Compare commits
3 Commits
android-14
...
android-13
Author | SHA1 | Date | |
---|---|---|---|
ca25d1cb9e | |||
5ca8629bb2 | |||
c3e377a701 |
@ -3,4 +3,4 @@
|
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[codespell]
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skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES,./src/android/app/src/main/res
|
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ignore-words-list = aci,allright,ba,canonicalizations,deques,froms,hda,inout,lod,masia,nam,nax,nce,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,vas,zink
|
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ignore-words-list = aci,allright,ba,canonicalizations,deques,froms,hda,inout,lod,masia,nam,nax,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,vas,zink
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|
3
.gitmodules
vendored
3
.gitmodules
vendored
@ -61,6 +61,3 @@
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[submodule "simpleini"]
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path = externals/simpleini
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url = https://github.com/brofield/simpleini.git
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[submodule "oaknut"]
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path = externals/oaknut
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url = https://github.com/merryhime/oaknut
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|
@ -260,11 +260,6 @@ if (UNIX)
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add_definitions(-DYUZU_UNIX=1)
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endif()
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if (ARCHITECTURE_arm64 AND (ANDROID OR ${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
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set(HAS_NCE 1)
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add_definitions(-DHAS_NCE=1)
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endif()
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# Configure C++ standard
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# ===========================
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@ -295,7 +290,6 @@ find_package(lz4 REQUIRED)
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find_package(nlohmann_json 3.8 REQUIRED)
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find_package(Opus 1.3 MODULE)
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find_package(RenderDoc MODULE)
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find_package(SimpleIni MODULE)
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find_package(stb MODULE)
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find_package(VulkanMemoryAllocator CONFIG)
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find_package(ZLIB 1.2 REQUIRED)
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|
@ -1,19 +0,0 @@
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# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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find_path(SimpleIni_INCLUDE_DIR SimpleIni.h)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(SimpleIni
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REQUIRED_VARS SimpleIni_INCLUDE_DIR
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)
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if (SimpleIni_FOUND AND NOT TARGET SimpleIni::SimpleIni)
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add_library(SimpleIni::SimpleIni INTERFACE IMPORTED)
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set_target_properties(SimpleIni::SimpleIni PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES "${SimpleIni_INCLUDE_DIR}"
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)
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endif()
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mark_as_advanced(SimpleIni_INCLUDE_DIR)
|
@ -1,7 +1,7 @@
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| Pull Request | Commit | Title | Author | Merged? |
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|----|----|----|----|----|
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| [12074](https://github.com/yuzu-emu/yuzu//pull/12074) | [`340548aba`](https://github.com/yuzu-emu/yuzu//pull/12074/files) | Implement Native Code Execution (NCE) | [GPUCode](https://github.com/GPUCode/) | Yes |
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| [12204](https://github.com/yuzu-emu/yuzu//pull/12204) | [`7dddf5cb3`](https://github.com/yuzu-emu/yuzu//pull/12204/files) | android: Multi directory UI | [t895](https://github.com/t895/) | Yes |
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| [11535](https://github.com/yuzu-emu/yuzu//pull/11535) | [`50bcfa5fb`](https://github.com/yuzu-emu/yuzu//pull/11535/files) | renderer_vulkan: Introduce separate cmd buffer for uploads | [GPUCode](https://github.com/GPUCode/) | Yes |
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| [11889](https://github.com/yuzu-emu/yuzu//pull/11889) | [`a249b3018`](https://github.com/yuzu-emu/yuzu//pull/11889/files) | configuration: Unify config handling across frontends | [t895](https://github.com/t895/) | Yes |
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End of merge log. You can find the original README.md below the break.
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|
5
dist/languages/.tx/config
vendored
5
dist/languages/.tx/config
vendored
@ -6,8 +6,3 @@ file_filter = <lang>.ts
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source_file = en.ts
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source_lang = en
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type = QT
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[o:yuzu-emulator:p:yuzu:r:yuzu-android]
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file_filter = ../../src/android/app/src/main/res/values-<lang>/strings.xml
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source_file = ../../src/android/app/src/main/res/values/strings.xml
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type = ANDROID
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|
8
externals/CMakeLists.txt
vendored
8
externals/CMakeLists.txt
vendored
@ -20,10 +20,6 @@ if ((ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) AND NOT TARGET xbyak::xbyak)
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endif()
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# Dynarmic
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if (ARCHITECTURE_arm64 AND NOT TARGET merry::oaknut)
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add_subdirectory(oaknut)
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endif()
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if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) AND NOT TARGET dynarmic::dynarmic)
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set(DYNARMIC_IGNORE_ASSERTS ON)
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add_subdirectory(dynarmic)
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@ -296,6 +292,4 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
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endif()
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# SimpleIni
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if (NOT TARGET SimpleIni::SimpleIni)
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add_subdirectory(simpleini)
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endif()
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add_subdirectory(simpleini)
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|
1
externals/oaknut
vendored
1
externals/oaknut
vendored
Submodule externals/oaknut deleted from 918bd94f02
@ -299,11 +299,6 @@ object NativeLibrary {
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*/
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external fun getPerfStats(): DoubleArray
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/**
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* Returns the current CPU backend.
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*/
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external fun getCpuBackend(): String
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/**
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* Notifies the core emulation that the orientation has changed.
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*/
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|
@ -1,76 +0,0 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.adapters
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import android.net.Uri
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import android.text.TextUtils
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import android.view.LayoutInflater
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import android.view.ViewGroup
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import androidx.fragment.app.FragmentActivity
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import androidx.recyclerview.widget.AsyncDifferConfig
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import androidx.recyclerview.widget.DiffUtil
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import androidx.recyclerview.widget.ListAdapter
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import androidx.recyclerview.widget.RecyclerView
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import org.yuzu.yuzu_emu.databinding.CardFolderBinding
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import org.yuzu.yuzu_emu.fragments.GameFolderPropertiesDialogFragment
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import org.yuzu.yuzu_emu.model.GameDir
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import org.yuzu.yuzu_emu.model.GamesViewModel
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class FolderAdapter(val activity: FragmentActivity, val gamesViewModel: GamesViewModel) :
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ListAdapter<GameDir, FolderAdapter.FolderViewHolder>(
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AsyncDifferConfig.Builder(DiffCallback()).build()
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) {
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override fun onCreateViewHolder(
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parent: ViewGroup,
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viewType: Int
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): FolderAdapter.FolderViewHolder {
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CardFolderBinding.inflate(LayoutInflater.from(parent.context), parent, false)
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.also { return FolderViewHolder(it) }
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}
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override fun onBindViewHolder(holder: FolderAdapter.FolderViewHolder, position: Int) =
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holder.bind(currentList[position])
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inner class FolderViewHolder(val binding: CardFolderBinding) :
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RecyclerView.ViewHolder(binding.root) {
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private lateinit var gameDir: GameDir
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fun bind(gameDir: GameDir) {
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this.gameDir = gameDir
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binding.apply {
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path.text = Uri.parse(gameDir.uriString).path
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path.postDelayed(
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{
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path.isSelected = true
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path.ellipsize = TextUtils.TruncateAt.MARQUEE
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},
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3000
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)
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buttonEdit.setOnClickListener {
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GameFolderPropertiesDialogFragment.newInstance(this@FolderViewHolder.gameDir)
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.show(
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activity.supportFragmentManager,
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GameFolderPropertiesDialogFragment.TAG
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)
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}
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buttonDelete.setOnClickListener {
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gamesViewModel.removeFolder(this@FolderViewHolder.gameDir)
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||||
}
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||||
}
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}
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||||
}
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private class DiffCallback : DiffUtil.ItemCallback<GameDir>() {
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override fun areItemsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
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return oldItem == newItem
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}
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override fun areContentsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
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return oldItem == newItem
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||||
}
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||||
}
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||||
}
|
@ -10,7 +10,6 @@ enum class IntSetting(
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override val category: Settings.Category,
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override val androidDefault: Int? = null
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||||
) : AbstractIntSetting {
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CPU_BACKEND("cpu_backend", Settings.Category.Cpu),
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CPU_ACCURACY("cpu_accuracy", Settings.Category.Cpu),
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REGION_INDEX("region_index", Settings.Category.System),
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LANGUAGE_INDEX("language_index", Settings.Category.System),
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|
@ -3,9 +3,33 @@
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||||
|
||||
package org.yuzu.yuzu_emu.features.settings.model
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||||
|
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import android.text.TextUtils
|
||||
import android.widget.Toast
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||||
import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.utils.NativeConfig
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||||
|
||||
object Settings {
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private val context get() = YuzuApplication.appContext
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|
||||
fun saveSettings(gameId: String = "") {
|
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if (TextUtils.isEmpty(gameId)) {
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Toast.makeText(
|
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context,
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||||
context.getString(R.string.ini_saved),
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Toast.LENGTH_SHORT
|
||||
).show()
|
||||
NativeConfig.saveSettings()
|
||||
} else {
|
||||
// TODO: Save custom game settings
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.gameid_saved, gameId),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
}
|
||||
}
|
||||
|
||||
enum class Category {
|
||||
Android,
|
||||
Audio,
|
||||
|
@ -73,19 +73,10 @@ abstract class SettingsItem(
|
||||
R.string.frame_limit_slider,
|
||||
R.string.frame_limit_slider_description,
|
||||
1,
|
||||
400,
|
||||
200,
|
||||
"%"
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.CPU_BACKEND,
|
||||
R.string.cpu_backend,
|
||||
0,
|
||||
R.array.cpuBackendArm64Names,
|
||||
R.array.cpuBackendArm64Values
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.CPU_ACCURACY,
|
||||
|
@ -19,13 +19,12 @@ import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.navigation.fragment.NavHostFragment
|
||||
import androidx.navigation.navArgs
|
||||
import com.google.android.material.color.MaterialColors
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.collectLatest
|
||||
import kotlinx.coroutines.launch
|
||||
import java.io.IOException
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
|
||||
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
||||
@ -54,6 +53,10 @@ class SettingsActivity : AppCompatActivity() {
|
||||
|
||||
WindowCompat.setDecorFitsSystemWindows(window, false)
|
||||
|
||||
if (savedInstanceState != null) {
|
||||
settingsViewModel.shouldSave = savedInstanceState.getBoolean(KEY_SHOULD_SAVE)
|
||||
}
|
||||
|
||||
if (InsetsHelper.getSystemGestureType(applicationContext) !=
|
||||
InsetsHelper.GESTURE_NAVIGATION
|
||||
) {
|
||||
@ -124,6 +127,12 @@ class SettingsActivity : AppCompatActivity() {
|
||||
}
|
||||
}
|
||||
|
||||
override fun onSaveInstanceState(outState: Bundle) {
|
||||
// Critical: If super method is not called, rotations will be busted.
|
||||
super.onSaveInstanceState(outState)
|
||||
outState.putBoolean(KEY_SHOULD_SAVE, settingsViewModel.shouldSave)
|
||||
}
|
||||
|
||||
override fun onStart() {
|
||||
super.onStart()
|
||||
// TODO: Load custom settings contextually
|
||||
@ -132,10 +141,16 @@ class SettingsActivity : AppCompatActivity() {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* If this is called, the user has left the settings screen (potentially through the
|
||||
* home button) and will expect their changes to be persisted. So we kick off an
|
||||
* IntentService which will do so on a background thread.
|
||||
*/
|
||||
override fun onStop() {
|
||||
super.onStop()
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
NativeConfig.saveSettings()
|
||||
if (isFinishing && settingsViewModel.shouldSave) {
|
||||
Log.debug("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
|
||||
Settings.saveSettings()
|
||||
}
|
||||
}
|
||||
|
||||
@ -145,6 +160,9 @@ class SettingsActivity : AppCompatActivity() {
|
||||
}
|
||||
|
||||
fun onSettingsReset() {
|
||||
// Prevents saving to a non-existent settings file
|
||||
settingsViewModel.shouldSave = false
|
||||
|
||||
// Delete settings file because the user may have changed values that do not exist in the UI
|
||||
NativeConfig.unloadConfig()
|
||||
val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
|
||||
@ -176,4 +194,8 @@ class SettingsActivity : AppCompatActivity() {
|
||||
windowInsets
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
private const val KEY_SHOULD_SAVE = "should_save"
|
||||
}
|
||||
}
|
||||
|
@ -105,6 +105,7 @@ class SettingsAdapter(
|
||||
fun onBooleanClick(item: SwitchSetting, checked: Boolean) {
|
||||
item.checked = checked
|
||||
settingsViewModel.setShouldReloadSettingsList(true)
|
||||
settingsViewModel.shouldSave = true
|
||||
}
|
||||
|
||||
fun onSingleChoiceClick(item: SingleChoiceSetting, position: Int) {
|
||||
@ -160,6 +161,7 @@ class SettingsAdapter(
|
||||
epochTime += timePicker.hour.toLong() * 60 * 60
|
||||
epochTime += timePicker.minute.toLong() * 60
|
||||
if (item.value != epochTime) {
|
||||
settingsViewModel.shouldSave = true
|
||||
notifyItemChanged(position)
|
||||
item.value = epochTime
|
||||
}
|
||||
|
@ -269,7 +269,6 @@ class SettingsFragmentPresenter(
|
||||
add(BooleanSetting.RENDERER_DEBUG.key)
|
||||
|
||||
add(HeaderSetting(R.string.cpu))
|
||||
add(IntSetting.CPU_BACKEND.key)
|
||||
add(IntSetting.CPU_ACCURACY.key)
|
||||
add(BooleanSetting.CPU_DEBUG_MODE.key)
|
||||
add(SettingsItem.FASTMEM_COMBINED)
|
||||
|
@ -1,53 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.app.Dialog
|
||||
import android.content.DialogInterface
|
||||
import android.net.Uri
|
||||
import android.os.Bundle
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.DialogAddFolderBinding
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
|
||||
class AddGameFolderDialogFragment : DialogFragment() {
|
||||
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
val binding = DialogAddFolderBinding.inflate(layoutInflater)
|
||||
val folderUriString = requireArguments().getString(FOLDER_URI_STRING)
|
||||
if (folderUriString == null) {
|
||||
dismiss()
|
||||
}
|
||||
binding.path.text = Uri.parse(folderUriString).path
|
||||
|
||||
return MaterialAlertDialogBuilder(requireContext())
|
||||
.setTitle(R.string.add_game_folder)
|
||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||
val newGameDir = GameDir(folderUriString!!, binding.deepScanSwitch.isChecked)
|
||||
gamesViewModel.addFolder(newGameDir)
|
||||
}
|
||||
.setNegativeButton(android.R.string.cancel, null)
|
||||
.setView(binding.root)
|
||||
.show()
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "AddGameFolderDialogFragment"
|
||||
|
||||
private const val FOLDER_URI_STRING = "FolderUriString"
|
||||
|
||||
fun newInstance(folderUriString: String): AddGameFolderDialogFragment {
|
||||
val args = Bundle()
|
||||
args.putString(FOLDER_URI_STRING, folderUriString)
|
||||
val fragment = AddGameFolderDialogFragment()
|
||||
fragment.arguments = args
|
||||
return fragment
|
||||
}
|
||||
}
|
||||
}
|
@ -414,10 +414,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
perfStatsUpdater = {
|
||||
if (emulationViewModel.emulationStarted.value) {
|
||||
val perfStats = NativeLibrary.getPerfStats()
|
||||
val cpuBackend = NativeLibrary.getCpuBackend()
|
||||
if (_binding != null) {
|
||||
binding.showFpsText.text =
|
||||
String.format("FPS: %.1f\n%s", perfStats[FPS], cpuBackend)
|
||||
binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS])
|
||||
}
|
||||
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 800)
|
||||
}
|
||||
|
@ -1,72 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.app.Dialog
|
||||
import android.content.DialogInterface
|
||||
import android.os.Bundle
|
||||
import androidx.fragment.app.DialogFragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.DialogFolderPropertiesBinding
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
|
||||
|
||||
class GameFolderPropertiesDialogFragment : DialogFragment() {
|
||||
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||
|
||||
private var deepScan = false
|
||||
|
||||
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||
val binding = DialogFolderPropertiesBinding.inflate(layoutInflater)
|
||||
val gameDir = requireArguments().parcelable<GameDir>(GAME_DIR)!!
|
||||
|
||||
// Restore checkbox state
|
||||
binding.deepScanSwitch.isChecked =
|
||||
savedInstanceState?.getBoolean(DEEP_SCAN) ?: gameDir.deepScan
|
||||
|
||||
// Ensure that we can get the checkbox state even if the view is destroyed
|
||||
deepScan = binding.deepScanSwitch.isChecked
|
||||
binding.deepScanSwitch.setOnClickListener {
|
||||
deepScan = binding.deepScanSwitch.isChecked
|
||||
}
|
||||
|
||||
return MaterialAlertDialogBuilder(requireContext())
|
||||
.setView(binding.root)
|
||||
.setTitle(R.string.game_folder_properties)
|
||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||
val folderIndex = gamesViewModel.folders.value.indexOf(gameDir)
|
||||
if (folderIndex != -1) {
|
||||
gamesViewModel.folders.value[folderIndex].deepScan =
|
||||
binding.deepScanSwitch.isChecked
|
||||
gamesViewModel.updateGameDirs()
|
||||
}
|
||||
}
|
||||
.setNegativeButton(android.R.string.cancel, null)
|
||||
.show()
|
||||
}
|
||||
|
||||
override fun onSaveInstanceState(outState: Bundle) {
|
||||
super.onSaveInstanceState(outState)
|
||||
outState.putBoolean(DEEP_SCAN, deepScan)
|
||||
}
|
||||
|
||||
companion object {
|
||||
const val TAG = "GameFolderPropertiesDialogFragment"
|
||||
|
||||
private const val GAME_DIR = "GameDir"
|
||||
|
||||
private const val DEEP_SCAN = "DeepScan"
|
||||
|
||||
fun newInstance(gameDir: GameDir): GameFolderPropertiesDialogFragment {
|
||||
val args = Bundle()
|
||||
args.putParcelable(GAME_DIR, gameDir)
|
||||
val fragment = GameFolderPropertiesDialogFragment()
|
||||
fragment.arguments = args
|
||||
return fragment
|
||||
}
|
||||
}
|
||||
}
|
@ -1,128 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.fragments
|
||||
|
||||
import android.content.Intent
|
||||
import android.os.Bundle
|
||||
import android.view.LayoutInflater
|
||||
import android.view.View
|
||||
import android.view.ViewGroup
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.updatePadding
|
||||
import androidx.fragment.app.Fragment
|
||||
import androidx.fragment.app.activityViewModels
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
import androidx.navigation.findNavController
|
||||
import androidx.recyclerview.widget.GridLayoutManager
|
||||
import com.google.android.material.transition.MaterialSharedAxis
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.adapters.FolderAdapter
|
||||
import org.yuzu.yuzu_emu.databinding.FragmentFoldersBinding
|
||||
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
|
||||
class GameFoldersFragment : Fragment() {
|
||||
private var _binding: FragmentFoldersBinding? = null
|
||||
private val binding get() = _binding!!
|
||||
|
||||
private val homeViewModel: HomeViewModel by activityViewModels()
|
||||
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||
|
||||
gamesViewModel.onOpenGameFoldersFragment()
|
||||
}
|
||||
|
||||
override fun onCreateView(
|
||||
inflater: LayoutInflater,
|
||||
container: ViewGroup?,
|
||||
savedInstanceState: Bundle?
|
||||
): View {
|
||||
_binding = FragmentFoldersBinding.inflate(inflater)
|
||||
return binding.root
|
||||
}
|
||||
|
||||
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||
super.onViewCreated(view, savedInstanceState)
|
||||
homeViewModel.setNavigationVisibility(visible = false, animated = true)
|
||||
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||
|
||||
binding.toolbarFolders.setNavigationOnClickListener {
|
||||
binding.root.findNavController().popBackStack()
|
||||
}
|
||||
|
||||
binding.listFolders.apply {
|
||||
layoutManager = GridLayoutManager(
|
||||
requireContext(),
|
||||
resources.getInteger(R.integer.grid_columns)
|
||||
)
|
||||
adapter = FolderAdapter(requireActivity(), gamesViewModel)
|
||||
}
|
||||
|
||||
viewLifecycleOwner.lifecycleScope.launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
gamesViewModel.folders.collect {
|
||||
(binding.listFolders.adapter as FolderAdapter).submitList(it)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
val mainActivity = requireActivity() as MainActivity
|
||||
binding.buttonAdd.setOnClickListener {
|
||||
mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
|
||||
}
|
||||
|
||||
setInsets()
|
||||
}
|
||||
|
||||
override fun onStop() {
|
||||
super.onStop()
|
||||
gamesViewModel.onCloseGameFoldersFragment()
|
||||
}
|
||||
|
||||
private fun setInsets() =
|
||||
ViewCompat.setOnApplyWindowInsetsListener(
|
||||
binding.root
|
||||
) { _: View, windowInsets: WindowInsetsCompat ->
|
||||
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
|
||||
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
|
||||
|
||||
val leftInsets = barInsets.left + cutoutInsets.left
|
||||
val rightInsets = barInsets.right + cutoutInsets.right
|
||||
|
||||
val mlpToolbar = binding.toolbarFolders.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpToolbar.leftMargin = leftInsets
|
||||
mlpToolbar.rightMargin = rightInsets
|
||||
binding.toolbarFolders.layoutParams = mlpToolbar
|
||||
|
||||
val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
|
||||
val mlpFab =
|
||||
binding.buttonAdd.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpFab.leftMargin = leftInsets + fabSpacing
|
||||
mlpFab.rightMargin = rightInsets + fabSpacing
|
||||
mlpFab.bottomMargin = barInsets.bottom + fabSpacing
|
||||
binding.buttonAdd.layoutParams = mlpFab
|
||||
|
||||
val mlpListFolders = binding.listFolders.layoutParams as ViewGroup.MarginLayoutParams
|
||||
mlpListFolders.leftMargin = leftInsets
|
||||
mlpListFolders.rightMargin = rightInsets
|
||||
binding.listFolders.layoutParams = mlpListFolders
|
||||
|
||||
binding.listFolders.updatePadding(
|
||||
bottom = barInsets.bottom +
|
||||
resources.getDimensionPixelSize(R.dimen.spacing_bottom_list_fab)
|
||||
)
|
||||
|
||||
windowInsets
|
||||
}
|
||||
}
|
@ -127,13 +127,18 @@ class HomeSettingsFragment : Fragment() {
|
||||
)
|
||||
add(
|
||||
HomeSetting(
|
||||
R.string.manage_game_folders,
|
||||
R.string.select_games_folder,
|
||||
R.string.select_games_folder_description,
|
||||
R.drawable.ic_add,
|
||||
{
|
||||
binding.root.findNavController()
|
||||
.navigate(R.id.action_homeSettingsFragment_to_gameFoldersFragment)
|
||||
}
|
||||
mainActivity.getGamesDirectory.launch(
|
||||
Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data
|
||||
)
|
||||
},
|
||||
{ true },
|
||||
0,
|
||||
0,
|
||||
homeViewModel.gamesDir
|
||||
)
|
||||
)
|
||||
add(
|
||||
|
@ -21,8 +21,6 @@ import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding
|
||||
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||
import org.yuzu.yuzu_emu.model.Installable
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
import java.time.LocalDateTime
|
||||
import java.time.format.DateTimeFormatter
|
||||
|
||||
class InstallableFragment : Fragment() {
|
||||
private var _binding: FragmentInstallablesBinding? = null
|
||||
@ -80,15 +78,7 @@ class InstallableFragment : Fragment() {
|
||||
R.string.manage_save_data,
|
||||
R.string.import_export_saves_description,
|
||||
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) },
|
||||
export = {
|
||||
mainActivity.exportSaves.launch(
|
||||
"yuzu saves - ${
|
||||
LocalDateTime.now().format(
|
||||
DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm")
|
||||
)
|
||||
}.zip"
|
||||
)
|
||||
}
|
||||
export = { mainActivity.exportSave() }
|
||||
)
|
||||
} else {
|
||||
Installable(
|
||||
|
@ -52,6 +52,7 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||
settingsViewModel.clickedItem!!.setting.reset()
|
||||
settingsViewModel.setAdapterItemChanged(position)
|
||||
settingsViewModel.shouldSave = true
|
||||
}
|
||||
.setNegativeButton(android.R.string.cancel, null)
|
||||
.create()
|
||||
@ -136,17 +137,24 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
||||
is SingleChoiceSetting -> {
|
||||
val scSetting = settingsViewModel.clickedItem as SingleChoiceSetting
|
||||
val value = getValueForSingleChoiceSelection(scSetting, which)
|
||||
if (scSetting.selectedValue != value) {
|
||||
settingsViewModel.shouldSave = true
|
||||
}
|
||||
scSetting.selectedValue = value
|
||||
}
|
||||
|
||||
is StringSingleChoiceSetting -> {
|
||||
val scSetting = settingsViewModel.clickedItem as StringSingleChoiceSetting
|
||||
val value = scSetting.getValueAt(which)
|
||||
if (scSetting.selectedValue != value) settingsViewModel.shouldSave = true
|
||||
scSetting.selectedValue = value
|
||||
}
|
||||
|
||||
is SliderSetting -> {
|
||||
val sliderSetting = settingsViewModel.clickedItem as SliderSetting
|
||||
if (sliderSetting.selectedValue != settingsViewModel.sliderProgress.value) {
|
||||
settingsViewModel.shouldSave = true
|
||||
}
|
||||
sliderSetting.selectedValue = settingsViewModel.sliderProgress.value
|
||||
}
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ import org.yuzu.yuzu_emu.model.SetupPage
|
||||
import org.yuzu.yuzu_emu.model.StepState
|
||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
||||
import org.yuzu.yuzu_emu.utils.ViewUtils
|
||||
|
||||
class SetupFragment : Fragment() {
|
||||
@ -184,7 +184,11 @@ class SetupFragment : Fragment() {
|
||||
R.string.add_games_warning_description,
|
||||
R.string.add_games_warning_help,
|
||||
{
|
||||
if (NativeConfig.getGameDirs().isNotEmpty()) {
|
||||
val preferences =
|
||||
PreferenceManager.getDefaultSharedPreferences(
|
||||
YuzuApplication.appContext
|
||||
)
|
||||
if (preferences.getString(GameHelper.KEY_GAME_PATH, "")!!.isNotEmpty()) {
|
||||
StepState.COMPLETE
|
||||
} else {
|
||||
StepState.INCOMPLETE
|
||||
|
@ -18,8 +18,8 @@ class Game(
|
||||
val version: String = "",
|
||||
val isHomebrew: Boolean = false
|
||||
) : Parcelable {
|
||||
val keyAddedToLibraryTime get() = "${path}_AddedToLibraryTime"
|
||||
val keyLastPlayedTime get() = "${path}_LastPlayed"
|
||||
val keyAddedToLibraryTime get() = "${programId}_AddedToLibraryTime"
|
||||
val keyLastPlayedTime get() = "${programId}_LastPlayed"
|
||||
|
||||
override fun equals(other: Any?): Boolean {
|
||||
if (other !is Game) {
|
||||
|
@ -1,13 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import android.os.Parcelable
|
||||
import kotlinx.parcelize.Parcelize
|
||||
|
||||
@Parcelize
|
||||
data class GameDir(
|
||||
val uriString: String,
|
||||
var deepScan: Boolean
|
||||
) : Parcelable
|
@ -12,7 +12,6 @@ import java.util.Locale
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.flow.asStateFlow
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.withContext
|
||||
import kotlinx.serialization.decodeFromString
|
||||
@ -21,7 +20,6 @@ import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
||||
import org.yuzu.yuzu_emu.utils.GameMetadata
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
class GamesViewModel : ViewModel() {
|
||||
val games: StateFlow<List<Game>> get() = _games
|
||||
@ -42,9 +40,6 @@ class GamesViewModel : ViewModel() {
|
||||
val searchFocused: StateFlow<Boolean> get() = _searchFocused
|
||||
private val _searchFocused = MutableStateFlow(false)
|
||||
|
||||
private val _folders = MutableStateFlow(mutableListOf<GameDir>())
|
||||
val folders = _folders.asStateFlow()
|
||||
|
||||
init {
|
||||
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
||||
NativeLibrary.reloadKeys()
|
||||
@ -55,7 +50,6 @@ class GamesViewModel : ViewModel() {
|
||||
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
getGameDirs()
|
||||
if (storedGames!!.isNotEmpty()) {
|
||||
val deserializedGames = mutableSetOf<Game>()
|
||||
storedGames.forEach {
|
||||
@ -110,7 +104,7 @@ class GamesViewModel : ViewModel() {
|
||||
_searchFocused.value = searchFocused
|
||||
}
|
||||
|
||||
fun reloadGames(directoriesChanged: Boolean) {
|
||||
fun reloadGames(directoryChanged: Boolean) {
|
||||
if (isReloading.value) {
|
||||
return
|
||||
}
|
||||
@ -122,61 +116,10 @@ class GamesViewModel : ViewModel() {
|
||||
setGames(GameHelper.getGames())
|
||||
_isReloading.value = false
|
||||
|
||||
if (directoriesChanged) {
|
||||
if (directoryChanged) {
|
||||
setShouldSwapData(true)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun addFolder(gameDir: GameDir) =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
NativeConfig.addGameDir(gameDir)
|
||||
getGameDirs()
|
||||
}
|
||||
}
|
||||
|
||||
fun removeFolder(gameDir: GameDir) =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
val gameDirs = _folders.value.toMutableList()
|
||||
val removedDirIndex = gameDirs.indexOf(gameDir)
|
||||
if (removedDirIndex != -1) {
|
||||
gameDirs.removeAt(removedDirIndex)
|
||||
NativeConfig.setGameDirs(gameDirs.toTypedArray())
|
||||
getGameDirs()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun updateGameDirs() =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
NativeConfig.setGameDirs(_folders.value.toTypedArray())
|
||||
getGameDirs()
|
||||
}
|
||||
}
|
||||
|
||||
fun onOpenGameFoldersFragment() =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
getGameDirs()
|
||||
}
|
||||
}
|
||||
|
||||
fun onCloseGameFoldersFragment() =
|
||||
viewModelScope.launch {
|
||||
withContext(Dispatchers.IO) {
|
||||
getGameDirs(true)
|
||||
}
|
||||
}
|
||||
|
||||
private fun getGameDirs(reloadList: Boolean = false) {
|
||||
val gameDirs = NativeConfig.getGameDirs()
|
||||
_folders.value = gameDirs.toMutableList()
|
||||
if (reloadList) {
|
||||
reloadGames(true)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,9 +3,15 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.model
|
||||
|
||||
import android.net.Uri
|
||||
import androidx.fragment.app.FragmentActivity
|
||||
import androidx.lifecycle.ViewModel
|
||||
import androidx.lifecycle.ViewModelProvider
|
||||
import androidx.preference.PreferenceManager
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
||||
|
||||
class HomeViewModel : ViewModel() {
|
||||
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
|
||||
@ -17,6 +23,14 @@ class HomeViewModel : ViewModel() {
|
||||
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
|
||||
private val _shouldPageForward = MutableStateFlow(false)
|
||||
|
||||
val gamesDir: StateFlow<String> get() = _gamesDir
|
||||
private val _gamesDir = MutableStateFlow(
|
||||
Uri.parse(
|
||||
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
|
||||
.getString(GameHelper.KEY_GAME_PATH, "")
|
||||
).path ?: ""
|
||||
)
|
||||
|
||||
var navigatedToSetup = false
|
||||
|
||||
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
|
||||
@ -36,4 +50,9 @@ class HomeViewModel : ViewModel() {
|
||||
fun setShouldPageForward(pageForward: Boolean) {
|
||||
_shouldPageForward.value = pageForward
|
||||
}
|
||||
|
||||
fun setGamesDir(activity: FragmentActivity, dir: String) {
|
||||
ViewModelProvider(activity)[GamesViewModel::class.java].reloadGames(true)
|
||||
_gamesDir.value = dir
|
||||
}
|
||||
}
|
||||
|
@ -13,6 +13,8 @@ import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
||||
class SettingsViewModel : ViewModel() {
|
||||
var game: Game? = null
|
||||
|
||||
var shouldSave = false
|
||||
|
||||
var clickedItem: SettingsItem? = null
|
||||
|
||||
val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
|
||||
@ -71,5 +73,6 @@ class SettingsViewModel : ViewModel() {
|
||||
|
||||
fun clear() {
|
||||
game = null
|
||||
shouldSave = false
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ package org.yuzu.yuzu_emu.ui.main
|
||||
import android.content.Intent
|
||||
import android.net.Uri
|
||||
import android.os.Bundle
|
||||
import android.provider.DocumentsContract
|
||||
import android.view.View
|
||||
import android.view.ViewGroup.MarginLayoutParams
|
||||
import android.view.WindowManager
|
||||
@ -19,6 +20,7 @@ import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
|
||||
import androidx.core.view.ViewCompat
|
||||
import androidx.core.view.WindowCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.documentfile.provider.DocumentFile
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.lifecycleScope
|
||||
import androidx.lifecycle.repeatOnLifecycle
|
||||
@ -39,8 +41,8 @@ import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
||||
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
|
||||
import org.yuzu.yuzu_emu.features.DocumentProvider
|
||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||
import org.yuzu.yuzu_emu.fragments.AddGameFolderDialogFragment
|
||||
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
|
||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||
import org.yuzu.yuzu_emu.getPublicFilesDir
|
||||
@ -51,6 +53,9 @@ import org.yuzu.yuzu_emu.model.TaskViewModel
|
||||
import org.yuzu.yuzu_emu.utils.*
|
||||
import java.io.BufferedInputStream
|
||||
import java.io.BufferedOutputStream
|
||||
import java.io.FileOutputStream
|
||||
import java.time.LocalDateTime
|
||||
import java.time.format.DateTimeFormatter
|
||||
import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipInputStream
|
||||
|
||||
@ -68,6 +73,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
|
||||
// Get first subfolder in saves folder (should be the user folder)
|
||||
val savesFolderRoot get() = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
|
||||
private var lastZipCreated: File? = null
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
val splashScreen = installSplashScreen()
|
||||
@ -253,13 +259,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
super.onResume()
|
||||
}
|
||||
|
||||
override fun onStop() {
|
||||
super.onStop()
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
NativeConfig.saveSettings()
|
||||
}
|
||||
}
|
||||
|
||||
override fun onDestroy() {
|
||||
EmulationActivity.stopForegroundService(this)
|
||||
super.onDestroy()
|
||||
@ -301,19 +300,20 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
Intent.FLAG_GRANT_READ_URI_PERMISSION
|
||||
)
|
||||
|
||||
val uriString = result.toString()
|
||||
val folder = gamesViewModel.folders.value.firstOrNull { it.uriString == uriString }
|
||||
if (folder != null) {
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
R.string.folder_already_added,
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
return
|
||||
}
|
||||
// When a new directory is picked, we currently will reset the existing games
|
||||
// database. This effectively means that only one game directory is supported.
|
||||
PreferenceManager.getDefaultSharedPreferences(applicationContext).edit()
|
||||
.putString(GameHelper.KEY_GAME_PATH, result.toString())
|
||||
.apply()
|
||||
|
||||
AddGameFolderDialogFragment.newInstance(uriString)
|
||||
.show(supportFragmentManager, AddGameFolderDialogFragment.TAG)
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
R.string.games_dir_selected,
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
|
||||
gamesViewModel.reloadGames(true)
|
||||
homeViewModel.setGamesDir(this, result.path!!)
|
||||
}
|
||||
|
||||
val getProdKey =
|
||||
@ -658,31 +658,75 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
|
||||
}
|
||||
|
||||
/**
|
||||
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
|
||||
* @return true if the zip file is successfully created, false otherwise.
|
||||
*/
|
||||
private fun zipSave(): Boolean {
|
||||
try {
|
||||
val tempFolder = File(getPublicFilesDir().canonicalPath, "temp")
|
||||
tempFolder.mkdirs()
|
||||
val saveFolder = File(savesFolderRoot)
|
||||
val outputZipFile = File(
|
||||
tempFolder,
|
||||
"yuzu saves - ${
|
||||
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
|
||||
}.zip"
|
||||
)
|
||||
outputZipFile.createNewFile()
|
||||
val result = FileUtil.zipFromInternalStorage(
|
||||
saveFolder,
|
||||
savesFolderRoot,
|
||||
BufferedOutputStream(FileOutputStream(outputZipFile))
|
||||
)
|
||||
if (result == TaskState.Failed) {
|
||||
return false
|
||||
}
|
||||
lastZipCreated = outputZipFile
|
||||
} catch (e: Exception) {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/**
|
||||
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
|
||||
*/
|
||||
val exportSaves = registerForActivityResult(
|
||||
ActivityResultContracts.CreateDocument("application/zip")
|
||||
) { result ->
|
||||
if (result == null) {
|
||||
return@registerForActivityResult
|
||||
}
|
||||
|
||||
IndeterminateProgressDialogFragment.newInstance(
|
||||
this,
|
||||
R.string.save_files_exporting,
|
||||
false
|
||||
) {
|
||||
val zipResult = FileUtil.zipFromInternalStorage(
|
||||
File(savesFolderRoot),
|
||||
savesFolderRoot,
|
||||
BufferedOutputStream(contentResolver.openOutputStream(result))
|
||||
)
|
||||
return@newInstance when (zipResult) {
|
||||
TaskState.Completed -> getString(R.string.export_success)
|
||||
TaskState.Cancelled, TaskState.Failed -> getString(R.string.export_failed)
|
||||
fun exportSave() {
|
||||
CoroutineScope(Dispatchers.IO).launch {
|
||||
val wasZipCreated = zipSave()
|
||||
val lastZipFile = lastZipCreated
|
||||
if (!wasZipCreated || lastZipFile == null) {
|
||||
withContext(Dispatchers.Main) {
|
||||
Toast.makeText(
|
||||
this@MainActivity,
|
||||
getString(R.string.export_save_failed),
|
||||
Toast.LENGTH_LONG
|
||||
).show()
|
||||
}
|
||||
return@launch
|
||||
}
|
||||
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
|
||||
|
||||
withContext(Dispatchers.Main) {
|
||||
val file = DocumentFile.fromSingleUri(
|
||||
this@MainActivity,
|
||||
DocumentsContract.buildDocumentUri(
|
||||
DocumentProvider.AUTHORITY,
|
||||
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
|
||||
)
|
||||
)!!
|
||||
val intent = Intent(Intent.ACTION_SEND)
|
||||
.setDataAndType(file.uri, "application/zip")
|
||||
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
|
||||
.putExtra(Intent.EXTRA_STREAM, file.uri)
|
||||
startForResultExportSave.launch(
|
||||
Intent.createChooser(
|
||||
intent,
|
||||
getString(R.string.share_save_file)
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private val startForResultExportSave =
|
||||
|
@ -364,27 +364,6 @@ object FileUtil {
|
||||
.lowercase()
|
||||
}
|
||||
|
||||
fun isTreeUriValid(uri: Uri): Boolean {
|
||||
val resolver = context.contentResolver
|
||||
val columns = arrayOf(
|
||||
DocumentsContract.Document.COLUMN_DOCUMENT_ID,
|
||||
DocumentsContract.Document.COLUMN_DISPLAY_NAME,
|
||||
DocumentsContract.Document.COLUMN_MIME_TYPE
|
||||
)
|
||||
return try {
|
||||
val docId: String = if (isRootTreeUri(uri)) {
|
||||
DocumentsContract.getTreeDocumentId(uri)
|
||||
} else {
|
||||
DocumentsContract.getDocumentId(uri)
|
||||
}
|
||||
val childrenUri = DocumentsContract.buildChildDocumentsUriUsingTree(uri, docId)
|
||||
resolver.query(childrenUri, columns, null, null, null)
|
||||
true
|
||||
} catch (_: Exception) {
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
@Throws(IOException::class)
|
||||
fun getStringFromFile(file: File): String =
|
||||
String(file.readBytes(), StandardCharsets.UTF_8)
|
||||
|
@ -11,11 +11,10 @@ import kotlinx.serialization.json.Json
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.model.Game
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
|
||||
|
||||
object GameHelper {
|
||||
private const val KEY_OLD_GAME_PATH = "game_path"
|
||||
const val KEY_GAME_PATH = "game_path"
|
||||
const val KEY_GAMES = "Games"
|
||||
|
||||
private lateinit var preferences: SharedPreferences
|
||||
@ -23,43 +22,15 @@ object GameHelper {
|
||||
fun getGames(): List<Game> {
|
||||
val games = mutableListOf<Game>()
|
||||
val context = YuzuApplication.appContext
|
||||
val gamesDir =
|
||||
PreferenceManager.getDefaultSharedPreferences(context).getString(KEY_GAME_PATH, "")
|
||||
val gamesUri = Uri.parse(gamesDir)
|
||||
preferences = PreferenceManager.getDefaultSharedPreferences(context)
|
||||
|
||||
val gameDirs = mutableListOf<GameDir>()
|
||||
val oldGamesDir = preferences.getString(KEY_OLD_GAME_PATH, "") ?: ""
|
||||
if (oldGamesDir.isNotEmpty()) {
|
||||
gameDirs.add(GameDir(oldGamesDir, true))
|
||||
preferences.edit().remove(KEY_OLD_GAME_PATH).apply()
|
||||
}
|
||||
gameDirs.addAll(NativeConfig.getGameDirs())
|
||||
|
||||
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
||||
NativeLibrary.reloadKeys()
|
||||
|
||||
val badDirs = mutableListOf<Int>()
|
||||
gameDirs.forEachIndexed { index: Int, gameDir: GameDir ->
|
||||
val gameDirUri = Uri.parse(gameDir.uriString)
|
||||
val isValid = FileUtil.isTreeUriValid(gameDirUri)
|
||||
if (isValid) {
|
||||
addGamesRecursive(
|
||||
games,
|
||||
FileUtil.listFiles(gameDirUri),
|
||||
if (gameDir.deepScan) 3 else 1
|
||||
)
|
||||
} else {
|
||||
badDirs.add(index)
|
||||
}
|
||||
}
|
||||
|
||||
// Remove all game dirs with insufficient permissions from config
|
||||
if (badDirs.isNotEmpty()) {
|
||||
var offset = 0
|
||||
badDirs.forEach {
|
||||
gameDirs.removeAt(it - offset)
|
||||
offset++
|
||||
}
|
||||
}
|
||||
NativeConfig.setGameDirs(gameDirs.toTypedArray())
|
||||
addGamesRecursive(games, FileUtil.listFiles(gamesUri), 3)
|
||||
|
||||
// Cache list of games found on disk
|
||||
val serializedGames = mutableSetOf<String>()
|
||||
|
@ -27,8 +27,6 @@ object InputHandler {
|
||||
0x054C -> getInputDS5ButtonKey(event.keyCode)
|
||||
0x057E -> getInputJoyconButtonKey(event.keyCode)
|
||||
0x1532 -> getInputRazerButtonKey(event.keyCode)
|
||||
0x3537 -> getInputRedmagicButtonKey(event.keyCode)
|
||||
0x358A -> getInputBackboneLabsButtonKey(event.keyCode)
|
||||
else -> getInputGenericButtonKey(event.keyCode)
|
||||
}
|
||||
|
||||
@ -229,42 +227,6 @@ object InputHandler {
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputRedmagicButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputBackboneLabsButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputGenericButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
|
||||
|
@ -3,8 +3,6 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
import org.yuzu.yuzu_emu.model.GameDir
|
||||
|
||||
object NativeConfig {
|
||||
/**
|
||||
* Creates a Config object and opens the emulation config.
|
||||
@ -56,22 +54,4 @@ object NativeConfig {
|
||||
external fun getConfigHeader(category: Int): String
|
||||
|
||||
external fun getPairedSettingKey(key: String): String
|
||||
|
||||
/**
|
||||
* Gets every [GameDir] in AndroidSettings::values.game_dirs
|
||||
*/
|
||||
@Synchronized
|
||||
external fun getGameDirs(): Array<GameDir>
|
||||
|
||||
/**
|
||||
* Clears the AndroidSettings::values.game_dirs array and replaces them with the provided array
|
||||
*/
|
||||
@Synchronized
|
||||
external fun setGameDirs(dirs: Array<GameDir>)
|
||||
|
||||
/**
|
||||
* Adds a single [GameDir] to the AndroidSettings::values.game_dirs array
|
||||
*/
|
||||
@Synchronized
|
||||
external fun addGameDir(dir: GameDir)
|
||||
}
|
||||
|
@ -34,7 +34,6 @@ void AndroidConfig::SaveAllValues() {
|
||||
void AndroidConfig::ReadAndroidValues() {
|
||||
if (global) {
|
||||
ReadAndroidUIValues();
|
||||
ReadUIValues();
|
||||
}
|
||||
}
|
||||
|
||||
@ -46,35 +45,9 @@ void AndroidConfig::ReadAndroidUIValues() {
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadUIValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
|
||||
|
||||
ReadPathValues();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadPathValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
|
||||
|
||||
const int gamedirs_size = BeginArray(std::string("gamedirs"));
|
||||
for (int i = 0; i < gamedirs_size; ++i) {
|
||||
SetArrayIndex(i);
|
||||
AndroidSettings::GameDir game_dir;
|
||||
game_dir.path = ReadStringSetting(std::string("path"));
|
||||
game_dir.deep_scan =
|
||||
ReadBooleanSetting(std::string("deep_scan"), std::make_optional(false));
|
||||
AndroidSettings::values.game_dirs.push_back(game_dir);
|
||||
}
|
||||
EndArray();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidValues() {
|
||||
if (global) {
|
||||
SaveAndroidUIValues();
|
||||
SaveUIValues();
|
||||
}
|
||||
|
||||
WriteToIni();
|
||||
@ -88,29 +61,6 @@ void AndroidConfig::SaveAndroidUIValues() {
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveUIValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
|
||||
|
||||
SavePathValues();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SavePathValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
|
||||
|
||||
BeginArray(std::string("gamedirs"));
|
||||
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
|
||||
SetArrayIndex(i);
|
||||
const auto& game_dir = AndroidSettings::values.game_dirs[i];
|
||||
WriteSetting(std::string("path"), game_dir.path);
|
||||
WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false));
|
||||
}
|
||||
EndArray();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
|
||||
auto& map = Settings::values.linkage.by_category;
|
||||
if (map.contains(category)) {
|
||||
|
@ -19,9 +19,9 @@ protected:
|
||||
void ReadAndroidUIValues();
|
||||
void ReadHidbusValues() override {}
|
||||
void ReadDebugControlValues() override {}
|
||||
void ReadPathValues() override;
|
||||
void ReadPathValues() override {}
|
||||
void ReadShortcutValues() override {}
|
||||
void ReadUIValues() override;
|
||||
void ReadUIValues() override {}
|
||||
void ReadUIGamelistValues() override {}
|
||||
void ReadUILayoutValues() override {}
|
||||
void ReadMultiplayerValues() override {}
|
||||
@ -30,9 +30,9 @@ protected:
|
||||
void SaveAndroidUIValues();
|
||||
void SaveHidbusValues() override {}
|
||||
void SaveDebugControlValues() override {}
|
||||
void SavePathValues() override;
|
||||
void SavePathValues() override {}
|
||||
void SaveShortcutValues() override {}
|
||||
void SaveUIValues() override;
|
||||
void SaveUIValues() override {}
|
||||
void SaveUIGamelistValues() override {}
|
||||
void SaveUILayoutValues() override {}
|
||||
void SaveMultiplayerValues() override {}
|
||||
|
@ -9,19 +9,11 @@
|
||||
|
||||
namespace AndroidSettings {
|
||||
|
||||
struct GameDir {
|
||||
std::string path;
|
||||
bool deep_scan = false;
|
||||
};
|
||||
|
||||
struct Values {
|
||||
Settings::Linkage linkage;
|
||||
|
||||
// Path settings
|
||||
std::vector<GameDir> game_dirs;
|
||||
|
||||
// Android
|
||||
Settings::Setting<bool> picture_in_picture{linkage, false, "picture_in_picture",
|
||||
Settings::Setting<bool> picture_in_picture{linkage, true, "picture_in_picture",
|
||||
Settings::Category::Android};
|
||||
Settings::Setting<s32> screen_layout{linkage,
|
||||
5,
|
||||
|
@ -13,8 +13,6 @@ static JavaVM* s_java_vm;
|
||||
static jclass s_native_library_class;
|
||||
static jclass s_disk_cache_progress_class;
|
||||
static jclass s_load_callback_stage_class;
|
||||
static jclass s_game_dir_class;
|
||||
static jmethodID s_game_dir_constructor;
|
||||
static jmethodID s_exit_emulation_activity;
|
||||
static jmethodID s_disk_cache_load_progress;
|
||||
static jmethodID s_on_emulation_started;
|
||||
@ -55,14 +53,6 @@ jclass GetDiskCacheLoadCallbackStageClass() {
|
||||
return s_load_callback_stage_class;
|
||||
}
|
||||
|
||||
jclass GetGameDirClass() {
|
||||
return s_game_dir_class;
|
||||
}
|
||||
|
||||
jmethodID GetGameDirConstructor() {
|
||||
return s_game_dir_constructor;
|
||||
}
|
||||
|
||||
jmethodID GetExitEmulationActivity() {
|
||||
return s_exit_emulation_activity;
|
||||
}
|
||||
@ -100,11 +90,6 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
|
||||
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
|
||||
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
|
||||
|
||||
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
|
||||
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
|
||||
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>", "(Ljava/lang/String;Z)V");
|
||||
env->DeleteLocalRef(game_dir_class);
|
||||
|
||||
// Initialize methods
|
||||
s_exit_emulation_activity =
|
||||
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
|
||||
@ -135,7 +120,6 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
|
||||
env->DeleteGlobalRef(s_native_library_class);
|
||||
env->DeleteGlobalRef(s_disk_cache_progress_class);
|
||||
env->DeleteGlobalRef(s_load_callback_stage_class);
|
||||
env->DeleteGlobalRef(s_game_dir_class);
|
||||
|
||||
// UnInitialize applets
|
||||
SoftwareKeyboard::CleanupJNI(env);
|
||||
|
@ -13,8 +13,6 @@ JNIEnv* GetEnvForThread();
|
||||
jclass GetNativeLibraryClass();
|
||||
jclass GetDiskCacheProgressClass();
|
||||
jclass GetDiskCacheLoadCallbackStageClass();
|
||||
jclass GetGameDirClass();
|
||||
jmethodID GetGameDirConstructor();
|
||||
jmethodID GetExitEmulationActivity();
|
||||
jmethodID GetDiskCacheLoadProgress();
|
||||
jmethodID GetOnEmulationStarted();
|
||||
|
@ -694,14 +694,6 @@ jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jcl
|
||||
return j_stats;
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCpuBackend(JNIEnv* env, jclass clazz) {
|
||||
if (Settings::IsNceEnabled()) {
|
||||
return ToJString(env, "NCE");
|
||||
}
|
||||
|
||||
return ToJString(env, "JIT");
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_setSysDirectory(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jstring j_path) {}
|
||||
|
@ -11,7 +11,6 @@
|
||||
#include "common/settings.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "jni/android_common/android_common.h"
|
||||
#include "jni/id_cache.h"
|
||||
|
||||
std::unique_ptr<AndroidConfig> config;
|
||||
|
||||
@ -254,55 +253,4 @@ jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getPairedSettingKey(JNIEnv* e
|
||||
return ToJString(env, setting->PairedSetting()->GetLabel());
|
||||
}
|
||||
|
||||
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getGameDirs(JNIEnv* env, jobject obj) {
|
||||
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||
jmethodID gameDirConstructor = IDCache::GetGameDirConstructor();
|
||||
jobjectArray jgameDirArray =
|
||||
env->NewObjectArray(AndroidSettings::values.game_dirs.size(), gameDirClass, nullptr);
|
||||
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
|
||||
jobject jgameDir =
|
||||
env->NewObject(gameDirClass, gameDirConstructor,
|
||||
ToJString(env, AndroidSettings::values.game_dirs[i].path),
|
||||
static_cast<jboolean>(AndroidSettings::values.game_dirs[i].deep_scan));
|
||||
env->SetObjectArrayElement(jgameDirArray, i, jgameDir);
|
||||
}
|
||||
return jgameDirArray;
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setGameDirs(JNIEnv* env, jobject obj,
|
||||
jobjectArray gameDirs) {
|
||||
AndroidSettings::values.game_dirs.clear();
|
||||
int size = env->GetArrayLength(gameDirs);
|
||||
|
||||
if (size == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
jobject dir = env->GetObjectArrayElement(gameDirs, 0);
|
||||
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||
jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
|
||||
jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
|
||||
for (int i = 0; i < size; ++i) {
|
||||
dir = env->GetObjectArrayElement(gameDirs, i);
|
||||
jstring juriString = static_cast<jstring>(env->GetObjectField(dir, uriStringField));
|
||||
jboolean jdeepScanBoolean = env->GetBooleanField(dir, deepScanBooleanField);
|
||||
std::string uriString = GetJString(env, juriString);
|
||||
AndroidSettings::values.game_dirs.push_back(
|
||||
AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_addGameDir(JNIEnv* env, jobject obj,
|
||||
jobject gameDir) {
|
||||
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||
jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
|
||||
jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
|
||||
|
||||
jstring juriString = static_cast<jstring>(env->GetObjectField(gameDir, uriStringField));
|
||||
jboolean jdeepScanBoolean = env->GetBooleanField(gameDir, deepScanBooleanField);
|
||||
std::string uriString = GetJString(env, juriString);
|
||||
AndroidSettings::values.game_dirs.push_back(
|
||||
AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
|
@ -1,70 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
style="?attr/materialCardViewOutlinedStyle"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="16dp"
|
||||
android:layout_marginVertical="12dp"
|
||||
android:focusable="true">
|
||||
|
||||
<androidx.constraintlayout.widget.ConstraintLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:padding="16dp"
|
||||
android:layout_gravity="center_vertical"
|
||||
android:animateLayoutChanges="true">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/path"
|
||||
style="@style/TextAppearance.Material3.BodyLarge"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical|start"
|
||||
android:ellipsize="none"
|
||||
android:marqueeRepeatLimit="marquee_forever"
|
||||
android:requiresFadingEdge="horizontal"
|
||||
android:singleLine="true"
|
||||
android:textAlignment="viewStart"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toStartOf="@+id/button_layout"
|
||||
app:layout_constraintStart_toStartOf="parent"
|
||||
app:layout_constraintTop_toTopOf="parent"
|
||||
tools:text="@string/select_gpu_driver_default" />
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/button_layout"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toEndOf="parent"
|
||||
app:layout_constraintTop_toTopOf="parent">
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_edit"
|
||||
style="@style/Widget.Material3.Button.IconButton"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:contentDescription="@string/delete"
|
||||
android:tooltipText="@string/edit"
|
||||
app:icon="@drawable/ic_edit"
|
||||
app:iconTint="?attr/colorControlNormal" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/button_delete"
|
||||
style="@style/Widget.Material3.Button.IconButton"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:contentDescription="@string/delete"
|
||||
android:tooltipText="@string/delete"
|
||||
app:icon="@drawable/ic_delete"
|
||||
app:iconTint="?attr/colorControlNormal" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</androidx.constraintlayout.widget.ConstraintLayout>
|
||||
|
||||
</com.google.android.material.card.MaterialCardView>
|
@ -1,45 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:padding="24dp"
|
||||
android:orientation="vertical">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/path"
|
||||
style="@style/TextAppearance.Material3.BodyLarge"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="0dp"
|
||||
android:layout_gravity="center_vertical|start"
|
||||
android:layout_weight="1"
|
||||
android:ellipsize="marquee"
|
||||
android:marqueeRepeatLimit="marquee_forever"
|
||||
android:requiresFadingEdge="horizontal"
|
||||
android:singleLine="true"
|
||||
android:textAlignment="viewStart"
|
||||
tools:text="folder/folder/folder/folder" />
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:paddingTop="8dp">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical|start"
|
||||
android:layout_weight="1"
|
||||
android:text="@string/deep_scan"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.checkbox.MaterialCheckBox
|
||||
android:id="@+id/deep_scan_switch"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</LinearLayout>
|
@ -1,30 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:padding="24dp"
|
||||
android:orientation="vertical">
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/deep_scan_layout"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical|start"
|
||||
android:layout_weight="1"
|
||||
android:text="@string/deep_scan"
|
||||
android:textAlignment="viewStart" />
|
||||
|
||||
<com.google.android.material.checkbox.MaterialCheckBox
|
||||
android:id="@+id/deep_scan_switch"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</LinearLayout>
|
@ -1,48 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
android:id="@+id/coordinator_folders"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:background="?attr/colorSurface">
|
||||
|
||||
<androidx.coordinatorlayout.widget.CoordinatorLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent">
|
||||
|
||||
<com.google.android.material.appbar.AppBarLayout
|
||||
android:id="@+id/appbar_folders"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:fitsSystemWindows="true"
|
||||
app:liftOnScrollTargetViewId="@id/list_folders">
|
||||
|
||||
<com.google.android.material.appbar.MaterialToolbar
|
||||
android:id="@+id/toolbar_folders"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="?attr/actionBarSize"
|
||||
app:navigationIcon="@drawable/ic_back"
|
||||
app:title="@string/game_folders" />
|
||||
|
||||
</com.google.android.material.appbar.AppBarLayout>
|
||||
|
||||
<androidx.recyclerview.widget.RecyclerView
|
||||
android:id="@+id/list_folders"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:clipToPadding="false"
|
||||
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
|
||||
|
||||
</androidx.coordinatorlayout.widget.CoordinatorLayout>
|
||||
|
||||
<com.google.android.material.floatingactionbutton.FloatingActionButton
|
||||
android:id="@+id/button_add"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="bottom|end"
|
||||
android:contentDescription="@string/add_games"
|
||||
app:srcCompat="@drawable/ic_add"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintEnd_toEndOf="parent" />
|
||||
|
||||
</androidx.constraintlayout.widget.ConstraintLayout>
|
@ -127,7 +127,6 @@
|
||||
android:layout_height="wrap_content"
|
||||
android:clipToPadding="false"
|
||||
android:paddingVertical="4dp"
|
||||
app:checkedChip="@id/chip_recently_played"
|
||||
app:chipSpacingHorizontal="12dp"
|
||||
app:singleLine="true"
|
||||
app:singleSelection="true">
|
||||
|
@ -28,9 +28,6 @@
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_appletLauncherFragment"
|
||||
app:destination="@id/appletLauncherFragment" />
|
||||
<action
|
||||
android:id="@+id/action_homeSettingsFragment_to_gameFoldersFragment"
|
||||
app:destination="@id/gameFoldersFragment" />
|
||||
</fragment>
|
||||
|
||||
<fragment
|
||||
@ -120,9 +117,5 @@
|
||||
android:id="@+id/cabinetLauncherDialogFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.CabinetLauncherDialogFragment"
|
||||
android:label="CabinetLauncherDialogFragment" />
|
||||
<fragment
|
||||
android:id="@+id/gameFoldersFragment"
|
||||
android:name="org.yuzu.yuzu_emu.fragments.GameFoldersFragment"
|
||||
android:label="GameFoldersFragment" />
|
||||
|
||||
</navigation>
|
||||
|
@ -175,24 +175,6 @@
|
||||
<item>2</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="cpuBackendArm64Names">
|
||||
<item>@string/cpu_backend_dynarmic</item>
|
||||
<item>@string/cpu_backend_nce</item>
|
||||
</string-array>
|
||||
|
||||
<integer-array name="cpuBackendArm64Values">
|
||||
<item>0</item>
|
||||
<item>1</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="cpuBackendX86Names">
|
||||
<item>@string/cpu_backend_dynarmic</item>
|
||||
</string-array>
|
||||
|
||||
<integer-array name="cpuBackendX86Values">
|
||||
<item>0</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="cpuAccuracyNames">
|
||||
<item>@string/auto</item>
|
||||
<item>@string/cpu_accuracy_accurate</item>
|
||||
|
@ -13,7 +13,7 @@
|
||||
<dimen name="menu_width">256dp</dimen>
|
||||
<dimen name="card_width">165dp</dimen>
|
||||
<dimen name="icon_inset">24dp</dimen>
|
||||
<dimen name="spacing_bottom_list_fab">76dp</dimen>
|
||||
<dimen name="spacing_bottom_list_fab">72dp</dimen>
|
||||
<dimen name="spacing_fab">24dp</dimen>
|
||||
|
||||
<dimen name="dialog_margin">20dp</dimen>
|
||||
|
@ -38,7 +38,6 @@
|
||||
<string name="empty_gamelist">No files were found or no game directory has been selected yet.</string>
|
||||
<string name="search_and_filter_games">Search and filter games</string>
|
||||
<string name="select_games_folder">Select games folder</string>
|
||||
<string name="manage_game_folders">Manage game folders</string>
|
||||
<string name="select_games_folder_description">Allows yuzu to populate the games list</string>
|
||||
<string name="add_games_warning">Skip selecting games folder?</string>
|
||||
<string name="add_games_warning_description">Games won\'t be displayed in the Games list if a folder isn\'t selected.</string>
|
||||
@ -92,7 +91,6 @@
|
||||
<string name="manage_save_data">Manage save data</string>
|
||||
<string name="manage_save_data_description">Save data found. Please select an option below.</string>
|
||||
<string name="import_export_saves_description">Import or export save files</string>
|
||||
<string name="save_files_exporting">Exporting save files…</string>
|
||||
<string name="save_file_imported_success">Imported successfully</string>
|
||||
<string name="save_file_invalid_zip_structure">Invalid save directory structure</string>
|
||||
<string name="save_file_invalid_zip_structure_description">The first subfolder name must be the title ID of the game.</string>
|
||||
@ -125,11 +123,6 @@
|
||||
<string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string>
|
||||
<string name="share_save_file">Share save file</string>
|
||||
<string name="export_save_failed">Failed to export save</string>
|
||||
<string name="game_folders">Game folders</string>
|
||||
<string name="deep_scan">Deep scan</string>
|
||||
<string name="add_game_folder">Add game folder</string>
|
||||
<string name="folder_already_added">This folder was already added!</string>
|
||||
<string name="game_folder_properties">Game folder properties</string>
|
||||
|
||||
<!-- Applet launcher strings -->
|
||||
<string name="applets">Applet launcher</string>
|
||||
@ -191,7 +184,6 @@
|
||||
<string name="frame_limit_enable_description">Limits emulation speed to a specified percentage of normal speed.</string>
|
||||
<string name="frame_limit_slider">Limit speed percent</string>
|
||||
<string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. 100% is the normal speed. Values higher or lower will increase or decrease the speed limit.</string>
|
||||
<string name="cpu_backend">CPU backend</string>
|
||||
<string name="cpu_accuracy">CPU accuracy</string>
|
||||
<string name="value_with_units">%1$s%2$s</string>
|
||||
|
||||
@ -264,8 +256,6 @@
|
||||
<string name="cancelling">Cancelling</string>
|
||||
<string name="install">Install</string>
|
||||
<string name="delete">Delete</string>
|
||||
<string name="edit">Edit</string>
|
||||
<string name="export_success">Exported successfully</string>
|
||||
|
||||
<!-- GPU driver installation -->
|
||||
<string name="select_gpu_driver">Select GPU driver</string>
|
||||
@ -424,10 +414,6 @@
|
||||
<string name="ratio_force_sixteen_ten">Force 16:10</string>
|
||||
<string name="ratio_stretch">Stretch to window</string>
|
||||
|
||||
<!-- CPU Backend -->
|
||||
<string name="cpu_backend_dynarmic">Dynarmic (Slow)</string>
|
||||
<string name="cpu_backend_nce">Native code execution (NCE)</string>
|
||||
|
||||
<!-- CPU Accuracy -->
|
||||
<string name="cpu_accuracy_accurate">Accurate</string>
|
||||
<string name="cpu_accuracy_unsafe">Unsafe</string>
|
||||
|
@ -12,7 +12,7 @@ bool IsValidChannelCount(u32 channel_count) {
|
||||
}
|
||||
|
||||
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
|
||||
return total_stream_count > 0 && static_cast<s32>(stereo_stream_count) >= 0 &&
|
||||
return total_stream_count > 0 && stereo_stream_count > 0 &&
|
||||
stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
|
||||
}
|
||||
} // namespace
|
||||
|
@ -148,7 +148,7 @@ Result OpusDecoder::DecodeInterleavedForMultiStream(u32* out_data_size, u64* out
|
||||
auto* header_p{reinterpret_cast<const OpusPacketHeader*>(input_data.data())};
|
||||
OpusPacketHeader header{ReverseHeader(*header_p)};
|
||||
|
||||
LOG_TRACE(Service_Audio, "header size 0x{:X} input data size 0x{:X} in_data size 0x{:X}",
|
||||
LOG_ERROR(Service_Audio, "header size 0x{:X} input data size 0x{:X} in_data size 0x{:X}",
|
||||
header.size, input_data.size_bytes(), in_data.size_bytes());
|
||||
|
||||
R_UNLESS(in_data.size_bytes() >= header.size &&
|
||||
|
@ -52,7 +52,6 @@ add_library(common STATIC
|
||||
fiber.cpp
|
||||
fiber.h
|
||||
fixed_point.h
|
||||
free_region_manager.h
|
||||
fs/file.cpp
|
||||
fs/file.h
|
||||
fs/fs.cpp
|
||||
@ -167,13 +166,6 @@ if (WIN32)
|
||||
target_link_libraries(common PRIVATE ntdll)
|
||||
endif()
|
||||
|
||||
if (NOT WIN32)
|
||||
target_sources(common PRIVATE
|
||||
signal_chain.cpp
|
||||
signal_chain.h
|
||||
)
|
||||
endif()
|
||||
|
||||
if(ANDROID)
|
||||
target_sources(common
|
||||
PRIVATE
|
||||
@ -199,7 +191,7 @@ if(ARCHITECTURE_x86_64)
|
||||
target_link_libraries(common PRIVATE xbyak::xbyak)
|
||||
endif()
|
||||
|
||||
if (HAS_NCE)
|
||||
if (ARCHITECTURE_arm64 AND (ANDROID OR LINUX))
|
||||
target_sources(common
|
||||
PRIVATE
|
||||
arm64/native_clock.cpp
|
||||
|
@ -1,55 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <boost/icl/interval_set.hpp>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class FreeRegionManager {
|
||||
public:
|
||||
explicit FreeRegionManager() = default;
|
||||
~FreeRegionManager() = default;
|
||||
|
||||
void SetAddressSpace(void* start, size_t size) {
|
||||
this->FreeBlock(start, size);
|
||||
}
|
||||
|
||||
std::pair<void*, size_t> FreeBlock(void* block_ptr, size_t size) {
|
||||
std::scoped_lock lk(m_mutex);
|
||||
|
||||
// Check to see if we are adjacent to any regions.
|
||||
auto start_address = reinterpret_cast<uintptr_t>(block_ptr);
|
||||
auto end_address = start_address + size;
|
||||
auto it = m_free_regions.find({start_address - 1, end_address + 1});
|
||||
|
||||
// If we are, join with them, ensuring we stay in bounds.
|
||||
if (it != m_free_regions.end()) {
|
||||
start_address = std::min(start_address, it->lower());
|
||||
end_address = std::max(end_address, it->upper());
|
||||
}
|
||||
|
||||
// Free the relevant region.
|
||||
m_free_regions.insert({start_address, end_address});
|
||||
|
||||
// Return the adjusted pointers.
|
||||
block_ptr = reinterpret_cast<void*>(start_address);
|
||||
size = end_address - start_address;
|
||||
return {block_ptr, size};
|
||||
}
|
||||
|
||||
void AllocateBlock(void* block_ptr, size_t size) {
|
||||
std::scoped_lock lk(m_mutex);
|
||||
|
||||
auto address = reinterpret_cast<uintptr_t>(block_ptr);
|
||||
m_free_regions.subtract({address, address + size});
|
||||
}
|
||||
|
||||
private:
|
||||
std::mutex m_mutex;
|
||||
boost::icl::interval_set<uintptr_t> m_free_regions;
|
||||
};
|
||||
|
||||
} // namespace Common
|
@ -21,18 +21,15 @@
|
||||
#include <boost/icl/interval_set.hpp>
|
||||
#include <fcntl.h>
|
||||
#include <sys/mman.h>
|
||||
#include <sys/random.h>
|
||||
#include <unistd.h>
|
||||
#include "common/scope_exit.h"
|
||||
|
||||
#endif // ^^^ Linux ^^^
|
||||
|
||||
#include <mutex>
|
||||
#include <random>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/free_region_manager.h"
|
||||
#include "common/host_memory.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
@ -144,7 +141,7 @@ public:
|
||||
Release();
|
||||
}
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms) {
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
std::unique_lock lock{placeholder_mutex};
|
||||
if (!IsNiechePlaceholder(virtual_offset, length)) {
|
||||
Split(virtual_offset, length);
|
||||
@ -163,7 +160,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
|
||||
DWORD new_flags{};
|
||||
if (read && write) {
|
||||
new_flags = PAGE_READWRITE;
|
||||
@ -189,11 +186,6 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void EnableDirectMappedAddress() {
|
||||
// TODO
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
|
||||
@ -361,55 +353,6 @@ private:
|
||||
|
||||
#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
|
||||
static void* ChooseVirtualBase(size_t virtual_size) {
|
||||
constexpr uintptr_t Map39BitSize = (1ULL << 39);
|
||||
constexpr uintptr_t Map36BitSize = (1ULL << 36);
|
||||
|
||||
// This is not a cryptographic application, we just want something random.
|
||||
std::mt19937_64 rng;
|
||||
|
||||
// We want to ensure we are allocating at an address aligned to the L2 block size.
|
||||
// For Qualcomm devices, we must also allocate memory above 36 bits.
|
||||
const size_t lower = Map36BitSize / HugePageSize;
|
||||
const size_t upper = (Map39BitSize - virtual_size) / HugePageSize;
|
||||
const size_t range = upper - lower;
|
||||
|
||||
// Try up to 64 times to allocate memory at random addresses in the range.
|
||||
for (int i = 0; i < 64; i++) {
|
||||
// Calculate a possible location.
|
||||
uintptr_t hint_address = ((rng() % range) + lower) * HugePageSize;
|
||||
|
||||
// Try to map.
|
||||
// Note: we may be able to take advantage of MAP_FIXED_NOREPLACE here.
|
||||
void* map_pointer =
|
||||
mmap(reinterpret_cast<void*>(hint_address), virtual_size, PROT_READ | PROT_WRITE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
|
||||
|
||||
// If we successfully mapped, we're done.
|
||||
if (reinterpret_cast<uintptr_t>(map_pointer) == hint_address) {
|
||||
return map_pointer;
|
||||
}
|
||||
|
||||
// Unmap if necessary, and try again.
|
||||
if (map_pointer != MAP_FAILED) {
|
||||
munmap(map_pointer, virtual_size);
|
||||
}
|
||||
}
|
||||
|
||||
return MAP_FAILED;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void* ChooseVirtualBase(size_t virtual_size) {
|
||||
return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_)
|
||||
@ -472,7 +415,8 @@ public:
|
||||
}
|
||||
}
|
||||
#else
|
||||
virtual_base = virtual_map_base = static_cast<u8*>(ChooseVirtualBase(virtual_size));
|
||||
virtual_base = static_cast<u8*>(mmap(nullptr, virtual_size, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0));
|
||||
if (virtual_base == MAP_FAILED) {
|
||||
LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
|
||||
throw std::bad_alloc{};
|
||||
@ -480,7 +424,7 @@ public:
|
||||
madvise(virtual_base, virtual_size, MADV_HUGEPAGE);
|
||||
#endif
|
||||
|
||||
free_manager.SetAddressSpace(virtual_base, virtual_size);
|
||||
placeholders.add({0, virtual_size});
|
||||
good = true;
|
||||
}
|
||||
|
||||
@ -488,29 +432,14 @@ public:
|
||||
Release();
|
||||
}
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms) {
|
||||
// Intersect the range with our address space.
|
||||
AdjustMap(&virtual_offset, &length);
|
||||
|
||||
// We are removing a placeholder.
|
||||
free_manager.AllocateBlock(virtual_base + virtual_offset, length);
|
||||
|
||||
// Deduce mapping protection flags.
|
||||
int flags = PROT_NONE;
|
||||
if (True(perms & MemoryPermission::Read)) {
|
||||
flags |= PROT_READ;
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
{
|
||||
std::scoped_lock lock{placeholder_mutex};
|
||||
placeholders.subtract({virtual_offset, virtual_offset + length});
|
||||
}
|
||||
if (True(perms & MemoryPermission::Write)) {
|
||||
flags |= PROT_WRITE;
|
||||
}
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
if (True(perms & MemoryPermission::Execute)) {
|
||||
flags |= PROT_EXEC;
|
||||
}
|
||||
#endif
|
||||
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, flags, MAP_SHARED | MAP_FIXED, fd,
|
||||
host_offset);
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, PROT_READ | PROT_WRITE,
|
||||
MAP_SHARED | MAP_FIXED, fd, host_offset);
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
@ -518,54 +447,47 @@ public:
|
||||
// The method name is wrong. We're still talking about the virtual range.
|
||||
// We don't want to unmap, we want to reserve this memory.
|
||||
|
||||
// Intersect the range with our address space.
|
||||
AdjustMap(&virtual_offset, &length);
|
||||
{
|
||||
std::scoped_lock lock{placeholder_mutex};
|
||||
auto it = placeholders.find({virtual_offset - 1, virtual_offset + length + 1});
|
||||
|
||||
// Merge with any adjacent placeholder mappings.
|
||||
auto [merged_pointer, merged_size] =
|
||||
free_manager.FreeBlock(virtual_base + virtual_offset, length);
|
||||
if (it != placeholders.end()) {
|
||||
size_t prev_upper = virtual_offset + length;
|
||||
virtual_offset = std::min(virtual_offset, it->lower());
|
||||
length = std::max(it->upper(), prev_upper) - virtual_offset;
|
||||
}
|
||||
|
||||
void* ret = mmap(merged_pointer, merged_size, PROT_NONE,
|
||||
placeholders.add({virtual_offset, virtual_offset + length});
|
||||
}
|
||||
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
|
||||
// Intersect the range with our address space.
|
||||
AdjustMap(&virtual_offset, &length);
|
||||
|
||||
int flags = PROT_NONE;
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
|
||||
int flags = 0;
|
||||
if (read) {
|
||||
flags |= PROT_READ;
|
||||
}
|
||||
if (write) {
|
||||
flags |= PROT_WRITE;
|
||||
}
|
||||
#ifdef HAS_NCE
|
||||
if (execute) {
|
||||
flags |= PROT_EXEC;
|
||||
}
|
||||
#endif
|
||||
int ret = mprotect(virtual_base + virtual_offset, length, flags);
|
||||
ASSERT_MSG(ret == 0, "mprotect failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
void EnableDirectMappedAddress() {
|
||||
virtual_base = nullptr;
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
|
||||
u8* backing_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
u8* virtual_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
u8* virtual_map_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
|
||||
private:
|
||||
/// Release all resources in the object
|
||||
void Release() {
|
||||
if (virtual_map_base != MAP_FAILED) {
|
||||
int ret = munmap(virtual_map_base, virtual_size);
|
||||
if (virtual_base != MAP_FAILED) {
|
||||
int ret = munmap(virtual_base, virtual_size);
|
||||
ASSERT_MSG(ret == 0, "munmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
@ -580,29 +502,10 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void AdjustMap(size_t* virtual_offset, size_t* length) {
|
||||
if (virtual_base != nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If we are direct mapped, we want to make sure we are operating on a region
|
||||
// that is in range of our virtual mapping.
|
||||
size_t intended_start = *virtual_offset;
|
||||
size_t intended_end = intended_start + *length;
|
||||
size_t address_space_start = reinterpret_cast<size_t>(virtual_map_base);
|
||||
size_t address_space_end = address_space_start + virtual_size;
|
||||
|
||||
if (address_space_start > intended_end || intended_start > address_space_end) {
|
||||
*virtual_offset = 0;
|
||||
*length = 0;
|
||||
} else {
|
||||
*virtual_offset = std::max(intended_start, address_space_start);
|
||||
*length = std::min(intended_end, address_space_end) - *virtual_offset;
|
||||
}
|
||||
}
|
||||
|
||||
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
|
||||
FreeRegionManager free_manager{};
|
||||
|
||||
boost::icl::interval_set<size_t> placeholders; ///< Mapped placeholders
|
||||
std::mutex placeholder_mutex; ///< Mutex for placeholders
|
||||
};
|
||||
|
||||
#else // ^^^ Linux ^^^ vvv Generic vvv
|
||||
@ -615,13 +518,11 @@ public:
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perm) {}
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length) {}
|
||||
|
||||
void Unmap(size_t virtual_offset, size_t length) {}
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {}
|
||||
|
||||
void EnableDirectMappedAddress() {}
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write) {}
|
||||
|
||||
u8* backing_base{nullptr};
|
||||
u8* virtual_base{nullptr};
|
||||
@ -634,16 +535,15 @@ HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
|
||||
try {
|
||||
// Try to allocate a fastmem arena.
|
||||
// The implementation will fail with std::bad_alloc on errors.
|
||||
impl =
|
||||
std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
|
||||
AlignUp(virtual_size, PageAlignment) + HugePageSize);
|
||||
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
|
||||
AlignUp(virtual_size, PageAlignment) +
|
||||
3 * HugePageSize);
|
||||
backing_base = impl->backing_base;
|
||||
virtual_base = impl->virtual_base;
|
||||
|
||||
if (virtual_base) {
|
||||
// Ensure the virtual base is aligned to the L2 block size.
|
||||
virtual_base = reinterpret_cast<u8*>(
|
||||
Common::AlignUp(reinterpret_cast<uintptr_t>(virtual_base), HugePageSize));
|
||||
virtual_base += 2 * HugePageSize - 1;
|
||||
virtual_base -= reinterpret_cast<size_t>(virtual_base) & (HugePageSize - 1);
|
||||
virtual_base_offset = virtual_base - impl->virtual_base;
|
||||
}
|
||||
|
||||
@ -662,8 +562,7 @@ HostMemory::HostMemory(HostMemory&&) noexcept = default;
|
||||
|
||||
HostMemory& HostMemory::operator=(HostMemory&&) noexcept = default;
|
||||
|
||||
void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length,
|
||||
MemoryPermission perms) {
|
||||
void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
ASSERT(virtual_offset % PageAlignment == 0);
|
||||
ASSERT(host_offset % PageAlignment == 0);
|
||||
ASSERT(length % PageAlignment == 0);
|
||||
@ -672,7 +571,7 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length,
|
||||
if (length == 0 || !virtual_base || !impl) {
|
||||
return;
|
||||
}
|
||||
impl->Map(virtual_offset + virtual_base_offset, host_offset, length, perms);
|
||||
impl->Map(virtual_offset + virtual_base_offset, host_offset, length);
|
||||
}
|
||||
|
||||
void HostMemory::Unmap(size_t virtual_offset, size_t length) {
|
||||
@ -685,22 +584,14 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length) {
|
||||
impl->Unmap(virtual_offset + virtual_base_offset, length);
|
||||
}
|
||||
|
||||
void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write,
|
||||
bool execute) {
|
||||
void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write) {
|
||||
ASSERT(virtual_offset % PageAlignment == 0);
|
||||
ASSERT(length % PageAlignment == 0);
|
||||
ASSERT(virtual_offset + length <= virtual_size);
|
||||
if (length == 0 || !virtual_base || !impl) {
|
||||
return;
|
||||
}
|
||||
impl->Protect(virtual_offset + virtual_base_offset, length, read, write, execute);
|
||||
}
|
||||
|
||||
void HostMemory::EnableDirectMappedAddress() {
|
||||
if (impl) {
|
||||
impl->EnableDirectMappedAddress();
|
||||
virtual_size += reinterpret_cast<uintptr_t>(virtual_base);
|
||||
}
|
||||
impl->Protect(virtual_offset + virtual_base_offset, length, read, write);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
@ -4,20 +4,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
enum class MemoryPermission : u32 {
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
ReadWrite = Read | Write,
|
||||
Execute = 1 << 2,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
|
||||
|
||||
/**
|
||||
* A low level linear memory buffer, which supports multiple mappings
|
||||
* Its purpose is to rebuild a given sparse memory layout, including mirrors.
|
||||
@ -40,13 +31,11 @@ public:
|
||||
HostMemory(HostMemory&& other) noexcept;
|
||||
HostMemory& operator=(HostMemory&& other) noexcept;
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms);
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length);
|
||||
|
||||
void Unmap(size_t virtual_offset, size_t length);
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute = false);
|
||||
|
||||
void EnableDirectMappedAddress();
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write);
|
||||
|
||||
[[nodiscard]] u8* BackingBasePointer() noexcept {
|
||||
return backing_base;
|
||||
|
@ -41,7 +41,6 @@ SWITCHABLE(AspectRatio, true);
|
||||
SWITCHABLE(AstcDecodeMode, true);
|
||||
SWITCHABLE(AstcRecompression, true);
|
||||
SWITCHABLE(AudioMode, true);
|
||||
SWITCHABLE(CpuBackend, true);
|
||||
SWITCHABLE(CpuAccuracy, true);
|
||||
SWITCHABLE(FullscreenMode, true);
|
||||
SWITCHABLE(GpuAccuracy, true);
|
||||
@ -156,22 +155,6 @@ bool IsFastmemEnabled() {
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool is_nce_enabled = false;
|
||||
|
||||
void SetNceEnabled(bool is_39bit) {
|
||||
const bool is_nce_selected = values.cpu_backend.GetValue() == CpuBackend::Nce;
|
||||
is_nce_enabled = IsFastmemEnabled() && is_nce_selected && is_39bit;
|
||||
if (is_nce_selected && !is_nce_enabled) {
|
||||
LOG_WARNING(
|
||||
Common,
|
||||
"Program does not utilize 39-bit address space, unable to natively execute code");
|
||||
}
|
||||
}
|
||||
|
||||
bool IsNceEnabled() {
|
||||
return is_nce_enabled;
|
||||
}
|
||||
|
||||
bool IsDockedMode() {
|
||||
return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
|
||||
}
|
||||
|
@ -63,7 +63,6 @@ SWITCHABLE(AspectRatio, true);
|
||||
SWITCHABLE(AstcDecodeMode, true);
|
||||
SWITCHABLE(AstcRecompression, true);
|
||||
SWITCHABLE(AudioMode, true);
|
||||
SWITCHABLE(CpuBackend, true);
|
||||
SWITCHABLE(CpuAccuracy, true);
|
||||
SWITCHABLE(FullscreenMode, true);
|
||||
SWITCHABLE(GpuAccuracy, true);
|
||||
@ -180,14 +179,6 @@ struct Values {
|
||||
&use_speed_limit};
|
||||
|
||||
// Cpu
|
||||
SwitchableSetting<CpuBackend, true> cpu_backend{
|
||||
linkage, CpuBackend::Dynarmic, CpuBackend::Dynarmic,
|
||||
#ifdef HAS_NCE
|
||||
CpuBackend::Nce,
|
||||
#else
|
||||
CpuBackend::Dynarmic,
|
||||
#endif
|
||||
"cpu_backend", Category::Cpu};
|
||||
SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
|
||||
CpuAccuracy::Auto, CpuAccuracy::Paranoid,
|
||||
"cpu_accuracy", Category::Cpu};
|
||||
@ -575,8 +566,6 @@ bool IsGPULevelExtreme();
|
||||
bool IsGPULevelHigh();
|
||||
|
||||
bool IsFastmemEnabled();
|
||||
void SetNceEnabled(bool is_64bit);
|
||||
bool IsNceEnabled();
|
||||
|
||||
bool IsDockedMode();
|
||||
|
||||
|
@ -129,8 +129,6 @@ ENUM(ShaderBackend, Glsl, Glasm, SpirV);
|
||||
|
||||
ENUM(GpuAccuracy, Normal, High, Extreme);
|
||||
|
||||
ENUM(CpuBackend, Dynarmic, Nce);
|
||||
|
||||
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid);
|
||||
|
||||
ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb);
|
||||
|
@ -6,11 +6,10 @@
|
||||
namespace Settings {
|
||||
namespace NativeButton {
|
||||
const std::array<const char*, NumButtons> mapping = {{
|
||||
"button_a", "button_b", "button_x", "button_y", "button_lstick",
|
||||
"button_rstick", "button_l", "button_r", "button_zl", "button_zr",
|
||||
"button_plus", "button_minus", "button_dleft", "button_dup", "button_dright",
|
||||
"button_ddown", "button_slleft", "button_srleft", "button_home", "button_screenshot",
|
||||
"button_slright", "button_srright",
|
||||
"button_a", "button_b", "button_x", "button_y", "button_lstick",
|
||||
"button_rstick", "button_l", "button_r", "button_zl", "button_zr",
|
||||
"button_plus", "button_minus", "button_dleft", "button_dup", "button_dright",
|
||||
"button_ddown", "button_sl", "button_sr", "button_home", "button_screenshot",
|
||||
}};
|
||||
}
|
||||
|
||||
|
@ -29,15 +29,12 @@ enum Values : int {
|
||||
DRight,
|
||||
DDown,
|
||||
|
||||
SLLeft,
|
||||
SRLeft,
|
||||
SL,
|
||||
SR,
|
||||
|
||||
Home,
|
||||
Screenshot,
|
||||
|
||||
SLRight,
|
||||
SRRight,
|
||||
|
||||
NumButtons,
|
||||
};
|
||||
|
||||
|
@ -1,42 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/signal_chain.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
T* LookupLibcSymbol(const char* name) {
|
||||
#if defined(__BIONIC__)
|
||||
Common::DynamicLibrary provider("libc.so");
|
||||
if (!provider.IsOpen()) {
|
||||
UNREACHABLE_MSG("Failed to open libc!");
|
||||
}
|
||||
#else
|
||||
// For other operating environments, we assume the symbol is not overridden.
|
||||
const char* base = nullptr;
|
||||
Common::DynamicLibrary provider(base);
|
||||
#endif
|
||||
|
||||
void* sym = provider.GetSymbolAddress(name);
|
||||
if (sym == nullptr) {
|
||||
sym = dlsym(RTLD_DEFAULT, name);
|
||||
}
|
||||
if (sym == nullptr) {
|
||||
UNREACHABLE_MSG("Unable to find symbol {}!", name);
|
||||
}
|
||||
|
||||
return reinterpret_cast<T*>(sym);
|
||||
}
|
||||
|
||||
int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact) {
|
||||
static auto libc_sigaction = LookupLibcSymbol<decltype(sigaction)>("sigaction");
|
||||
return libc_sigaction(signum, act, oldact);
|
||||
}
|
||||
|
||||
} // namespace Common
|
@ -1,19 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef _WIN32
|
||||
|
||||
#include <signal.h>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Android's ART overrides sigaction with its own wrapper. This is problematic for SIGSEGV
|
||||
// in particular, because ART's handler accesses tpidr_el0, which conflicts with NCE.
|
||||
// This extracts the libc symbol and calls it directly.
|
||||
int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif
|
@ -10,7 +10,7 @@
|
||||
#include "common/x64/rdtsc.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAS_NCE
|
||||
#if defined(ARCHITECTURE_arm64) && defined(__linux__)
|
||||
#include "common/arm64/native_clock.h"
|
||||
#endif
|
||||
|
||||
@ -68,7 +68,7 @@ std::unique_ptr<WallClock> CreateOptimalClock() {
|
||||
// - Is not more precise than 1 GHz (1ns resolution)
|
||||
return std::make_unique<StandardWallClock>();
|
||||
}
|
||||
#elif defined(HAS_NCE)
|
||||
#elif defined(ARCHITECTURE_arm64) && defined(__linux__)
|
||||
return std::make_unique<Arm64::NativeClock>();
|
||||
#else
|
||||
return std::make_unique<StandardWallClock>();
|
||||
|
@ -521,28 +521,17 @@ add_library(core STATIC
|
||||
hle/service/grc/grc.h
|
||||
hle/service/hid/hid.cpp
|
||||
hle/service/hid/hid.h
|
||||
hle/service/hid/hid_debug_server.cpp
|
||||
hle/service/hid/hid_debug_server.h
|
||||
hle/service/hid/hid_firmware_settings.cpp
|
||||
hle/service/hid/hid_firmware_settings.h
|
||||
hle/service/hid/hid_server.cpp
|
||||
hle/service/hid/hid_server.h
|
||||
hle/service/hid/hid_system_server.cpp
|
||||
hle/service/hid/hid_system_server.h
|
||||
hle/service/hid/hid_util.h
|
||||
hle/service/hid/hidbus.cpp
|
||||
hle/service/hid/hidbus.h
|
||||
hle/service/hid/irs.cpp
|
||||
hle/service/hid/irs.h
|
||||
hle/service/hid/irs_ring_lifo.h
|
||||
hle/service/hid/resource_manager.cpp
|
||||
hle/service/hid/resource_manager.h
|
||||
hle/service/hid/ring_lifo.h
|
||||
hle/service/hid/xcd.cpp
|
||||
hle/service/hid/xcd.h
|
||||
hle/service/hid/errors.h
|
||||
hle/service/hid/controllers/console_six_axis.cpp
|
||||
hle/service/hid/controllers/console_six_axis.h
|
||||
hle/service/hid/controllers/console_sixaxis.cpp
|
||||
hle/service/hid/controllers/console_sixaxis.h
|
||||
hle/service/hid/controllers/controller_base.cpp
|
||||
hle/service/hid/controllers/controller_base.h
|
||||
hle/service/hid/controllers/debug_pad.cpp
|
||||
@ -557,10 +546,6 @@ add_library(core STATIC
|
||||
hle/service/hid/controllers/npad.h
|
||||
hle/service/hid/controllers/palma.cpp
|
||||
hle/service/hid/controllers/palma.h
|
||||
hle/service/hid/controllers/seven_six_axis.cpp
|
||||
hle/service/hid/controllers/seven_six_axis.h
|
||||
hle/service/hid/controllers/six_axis.cpp
|
||||
hle/service/hid/controllers/six_axis.h
|
||||
hle/service/hid/controllers/stubbed.cpp
|
||||
hle/service/hid/controllers/stubbed.h
|
||||
hle/service/hid/controllers/touchscreen.cpp
|
||||
@ -730,7 +715,6 @@ add_library(core STATIC
|
||||
hle/service/nvnflinger/producer_listener.h
|
||||
hle/service/nvnflinger/status.h
|
||||
hle/service/nvnflinger/ui/fence.h
|
||||
hle/service/nvnflinger/ui/graphic_buffer.cpp
|
||||
hle/service/nvnflinger/ui/graphic_buffer.h
|
||||
hle/service/nvnflinger/window.h
|
||||
hle/service/olsc/olsc.cpp
|
||||
@ -926,22 +910,6 @@ if (ENABLE_WEB_SERVICE)
|
||||
target_link_libraries(core PRIVATE web_service)
|
||||
endif()
|
||||
|
||||
if (HAS_NCE)
|
||||
enable_language(C ASM)
|
||||
set(CMAKE_ASM_FLAGS "${CFLAGS} -x assembler-with-cpp")
|
||||
|
||||
target_sources(core PRIVATE
|
||||
arm/nce/arm_nce.cpp
|
||||
arm/nce/arm_nce.h
|
||||
arm/nce/arm_nce.s
|
||||
arm/nce/guest_context.h
|
||||
arm/nce/patch.cpp
|
||||
arm/nce/patch.h
|
||||
arm/nce/instructions.h
|
||||
)
|
||||
target_link_libraries(core PRIVATE merry::oaknut)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
|
||||
target_sources(core PRIVATE
|
||||
arm/dynarmic/arm_dynarmic.h
|
||||
|
@ -201,8 +201,6 @@ void ARM_Interface::Run() {
|
||||
if (True(hr & HaltReason::DataAbort)) {
|
||||
if (system.DebuggerEnabled()) {
|
||||
system.GetDebugger().NotifyThreadWatchpoint(current_thread, *HaltedWatchpoint());
|
||||
} else {
|
||||
LogBacktrace();
|
||||
}
|
||||
current_thread->RequestSuspend(SuspendType::Debug);
|
||||
break;
|
||||
|
@ -81,9 +81,6 @@ public:
|
||||
// thread context to be 800 bytes in size.
|
||||
static_assert(sizeof(ThreadContext64) == 0x320);
|
||||
|
||||
/// Perform any backend-specific initialization.
|
||||
virtual void Initialize() {}
|
||||
|
||||
/// Runs the CPU until an event happens
|
||||
void Run();
|
||||
|
||||
|
@ -1,400 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cinttypes>
|
||||
#include <memory>
|
||||
|
||||
#include "common/signal_chain.h"
|
||||
#include "core/arm/nce/arm_nce.h"
|
||||
#include "core/arm/nce/patch.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
|
||||
#include <signal.h>
|
||||
#include <sys/syscall.h>
|
||||
#include <unistd.h>
|
||||
|
||||
namespace Core {
|
||||
|
||||
namespace {
|
||||
|
||||
struct sigaction g_orig_action;
|
||||
|
||||
// Verify assembly offsets.
|
||||
using NativeExecutionParameters = Kernel::KThread::NativeExecutionParameters;
|
||||
static_assert(offsetof(NativeExecutionParameters, native_context) == TpidrEl0NativeContext);
|
||||
static_assert(offsetof(NativeExecutionParameters, lock) == TpidrEl0Lock);
|
||||
static_assert(offsetof(NativeExecutionParameters, magic) == TpidrEl0TlsMagic);
|
||||
|
||||
fpsimd_context* GetFloatingPointState(mcontext_t& host_ctx) {
|
||||
_aarch64_ctx* header = reinterpret_cast<_aarch64_ctx*>(&host_ctx.__reserved);
|
||||
while (header->magic != FPSIMD_MAGIC) {
|
||||
header = reinterpret_cast<_aarch64_ctx*>(reinterpret_cast<char*>(header) + header->size);
|
||||
}
|
||||
return reinterpret_cast<fpsimd_context*>(header);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void* ARM_NCE::RestoreGuestContext(void* raw_context) {
|
||||
// Retrieve the host context.
|
||||
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
|
||||
|
||||
// Thread-local parameters will be located in x9.
|
||||
auto* tpidr = reinterpret_cast<NativeExecutionParameters*>(host_ctx.regs[9]);
|
||||
auto* guest_ctx = static_cast<GuestContext*>(tpidr->native_context);
|
||||
|
||||
// Retrieve the host floating point state.
|
||||
auto* fpctx = GetFloatingPointState(host_ctx);
|
||||
|
||||
// Save host callee-saved registers.
|
||||
std::memcpy(guest_ctx->host_ctx.host_saved_vregs.data(), &fpctx->vregs[8],
|
||||
sizeof(guest_ctx->host_ctx.host_saved_vregs));
|
||||
std::memcpy(guest_ctx->host_ctx.host_saved_regs.data(), &host_ctx.regs[19],
|
||||
sizeof(guest_ctx->host_ctx.host_saved_regs));
|
||||
|
||||
// Save stack pointer.
|
||||
guest_ctx->host_ctx.host_sp = host_ctx.sp;
|
||||
|
||||
// Restore all guest state except tpidr_el0.
|
||||
host_ctx.sp = guest_ctx->sp;
|
||||
host_ctx.pc = guest_ctx->pc;
|
||||
host_ctx.pstate = guest_ctx->pstate;
|
||||
fpctx->fpcr = guest_ctx->fpcr;
|
||||
fpctx->fpsr = guest_ctx->fpsr;
|
||||
std::memcpy(host_ctx.regs, guest_ctx->cpu_registers.data(), sizeof(host_ctx.regs));
|
||||
std::memcpy(fpctx->vregs, guest_ctx->vector_registers.data(), sizeof(fpctx->vregs));
|
||||
|
||||
// Return the new thread-local storage pointer.
|
||||
return tpidr;
|
||||
}
|
||||
|
||||
void ARM_NCE::SaveGuestContext(GuestContext* guest_ctx, void* raw_context) {
|
||||
// Retrieve the host context.
|
||||
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
|
||||
|
||||
// Retrieve the host floating point state.
|
||||
auto* fpctx = GetFloatingPointState(host_ctx);
|
||||
|
||||
// Save all guest registers except tpidr_el0.
|
||||
std::memcpy(guest_ctx->cpu_registers.data(), host_ctx.regs, sizeof(host_ctx.regs));
|
||||
std::memcpy(guest_ctx->vector_registers.data(), fpctx->vregs, sizeof(fpctx->vregs));
|
||||
guest_ctx->fpsr = fpctx->fpsr;
|
||||
guest_ctx->fpcr = fpctx->fpcr;
|
||||
guest_ctx->pstate = static_cast<u32>(host_ctx.pstate);
|
||||
guest_ctx->pc = host_ctx.pc;
|
||||
guest_ctx->sp = host_ctx.sp;
|
||||
|
||||
// Restore stack pointer.
|
||||
host_ctx.sp = guest_ctx->host_ctx.host_sp;
|
||||
|
||||
// Restore host callee-saved registers.
|
||||
std::memcpy(&host_ctx.regs[19], guest_ctx->host_ctx.host_saved_regs.data(),
|
||||
sizeof(guest_ctx->host_ctx.host_saved_regs));
|
||||
std::memcpy(&fpctx->vregs[8], guest_ctx->host_ctx.host_saved_vregs.data(),
|
||||
sizeof(guest_ctx->host_ctx.host_saved_vregs));
|
||||
|
||||
// Return from the call on exit by setting pc to x30.
|
||||
host_ctx.pc = guest_ctx->host_ctx.host_saved_regs[11];
|
||||
|
||||
// Clear esr_el1 and return it.
|
||||
host_ctx.regs[0] = guest_ctx->esr_el1.exchange(0);
|
||||
}
|
||||
|
||||
bool ARM_NCE::HandleGuestFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) {
|
||||
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
|
||||
auto* info = static_cast<siginfo_t*>(raw_info);
|
||||
|
||||
// Try to handle an invalid access.
|
||||
// TODO: handle accesses which split a page?
|
||||
const Common::ProcessAddress addr =
|
||||
(reinterpret_cast<u64>(info->si_addr) & ~Memory::YUZU_PAGEMASK);
|
||||
if (guest_ctx->system->ApplicationMemory().InvalidateNCE(addr, Memory::YUZU_PAGESIZE)) {
|
||||
// We handled the access successfully and are returning to guest code.
|
||||
return true;
|
||||
}
|
||||
|
||||
// We can't handle the access, so determine why we crashed.
|
||||
const bool is_prefetch_abort = host_ctx.pc == reinterpret_cast<u64>(info->si_addr);
|
||||
|
||||
// For data aborts, skip the instruction and return to guest code.
|
||||
// This will allow games to continue in many scenarios where they would otherwise crash.
|
||||
if (!is_prefetch_abort) {
|
||||
host_ctx.pc += 4;
|
||||
return true;
|
||||
}
|
||||
|
||||
// This is a prefetch abort.
|
||||
guest_ctx->esr_el1.fetch_or(static_cast<u64>(HaltReason::PrefetchAbort));
|
||||
|
||||
// Forcibly mark the context as locked. We are still running.
|
||||
// We may race with SignalInterrupt here:
|
||||
// - If we lose the race, then SignalInterrupt will send us a signal we are masking,
|
||||
// and it will do nothing when it is unmasked, as we have already left guest code.
|
||||
// - If we win the race, then SignalInterrupt will wait for us to unlock first.
|
||||
auto& thread_params = guest_ctx->parent->running_thread->GetNativeExecutionParameters();
|
||||
thread_params.lock.store(SpinLockLocked);
|
||||
|
||||
// Return to host.
|
||||
SaveGuestContext(guest_ctx, raw_context);
|
||||
return false;
|
||||
}
|
||||
|
||||
void ARM_NCE::HandleHostFault(int sig, void* raw_info, void* raw_context) {
|
||||
return g_orig_action.sa_sigaction(sig, static_cast<siginfo_t*>(raw_info), raw_context);
|
||||
}
|
||||
|
||||
HaltReason ARM_NCE::RunJit() {
|
||||
// Get the thread parameters.
|
||||
// TODO: pass the current thread down from ::Run
|
||||
auto* thread = Kernel::GetCurrentThreadPointer(system.Kernel());
|
||||
auto* thread_params = &thread->GetNativeExecutionParameters();
|
||||
|
||||
{
|
||||
// Lock our core context.
|
||||
std::scoped_lock lk{lock};
|
||||
|
||||
// We should not be running.
|
||||
ASSERT(running_thread == nullptr);
|
||||
|
||||
// Check if we need to run. If we have already been halted, we are done.
|
||||
u64 halt = guest_ctx.esr_el1.exchange(0);
|
||||
if (halt != 0) {
|
||||
return static_cast<HaltReason>(halt);
|
||||
}
|
||||
|
||||
// Mark that we are running.
|
||||
running_thread = thread;
|
||||
|
||||
// Acquire the lock on the thread parameters.
|
||||
// This allows us to force synchronization with SignalInterrupt.
|
||||
LockThreadParameters(thread_params);
|
||||
}
|
||||
|
||||
// Assign current members.
|
||||
guest_ctx.parent = this;
|
||||
thread_params->native_context = &guest_ctx;
|
||||
thread_params->tpidr_el0 = guest_ctx.tpidr_el0;
|
||||
thread_params->tpidrro_el0 = guest_ctx.tpidrro_el0;
|
||||
thread_params->is_running = true;
|
||||
|
||||
HaltReason halt{};
|
||||
|
||||
// TODO: finding and creating the post handler needs to be locked
|
||||
// to deal with dynamic loading of NROs.
|
||||
const auto& post_handlers = system.ApplicationProcess()->GetPostHandlers();
|
||||
if (auto it = post_handlers.find(guest_ctx.pc); it != post_handlers.end()) {
|
||||
halt = ReturnToRunCodeByTrampoline(thread_params, &guest_ctx, it->second);
|
||||
} else {
|
||||
halt = ReturnToRunCodeByExceptionLevelChange(thread_id, thread_params);
|
||||
}
|
||||
|
||||
// Unload members.
|
||||
// The thread does not change, so we can persist the old reference.
|
||||
guest_ctx.tpidr_el0 = thread_params->tpidr_el0;
|
||||
thread_params->native_context = nullptr;
|
||||
thread_params->is_running = false;
|
||||
|
||||
// Unlock the thread parameters.
|
||||
UnlockThreadParameters(thread_params);
|
||||
|
||||
{
|
||||
// Lock the core context.
|
||||
std::scoped_lock lk{lock};
|
||||
|
||||
// On exit, we no longer have an active thread.
|
||||
running_thread = nullptr;
|
||||
}
|
||||
|
||||
// Return the halt reason.
|
||||
return halt;
|
||||
}
|
||||
|
||||
HaltReason ARM_NCE::StepJit() {
|
||||
return HaltReason::StepThread;
|
||||
}
|
||||
|
||||
u32 ARM_NCE::GetSvcNumber() const {
|
||||
return guest_ctx.svc_swi;
|
||||
}
|
||||
|
||||
ARM_NCE::ARM_NCE(System& system_, bool uses_wall_clock_, std::size_t core_index_)
|
||||
: ARM_Interface{system_, uses_wall_clock_}, core_index{core_index_} {
|
||||
guest_ctx.system = &system_;
|
||||
}
|
||||
|
||||
ARM_NCE::~ARM_NCE() = default;
|
||||
|
||||
void ARM_NCE::Initialize() {
|
||||
thread_id = gettid();
|
||||
|
||||
// Setup our signals
|
||||
static std::once_flag flag;
|
||||
std::call_once(flag, [] {
|
||||
using HandlerType = decltype(sigaction::sa_sigaction);
|
||||
|
||||
sigset_t signal_mask;
|
||||
sigemptyset(&signal_mask);
|
||||
sigaddset(&signal_mask, ReturnToRunCodeByExceptionLevelChangeSignal);
|
||||
sigaddset(&signal_mask, BreakFromRunCodeSignal);
|
||||
sigaddset(&signal_mask, GuestFaultSignal);
|
||||
|
||||
struct sigaction return_to_run_code_action {};
|
||||
return_to_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
|
||||
return_to_run_code_action.sa_sigaction = reinterpret_cast<HandlerType>(
|
||||
&ARM_NCE::ReturnToRunCodeByExceptionLevelChangeSignalHandler);
|
||||
return_to_run_code_action.sa_mask = signal_mask;
|
||||
Common::SigAction(ReturnToRunCodeByExceptionLevelChangeSignal, &return_to_run_code_action,
|
||||
nullptr);
|
||||
|
||||
struct sigaction break_from_run_code_action {};
|
||||
break_from_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
|
||||
break_from_run_code_action.sa_sigaction =
|
||||
reinterpret_cast<HandlerType>(&ARM_NCE::BreakFromRunCodeSignalHandler);
|
||||
break_from_run_code_action.sa_mask = signal_mask;
|
||||
Common::SigAction(BreakFromRunCodeSignal, &break_from_run_code_action, nullptr);
|
||||
|
||||
struct sigaction fault_action {};
|
||||
fault_action.sa_flags = SA_SIGINFO | SA_ONSTACK | SA_RESTART;
|
||||
fault_action.sa_sigaction =
|
||||
reinterpret_cast<HandlerType>(&ARM_NCE::GuestFaultSignalHandler);
|
||||
fault_action.sa_mask = signal_mask;
|
||||
Common::SigAction(GuestFaultSignal, &fault_action, &g_orig_action);
|
||||
|
||||
// Simplify call for g_orig_action.
|
||||
// These fields occupy the same space in memory, so this should be a no-op in practice.
|
||||
if (!(g_orig_action.sa_flags & SA_SIGINFO)) {
|
||||
g_orig_action.sa_sigaction =
|
||||
reinterpret_cast<decltype(g_orig_action.sa_sigaction)>(g_orig_action.sa_handler);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void ARM_NCE::SetPC(u64 pc) {
|
||||
guest_ctx.pc = pc;
|
||||
}
|
||||
|
||||
u64 ARM_NCE::GetPC() const {
|
||||
return guest_ctx.pc;
|
||||
}
|
||||
|
||||
u64 ARM_NCE::GetSP() const {
|
||||
return guest_ctx.sp;
|
||||
}
|
||||
|
||||
u64 ARM_NCE::GetReg(int index) const {
|
||||
return guest_ctx.cpu_registers[index];
|
||||
}
|
||||
|
||||
void ARM_NCE::SetReg(int index, u64 value) {
|
||||
guest_ctx.cpu_registers[index] = value;
|
||||
}
|
||||
|
||||
u128 ARM_NCE::GetVectorReg(int index) const {
|
||||
return guest_ctx.vector_registers[index];
|
||||
}
|
||||
|
||||
void ARM_NCE::SetVectorReg(int index, u128 value) {
|
||||
guest_ctx.vector_registers[index] = value;
|
||||
}
|
||||
|
||||
u32 ARM_NCE::GetPSTATE() const {
|
||||
return guest_ctx.pstate;
|
||||
}
|
||||
|
||||
void ARM_NCE::SetPSTATE(u32 pstate) {
|
||||
guest_ctx.pstate = pstate;
|
||||
}
|
||||
|
||||
u64 ARM_NCE::GetTlsAddress() const {
|
||||
return guest_ctx.tpidrro_el0;
|
||||
}
|
||||
|
||||
void ARM_NCE::SetTlsAddress(u64 address) {
|
||||
guest_ctx.tpidrro_el0 = address;
|
||||
}
|
||||
|
||||
u64 ARM_NCE::GetTPIDR_EL0() const {
|
||||
return guest_ctx.tpidr_el0;
|
||||
}
|
||||
|
||||
void ARM_NCE::SetTPIDR_EL0(u64 value) {
|
||||
guest_ctx.tpidr_el0 = value;
|
||||
}
|
||||
|
||||
void ARM_NCE::SaveContext(ThreadContext64& ctx) const {
|
||||
ctx.cpu_registers = guest_ctx.cpu_registers;
|
||||
ctx.sp = guest_ctx.sp;
|
||||
ctx.pc = guest_ctx.pc;
|
||||
ctx.pstate = guest_ctx.pstate;
|
||||
ctx.vector_registers = guest_ctx.vector_registers;
|
||||
ctx.fpcr = guest_ctx.fpcr;
|
||||
ctx.fpsr = guest_ctx.fpsr;
|
||||
ctx.tpidr = guest_ctx.tpidr_el0;
|
||||
}
|
||||
|
||||
void ARM_NCE::LoadContext(const ThreadContext64& ctx) {
|
||||
guest_ctx.cpu_registers = ctx.cpu_registers;
|
||||
guest_ctx.sp = ctx.sp;
|
||||
guest_ctx.pc = ctx.pc;
|
||||
guest_ctx.pstate = ctx.pstate;
|
||||
guest_ctx.vector_registers = ctx.vector_registers;
|
||||
guest_ctx.fpcr = ctx.fpcr;
|
||||
guest_ctx.fpsr = ctx.fpsr;
|
||||
guest_ctx.tpidr_el0 = ctx.tpidr;
|
||||
}
|
||||
|
||||
void ARM_NCE::SignalInterrupt() {
|
||||
// Lock core context.
|
||||
std::scoped_lock lk{lock};
|
||||
|
||||
// Add break loop condition.
|
||||
guest_ctx.esr_el1.fetch_or(static_cast<u64>(HaltReason::BreakLoop));
|
||||
|
||||
// If there is no thread running, we are done.
|
||||
if (running_thread == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Lock the thread context.
|
||||
auto* params = &running_thread->GetNativeExecutionParameters();
|
||||
LockThreadParameters(params);
|
||||
|
||||
if (params->is_running) {
|
||||
// We should signal to the running thread.
|
||||
// The running thread will unlock the thread context.
|
||||
syscall(SYS_tkill, thread_id, BreakFromRunCodeSignal);
|
||||
} else {
|
||||
// If the thread is no longer running, we have nothing to do.
|
||||
UnlockThreadParameters(params);
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_NCE::ClearInterrupt() {
|
||||
guest_ctx.esr_el1 = {};
|
||||
}
|
||||
|
||||
void ARM_NCE::ClearInstructionCache() {
|
||||
// TODO: This is not possible to implement correctly on Linux because
|
||||
// we do not have any access to ic iallu.
|
||||
|
||||
// Require accesses to complete.
|
||||
std::atomic_thread_fence(std::memory_order_seq_cst);
|
||||
}
|
||||
|
||||
void ARM_NCE::InvalidateCacheRange(u64 addr, std::size_t size) {
|
||||
this->ClearInstructionCache();
|
||||
}
|
||||
|
||||
void ARM_NCE::ClearExclusiveState() {
|
||||
// No-op.
|
||||
}
|
||||
|
||||
void ARM_NCE::PageTableChanged(Common::PageTable& page_table,
|
||||
std::size_t new_address_space_size_in_bits) {
|
||||
// No-op. Page table is never used.
|
||||
}
|
||||
|
||||
} // namespace Core
|
@ -1,108 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/nce/guest_context.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class System;
|
||||
|
||||
class ARM_NCE final : public ARM_Interface {
|
||||
public:
|
||||
ARM_NCE(System& system_, bool uses_wall_clock_, std::size_t core_index_);
|
||||
|
||||
~ARM_NCE() override;
|
||||
|
||||
void Initialize() override;
|
||||
void SetPC(u64 pc) override;
|
||||
u64 GetPC() const override;
|
||||
u64 GetSP() const override;
|
||||
u64 GetReg(int index) const override;
|
||||
void SetReg(int index, u64 value) override;
|
||||
u128 GetVectorReg(int index) const override;
|
||||
void SetVectorReg(int index, u128 value) override;
|
||||
|
||||
u32 GetPSTATE() const override;
|
||||
void SetPSTATE(u32 pstate) override;
|
||||
u64 GetTlsAddress() const override;
|
||||
void SetTlsAddress(u64 address) override;
|
||||
void SetTPIDR_EL0(u64 value) override;
|
||||
u64 GetTPIDR_EL0() const override;
|
||||
|
||||
Architecture GetArchitecture() const override {
|
||||
return Architecture::Aarch64;
|
||||
}
|
||||
|
||||
void SaveContext(ThreadContext32& ctx) const override {}
|
||||
void SaveContext(ThreadContext64& ctx) const override;
|
||||
void LoadContext(const ThreadContext32& ctx) override {}
|
||||
void LoadContext(const ThreadContext64& ctx) override;
|
||||
|
||||
void SignalInterrupt() override;
|
||||
void ClearInterrupt() override;
|
||||
void ClearExclusiveState() override;
|
||||
void ClearInstructionCache() override;
|
||||
void InvalidateCacheRange(u64 addr, std::size_t size) override;
|
||||
void PageTableChanged(Common::PageTable& new_page_table,
|
||||
std::size_t new_address_space_size_in_bits) override;
|
||||
|
||||
protected:
|
||||
HaltReason RunJit() override;
|
||||
HaltReason StepJit() override;
|
||||
|
||||
u32 GetSvcNumber() const override;
|
||||
|
||||
const Kernel::DebugWatchpoint* HaltedWatchpoint() const override {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void RewindBreakpointInstruction() override {}
|
||||
|
||||
private:
|
||||
// Assembly definitions.
|
||||
static HaltReason ReturnToRunCodeByTrampoline(void* tpidr, GuestContext* ctx,
|
||||
u64 trampoline_addr);
|
||||
static HaltReason ReturnToRunCodeByExceptionLevelChange(int tid, void* tpidr);
|
||||
|
||||
static void ReturnToRunCodeByExceptionLevelChangeSignalHandler(int sig, void* info,
|
||||
void* raw_context);
|
||||
static void BreakFromRunCodeSignalHandler(int sig, void* info, void* raw_context);
|
||||
static void GuestFaultSignalHandler(int sig, void* info, void* raw_context);
|
||||
|
||||
static void LockThreadParameters(void* tpidr);
|
||||
static void UnlockThreadParameters(void* tpidr);
|
||||
|
||||
private:
|
||||
// C++ implementation functions for assembly definitions.
|
||||
static void* RestoreGuestContext(void* raw_context);
|
||||
static void SaveGuestContext(GuestContext* ctx, void* raw_context);
|
||||
static bool HandleGuestFault(GuestContext* ctx, void* info, void* raw_context);
|
||||
static void HandleHostFault(int sig, void* info, void* raw_context);
|
||||
|
||||
public:
|
||||
// Members set on initialization.
|
||||
std::size_t core_index{};
|
||||
pid_t thread_id{-1};
|
||||
|
||||
// Core context.
|
||||
GuestContext guest_ctx;
|
||||
|
||||
// Thread and invalidation info.
|
||||
std::mutex lock;
|
||||
Kernel::KThread* running_thread{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
@ -1,222 +0,0 @@
|
||||
/* SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project */
|
||||
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
||||
|
||||
#include "core/arm/nce/arm_nce_asm_definitions.h"
|
||||
|
||||
#define LOAD_IMMEDIATE_32(reg, val) \
|
||||
mov reg, #(((val) >> 0x00) & 0xFFFF); \
|
||||
movk reg, #(((val) >> 0x10) & 0xFFFF), lsl #16
|
||||
|
||||
|
||||
/* static HaltReason Core::ARM_NCE::ReturnToRunCodeByTrampoline(void* tpidr, Core::GuestContext* ctx, u64 trampoline_addr) */
|
||||
.section .text._ZN4Core7ARM_NCE27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm
|
||||
.type _ZN4Core7ARM_NCE27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm, %function
|
||||
_ZN4Core7ARM_NCE27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm:
|
||||
/* Back up host sp to x3. */
|
||||
/* Back up host tpidr_el0 to x4. */
|
||||
mov x3, sp
|
||||
mrs x4, tpidr_el0
|
||||
|
||||
/* Load guest sp. x5 is used as a scratch register. */
|
||||
ldr x5, [x1, #(GuestContextSp)]
|
||||
mov sp, x5
|
||||
|
||||
/* Offset GuestContext pointer to the host member. */
|
||||
add x5, x1, #(GuestContextHostContext)
|
||||
|
||||
/* Save original host sp and tpidr_el0 (x3, x4) to host context. */
|
||||
stp x3, x4, [x5, #(HostContextSpTpidrEl0)]
|
||||
|
||||
/* Save all callee-saved host GPRs. */
|
||||
stp x19, x20, [x5, #(HostContextRegs+0x0)]
|
||||
stp x21, x22, [x5, #(HostContextRegs+0x10)]
|
||||
stp x23, x24, [x5, #(HostContextRegs+0x20)]
|
||||
stp x25, x26, [x5, #(HostContextRegs+0x30)]
|
||||
stp x27, x28, [x5, #(HostContextRegs+0x40)]
|
||||
stp x29, x30, [x5, #(HostContextRegs+0x50)]
|
||||
|
||||
/* Save all callee-saved host FPRs. */
|
||||
stp q8, q9, [x5, #(HostContextVregs+0x0)]
|
||||
stp q10, q11, [x5, #(HostContextVregs+0x20)]
|
||||
stp q12, q13, [x5, #(HostContextVregs+0x40)]
|
||||
stp q14, q15, [x5, #(HostContextVregs+0x60)]
|
||||
|
||||
/* Load guest tpidr_el0 from argument. */
|
||||
msr tpidr_el0, x0
|
||||
|
||||
/* Tail call the trampoline to restore guest state. */
|
||||
br x2
|
||||
|
||||
|
||||
/* static HaltReason Core::ARM_NCE::ReturnToRunCodeByExceptionLevelChange(int tid, void* tpidr) */
|
||||
.section .text._ZN4Core7ARM_NCE37ReturnToRunCodeByExceptionLevelChangeEiPv, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE37ReturnToRunCodeByExceptionLevelChangeEiPv
|
||||
.type _ZN4Core7ARM_NCE37ReturnToRunCodeByExceptionLevelChangeEiPv, %function
|
||||
_ZN4Core7ARM_NCE37ReturnToRunCodeByExceptionLevelChangeEiPv:
|
||||
/* This jumps to the signal handler, which will restore the entire context. */
|
||||
/* On entry, x0 = thread id, which is already in the right place. */
|
||||
|
||||
/* Move tpidr to x9 so it is not trampled. */
|
||||
mov x9, x1
|
||||
|
||||
/* Set up arguments. */
|
||||
mov x8, #(__NR_tkill)
|
||||
mov x1, #(ReturnToRunCodeByExceptionLevelChangeSignal)
|
||||
|
||||
/* Tail call the signal handler. */
|
||||
svc #0
|
||||
|
||||
/* Block execution from flowing here. */
|
||||
brk #1000
|
||||
|
||||
|
||||
/* static void Core::ARM_NCE::ReturnToRunCodeByExceptionLevelChangeSignalHandler(int sig, void* info, void* raw_context) */
|
||||
.section .text._ZN4Core7ARM_NCE50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_
|
||||
.type _ZN4Core7ARM_NCE50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_, %function
|
||||
_ZN4Core7ARM_NCE50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_:
|
||||
stp x29, x30, [sp, #-0x10]!
|
||||
mov x29, sp
|
||||
|
||||
/* Call the context restorer with the raw context. */
|
||||
mov x0, x2
|
||||
bl _ZN4Core7ARM_NCE19RestoreGuestContextEPv
|
||||
|
||||
/* Save the old value of tpidr_el0. */
|
||||
mrs x8, tpidr_el0
|
||||
ldr x9, [x0, #(TpidrEl0NativeContext)]
|
||||
str x8, [x9, #(GuestContextHostContext + HostContextTpidrEl0)]
|
||||
|
||||
/* Set our new tpidr_el0. */
|
||||
msr tpidr_el0, x0
|
||||
|
||||
/* Unlock the context. */
|
||||
bl _ZN4Core7ARM_NCE22UnlockThreadParametersEPv
|
||||
|
||||
/* Returning from here will enter the guest. */
|
||||
ldp x29, x30, [sp], #0x10
|
||||
ret
|
||||
|
||||
|
||||
/* static void Core::ARM_NCE::BreakFromRunCodeSignalHandler(int sig, void* info, void* raw_context) */
|
||||
.section .text._ZN4Core7ARM_NCE29BreakFromRunCodeSignalHandlerEiPvS1_, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE29BreakFromRunCodeSignalHandlerEiPvS1_
|
||||
.type _ZN4Core7ARM_NCE29BreakFromRunCodeSignalHandlerEiPvS1_, %function
|
||||
_ZN4Core7ARM_NCE29BreakFromRunCodeSignalHandlerEiPvS1_:
|
||||
/* Check to see if we have the correct TLS magic. */
|
||||
mrs x8, tpidr_el0
|
||||
ldr w9, [x8, #(TpidrEl0TlsMagic)]
|
||||
|
||||
LOAD_IMMEDIATE_32(w10, TlsMagic)
|
||||
|
||||
cmp w9, w10
|
||||
b.ne 1f
|
||||
|
||||
/* Correct TLS magic, so this is a guest interrupt. */
|
||||
/* Restore host tpidr_el0. */
|
||||
ldr x0, [x8, #(TpidrEl0NativeContext)]
|
||||
ldr x3, [x0, #(GuestContextHostContext + HostContextTpidrEl0)]
|
||||
msr tpidr_el0, x3
|
||||
|
||||
/* Tail call the restorer. */
|
||||
mov x1, x2
|
||||
b _ZN4Core7ARM_NCE16SaveGuestContextEPNS_12GuestContextEPv
|
||||
|
||||
/* Returning from here will enter host code. */
|
||||
|
||||
1:
|
||||
/* Incorrect TLS magic, so this is a spurious signal. */
|
||||
ret
|
||||
|
||||
|
||||
/* static void Core::ARM_NCE::GuestFaultSignalHandler(int sig, void* info, void* raw_context) */
|
||||
.section .text._ZN4Core7ARM_NCE23GuestFaultSignalHandlerEiPvS1_, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE23GuestFaultSignalHandlerEiPvS1_
|
||||
.type _ZN4Core7ARM_NCE23GuestFaultSignalHandlerEiPvS1_, %function
|
||||
_ZN4Core7ARM_NCE23GuestFaultSignalHandlerEiPvS1_:
|
||||
/* Check to see if we have the correct TLS magic. */
|
||||
mrs x8, tpidr_el0
|
||||
ldr w9, [x8, #(TpidrEl0TlsMagic)]
|
||||
|
||||
LOAD_IMMEDIATE_32(w10, TlsMagic)
|
||||
|
||||
cmp w9, w10
|
||||
b.eq 1f
|
||||
|
||||
/* Incorrect TLS magic, so this is a host fault. */
|
||||
/* Tail call the handler. */
|
||||
b _ZN4Core7ARM_NCE15HandleHostFaultEiPvS1_
|
||||
|
||||
1:
|
||||
/* Correct TLS magic, so this is a guest fault. */
|
||||
stp x29, x30, [sp, #-0x20]!
|
||||
str x19, [sp, #0x10]
|
||||
mov x29, sp
|
||||
|
||||
/* Save the old tpidr_el0. */
|
||||
mov x19, x8
|
||||
|
||||
/* Restore host tpidr_el0. */
|
||||
ldr x0, [x8, #(TpidrEl0NativeContext)]
|
||||
ldr x3, [x0, #(GuestContextHostContext + HostContextTpidrEl0)]
|
||||
msr tpidr_el0, x3
|
||||
|
||||
/* Call the handler. */
|
||||
bl _ZN4Core7ARM_NCE16HandleGuestFaultEPNS_12GuestContextEPvS3_
|
||||
|
||||
/* If the handler returned false, we want to preserve the host tpidr_el0. */
|
||||
cbz x0, 2f
|
||||
|
||||
/* Otherwise, restore guest tpidr_el0. */
|
||||
msr tpidr_el0, x19
|
||||
|
||||
2:
|
||||
ldr x19, [sp, #0x10]
|
||||
ldp x29, x30, [sp], #0x20
|
||||
ret
|
||||
|
||||
|
||||
/* static void Core::ARM_NCE::LockThreadParameters(void* tpidr) */
|
||||
.section .text._ZN4Core7ARM_NCE20LockThreadParametersEPv, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE20LockThreadParametersEPv
|
||||
.type _ZN4Core7ARM_NCE20LockThreadParametersEPv, %function
|
||||
_ZN4Core7ARM_NCE20LockThreadParametersEPv:
|
||||
/* Offset to lock member. */
|
||||
add x0, x0, #(TpidrEl0Lock)
|
||||
|
||||
1:
|
||||
/* Clear the monitor. */
|
||||
clrex
|
||||
|
||||
2:
|
||||
/* Load-linked with acquire ordering. */
|
||||
ldaxr w1, [x0]
|
||||
|
||||
/* If the value was SpinLockLocked, clear monitor and retry. */
|
||||
cbz w1, 1b
|
||||
|
||||
/* Store-conditional SpinLockLocked with relaxed ordering. */
|
||||
stxr w1, wzr, [x0]
|
||||
|
||||
/* If we failed to store, retry. */
|
||||
cbnz w1, 2b
|
||||
|
||||
ret
|
||||
|
||||
|
||||
/* static void Core::ARM_NCE::UnlockThreadParameters(void* tpidr) */
|
||||
.section .text._ZN4Core7ARM_NCE22UnlockThreadParametersEPv, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE22UnlockThreadParametersEPv
|
||||
.type _ZN4Core7ARM_NCE22UnlockThreadParametersEPv, %function
|
||||
_ZN4Core7ARM_NCE22UnlockThreadParametersEPv:
|
||||
/* Offset to lock member. */
|
||||
add x0, x0, #(TpidrEl0Lock)
|
||||
|
||||
/* Load SpinLockUnlocked. */
|
||||
mov w1, #(SpinLockUnlocked)
|
||||
|
||||
/* Store value with release ordering. */
|
||||
stlr w1, [x0]
|
||||
|
||||
ret
|
@ -1,29 +0,0 @@
|
||||
/* SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project */
|
||||
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
||||
|
||||
#pragma once
|
||||
|
||||
#define __ASSEMBLY__
|
||||
|
||||
#include <asm-generic/signal.h>
|
||||
#include <asm-generic/unistd.h>
|
||||
|
||||
#define ReturnToRunCodeByExceptionLevelChangeSignal SIGUSR2
|
||||
#define BreakFromRunCodeSignal SIGURG
|
||||
#define GuestFaultSignal SIGSEGV
|
||||
|
||||
#define GuestContextSp 0xF8
|
||||
#define GuestContextHostContext 0x320
|
||||
|
||||
#define HostContextSpTpidrEl0 0xE0
|
||||
#define HostContextTpidrEl0 0xE8
|
||||
#define HostContextRegs 0x0
|
||||
#define HostContextVregs 0x60
|
||||
|
||||
#define TpidrEl0NativeContext 0x10
|
||||
#define TpidrEl0Lock 0x18
|
||||
#define TpidrEl0TlsMagic 0x20
|
||||
#define TlsMagic 0x555a5559
|
||||
|
||||
#define SpinLockLocked 0
|
||||
#define SpinLockUnlocked 1
|
@ -1,50 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/nce/arm_nce_asm_definitions.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_NCE;
|
||||
class System;
|
||||
|
||||
struct HostContext {
|
||||
alignas(16) std::array<u64, 12> host_saved_regs{};
|
||||
alignas(16) std::array<u128, 8> host_saved_vregs{};
|
||||
u64 host_sp{};
|
||||
void* host_tpidr_el0{};
|
||||
};
|
||||
|
||||
struct GuestContext {
|
||||
std::array<u64, 31> cpu_registers{};
|
||||
u64 sp{};
|
||||
u64 pc{};
|
||||
u32 fpcr{};
|
||||
u32 fpsr{};
|
||||
std::array<u128, 32> vector_registers{};
|
||||
u32 pstate{};
|
||||
alignas(16) HostContext host_ctx{};
|
||||
u64 tpidrro_el0{};
|
||||
u64 tpidr_el0{};
|
||||
std::atomic<u64> esr_el1{};
|
||||
u32 nzcv{};
|
||||
u32 svc_swi{};
|
||||
System* system{};
|
||||
ARM_NCE* parent{};
|
||||
};
|
||||
|
||||
// Verify assembly offsets.
|
||||
static_assert(offsetof(GuestContext, sp) == GuestContextSp);
|
||||
static_assert(offsetof(GuestContext, host_ctx) == GuestContextHostContext);
|
||||
static_assert(offsetof(HostContext, host_sp) == HostContextSpTpidrEl0);
|
||||
static_assert(offsetof(HostContext, host_tpidr_el0) - 8 == HostContextSpTpidrEl0);
|
||||
static_assert(offsetof(HostContext, host_tpidr_el0) == HostContextTpidrEl0);
|
||||
static_assert(offsetof(HostContext, host_saved_regs) == HostContextRegs);
|
||||
static_assert(offsetof(HostContext, host_saved_vregs) == HostContextVregs);
|
||||
|
||||
} // namespace Core
|
@ -1,147 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright © 2020 Skyline Team and Contributors
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::NCE {
|
||||
|
||||
enum SystemRegister : u32 {
|
||||
TpidrEl0 = 0x5E82,
|
||||
TpidrroEl0 = 0x5E83,
|
||||
CntfrqEl0 = 0x5F00,
|
||||
CntpctEl0 = 0x5F01,
|
||||
};
|
||||
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/SVC--Supervisor-Call-
|
||||
union SVC {
|
||||
constexpr explicit SVC(u32 raw_) : raw{raw_} {}
|
||||
|
||||
constexpr bool Verify() {
|
||||
return (this->GetSig0() == 0x1 && this->GetSig1() == 0x6A0);
|
||||
}
|
||||
|
||||
constexpr u32 GetSig0() {
|
||||
return decltype(sig0)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 GetValue() {
|
||||
return decltype(value)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 GetSig1() {
|
||||
return decltype(sig1)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
u32 raw;
|
||||
|
||||
private:
|
||||
BitField<0, 5, u32> sig0; // 0x1
|
||||
BitField<5, 16, u32> value; // 16-bit immediate
|
||||
BitField<21, 11, u32> sig1; // 0x6A0
|
||||
};
|
||||
static_assert(sizeof(SVC) == sizeof(u32));
|
||||
static_assert(SVC(0xD40000C1).Verify());
|
||||
static_assert(SVC(0xD40000C1).GetValue() == 0x6);
|
||||
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/MRS--Move-System-Register-
|
||||
union MRS {
|
||||
constexpr explicit MRS(u32 raw_) : raw{raw_} {}
|
||||
|
||||
constexpr bool Verify() {
|
||||
return (this->GetSig() == 0xD53);
|
||||
}
|
||||
|
||||
constexpr u32 GetRt() {
|
||||
return decltype(rt)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 GetSystemReg() {
|
||||
return decltype(system_reg)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 GetSig() {
|
||||
return decltype(sig)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
u32 raw;
|
||||
|
||||
private:
|
||||
BitField<0, 5, u32> rt; // destination register
|
||||
BitField<5, 15, u32> system_reg; // source system register
|
||||
BitField<20, 12, u32> sig; // 0xD53
|
||||
};
|
||||
static_assert(sizeof(MRS) == sizeof(u32));
|
||||
static_assert(MRS(0xD53BE020).Verify());
|
||||
static_assert(MRS(0xD53BE020).GetSystemReg() == CntpctEl0);
|
||||
static_assert(MRS(0xD53BE020).GetRt() == 0x0);
|
||||
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/MSR--register---Move-general-purpose-register-to-System-Register-
|
||||
union MSR {
|
||||
constexpr explicit MSR(u32 raw_) : raw{raw_} {}
|
||||
|
||||
constexpr bool Verify() {
|
||||
return this->GetSig() == 0xD51;
|
||||
}
|
||||
|
||||
constexpr u32 GetRt() {
|
||||
return decltype(rt)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 GetSystemReg() {
|
||||
return decltype(system_reg)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 GetSig() {
|
||||
return decltype(sig)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
u32 raw;
|
||||
|
||||
private:
|
||||
BitField<0, 5, u32> rt; // source register
|
||||
BitField<5, 15, u32> system_reg; // destination system register
|
||||
BitField<20, 12, u32> sig; // 0xD51
|
||||
};
|
||||
static_assert(sizeof(MSR) == sizeof(u32));
|
||||
static_assert(MSR(0xD51BD040).Verify());
|
||||
static_assert(MSR(0xD51BD040).GetSystemReg() == TpidrEl0);
|
||||
static_assert(MSR(0xD51BD040).GetRt() == 0x0);
|
||||
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/LDXR--Load-Exclusive-Register-
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/LDXP--Load-Exclusive-Pair-of-Registers-
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/STXR--Store-Exclusive-Register-
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/STXP--Store-Exclusive-Pair-of-registers-
|
||||
union Exclusive {
|
||||
constexpr explicit Exclusive(u32 raw_) : raw{raw_} {}
|
||||
|
||||
constexpr bool Verify() {
|
||||
return this->GetSig() == 0x10;
|
||||
}
|
||||
|
||||
constexpr u32 GetSig() {
|
||||
return decltype(sig)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 AsOrdered() {
|
||||
return raw | decltype(o0)::FormatValue(1);
|
||||
}
|
||||
|
||||
u32 raw;
|
||||
|
||||
private:
|
||||
BitField<0, 5, u32> rt; // memory operand
|
||||
BitField<5, 5, u32> rn; // register operand 1
|
||||
BitField<10, 5, u32> rt2; // register operand 2
|
||||
BitField<15, 1, u32> o0; // ordered
|
||||
BitField<16, 5, u32> rs; // status register
|
||||
BitField<21, 2, u32> l; // operation type
|
||||
BitField<23, 7, u32> sig; // 0x10
|
||||
BitField<30, 2, u32> size; // size
|
||||
};
|
||||
static_assert(Exclusive(0xC85FFC00).Verify());
|
||||
static_assert(Exclusive(0xC85FFC00).AsOrdered() == 0xC85FFC00);
|
||||
static_assert(Exclusive(0xC85F7C00).AsOrdered() == 0xC85FFC00);
|
||||
static_assert(Exclusive(0xC8200440).AsOrdered() == 0xC8208440);
|
||||
|
||||
} // namespace Core::NCE
|
@ -1,474 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/arm64/native_clock.h"
|
||||
#include "common/bit_cast.h"
|
||||
#include "common/literals.h"
|
||||
#include "core/arm/nce/arm_nce.h"
|
||||
#include "core/arm/nce/guest_context.h"
|
||||
#include "core/arm/nce/instructions.h"
|
||||
#include "core/arm/nce/patch.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
|
||||
namespace Core::NCE {
|
||||
|
||||
using namespace Common::Literals;
|
||||
using namespace oaknut::util;
|
||||
|
||||
using NativeExecutionParameters = Kernel::KThread::NativeExecutionParameters;
|
||||
|
||||
constexpr size_t MaxRelativeBranch = 128_MiB;
|
||||
constexpr u32 ModuleCodeIndex = 0x24 / sizeof(u32);
|
||||
|
||||
Patcher::Patcher() : c(m_patch_instructions) {}
|
||||
|
||||
Patcher::~Patcher() = default;
|
||||
|
||||
void Patcher::PatchText(const Kernel::PhysicalMemory& program_image,
|
||||
const Kernel::CodeSet::Segment& code) {
|
||||
|
||||
// Write save context helper function.
|
||||
c.l(m_save_context);
|
||||
WriteSaveContext();
|
||||
|
||||
// Write load context helper function.
|
||||
c.l(m_load_context);
|
||||
WriteLoadContext();
|
||||
|
||||
// Retrieve text segment data.
|
||||
const auto text = std::span{program_image}.subspan(code.offset, code.size);
|
||||
const auto text_words =
|
||||
std::span<const u32>{reinterpret_cast<const u32*>(text.data()), text.size() / sizeof(u32)};
|
||||
|
||||
// Loop through instructions, patching as needed.
|
||||
for (u32 i = ModuleCodeIndex; i < static_cast<u32>(text_words.size()); i++) {
|
||||
const u32 inst = text_words[i];
|
||||
|
||||
const auto AddRelocations = [&] {
|
||||
const uintptr_t this_offset = i * sizeof(u32);
|
||||
const uintptr_t next_offset = this_offset + sizeof(u32);
|
||||
|
||||
// Relocate from here to patch.
|
||||
this->BranchToPatch(this_offset);
|
||||
|
||||
// Relocate from patch to next instruction.
|
||||
return next_offset;
|
||||
};
|
||||
|
||||
// SVC
|
||||
if (auto svc = SVC{inst}; svc.Verify()) {
|
||||
WriteSvcTrampoline(AddRelocations(), svc.GetValue());
|
||||
continue;
|
||||
}
|
||||
|
||||
// MRS Xn, TPIDR_EL0
|
||||
// MRS Xn, TPIDRRO_EL0
|
||||
if (auto mrs = MRS{inst};
|
||||
mrs.Verify() && (mrs.GetSystemReg() == TpidrroEl0 || mrs.GetSystemReg() == TpidrEl0)) {
|
||||
const auto src_reg = mrs.GetSystemReg() == TpidrroEl0 ? oaknut::SystemReg::TPIDRRO_EL0
|
||||
: oaknut::SystemReg::TPIDR_EL0;
|
||||
const auto dest_reg = oaknut::XReg{static_cast<int>(mrs.GetRt())};
|
||||
WriteMrsHandler(AddRelocations(), dest_reg, src_reg);
|
||||
continue;
|
||||
}
|
||||
|
||||
// MRS Xn, CNTPCT_EL0
|
||||
if (auto mrs = MRS{inst}; mrs.Verify() && mrs.GetSystemReg() == CntpctEl0) {
|
||||
WriteCntpctHandler(AddRelocations(), oaknut::XReg{static_cast<int>(mrs.GetRt())});
|
||||
continue;
|
||||
}
|
||||
|
||||
// MRS Xn, CNTFRQ_EL0
|
||||
if (auto mrs = MRS{inst}; mrs.Verify() && mrs.GetSystemReg() == CntfrqEl0) {
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
// MSR TPIDR_EL0, Xn
|
||||
if (auto msr = MSR{inst}; msr.Verify() && msr.GetSystemReg() == TpidrEl0) {
|
||||
WriteMsrHandler(AddRelocations(), oaknut::XReg{static_cast<int>(msr.GetRt())});
|
||||
continue;
|
||||
}
|
||||
|
||||
if (auto exclusive = Exclusive{inst}; exclusive.Verify()) {
|
||||
m_exclusives.push_back(i);
|
||||
}
|
||||
}
|
||||
|
||||
// Determine patching mode for the final relocation step
|
||||
const size_t image_size = program_image.size();
|
||||
this->mode = image_size > MaxRelativeBranch ? PatchMode::PreText : PatchMode::PostData;
|
||||
}
|
||||
|
||||
void Patcher::RelocateAndCopy(Common::ProcessAddress load_base,
|
||||
const Kernel::CodeSet::Segment& code,
|
||||
Kernel::PhysicalMemory& program_image,
|
||||
EntryTrampolines* out_trampolines) {
|
||||
const size_t patch_size = GetSectionSize();
|
||||
const size_t image_size = program_image.size();
|
||||
|
||||
// Retrieve text segment data.
|
||||
const auto text = std::span{program_image}.subspan(code.offset, code.size);
|
||||
const auto text_words =
|
||||
std::span<u32>{reinterpret_cast<u32*>(text.data()), text.size() / sizeof(u32)};
|
||||
|
||||
const auto ApplyBranchToPatchRelocation = [&](u32* target, const Relocation& rel) {
|
||||
oaknut::CodeGenerator rc{target};
|
||||
if (mode == PatchMode::PreText) {
|
||||
rc.B(rel.patch_offset - patch_size - rel.module_offset);
|
||||
} else {
|
||||
rc.B(image_size - rel.module_offset + rel.patch_offset);
|
||||
}
|
||||
};
|
||||
|
||||
const auto ApplyBranchToModuleRelocation = [&](u32* target, const Relocation& rel) {
|
||||
oaknut::CodeGenerator rc{target};
|
||||
if (mode == PatchMode::PreText) {
|
||||
rc.B(patch_size - rel.patch_offset + rel.module_offset);
|
||||
} else {
|
||||
rc.B(rel.module_offset - image_size - rel.patch_offset);
|
||||
}
|
||||
};
|
||||
|
||||
const auto RebasePatch = [&](ptrdiff_t patch_offset) {
|
||||
if (mode == PatchMode::PreText) {
|
||||
return GetInteger(load_base) + patch_offset;
|
||||
} else {
|
||||
return GetInteger(load_base) + image_size + patch_offset;
|
||||
}
|
||||
};
|
||||
|
||||
const auto RebasePc = [&](uintptr_t module_offset) {
|
||||
if (mode == PatchMode::PreText) {
|
||||
return GetInteger(load_base) + patch_size + module_offset;
|
||||
} else {
|
||||
return GetInteger(load_base) + module_offset;
|
||||
}
|
||||
};
|
||||
|
||||
// We are now ready to relocate!
|
||||
for (const Relocation& rel : m_branch_to_patch_relocations) {
|
||||
ApplyBranchToPatchRelocation(text_words.data() + rel.module_offset / sizeof(u32), rel);
|
||||
}
|
||||
for (const Relocation& rel : m_branch_to_module_relocations) {
|
||||
ApplyBranchToModuleRelocation(m_patch_instructions.data() + rel.patch_offset / sizeof(u32),
|
||||
rel);
|
||||
}
|
||||
|
||||
// Rewrite PC constants and record post trampolines
|
||||
for (const Relocation& rel : m_write_module_pc_relocations) {
|
||||
oaknut::CodeGenerator rc{m_patch_instructions.data() + rel.patch_offset / sizeof(u32)};
|
||||
rc.dx(RebasePc(rel.module_offset));
|
||||
}
|
||||
for (const Trampoline& rel : m_trampolines) {
|
||||
out_trampolines->insert({RebasePc(rel.module_offset), RebasePatch(rel.patch_offset)});
|
||||
}
|
||||
|
||||
// Cortex-A57 seems to treat all exclusives as ordered, but newer processors do not.
|
||||
// Convert to ordered to preserve this assumption.
|
||||
for (const ModuleTextAddress i : m_exclusives) {
|
||||
auto exclusive = Exclusive{text_words[i]};
|
||||
text_words[i] = exclusive.AsOrdered();
|
||||
}
|
||||
|
||||
// Copy to program image
|
||||
if (this->mode == PatchMode::PreText) {
|
||||
std::memcpy(program_image.data(), m_patch_instructions.data(),
|
||||
m_patch_instructions.size() * sizeof(u32));
|
||||
} else {
|
||||
program_image.resize(image_size + patch_size);
|
||||
std::memcpy(program_image.data() + image_size, m_patch_instructions.data(),
|
||||
m_patch_instructions.size() * sizeof(u32));
|
||||
}
|
||||
}
|
||||
|
||||
size_t Patcher::GetSectionSize() const noexcept {
|
||||
return Common::AlignUp(m_patch_instructions.size() * sizeof(u32), Core::Memory::YUZU_PAGESIZE);
|
||||
}
|
||||
|
||||
void Patcher::WriteLoadContext() {
|
||||
// This function was called, which modifies X30, so use that as a scratch register.
|
||||
// SP contains the guest X30, so save our return X30 to SP + 8, since we have allocated 16 bytes
|
||||
// of stack.
|
||||
c.STR(X30, SP, 8);
|
||||
c.MRS(X30, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.LDR(X30, X30, offsetof(NativeExecutionParameters, native_context));
|
||||
|
||||
// Load system registers.
|
||||
c.LDR(W0, X30, offsetof(GuestContext, fpsr));
|
||||
c.MSR(oaknut::SystemReg::FPSR, X0);
|
||||
c.LDR(W0, X30, offsetof(GuestContext, fpcr));
|
||||
c.MSR(oaknut::SystemReg::FPCR, X0);
|
||||
c.LDR(W0, X30, offsetof(GuestContext, nzcv));
|
||||
c.MSR(oaknut::SystemReg::NZCV, X0);
|
||||
|
||||
// Load all vector registers.
|
||||
static constexpr size_t VEC_OFF = offsetof(GuestContext, vector_registers);
|
||||
for (int i = 0; i <= 30; i += 2) {
|
||||
c.LDP(oaknut::QReg{i}, oaknut::QReg{i + 1}, X30, VEC_OFF + 16 * i);
|
||||
}
|
||||
|
||||
// Load all general-purpose registers except X30.
|
||||
for (int i = 0; i <= 28; i += 2) {
|
||||
c.LDP(oaknut::XReg{i}, oaknut::XReg{i + 1}, X30, 8 * i);
|
||||
}
|
||||
|
||||
// Reload our return X30 from the stack and return.
|
||||
// The patch code will reload the guest X30 for us.
|
||||
c.LDR(X30, SP, 8);
|
||||
c.RET();
|
||||
}
|
||||
|
||||
void Patcher::WriteSaveContext() {
|
||||
// This function was called, which modifies X30, so use that as a scratch register.
|
||||
// SP contains the guest X30, so save our X30 to SP + 8, since we have allocated 16 bytes of
|
||||
// stack.
|
||||
c.STR(X30, SP, 8);
|
||||
c.MRS(X30, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.LDR(X30, X30, offsetof(NativeExecutionParameters, native_context));
|
||||
|
||||
// Store all general-purpose registers except X30.
|
||||
for (int i = 0; i <= 28; i += 2) {
|
||||
c.STP(oaknut::XReg{i}, oaknut::XReg{i + 1}, X30, 8 * i);
|
||||
}
|
||||
|
||||
// Store all vector registers.
|
||||
static constexpr size_t VEC_OFF = offsetof(GuestContext, vector_registers);
|
||||
for (int i = 0; i <= 30; i += 2) {
|
||||
c.STP(oaknut::QReg{i}, oaknut::QReg{i + 1}, X30, VEC_OFF + 16 * i);
|
||||
}
|
||||
|
||||
// Store guest system registers, X30 and SP, using X0 as a scratch register.
|
||||
c.STR(X0, SP, PRE_INDEXED, -16);
|
||||
c.LDR(X0, SP, 16);
|
||||
c.STR(X0, X30, 8 * 30);
|
||||
c.ADD(X0, SP, 32);
|
||||
c.STR(X0, X30, offsetof(GuestContext, sp));
|
||||
c.MRS(X0, oaknut::SystemReg::FPSR);
|
||||
c.STR(W0, X30, offsetof(GuestContext, fpsr));
|
||||
c.MRS(X0, oaknut::SystemReg::FPCR);
|
||||
c.STR(W0, X30, offsetof(GuestContext, fpcr));
|
||||
c.MRS(X0, oaknut::SystemReg::NZCV);
|
||||
c.STR(W0, X30, offsetof(GuestContext, nzcv));
|
||||
c.LDR(X0, SP, POST_INDEXED, 16);
|
||||
|
||||
// Reload our return X30 from the stack, and return.
|
||||
c.LDR(X30, SP, 8);
|
||||
c.RET();
|
||||
}
|
||||
|
||||
void Patcher::WriteSvcTrampoline(ModuleDestLabel module_dest, u32 svc_id) {
|
||||
// We are about to start saving state, so we need to lock the context.
|
||||
this->LockContext();
|
||||
|
||||
// Store guest X30 to the stack. Then, save the context and restore the stack.
|
||||
// This will save all registers except PC, but we know PC at patch time.
|
||||
c.STR(X30, SP, PRE_INDEXED, -16);
|
||||
c.BL(m_save_context);
|
||||
c.LDR(X30, SP, POST_INDEXED, 16);
|
||||
|
||||
// Now that we've saved all registers, we can use any registers as scratch.
|
||||
// Store PC + 4 to arm interface, since we know the instruction offset from the entry point.
|
||||
oaknut::Label pc_after_svc;
|
||||
c.MRS(X1, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.LDR(X1, X1, offsetof(NativeExecutionParameters, native_context));
|
||||
c.LDR(X2, pc_after_svc);
|
||||
c.STR(X2, X1, offsetof(GuestContext, pc));
|
||||
|
||||
// Store SVC number to execute when we return
|
||||
c.MOV(X2, svc_id);
|
||||
c.STR(W2, X1, offsetof(GuestContext, svc_swi));
|
||||
|
||||
// We are calling a SVC. Clear esr_el1 and return it.
|
||||
static_assert(std::is_same_v<std::underlying_type_t<HaltReason>, u64>);
|
||||
oaknut::Label retry;
|
||||
c.ADD(X2, X1, offsetof(GuestContext, esr_el1));
|
||||
c.l(retry);
|
||||
c.LDAXR(X0, X2);
|
||||
c.STLXR(W3, XZR, X2);
|
||||
c.CBNZ(W3, retry);
|
||||
|
||||
// Add "calling SVC" flag. Since this is X0, this is now our return value.
|
||||
c.ORR(X0, X0, static_cast<u64>(HaltReason::SupervisorCall));
|
||||
|
||||
// Offset the GuestContext pointer to the HostContext member.
|
||||
// STP has limited range of [-512, 504] which we can't reach otherwise
|
||||
// NB: Due to this all offsets below are from the start of HostContext.
|
||||
c.ADD(X1, X1, offsetof(GuestContext, host_ctx));
|
||||
|
||||
// Reload host TPIDR_EL0 and SP.
|
||||
static_assert(offsetof(HostContext, host_sp) + 8 == offsetof(HostContext, host_tpidr_el0));
|
||||
c.LDP(X2, X3, X1, offsetof(HostContext, host_sp));
|
||||
c.MOV(SP, X2);
|
||||
c.MSR(oaknut::SystemReg::TPIDR_EL0, X3);
|
||||
|
||||
// Load callee-saved host registers and return to host.
|
||||
static constexpr size_t HOST_REGS_OFF = offsetof(HostContext, host_saved_regs);
|
||||
static constexpr size_t HOST_VREGS_OFF = offsetof(HostContext, host_saved_vregs);
|
||||
c.LDP(X19, X20, X1, HOST_REGS_OFF);
|
||||
c.LDP(X21, X22, X1, HOST_REGS_OFF + 2 * sizeof(u64));
|
||||
c.LDP(X23, X24, X1, HOST_REGS_OFF + 4 * sizeof(u64));
|
||||
c.LDP(X25, X26, X1, HOST_REGS_OFF + 6 * sizeof(u64));
|
||||
c.LDP(X27, X28, X1, HOST_REGS_OFF + 8 * sizeof(u64));
|
||||
c.LDP(X29, X30, X1, HOST_REGS_OFF + 10 * sizeof(u64));
|
||||
c.LDP(Q8, Q9, X1, HOST_VREGS_OFF);
|
||||
c.LDP(Q10, Q11, X1, HOST_VREGS_OFF + 2 * sizeof(u128));
|
||||
c.LDP(Q12, Q13, X1, HOST_VREGS_OFF + 4 * sizeof(u128));
|
||||
c.LDP(Q14, Q15, X1, HOST_VREGS_OFF + 6 * sizeof(u128));
|
||||
c.RET();
|
||||
|
||||
// Write the post-SVC trampoline address, which will jump back to the guest after restoring its
|
||||
// state.
|
||||
m_trampolines.push_back({c.offset(), module_dest});
|
||||
|
||||
// Host called this location. Save the return address so we can
|
||||
// unwind the stack properly when jumping back.
|
||||
c.MRS(X2, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.LDR(X2, X2, offsetof(NativeExecutionParameters, native_context));
|
||||
c.ADD(X0, X2, offsetof(GuestContext, host_ctx));
|
||||
c.STR(X30, X0, offsetof(HostContext, host_saved_regs) + 11 * sizeof(u64));
|
||||
|
||||
// Reload all guest registers except X30 and PC.
|
||||
// The function also expects 16 bytes of stack already allocated.
|
||||
c.STR(X30, SP, PRE_INDEXED, -16);
|
||||
c.BL(m_load_context);
|
||||
c.LDR(X30, SP, POST_INDEXED, 16);
|
||||
|
||||
// Use X1 as a scratch register to restore X30.
|
||||
c.STR(X1, SP, PRE_INDEXED, -16);
|
||||
c.MRS(X1, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.LDR(X1, X1, offsetof(NativeExecutionParameters, native_context));
|
||||
c.LDR(X30, X1, offsetof(GuestContext, cpu_registers) + sizeof(u64) * 30);
|
||||
c.LDR(X1, SP, POST_INDEXED, 16);
|
||||
|
||||
// Unlock the context.
|
||||
this->UnlockContext();
|
||||
|
||||
// Jump back to the instruction after the emulated SVC.
|
||||
this->BranchToModule(module_dest);
|
||||
|
||||
// Store PC after call.
|
||||
c.l(pc_after_svc);
|
||||
this->WriteModulePc(module_dest);
|
||||
}
|
||||
|
||||
void Patcher::WriteMrsHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg,
|
||||
oaknut::SystemReg src_reg) {
|
||||
// Retrieve emulated TLS register from GuestContext.
|
||||
c.MRS(dest_reg, oaknut::SystemReg::TPIDR_EL0);
|
||||
if (src_reg == oaknut::SystemReg::TPIDRRO_EL0) {
|
||||
c.LDR(dest_reg, dest_reg, offsetof(NativeExecutionParameters, tpidrro_el0));
|
||||
} else {
|
||||
c.LDR(dest_reg, dest_reg, offsetof(NativeExecutionParameters, tpidr_el0));
|
||||
}
|
||||
|
||||
// Jump back to the instruction after the emulated MRS.
|
||||
this->BranchToModule(module_dest);
|
||||
}
|
||||
|
||||
void Patcher::WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg) {
|
||||
const auto scratch_reg = src_reg.index() == 0 ? X1 : X0;
|
||||
c.STR(scratch_reg, SP, PRE_INDEXED, -16);
|
||||
|
||||
// Save guest value to NativeExecutionParameters::tpidr_el0.
|
||||
c.MRS(scratch_reg, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.STR(src_reg, scratch_reg, offsetof(NativeExecutionParameters, tpidr_el0));
|
||||
|
||||
// Restore scratch register.
|
||||
c.LDR(scratch_reg, SP, POST_INDEXED, 16);
|
||||
|
||||
// Jump back to the instruction after the emulated MSR.
|
||||
this->BranchToModule(module_dest);
|
||||
}
|
||||
|
||||
void Patcher::WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg) {
|
||||
static Common::Arm64::NativeClock clock{};
|
||||
const auto factor = clock.GetGuestCNTFRQFactor();
|
||||
const auto raw_factor = Common::BitCast<std::array<u64, 2>>(factor);
|
||||
|
||||
const auto use_x2_x3 = dest_reg.index() == 0 || dest_reg.index() == 1;
|
||||
oaknut::XReg scratch0 = use_x2_x3 ? X2 : X0;
|
||||
oaknut::XReg scratch1 = use_x2_x3 ? X3 : X1;
|
||||
|
||||
oaknut::Label factorlo;
|
||||
oaknut::Label factorhi;
|
||||
|
||||
// Save scratches.
|
||||
c.STP(scratch0, scratch1, SP, PRE_INDEXED, -16);
|
||||
|
||||
// Load counter value.
|
||||
c.MRS(dest_reg, oaknut::SystemReg::CNTVCT_EL0);
|
||||
|
||||
// Load scaling factor.
|
||||
c.LDR(scratch0, factorlo);
|
||||
c.LDR(scratch1, factorhi);
|
||||
|
||||
// Multiply low bits and get result.
|
||||
c.UMULH(scratch0, dest_reg, scratch0);
|
||||
|
||||
// Multiply high bits and add low bit result.
|
||||
c.MADD(dest_reg, dest_reg, scratch1, scratch0);
|
||||
|
||||
// Reload scratches.
|
||||
c.LDP(scratch0, scratch1, SP, POST_INDEXED, 16);
|
||||
|
||||
// Jump back to the instruction after the emulated MRS.
|
||||
this->BranchToModule(module_dest);
|
||||
|
||||
// Scaling factor constant values.
|
||||
c.l(factorlo);
|
||||
c.dx(raw_factor[0]);
|
||||
c.l(factorhi);
|
||||
c.dx(raw_factor[1]);
|
||||
}
|
||||
|
||||
void Patcher::LockContext() {
|
||||
oaknut::Label retry;
|
||||
|
||||
// Save scratches.
|
||||
c.STP(X0, X1, SP, PRE_INDEXED, -16);
|
||||
|
||||
// Reload lock pointer.
|
||||
c.l(retry);
|
||||
c.CLREX();
|
||||
c.MRS(X0, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.ADD(X0, X0, offsetof(NativeExecutionParameters, lock));
|
||||
|
||||
static_assert(SpinLockLocked == 0);
|
||||
|
||||
// Load-linked with acquire ordering.
|
||||
c.LDAXR(W1, X0);
|
||||
|
||||
// If the value was SpinLockLocked, clear monitor and retry.
|
||||
c.CBZ(W1, retry);
|
||||
|
||||
// Store-conditional SpinLockLocked with relaxed ordering.
|
||||
c.STXR(W1, WZR, X0);
|
||||
|
||||
// If we failed to store, retry.
|
||||
c.CBNZ(W1, retry);
|
||||
|
||||
// We succeeded! Reload scratches.
|
||||
c.LDP(X0, X1, SP, POST_INDEXED, 16);
|
||||
}
|
||||
|
||||
void Patcher::UnlockContext() {
|
||||
// Save scratches.
|
||||
c.STP(X0, X1, SP, PRE_INDEXED, -16);
|
||||
|
||||
// Load lock pointer.
|
||||
c.MRS(X0, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.ADD(X0, X0, offsetof(NativeExecutionParameters, lock));
|
||||
|
||||
// Load SpinLockUnlocked.
|
||||
c.MOV(W1, SpinLockUnlocked);
|
||||
|
||||
// Store value with release ordering.
|
||||
c.STLR(W1, X0);
|
||||
|
||||
// Load scratches.
|
||||
c.LDP(X0, X1, SP, POST_INDEXED, 16);
|
||||
}
|
||||
|
||||
} // namespace Core::NCE
|
@ -1,98 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include <oaknut/code_block.hpp>
|
||||
#include <oaknut/oaknut.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/code_set.h"
|
||||
#include "core/hle/kernel/k_typed_address.h"
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
|
||||
namespace Core::NCE {
|
||||
|
||||
enum class PatchMode : u32 {
|
||||
None,
|
||||
PreText, ///< Patch section is inserted before .text
|
||||
PostData, ///< Patch section is inserted after .data
|
||||
};
|
||||
|
||||
using ModuleTextAddress = u64;
|
||||
using PatchTextAddress = u64;
|
||||
using EntryTrampolines = std::unordered_map<ModuleTextAddress, PatchTextAddress>;
|
||||
|
||||
class Patcher {
|
||||
public:
|
||||
explicit Patcher();
|
||||
~Patcher();
|
||||
|
||||
void PatchText(const Kernel::PhysicalMemory& program_image,
|
||||
const Kernel::CodeSet::Segment& code);
|
||||
void RelocateAndCopy(Common::ProcessAddress load_base, const Kernel::CodeSet::Segment& code,
|
||||
Kernel::PhysicalMemory& program_image, EntryTrampolines* out_trampolines);
|
||||
size_t GetSectionSize() const noexcept;
|
||||
|
||||
[[nodiscard]] PatchMode GetPatchMode() const noexcept {
|
||||
return mode;
|
||||
}
|
||||
|
||||
private:
|
||||
using ModuleDestLabel = uintptr_t;
|
||||
|
||||
struct Trampoline {
|
||||
ptrdiff_t patch_offset;
|
||||
uintptr_t module_offset;
|
||||
};
|
||||
|
||||
void WriteLoadContext();
|
||||
void WriteSaveContext();
|
||||
void LockContext();
|
||||
void UnlockContext();
|
||||
void WriteSvcTrampoline(ModuleDestLabel module_dest, u32 svc_id);
|
||||
void WriteMrsHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg,
|
||||
oaknut::SystemReg src_reg);
|
||||
void WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg);
|
||||
void WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg);
|
||||
|
||||
private:
|
||||
void BranchToPatch(uintptr_t module_dest) {
|
||||
m_branch_to_patch_relocations.push_back({c.offset(), module_dest});
|
||||
}
|
||||
|
||||
void BranchToModule(uintptr_t module_dest) {
|
||||
m_branch_to_module_relocations.push_back({c.offset(), module_dest});
|
||||
c.dw(0);
|
||||
}
|
||||
|
||||
void WriteModulePc(uintptr_t module_dest) {
|
||||
m_write_module_pc_relocations.push_back({c.offset(), module_dest});
|
||||
c.dx(0);
|
||||
}
|
||||
|
||||
private:
|
||||
// List of patch instructions we have generated.
|
||||
std::vector<u32> m_patch_instructions{};
|
||||
|
||||
// Relocation type for relative branch from module to patch.
|
||||
struct Relocation {
|
||||
ptrdiff_t patch_offset; ///< Offset in bytes from the start of the patch section.
|
||||
uintptr_t module_offset; ///< Offset in bytes from the start of the text section.
|
||||
};
|
||||
|
||||
oaknut::VectorCodeGenerator c;
|
||||
std::vector<Trampoline> m_trampolines;
|
||||
std::vector<Relocation> m_branch_to_patch_relocations{};
|
||||
std::vector<Relocation> m_branch_to_module_relocations{};
|
||||
std::vector<Relocation> m_write_module_pc_relocations{};
|
||||
std::vector<ModuleTextAddress> m_exclusives{};
|
||||
oaknut::Label m_save_context{};
|
||||
oaknut::Label m_load_context{};
|
||||
PatchMode mode{PatchMode::None};
|
||||
};
|
||||
|
||||
} // namespace Core::NCE
|
@ -211,8 +211,6 @@ void CpuManager::RunThread(std::stop_token token, std::size_t core) {
|
||||
system.GPU().ObtainContext();
|
||||
}
|
||||
|
||||
system.ArmInterface(core).Initialize();
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
auto& scheduler = *kernel.CurrentScheduler();
|
||||
auto* thread = scheduler.GetSchedulerCurrentThread();
|
||||
|
@ -6,7 +6,7 @@
|
||||
|
||||
namespace Core {
|
||||
|
||||
#ifdef HAS_NCE
|
||||
#ifdef ANDROID
|
||||
constexpr size_t VirtualReserveSize = 1ULL << 38;
|
||||
#else
|
||||
constexpr size_t VirtualReserveSize = 1ULL << 39;
|
||||
@ -15,7 +15,6 @@ constexpr size_t VirtualReserveSize = 1ULL << 39;
|
||||
DeviceMemory::DeviceMemory()
|
||||
: buffer{Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize(),
|
||||
VirtualReserveSize} {}
|
||||
|
||||
DeviceMemory::~DeviceMemory() = default;
|
||||
|
||||
} // namespace Core
|
||||
|
@ -167,11 +167,6 @@ protected:
|
||||
*/
|
||||
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
|
||||
|
||||
/**
|
||||
* Clip the provided coordinates to be inside the touchscreen area.
|
||||
*/
|
||||
std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
|
||||
|
||||
WindowSystemInfo window_info;
|
||||
|
||||
bool strict_context_required = false;
|
||||
@ -186,6 +181,11 @@ private:
|
||||
// By default, ignore this request and do nothing.
|
||||
}
|
||||
|
||||
/**
|
||||
* Clip the provided coordinates to be inside the touchscreen area.
|
||||
*/
|
||||
std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
|
||||
|
||||
Layout::FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
|
||||
|
||||
u32 client_area_width; ///< Current client width, should be set by window impl.
|
||||
|
@ -38,6 +38,14 @@ using TouchParams = std::array<Common::ParamPackage, MaxTouchDevices>;
|
||||
using ConsoleMotionValues = ConsoleMotionInfo;
|
||||
using TouchValues = std::array<Common::Input::TouchStatus, MaxTouchDevices>;
|
||||
|
||||
struct TouchFinger {
|
||||
u64 last_touch{};
|
||||
Common::Point<float> position{};
|
||||
u32 id{};
|
||||
TouchAttribute attribute{};
|
||||
bool pressed{};
|
||||
};
|
||||
|
||||
// Contains all motion related data that is used on the services
|
||||
struct ConsoleMotion {
|
||||
Common::Vec3f accel{};
|
||||
|
@ -8,7 +8,6 @@
|
||||
#include "common/thread.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/input_converter.h"
|
||||
#include "core/hle/service/hid/hid_util.h"
|
||||
|
||||
namespace Core::HID {
|
||||
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
|
||||
@ -83,7 +82,7 @@ Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleInde
|
||||
}
|
||||
|
||||
void EmulatedController::ReloadFromSettings() {
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
|
||||
for (std::size_t index = 0; index < player.buttons.size(); ++index) {
|
||||
@ -119,7 +118,7 @@ void EmulatedController::ReloadFromSettings() {
|
||||
}
|
||||
|
||||
void EmulatedController::ReloadColorsFromSettings() {
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
|
||||
// Avoid updating colors if overridden by physical controller
|
||||
@ -216,7 +215,7 @@ void EmulatedController::LoadDevices() {
|
||||
}
|
||||
|
||||
void EmulatedController::LoadTASParams() {
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
Common::ParamPackage common_params{};
|
||||
common_params.Set("engine", "tas");
|
||||
common_params.Set("port", static_cast<int>(player_index));
|
||||
@ -244,12 +243,10 @@ void EmulatedController::LoadTASParams() {
|
||||
tas_button_params[Settings::NativeButton::DUp].Set("button", 13);
|
||||
tas_button_params[Settings::NativeButton::DRight].Set("button", 14);
|
||||
tas_button_params[Settings::NativeButton::DDown].Set("button", 15);
|
||||
tas_button_params[Settings::NativeButton::SLLeft].Set("button", 16);
|
||||
tas_button_params[Settings::NativeButton::SRLeft].Set("button", 17);
|
||||
tas_button_params[Settings::NativeButton::SL].Set("button", 16);
|
||||
tas_button_params[Settings::NativeButton::SR].Set("button", 17);
|
||||
tas_button_params[Settings::NativeButton::Home].Set("button", 18);
|
||||
tas_button_params[Settings::NativeButton::Screenshot].Set("button", 19);
|
||||
tas_button_params[Settings::NativeButton::SLRight].Set("button", 20);
|
||||
tas_button_params[Settings::NativeButton::SRRight].Set("button", 21);
|
||||
|
||||
tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0);
|
||||
tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);
|
||||
@ -265,7 +262,7 @@ void EmulatedController::LoadTASParams() {
|
||||
}
|
||||
|
||||
void EmulatedController::LoadVirtualGamepadParams() {
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
Common::ParamPackage common_params{};
|
||||
common_params.Set("engine", "virtual_gamepad");
|
||||
common_params.Set("port", static_cast<int>(player_index));
|
||||
@ -299,12 +296,10 @@ void EmulatedController::LoadVirtualGamepadParams() {
|
||||
virtual_button_params[Settings::NativeButton::DUp].Set("button", 13);
|
||||
virtual_button_params[Settings::NativeButton::DRight].Set("button", 14);
|
||||
virtual_button_params[Settings::NativeButton::DDown].Set("button", 15);
|
||||
virtual_button_params[Settings::NativeButton::SLLeft].Set("button", 16);
|
||||
virtual_button_params[Settings::NativeButton::SRLeft].Set("button", 17);
|
||||
virtual_button_params[Settings::NativeButton::SL].Set("button", 16);
|
||||
virtual_button_params[Settings::NativeButton::SR].Set("button", 17);
|
||||
virtual_button_params[Settings::NativeButton::Home].Set("button", 18);
|
||||
virtual_button_params[Settings::NativeButton::Screenshot].Set("button", 19);
|
||||
virtual_button_params[Settings::NativeButton::SLRight].Set("button", 20);
|
||||
virtual_button_params[Settings::NativeButton::SRRight].Set("button", 21);
|
||||
|
||||
virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0);
|
||||
virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);
|
||||
@ -509,11 +504,9 @@ void EmulatedController::ReloadInput() {
|
||||
});
|
||||
}
|
||||
turbo_button_state = 0;
|
||||
is_initalized = true;
|
||||
}
|
||||
|
||||
void EmulatedController::UnloadInput() {
|
||||
is_initalized = false;
|
||||
for (auto& button : button_devices) {
|
||||
button.reset();
|
||||
}
|
||||
@ -618,7 +611,7 @@ bool EmulatedController::IsConfiguring() const {
|
||||
}
|
||||
|
||||
void EmulatedController::SaveCurrentConfig() {
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
auto& player = Settings::values.players.GetValue()[player_index];
|
||||
player.connected = is_connected;
|
||||
player.controller_type = MapNPadToSettingsType(npad_type);
|
||||
@ -874,16 +867,12 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
|
||||
controller.npad_button_state.down.Assign(current_status.value);
|
||||
controller.debug_pad_button_state.d_down.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::SLLeft:
|
||||
case Settings::NativeButton::SL:
|
||||
controller.npad_button_state.left_sl.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::SLRight:
|
||||
controller.npad_button_state.right_sl.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::SRLeft:
|
||||
case Settings::NativeButton::SR:
|
||||
controller.npad_button_state.left_sr.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::SRRight:
|
||||
controller.npad_button_state.right_sr.Assign(current_status.value);
|
||||
break;
|
||||
case Settings::NativeButton::Home:
|
||||
@ -1209,16 +1198,13 @@ void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
|
||||
}
|
||||
|
||||
bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
if (device_index >= output_devices.size()) {
|
||||
return false;
|
||||
}
|
||||
if (!output_devices[device_index]) {
|
||||
return false;
|
||||
}
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
const f32 strength = static_cast<f32>(player.vibration_strength) / 100.0f;
|
||||
|
||||
@ -1244,13 +1230,9 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
|
||||
}
|
||||
|
||||
bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!player.vibration_enabled) {
|
||||
return false;
|
||||
}
|
||||
@ -1270,10 +1252,6 @@ Common::Input::DriverResult EmulatedController::SetPollingMode(
|
||||
EmulatedDeviceIndex device_index, Common::Input::PollingMode polling_mode) {
|
||||
LOG_INFO(Service_HID, "Set polling mode {}, device_index={}", polling_mode, device_index);
|
||||
|
||||
if (!is_initalized) {
|
||||
return Common::Input::DriverResult::InvalidHandle;
|
||||
}
|
||||
|
||||
auto& left_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Left)];
|
||||
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_output_device = output_devices[3];
|
||||
@ -1319,10 +1297,6 @@ bool EmulatedController::SetCameraFormat(
|
||||
Core::IrSensor::ImageTransferProcessorFormat camera_format) {
|
||||
LOG_INFO(Service_HID, "Set camera format {}", camera_format);
|
||||
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& camera_output_device = output_devices[2];
|
||||
|
||||
@ -1346,11 +1320,6 @@ void EmulatedController::SetRingParam(Common::ParamPackage param) {
|
||||
}
|
||||
|
||||
bool EmulatedController::HasNfc() const {
|
||||
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& nfc_output_device = output_devices[3];
|
||||
|
||||
switch (npad_type) {
|
||||
@ -1388,10 +1357,6 @@ bool EmulatedController::RemoveNfcHandle() {
|
||||
}
|
||||
|
||||
bool EmulatedController::StartNfcPolling() {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1403,10 +1368,6 @@ bool EmulatedController::StartNfcPolling() {
|
||||
}
|
||||
|
||||
bool EmulatedController::StopNfcPolling() {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1418,10 +1379,6 @@ bool EmulatedController::StopNfcPolling() {
|
||||
}
|
||||
|
||||
bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1434,10 +1391,6 @@ bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
|
||||
|
||||
bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& request,
|
||||
Common::Input::MifareRequest& out_data) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1450,10 +1403,6 @@ bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& requ
|
||||
}
|
||||
|
||||
bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& request) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1465,10 +1414,6 @@ bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& req
|
||||
}
|
||||
|
||||
bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1480,10 +1425,6 @@ bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
|
||||
}
|
||||
|
||||
void EmulatedController::SetLedPattern() {
|
||||
if (!is_initalized) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& device : output_devices) {
|
||||
if (!device) {
|
||||
continue;
|
||||
@ -1699,7 +1640,7 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
|
||||
}
|
||||
if (is_connected) {
|
||||
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
|
||||
Service::HID::NpadIdTypeToIndex(npad_id_type));
|
||||
NpadIdTypeToIndex(npad_id_type));
|
||||
}
|
||||
npad_type = npad_type_;
|
||||
}
|
||||
@ -1949,16 +1890,12 @@ NpadButton EmulatedController::GetTurboButtonMask() const {
|
||||
case Settings::NativeButton::DDown:
|
||||
button_mask.down.Assign(1);
|
||||
break;
|
||||
case Settings::NativeButton::SLLeft:
|
||||
case Settings::NativeButton::SL:
|
||||
button_mask.left_sl.Assign(1);
|
||||
break;
|
||||
case Settings::NativeButton::SLRight:
|
||||
button_mask.right_sl.Assign(1);
|
||||
break;
|
||||
case Settings::NativeButton::SRLeft:
|
||||
case Settings::NativeButton::SR:
|
||||
button_mask.left_sr.Assign(1);
|
||||
break;
|
||||
case Settings::NativeButton::SRRight:
|
||||
button_mask.right_sr.Assign(1);
|
||||
break;
|
||||
default:
|
||||
|
@ -559,7 +559,6 @@ private:
|
||||
NpadStyleTag supported_style_tag{NpadStyleSet::All};
|
||||
bool is_connected{false};
|
||||
bool is_configuring{false};
|
||||
bool is_initalized{false};
|
||||
bool system_buttons_enabled{true};
|
||||
f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
|
||||
u32 turbo_button_state{0};
|
||||
|
@ -6,7 +6,6 @@
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/emulated_devices.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hle/service/hid/hid_util.h"
|
||||
|
||||
namespace Core::HID {
|
||||
|
||||
@ -99,11 +98,11 @@ const EmulatedDevices* HIDCore::GetEmulatedDevices() const {
|
||||
}
|
||||
|
||||
EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) {
|
||||
return GetEmulatedController(Service::HID::IndexToNpadIdType(index));
|
||||
return GetEmulatedController(IndexToNpadIdType(index));
|
||||
}
|
||||
|
||||
const EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) const {
|
||||
return GetEmulatedController(Service::HID::IndexToNpadIdType(index));
|
||||
return GetEmulatedController(IndexToNpadIdType(index));
|
||||
}
|
||||
|
||||
void HIDCore::SetSupportedStyleTag(NpadStyleTag style_tag) {
|
||||
|
@ -8,7 +8,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/point.h"
|
||||
#include "common/uuid.h"
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace Core::HID {
|
||||
|
||||
@ -219,13 +218,6 @@ enum class NpadIdType : u32 {
|
||||
Invalid = 0xFFFFFFFF,
|
||||
};
|
||||
|
||||
enum class NpadInterfaceType : u8 {
|
||||
Bluetooth = 1,
|
||||
Rail = 2,
|
||||
Usb = 3,
|
||||
Embedded = 4,
|
||||
};
|
||||
|
||||
// This is nn::hid::NpadStyleIndex
|
||||
enum class NpadStyleIndex : u8 {
|
||||
None = 0,
|
||||
@ -364,14 +356,6 @@ struct TouchState {
|
||||
};
|
||||
static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size");
|
||||
|
||||
struct TouchFinger {
|
||||
u64 last_touch{};
|
||||
Common::Point<float> position{};
|
||||
u32 id{};
|
||||
TouchAttribute attribute{};
|
||||
bool pressed{};
|
||||
};
|
||||
|
||||
// This is nn::hid::TouchScreenConfigurationForNx
|
||||
struct TouchScreenConfigurationForNx {
|
||||
TouchScreenModeForNx mode{TouchScreenModeForNx::UseSystemSetting};
|
||||
@ -599,29 +583,6 @@ struct SixAxisSensorIcInformation {
|
||||
static_assert(sizeof(SixAxisSensorIcInformation) == 0xC8,
|
||||
"SixAxisSensorIcInformation is an invalid size");
|
||||
|
||||
// This is nn::hid::SixAxisSensorAttribute
|
||||
struct SixAxisSensorAttribute {
|
||||
union {
|
||||
u32 raw{};
|
||||
BitField<0, 1, u32> is_connected;
|
||||
BitField<1, 1, u32> is_interpolated;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(SixAxisSensorAttribute) == 4, "SixAxisSensorAttribute is an invalid size");
|
||||
|
||||
// This is nn::hid::SixAxisSensorState
|
||||
struct SixAxisSensorState {
|
||||
s64 delta_time{};
|
||||
s64 sampling_number{};
|
||||
Common::Vec3f accel{};
|
||||
Common::Vec3f gyro{};
|
||||
Common::Vec3f rotation{};
|
||||
std::array<Common::Vec3f, 3> orientation{};
|
||||
SixAxisSensorAttribute attribute{};
|
||||
INSERT_PADDING_BYTES(4); // Reserved
|
||||
};
|
||||
static_assert(sizeof(SixAxisSensorState) == 0x60, "SixAxisSensorState is an invalid size");
|
||||
|
||||
// This is nn::hid::VibrationDeviceHandle
|
||||
struct VibrationDeviceHandle {
|
||||
NpadStyleIndex npad_type{NpadStyleIndex::None};
|
||||
@ -732,4 +693,60 @@ struct UniquePadId {
|
||||
};
|
||||
static_assert(sizeof(UniquePadId) == 0x8, "UniquePadId is an invalid size");
|
||||
|
||||
/// Converts a NpadIdType to an array index.
|
||||
constexpr size_t NpadIdTypeToIndex(NpadIdType npad_id_type) {
|
||||
switch (npad_id_type) {
|
||||
case NpadIdType::Player1:
|
||||
return 0;
|
||||
case NpadIdType::Player2:
|
||||
return 1;
|
||||
case NpadIdType::Player3:
|
||||
return 2;
|
||||
case NpadIdType::Player4:
|
||||
return 3;
|
||||
case NpadIdType::Player5:
|
||||
return 4;
|
||||
case NpadIdType::Player6:
|
||||
return 5;
|
||||
case NpadIdType::Player7:
|
||||
return 6;
|
||||
case NpadIdType::Player8:
|
||||
return 7;
|
||||
case NpadIdType::Handheld:
|
||||
return 8;
|
||||
case NpadIdType::Other:
|
||||
return 9;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// Converts an array index to a NpadIdType
|
||||
constexpr NpadIdType IndexToNpadIdType(size_t index) {
|
||||
switch (index) {
|
||||
case 0:
|
||||
return NpadIdType::Player1;
|
||||
case 1:
|
||||
return NpadIdType::Player2;
|
||||
case 2:
|
||||
return NpadIdType::Player3;
|
||||
case 3:
|
||||
return NpadIdType::Player4;
|
||||
case 4:
|
||||
return NpadIdType::Player5;
|
||||
case 5:
|
||||
return NpadIdType::Player6;
|
||||
case 6:
|
||||
return NpadIdType::Player7;
|
||||
case 7:
|
||||
return NpadIdType::Player8;
|
||||
case 8:
|
||||
return NpadIdType::Handheld;
|
||||
case 9:
|
||||
return NpadIdType::Other;
|
||||
default:
|
||||
return NpadIdType::Invalid;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core::HID
|
||||
|
@ -5,22 +5,21 @@
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hid/input_interpreter.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/hid/hid_server.h"
|
||||
#include "core/hle/service/hid/resource_manager.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
||||
InputInterpreter::InputInterpreter(Core::System& system)
|
||||
: npad{system.ServiceManager()
|
||||
.GetService<Service::HID::IHidServer>("hid")
|
||||
->GetResourceManager()
|
||||
->GetNpad()} {
|
||||
.GetService<Service::HID::Hid>("hid")
|
||||
->GetAppletResource()
|
||||
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)} {
|
||||
ResetButtonStates();
|
||||
}
|
||||
|
||||
InputInterpreter::~InputInterpreter() = default;
|
||||
|
||||
void InputInterpreter::PollInput() {
|
||||
const auto button_state = npad->GetAndResetPressState();
|
||||
const auto button_state = npad.GetAndResetPressState();
|
||||
|
||||
previous_index = current_index;
|
||||
current_index = (current_index + 1) % button_states.size();
|
||||
|
@ -16,7 +16,7 @@ enum class NpadButton : u64;
|
||||
}
|
||||
|
||||
namespace Service::HID {
|
||||
class NPad;
|
||||
class Controller_NPad;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -101,7 +101,7 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<Service::HID::NPad> npad;
|
||||
Service::HID::Controller_NPad& npad;
|
||||
|
||||
/// Stores 9 consecutive button states polled from HID.
|
||||
std::array<Core::HID::NpadButton, 9> button_states{};
|
||||
|
@ -75,26 +75,12 @@ struct CodeSet final {
|
||||
return segments[2];
|
||||
}
|
||||
|
||||
#ifdef HAS_NCE
|
||||
Segment& PatchSegment() {
|
||||
return patch_segment;
|
||||
}
|
||||
|
||||
const Segment& PatchSegment() const {
|
||||
return patch_segment;
|
||||
}
|
||||
#endif
|
||||
|
||||
/// The overall data that backs this code set.
|
||||
Kernel::PhysicalMemory memory;
|
||||
|
||||
/// The segments that comprise this code set.
|
||||
std::array<Segment, 3> segments;
|
||||
|
||||
#ifdef HAS_NCE
|
||||
Segment patch_segment;
|
||||
#endif
|
||||
|
||||
/// The entry point address for this code set.
|
||||
KProcessAddress entrypoint = 0;
|
||||
};
|
||||
|
@ -25,8 +25,8 @@ constexpr std::array<KAddressSpaceInfo, 13> AddressSpaceInfos{{
|
||||
{ .bit_width = 36, .address = 2_GiB , .size = 64_GiB - 2_GiB , .type = KAddressSpaceInfo::Type::MapLarge, },
|
||||
{ .bit_width = 36, .address = Size_Invalid, .size = 8_GiB , .type = KAddressSpaceInfo::Type::Heap, },
|
||||
{ .bit_width = 36, .address = Size_Invalid, .size = 6_GiB , .type = KAddressSpaceInfo::Type::Alias, },
|
||||
#ifdef HAS_NCE
|
||||
// With NCE, we use a 38-bit address space due to memory limitations. This should (safely) truncate ASLR region.
|
||||
#ifdef ANDROID
|
||||
// With Android, we use a 38-bit address space due to memory limitations. This should (safely) truncate ASLR region.
|
||||
{ .bit_width = 39, .address = 128_MiB , .size = 256_GiB - 128_MiB, .type = KAddressSpaceInfo::Type::Map39Bit, },
|
||||
#else
|
||||
{ .bit_width = 39, .address = 128_MiB , .size = 512_GiB - 128_MiB, .type = KAddressSpaceInfo::Type::Map39Bit, },
|
||||
|
@ -88,22 +88,6 @@ Result FlushDataCache(AddressType addr, u64 size) {
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
constexpr Common::MemoryPermission ConvertToMemoryPermission(KMemoryPermission perm) {
|
||||
Common::MemoryPermission perms{};
|
||||
if (True(perm & KMemoryPermission::UserRead)) {
|
||||
perms |= Common::MemoryPermission::Read;
|
||||
}
|
||||
if (True(perm & KMemoryPermission::UserWrite)) {
|
||||
perms |= Common::MemoryPermission::Write;
|
||||
}
|
||||
#ifdef HAS_NCE
|
||||
if (True(perm & KMemoryPermission::UserExecute)) {
|
||||
perms |= Common::MemoryPermission::Execute;
|
||||
}
|
||||
#endif
|
||||
return perms;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void KPageTableBase::MemoryRange::Open() {
|
||||
@ -186,8 +170,7 @@ Result KPageTableBase::InitializeForProcess(Svc::CreateProcessFlag as_type, bool
|
||||
KMemoryManager::Pool pool, KProcessAddress code_address,
|
||||
size_t code_size, KSystemResource* system_resource,
|
||||
KResourceLimit* resource_limit,
|
||||
Core::Memory::Memory& memory,
|
||||
KProcessAddress aslr_space_start) {
|
||||
Core::Memory::Memory& memory) {
|
||||
// Calculate region extents.
|
||||
const size_t as_width = GetAddressSpaceWidth(as_type);
|
||||
const KProcessAddress start = 0;
|
||||
@ -228,8 +211,7 @@ Result KPageTableBase::InitializeForProcess(Svc::CreateProcessFlag as_type, bool
|
||||
heap_region_size = GetSpaceSize(KAddressSpaceInfo::Type::Heap);
|
||||
stack_region_size = GetSpaceSize(KAddressSpaceInfo::Type::Stack);
|
||||
kernel_map_region_size = GetSpaceSize(KAddressSpaceInfo::Type::MapSmall);
|
||||
m_code_region_start = m_address_space_start + aslr_space_start +
|
||||
GetSpaceStart(KAddressSpaceInfo::Type::Map39Bit);
|
||||
m_code_region_start = GetSpaceStart(KAddressSpaceInfo::Type::Map39Bit);
|
||||
m_code_region_end = m_code_region_start + GetSpaceSize(KAddressSpaceInfo::Type::Map39Bit);
|
||||
m_alias_code_region_start = m_code_region_start;
|
||||
m_alias_code_region_end = m_code_region_end;
|
||||
@ -5661,8 +5643,7 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
|
||||
case OperationType::Map: {
|
||||
ASSERT(virt_addr != 0);
|
||||
ASSERT(Common::IsAligned(GetInteger(virt_addr), PageSize));
|
||||
m_memory->MapMemoryRegion(*m_impl, virt_addr, num_pages * PageSize, phys_addr,
|
||||
ConvertToMemoryPermission(properties.perm));
|
||||
m_memory->MapMemoryRegion(*m_impl, virt_addr, num_pages * PageSize, phys_addr);
|
||||
|
||||
// Open references to pages, if we should.
|
||||
if (this->IsHeapPhysicalAddress(phys_addr)) {
|
||||
@ -5677,11 +5658,8 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
|
||||
}
|
||||
case OperationType::ChangePermissions:
|
||||
case OperationType::ChangePermissionsAndRefresh:
|
||||
case OperationType::ChangePermissionsAndRefreshAndFlush: {
|
||||
m_memory->ProtectRegion(*m_impl, virt_addr, num_pages * PageSize,
|
||||
ConvertToMemoryPermission(properties.perm));
|
||||
case OperationType::ChangePermissionsAndRefreshAndFlush:
|
||||
R_SUCCEED();
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
@ -5709,8 +5687,7 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
|
||||
const size_t size{node.GetNumPages() * PageSize};
|
||||
|
||||
// Map the pages.
|
||||
m_memory->MapMemoryRegion(*m_impl, virt_addr, size, node.GetAddress(),
|
||||
ConvertToMemoryPermission(properties.perm));
|
||||
m_memory->MapMemoryRegion(*m_impl, virt_addr, size, node.GetAddress());
|
||||
|
||||
virt_addr += size;
|
||||
}
|
||||
|
@ -235,8 +235,7 @@ public:
|
||||
bool enable_device_address_space_merge, bool from_back,
|
||||
KMemoryManager::Pool pool, KProcessAddress code_address,
|
||||
size_t code_size, KSystemResource* system_resource,
|
||||
KResourceLimit* resource_limit, Core::Memory::Memory& memory,
|
||||
KProcessAddress aslr_space_start);
|
||||
KResourceLimit* resource_limit, Core::Memory::Memory& memory);
|
||||
|
||||
void Finalize();
|
||||
|
||||
|
@ -300,7 +300,7 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params, const KPa
|
||||
False(params.flags & Svc::CreateProcessFlag::DisableDeviceAddressSpaceMerge);
|
||||
R_TRY(m_page_table.Initialize(as_type, enable_aslr, enable_das_merge, !enable_aslr, pool,
|
||||
params.code_address, params.code_num_pages * PageSize,
|
||||
m_system_resource, res_limit, this->GetMemory(), 0));
|
||||
m_system_resource, res_limit, this->GetMemory()));
|
||||
}
|
||||
ON_RESULT_FAILURE_2 {
|
||||
m_page_table.Finalize();
|
||||
@ -332,7 +332,7 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params, const KPa
|
||||
|
||||
Result KProcess::Initialize(const Svc::CreateProcessParameter& params,
|
||||
std::span<const u32> user_caps, KResourceLimit* res_limit,
|
||||
KMemoryManager::Pool pool, KProcessAddress aslr_space_start) {
|
||||
KMemoryManager::Pool pool) {
|
||||
ASSERT(res_limit != nullptr);
|
||||
|
||||
// Set members.
|
||||
@ -393,7 +393,7 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params,
|
||||
False(params.flags & Svc::CreateProcessFlag::DisableDeviceAddressSpaceMerge);
|
||||
R_TRY(m_page_table.Initialize(as_type, enable_aslr, enable_das_merge, !enable_aslr, pool,
|
||||
params.code_address, code_size, m_system_resource, res_limit,
|
||||
this->GetMemory(), aslr_space_start));
|
||||
this->GetMemory()));
|
||||
}
|
||||
ON_RESULT_FAILURE_2 {
|
||||
m_page_table.Finalize();
|
||||
@ -1128,7 +1128,7 @@ KProcess::KProcess(KernelCore& kernel)
|
||||
KProcess::~KProcess() = default;
|
||||
|
||||
Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
|
||||
KProcessAddress aslr_space_start, bool is_hbl) {
|
||||
bool is_hbl) {
|
||||
// Create a resource limit for the process.
|
||||
const auto physical_memory_size =
|
||||
m_kernel.MemoryManager().GetSize(Kernel::KMemoryManager::Pool::Application);
|
||||
@ -1179,7 +1179,7 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
|
||||
.name = {},
|
||||
.version = {},
|
||||
.program_id = metadata.GetTitleID(),
|
||||
.code_address = code_address + GetInteger(aslr_space_start),
|
||||
.code_address = code_address,
|
||||
.code_num_pages = static_cast<s32>(code_size / PageSize),
|
||||
.flags = flag,
|
||||
.reslimit = Svc::InvalidHandle,
|
||||
@ -1193,7 +1193,7 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
|
||||
|
||||
// Initialize for application process.
|
||||
R_TRY(this->Initialize(params, metadata.GetKernelCapabilities(), res_limit,
|
||||
KMemoryManager::Pool::Application, aslr_space_start));
|
||||
KMemoryManager::Pool::Application));
|
||||
|
||||
// Assign remaining properties.
|
||||
m_is_hbl = is_hbl;
|
||||
@ -1214,17 +1214,6 @@ void KProcess::LoadModule(CodeSet code_set, KProcessAddress base_addr) {
|
||||
ReprotectSegment(code_set.CodeSegment(), Svc::MemoryPermission::ReadExecute);
|
||||
ReprotectSegment(code_set.RODataSegment(), Svc::MemoryPermission::Read);
|
||||
ReprotectSegment(code_set.DataSegment(), Svc::MemoryPermission::ReadWrite);
|
||||
|
||||
#ifdef HAS_NCE
|
||||
if (Settings::IsNceEnabled()) {
|
||||
auto& buffer = m_kernel.System().DeviceMemory().buffer;
|
||||
const auto& code = code_set.CodeSegment();
|
||||
const auto& patch = code_set.PatchSegment();
|
||||
buffer.Protect(GetInteger(base_addr + code.addr), code.size, true, true, true);
|
||||
buffer.Protect(GetInteger(base_addr + patch.addr), patch.size, true, true, true);
|
||||
ReprotectSegment(code_set.PatchSegment(), Svc::MemoryPermission::None);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool KProcess::InsertWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type) {
|
||||
|
@ -120,9 +120,6 @@ private:
|
||||
std::atomic<s64> m_num_ipc_messages{};
|
||||
std::atomic<s64> m_num_ipc_replies{};
|
||||
std::atomic<s64> m_num_ipc_receives{};
|
||||
#ifdef HAS_NCE
|
||||
std::unordered_map<u64, u64> m_post_handlers{};
|
||||
#endif
|
||||
|
||||
private:
|
||||
Result StartTermination();
|
||||
@ -153,8 +150,7 @@ public:
|
||||
std::span<const u32> caps, KResourceLimit* res_limit,
|
||||
KMemoryManager::Pool pool, bool immortal);
|
||||
Result Initialize(const Svc::CreateProcessParameter& params, std::span<const u32> user_caps,
|
||||
KResourceLimit* res_limit, KMemoryManager::Pool pool,
|
||||
KProcessAddress aslr_space_start);
|
||||
KResourceLimit* res_limit, KMemoryManager::Pool pool);
|
||||
void Exit();
|
||||
|
||||
const char* GetName() const {
|
||||
@ -470,12 +466,6 @@ public:
|
||||
|
||||
static void Switch(KProcess* cur_process, KProcess* next_process);
|
||||
|
||||
#ifdef HAS_NCE
|
||||
std::unordered_map<u64, u64>& GetPostHandlers() noexcept {
|
||||
return m_post_handlers;
|
||||
}
|
||||
#endif
|
||||
|
||||
public:
|
||||
// Attempts to insert a watchpoint into a free slot. Returns false if none are available.
|
||||
bool InsertWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type);
|
||||
@ -489,7 +479,7 @@ public:
|
||||
|
||||
public:
|
||||
Result LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
|
||||
KProcessAddress aslr_space_start, bool is_hbl);
|
||||
bool is_hbl);
|
||||
|
||||
void LoadModule(CodeSet code_set, KProcessAddress base_addr);
|
||||
|
||||
|
@ -23,11 +23,10 @@ public:
|
||||
Result Initialize(Svc::CreateProcessFlag as_type, bool enable_aslr, bool enable_das_merge,
|
||||
bool from_back, KMemoryManager::Pool pool, KProcessAddress code_address,
|
||||
size_t code_size, KSystemResource* system_resource,
|
||||
KResourceLimit* resource_limit, Core::Memory::Memory& memory,
|
||||
KProcessAddress aslr_space_start) {
|
||||
R_RETURN(m_page_table.InitializeForProcess(
|
||||
as_type, enable_aslr, enable_das_merge, from_back, pool, code_address, code_size,
|
||||
system_resource, resource_limit, memory, aslr_space_start));
|
||||
KResourceLimit* resource_limit, Core::Memory::Memory& memory) {
|
||||
R_RETURN(m_page_table.InitializeForProcess(as_type, enable_aslr, enable_das_merge,
|
||||
from_back, pool, code_address, code_size,
|
||||
system_resource, resource_limit, memory));
|
||||
}
|
||||
|
||||
void Finalize() {
|
||||
|
@ -655,21 +655,6 @@ public:
|
||||
return m_stack_top;
|
||||
}
|
||||
|
||||
public:
|
||||
// TODO: This shouldn't be defined in kernel namespace
|
||||
struct NativeExecutionParameters {
|
||||
u64 tpidr_el0{};
|
||||
u64 tpidrro_el0{};
|
||||
void* native_context{};
|
||||
std::atomic<u32> lock{1};
|
||||
bool is_running{};
|
||||
u32 magic{Common::MakeMagic('Y', 'U', 'Z', 'U')};
|
||||
};
|
||||
|
||||
NativeExecutionParameters& GetNativeExecutionParameters() {
|
||||
return m_native_execution_parameters;
|
||||
}
|
||||
|
||||
private:
|
||||
KThread* RemoveWaiterByKey(bool* out_has_waiters, KProcessAddress key,
|
||||
bool is_kernel_address_key);
|
||||
@ -929,7 +914,6 @@ private:
|
||||
ThreadWaitReasonForDebugging m_wait_reason_for_debugging{};
|
||||
uintptr_t m_argument{};
|
||||
KProcessAddress m_stack_top{};
|
||||
NativeExecutionParameters m_native_execution_parameters{};
|
||||
|
||||
public:
|
||||
using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
|
||||
|
@ -1,12 +1,8 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic_32.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic_64.h"
|
||||
#ifdef HAS_NCE
|
||||
#include "core/arm/nce/arm_nce.h"
|
||||
#endif
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
@ -18,8 +14,7 @@ PhysicalCore::PhysicalCore(std::size_t core_index, Core::System& system, KSchedu
|
||||
: m_core_index{core_index}, m_system{system}, m_scheduler{scheduler} {
|
||||
#if defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64)
|
||||
// TODO(bunnei): Initialization relies on a core being available. We may later replace this with
|
||||
// an NCE interface or a 32-bit instance of Dynarmic. This should be abstracted out to a CPU
|
||||
// manager.
|
||||
// a 32-bit instance of Dynarmic. This should be abstracted out to a CPU manager.
|
||||
auto& kernel = system.Kernel();
|
||||
m_arm_interface = std::make_unique<Core::ARM_Dynarmic_64>(
|
||||
system, kernel.IsMulticore(),
|
||||
@ -33,13 +28,6 @@ PhysicalCore::PhysicalCore(std::size_t core_index, Core::System& system, KSchedu
|
||||
PhysicalCore::~PhysicalCore() = default;
|
||||
|
||||
void PhysicalCore::Initialize(bool is_64_bit) {
|
||||
#if defined(HAS_NCE)
|
||||
if (Settings::IsNceEnabled()) {
|
||||
m_arm_interface = std::make_unique<Core::ARM_NCE>(m_system, m_system.Kernel().IsMulticore(),
|
||||
m_core_index);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
#if defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64)
|
||||
auto& kernel = m_system.Kernel();
|
||||
if (!is_64_bit) {
|
||||
|
@ -13,7 +13,6 @@
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_transfer_memory.h"
|
||||
#include "core/hle/result.h"
|
||||
@ -22,7 +21,6 @@
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/am/applets/applet_cabinet.h"
|
||||
#include "core/hle/service/am/applets/applet_controller.h"
|
||||
#include "core/hle/service/am/applets/applet_mii_edit_types.h"
|
||||
#include "core/hle/service/am/applets/applet_profile_select.h"
|
||||
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
|
||||
@ -37,7 +35,6 @@
|
||||
#include "core/hle/service/caps/caps_su.h"
|
||||
#include "core/hle/service/caps/caps_types.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h"
|
||||
@ -76,7 +73,7 @@ IWindowController::IWindowController(Core::System& system_)
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "CreateWindow"},
|
||||
{1, &IWindowController::GetAppletResourceUserId, "GetAppletResourceUserId"},
|
||||
{2, &IWindowController::GetAppletResourceUserIdOfCallerApplet, "GetAppletResourceUserIdOfCallerApplet"},
|
||||
{2, nullptr, "GetAppletResourceUserIdOfCallerApplet"},
|
||||
{10, &IWindowController::AcquireForegroundRights, "AcquireForegroundRights"},
|
||||
{11, nullptr, "ReleaseForegroundRights"},
|
||||
{12, nullptr, "RejectToChangeIntoBackground"},
|
||||
@ -100,16 +97,6 @@ void IWindowController::GetAppletResourceUserId(HLERequestContext& ctx) {
|
||||
rb.Push<u64>(process_id);
|
||||
}
|
||||
|
||||
void IWindowController::GetAppletResourceUserIdOfCallerApplet(HLERequestContext& ctx) {
|
||||
const u64 process_id = 0;
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push<u64>(process_id);
|
||||
}
|
||||
|
||||
void IWindowController::AcquireForegroundRights(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@ -1578,7 +1565,7 @@ ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_)
|
||||
{6, nullptr, "GetPopInteractiveInDataEvent"},
|
||||
{10, &ILibraryAppletSelfAccessor::ExitProcessAndReturn, "ExitProcessAndReturn"},
|
||||
{11, &ILibraryAppletSelfAccessor::GetLibraryAppletInfo, "GetLibraryAppletInfo"},
|
||||
{12, &ILibraryAppletSelfAccessor::GetMainAppletIdentityInfo, "GetMainAppletIdentityInfo"},
|
||||
{12, nullptr, "GetMainAppletIdentityInfo"},
|
||||
{13, nullptr, "CanUseApplicationCore"},
|
||||
{14, &ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo, "GetCallerAppletIdentityInfo"},
|
||||
{15, nullptr, "GetMainAppletApplicationControlProperty"},
|
||||
@ -1622,9 +1609,6 @@ ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_)
|
||||
case Applets::AppletId::SoftwareKeyboard:
|
||||
PushInShowSoftwareKeyboard();
|
||||
break;
|
||||
case Applets::AppletId::Controller:
|
||||
PushInShowController();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@ -1682,33 +1666,13 @@ void ILibraryAppletSelfAccessor::GetLibraryAppletInfo(HLERequestContext& ctx) {
|
||||
rb.PushRaw(applet_info);
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::GetMainAppletIdentityInfo(HLERequestContext& ctx) {
|
||||
struct AppletIdentityInfo {
|
||||
Applets::AppletId applet_id;
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
u64 application_id;
|
||||
};
|
||||
static_assert(sizeof(AppletIdentityInfo) == 0x10, "AppletIdentityInfo has incorrect size.");
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
const AppletIdentityInfo applet_info{
|
||||
.applet_id = Applets::AppletId::QLaunch,
|
||||
.application_id = 0x0100000000001000ull,
|
||||
};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(applet_info);
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo(HLERequestContext& ctx) {
|
||||
struct AppletIdentityInfo {
|
||||
Applets::AppletId applet_id;
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
u64 application_id;
|
||||
};
|
||||
static_assert(sizeof(AppletIdentityInfo) == 0x10, "AppletIdentityInfo has incorrect size.");
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
const AppletIdentityInfo applet_info{
|
||||
@ -1773,55 +1737,6 @@ void ILibraryAppletSelfAccessor::PushInShowAlbum() {
|
||||
queue_data.emplace_back(std::move(settings_data));
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::PushInShowController() {
|
||||
const Applets::CommonArguments common_args = {
|
||||
.arguments_version = Applets::CommonArgumentVersion::Version3,
|
||||
.size = Applets::CommonArgumentSize::Version3,
|
||||
.library_version = static_cast<u32>(Applets::ControllerAppletVersion::Version8),
|
||||
.theme_color = Applets::ThemeColor::BasicBlack,
|
||||
.play_startup_sound = true,
|
||||
.system_tick = system.CoreTiming().GetClockTicks(),
|
||||
};
|
||||
|
||||
Applets::ControllerSupportArgNew user_args = {
|
||||
.header = {.player_count_min = 1,
|
||||
.player_count_max = 4,
|
||||
.enable_take_over_connection = true,
|
||||
.enable_left_justify = false,
|
||||
.enable_permit_joy_dual = true,
|
||||
.enable_single_mode = false,
|
||||
.enable_identification_color = false},
|
||||
.identification_colors = {},
|
||||
.enable_explain_text = false,
|
||||
.explain_text = {},
|
||||
};
|
||||
|
||||
Applets::ControllerSupportArgPrivate private_args = {
|
||||
.arg_private_size = sizeof(Applets::ControllerSupportArgPrivate),
|
||||
.arg_size = sizeof(Applets::ControllerSupportArgNew),
|
||||
.is_home_menu = true,
|
||||
.flag_1 = true,
|
||||
.mode = Applets::ControllerSupportMode::ShowControllerSupport,
|
||||
.caller = Applets::ControllerSupportCaller::
|
||||
Application, // switchbrew: Always zero except with
|
||||
// ShowControllerFirmwareUpdateForSystem/ShowControllerKeyRemappingForSystem,
|
||||
// which sets this to the input param
|
||||
.style_set = Core::HID::NpadStyleSet::None,
|
||||
.joy_hold_type = 0,
|
||||
};
|
||||
std::vector<u8> common_args_data(sizeof(common_args));
|
||||
std::vector<u8> private_args_data(sizeof(private_args));
|
||||
std::vector<u8> user_args_data(sizeof(user_args));
|
||||
|
||||
std::memcpy(common_args_data.data(), &common_args, sizeof(common_args));
|
||||
std::memcpy(private_args_data.data(), &private_args, sizeof(private_args));
|
||||
std::memcpy(user_args_data.data(), &user_args, sizeof(user_args));
|
||||
|
||||
queue_data.emplace_back(std::move(common_args_data));
|
||||
queue_data.emplace_back(std::move(private_args_data));
|
||||
queue_data.emplace_back(std::move(user_args_data));
|
||||
}
|
||||
|
||||
void ILibraryAppletSelfAccessor::PushInShowCabinetData() {
|
||||
const Applets::CommonArguments arguments{
|
||||
.arguments_version = Applets::CommonArgumentVersion::Version3,
|
||||
|
@ -87,7 +87,6 @@ public:
|
||||
|
||||
private:
|
||||
void GetAppletResourceUserId(HLERequestContext& ctx);
|
||||
void GetAppletResourceUserIdOfCallerApplet(HLERequestContext& ctx);
|
||||
void AcquireForegroundRights(HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
@ -346,7 +345,6 @@ private:
|
||||
void PopInData(HLERequestContext& ctx);
|
||||
void PushOutData(HLERequestContext& ctx);
|
||||
void GetLibraryAppletInfo(HLERequestContext& ctx);
|
||||
void GetMainAppletIdentityInfo(HLERequestContext& ctx);
|
||||
void ExitProcessAndReturn(HLERequestContext& ctx);
|
||||
void GetCallerAppletIdentityInfo(HLERequestContext& ctx);
|
||||
void GetDesirableKeyboardLayout(HLERequestContext& ctx);
|
||||
@ -357,7 +355,6 @@ private:
|
||||
void PushInShowCabinetData();
|
||||
void PushInShowMiiEditData();
|
||||
void PushInShowSoftwareKeyboard();
|
||||
void PushInShowController();
|
||||
|
||||
std::deque<std::vector<u8>> queue_data;
|
||||
};
|
||||
|
@ -122,8 +122,7 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
|
||||
Service::NFP::RegisterInfoPrivate register_info{};
|
||||
std::memcpy(register_info.amiibo_name.data(), amiibo_name.data(),
|
||||
std::min(amiibo_name.size(), register_info.amiibo_name.size() - 1));
|
||||
register_info.mii_store_data.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All);
|
||||
register_info.mii_store_data.SetNickname({u'y', u'u', u'z', u'u'});
|
||||
|
||||
nfp_device->SetRegisterInfoPrivate(register_info);
|
||||
break;
|
||||
}
|
||||
@ -131,7 +130,7 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
|
||||
nfp_device->DeleteApplicationArea();
|
||||
break;
|
||||
case Service::NFP::CabinetMode::StartRestorer:
|
||||
nfp_device->Restore();
|
||||
nfp_device->RestoreAmiibo();
|
||||
break;
|
||||
case Service::NFP::CabinetMode::StartFormatter:
|
||||
nfp_device->Format();
|
||||
|
@ -56,7 +56,7 @@ enum class ControllerSupportResult : u32 {
|
||||
struct ControllerSupportArgPrivate {
|
||||
u32 arg_private_size{};
|
||||
u32 arg_size{};
|
||||
bool is_home_menu{};
|
||||
bool flag_0{};
|
||||
bool flag_1{};
|
||||
ControllerSupportMode mode{};
|
||||
ControllerSupportCaller caller{};
|
||||
|
@ -127,7 +127,7 @@ public:
|
||||
|
||||
private:
|
||||
void GetCore(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "called");
|
||||
LOG_DEBUG(Service_BTM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
@ -263,13 +263,13 @@ public:
|
||||
explicit IBtmSystemCore(Core::System& system_) : ServiceFramework{system_, "IBtmSystemCore"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IBtmSystemCore::StartGamepadPairing, "StartGamepadPairing"},
|
||||
{1, &IBtmSystemCore::CancelGamepadPairing, "CancelGamepadPairing"},
|
||||
{0, nullptr, "StartGamepadPairing"},
|
||||
{1, nullptr, "CancelGamepadPairing"},
|
||||
{2, nullptr, "ClearGamepadPairingDatabase"},
|
||||
{3, nullptr, "GetPairedGamepadCount"},
|
||||
{4, nullptr, "EnableRadio"},
|
||||
{5, nullptr, "DisableRadio"},
|
||||
{6, &IBtmSystemCore::IsRadioEnabled, "IsRadioEnabled"},
|
||||
{6, nullptr, "GetRadioOnOff"},
|
||||
{7, nullptr, "AcquireRadioEvent"},
|
||||
{8, nullptr, "AcquireGamepadPairingEvent"},
|
||||
{9, nullptr, "IsGamepadPairingStarted"},
|
||||
@ -280,58 +280,18 @@ public:
|
||||
{14, nullptr, "AcquireAudioDeviceConnectionEvent"},
|
||||
{15, nullptr, "ConnectAudioDevice"},
|
||||
{16, nullptr, "IsConnectingAudioDevice"},
|
||||
{17, &IBtmSystemCore::GetConnectedAudioDevices, "GetConnectedAudioDevices"},
|
||||
{17, nullptr, "GetConnectedAudioDevices"},
|
||||
{18, nullptr, "DisconnectAudioDevice"},
|
||||
{19, nullptr, "AcquirePairedAudioDeviceInfoChangedEvent"},
|
||||
{20, nullptr, "GetPairedAudioDevices"},
|
||||
{21, nullptr, "RemoveAudioDevicePairing"},
|
||||
{22, &IBtmSystemCore::RequestAudioDeviceConnectionRejection, "RequestAudioDeviceConnectionRejection"},
|
||||
{23, &IBtmSystemCore::CancelAudioDeviceConnectionRejection, "CancelAudioDeviceConnectionRejection"}
|
||||
{22, nullptr, "RequestAudioDeviceConnectionRejection"},
|
||||
{23, nullptr, "CancelAudioDeviceConnectionRejection"}
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void IsRadioEnabled(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_BTM, "(STUBBED) called"); // Spams a lot when controller applet is running
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(true);
|
||||
}
|
||||
|
||||
void StartGamepadPairing(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void CancelGamepadPairing(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void CancelAudioDeviceConnectionRejection(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void GetConnectedAudioDevices(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
void RequestAudioDeviceConnectionRejection(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
};
|
||||
|
||||
class BTM_SYS final : public ServiceFramework<BTM_SYS> {
|
||||
@ -348,7 +308,7 @@ public:
|
||||
|
||||
private:
|
||||
void GetCore(HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_BTM, "called");
|
||||
LOG_DEBUG(Service_BTM, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
|
@ -32,7 +32,7 @@ public:
|
||||
{10200, nullptr, "SendFriendRequestForApplication"},
|
||||
{10211, nullptr, "AddFacedFriendRequestForApplication"},
|
||||
{10400, &IFriendService::GetBlockedUserListIds, "GetBlockedUserListIds"},
|
||||
{10420, &IFriendService::CheckBlockedUserListAvailability, "CheckBlockedUserListAvailability"},
|
||||
{10420, nullptr, "IsBlockedUserListCacheAvailable"},
|
||||
{10421, nullptr, "EnsureBlockedUserListAvailable"},
|
||||
{10500, nullptr, "GetProfileList"},
|
||||
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
|
||||
@ -206,17 +206,6 @@ private:
|
||||
rb.Push(true);
|
||||
}
|
||||
|
||||
void CheckBlockedUserListAvailability(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto uuid{rp.PopRaw<Common::UUID>()};
|
||||
|
||||
LOG_WARNING(Service_Friend, "(STUBBED) called, uuid=0x{}", uuid.RawString());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(true);
|
||||
}
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
Kernel::KEvent* completion_event;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user