, true, true, true);
buffer.Protect(GetInteger(base_addr + patch.addr), patch.size, true, true, true);
buffer.Protect(GetInteger(base_addr + code.addr), code.size,
Common::MemoryPermission::Read | Common::MemoryPermission::Execute);
buffer.Protect(GetInteger(base_addr + patch.addr), patch.size,
Common::MemoryPermission::Read | Common::MemoryPermission::Execute);
ReprotectSegment(code_set.PatchSegment(), Svc::MemoryPermission::None);
}
#endif
}
void KProcess::InitializeInterfaces() {
this->GetMemory().SetCurrentPageTable(*this);
m_exclusive_monitor =
Core::MakeExclusiveMonitor(this->GetMemory(), Core::Hardware::NUM_CPU_CORES);
#ifdef HAS_NCE
if (this->Is64Bit() && Settings::IsNceEnabled()) {
if (this->IsApplication() && Settings::IsNceEnabled()) {
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
m_arm_interfaces[i] = std::make_unique<Core::ArmNce>(m_kernel.System(), true, i);
}
@ -1248,13 +1261,13 @@ void KProcess::InitializeInterfaces() {
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
m_arm_interfaces[i] = std::make_unique<Core::ArmDynarmic64>(
m_kernel.System(), m_kernel.IsMulticore(), this,
static_cast<Core::DynarmicExclusiveMonitor&>(m_kernel.GetExclusiveMonitor()), i);
static_cast<Core::DynarmicExclusiveMonitor&>(*m_exclusive_monitor), i);
}
} else {
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
m_arm_interfaces[i] = std::make_unique<Core::ArmDynarmic32>(
m_kernel.System(), m_kernel.IsMulticore(), this,
static_cast<Core::DynarmicExclusiveMonitor&>(m_kernel.GetExclusiveMonitor()), i);
static_cast<Core::DynarmicExclusiveMonitor&>(*m_exclusive_monitor), i);
}
}
}
@ -1305,9 +1318,10 @@ bool KProcess::RemoveWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointT
return true;
}
Core::Memory::Memory& KProcess::GetMemory() const {
// TODO: per-process memory
return m_kernel.System().ApplicationMemory();
void KProcess::GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback) {
for (auto& manager : m_dirty_memory_managers) {
manager.Gather(callback);
}
}
} // namespace Kernel

View File

@ -7,6 +7,7 @@
#include "core/arm/arm_interface.h"
#include "core/file_sys/program_metadata.h"
#include "core/gpu_dirty_memory_manager.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_address_arbiter.h"
#include "core/hle/kernel/k_capabilities.h"
@ -17,6 +18,7 @@
#include "core/hle/kernel/k_system_resource.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_local_page.h"
#include "core/memory.h"
namespace Kernel {
@ -126,6 +128,9 @@ private:
#ifdef HAS_NCE
std::unordered_map<u64, u64> m_post_handlers{};
#endif
std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES> m_dirty_memory_managers;
std::unique_ptr<Core::ExclusiveMonitor> m_exclusive_monitor;
Core::Memory::Memory m_memory;
private:
Result StartTermination();
@ -502,7 +507,15 @@ public:
void InitializeInterfaces();
Core::Memory::Memory& GetMemory() const;
Core::Memory::Memory& GetMemory() {
return m_memory;
}
void GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback);
Core::ExclusiveMonitor& GetExclusiveMonitor() const {
return *m_exclusive_monitor;
}
public:
// Overridden parent functions.

File diff suppressed because it is too large Load Diff

View File

@ -49,14 +49,21 @@ public:
bool IsSignaled() const override;
void OnClientClosed();
/// TODO: flesh these out to match the real kernel
Result OnRequest(KSessionRequest* request);
Result SendReply(bool is_hle = false);
Result ReceiveRequest(std::shared_ptr<Service::HLERequestContext>* out_context = nullptr,
Result SendReply(uintptr_t server_message, uintptr_t server_buffer_size,
KPhysicalAddress server_message_paddr, bool is_hle = false);
Result ReceiveRequest(uintptr_t server_message, uintptr_t server_buffer_size,
KPhysicalAddress server_message_paddr,
std::shared_ptr<Service::HLERequestContext>* out_context = nullptr,
std::weak_ptr<Service::SessionRequestManager> manager = {});
Result SendReplyHLE() {
return SendReply(true);
R_RETURN(this->SendReply(0, 0, 0, true));
}
Result ReceiveRequestHLE(std::shared_ptr<Service::HLERequestContext>* out_context,
std::weak_ptr<Service::SessionRequestManager> manager) {
R_RETURN(this->ReceiveRequest(0, 0, 0, out_context, manager));
}
private:

View File

@ -33,8 +33,7 @@ void KSession::Initialize(KClientPort* client_port, uintptr_t name) {
m_name = name;
// Set our owner process.
//! FIXME: this is the wrong process!
m_process = m_kernel.ApplicationProcess();
m_process = GetCurrentProcessPointer(m_kernel);
m_process->Open();
// Set our port.

View File

@ -1422,8 +1422,7 @@ s32 GetCurrentCoreId(KernelCore& kernel) {
}
Core::Memory::Memory& GetCurrentMemory(KernelCore& kernel) {
// TODO: per-process memory
return kernel.System().ApplicationMemory();
return GetCurrentProcess(kernel).GetMemory();
}
KScopedDisableDispatch::~KScopedDisableDispatch() {

View File

@ -314,11 +314,7 @@ public:
m_current_core_id = core;
}
KProcess* GetOwnerProcess() {
return m_parent;
}
const KProcess* GetOwnerProcess() const {
KProcess* GetOwnerProcess() const {
return m_parent;
}

View File

@ -5,6 +5,7 @@
#include <optional>
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_page_group.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/kernel/svc_types.h"

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