Compare commits
98 Commits
android-14
...
android-14
Author | SHA1 | Date | |
---|---|---|---|
2950a7c6f2 | |||
df02bf3daa | |||
3c45ba1c22 | |||
d2bb9e9729 | |||
127bfb81d5 | |||
3a12fe5d13 | |||
5345ab40eb | |||
57a391e71d | |||
8f62e8e63f | |||
df96caec79 | |||
4a3abba16d | |||
d21305c2e7 | |||
9dc9aaf4af | |||
5eec980a2d | |||
aded28f276 | |||
80c4743754 | |||
498159d719 | |||
91ad6b7098 | |||
df49795bcb | |||
337e37f91d | |||
992ca8c358 | |||
340548aba7 | |||
7dddf5cb3c | |||
b8f66c9412 | |||
fd29227bc4 | |||
e21f96ffde | |||
c7649a0cdb | |||
5a96c525e3 | |||
1d11fe00a3 | |||
a76a8fb5fe | |||
7c1cb5e8c9 | |||
15f35b8657 | |||
7482e03c77 | |||
f21340f7aa | |||
e0c894408a | |||
257a1c884d | |||
c100d7e802 | |||
281eb020ea | |||
4ce6762945 | |||
fe3702223f | |||
83aa66b17d | |||
8d7a55be5b | |||
de58618421 | |||
e6847c65a8 | |||
ac11f6e4c5 | |||
40644d43f7 | |||
dfa56765d6 | |||
b5bde8451c | |||
090ea0281c | |||
bc4818b058 | |||
2993d3bb49 | |||
6432508740 | |||
5a9ffa81a6 | |||
9ff8d0f3e6 | |||
d040b27a35 | |||
cf534f5149 | |||
20de0ddf1f | |||
1cde01c8c8 | |||
f542a3bb7a | |||
3ec3cca4d8 | |||
c37b5f431f | |||
263b7a44f9 | |||
6de2edcca1 | |||
8fab363237 | |||
9f91ba1f73 | |||
4838837620 | |||
2e02efbdd0 | |||
15331c2a60 | |||
f2a8409083 | |||
5938a9582a | |||
4766baddf3 | |||
448d4815de | |||
29e7d79a86 | |||
20011dfeb8 | |||
5a182f4e7c | |||
f61cf14646 | |||
2d4e7c8264 | |||
dee792937f | |||
4a278b69b1 | |||
02a0b41a15 | |||
dda187d300 | |||
0b8218d8eb | |||
d8f380961e | |||
1654b8f9e0 | |||
14398a1cbb | |||
f3fe362c93 | |||
eedecaef96 | |||
e637ec0c38 | |||
e744c06f61 | |||
ac522db857 | |||
aa20311969 | |||
da14c7b8e4 | |||
e7878e3cf8 | |||
50bcfa5fb9 | |||
efc50485b8 | |||
75c5be55af | |||
735612c9b3 | |||
7d34800531 |
19
.github/workflows/verify.yml
vendored
19
.github/workflows/verify.yml
vendored
@ -68,6 +68,25 @@ jobs:
|
|||||||
with:
|
with:
|
||||||
name: ${{ matrix.type }}
|
name: ${{ matrix.type }}
|
||||||
path: artifacts/
|
path: artifacts/
|
||||||
|
build-mac:
|
||||||
|
name: 'test build (macos)'
|
||||||
|
needs: format
|
||||||
|
runs-on: macos-13
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v3
|
||||||
|
with:
|
||||||
|
submodules: recursive
|
||||||
|
fetch-depth: 0
|
||||||
|
- name: Install dependencies
|
||||||
|
run: |
|
||||||
|
brew install autoconf automake boost@1.83 ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@5 sdl2 speexdsp zlib zlib zstd
|
||||||
|
- name: Build
|
||||||
|
run: |
|
||||||
|
mkdir build
|
||||||
|
cd build
|
||||||
|
export Qt5_DIR="/usr/local/opt/qt@5/lib/cmake"
|
||||||
|
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
|
||||||
|
ninja
|
||||||
build-msvc:
|
build-msvc:
|
||||||
name: 'test build (windows, msvc)'
|
name: 'test build (windows, msvc)'
|
||||||
needs: format
|
needs: format
|
||||||
|
6
.gitmodules
vendored
6
.gitmodules
vendored
@ -4,9 +4,6 @@
|
|||||||
[submodule "enet"]
|
[submodule "enet"]
|
||||||
path = externals/enet
|
path = externals/enet
|
||||||
url = https://github.com/lsalzman/enet.git
|
url = https://github.com/lsalzman/enet.git
|
||||||
[submodule "inih"]
|
|
||||||
path = externals/inih/inih
|
|
||||||
url = https://github.com/benhoyt/inih.git
|
|
||||||
[submodule "cubeb"]
|
[submodule "cubeb"]
|
||||||
path = externals/cubeb
|
path = externals/cubeb
|
||||||
url = https://github.com/mozilla/cubeb.git
|
url = https://github.com/mozilla/cubeb.git
|
||||||
@ -61,6 +58,9 @@
|
|||||||
[submodule "breakpad"]
|
[submodule "breakpad"]
|
||||||
path = externals/breakpad
|
path = externals/breakpad
|
||||||
url = https://github.com/yuzu-emu/breakpad.git
|
url = https://github.com/yuzu-emu/breakpad.git
|
||||||
|
[submodule "simpleini"]
|
||||||
|
path = externals/simpleini
|
||||||
|
url = https://github.com/brofield/simpleini.git
|
||||||
[submodule "oaknut"]
|
[submodule "oaknut"]
|
||||||
path = externals/oaknut
|
path = externals/oaknut
|
||||||
url = https://github.com/merryhime/oaknut
|
url = https://github.com/merryhime/oaknut
|
||||||
|
@ -151,3 +151,7 @@ License: GPL-3.0-or-later
|
|||||||
Files: externals/stb/*
|
Files: externals/stb/*
|
||||||
Copyright: Sean Barrett
|
Copyright: Sean Barrett
|
||||||
License: MIT
|
License: MIT
|
||||||
|
|
||||||
|
Files: externals/gamemode/*
|
||||||
|
Copyright: Copyright 2017-2019 Feral Interactive
|
||||||
|
License: BSD-3-Clause
|
||||||
|
@ -260,6 +260,11 @@ if (UNIX)
|
|||||||
add_definitions(-DYUZU_UNIX=1)
|
add_definitions(-DYUZU_UNIX=1)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if (ARCHITECTURE_arm64 AND (ANDROID OR ${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
|
||||||
|
set(HAS_NCE 1)
|
||||||
|
add_definitions(-DHAS_NCE=1)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Configure C++ standard
|
# Configure C++ standard
|
||||||
# ===========================
|
# ===========================
|
||||||
|
|
||||||
@ -285,12 +290,12 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
|
|||||||
find_package(Boost 1.79.0 REQUIRED context)
|
find_package(Boost 1.79.0 REQUIRED context)
|
||||||
find_package(enet 1.3 MODULE)
|
find_package(enet 1.3 MODULE)
|
||||||
find_package(fmt 9 REQUIRED)
|
find_package(fmt 9 REQUIRED)
|
||||||
find_package(inih 52 MODULE COMPONENTS INIReader)
|
|
||||||
find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
|
find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
|
||||||
find_package(lz4 REQUIRED)
|
find_package(lz4 REQUIRED)
|
||||||
find_package(nlohmann_json 3.8 REQUIRED)
|
find_package(nlohmann_json 3.8 REQUIRED)
|
||||||
find_package(Opus 1.3 MODULE)
|
find_package(Opus 1.3 MODULE)
|
||||||
find_package(RenderDoc MODULE)
|
find_package(RenderDoc MODULE)
|
||||||
|
find_package(SimpleIni MODULE)
|
||||||
find_package(stb MODULE)
|
find_package(stb MODULE)
|
||||||
find_package(VulkanMemoryAllocator CONFIG)
|
find_package(VulkanMemoryAllocator CONFIG)
|
||||||
find_package(ZLIB 1.2 REQUIRED)
|
find_package(ZLIB 1.2 REQUIRED)
|
||||||
@ -338,6 +343,10 @@ if(ENABLE_OPENSSL)
|
|||||||
find_package(OpenSSL 1.1.1 REQUIRED)
|
find_package(OpenSSL 1.1.1 REQUIRED)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if (UNIX AND NOT APPLE)
|
||||||
|
find_package(gamemode 1.7 MODULE)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Please consider this as a stub
|
# Please consider this as a stub
|
||||||
if(ENABLE_QT6 AND Qt6_LOCATION)
|
if(ENABLE_QT6 AND Qt6_LOCATION)
|
||||||
list(APPEND CMAKE_PREFIX_PATH "${Qt6_LOCATION}")
|
list(APPEND CMAKE_PREFIX_PATH "${Qt6_LOCATION}")
|
||||||
|
19
CMakeModules/FindSimpleIni.cmake
Normal file
19
CMakeModules/FindSimpleIni.cmake
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
|
||||||
|
#
|
||||||
|
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
find_path(SimpleIni_INCLUDE_DIR SimpleIni.h)
|
||||||
|
|
||||||
|
include(FindPackageHandleStandardArgs)
|
||||||
|
find_package_handle_standard_args(SimpleIni
|
||||||
|
REQUIRED_VARS SimpleIni_INCLUDE_DIR
|
||||||
|
)
|
||||||
|
|
||||||
|
if (SimpleIni_FOUND AND NOT TARGET SimpleIni::SimpleIni)
|
||||||
|
add_library(SimpleIni::SimpleIni INTERFACE IMPORTED)
|
||||||
|
set_target_properties(SimpleIni::SimpleIni PROPERTIES
|
||||||
|
INTERFACE_INCLUDE_DIRECTORIES "${SimpleIni_INCLUDE_DIR}"
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
|
||||||
|
mark_as_advanced(SimpleIni_INCLUDE_DIR)
|
15
CMakeModules/Findgamemode.cmake
Normal file
15
CMakeModules/Findgamemode.cmake
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
find_package(PkgConfig QUIET)
|
||||||
|
pkg_search_module(GAMEMODE QUIET IMPORTED_TARGET gamemode)
|
||||||
|
|
||||||
|
include(FindPackageHandleStandardArgs)
|
||||||
|
find_package_handle_standard_args(gamemode
|
||||||
|
REQUIRED_VARS GAMEMODE_INCLUDEDIR
|
||||||
|
VERSION_VAR GAMEMODE_VERSION
|
||||||
|
)
|
||||||
|
|
||||||
|
if (gamemode_FOUND AND NOT TARGET gamemode::headers)
|
||||||
|
add_library(gamemode::headers ALIAS PkgConfig::GAMEMODE)
|
||||||
|
endif()
|
@ -1,27 +0,0 @@
|
|||||||
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
|
|
||||||
#
|
|
||||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
|
||||||
|
|
||||||
find_package(PkgConfig QUIET)
|
|
||||||
pkg_search_module(INIH QUIET IMPORTED_TARGET inih)
|
|
||||||
if (INIReader IN_LIST inih_FIND_COMPONENTS)
|
|
||||||
pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader)
|
|
||||||
if (INIREADER_FOUND)
|
|
||||||
set(inih_INIReader_FOUND TRUE)
|
|
||||||
endif()
|
|
||||||
endif()
|
|
||||||
|
|
||||||
include(FindPackageHandleStandardArgs)
|
|
||||||
find_package_handle_standard_args(inih
|
|
||||||
REQUIRED_VARS INIH_LINK_LIBRARIES
|
|
||||||
VERSION_VAR INIH_VERSION
|
|
||||||
HANDLE_COMPONENTS
|
|
||||||
)
|
|
||||||
|
|
||||||
if (inih_FOUND AND NOT TARGET inih::inih)
|
|
||||||
add_library(inih::inih ALIAS PkgConfig::INIH)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if (inih_FOUND AND inih_INIReader_FOUND AND NOT TARGET inih::INIReader)
|
|
||||||
add_library(inih::INIReader ALIAS PkgConfig::INIREADER)
|
|
||||||
endif()
|
|
@ -1,8 +1,6 @@
|
|||||||
| Pull Request | Commit | Title | Author | Merged? |
|
| Pull Request | Commit | Title | Author | Merged? |
|
||||||
|----|----|----|----|----|
|
|----|----|----|----|----|
|
||||||
| [11535](https://github.com/yuzu-emu/yuzu//pull/11535) | [`50bcfa5fb`](https://github.com/yuzu-emu/yuzu//pull/11535/files) | renderer_vulkan: Introduce separate cmd buffer for uploads | [GPUCode](https://github.com/GPUCode/) | Yes |
|
| [12235](https://github.com/yuzu-emu/yuzu//pull/12235) | [`e7dd968ac`](https://github.com/yuzu-emu/yuzu//pull/12235/files) | renderer_vulkan: adjust window origin and swizzle independently | [liamwhite](https://github.com/liamwhite/) | Yes |
|
||||||
| [12074](https://github.com/yuzu-emu/yuzu//pull/12074) | [`dc726aea8`](https://github.com/yuzu-emu/yuzu//pull/12074/files) | Implement Native Code Execution (NCE) | [GPUCode](https://github.com/GPUCode/) | Yes |
|
|
||||||
| [12110](https://github.com/yuzu-emu/yuzu//pull/12110) | [`e7878e3cf`](https://github.com/yuzu-emu/yuzu//pull/12110/files) | vk_texture_cache: add workaround for nullDescriptor on Mali | [liamwhite](https://github.com/liamwhite/) | Yes |
|
|
||||||
|
|
||||||
|
|
||||||
End of merge log. You can find the original README.md below the break.
|
End of merge log. You can find the original README.md below the break.
|
||||||
|
16
externals/CMakeLists.txt
vendored
16
externals/CMakeLists.txt
vendored
@ -38,11 +38,6 @@ endif()
|
|||||||
# Glad
|
# Glad
|
||||||
add_subdirectory(glad)
|
add_subdirectory(glad)
|
||||||
|
|
||||||
# inih
|
|
||||||
if (NOT TARGET inih::INIReader)
|
|
||||||
add_subdirectory(inih)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# mbedtls
|
# mbedtls
|
||||||
add_subdirectory(mbedtls)
|
add_subdirectory(mbedtls)
|
||||||
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||||
@ -198,6 +193,12 @@ if (ANDROID)
|
|||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if (UNIX AND NOT APPLE AND NOT TARGET gamemode::headers)
|
||||||
|
add_library(gamemode INTERFACE)
|
||||||
|
target_include_directories(gamemode INTERFACE gamemode)
|
||||||
|
add_library(gamemode::headers ALIAS gamemode)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Breakpad
|
# Breakpad
|
||||||
# https://github.com/microsoft/vcpkg/blob/master/ports/breakpad/CMakeLists.txt
|
# https://github.com/microsoft/vcpkg/blob/master/ports/breakpad/CMakeLists.txt
|
||||||
if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
|
if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
|
||||||
@ -299,3 +300,8 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
|
|||||||
target_link_libraries(dump_syms PRIVATE libbreakpad_client ZLIB::ZLIB)
|
target_link_libraries(dump_syms PRIVATE libbreakpad_client ZLIB::ZLIB)
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
# SimpleIni
|
||||||
|
if (NOT TARGET SimpleIni::SimpleIni)
|
||||||
|
add_subdirectory(simpleini)
|
||||||
|
endif()
|
||||||
|
376
externals/gamemode/gamemode_client.h
vendored
Normal file
376
externals/gamemode/gamemode_client.h
vendored
Normal file
@ -0,0 +1,376 @@
|
|||||||
|
/*
|
||||||
|
|
||||||
|
Copyright (c) 2017-2019, Feral Interactive
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without
|
||||||
|
modification, are permitted provided that the following conditions are met:
|
||||||
|
|
||||||
|
* Redistributions of source code must retain the above copyright notice,
|
||||||
|
this list of conditions and the following disclaimer.
|
||||||
|
* Redistributions in binary form must reproduce the above copyright
|
||||||
|
notice, this list of conditions and the following disclaimer in the
|
||||||
|
documentation and/or other materials provided with the distribution.
|
||||||
|
* Neither the name of Feral Interactive nor the names of its contributors
|
||||||
|
may be used to endorse or promote products derived from this software
|
||||||
|
without specific prior written permission.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||||
|
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||||
|
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||||
|
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||||
|
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||||
|
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||||
|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
*/
|
||||||
|
#ifndef CLIENT_GAMEMODE_H
|
||||||
|
#define CLIENT_GAMEMODE_H
|
||||||
|
/*
|
||||||
|
* GameMode supports the following client functions
|
||||||
|
* Requests are refcounted in the daemon
|
||||||
|
*
|
||||||
|
* int gamemode_request_start() - Request gamemode starts
|
||||||
|
* 0 if the request was sent successfully
|
||||||
|
* -1 if the request failed
|
||||||
|
*
|
||||||
|
* int gamemode_request_end() - Request gamemode ends
|
||||||
|
* 0 if the request was sent successfully
|
||||||
|
* -1 if the request failed
|
||||||
|
*
|
||||||
|
* GAMEMODE_AUTO can be defined to make the above two functions apply during static init and
|
||||||
|
* destruction, as appropriate. In this configuration, errors will be printed to stderr
|
||||||
|
*
|
||||||
|
* int gamemode_query_status() - Query the current status of gamemode
|
||||||
|
* 0 if gamemode is inactive
|
||||||
|
* 1 if gamemode is active
|
||||||
|
* 2 if gamemode is active and this client is registered
|
||||||
|
* -1 if the query failed
|
||||||
|
*
|
||||||
|
* int gamemode_request_start_for(pid_t pid) - Request gamemode starts for another process
|
||||||
|
* 0 if the request was sent successfully
|
||||||
|
* -1 if the request failed
|
||||||
|
* -2 if the request was rejected
|
||||||
|
*
|
||||||
|
* int gamemode_request_end_for(pid_t pid) - Request gamemode ends for another process
|
||||||
|
* 0 if the request was sent successfully
|
||||||
|
* -1 if the request failed
|
||||||
|
* -2 if the request was rejected
|
||||||
|
*
|
||||||
|
* int gamemode_query_status_for(pid_t pid) - Query status of gamemode for another process
|
||||||
|
* 0 if gamemode is inactive
|
||||||
|
* 1 if gamemode is active
|
||||||
|
* 2 if gamemode is active and this client is registered
|
||||||
|
* -1 if the query failed
|
||||||
|
*
|
||||||
|
* const char* gamemode_error_string() - Get an error string
|
||||||
|
* returns a string describing any of the above errors
|
||||||
|
*
|
||||||
|
* Note: All the above requests can be blocking - dbus requests can and will block while the daemon
|
||||||
|
* handles the request. It is not recommended to make these calls in performance critical code
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdbool.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
#include <dlfcn.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
|
#include <assert.h>
|
||||||
|
|
||||||
|
#include <sys/types.h>
|
||||||
|
|
||||||
|
static char internal_gamemode_client_error_string[512] = { 0 };
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Load libgamemode dynamically to dislodge us from most dependencies.
|
||||||
|
* This allows clients to link and/or use this regardless of runtime.
|
||||||
|
* See SDL2 for an example of the reasoning behind this in terms of
|
||||||
|
* dynamic versioning as well.
|
||||||
|
*/
|
||||||
|
static volatile int internal_libgamemode_loaded = 1;
|
||||||
|
|
||||||
|
/* Typedefs for the functions to load */
|
||||||
|
typedef int (*api_call_return_int)(void);
|
||||||
|
typedef const char *(*api_call_return_cstring)(void);
|
||||||
|
typedef int (*api_call_pid_return_int)(pid_t);
|
||||||
|
|
||||||
|
/* Storage for functors */
|
||||||
|
static api_call_return_int REAL_internal_gamemode_request_start = NULL;
|
||||||
|
static api_call_return_int REAL_internal_gamemode_request_end = NULL;
|
||||||
|
static api_call_return_int REAL_internal_gamemode_query_status = NULL;
|
||||||
|
static api_call_return_cstring REAL_internal_gamemode_error_string = NULL;
|
||||||
|
static api_call_pid_return_int REAL_internal_gamemode_request_start_for = NULL;
|
||||||
|
static api_call_pid_return_int REAL_internal_gamemode_request_end_for = NULL;
|
||||||
|
static api_call_pid_return_int REAL_internal_gamemode_query_status_for = NULL;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Internal helper to perform the symbol binding safely.
|
||||||
|
*
|
||||||
|
* Returns 0 on success and -1 on failure
|
||||||
|
*/
|
||||||
|
__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol(
|
||||||
|
void *handle, const char *name, void **out_func, size_t func_size, bool required)
|
||||||
|
{
|
||||||
|
void *symbol_lookup = NULL;
|
||||||
|
char *dl_error = NULL;
|
||||||
|
|
||||||
|
/* Safely look up the symbol */
|
||||||
|
symbol_lookup = dlsym(handle, name);
|
||||||
|
dl_error = dlerror();
|
||||||
|
if (required && (dl_error || !symbol_lookup)) {
|
||||||
|
snprintf(internal_gamemode_client_error_string,
|
||||||
|
sizeof(internal_gamemode_client_error_string),
|
||||||
|
"dlsym failed - %s",
|
||||||
|
dl_error);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Have the symbol correctly, copy it to make it usable */
|
||||||
|
memcpy(out_func, &symbol_lookup, func_size);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Loads libgamemode and needed functions
|
||||||
|
*
|
||||||
|
* Returns 0 on success and -1 on failure
|
||||||
|
*/
|
||||||
|
__attribute__((always_inline)) static inline int internal_load_libgamemode(void)
|
||||||
|
{
|
||||||
|
/* We start at 1, 0 is a success and -1 is a fail */
|
||||||
|
if (internal_libgamemode_loaded != 1) {
|
||||||
|
return internal_libgamemode_loaded;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Anonymous struct type to define our bindings */
|
||||||
|
struct binding {
|
||||||
|
const char *name;
|
||||||
|
void **functor;
|
||||||
|
size_t func_size;
|
||||||
|
bool required;
|
||||||
|
} bindings[] = {
|
||||||
|
{ "real_gamemode_request_start",
|
||||||
|
(void **)&REAL_internal_gamemode_request_start,
|
||||||
|
sizeof(REAL_internal_gamemode_request_start),
|
||||||
|
true },
|
||||||
|
{ "real_gamemode_request_end",
|
||||||
|
(void **)&REAL_internal_gamemode_request_end,
|
||||||
|
sizeof(REAL_internal_gamemode_request_end),
|
||||||
|
true },
|
||||||
|
{ "real_gamemode_query_status",
|
||||||
|
(void **)&REAL_internal_gamemode_query_status,
|
||||||
|
sizeof(REAL_internal_gamemode_query_status),
|
||||||
|
false },
|
||||||
|
{ "real_gamemode_error_string",
|
||||||
|
(void **)&REAL_internal_gamemode_error_string,
|
||||||
|
sizeof(REAL_internal_gamemode_error_string),
|
||||||
|
true },
|
||||||
|
{ "real_gamemode_request_start_for",
|
||||||
|
(void **)&REAL_internal_gamemode_request_start_for,
|
||||||
|
sizeof(REAL_internal_gamemode_request_start_for),
|
||||||
|
false },
|
||||||
|
{ "real_gamemode_request_end_for",
|
||||||
|
(void **)&REAL_internal_gamemode_request_end_for,
|
||||||
|
sizeof(REAL_internal_gamemode_request_end_for),
|
||||||
|
false },
|
||||||
|
{ "real_gamemode_query_status_for",
|
||||||
|
(void **)&REAL_internal_gamemode_query_status_for,
|
||||||
|
sizeof(REAL_internal_gamemode_query_status_for),
|
||||||
|
false },
|
||||||
|
};
|
||||||
|
|
||||||
|
void *libgamemode = NULL;
|
||||||
|
|
||||||
|
/* Try and load libgamemode */
|
||||||
|
libgamemode = dlopen("libgamemode.so.0", RTLD_NOW);
|
||||||
|
if (!libgamemode) {
|
||||||
|
/* Attempt to load unversioned library for compatibility with older
|
||||||
|
* versions (as of writing, there are no ABI changes between the two -
|
||||||
|
* this may need to change if ever ABI-breaking changes are made) */
|
||||||
|
libgamemode = dlopen("libgamemode.so", RTLD_NOW);
|
||||||
|
if (!libgamemode) {
|
||||||
|
snprintf(internal_gamemode_client_error_string,
|
||||||
|
sizeof(internal_gamemode_client_error_string),
|
||||||
|
"dlopen failed - %s",
|
||||||
|
dlerror());
|
||||||
|
internal_libgamemode_loaded = -1;
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Attempt to bind all symbols */
|
||||||
|
for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) {
|
||||||
|
struct binding *binder = &bindings[i];
|
||||||
|
|
||||||
|
if (internal_bind_libgamemode_symbol(libgamemode,
|
||||||
|
binder->name,
|
||||||
|
binder->functor,
|
||||||
|
binder->func_size,
|
||||||
|
binder->required)) {
|
||||||
|
internal_libgamemode_loaded = -1;
|
||||||
|
return -1;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Success */
|
||||||
|
internal_libgamemode_loaded = 0;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Redirect to the real libgamemode
|
||||||
|
*/
|
||||||
|
__attribute__((always_inline)) static inline const char *gamemode_error_string(void)
|
||||||
|
{
|
||||||
|
/* If we fail to load the system gamemode, or we have an error string already, return our error
|
||||||
|
* string instead of diverting to the system version */
|
||||||
|
if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') {
|
||||||
|
return internal_gamemode_client_error_string;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Assert for static analyser that the function is not NULL */
|
||||||
|
assert(REAL_internal_gamemode_error_string != NULL);
|
||||||
|
|
||||||
|
return REAL_internal_gamemode_error_string();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Redirect to the real libgamemode
|
||||||
|
* Allow automatically requesting game mode
|
||||||
|
* Also prints errors as they happen.
|
||||||
|
*/
|
||||||
|
#ifdef GAMEMODE_AUTO
|
||||||
|
__attribute__((constructor))
|
||||||
|
#else
|
||||||
|
__attribute__((always_inline)) static inline
|
||||||
|
#endif
|
||||||
|
int gamemode_request_start(void)
|
||||||
|
{
|
||||||
|
/* Need to load gamemode */
|
||||||
|
if (internal_load_libgamemode() < 0) {
|
||||||
|
#ifdef GAMEMODE_AUTO
|
||||||
|
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||||
|
#endif
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Assert for static analyser that the function is not NULL */
|
||||||
|
assert(REAL_internal_gamemode_request_start != NULL);
|
||||||
|
|
||||||
|
if (REAL_internal_gamemode_request_start() < 0) {
|
||||||
|
#ifdef GAMEMODE_AUTO
|
||||||
|
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||||
|
#endif
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Redirect to the real libgamemode */
|
||||||
|
#ifdef GAMEMODE_AUTO
|
||||||
|
__attribute__((destructor))
|
||||||
|
#else
|
||||||
|
__attribute__((always_inline)) static inline
|
||||||
|
#endif
|
||||||
|
int gamemode_request_end(void)
|
||||||
|
{
|
||||||
|
/* Need to load gamemode */
|
||||||
|
if (internal_load_libgamemode() < 0) {
|
||||||
|
#ifdef GAMEMODE_AUTO
|
||||||
|
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||||
|
#endif
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Assert for static analyser that the function is not NULL */
|
||||||
|
assert(REAL_internal_gamemode_request_end != NULL);
|
||||||
|
|
||||||
|
if (REAL_internal_gamemode_request_end() < 0) {
|
||||||
|
#ifdef GAMEMODE_AUTO
|
||||||
|
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||||
|
#endif
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Redirect to the real libgamemode */
|
||||||
|
__attribute__((always_inline)) static inline int gamemode_query_status(void)
|
||||||
|
{
|
||||||
|
/* Need to load gamemode */
|
||||||
|
if (internal_load_libgamemode() < 0) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (REAL_internal_gamemode_query_status == NULL) {
|
||||||
|
snprintf(internal_gamemode_client_error_string,
|
||||||
|
sizeof(internal_gamemode_client_error_string),
|
||||||
|
"gamemode_query_status missing (older host?)");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return REAL_internal_gamemode_query_status();
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Redirect to the real libgamemode */
|
||||||
|
__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid)
|
||||||
|
{
|
||||||
|
/* Need to load gamemode */
|
||||||
|
if (internal_load_libgamemode() < 0) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (REAL_internal_gamemode_request_start_for == NULL) {
|
||||||
|
snprintf(internal_gamemode_client_error_string,
|
||||||
|
sizeof(internal_gamemode_client_error_string),
|
||||||
|
"gamemode_request_start_for missing (older host?)");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return REAL_internal_gamemode_request_start_for(pid);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Redirect to the real libgamemode */
|
||||||
|
__attribute__((always_inline)) static inline int gamemode_request_end_for(pid_t pid)
|
||||||
|
{
|
||||||
|
/* Need to load gamemode */
|
||||||
|
if (internal_load_libgamemode() < 0) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (REAL_internal_gamemode_request_end_for == NULL) {
|
||||||
|
snprintf(internal_gamemode_client_error_string,
|
||||||
|
sizeof(internal_gamemode_client_error_string),
|
||||||
|
"gamemode_request_end_for missing (older host?)");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return REAL_internal_gamemode_request_end_for(pid);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Redirect to the real libgamemode */
|
||||||
|
__attribute__((always_inline)) static inline int gamemode_query_status_for(pid_t pid)
|
||||||
|
{
|
||||||
|
/* Need to load gamemode */
|
||||||
|
if (internal_load_libgamemode() < 0) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (REAL_internal_gamemode_query_status_for == NULL) {
|
||||||
|
snprintf(internal_gamemode_client_error_string,
|
||||||
|
sizeof(internal_gamemode_client_error_string),
|
||||||
|
"gamemode_query_status_for missing (older host?)");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return REAL_internal_gamemode_query_status_for(pid);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // CLIENT_GAMEMODE_H
|
13
externals/inih/CMakeLists.txt
vendored
13
externals/inih/CMakeLists.txt
vendored
@ -1,13 +0,0 @@
|
|||||||
# SPDX-FileCopyrightText: 2014 Gui Andrade <admin@archshift.com>
|
|
||||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
add_library(inih
|
|
||||||
inih/ini.c
|
|
||||||
inih/ini.h
|
|
||||||
inih/cpp/INIReader.cpp
|
|
||||||
inih/cpp/INIReader.h
|
|
||||||
)
|
|
||||||
|
|
||||||
create_target_directory_groups(inih)
|
|
||||||
target_include_directories(inih INTERFACE inih/cpp)
|
|
||||||
add_library(inih::INIReader ALIAS inih)
|
|
1
externals/inih/inih
vendored
1
externals/inih/inih
vendored
Submodule externals/inih/inih deleted from 9cecf0643d
2
externals/nx_tzdb/tzdb_to_nx
vendored
2
externals/nx_tzdb/tzdb_to_nx
vendored
Submodule externals/nx_tzdb/tzdb_to_nx updated: 0d17dd066d...f6680093bc
1
externals/simpleini
vendored
Submodule
1
externals/simpleini
vendored
Submodule
Submodule externals/simpleini added at 382ddbb4b9
@ -187,6 +187,7 @@ add_subdirectory(audio_core)
|
|||||||
add_subdirectory(video_core)
|
add_subdirectory(video_core)
|
||||||
add_subdirectory(network)
|
add_subdirectory(network)
|
||||||
add_subdirectory(input_common)
|
add_subdirectory(input_common)
|
||||||
|
add_subdirectory(frontend_common)
|
||||||
add_subdirectory(shader_recompiler)
|
add_subdirectory(shader_recompiler)
|
||||||
|
|
||||||
if (YUZU_ROOM)
|
if (YUZU_ROOM)
|
||||||
|
@ -219,7 +219,6 @@ dependencies {
|
|||||||
implementation("io.coil-kt:coil:2.2.2")
|
implementation("io.coil-kt:coil:2.2.2")
|
||||||
implementation("androidx.core:core-splashscreen:1.0.1")
|
implementation("androidx.core:core-splashscreen:1.0.1")
|
||||||
implementation("androidx.window:window:1.2.0-beta03")
|
implementation("androidx.window:window:1.2.0-beta03")
|
||||||
implementation("org.ini4j:ini4j:0.5.4")
|
|
||||||
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
|
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
|
||||||
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
|
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
|
||||||
implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
|
implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
|
||||||
|
@ -230,8 +230,6 @@ object NativeLibrary {
|
|||||||
*/
|
*/
|
||||||
external fun onTouchReleased(finger_id: Int)
|
external fun onTouchReleased(finger_id: Int)
|
||||||
|
|
||||||
external fun reloadSettings()
|
|
||||||
|
|
||||||
external fun initGameIni(gameID: String?)
|
external fun initGameIni(gameID: String?)
|
||||||
|
|
||||||
external fun setAppDirectory(directory: String)
|
external fun setAppDirectory(directory: String)
|
||||||
|
@ -0,0 +1,76 @@
|
|||||||
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
package org.yuzu.yuzu_emu.adapters
|
||||||
|
|
||||||
|
import android.net.Uri
|
||||||
|
import android.text.TextUtils
|
||||||
|
import android.view.LayoutInflater
|
||||||
|
import android.view.ViewGroup
|
||||||
|
import androidx.fragment.app.FragmentActivity
|
||||||
|
import androidx.recyclerview.widget.AsyncDifferConfig
|
||||||
|
import androidx.recyclerview.widget.DiffUtil
|
||||||
|
import androidx.recyclerview.widget.ListAdapter
|
||||||
|
import androidx.recyclerview.widget.RecyclerView
|
||||||
|
import org.yuzu.yuzu_emu.databinding.CardFolderBinding
|
||||||
|
import org.yuzu.yuzu_emu.fragments.GameFolderPropertiesDialogFragment
|
||||||
|
import org.yuzu.yuzu_emu.model.GameDir
|
||||||
|
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||||
|
|
||||||
|
class FolderAdapter(val activity: FragmentActivity, val gamesViewModel: GamesViewModel) :
|
||||||
|
ListAdapter<GameDir, FolderAdapter.FolderViewHolder>(
|
||||||
|
AsyncDifferConfig.Builder(DiffCallback()).build()
|
||||||
|
) {
|
||||||
|
override fun onCreateViewHolder(
|
||||||
|
parent: ViewGroup,
|
||||||
|
viewType: Int
|
||||||
|
): FolderAdapter.FolderViewHolder {
|
||||||
|
CardFolderBinding.inflate(LayoutInflater.from(parent.context), parent, false)
|
||||||
|
.also { return FolderViewHolder(it) }
|
||||||
|
}
|
||||||
|
|
||||||
|
override fun onBindViewHolder(holder: FolderAdapter.FolderViewHolder, position: Int) =
|
||||||
|
holder.bind(currentList[position])
|
||||||
|
|
||||||
|
inner class FolderViewHolder(val binding: CardFolderBinding) :
|
||||||
|
RecyclerView.ViewHolder(binding.root) {
|
||||||
|
private lateinit var gameDir: GameDir
|
||||||
|
|
||||||
|
fun bind(gameDir: GameDir) {
|
||||||
|
this.gameDir = gameDir
|
||||||
|
|
||||||
|
binding.apply {
|
||||||
|
path.text = Uri.parse(gameDir.uriString).path
|
||||||
|
path.postDelayed(
|
||||||
|
{
|
||||||
|
path.isSelected = true
|
||||||
|
path.ellipsize = TextUtils.TruncateAt.MARQUEE
|
||||||
|
},
|
||||||
|
3000
|
||||||
|
)
|
||||||
|
|
||||||
|
buttonEdit.setOnClickListener {
|
||||||
|
GameFolderPropertiesDialogFragment.newInstance(this@FolderViewHolder.gameDir)
|
||||||
|
.show(
|
||||||
|
activity.supportFragmentManager,
|
||||||
|
GameFolderPropertiesDialogFragment.TAG
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
buttonDelete.setOnClickListener {
|
||||||
|
gamesViewModel.removeFolder(this@FolderViewHolder.gameDir)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class DiffCallback : DiffUtil.ItemCallback<GameDir>() {
|
||||||
|
override fun areItemsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
|
||||||
|
return oldItem == newItem
|
||||||
|
}
|
||||||
|
|
||||||
|
override fun areContentsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
|
||||||
|
return oldItem == newItem
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,33 +3,9 @@
|
|||||||
|
|
||||||
package org.yuzu.yuzu_emu.features.settings.model
|
package org.yuzu.yuzu_emu.features.settings.model
|
||||||
|
|
||||||
import android.text.TextUtils
|
|
||||||
import android.widget.Toast
|
|
||||||
import org.yuzu.yuzu_emu.R
|
import org.yuzu.yuzu_emu.R
|
||||||
import org.yuzu.yuzu_emu.YuzuApplication
|
|
||||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
|
||||||
|
|
||||||
object Settings {
|
object Settings {
|
||||||
private val context get() = YuzuApplication.appContext
|
|
||||||
|
|
||||||
fun saveSettings(gameId: String = "") {
|
|
||||||
if (TextUtils.isEmpty(gameId)) {
|
|
||||||
Toast.makeText(
|
|
||||||
context,
|
|
||||||
context.getString(R.string.ini_saved),
|
|
||||||
Toast.LENGTH_SHORT
|
|
||||||
).show()
|
|
||||||
SettingsFile.saveFile(SettingsFile.FILE_NAME_CONFIG)
|
|
||||||
} else {
|
|
||||||
// TODO: Save custom game settings
|
|
||||||
Toast.makeText(
|
|
||||||
context,
|
|
||||||
context.getString(R.string.gameid_saved, gameId),
|
|
||||||
Toast.LENGTH_SHORT
|
|
||||||
).show()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
enum class Category {
|
enum class Category {
|
||||||
Android,
|
Android,
|
||||||
Audio,
|
Audio,
|
||||||
|
@ -19,13 +19,13 @@ import androidx.lifecycle.repeatOnLifecycle
|
|||||||
import androidx.navigation.fragment.NavHostFragment
|
import androidx.navigation.fragment.NavHostFragment
|
||||||
import androidx.navigation.navArgs
|
import androidx.navigation.navArgs
|
||||||
import com.google.android.material.color.MaterialColors
|
import com.google.android.material.color.MaterialColors
|
||||||
|
import kotlinx.coroutines.CoroutineScope
|
||||||
|
import kotlinx.coroutines.Dispatchers
|
||||||
import kotlinx.coroutines.flow.collectLatest
|
import kotlinx.coroutines.flow.collectLatest
|
||||||
import kotlinx.coroutines.launch
|
import kotlinx.coroutines.launch
|
||||||
import org.yuzu.yuzu_emu.NativeLibrary
|
|
||||||
import java.io.IOException
|
import java.io.IOException
|
||||||
import org.yuzu.yuzu_emu.R
|
import org.yuzu.yuzu_emu.R
|
||||||
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
|
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
|
||||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
|
||||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||||
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
|
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
|
||||||
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
import org.yuzu.yuzu_emu.model.SettingsViewModel
|
||||||
@ -54,10 +54,6 @@ class SettingsActivity : AppCompatActivity() {
|
|||||||
|
|
||||||
WindowCompat.setDecorFitsSystemWindows(window, false)
|
WindowCompat.setDecorFitsSystemWindows(window, false)
|
||||||
|
|
||||||
if (savedInstanceState != null) {
|
|
||||||
settingsViewModel.shouldSave = savedInstanceState.getBoolean(KEY_SHOULD_SAVE)
|
|
||||||
}
|
|
||||||
|
|
||||||
if (InsetsHelper.getSystemGestureType(applicationContext) !=
|
if (InsetsHelper.getSystemGestureType(applicationContext) !=
|
||||||
InsetsHelper.GESTURE_NAVIGATION
|
InsetsHelper.GESTURE_NAVIGATION
|
||||||
) {
|
) {
|
||||||
@ -128,12 +124,6 @@ class SettingsActivity : AppCompatActivity() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
override fun onSaveInstanceState(outState: Bundle) {
|
|
||||||
// Critical: If super method is not called, rotations will be busted.
|
|
||||||
super.onSaveInstanceState(outState)
|
|
||||||
outState.putBoolean(KEY_SHOULD_SAVE, settingsViewModel.shouldSave)
|
|
||||||
}
|
|
||||||
|
|
||||||
override fun onStart() {
|
override fun onStart() {
|
||||||
super.onStart()
|
super.onStart()
|
||||||
// TODO: Load custom settings contextually
|
// TODO: Load custom settings contextually
|
||||||
@ -142,16 +132,10 @@ class SettingsActivity : AppCompatActivity() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* If this is called, the user has left the settings screen (potentially through the
|
|
||||||
* home button) and will expect their changes to be persisted. So we kick off an
|
|
||||||
* IntentService which will do so on a background thread.
|
|
||||||
*/
|
|
||||||
override fun onStop() {
|
override fun onStop() {
|
||||||
super.onStop()
|
super.onStop()
|
||||||
if (isFinishing && settingsViewModel.shouldSave) {
|
CoroutineScope(Dispatchers.IO).launch {
|
||||||
Log.debug("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
|
NativeConfig.saveSettings()
|
||||||
Settings.saveSettings()
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -161,15 +145,13 @@ class SettingsActivity : AppCompatActivity() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fun onSettingsReset() {
|
fun onSettingsReset() {
|
||||||
// Prevents saving to a non-existent settings file
|
|
||||||
settingsViewModel.shouldSave = false
|
|
||||||
|
|
||||||
// Delete settings file because the user may have changed values that do not exist in the UI
|
// Delete settings file because the user may have changed values that do not exist in the UI
|
||||||
|
NativeConfig.unloadConfig()
|
||||||
val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
|
val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
|
||||||
if (!settingsFile.delete()) {
|
if (!settingsFile.delete()) {
|
||||||
throw IOException("Failed to delete $settingsFile")
|
throw IOException("Failed to delete $settingsFile")
|
||||||
}
|
}
|
||||||
NativeLibrary.reloadSettings()
|
NativeConfig.initializeConfig()
|
||||||
|
|
||||||
Toast.makeText(
|
Toast.makeText(
|
||||||
applicationContext,
|
applicationContext,
|
||||||
@ -194,8 +176,4 @@ class SettingsActivity : AppCompatActivity() {
|
|||||||
windowInsets
|
windowInsets
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
companion object {
|
|
||||||
private const val KEY_SHOULD_SAVE = "should_save"
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -105,7 +105,6 @@ class SettingsAdapter(
|
|||||||
fun onBooleanClick(item: SwitchSetting, checked: Boolean) {
|
fun onBooleanClick(item: SwitchSetting, checked: Boolean) {
|
||||||
item.checked = checked
|
item.checked = checked
|
||||||
settingsViewModel.setShouldReloadSettingsList(true)
|
settingsViewModel.setShouldReloadSettingsList(true)
|
||||||
settingsViewModel.shouldSave = true
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fun onSingleChoiceClick(item: SingleChoiceSetting, position: Int) {
|
fun onSingleChoiceClick(item: SingleChoiceSetting, position: Int) {
|
||||||
@ -161,7 +160,6 @@ class SettingsAdapter(
|
|||||||
epochTime += timePicker.hour.toLong() * 60 * 60
|
epochTime += timePicker.hour.toLong() * 60 * 60
|
||||||
epochTime += timePicker.minute.toLong() * 60
|
epochTime += timePicker.minute.toLong() * 60
|
||||||
if (item.value != epochTime) {
|
if (item.value != epochTime) {
|
||||||
settingsViewModel.shouldSave = true
|
|
||||||
notifyItemChanged(position)
|
notifyItemChanged(position)
|
||||||
item.value = epochTime
|
item.value = epochTime
|
||||||
}
|
}
|
||||||
|
@ -3,15 +3,8 @@
|
|||||||
|
|
||||||
package org.yuzu.yuzu_emu.features.settings.utils
|
package org.yuzu.yuzu_emu.features.settings.utils
|
||||||
|
|
||||||
import android.widget.Toast
|
|
||||||
import java.io.*
|
import java.io.*
|
||||||
import org.ini4j.Wini
|
|
||||||
import org.yuzu.yuzu_emu.R
|
|
||||||
import org.yuzu.yuzu_emu.YuzuApplication
|
|
||||||
import org.yuzu.yuzu_emu.features.settings.model.*
|
|
||||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||||
import org.yuzu.yuzu_emu.utils.Log
|
|
||||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Contains static methods for interacting with .ini files in which settings are stored.
|
* Contains static methods for interacting with .ini files in which settings are stored.
|
||||||
@ -19,41 +12,6 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
|
|||||||
object SettingsFile {
|
object SettingsFile {
|
||||||
const val FILE_NAME_CONFIG = "config"
|
const val FILE_NAME_CONFIG = "config"
|
||||||
|
|
||||||
/**
|
|
||||||
* Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error
|
|
||||||
* telling why it failed.
|
|
||||||
*
|
|
||||||
* @param fileName The target filename without a path or extension.
|
|
||||||
*/
|
|
||||||
fun saveFile(fileName: String) {
|
|
||||||
val ini = getSettingsFile(fileName)
|
|
||||||
try {
|
|
||||||
val wini = Wini(ini)
|
|
||||||
for (specificCategory in Settings.Category.values()) {
|
|
||||||
val categoryHeader = NativeConfig.getConfigHeader(specificCategory.ordinal)
|
|
||||||
for (setting in Settings.settingsList) {
|
|
||||||
if (setting.key!!.isEmpty()) continue
|
|
||||||
|
|
||||||
val settingCategoryHeader =
|
|
||||||
NativeConfig.getConfigHeader(setting.category.ordinal)
|
|
||||||
val iniSetting: String? = wini.get(categoryHeader, setting.key)
|
|
||||||
if (iniSetting != null || settingCategoryHeader == categoryHeader) {
|
|
||||||
wini.put(settingCategoryHeader, setting.key, setting.valueAsString)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
wini.store()
|
|
||||||
} catch (e: IOException) {
|
|
||||||
Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.message)
|
|
||||||
val context = YuzuApplication.appContext
|
|
||||||
Toast.makeText(
|
|
||||||
context,
|
|
||||||
context.getString(R.string.error_saving, fileName, e.message),
|
|
||||||
Toast.LENGTH_SHORT
|
|
||||||
).show()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fun getSettingsFile(fileName: String): File =
|
fun getSettingsFile(fileName: String): File =
|
||||||
File(DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini")
|
File(DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini")
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,53 @@
|
|||||||
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
package org.yuzu.yuzu_emu.fragments
|
||||||
|
|
||||||
|
import android.app.Dialog
|
||||||
|
import android.content.DialogInterface
|
||||||
|
import android.net.Uri
|
||||||
|
import android.os.Bundle
|
||||||
|
import androidx.fragment.app.DialogFragment
|
||||||
|
import androidx.fragment.app.activityViewModels
|
||||||
|
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||||
|
import org.yuzu.yuzu_emu.R
|
||||||
|
import org.yuzu.yuzu_emu.databinding.DialogAddFolderBinding
|
||||||
|
import org.yuzu.yuzu_emu.model.GameDir
|
||||||
|
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||||
|
|
||||||
|
class AddGameFolderDialogFragment : DialogFragment() {
|
||||||
|
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||||
|
|
||||||
|
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||||
|
val binding = DialogAddFolderBinding.inflate(layoutInflater)
|
||||||
|
val folderUriString = requireArguments().getString(FOLDER_URI_STRING)
|
||||||
|
if (folderUriString == null) {
|
||||||
|
dismiss()
|
||||||
|
}
|
||||||
|
binding.path.text = Uri.parse(folderUriString).path
|
||||||
|
|
||||||
|
return MaterialAlertDialogBuilder(requireContext())
|
||||||
|
.setTitle(R.string.add_game_folder)
|
||||||
|
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||||
|
val newGameDir = GameDir(folderUriString!!, binding.deepScanSwitch.isChecked)
|
||||||
|
gamesViewModel.addFolder(newGameDir)
|
||||||
|
}
|
||||||
|
.setNegativeButton(android.R.string.cancel, null)
|
||||||
|
.setView(binding.root)
|
||||||
|
.show()
|
||||||
|
}
|
||||||
|
|
||||||
|
companion object {
|
||||||
|
const val TAG = "AddGameFolderDialogFragment"
|
||||||
|
|
||||||
|
private const val FOLDER_URI_STRING = "FolderUriString"
|
||||||
|
|
||||||
|
fun newInstance(folderUriString: String): AddGameFolderDialogFragment {
|
||||||
|
val args = Bundle()
|
||||||
|
args.putString(FOLDER_URI_STRING, folderUriString)
|
||||||
|
val fragment = AddGameFolderDialogFragment()
|
||||||
|
fragment.arguments = args
|
||||||
|
return fragment
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,72 @@
|
|||||||
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
package org.yuzu.yuzu_emu.fragments
|
||||||
|
|
||||||
|
import android.app.Dialog
|
||||||
|
import android.content.DialogInterface
|
||||||
|
import android.os.Bundle
|
||||||
|
import androidx.fragment.app.DialogFragment
|
||||||
|
import androidx.fragment.app.activityViewModels
|
||||||
|
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||||
|
import org.yuzu.yuzu_emu.R
|
||||||
|
import org.yuzu.yuzu_emu.databinding.DialogFolderPropertiesBinding
|
||||||
|
import org.yuzu.yuzu_emu.model.GameDir
|
||||||
|
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||||
|
import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
|
||||||
|
|
||||||
|
class GameFolderPropertiesDialogFragment : DialogFragment() {
|
||||||
|
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||||
|
|
||||||
|
private var deepScan = false
|
||||||
|
|
||||||
|
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
|
||||||
|
val binding = DialogFolderPropertiesBinding.inflate(layoutInflater)
|
||||||
|
val gameDir = requireArguments().parcelable<GameDir>(GAME_DIR)!!
|
||||||
|
|
||||||
|
// Restore checkbox state
|
||||||
|
binding.deepScanSwitch.isChecked =
|
||||||
|
savedInstanceState?.getBoolean(DEEP_SCAN) ?: gameDir.deepScan
|
||||||
|
|
||||||
|
// Ensure that we can get the checkbox state even if the view is destroyed
|
||||||
|
deepScan = binding.deepScanSwitch.isChecked
|
||||||
|
binding.deepScanSwitch.setOnClickListener {
|
||||||
|
deepScan = binding.deepScanSwitch.isChecked
|
||||||
|
}
|
||||||
|
|
||||||
|
return MaterialAlertDialogBuilder(requireContext())
|
||||||
|
.setView(binding.root)
|
||||||
|
.setTitle(R.string.game_folder_properties)
|
||||||
|
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||||
|
val folderIndex = gamesViewModel.folders.value.indexOf(gameDir)
|
||||||
|
if (folderIndex != -1) {
|
||||||
|
gamesViewModel.folders.value[folderIndex].deepScan =
|
||||||
|
binding.deepScanSwitch.isChecked
|
||||||
|
gamesViewModel.updateGameDirs()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.setNegativeButton(android.R.string.cancel, null)
|
||||||
|
.show()
|
||||||
|
}
|
||||||
|
|
||||||
|
override fun onSaveInstanceState(outState: Bundle) {
|
||||||
|
super.onSaveInstanceState(outState)
|
||||||
|
outState.putBoolean(DEEP_SCAN, deepScan)
|
||||||
|
}
|
||||||
|
|
||||||
|
companion object {
|
||||||
|
const val TAG = "GameFolderPropertiesDialogFragment"
|
||||||
|
|
||||||
|
private const val GAME_DIR = "GameDir"
|
||||||
|
|
||||||
|
private const val DEEP_SCAN = "DeepScan"
|
||||||
|
|
||||||
|
fun newInstance(gameDir: GameDir): GameFolderPropertiesDialogFragment {
|
||||||
|
val args = Bundle()
|
||||||
|
args.putParcelable(GAME_DIR, gameDir)
|
||||||
|
val fragment = GameFolderPropertiesDialogFragment()
|
||||||
|
fragment.arguments = args
|
||||||
|
return fragment
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,128 @@
|
|||||||
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
package org.yuzu.yuzu_emu.fragments
|
||||||
|
|
||||||
|
import android.content.Intent
|
||||||
|
import android.os.Bundle
|
||||||
|
import android.view.LayoutInflater
|
||||||
|
import android.view.View
|
||||||
|
import android.view.ViewGroup
|
||||||
|
import androidx.core.view.ViewCompat
|
||||||
|
import androidx.core.view.WindowInsetsCompat
|
||||||
|
import androidx.core.view.updatePadding
|
||||||
|
import androidx.fragment.app.Fragment
|
||||||
|
import androidx.fragment.app.activityViewModels
|
||||||
|
import androidx.lifecycle.Lifecycle
|
||||||
|
import androidx.lifecycle.lifecycleScope
|
||||||
|
import androidx.lifecycle.repeatOnLifecycle
|
||||||
|
import androidx.navigation.findNavController
|
||||||
|
import androidx.recyclerview.widget.GridLayoutManager
|
||||||
|
import com.google.android.material.transition.MaterialSharedAxis
|
||||||
|
import kotlinx.coroutines.launch
|
||||||
|
import org.yuzu.yuzu_emu.R
|
||||||
|
import org.yuzu.yuzu_emu.adapters.FolderAdapter
|
||||||
|
import org.yuzu.yuzu_emu.databinding.FragmentFoldersBinding
|
||||||
|
import org.yuzu.yuzu_emu.model.GamesViewModel
|
||||||
|
import org.yuzu.yuzu_emu.model.HomeViewModel
|
||||||
|
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||||
|
|
||||||
|
class GameFoldersFragment : Fragment() {
|
||||||
|
private var _binding: FragmentFoldersBinding? = null
|
||||||
|
private val binding get() = _binding!!
|
||||||
|
|
||||||
|
private val homeViewModel: HomeViewModel by activityViewModels()
|
||||||
|
private val gamesViewModel: GamesViewModel by activityViewModels()
|
||||||
|
|
||||||
|
override fun onCreate(savedInstanceState: Bundle?) {
|
||||||
|
super.onCreate(savedInstanceState)
|
||||||
|
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
|
||||||
|
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||||
|
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
|
||||||
|
|
||||||
|
gamesViewModel.onOpenGameFoldersFragment()
|
||||||
|
}
|
||||||
|
|
||||||
|
override fun onCreateView(
|
||||||
|
inflater: LayoutInflater,
|
||||||
|
container: ViewGroup?,
|
||||||
|
savedInstanceState: Bundle?
|
||||||
|
): View {
|
||||||
|
_binding = FragmentFoldersBinding.inflate(inflater)
|
||||||
|
return binding.root
|
||||||
|
}
|
||||||
|
|
||||||
|
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
|
||||||
|
super.onViewCreated(view, savedInstanceState)
|
||||||
|
homeViewModel.setNavigationVisibility(visible = false, animated = true)
|
||||||
|
homeViewModel.setStatusBarShadeVisibility(visible = false)
|
||||||
|
|
||||||
|
binding.toolbarFolders.setNavigationOnClickListener {
|
||||||
|
binding.root.findNavController().popBackStack()
|
||||||
|
}
|
||||||
|
|
||||||
|
binding.listFolders.apply {
|
||||||
|
layoutManager = GridLayoutManager(
|
||||||
|
requireContext(),
|
||||||
|
resources.getInteger(R.integer.grid_columns)
|
||||||
|
)
|
||||||
|
adapter = FolderAdapter(requireActivity(), gamesViewModel)
|
||||||
|
}
|
||||||
|
|
||||||
|
viewLifecycleOwner.lifecycleScope.launch {
|
||||||
|
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||||
|
gamesViewModel.folders.collect {
|
||||||
|
(binding.listFolders.adapter as FolderAdapter).submitList(it)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
val mainActivity = requireActivity() as MainActivity
|
||||||
|
binding.buttonAdd.setOnClickListener {
|
||||||
|
mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
|
||||||
|
}
|
||||||
|
|
||||||
|
setInsets()
|
||||||
|
}
|
||||||
|
|
||||||
|
override fun onStop() {
|
||||||
|
super.onStop()
|
||||||
|
gamesViewModel.onCloseGameFoldersFragment()
|
||||||
|
}
|
||||||
|
|
||||||
|
private fun setInsets() =
|
||||||
|
ViewCompat.setOnApplyWindowInsetsListener(
|
||||||
|
binding.root
|
||||||
|
) { _: View, windowInsets: WindowInsetsCompat ->
|
||||||
|
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
|
||||||
|
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
|
||||||
|
|
||||||
|
val leftInsets = barInsets.left + cutoutInsets.left
|
||||||
|
val rightInsets = barInsets.right + cutoutInsets.right
|
||||||
|
|
||||||
|
val mlpToolbar = binding.toolbarFolders.layoutParams as ViewGroup.MarginLayoutParams
|
||||||
|
mlpToolbar.leftMargin = leftInsets
|
||||||
|
mlpToolbar.rightMargin = rightInsets
|
||||||
|
binding.toolbarFolders.layoutParams = mlpToolbar
|
||||||
|
|
||||||
|
val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
|
||||||
|
val mlpFab =
|
||||||
|
binding.buttonAdd.layoutParams as ViewGroup.MarginLayoutParams
|
||||||
|
mlpFab.leftMargin = leftInsets + fabSpacing
|
||||||
|
mlpFab.rightMargin = rightInsets + fabSpacing
|
||||||
|
mlpFab.bottomMargin = barInsets.bottom + fabSpacing
|
||||||
|
binding.buttonAdd.layoutParams = mlpFab
|
||||||
|
|
||||||
|
val mlpListFolders = binding.listFolders.layoutParams as ViewGroup.MarginLayoutParams
|
||||||
|
mlpListFolders.leftMargin = leftInsets
|
||||||
|
mlpListFolders.rightMargin = rightInsets
|
||||||
|
binding.listFolders.layoutParams = mlpListFolders
|
||||||
|
|
||||||
|
binding.listFolders.updatePadding(
|
||||||
|
bottom = barInsets.bottom +
|
||||||
|
resources.getDimensionPixelSize(R.dimen.spacing_bottom_list_fab)
|
||||||
|
)
|
||||||
|
|
||||||
|
windowInsets
|
||||||
|
}
|
||||||
|
}
|
@ -127,18 +127,13 @@ class HomeSettingsFragment : Fragment() {
|
|||||||
)
|
)
|
||||||
add(
|
add(
|
||||||
HomeSetting(
|
HomeSetting(
|
||||||
R.string.select_games_folder,
|
R.string.manage_game_folders,
|
||||||
R.string.select_games_folder_description,
|
R.string.select_games_folder_description,
|
||||||
R.drawable.ic_add,
|
R.drawable.ic_add,
|
||||||
{
|
{
|
||||||
mainActivity.getGamesDirectory.launch(
|
binding.root.findNavController()
|
||||||
Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data
|
.navigate(R.id.action_homeSettingsFragment_to_gameFoldersFragment)
|
||||||
)
|
}
|
||||||
},
|
|
||||||
{ true },
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
homeViewModel.gamesDir
|
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
add(
|
add(
|
||||||
|
@ -52,7 +52,6 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
|||||||
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
|
||||||
settingsViewModel.clickedItem!!.setting.reset()
|
settingsViewModel.clickedItem!!.setting.reset()
|
||||||
settingsViewModel.setAdapterItemChanged(position)
|
settingsViewModel.setAdapterItemChanged(position)
|
||||||
settingsViewModel.shouldSave = true
|
|
||||||
}
|
}
|
||||||
.setNegativeButton(android.R.string.cancel, null)
|
.setNegativeButton(android.R.string.cancel, null)
|
||||||
.create()
|
.create()
|
||||||
@ -137,24 +136,17 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
|
|||||||
is SingleChoiceSetting -> {
|
is SingleChoiceSetting -> {
|
||||||
val scSetting = settingsViewModel.clickedItem as SingleChoiceSetting
|
val scSetting = settingsViewModel.clickedItem as SingleChoiceSetting
|
||||||
val value = getValueForSingleChoiceSelection(scSetting, which)
|
val value = getValueForSingleChoiceSelection(scSetting, which)
|
||||||
if (scSetting.selectedValue != value) {
|
|
||||||
settingsViewModel.shouldSave = true
|
|
||||||
}
|
|
||||||
scSetting.selectedValue = value
|
scSetting.selectedValue = value
|
||||||
}
|
}
|
||||||
|
|
||||||
is StringSingleChoiceSetting -> {
|
is StringSingleChoiceSetting -> {
|
||||||
val scSetting = settingsViewModel.clickedItem as StringSingleChoiceSetting
|
val scSetting = settingsViewModel.clickedItem as StringSingleChoiceSetting
|
||||||
val value = scSetting.getValueAt(which)
|
val value = scSetting.getValueAt(which)
|
||||||
if (scSetting.selectedValue != value) settingsViewModel.shouldSave = true
|
|
||||||
scSetting.selectedValue = value
|
scSetting.selectedValue = value
|
||||||
}
|
}
|
||||||
|
|
||||||
is SliderSetting -> {
|
is SliderSetting -> {
|
||||||
val sliderSetting = settingsViewModel.clickedItem as SliderSetting
|
val sliderSetting = settingsViewModel.clickedItem as SliderSetting
|
||||||
if (sliderSetting.selectedValue != settingsViewModel.sliderProgress.value) {
|
|
||||||
settingsViewModel.shouldSave = true
|
|
||||||
}
|
|
||||||
sliderSetting.selectedValue = settingsViewModel.sliderProgress.value
|
sliderSetting.selectedValue = settingsViewModel.sliderProgress.value
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -42,7 +42,7 @@ import org.yuzu.yuzu_emu.model.SetupPage
|
|||||||
import org.yuzu.yuzu_emu.model.StepState
|
import org.yuzu.yuzu_emu.model.StepState
|
||||||
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
import org.yuzu.yuzu_emu.ui.main.MainActivity
|
||||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||||
import org.yuzu.yuzu_emu.utils.ViewUtils
|
import org.yuzu.yuzu_emu.utils.ViewUtils
|
||||||
|
|
||||||
class SetupFragment : Fragment() {
|
class SetupFragment : Fragment() {
|
||||||
@ -184,11 +184,7 @@ class SetupFragment : Fragment() {
|
|||||||
R.string.add_games_warning_description,
|
R.string.add_games_warning_description,
|
||||||
R.string.add_games_warning_help,
|
R.string.add_games_warning_help,
|
||||||
{
|
{
|
||||||
val preferences =
|
if (NativeConfig.getGameDirs().isNotEmpty()) {
|
||||||
PreferenceManager.getDefaultSharedPreferences(
|
|
||||||
YuzuApplication.appContext
|
|
||||||
)
|
|
||||||
if (preferences.getString(GameHelper.KEY_GAME_PATH, "")!!.isNotEmpty()) {
|
|
||||||
StepState.COMPLETE
|
StepState.COMPLETE
|
||||||
} else {
|
} else {
|
||||||
StepState.INCOMPLETE
|
StepState.INCOMPLETE
|
||||||
|
@ -0,0 +1,13 @@
|
|||||||
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
package org.yuzu.yuzu_emu.model
|
||||||
|
|
||||||
|
import android.os.Parcelable
|
||||||
|
import kotlinx.parcelize.Parcelize
|
||||||
|
|
||||||
|
@Parcelize
|
||||||
|
data class GameDir(
|
||||||
|
val uriString: String,
|
||||||
|
var deepScan: Boolean
|
||||||
|
) : Parcelable
|
@ -12,6 +12,7 @@ import java.util.Locale
|
|||||||
import kotlinx.coroutines.Dispatchers
|
import kotlinx.coroutines.Dispatchers
|
||||||
import kotlinx.coroutines.flow.MutableStateFlow
|
import kotlinx.coroutines.flow.MutableStateFlow
|
||||||
import kotlinx.coroutines.flow.StateFlow
|
import kotlinx.coroutines.flow.StateFlow
|
||||||
|
import kotlinx.coroutines.flow.asStateFlow
|
||||||
import kotlinx.coroutines.launch
|
import kotlinx.coroutines.launch
|
||||||
import kotlinx.coroutines.withContext
|
import kotlinx.coroutines.withContext
|
||||||
import kotlinx.serialization.decodeFromString
|
import kotlinx.serialization.decodeFromString
|
||||||
@ -20,6 +21,7 @@ import org.yuzu.yuzu_emu.NativeLibrary
|
|||||||
import org.yuzu.yuzu_emu.YuzuApplication
|
import org.yuzu.yuzu_emu.YuzuApplication
|
||||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
import org.yuzu.yuzu_emu.utils.GameHelper
|
||||||
import org.yuzu.yuzu_emu.utils.GameMetadata
|
import org.yuzu.yuzu_emu.utils.GameMetadata
|
||||||
|
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||||
|
|
||||||
class GamesViewModel : ViewModel() {
|
class GamesViewModel : ViewModel() {
|
||||||
val games: StateFlow<List<Game>> get() = _games
|
val games: StateFlow<List<Game>> get() = _games
|
||||||
@ -40,6 +42,9 @@ class GamesViewModel : ViewModel() {
|
|||||||
val searchFocused: StateFlow<Boolean> get() = _searchFocused
|
val searchFocused: StateFlow<Boolean> get() = _searchFocused
|
||||||
private val _searchFocused = MutableStateFlow(false)
|
private val _searchFocused = MutableStateFlow(false)
|
||||||
|
|
||||||
|
private val _folders = MutableStateFlow(mutableListOf<GameDir>())
|
||||||
|
val folders = _folders.asStateFlow()
|
||||||
|
|
||||||
init {
|
init {
|
||||||
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
||||||
NativeLibrary.reloadKeys()
|
NativeLibrary.reloadKeys()
|
||||||
@ -50,6 +55,7 @@ class GamesViewModel : ViewModel() {
|
|||||||
|
|
||||||
viewModelScope.launch {
|
viewModelScope.launch {
|
||||||
withContext(Dispatchers.IO) {
|
withContext(Dispatchers.IO) {
|
||||||
|
getGameDirs()
|
||||||
if (storedGames!!.isNotEmpty()) {
|
if (storedGames!!.isNotEmpty()) {
|
||||||
val deserializedGames = mutableSetOf<Game>()
|
val deserializedGames = mutableSetOf<Game>()
|
||||||
storedGames.forEach {
|
storedGames.forEach {
|
||||||
@ -104,7 +110,7 @@ class GamesViewModel : ViewModel() {
|
|||||||
_searchFocused.value = searchFocused
|
_searchFocused.value = searchFocused
|
||||||
}
|
}
|
||||||
|
|
||||||
fun reloadGames(directoryChanged: Boolean) {
|
fun reloadGames(directoriesChanged: Boolean) {
|
||||||
if (isReloading.value) {
|
if (isReloading.value) {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
@ -116,10 +122,61 @@ class GamesViewModel : ViewModel() {
|
|||||||
setGames(GameHelper.getGames())
|
setGames(GameHelper.getGames())
|
||||||
_isReloading.value = false
|
_isReloading.value = false
|
||||||
|
|
||||||
if (directoryChanged) {
|
if (directoriesChanged) {
|
||||||
setShouldSwapData(true)
|
setShouldSwapData(true)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fun addFolder(gameDir: GameDir) =
|
||||||
|
viewModelScope.launch {
|
||||||
|
withContext(Dispatchers.IO) {
|
||||||
|
NativeConfig.addGameDir(gameDir)
|
||||||
|
getGameDirs()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fun removeFolder(gameDir: GameDir) =
|
||||||
|
viewModelScope.launch {
|
||||||
|
withContext(Dispatchers.IO) {
|
||||||
|
val gameDirs = _folders.value.toMutableList()
|
||||||
|
val removedDirIndex = gameDirs.indexOf(gameDir)
|
||||||
|
if (removedDirIndex != -1) {
|
||||||
|
gameDirs.removeAt(removedDirIndex)
|
||||||
|
NativeConfig.setGameDirs(gameDirs.toTypedArray())
|
||||||
|
getGameDirs()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fun updateGameDirs() =
|
||||||
|
viewModelScope.launch {
|
||||||
|
withContext(Dispatchers.IO) {
|
||||||
|
NativeConfig.setGameDirs(_folders.value.toTypedArray())
|
||||||
|
getGameDirs()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fun onOpenGameFoldersFragment() =
|
||||||
|
viewModelScope.launch {
|
||||||
|
withContext(Dispatchers.IO) {
|
||||||
|
getGameDirs()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fun onCloseGameFoldersFragment() =
|
||||||
|
viewModelScope.launch {
|
||||||
|
withContext(Dispatchers.IO) {
|
||||||
|
getGameDirs(true)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private fun getGameDirs(reloadList: Boolean = false) {
|
||||||
|
val gameDirs = NativeConfig.getGameDirs()
|
||||||
|
_folders.value = gameDirs.toMutableList()
|
||||||
|
if (reloadList) {
|
||||||
|
reloadGames(true)
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,15 +3,9 @@
|
|||||||
|
|
||||||
package org.yuzu.yuzu_emu.model
|
package org.yuzu.yuzu_emu.model
|
||||||
|
|
||||||
import android.net.Uri
|
|
||||||
import androidx.fragment.app.FragmentActivity
|
|
||||||
import androidx.lifecycle.ViewModel
|
import androidx.lifecycle.ViewModel
|
||||||
import androidx.lifecycle.ViewModelProvider
|
|
||||||
import androidx.preference.PreferenceManager
|
|
||||||
import kotlinx.coroutines.flow.MutableStateFlow
|
import kotlinx.coroutines.flow.MutableStateFlow
|
||||||
import kotlinx.coroutines.flow.StateFlow
|
import kotlinx.coroutines.flow.StateFlow
|
||||||
import org.yuzu.yuzu_emu.YuzuApplication
|
|
||||||
import org.yuzu.yuzu_emu.utils.GameHelper
|
|
||||||
|
|
||||||
class HomeViewModel : ViewModel() {
|
class HomeViewModel : ViewModel() {
|
||||||
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
|
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
|
||||||
@ -23,14 +17,6 @@ class HomeViewModel : ViewModel() {
|
|||||||
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
|
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
|
||||||
private val _shouldPageForward = MutableStateFlow(false)
|
private val _shouldPageForward = MutableStateFlow(false)
|
||||||
|
|
||||||
val gamesDir: StateFlow<String> get() = _gamesDir
|
|
||||||
private val _gamesDir = MutableStateFlow(
|
|
||||||
Uri.parse(
|
|
||||||
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
|
|
||||||
.getString(GameHelper.KEY_GAME_PATH, "")
|
|
||||||
).path ?: ""
|
|
||||||
)
|
|
||||||
|
|
||||||
var navigatedToSetup = false
|
var navigatedToSetup = false
|
||||||
|
|
||||||
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
|
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
|
||||||
@ -50,9 +36,4 @@ class HomeViewModel : ViewModel() {
|
|||||||
fun setShouldPageForward(pageForward: Boolean) {
|
fun setShouldPageForward(pageForward: Boolean) {
|
||||||
_shouldPageForward.value = pageForward
|
_shouldPageForward.value = pageForward
|
||||||
}
|
}
|
||||||
|
|
||||||
fun setGamesDir(activity: FragmentActivity, dir: String) {
|
|
||||||
ViewModelProvider(activity)[GamesViewModel::class.java].reloadGames(true)
|
|
||||||
_gamesDir.value = dir
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -13,8 +13,6 @@ import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
|
|||||||
class SettingsViewModel : ViewModel() {
|
class SettingsViewModel : ViewModel() {
|
||||||
var game: Game? = null
|
var game: Game? = null
|
||||||
|
|
||||||
var shouldSave = false
|
|
||||||
|
|
||||||
var clickedItem: SettingsItem? = null
|
var clickedItem: SettingsItem? = null
|
||||||
|
|
||||||
val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
|
val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
|
||||||
@ -73,6 +71,5 @@ class SettingsViewModel : ViewModel() {
|
|||||||
|
|
||||||
fun clear() {
|
fun clear() {
|
||||||
game = null
|
game = null
|
||||||
shouldSave = false
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -40,6 +40,7 @@ import org.yuzu.yuzu_emu.R
|
|||||||
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
import org.yuzu.yuzu_emu.activities.EmulationActivity
|
||||||
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
|
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
|
||||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||||
|
import org.yuzu.yuzu_emu.fragments.AddGameFolderDialogFragment
|
||||||
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
|
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
|
||||||
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
|
||||||
import org.yuzu.yuzu_emu.getPublicFilesDir
|
import org.yuzu.yuzu_emu.getPublicFilesDir
|
||||||
@ -252,6 +253,13 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
|||||||
super.onResume()
|
super.onResume()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
override fun onStop() {
|
||||||
|
super.onStop()
|
||||||
|
CoroutineScope(Dispatchers.IO).launch {
|
||||||
|
NativeConfig.saveSettings()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
override fun onDestroy() {
|
override fun onDestroy() {
|
||||||
EmulationActivity.stopForegroundService(this)
|
EmulationActivity.stopForegroundService(this)
|
||||||
super.onDestroy()
|
super.onDestroy()
|
||||||
@ -293,20 +301,19 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
|||||||
Intent.FLAG_GRANT_READ_URI_PERMISSION
|
Intent.FLAG_GRANT_READ_URI_PERMISSION
|
||||||
)
|
)
|
||||||
|
|
||||||
// When a new directory is picked, we currently will reset the existing games
|
val uriString = result.toString()
|
||||||
// database. This effectively means that only one game directory is supported.
|
val folder = gamesViewModel.folders.value.firstOrNull { it.uriString == uriString }
|
||||||
PreferenceManager.getDefaultSharedPreferences(applicationContext).edit()
|
if (folder != null) {
|
||||||
.putString(GameHelper.KEY_GAME_PATH, result.toString())
|
Toast.makeText(
|
||||||
.apply()
|
applicationContext,
|
||||||
|
R.string.folder_already_added,
|
||||||
|
Toast.LENGTH_SHORT
|
||||||
|
).show()
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
Toast.makeText(
|
AddGameFolderDialogFragment.newInstance(uriString)
|
||||||
applicationContext,
|
.show(supportFragmentManager, AddGameFolderDialogFragment.TAG)
|
||||||
R.string.games_dir_selected,
|
|
||||||
Toast.LENGTH_LONG
|
|
||||||
).show()
|
|
||||||
|
|
||||||
gamesViewModel.reloadGames(true)
|
|
||||||
homeViewModel.setGamesDir(this, result.path!!)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
val getProdKey =
|
val getProdKey =
|
||||||
@ -625,6 +632,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Clear existing user data
|
// Clear existing user data
|
||||||
|
NativeConfig.unloadConfig()
|
||||||
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
|
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
|
||||||
|
|
||||||
// Copy archive to internal storage
|
// Copy archive to internal storage
|
||||||
@ -643,6 +651,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
|||||||
|
|
||||||
// Reinitialize relevant data
|
// Reinitialize relevant data
|
||||||
NativeLibrary.initializeSystem(true)
|
NativeLibrary.initializeSystem(true)
|
||||||
|
NativeConfig.initializeConfig()
|
||||||
gamesViewModel.reloadGames(false)
|
gamesViewModel.reloadGames(false)
|
||||||
|
|
||||||
return@newInstance getString(R.string.user_data_import_success)
|
return@newInstance getString(R.string.user_data_import_success)
|
||||||
|
@ -16,6 +16,7 @@ object DirectoryInitialization {
|
|||||||
if (!areDirectoriesReady) {
|
if (!areDirectoriesReady) {
|
||||||
initializeInternalStorage()
|
initializeInternalStorage()
|
||||||
NativeLibrary.initializeSystem(false)
|
NativeLibrary.initializeSystem(false)
|
||||||
|
NativeConfig.initializeConfig()
|
||||||
areDirectoriesReady = true
|
areDirectoriesReady = true
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -364,6 +364,27 @@ object FileUtil {
|
|||||||
.lowercase()
|
.lowercase()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fun isTreeUriValid(uri: Uri): Boolean {
|
||||||
|
val resolver = context.contentResolver
|
||||||
|
val columns = arrayOf(
|
||||||
|
DocumentsContract.Document.COLUMN_DOCUMENT_ID,
|
||||||
|
DocumentsContract.Document.COLUMN_DISPLAY_NAME,
|
||||||
|
DocumentsContract.Document.COLUMN_MIME_TYPE
|
||||||
|
)
|
||||||
|
return try {
|
||||||
|
val docId: String = if (isRootTreeUri(uri)) {
|
||||||
|
DocumentsContract.getTreeDocumentId(uri)
|
||||||
|
} else {
|
||||||
|
DocumentsContract.getDocumentId(uri)
|
||||||
|
}
|
||||||
|
val childrenUri = DocumentsContract.buildChildDocumentsUriUsingTree(uri, docId)
|
||||||
|
resolver.query(childrenUri, columns, null, null, null)
|
||||||
|
true
|
||||||
|
} catch (_: Exception) {
|
||||||
|
false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@Throws(IOException::class)
|
@Throws(IOException::class)
|
||||||
fun getStringFromFile(file: File): String =
|
fun getStringFromFile(file: File): String =
|
||||||
String(file.readBytes(), StandardCharsets.UTF_8)
|
String(file.readBytes(), StandardCharsets.UTF_8)
|
||||||
|
@ -11,10 +11,11 @@ import kotlinx.serialization.json.Json
|
|||||||
import org.yuzu.yuzu_emu.NativeLibrary
|
import org.yuzu.yuzu_emu.NativeLibrary
|
||||||
import org.yuzu.yuzu_emu.YuzuApplication
|
import org.yuzu.yuzu_emu.YuzuApplication
|
||||||
import org.yuzu.yuzu_emu.model.Game
|
import org.yuzu.yuzu_emu.model.Game
|
||||||
|
import org.yuzu.yuzu_emu.model.GameDir
|
||||||
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
|
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
|
||||||
|
|
||||||
object GameHelper {
|
object GameHelper {
|
||||||
const val KEY_GAME_PATH = "game_path"
|
private const val KEY_OLD_GAME_PATH = "game_path"
|
||||||
const val KEY_GAMES = "Games"
|
const val KEY_GAMES = "Games"
|
||||||
|
|
||||||
private lateinit var preferences: SharedPreferences
|
private lateinit var preferences: SharedPreferences
|
||||||
@ -22,15 +23,43 @@ object GameHelper {
|
|||||||
fun getGames(): List<Game> {
|
fun getGames(): List<Game> {
|
||||||
val games = mutableListOf<Game>()
|
val games = mutableListOf<Game>()
|
||||||
val context = YuzuApplication.appContext
|
val context = YuzuApplication.appContext
|
||||||
val gamesDir =
|
|
||||||
PreferenceManager.getDefaultSharedPreferences(context).getString(KEY_GAME_PATH, "")
|
|
||||||
val gamesUri = Uri.parse(gamesDir)
|
|
||||||
preferences = PreferenceManager.getDefaultSharedPreferences(context)
|
preferences = PreferenceManager.getDefaultSharedPreferences(context)
|
||||||
|
|
||||||
|
val gameDirs = mutableListOf<GameDir>()
|
||||||
|
val oldGamesDir = preferences.getString(KEY_OLD_GAME_PATH, "") ?: ""
|
||||||
|
if (oldGamesDir.isNotEmpty()) {
|
||||||
|
gameDirs.add(GameDir(oldGamesDir, true))
|
||||||
|
preferences.edit().remove(KEY_OLD_GAME_PATH).apply()
|
||||||
|
}
|
||||||
|
gameDirs.addAll(NativeConfig.getGameDirs())
|
||||||
|
|
||||||
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
// Ensure keys are loaded so that ROM metadata can be decrypted.
|
||||||
NativeLibrary.reloadKeys()
|
NativeLibrary.reloadKeys()
|
||||||
|
|
||||||
addGamesRecursive(games, FileUtil.listFiles(gamesUri), 3)
|
val badDirs = mutableListOf<Int>()
|
||||||
|
gameDirs.forEachIndexed { index: Int, gameDir: GameDir ->
|
||||||
|
val gameDirUri = Uri.parse(gameDir.uriString)
|
||||||
|
val isValid = FileUtil.isTreeUriValid(gameDirUri)
|
||||||
|
if (isValid) {
|
||||||
|
addGamesRecursive(
|
||||||
|
games,
|
||||||
|
FileUtil.listFiles(gameDirUri),
|
||||||
|
if (gameDir.deepScan) 3 else 1
|
||||||
|
)
|
||||||
|
} else {
|
||||||
|
badDirs.add(index)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Remove all game dirs with insufficient permissions from config
|
||||||
|
if (badDirs.isNotEmpty()) {
|
||||||
|
var offset = 0
|
||||||
|
badDirs.forEach {
|
||||||
|
gameDirs.removeAt(it - offset)
|
||||||
|
offset++
|
||||||
|
}
|
||||||
|
}
|
||||||
|
NativeConfig.setGameDirs(gameDirs.toTypedArray())
|
||||||
|
|
||||||
// Cache list of games found on disk
|
// Cache list of games found on disk
|
||||||
val serializedGames = mutableSetOf<String>()
|
val serializedGames = mutableSetOf<String>()
|
||||||
|
@ -27,6 +27,8 @@ object InputHandler {
|
|||||||
0x054C -> getInputDS5ButtonKey(event.keyCode)
|
0x054C -> getInputDS5ButtonKey(event.keyCode)
|
||||||
0x057E -> getInputJoyconButtonKey(event.keyCode)
|
0x057E -> getInputJoyconButtonKey(event.keyCode)
|
||||||
0x1532 -> getInputRazerButtonKey(event.keyCode)
|
0x1532 -> getInputRazerButtonKey(event.keyCode)
|
||||||
|
0x3537 -> getInputRedmagicButtonKey(event.keyCode)
|
||||||
|
0x358A -> getInputBackboneLabsButtonKey(event.keyCode)
|
||||||
else -> getInputGenericButtonKey(event.keyCode)
|
else -> getInputGenericButtonKey(event.keyCode)
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -227,6 +229,42 @@ object InputHandler {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private fun getInputRedmagicButtonKey(key: Int): Int {
|
||||||
|
return when (key) {
|
||||||
|
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||||
|
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||||
|
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||||
|
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||||
|
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||||
|
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||||
|
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||||
|
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||||
|
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||||
|
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||||
|
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||||
|
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||||
|
else -> -1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private fun getInputBackboneLabsButtonKey(key: Int): Int {
|
||||||
|
return when (key) {
|
||||||
|
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||||
|
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||||
|
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||||
|
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||||
|
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||||
|
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||||
|
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||||
|
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||||
|
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||||
|
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||||
|
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||||
|
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||||
|
else -> -1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private fun getInputGenericButtonKey(key: Int): Int {
|
private fun getInputGenericButtonKey(key: Int): Int {
|
||||||
return when (key) {
|
return when (key) {
|
||||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
|
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
|
||||||
|
@ -3,7 +3,33 @@
|
|||||||
|
|
||||||
package org.yuzu.yuzu_emu.utils
|
package org.yuzu.yuzu_emu.utils
|
||||||
|
|
||||||
|
import org.yuzu.yuzu_emu.model.GameDir
|
||||||
|
|
||||||
object NativeConfig {
|
object NativeConfig {
|
||||||
|
/**
|
||||||
|
* Creates a Config object and opens the emulation config.
|
||||||
|
*/
|
||||||
|
@Synchronized
|
||||||
|
external fun initializeConfig()
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Destroys the stored config object. This automatically saves the existing config.
|
||||||
|
*/
|
||||||
|
@Synchronized
|
||||||
|
external fun unloadConfig()
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Reads values saved to the config file and saves them.
|
||||||
|
*/
|
||||||
|
@Synchronized
|
||||||
|
external fun reloadSettings()
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Saves settings values in memory to disk.
|
||||||
|
*/
|
||||||
|
@Synchronized
|
||||||
|
external fun saveSettings()
|
||||||
|
|
||||||
external fun getBoolean(key: String, getDefault: Boolean): Boolean
|
external fun getBoolean(key: String, getDefault: Boolean): Boolean
|
||||||
external fun setBoolean(key: String, value: Boolean)
|
external fun setBoolean(key: String, value: Boolean)
|
||||||
|
|
||||||
@ -30,4 +56,22 @@ object NativeConfig {
|
|||||||
external fun getConfigHeader(category: Int): String
|
external fun getConfigHeader(category: Int): String
|
||||||
|
|
||||||
external fun getPairedSettingKey(key: String): String
|
external fun getPairedSettingKey(key: String): String
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Gets every [GameDir] in AndroidSettings::values.game_dirs
|
||||||
|
*/
|
||||||
|
@Synchronized
|
||||||
|
external fun getGameDirs(): Array<GameDir>
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Clears the AndroidSettings::values.game_dirs array and replaces them with the provided array
|
||||||
|
*/
|
||||||
|
@Synchronized
|
||||||
|
external fun setGameDirs(dirs: Array<GameDir>)
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adds a single [GameDir] to the AndroidSettings::values.game_dirs array
|
||||||
|
*/
|
||||||
|
@Synchronized
|
||||||
|
external fun addGameDir(dir: GameDir)
|
||||||
}
|
}
|
||||||
|
@ -6,9 +6,6 @@ add_library(yuzu-android SHARED
|
|||||||
android_common/android_common.h
|
android_common/android_common.h
|
||||||
applets/software_keyboard.cpp
|
applets/software_keyboard.cpp
|
||||||
applets/software_keyboard.h
|
applets/software_keyboard.h
|
||||||
config.cpp
|
|
||||||
config.h
|
|
||||||
default_ini.h
|
|
||||||
emu_window/emu_window.cpp
|
emu_window/emu_window.cpp
|
||||||
emu_window/emu_window.h
|
emu_window/emu_window.h
|
||||||
id_cache.cpp
|
id_cache.cpp
|
||||||
@ -16,15 +13,17 @@ add_library(yuzu-android SHARED
|
|||||||
native.cpp
|
native.cpp
|
||||||
native.h
|
native.h
|
||||||
native_config.cpp
|
native_config.cpp
|
||||||
uisettings.cpp
|
android_settings.cpp
|
||||||
game_metadata.cpp
|
game_metadata.cpp
|
||||||
native_log.cpp
|
native_log.cpp
|
||||||
|
android_config.cpp
|
||||||
|
android_config.h
|
||||||
)
|
)
|
||||||
|
|
||||||
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
|
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
|
||||||
|
|
||||||
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common)
|
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common)
|
||||||
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad inih jnigraphics log)
|
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log)
|
||||||
if (ARCHITECTURE_arm64)
|
if (ARCHITECTURE_arm64)
|
||||||
target_link_libraries(yuzu-android PRIVATE adrenotools)
|
target_link_libraries(yuzu-android PRIVATE adrenotools)
|
||||||
endif()
|
endif()
|
||||||
|
120
src/android/app/src/main/jni/android_config.cpp
Normal file
120
src/android/app/src/main/jni/android_config.cpp
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include "android_config.h"
|
||||||
|
#include "android_settings.h"
|
||||||
|
#include "common/settings_setting.h"
|
||||||
|
|
||||||
|
AndroidConfig::AndroidConfig(const std::string& config_name, ConfigType config_type)
|
||||||
|
: Config(config_type) {
|
||||||
|
Initialize(config_name);
|
||||||
|
if (config_type != ConfigType::InputProfile) {
|
||||||
|
ReadAndroidValues();
|
||||||
|
SaveAndroidValues();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
AndroidConfig::~AndroidConfig() {
|
||||||
|
if (global) {
|
||||||
|
AndroidConfig::SaveAllValues();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::ReloadAllValues() {
|
||||||
|
Reload();
|
||||||
|
ReadAndroidValues();
|
||||||
|
SaveAndroidValues();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::SaveAllValues() {
|
||||||
|
Save();
|
||||||
|
SaveAndroidValues();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::ReadAndroidValues() {
|
||||||
|
if (global) {
|
||||||
|
ReadAndroidUIValues();
|
||||||
|
ReadUIValues();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::ReadAndroidUIValues() {
|
||||||
|
BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
|
||||||
|
|
||||||
|
ReadCategory(Settings::Category::Android);
|
||||||
|
|
||||||
|
EndGroup();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::ReadUIValues() {
|
||||||
|
BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
|
||||||
|
|
||||||
|
ReadPathValues();
|
||||||
|
|
||||||
|
EndGroup();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::ReadPathValues() {
|
||||||
|
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
|
||||||
|
|
||||||
|
const int gamedirs_size = BeginArray(std::string("gamedirs"));
|
||||||
|
for (int i = 0; i < gamedirs_size; ++i) {
|
||||||
|
SetArrayIndex(i);
|
||||||
|
AndroidSettings::GameDir game_dir;
|
||||||
|
game_dir.path = ReadStringSetting(std::string("path"));
|
||||||
|
game_dir.deep_scan =
|
||||||
|
ReadBooleanSetting(std::string("deep_scan"), std::make_optional(false));
|
||||||
|
AndroidSettings::values.game_dirs.push_back(game_dir);
|
||||||
|
}
|
||||||
|
EndArray();
|
||||||
|
|
||||||
|
EndGroup();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::SaveAndroidValues() {
|
||||||
|
if (global) {
|
||||||
|
SaveAndroidUIValues();
|
||||||
|
SaveUIValues();
|
||||||
|
}
|
||||||
|
|
||||||
|
WriteToIni();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::SaveAndroidUIValues() {
|
||||||
|
BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
|
||||||
|
|
||||||
|
WriteCategory(Settings::Category::Android);
|
||||||
|
|
||||||
|
EndGroup();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::SaveUIValues() {
|
||||||
|
BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
|
||||||
|
|
||||||
|
SavePathValues();
|
||||||
|
|
||||||
|
EndGroup();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AndroidConfig::SavePathValues() {
|
||||||
|
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
|
||||||
|
|
||||||
|
BeginArray(std::string("gamedirs"));
|
||||||
|
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
|
||||||
|
SetArrayIndex(i);
|
||||||
|
const auto& game_dir = AndroidSettings::values.game_dirs[i];
|
||||||
|
WriteSetting(std::string("path"), game_dir.path);
|
||||||
|
WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false));
|
||||||
|
}
|
||||||
|
EndArray();
|
||||||
|
|
||||||
|
EndGroup();
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
|
||||||
|
auto& map = Settings::values.linkage.by_category;
|
||||||
|
if (map.contains(category)) {
|
||||||
|
return Settings::values.linkage.by_category[category];
|
||||||
|
}
|
||||||
|
return AndroidSettings::values.linkage.by_category[category];
|
||||||
|
}
|
41
src/android/app/src/main/jni/android_config.h
Normal file
41
src/android/app/src/main/jni/android_config.h
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "frontend_common/config.h"
|
||||||
|
|
||||||
|
class AndroidConfig final : public Config {
|
||||||
|
public:
|
||||||
|
explicit AndroidConfig(const std::string& config_name = "config",
|
||||||
|
ConfigType config_type = ConfigType::GlobalConfig);
|
||||||
|
~AndroidConfig() override;
|
||||||
|
|
||||||
|
void ReloadAllValues() override;
|
||||||
|
void SaveAllValues() override;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void ReadAndroidValues();
|
||||||
|
void ReadAndroidUIValues();
|
||||||
|
void ReadHidbusValues() override {}
|
||||||
|
void ReadDebugControlValues() override {}
|
||||||
|
void ReadPathValues() override;
|
||||||
|
void ReadShortcutValues() override {}
|
||||||
|
void ReadUIValues() override;
|
||||||
|
void ReadUIGamelistValues() override {}
|
||||||
|
void ReadUILayoutValues() override {}
|
||||||
|
void ReadMultiplayerValues() override {}
|
||||||
|
|
||||||
|
void SaveAndroidValues();
|
||||||
|
void SaveAndroidUIValues();
|
||||||
|
void SaveHidbusValues() override {}
|
||||||
|
void SaveDebugControlValues() override {}
|
||||||
|
void SavePathValues() override;
|
||||||
|
void SaveShortcutValues() override {}
|
||||||
|
void SaveUIValues() override;
|
||||||
|
void SaveUIGamelistValues() override {}
|
||||||
|
void SaveUILayoutValues() override {}
|
||||||
|
void SaveMultiplayerValues() override {}
|
||||||
|
|
||||||
|
std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override;
|
||||||
|
};
|
@ -1,7 +1,7 @@
|
|||||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#include "uisettings.h"
|
#include "android_settings.h"
|
||||||
|
|
||||||
namespace AndroidSettings {
|
namespace AndroidSettings {
|
||||||
|
|
@ -9,9 +9,17 @@
|
|||||||
|
|
||||||
namespace AndroidSettings {
|
namespace AndroidSettings {
|
||||||
|
|
||||||
|
struct GameDir {
|
||||||
|
std::string path;
|
||||||
|
bool deep_scan = false;
|
||||||
|
};
|
||||||
|
|
||||||
struct Values {
|
struct Values {
|
||||||
Settings::Linkage linkage;
|
Settings::Linkage linkage;
|
||||||
|
|
||||||
|
// Path settings
|
||||||
|
std::vector<GameDir> game_dirs;
|
||||||
|
|
||||||
// Android
|
// Android
|
||||||
Settings::Setting<bool> picture_in_picture{linkage, false, "picture_in_picture",
|
Settings::Setting<bool> picture_in_picture{linkage, false, "picture_in_picture",
|
||||||
Settings::Category::Android};
|
Settings::Category::Android};
|
@ -1,331 +0,0 @@
|
|||||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#include <memory>
|
|
||||||
#include <optional>
|
|
||||||
#include <sstream>
|
|
||||||
|
|
||||||
#include <INIReader.h>
|
|
||||||
#include "common/fs/file.h"
|
|
||||||
#include "common/fs/fs.h"
|
|
||||||
#include "common/fs/path_util.h"
|
|
||||||
#include "common/logging/log.h"
|
|
||||||
#include "common/settings.h"
|
|
||||||
#include "common/settings_enums.h"
|
|
||||||
#include "core/hle/service/acc/profile_manager.h"
|
|
||||||
#include "input_common/main.h"
|
|
||||||
#include "jni/config.h"
|
|
||||||
#include "jni/default_ini.h"
|
|
||||||
#include "uisettings.h"
|
|
||||||
|
|
||||||
namespace FS = Common::FS;
|
|
||||||
|
|
||||||
Config::Config(const std::string& config_name, ConfigType config_type)
|
|
||||||
: type(config_type), global{config_type == ConfigType::GlobalConfig} {
|
|
||||||
Initialize(config_name);
|
|
||||||
}
|
|
||||||
|
|
||||||
Config::~Config() = default;
|
|
||||||
|
|
||||||
bool Config::LoadINI(const std::string& default_contents, bool retry) {
|
|
||||||
void(FS::CreateParentDir(config_loc));
|
|
||||||
config = std::make_unique<INIReader>(FS::PathToUTF8String(config_loc));
|
|
||||||
const auto config_loc_str = FS::PathToUTF8String(config_loc);
|
|
||||||
if (config->ParseError() < 0) {
|
|
||||||
if (retry) {
|
|
||||||
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
|
|
||||||
config_loc_str);
|
|
||||||
|
|
||||||
void(FS::CreateParentDir(config_loc));
|
|
||||||
void(FS::WriteStringToFile(config_loc, FS::FileType::TextFile, default_contents));
|
|
||||||
|
|
||||||
config = std::make_unique<INIReader>(config_loc_str);
|
|
||||||
|
|
||||||
return LoadINI(default_contents, false);
|
|
||||||
}
|
|
||||||
LOG_ERROR(Config, "Failed.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
template <>
|
|
||||||
void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
|
|
||||||
std::string setting_value = config->Get(group, setting.GetLabel(), setting.GetDefault());
|
|
||||||
if (setting_value.empty()) {
|
|
||||||
setting_value = setting.GetDefault();
|
|
||||||
}
|
|
||||||
setting = std::move(setting_value);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <>
|
|
||||||
void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
|
|
||||||
setting = config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename Type, bool ranged>
|
|
||||||
void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
|
|
||||||
setting = static_cast<Type>(
|
|
||||||
config->GetInteger(group, setting.GetLabel(), static_cast<long>(setting.GetDefault())));
|
|
||||||
}
|
|
||||||
|
|
||||||
void Config::ReadValues() {
|
|
||||||
ReadSetting("ControlsGeneral", Settings::values.mouse_enabled);
|
|
||||||
ReadSetting("ControlsGeneral", Settings::values.touch_device);
|
|
||||||
ReadSetting("ControlsGeneral", Settings::values.keyboard_enabled);
|
|
||||||
ReadSetting("ControlsGeneral", Settings::values.debug_pad_enabled);
|
|
||||||
ReadSetting("ControlsGeneral", Settings::values.vibration_enabled);
|
|
||||||
ReadSetting("ControlsGeneral", Settings::values.enable_accurate_vibrations);
|
|
||||||
ReadSetting("ControlsGeneral", Settings::values.motion_enabled);
|
|
||||||
Settings::values.touchscreen.enabled =
|
|
||||||
config->GetBoolean("ControlsGeneral", "touch_enabled", true);
|
|
||||||
Settings::values.touchscreen.rotation_angle =
|
|
||||||
config->GetInteger("ControlsGeneral", "touch_angle", 0);
|
|
||||||
Settings::values.touchscreen.diameter_x =
|
|
||||||
config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
|
|
||||||
Settings::values.touchscreen.diameter_y =
|
|
||||||
config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
|
|
||||||
|
|
||||||
int num_touch_from_button_maps =
|
|
||||||
config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
|
|
||||||
if (num_touch_from_button_maps > 0) {
|
|
||||||
for (int i = 0; i < num_touch_from_button_maps; ++i) {
|
|
||||||
Settings::TouchFromButtonMap map;
|
|
||||||
map.name = config->Get("ControlsGeneral",
|
|
||||||
std::string("touch_from_button_maps_") + std::to_string(i) +
|
|
||||||
std::string("_name"),
|
|
||||||
"default");
|
|
||||||
const int num_touch_maps = config->GetInteger(
|
|
||||||
"ControlsGeneral",
|
|
||||||
std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
|
|
||||||
0);
|
|
||||||
map.buttons.reserve(num_touch_maps);
|
|
||||||
|
|
||||||
for (int j = 0; j < num_touch_maps; ++j) {
|
|
||||||
std::string touch_mapping =
|
|
||||||
config->Get("ControlsGeneral",
|
|
||||||
std::string("touch_from_button_maps_") + std::to_string(i) +
|
|
||||||
std::string("_bind_") + std::to_string(j),
|
|
||||||
"");
|
|
||||||
map.buttons.emplace_back(std::move(touch_mapping));
|
|
||||||
}
|
|
||||||
|
|
||||||
Settings::values.touch_from_button_maps.emplace_back(std::move(map));
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
Settings::values.touch_from_button_maps.emplace_back(
|
|
||||||
Settings::TouchFromButtonMap{"default", {}});
|
|
||||||
num_touch_from_button_maps = 1;
|
|
||||||
}
|
|
||||||
Settings::values.touch_from_button_map_index = std::clamp(
|
|
||||||
Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
|
|
||||||
|
|
||||||
ReadSetting("ControlsGeneral", Settings::values.udp_input_servers);
|
|
||||||
|
|
||||||
// Data Storage
|
|
||||||
ReadSetting("Data Storage", Settings::values.use_virtual_sd);
|
|
||||||
FS::SetYuzuPath(FS::YuzuPath::NANDDir,
|
|
||||||
config->Get("Data Storage", "nand_directory",
|
|
||||||
FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
|
|
||||||
FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
|
|
||||||
config->Get("Data Storage", "sdmc_directory",
|
|
||||||
FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
|
|
||||||
FS::SetYuzuPath(FS::YuzuPath::LoadDir,
|
|
||||||
config->Get("Data Storage", "load_directory",
|
|
||||||
FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
|
|
||||||
FS::SetYuzuPath(FS::YuzuPath::DumpDir,
|
|
||||||
config->Get("Data Storage", "dump_directory",
|
|
||||||
FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
|
|
||||||
ReadSetting("Data Storage", Settings::values.gamecard_inserted);
|
|
||||||
ReadSetting("Data Storage", Settings::values.gamecard_current_game);
|
|
||||||
ReadSetting("Data Storage", Settings::values.gamecard_path);
|
|
||||||
|
|
||||||
// System
|
|
||||||
ReadSetting("System", Settings::values.current_user);
|
|
||||||
Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
|
|
||||||
Service::Account::MAX_USERS - 1);
|
|
||||||
|
|
||||||
// Disable docked mode by default on Android
|
|
||||||
Settings::values.use_docked_mode.SetValue(config->GetBoolean("System", "use_docked_mode", false)
|
|
||||||
? Settings::ConsoleMode::Docked
|
|
||||||
: Settings::ConsoleMode::Handheld);
|
|
||||||
|
|
||||||
const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false);
|
|
||||||
if (rng_seed_enabled) {
|
|
||||||
Settings::values.rng_seed.SetValue(config->GetInteger("System", "rng_seed", 0));
|
|
||||||
} else {
|
|
||||||
Settings::values.rng_seed.SetValue(0);
|
|
||||||
}
|
|
||||||
Settings::values.rng_seed_enabled.SetValue(rng_seed_enabled);
|
|
||||||
|
|
||||||
const auto custom_rtc_enabled = config->GetBoolean("System", "custom_rtc_enabled", false);
|
|
||||||
if (custom_rtc_enabled) {
|
|
||||||
Settings::values.custom_rtc = config->GetInteger("System", "custom_rtc", 0);
|
|
||||||
} else {
|
|
||||||
Settings::values.custom_rtc = 0;
|
|
||||||
}
|
|
||||||
Settings::values.custom_rtc_enabled = custom_rtc_enabled;
|
|
||||||
|
|
||||||
ReadSetting("System", Settings::values.language_index);
|
|
||||||
ReadSetting("System", Settings::values.region_index);
|
|
||||||
ReadSetting("System", Settings::values.time_zone_index);
|
|
||||||
ReadSetting("System", Settings::values.sound_index);
|
|
||||||
|
|
||||||
// Core
|
|
||||||
ReadSetting("Core", Settings::values.use_multi_core);
|
|
||||||
ReadSetting("Core", Settings::values.memory_layout_mode);
|
|
||||||
|
|
||||||
// Cpu
|
|
||||||
ReadSetting("Cpu", Settings::values.cpu_backend);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpu_accuracy);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpu_debug_mode);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_page_tables);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_block_linking);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_return_stack_buffer);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_fast_dispatcher);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_context_elimination);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_const_prop);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_misc_ir);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_reduce_misalign_checks);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_fastmem);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_fastmem_exclusives);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_recompile_exclusives);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_ignore_memory_aborts);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_unfuse_fma);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_reduce_fp_error);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_inaccurate_nan);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_fastmem_check);
|
|
||||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_global_monitor);
|
|
||||||
|
|
||||||
// Renderer
|
|
||||||
ReadSetting("Renderer", Settings::values.renderer_backend);
|
|
||||||
ReadSetting("Renderer", Settings::values.renderer_debug);
|
|
||||||
ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
|
|
||||||
ReadSetting("Renderer", Settings::values.enable_nsight_aftermath);
|
|
||||||
ReadSetting("Renderer", Settings::values.disable_shader_loop_safety_checks);
|
|
||||||
ReadSetting("Renderer", Settings::values.vulkan_device);
|
|
||||||
|
|
||||||
ReadSetting("Renderer", Settings::values.resolution_setup);
|
|
||||||
ReadSetting("Renderer", Settings::values.scaling_filter);
|
|
||||||
ReadSetting("Renderer", Settings::values.fsr_sharpening_slider);
|
|
||||||
ReadSetting("Renderer", Settings::values.anti_aliasing);
|
|
||||||
ReadSetting("Renderer", Settings::values.fullscreen_mode);
|
|
||||||
ReadSetting("Renderer", Settings::values.aspect_ratio);
|
|
||||||
ReadSetting("Renderer", Settings::values.max_anisotropy);
|
|
||||||
ReadSetting("Renderer", Settings::values.use_speed_limit);
|
|
||||||
ReadSetting("Renderer", Settings::values.speed_limit);
|
|
||||||
ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
|
|
||||||
ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
|
|
||||||
ReadSetting("Renderer", Settings::values.vsync_mode);
|
|
||||||
ReadSetting("Renderer", Settings::values.shader_backend);
|
|
||||||
ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
|
|
||||||
ReadSetting("Renderer", Settings::values.nvdec_emulation);
|
|
||||||
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
|
|
||||||
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
|
|
||||||
|
|
||||||
ReadSetting("Renderer", Settings::values.bg_red);
|
|
||||||
ReadSetting("Renderer", Settings::values.bg_green);
|
|
||||||
ReadSetting("Renderer", Settings::values.bg_blue);
|
|
||||||
|
|
||||||
// Use GPU accuracy normal by default on Android
|
|
||||||
Settings::values.gpu_accuracy = static_cast<Settings::GpuAccuracy>(config->GetInteger(
|
|
||||||
"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GpuAccuracy::Normal)));
|
|
||||||
|
|
||||||
// Use GPU default anisotropic filtering on Android
|
|
||||||
Settings::values.max_anisotropy =
|
|
||||||
static_cast<Settings::AnisotropyMode>(config->GetInteger("Renderer", "max_anisotropy", 1));
|
|
||||||
|
|
||||||
// Disable ASTC compute by default on Android
|
|
||||||
Settings::values.accelerate_astc.SetValue(
|
|
||||||
config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::Gpu
|
|
||||||
: Settings::AstcDecodeMode::Cpu);
|
|
||||||
|
|
||||||
// Enable asynchronous presentation by default on Android
|
|
||||||
Settings::values.async_presentation =
|
|
||||||
config->GetBoolean("Renderer", "async_presentation", true);
|
|
||||||
|
|
||||||
// Disable force_max_clock by default on Android
|
|
||||||
Settings::values.renderer_force_max_clock =
|
|
||||||
config->GetBoolean("Renderer", "force_max_clock", false);
|
|
||||||
|
|
||||||
// Disable use_reactive_flushing by default on Android
|
|
||||||
Settings::values.use_reactive_flushing =
|
|
||||||
config->GetBoolean("Renderer", "use_reactive_flushing", false);
|
|
||||||
|
|
||||||
// Audio
|
|
||||||
ReadSetting("Audio", Settings::values.sink_id);
|
|
||||||
ReadSetting("Audio", Settings::values.audio_output_device_id);
|
|
||||||
ReadSetting("Audio", Settings::values.volume);
|
|
||||||
|
|
||||||
// Miscellaneous
|
|
||||||
// log_filter has a different default here than from common
|
|
||||||
Settings::values.log_filter = "*:Info";
|
|
||||||
ReadSetting("Miscellaneous", Settings::values.use_dev_keys);
|
|
||||||
|
|
||||||
// Debugging
|
|
||||||
Settings::values.record_frame_times =
|
|
||||||
config->GetBoolean("Debugging", "record_frame_times", false);
|
|
||||||
ReadSetting("Debugging", Settings::values.dump_exefs);
|
|
||||||
ReadSetting("Debugging", Settings::values.dump_nso);
|
|
||||||
ReadSetting("Debugging", Settings::values.enable_fs_access_log);
|
|
||||||
ReadSetting("Debugging", Settings::values.reporting_services);
|
|
||||||
ReadSetting("Debugging", Settings::values.quest_flag);
|
|
||||||
ReadSetting("Debugging", Settings::values.use_debug_asserts);
|
|
||||||
ReadSetting("Debugging", Settings::values.use_auto_stub);
|
|
||||||
ReadSetting("Debugging", Settings::values.disable_macro_jit);
|
|
||||||
ReadSetting("Debugging", Settings::values.disable_macro_hle);
|
|
||||||
ReadSetting("Debugging", Settings::values.use_gdbstub);
|
|
||||||
ReadSetting("Debugging", Settings::values.gdbstub_port);
|
|
||||||
|
|
||||||
const auto title_list = config->Get("AddOns", "title_ids", "");
|
|
||||||
std::stringstream ss(title_list);
|
|
||||||
std::string line;
|
|
||||||
while (std::getline(ss, line, '|')) {
|
|
||||||
const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
|
|
||||||
const auto disabled_list = config->Get("AddOns", "disabled_" + line, "");
|
|
||||||
|
|
||||||
std::stringstream inner_ss(disabled_list);
|
|
||||||
std::string inner_line;
|
|
||||||
std::vector<std::string> out;
|
|
||||||
while (std::getline(inner_ss, inner_line, '|')) {
|
|
||||||
out.push_back(inner_line);
|
|
||||||
}
|
|
||||||
|
|
||||||
Settings::values.disabled_addons.insert_or_assign(title_id, out);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Web Service
|
|
||||||
ReadSetting("WebService", Settings::values.enable_telemetry);
|
|
||||||
ReadSetting("WebService", Settings::values.web_api_url);
|
|
||||||
ReadSetting("WebService", Settings::values.yuzu_username);
|
|
||||||
ReadSetting("WebService", Settings::values.yuzu_token);
|
|
||||||
|
|
||||||
// Network
|
|
||||||
ReadSetting("Network", Settings::values.network_interface);
|
|
||||||
|
|
||||||
// Android
|
|
||||||
ReadSetting("Android", AndroidSettings::values.picture_in_picture);
|
|
||||||
ReadSetting("Android", AndroidSettings::values.screen_layout);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Config::Initialize(const std::string& config_name) {
|
|
||||||
const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
|
|
||||||
const auto config_file = fmt::format("{}.ini", config_name);
|
|
||||||
|
|
||||||
switch (type) {
|
|
||||||
case ConfigType::GlobalConfig:
|
|
||||||
config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
|
|
||||||
break;
|
|
||||||
case ConfigType::PerGameConfig:
|
|
||||||
config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
|
|
||||||
break;
|
|
||||||
case ConfigType::InputProfile:
|
|
||||||
config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
|
|
||||||
LoadINI(DefaultINI::android_config_file);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
LoadINI(DefaultINI::android_config_file);
|
|
||||||
ReadValues();
|
|
||||||
}
|
|
@ -1,47 +0,0 @@
|
|||||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <filesystem>
|
|
||||||
#include <memory>
|
|
||||||
#include <optional>
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
#include "common/settings.h"
|
|
||||||
|
|
||||||
class INIReader;
|
|
||||||
|
|
||||||
class Config {
|
|
||||||
bool LoadINI(const std::string& default_contents = "", bool retry = true);
|
|
||||||
|
|
||||||
public:
|
|
||||||
enum class ConfigType {
|
|
||||||
GlobalConfig,
|
|
||||||
PerGameConfig,
|
|
||||||
InputProfile,
|
|
||||||
};
|
|
||||||
|
|
||||||
explicit Config(const std::string& config_name = "config",
|
|
||||||
ConfigType config_type = ConfigType::GlobalConfig);
|
|
||||||
~Config();
|
|
||||||
|
|
||||||
void Initialize(const std::string& config_name);
|
|
||||||
|
|
||||||
private:
|
|
||||||
/**
|
|
||||||
* Applies a value read from the config to a Setting.
|
|
||||||
*
|
|
||||||
* @param group The name of the INI group
|
|
||||||
* @param setting The yuzu setting to modify
|
|
||||||
*/
|
|
||||||
template <typename Type, bool ranged>
|
|
||||||
void ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting);
|
|
||||||
|
|
||||||
void ReadValues();
|
|
||||||
|
|
||||||
const ConfigType type;
|
|
||||||
std::unique_ptr<INIReader> config;
|
|
||||||
std::string config_loc;
|
|
||||||
const bool global;
|
|
||||||
};
|
|
@ -1,511 +0,0 @@
|
|||||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
namespace DefaultINI {
|
|
||||||
|
|
||||||
const char* android_config_file = R"(
|
|
||||||
|
|
||||||
[ControlsP0]
|
|
||||||
# The input devices and parameters for each Switch native input
|
|
||||||
# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
|
|
||||||
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
|
|
||||||
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
|
|
||||||
|
|
||||||
# Indicates if this player should be connected at boot
|
|
||||||
connected=
|
|
||||||
|
|
||||||
# for button input, the following devices are available:
|
|
||||||
# - "keyboard" (default) for keyboard input. Required parameters:
|
|
||||||
# - "code": the code of the key to bind
|
|
||||||
# - "sdl" for joystick input using SDL. Required parameters:
|
|
||||||
# - "guid": SDL identification GUID of the joystick
|
|
||||||
# - "port": the index of the joystick to bind
|
|
||||||
# - "button"(optional): the index of the button to bind
|
|
||||||
# - "hat"(optional): the index of the hat to bind as direction buttons
|
|
||||||
# - "axis"(optional): the index of the axis to bind
|
|
||||||
# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
|
|
||||||
# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
|
|
||||||
# triggered if the axis value crosses
|
|
||||||
# - "direction"(only used for axis): "+" means the button is triggered when the axis value
|
|
||||||
# is greater than the threshold; "-" means the button is triggered when the axis value
|
|
||||||
# is smaller than the threshold
|
|
||||||
button_a=
|
|
||||||
button_b=
|
|
||||||
button_x=
|
|
||||||
button_y=
|
|
||||||
button_lstick=
|
|
||||||
button_rstick=
|
|
||||||
button_l=
|
|
||||||
button_r=
|
|
||||||
button_zl=
|
|
||||||
button_zr=
|
|
||||||
button_plus=
|
|
||||||
button_minus=
|
|
||||||
button_dleft=
|
|
||||||
button_dup=
|
|
||||||
button_dright=
|
|
||||||
button_ddown=
|
|
||||||
button_lstick_left=
|
|
||||||
button_lstick_up=
|
|
||||||
button_lstick_right=
|
|
||||||
button_lstick_down=
|
|
||||||
button_sl=
|
|
||||||
button_sr=
|
|
||||||
button_home=
|
|
||||||
button_screenshot=
|
|
||||||
|
|
||||||
# for analog input, the following devices are available:
|
|
||||||
# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
|
|
||||||
# - "up", "down", "left", "right": sub-devices for each direction.
|
|
||||||
# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
|
|
||||||
# - "modifier": sub-devices as a modifier.
|
|
||||||
# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
|
|
||||||
# Must be in range of 0.0-1.0. Defaults to 0.5
|
|
||||||
# - "sdl" for joystick input using SDL. Required parameters:
|
|
||||||
# - "guid": SDL identification GUID of the joystick
|
|
||||||
# - "port": the index of the joystick to bind
|
|
||||||
# - "axis_x": the index of the axis to bind as x-axis (default to 0)
|
|
||||||
# - "axis_y": the index of the axis to bind as y-axis (default to 1)
|
|
||||||
lstick=
|
|
||||||
rstick=
|
|
||||||
|
|
||||||
# for motion input, the following devices are available:
|
|
||||||
# - "keyboard" (default) for emulating random motion input from buttons. Required parameters:
|
|
||||||
# - "code": the code of the key to bind
|
|
||||||
# - "sdl" for motion input using SDL. Required parameters:
|
|
||||||
# - "guid": SDL identification GUID of the joystick
|
|
||||||
# - "port": the index of the joystick to bind
|
|
||||||
# - "motion": the index of the motion sensor to bind
|
|
||||||
# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters:
|
|
||||||
# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001"
|
|
||||||
# - "port": the port of the cemu hook server
|
|
||||||
# - "pad": the index of the joystick
|
|
||||||
# - "motion": the index of the motion sensor of the joystick to bind
|
|
||||||
motionleft=
|
|
||||||
motionright=
|
|
||||||
|
|
||||||
[ControlsGeneral]
|
|
||||||
# To use the debug_pad, prepend `debug_pad_` before each button setting above.
|
|
||||||
# i.e. debug_pad_button_a=
|
|
||||||
|
|
||||||
# Enable debug pad inputs to the guest
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
debug_pad_enabled =
|
|
||||||
|
|
||||||
# Whether to enable or disable vibration
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
vibration_enabled=
|
|
||||||
|
|
||||||
# Whether to enable or disable accurate vibrations
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
enable_accurate_vibrations=
|
|
||||||
|
|
||||||
# Enables controller motion inputs
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
motion_enabled =
|
|
||||||
|
|
||||||
# Defines the udp device's touch screen coordinate system for cemuhookudp devices
|
|
||||||
# - "min_x", "min_y", "max_x", "max_y"
|
|
||||||
touch_device=
|
|
||||||
|
|
||||||
# for mapping buttons to touch inputs.
|
|
||||||
#touch_from_button_map=1
|
|
||||||
#touch_from_button_maps_0_name=default
|
|
||||||
#touch_from_button_maps_0_count=2
|
|
||||||
#touch_from_button_maps_0_bind_0=foo
|
|
||||||
#touch_from_button_maps_0_bind_1=bar
|
|
||||||
# etc.
|
|
||||||
|
|
||||||
# List of Cemuhook UDP servers, delimited by ','.
|
|
||||||
# Default: 127.0.0.1:26760
|
|
||||||
# Example: 127.0.0.1:26760,123.4.5.67:26761
|
|
||||||
udp_input_servers =
|
|
||||||
|
|
||||||
# Enable controlling an axis via a mouse input.
|
|
||||||
# 0 (default): Off, 1: On
|
|
||||||
mouse_panning =
|
|
||||||
|
|
||||||
# Set mouse sensitivity.
|
|
||||||
# Default: 1.0
|
|
||||||
mouse_panning_sensitivity =
|
|
||||||
|
|
||||||
# Emulate an analog control stick from keyboard inputs.
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
emulate_analog_keyboard =
|
|
||||||
|
|
||||||
# Enable mouse inputs to the guest
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
mouse_enabled =
|
|
||||||
|
|
||||||
# Enable keyboard inputs to the guest
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
keyboard_enabled =
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Whether to use multi-core for CPU emulation
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
use_multi_core =
|
|
||||||
|
|
||||||
# Enable unsafe extended guest system memory layout (8GB DRAM)
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
use_unsafe_extended_memory_layout =
|
|
||||||
|
|
||||||
[Cpu]
|
|
||||||
# Adjusts various optimizations.
|
|
||||||
# Auto-select mode enables choice unsafe optimizations.
|
|
||||||
# Accurate enables only safe optimizations.
|
|
||||||
# Unsafe allows any unsafe optimizations.
|
|
||||||
# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations
|
|
||||||
cpu_accuracy =
|
|
||||||
|
|
||||||
# Allow disabling safe optimizations.
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
cpu_debug_mode =
|
|
||||||
|
|
||||||
# Enable inline page tables optimization (faster guest memory access)
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_page_tables =
|
|
||||||
|
|
||||||
# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_block_linking =
|
|
||||||
|
|
||||||
# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_return_stack_buffer =
|
|
||||||
|
|
||||||
# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_fast_dispatcher =
|
|
||||||
|
|
||||||
# Enable context elimination CPU Optimization (reduce host memory use for guest context)
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_context_elimination =
|
|
||||||
|
|
||||||
# Enable constant propagation CPU optimization (basic IR optimization)
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_const_prop =
|
|
||||||
|
|
||||||
# Enable miscellaneous CPU optimizations (basic IR optimization)
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_misc_ir =
|
|
||||||
|
|
||||||
# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_reduce_misalign_checks =
|
|
||||||
|
|
||||||
# Enable Host MMU Emulation (faster guest memory access)
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_fastmem =
|
|
||||||
|
|
||||||
# Enable Host MMU Emulation for exclusive memory instructions (faster guest memory access)
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_fastmem_exclusives =
|
|
||||||
|
|
||||||
# Enable fallback on failure of fastmem of exclusive memory instructions (faster guest memory access)
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_recompile_exclusives =
|
|
||||||
|
|
||||||
# Enable optimization to ignore invalid memory accesses (faster guest memory access)
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_ignore_memory_aborts =
|
|
||||||
|
|
||||||
# Enable unfuse FMA (improve performance on CPUs without FMA)
|
|
||||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_unsafe_unfuse_fma =
|
|
||||||
|
|
||||||
# Enable faster FRSQRTE and FRECPE
|
|
||||||
# Only enabled if cpu_accuracy is set to Unsafe.
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_unsafe_reduce_fp_error =
|
|
||||||
|
|
||||||
# Enable faster ASIMD instructions (32 bits only)
|
|
||||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_unsafe_ignore_standard_fpcr =
|
|
||||||
|
|
||||||
# Enable inaccurate NaN handling
|
|
||||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_unsafe_inaccurate_nan =
|
|
||||||
|
|
||||||
# Disable address space checks (64 bits only)
|
|
||||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_unsafe_fastmem_check =
|
|
||||||
|
|
||||||
# Enable faster exclusive instructions
|
|
||||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
|
||||||
# 0: Disabled, 1 (default): Enabled
|
|
||||||
cpuopt_unsafe_ignore_global_monitor =
|
|
||||||
|
|
||||||
[Renderer]
|
|
||||||
# Which backend API to use.
|
|
||||||
# 0: OpenGL (unsupported), 1 (default): Vulkan, 2: Null
|
|
||||||
backend =
|
|
||||||
|
|
||||||
# Whether to enable asynchronous presentation (Vulkan only)
|
|
||||||
# 0: Off, 1 (default): On
|
|
||||||
async_presentation =
|
|
||||||
|
|
||||||
# Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
force_max_clock =
|
|
||||||
|
|
||||||
# Enable graphics API debugging mode.
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
debug =
|
|
||||||
|
|
||||||
# Enable shader feedback.
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
renderer_shader_feedback =
|
|
||||||
|
|
||||||
# Enable Nsight Aftermath crash dumps
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
nsight_aftermath =
|
|
||||||
|
|
||||||
# Disable shader loop safety checks, executing the shader without loop logic changes
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
disable_shader_loop_safety_checks =
|
|
||||||
|
|
||||||
# Which Vulkan physical device to use (defaults to 0)
|
|
||||||
vulkan_device =
|
|
||||||
|
|
||||||
# 0: 0.5x (360p/540p) [EXPERIMENTAL]
|
|
||||||
# 1: 0.75x (540p/810p) [EXPERIMENTAL]
|
|
||||||
# 2 (default): 1x (720p/1080p)
|
|
||||||
# 3: 2x (1440p/2160p)
|
|
||||||
# 4: 3x (2160p/3240p)
|
|
||||||
# 5: 4x (2880p/4320p)
|
|
||||||
# 6: 5x (3600p/5400p)
|
|
||||||
# 7: 6x (4320p/6480p)
|
|
||||||
resolution_setup =
|
|
||||||
|
|
||||||
# Pixel filter to use when up- or down-sampling rendered frames.
|
|
||||||
# 0: Nearest Neighbor
|
|
||||||
# 1 (default): Bilinear
|
|
||||||
# 2: Bicubic
|
|
||||||
# 3: Gaussian
|
|
||||||
# 4: ScaleForce
|
|
||||||
# 5: AMD FidelityFX™️ Super Resolution [Vulkan Only]
|
|
||||||
scaling_filter =
|
|
||||||
|
|
||||||
# Anti-Aliasing (AA)
|
|
||||||
# 0 (default): None, 1: FXAA
|
|
||||||
anti_aliasing =
|
|
||||||
|
|
||||||
# Whether to use fullscreen or borderless window mode
|
|
||||||
# 0 (Windows default): Borderless window, 1 (All other default): Exclusive fullscreen
|
|
||||||
fullscreen_mode =
|
|
||||||
|
|
||||||
# Aspect ratio
|
|
||||||
# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Force 16:10, 4: Stretch to Window
|
|
||||||
aspect_ratio =
|
|
||||||
|
|
||||||
# Anisotropic filtering
|
|
||||||
# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
|
|
||||||
max_anisotropy =
|
|
||||||
|
|
||||||
# Whether to enable VSync or not.
|
|
||||||
# OpenGL: Values other than 0 enable VSync
|
|
||||||
# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
|
|
||||||
# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
|
|
||||||
# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
|
|
||||||
# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
|
|
||||||
# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
|
|
||||||
# 0: Immediate (Off), 1 (Default): Mailbox (On), 2: FIFO, 3: FIFO Relaxed
|
|
||||||
use_vsync =
|
|
||||||
|
|
||||||
# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
|
|
||||||
# not available and GLASM is selected, GLSL will be used.
|
|
||||||
# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
|
|
||||||
shader_backend =
|
|
||||||
|
|
||||||
# Whether to allow asynchronous shader building.
|
|
||||||
# 0 (default): Off, 1: On
|
|
||||||
use_asynchronous_shaders =
|
|
||||||
|
|
||||||
# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
|
|
||||||
# 0 (default): Off, 1: On
|
|
||||||
use_reactive_flushing =
|
|
||||||
|
|
||||||
# NVDEC emulation.
|
|
||||||
# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding
|
|
||||||
nvdec_emulation =
|
|
||||||
|
|
||||||
# Accelerate ASTC texture decoding.
|
|
||||||
# 0 (default): Off, 1: On
|
|
||||||
accelerate_astc =
|
|
||||||
|
|
||||||
# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
|
|
||||||
# 0: Off, 1: On (default)
|
|
||||||
use_speed_limit =
|
|
||||||
|
|
||||||
# Limits the speed of the game to run no faster than this value as a percentage of target speed
|
|
||||||
# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default)
|
|
||||||
speed_limit =
|
|
||||||
|
|
||||||
# Whether to use disk based shader cache
|
|
||||||
# 0: Off, 1 (default): On
|
|
||||||
use_disk_shader_cache =
|
|
||||||
|
|
||||||
# Which gpu accuracy level to use
|
|
||||||
# 0 (default): Normal, 1: High, 2: Extreme (Very slow)
|
|
||||||
gpu_accuracy =
|
|
||||||
|
|
||||||
# Whether to use asynchronous GPU emulation
|
|
||||||
# 0 : Off (slow), 1 (default): On (fast)
|
|
||||||
use_asynchronous_gpu_emulation =
|
|
||||||
|
|
||||||
# Inform the guest that GPU operations completed more quickly than they did.
|
|
||||||
# 0: Off, 1 (default): On
|
|
||||||
use_fast_gpu_time =
|
|
||||||
|
|
||||||
# Force unmodified buffers to be flushed, which can cost performance.
|
|
||||||
# 0: Off (default), 1: On
|
|
||||||
use_pessimistic_flushes =
|
|
||||||
|
|
||||||
# Whether to use garbage collection or not for GPU caches.
|
|
||||||
# 0 (default): Off, 1: On
|
|
||||||
use_caches_gc =
|
|
||||||
|
|
||||||
# The clear color for the renderer. What shows up on the sides of the bottom screen.
|
|
||||||
# Must be in range of 0-255. Defaults to 0 for all.
|
|
||||||
bg_red =
|
|
||||||
bg_blue =
|
|
||||||
bg_green =
|
|
||||||
|
|
||||||
[Audio]
|
|
||||||
# Which audio output engine to use.
|
|
||||||
# auto (default): Auto-select
|
|
||||||
# cubeb: Cubeb audio engine (if available)
|
|
||||||
# sdl2: SDL2 audio engine (if available)
|
|
||||||
# null: No audio output
|
|
||||||
output_engine =
|
|
||||||
|
|
||||||
# Which audio device to use.
|
|
||||||
# auto (default): Auto-select
|
|
||||||
output_device =
|
|
||||||
|
|
||||||
# Output volume.
|
|
||||||
# 100 (default): 100%, 0; mute
|
|
||||||
volume =
|
|
||||||
|
|
||||||
[Data Storage]
|
|
||||||
# Whether to create a virtual SD card.
|
|
||||||
# 1: Yes, 0 (default): No
|
|
||||||
use_virtual_sd =
|
|
||||||
|
|
||||||
# Whether or not to enable gamecard emulation
|
|
||||||
# 1: Yes, 0 (default): No
|
|
||||||
gamecard_inserted =
|
|
||||||
|
|
||||||
# Whether or not the gamecard should be emulated as the current game
|
|
||||||
# If 'gamecard_inserted' is 0 this setting is irrelevant
|
|
||||||
# 1: Yes, 0 (default): No
|
|
||||||
gamecard_current_game =
|
|
||||||
|
|
||||||
# Path to an XCI file to use as the gamecard
|
|
||||||
# If 'gamecard_inserted' is 0 this setting is irrelevant
|
|
||||||
# If 'gamecard_current_game' is 1 this setting is irrelevant
|
|
||||||
gamecard_path =
|
|
||||||
|
|
||||||
[System]
|
|
||||||
# Whether the system is docked
|
|
||||||
# 1 (default): Yes, 0: No
|
|
||||||
use_docked_mode =
|
|
||||||
|
|
||||||
# Sets the seed for the RNG generator built into the switch
|
|
||||||
# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
|
|
||||||
rng_seed_enabled =
|
|
||||||
rng_seed =
|
|
||||||
|
|
||||||
# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
|
|
||||||
# This will auto-increment, with the time set being the time the game is started
|
|
||||||
# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
|
|
||||||
custom_rtc_enabled =
|
|
||||||
custom_rtc =
|
|
||||||
|
|
||||||
# Sets the systems language index
|
|
||||||
# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
|
|
||||||
# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
|
|
||||||
# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese
|
|
||||||
language_index =
|
|
||||||
|
|
||||||
# The system region that yuzu will use during emulation
|
|
||||||
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
|
|
||||||
region_index =
|
|
||||||
|
|
||||||
# The system time zone that yuzu will use during emulation
|
|
||||||
# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone
|
|
||||||
time_zone_index =
|
|
||||||
|
|
||||||
# Sets the sound output mode.
|
|
||||||
# 0: Mono, 1 (default): Stereo, 2: Surround
|
|
||||||
sound_index =
|
|
||||||
|
|
||||||
[Miscellaneous]
|
|
||||||
# A filter which removes logs below a certain logging level.
|
|
||||||
# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
|
|
||||||
log_filter = *:Trace
|
|
||||||
|
|
||||||
# Use developer keys
|
|
||||||
# 0 (default): Disabled, 1: Enabled
|
|
||||||
use_dev_keys =
|
|
||||||
|
|
||||||
[Debugging]
|
|
||||||
# Record frame time data, can be found in the log directory. Boolean value
|
|
||||||
record_frame_times =
|
|
||||||
# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
|
|
||||||
dump_exefs=false
|
|
||||||
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
|
|
||||||
dump_nso=false
|
|
||||||
# Determines whether or not yuzu will save the filesystem access log.
|
|
||||||
enable_fs_access_log=false
|
|
||||||
# Enables verbose reporting services
|
|
||||||
reporting_services =
|
|
||||||
# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
|
|
||||||
# false: Retail/Normal Mode (default), true: Kiosk Mode
|
|
||||||
quest_flag =
|
|
||||||
# Determines whether debug asserts should be enabled, which will throw an exception on asserts.
|
|
||||||
# false: Disabled (default), true: Enabled
|
|
||||||
use_debug_asserts =
|
|
||||||
# Determines whether unimplemented HLE service calls should be automatically stubbed.
|
|
||||||
# false: Disabled (default), true: Enabled
|
|
||||||
use_auto_stub =
|
|
||||||
# Enables/Disables the macro JIT compiler
|
|
||||||
disable_macro_jit=false
|
|
||||||
# Determines whether to enable the GDB stub and wait for the debugger to attach before running.
|
|
||||||
# false: Disabled (default), true: Enabled
|
|
||||||
use_gdbstub=false
|
|
||||||
# The port to use for the GDB server, if it is enabled.
|
|
||||||
gdbstub_port=6543
|
|
||||||
|
|
||||||
[WebService]
|
|
||||||
# Whether or not to enable telemetry
|
|
||||||
# 0: No, 1 (default): Yes
|
|
||||||
enable_telemetry =
|
|
||||||
# URL for Web API
|
|
||||||
web_api_url = https://api.yuzu-emu.org
|
|
||||||
# Username and token for yuzu Web Service
|
|
||||||
# See https://profile.yuzu-emu.org/ for more info
|
|
||||||
yuzu_username =
|
|
||||||
yuzu_token =
|
|
||||||
|
|
||||||
[Network]
|
|
||||||
# Name of the network interface device to use with yuzu LAN play.
|
|
||||||
# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
|
|
||||||
# e.g. On Windows: 'Ethernet', 'Wi-Fi'
|
|
||||||
network_interface =
|
|
||||||
|
|
||||||
[AddOns]
|
|
||||||
# Used to disable add-ons
|
|
||||||
# List of title IDs of games that will have add-ons disabled (separated by '|'):
|
|
||||||
title_ids =
|
|
||||||
# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
|
|
||||||
# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
|
|
||||||
)";
|
|
||||||
} // namespace DefaultINI
|
|
@ -13,6 +13,8 @@ static JavaVM* s_java_vm;
|
|||||||
static jclass s_native_library_class;
|
static jclass s_native_library_class;
|
||||||
static jclass s_disk_cache_progress_class;
|
static jclass s_disk_cache_progress_class;
|
||||||
static jclass s_load_callback_stage_class;
|
static jclass s_load_callback_stage_class;
|
||||||
|
static jclass s_game_dir_class;
|
||||||
|
static jmethodID s_game_dir_constructor;
|
||||||
static jmethodID s_exit_emulation_activity;
|
static jmethodID s_exit_emulation_activity;
|
||||||
static jmethodID s_disk_cache_load_progress;
|
static jmethodID s_disk_cache_load_progress;
|
||||||
static jmethodID s_on_emulation_started;
|
static jmethodID s_on_emulation_started;
|
||||||
@ -53,6 +55,14 @@ jclass GetDiskCacheLoadCallbackStageClass() {
|
|||||||
return s_load_callback_stage_class;
|
return s_load_callback_stage_class;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
jclass GetGameDirClass() {
|
||||||
|
return s_game_dir_class;
|
||||||
|
}
|
||||||
|
|
||||||
|
jmethodID GetGameDirConstructor() {
|
||||||
|
return s_game_dir_constructor;
|
||||||
|
}
|
||||||
|
|
||||||
jmethodID GetExitEmulationActivity() {
|
jmethodID GetExitEmulationActivity() {
|
||||||
return s_exit_emulation_activity;
|
return s_exit_emulation_activity;
|
||||||
}
|
}
|
||||||
@ -90,6 +100,11 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
|
|||||||
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
|
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
|
||||||
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
|
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
|
||||||
|
|
||||||
|
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
|
||||||
|
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
|
||||||
|
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>", "(Ljava/lang/String;Z)V");
|
||||||
|
env->DeleteLocalRef(game_dir_class);
|
||||||
|
|
||||||
// Initialize methods
|
// Initialize methods
|
||||||
s_exit_emulation_activity =
|
s_exit_emulation_activity =
|
||||||
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
|
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
|
||||||
@ -120,6 +135,7 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
|
|||||||
env->DeleteGlobalRef(s_native_library_class);
|
env->DeleteGlobalRef(s_native_library_class);
|
||||||
env->DeleteGlobalRef(s_disk_cache_progress_class);
|
env->DeleteGlobalRef(s_disk_cache_progress_class);
|
||||||
env->DeleteGlobalRef(s_load_callback_stage_class);
|
env->DeleteGlobalRef(s_load_callback_stage_class);
|
||||||
|
env->DeleteGlobalRef(s_game_dir_class);
|
||||||
|
|
||||||
// UnInitialize applets
|
// UnInitialize applets
|
||||||
SoftwareKeyboard::CleanupJNI(env);
|
SoftwareKeyboard::CleanupJNI(env);
|
||||||
|
@ -13,6 +13,8 @@ JNIEnv* GetEnvForThread();
|
|||||||
jclass GetNativeLibraryClass();
|
jclass GetNativeLibraryClass();
|
||||||
jclass GetDiskCacheProgressClass();
|
jclass GetDiskCacheProgressClass();
|
||||||
jclass GetDiskCacheLoadCallbackStageClass();
|
jclass GetDiskCacheLoadCallbackStageClass();
|
||||||
|
jclass GetGameDirClass();
|
||||||
|
jmethodID GetGameDirConstructor();
|
||||||
jmethodID GetExitEmulationActivity();
|
jmethodID GetExitEmulationActivity();
|
||||||
jmethodID GetDiskCacheLoadProgress();
|
jmethodID GetDiskCacheLoadProgress();
|
||||||
jmethodID GetOnEmulationStarted();
|
jmethodID GetOnEmulationStarted();
|
||||||
|
@ -52,8 +52,8 @@
|
|||||||
#include "core/hle/service/am/applets/applets.h"
|
#include "core/hle/service/am/applets/applets.h"
|
||||||
#include "core/hle/service/filesystem/filesystem.h"
|
#include "core/hle/service/filesystem/filesystem.h"
|
||||||
#include "core/loader/loader.h"
|
#include "core/loader/loader.h"
|
||||||
|
#include "frontend_common/config.h"
|
||||||
#include "jni/android_common/android_common.h"
|
#include "jni/android_common/android_common.h"
|
||||||
#include "jni/config.h"
|
|
||||||
#include "jni/id_cache.h"
|
#include "jni/id_cache.h"
|
||||||
#include "jni/native.h"
|
#include "jni/native.h"
|
||||||
#include "video_core/renderer_base.h"
|
#include "video_core/renderer_base.h"
|
||||||
@ -664,8 +664,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
|
|||||||
|
|
||||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
|
||||||
jboolean reload) {
|
jboolean reload) {
|
||||||
// Create the default config.ini.
|
|
||||||
Config{};
|
|
||||||
// Initialize the emulated system.
|
// Initialize the emulated system.
|
||||||
if (!reload) {
|
if (!reload) {
|
||||||
EmulationSession::GetInstance().System().Initialize();
|
EmulationSession::GetInstance().System().Initialize();
|
||||||
@ -680,17 +678,6 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass cl
|
|||||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
|
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
|
||||||
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
|
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
|
||||||
|
|
||||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings(JNIEnv* env, jclass clazz) {
|
|
||||||
Config{};
|
|
||||||
}
|
|
||||||
|
|
||||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initGameIni(JNIEnv* env, jclass clazz,
|
|
||||||
jstring j_game_id) {
|
|
||||||
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
|
|
||||||
|
|
||||||
env->ReleaseStringUTFChars(j_game_id, game_id.data());
|
|
||||||
}
|
|
||||||
|
|
||||||
jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jclass clazz) {
|
jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jclass clazz) {
|
||||||
jdoubleArray j_stats = env->NewDoubleArray(4);
|
jdoubleArray j_stats = env->NewDoubleArray(4);
|
||||||
|
|
||||||
|
@ -5,11 +5,15 @@
|
|||||||
|
|
||||||
#include <jni.h>
|
#include <jni.h>
|
||||||
|
|
||||||
|
#include "android_config.h"
|
||||||
|
#include "android_settings.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
#include "frontend_common/config.h"
|
||||||
#include "jni/android_common/android_common.h"
|
#include "jni/android_common/android_common.h"
|
||||||
#include "jni/config.h"
|
#include "jni/id_cache.h"
|
||||||
#include "uisettings.h"
|
|
||||||
|
std::unique_ptr<AndroidConfig> config;
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
|
Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
|
||||||
@ -28,6 +32,22 @@ Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
|
|||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
|
|
||||||
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializeConfig(JNIEnv* env, jobject obj) {
|
||||||
|
config = std::make_unique<AndroidConfig>();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadConfig(JNIEnv* env, jobject obj) {
|
||||||
|
config.reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadSettings(JNIEnv* env, jobject obj) {
|
||||||
|
config->AndroidConfig::ReloadAllValues();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveSettings(JNIEnv* env, jobject obj) {
|
||||||
|
config->AndroidConfig::SaveAllValues();
|
||||||
|
}
|
||||||
|
|
||||||
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getBoolean(JNIEnv* env, jobject obj,
|
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getBoolean(JNIEnv* env, jobject obj,
|
||||||
jstring jkey, jboolean getDefault) {
|
jstring jkey, jboolean getDefault) {
|
||||||
auto setting = getSetting<bool>(env, jkey);
|
auto setting = getSetting<bool>(env, jkey);
|
||||||
@ -234,4 +254,55 @@ jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getPairedSettingKey(JNIEnv* e
|
|||||||
return ToJString(env, setting->PairedSetting()->GetLabel());
|
return ToJString(env, setting->PairedSetting()->GetLabel());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getGameDirs(JNIEnv* env, jobject obj) {
|
||||||
|
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||||
|
jmethodID gameDirConstructor = IDCache::GetGameDirConstructor();
|
||||||
|
jobjectArray jgameDirArray =
|
||||||
|
env->NewObjectArray(AndroidSettings::values.game_dirs.size(), gameDirClass, nullptr);
|
||||||
|
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
|
||||||
|
jobject jgameDir =
|
||||||
|
env->NewObject(gameDirClass, gameDirConstructor,
|
||||||
|
ToJString(env, AndroidSettings::values.game_dirs[i].path),
|
||||||
|
static_cast<jboolean>(AndroidSettings::values.game_dirs[i].deep_scan));
|
||||||
|
env->SetObjectArrayElement(jgameDirArray, i, jgameDir);
|
||||||
|
}
|
||||||
|
return jgameDirArray;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setGameDirs(JNIEnv* env, jobject obj,
|
||||||
|
jobjectArray gameDirs) {
|
||||||
|
AndroidSettings::values.game_dirs.clear();
|
||||||
|
int size = env->GetArrayLength(gameDirs);
|
||||||
|
|
||||||
|
if (size == 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
jobject dir = env->GetObjectArrayElement(gameDirs, 0);
|
||||||
|
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||||
|
jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
|
||||||
|
jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
|
||||||
|
for (int i = 0; i < size; ++i) {
|
||||||
|
dir = env->GetObjectArrayElement(gameDirs, i);
|
||||||
|
jstring juriString = static_cast<jstring>(env->GetObjectField(dir, uriStringField));
|
||||||
|
jboolean jdeepScanBoolean = env->GetBooleanField(dir, deepScanBooleanField);
|
||||||
|
std::string uriString = GetJString(env, juriString);
|
||||||
|
AndroidSettings::values.game_dirs.push_back(
|
||||||
|
AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_addGameDir(JNIEnv* env, jobject obj,
|
||||||
|
jobject gameDir) {
|
||||||
|
jclass gameDirClass = IDCache::GetGameDirClass();
|
||||||
|
jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
|
||||||
|
jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
|
||||||
|
|
||||||
|
jstring juriString = static_cast<jstring>(env->GetObjectField(gameDir, uriStringField));
|
||||||
|
jboolean jdeepScanBoolean = env->GetBooleanField(gameDir, deepScanBooleanField);
|
||||||
|
std::string uriString = GetJString(env, juriString);
|
||||||
|
AndroidSettings::values.game_dirs.push_back(
|
||||||
|
AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
|
||||||
|
}
|
||||||
|
|
||||||
} // extern "C"
|
} // extern "C"
|
||||||
|
70
src/android/app/src/main/res/layout/card_folder.xml
Normal file
70
src/android/app/src/main/res/layout/card_folder.xml
Normal file
@ -0,0 +1,70 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
|
||||||
|
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||||
|
xmlns:tools="http://schemas.android.com/tools"
|
||||||
|
style="?attr/materialCardViewOutlinedStyle"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_marginHorizontal="16dp"
|
||||||
|
android:layout_marginVertical="12dp"
|
||||||
|
android:focusable="true">
|
||||||
|
|
||||||
|
<androidx.constraintlayout.widget.ConstraintLayout
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:orientation="horizontal"
|
||||||
|
android:padding="16dp"
|
||||||
|
android:layout_gravity="center_vertical"
|
||||||
|
android:animateLayoutChanges="true">
|
||||||
|
|
||||||
|
<com.google.android.material.textview.MaterialTextView
|
||||||
|
android:id="@+id/path"
|
||||||
|
style="@style/TextAppearance.Material3.BodyLarge"
|
||||||
|
android:layout_width="0dp"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_gravity="center_vertical|start"
|
||||||
|
android:ellipsize="none"
|
||||||
|
android:marqueeRepeatLimit="marquee_forever"
|
||||||
|
android:requiresFadingEdge="horizontal"
|
||||||
|
android:singleLine="true"
|
||||||
|
android:textAlignment="viewStart"
|
||||||
|
app:layout_constraintBottom_toBottomOf="parent"
|
||||||
|
app:layout_constraintEnd_toStartOf="@+id/button_layout"
|
||||||
|
app:layout_constraintStart_toStartOf="parent"
|
||||||
|
app:layout_constraintTop_toTopOf="parent"
|
||||||
|
tools:text="@string/select_gpu_driver_default" />
|
||||||
|
|
||||||
|
<LinearLayout
|
||||||
|
android:id="@+id/button_layout"
|
||||||
|
android:layout_width="wrap_content"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:orientation="horizontal"
|
||||||
|
app:layout_constraintBottom_toBottomOf="parent"
|
||||||
|
app:layout_constraintEnd_toEndOf="parent"
|
||||||
|
app:layout_constraintTop_toTopOf="parent">
|
||||||
|
|
||||||
|
<Button
|
||||||
|
android:id="@+id/button_edit"
|
||||||
|
style="@style/Widget.Material3.Button.IconButton"
|
||||||
|
android:layout_width="wrap_content"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:contentDescription="@string/delete"
|
||||||
|
android:tooltipText="@string/edit"
|
||||||
|
app:icon="@drawable/ic_edit"
|
||||||
|
app:iconTint="?attr/colorControlNormal" />
|
||||||
|
|
||||||
|
<Button
|
||||||
|
android:id="@+id/button_delete"
|
||||||
|
style="@style/Widget.Material3.Button.IconButton"
|
||||||
|
android:layout_width="wrap_content"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:contentDescription="@string/delete"
|
||||||
|
android:tooltipText="@string/delete"
|
||||||
|
app:icon="@drawable/ic_delete"
|
||||||
|
app:iconTint="?attr/colorControlNormal" />
|
||||||
|
|
||||||
|
</LinearLayout>
|
||||||
|
|
||||||
|
</androidx.constraintlayout.widget.ConstraintLayout>
|
||||||
|
|
||||||
|
</com.google.android.material.card.MaterialCardView>
|
45
src/android/app/src/main/res/layout/dialog_add_folder.xml
Normal file
45
src/android/app/src/main/res/layout/dialog_add_folder.xml
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||||
|
xmlns:tools="http://schemas.android.com/tools"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:padding="24dp"
|
||||||
|
android:orientation="vertical">
|
||||||
|
|
||||||
|
<com.google.android.material.textview.MaterialTextView
|
||||||
|
android:id="@+id/path"
|
||||||
|
style="@style/TextAppearance.Material3.BodyLarge"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="0dp"
|
||||||
|
android:layout_gravity="center_vertical|start"
|
||||||
|
android:layout_weight="1"
|
||||||
|
android:ellipsize="marquee"
|
||||||
|
android:marqueeRepeatLimit="marquee_forever"
|
||||||
|
android:requiresFadingEdge="horizontal"
|
||||||
|
android:singleLine="true"
|
||||||
|
android:textAlignment="viewStart"
|
||||||
|
tools:text="folder/folder/folder/folder" />
|
||||||
|
|
||||||
|
<LinearLayout
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:orientation="horizontal"
|
||||||
|
android:paddingTop="8dp">
|
||||||
|
|
||||||
|
<com.google.android.material.textview.MaterialTextView
|
||||||
|
style="@style/TextAppearance.Material3.BodyMedium"
|
||||||
|
android:layout_width="0dp"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_gravity="center_vertical|start"
|
||||||
|
android:layout_weight="1"
|
||||||
|
android:text="@string/deep_scan"
|
||||||
|
android:textAlignment="viewStart" />
|
||||||
|
|
||||||
|
<com.google.android.material.checkbox.MaterialCheckBox
|
||||||
|
android:id="@+id/deep_scan_switch"
|
||||||
|
android:layout_width="wrap_content"
|
||||||
|
android:layout_height="wrap_content" />
|
||||||
|
|
||||||
|
</LinearLayout>
|
||||||
|
|
||||||
|
</LinearLayout>
|
@ -0,0 +1,30 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:padding="24dp"
|
||||||
|
android:orientation="vertical">
|
||||||
|
|
||||||
|
<LinearLayout
|
||||||
|
android:id="@+id/deep_scan_layout"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:orientation="horizontal">
|
||||||
|
|
||||||
|
<com.google.android.material.textview.MaterialTextView
|
||||||
|
style="@style/TextAppearance.Material3.BodyMedium"
|
||||||
|
android:layout_width="0dp"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_gravity="center_vertical|start"
|
||||||
|
android:layout_weight="1"
|
||||||
|
android:text="@string/deep_scan"
|
||||||
|
android:textAlignment="viewStart" />
|
||||||
|
|
||||||
|
<com.google.android.material.checkbox.MaterialCheckBox
|
||||||
|
android:id="@+id/deep_scan_switch"
|
||||||
|
android:layout_width="wrap_content"
|
||||||
|
android:layout_height="wrap_content" />
|
||||||
|
|
||||||
|
</LinearLayout>
|
||||||
|
|
||||||
|
</LinearLayout>
|
48
src/android/app/src/main/res/layout/fragment_folders.xml
Normal file
48
src/android/app/src/main/res/layout/fragment_folders.xml
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||||
|
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||||
|
android:id="@+id/coordinator_folders"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="match_parent"
|
||||||
|
android:background="?attr/colorSurface">
|
||||||
|
|
||||||
|
<androidx.coordinatorlayout.widget.CoordinatorLayout
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="match_parent">
|
||||||
|
|
||||||
|
<com.google.android.material.appbar.AppBarLayout
|
||||||
|
android:id="@+id/appbar_folders"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:fitsSystemWindows="true"
|
||||||
|
app:liftOnScrollTargetViewId="@id/list_folders">
|
||||||
|
|
||||||
|
<com.google.android.material.appbar.MaterialToolbar
|
||||||
|
android:id="@+id/toolbar_folders"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="?attr/actionBarSize"
|
||||||
|
app:navigationIcon="@drawable/ic_back"
|
||||||
|
app:title="@string/game_folders" />
|
||||||
|
|
||||||
|
</com.google.android.material.appbar.AppBarLayout>
|
||||||
|
|
||||||
|
<androidx.recyclerview.widget.RecyclerView
|
||||||
|
android:id="@+id/list_folders"
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:clipToPadding="false"
|
||||||
|
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
|
||||||
|
|
||||||
|
</androidx.coordinatorlayout.widget.CoordinatorLayout>
|
||||||
|
|
||||||
|
<com.google.android.material.floatingactionbutton.FloatingActionButton
|
||||||
|
android:id="@+id/button_add"
|
||||||
|
android:layout_width="wrap_content"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_gravity="bottom|end"
|
||||||
|
android:contentDescription="@string/add_games"
|
||||||
|
app:srcCompat="@drawable/ic_add"
|
||||||
|
app:layout_constraintBottom_toBottomOf="parent"
|
||||||
|
app:layout_constraintEnd_toEndOf="parent" />
|
||||||
|
|
||||||
|
</androidx.constraintlayout.widget.ConstraintLayout>
|
@ -28,6 +28,9 @@
|
|||||||
<action
|
<action
|
||||||
android:id="@+id/action_homeSettingsFragment_to_appletLauncherFragment"
|
android:id="@+id/action_homeSettingsFragment_to_appletLauncherFragment"
|
||||||
app:destination="@id/appletLauncherFragment" />
|
app:destination="@id/appletLauncherFragment" />
|
||||||
|
<action
|
||||||
|
android:id="@+id/action_homeSettingsFragment_to_gameFoldersFragment"
|
||||||
|
app:destination="@id/gameFoldersFragment" />
|
||||||
</fragment>
|
</fragment>
|
||||||
|
|
||||||
<fragment
|
<fragment
|
||||||
@ -117,5 +120,9 @@
|
|||||||
android:id="@+id/cabinetLauncherDialogFragment"
|
android:id="@+id/cabinetLauncherDialogFragment"
|
||||||
android:name="org.yuzu.yuzu_emu.fragments.CabinetLauncherDialogFragment"
|
android:name="org.yuzu.yuzu_emu.fragments.CabinetLauncherDialogFragment"
|
||||||
android:label="CabinetLauncherDialogFragment" />
|
android:label="CabinetLauncherDialogFragment" />
|
||||||
|
<fragment
|
||||||
|
android:id="@+id/gameFoldersFragment"
|
||||||
|
android:name="org.yuzu.yuzu_emu.fragments.GameFoldersFragment"
|
||||||
|
android:label="GameFoldersFragment" />
|
||||||
|
|
||||||
</navigation>
|
</navigation>
|
||||||
|
@ -13,7 +13,7 @@
|
|||||||
<dimen name="menu_width">256dp</dimen>
|
<dimen name="menu_width">256dp</dimen>
|
||||||
<dimen name="card_width">165dp</dimen>
|
<dimen name="card_width">165dp</dimen>
|
||||||
<dimen name="icon_inset">24dp</dimen>
|
<dimen name="icon_inset">24dp</dimen>
|
||||||
<dimen name="spacing_bottom_list_fab">72dp</dimen>
|
<dimen name="spacing_bottom_list_fab">76dp</dimen>
|
||||||
<dimen name="spacing_fab">24dp</dimen>
|
<dimen name="spacing_fab">24dp</dimen>
|
||||||
|
|
||||||
<dimen name="dialog_margin">20dp</dimen>
|
<dimen name="dialog_margin">20dp</dimen>
|
||||||
|
@ -38,6 +38,7 @@
|
|||||||
<string name="empty_gamelist">No files were found or no game directory has been selected yet.</string>
|
<string name="empty_gamelist">No files were found or no game directory has been selected yet.</string>
|
||||||
<string name="search_and_filter_games">Search and filter games</string>
|
<string name="search_and_filter_games">Search and filter games</string>
|
||||||
<string name="select_games_folder">Select games folder</string>
|
<string name="select_games_folder">Select games folder</string>
|
||||||
|
<string name="manage_game_folders">Manage game folders</string>
|
||||||
<string name="select_games_folder_description">Allows yuzu to populate the games list</string>
|
<string name="select_games_folder_description">Allows yuzu to populate the games list</string>
|
||||||
<string name="add_games_warning">Skip selecting games folder?</string>
|
<string name="add_games_warning">Skip selecting games folder?</string>
|
||||||
<string name="add_games_warning_description">Games won\'t be displayed in the Games list if a folder isn\'t selected.</string>
|
<string name="add_games_warning_description">Games won\'t be displayed in the Games list if a folder isn\'t selected.</string>
|
||||||
@ -124,6 +125,11 @@
|
|||||||
<string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string>
|
<string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string>
|
||||||
<string name="share_save_file">Share save file</string>
|
<string name="share_save_file">Share save file</string>
|
||||||
<string name="export_save_failed">Failed to export save</string>
|
<string name="export_save_failed">Failed to export save</string>
|
||||||
|
<string name="game_folders">Game folders</string>
|
||||||
|
<string name="deep_scan">Deep scan</string>
|
||||||
|
<string name="add_game_folder">Add game folder</string>
|
||||||
|
<string name="folder_already_added">This folder was already added!</string>
|
||||||
|
<string name="game_folder_properties">Game folder properties</string>
|
||||||
|
|
||||||
<!-- Applet launcher strings -->
|
<!-- Applet launcher strings -->
|
||||||
<string name="applets">Applet launcher</string>
|
<string name="applets">Applet launcher</string>
|
||||||
@ -258,6 +264,7 @@
|
|||||||
<string name="cancelling">Cancelling</string>
|
<string name="cancelling">Cancelling</string>
|
||||||
<string name="install">Install</string>
|
<string name="install">Install</string>
|
||||||
<string name="delete">Delete</string>
|
<string name="delete">Delete</string>
|
||||||
|
<string name="edit">Edit</string>
|
||||||
<string name="export_success">Exported successfully</string>
|
<string name="export_success">Exported successfully</string>
|
||||||
|
|
||||||
<!-- GPU driver installation -->
|
<!-- GPU driver installation -->
|
||||||
|
@ -182,6 +182,15 @@ if(ANDROID)
|
|||||||
)
|
)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if (UNIX AND NOT APPLE)
|
||||||
|
target_sources(common PRIVATE
|
||||||
|
linux/gamemode.cpp
|
||||||
|
linux/gamemode.h
|
||||||
|
)
|
||||||
|
|
||||||
|
target_link_libraries(common PRIVATE gamemode::headers)
|
||||||
|
endif()
|
||||||
|
|
||||||
if(ARCHITECTURE_x86_64)
|
if(ARCHITECTURE_x86_64)
|
||||||
target_sources(common
|
target_sources(common
|
||||||
PRIVATE
|
PRIVATE
|
||||||
@ -199,7 +208,7 @@ if(ARCHITECTURE_x86_64)
|
|||||||
target_link_libraries(common PRIVATE xbyak::xbyak)
|
target_link_libraries(common PRIVATE xbyak::xbyak)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (ARCHITECTURE_arm64 AND (ANDROID OR LINUX))
|
if (HAS_NCE)
|
||||||
target_sources(common
|
target_sources(common
|
||||||
PRIVATE
|
PRIVATE
|
||||||
arm64/native_clock.cpp
|
arm64/native_clock.cpp
|
||||||
|
@ -541,7 +541,7 @@ public:
|
|||||||
if (write) {
|
if (write) {
|
||||||
flags |= PROT_WRITE;
|
flags |= PROT_WRITE;
|
||||||
}
|
}
|
||||||
#ifdef ARCHITECTURE_arm64
|
#ifdef HAS_NCE
|
||||||
if (execute) {
|
if (execute) {
|
||||||
flags |= PROT_EXEC;
|
flags |= PROT_EXEC;
|
||||||
}
|
}
|
||||||
@ -621,6 +621,8 @@ public:
|
|||||||
|
|
||||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {}
|
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {}
|
||||||
|
|
||||||
|
void EnableDirectMappedAddress() {}
|
||||||
|
|
||||||
u8* backing_base{nullptr};
|
u8* backing_base{nullptr};
|
||||||
u8* virtual_base{nullptr};
|
u8* virtual_base{nullptr};
|
||||||
};
|
};
|
||||||
|
40
src/common/linux/gamemode.cpp
Normal file
40
src/common/linux/gamemode.cpp
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include <gamemode_client.h>
|
||||||
|
|
||||||
|
#include "common/linux/gamemode.h"
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
#include "common/settings.h"
|
||||||
|
|
||||||
|
namespace Common::Linux {
|
||||||
|
|
||||||
|
void StartGamemode() {
|
||||||
|
if (Settings::values.enable_gamemode) {
|
||||||
|
if (gamemode_request_start() < 0) {
|
||||||
|
LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string());
|
||||||
|
} else {
|
||||||
|
LOG_INFO(Frontend, "Started gamemode");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void StopGamemode() {
|
||||||
|
if (Settings::values.enable_gamemode) {
|
||||||
|
if (gamemode_request_end() < 0) {
|
||||||
|
LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
|
||||||
|
} else {
|
||||||
|
LOG_INFO(Frontend, "Stopped gamemode");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetGamemodeState(bool state) {
|
||||||
|
if (state) {
|
||||||
|
StartGamemode();
|
||||||
|
} else {
|
||||||
|
StopGamemode();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Common::Linux
|
24
src/common/linux/gamemode.h
Normal file
24
src/common/linux/gamemode.h
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace Common::Linux {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Start the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||||
|
*/
|
||||||
|
void StartGamemode();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||||
|
*/
|
||||||
|
void StopGamemode();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Start or stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||||
|
* @param state The new state the gamemode should have
|
||||||
|
*/
|
||||||
|
void SetGamemodeState(bool state);
|
||||||
|
|
||||||
|
} // namespace Common::Linux
|
@ -223,9 +223,9 @@ const char* TranslateCategory(Category category) {
|
|||||||
case Category::UiAudio:
|
case Category::UiAudio:
|
||||||
return "UiAudio";
|
return "UiAudio";
|
||||||
case Category::UiLayout:
|
case Category::UiLayout:
|
||||||
return "UiLayout";
|
return "UILayout";
|
||||||
case Category::UiGameList:
|
case Category::UiGameList:
|
||||||
return "UiGameList";
|
return "UIGameList";
|
||||||
case Category::Screenshots:
|
case Category::Screenshots:
|
||||||
return "Screenshots";
|
return "Screenshots";
|
||||||
case Category::Shortcuts:
|
case Category::Shortcuts:
|
||||||
@ -236,6 +236,8 @@ const char* TranslateCategory(Category category) {
|
|||||||
return "Services";
|
return "Services";
|
||||||
case Category::Paths:
|
case Category::Paths:
|
||||||
return "Paths";
|
return "Paths";
|
||||||
|
case Category::Linux:
|
||||||
|
return "Linux";
|
||||||
case Category::MaxEnum:
|
case Category::MaxEnum:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -182,7 +182,7 @@ struct Values {
|
|||||||
// Cpu
|
// Cpu
|
||||||
SwitchableSetting<CpuBackend, true> cpu_backend{
|
SwitchableSetting<CpuBackend, true> cpu_backend{
|
||||||
linkage, CpuBackend::Dynarmic, CpuBackend::Dynarmic,
|
linkage, CpuBackend::Dynarmic, CpuBackend::Dynarmic,
|
||||||
#ifdef ARCHITECTURE_arm64
|
#ifdef HAS_NCE
|
||||||
CpuBackend::Nce,
|
CpuBackend::Nce,
|
||||||
#else
|
#else
|
||||||
CpuBackend::Dynarmic,
|
CpuBackend::Dynarmic,
|
||||||
@ -241,7 +241,11 @@ struct Values {
|
|||||||
SwitchableSetting<bool> use_asynchronous_gpu_emulation{
|
SwitchableSetting<bool> use_asynchronous_gpu_emulation{
|
||||||
linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
|
linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
|
||||||
SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
|
SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
|
||||||
|
#ifdef ANDROID
|
||||||
|
AstcDecodeMode::Cpu,
|
||||||
|
#else
|
||||||
AstcDecodeMode::Gpu,
|
AstcDecodeMode::Gpu,
|
||||||
|
#endif
|
||||||
AstcDecodeMode::Cpu,
|
AstcDecodeMode::Cpu,
|
||||||
AstcDecodeMode::CpuAsynchronous,
|
AstcDecodeMode::CpuAsynchronous,
|
||||||
"accelerate_astc",
|
"accelerate_astc",
|
||||||
@ -313,7 +317,11 @@ struct Values {
|
|||||||
linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true};
|
linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true};
|
||||||
|
|
||||||
SwitchableSetting<GpuAccuracy, true> gpu_accuracy{linkage,
|
SwitchableSetting<GpuAccuracy, true> gpu_accuracy{linkage,
|
||||||
|
#ifdef ANDROID
|
||||||
|
GpuAccuracy::Normal,
|
||||||
|
#else
|
||||||
GpuAccuracy::High,
|
GpuAccuracy::High,
|
||||||
|
#endif
|
||||||
GpuAccuracy::Normal,
|
GpuAccuracy::Normal,
|
||||||
GpuAccuracy::Extreme,
|
GpuAccuracy::Extreme,
|
||||||
"gpu_accuracy",
|
"gpu_accuracy",
|
||||||
@ -322,20 +330,38 @@ struct Values {
|
|||||||
true,
|
true,
|
||||||
true};
|
true};
|
||||||
GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
|
GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
|
||||||
SwitchableSetting<AnisotropyMode, true> max_anisotropy{
|
SwitchableSetting<AnisotropyMode, true> max_anisotropy{linkage,
|
||||||
linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
|
#ifdef ANDROID
|
||||||
"max_anisotropy", Category::RendererAdvanced};
|
AnisotropyMode::Default,
|
||||||
|
#else
|
||||||
|
AnisotropyMode::Automatic,
|
||||||
|
#endif
|
||||||
|
AnisotropyMode::Automatic,
|
||||||
|
AnisotropyMode::X16,
|
||||||
|
"max_anisotropy",
|
||||||
|
Category::RendererAdvanced};
|
||||||
SwitchableSetting<AstcRecompression, true> astc_recompression{linkage,
|
SwitchableSetting<AstcRecompression, true> astc_recompression{linkage,
|
||||||
AstcRecompression::Uncompressed,
|
AstcRecompression::Uncompressed,
|
||||||
AstcRecompression::Uncompressed,
|
AstcRecompression::Uncompressed,
|
||||||
AstcRecompression::Bc3,
|
AstcRecompression::Bc3,
|
||||||
"astc_recompression",
|
"astc_recompression",
|
||||||
Category::RendererAdvanced};
|
Category::RendererAdvanced};
|
||||||
SwitchableSetting<bool> async_presentation{linkage, false, "async_presentation",
|
SwitchableSetting<bool> async_presentation{linkage,
|
||||||
Category::RendererAdvanced};
|
#ifdef ANDROID
|
||||||
|
true,
|
||||||
|
#else
|
||||||
|
false,
|
||||||
|
#endif
|
||||||
|
"async_presentation", Category::RendererAdvanced};
|
||||||
SwitchableSetting<bool> renderer_force_max_clock{linkage, false, "force_max_clock",
|
SwitchableSetting<bool> renderer_force_max_clock{linkage, false, "force_max_clock",
|
||||||
Category::RendererAdvanced};
|
Category::RendererAdvanced};
|
||||||
SwitchableSetting<bool> use_reactive_flushing{linkage, true, "use_reactive_flushing",
|
SwitchableSetting<bool> use_reactive_flushing{linkage,
|
||||||
|
#ifdef ANDROID
|
||||||
|
false,
|
||||||
|
#else
|
||||||
|
true,
|
||||||
|
#endif
|
||||||
|
"use_reactive_flushing",
|
||||||
Category::RendererAdvanced};
|
Category::RendererAdvanced};
|
||||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||||
Category::RendererAdvanced};
|
Category::RendererAdvanced};
|
||||||
@ -401,13 +427,20 @@ struct Values {
|
|||||||
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
|
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
|
||||||
|
|
||||||
SwitchableSetting<ConsoleMode> use_docked_mode{linkage,
|
SwitchableSetting<ConsoleMode> use_docked_mode{linkage,
|
||||||
|
#ifdef ANDROID
|
||||||
|
ConsoleMode::Handheld,
|
||||||
|
#else
|
||||||
ConsoleMode::Docked,
|
ConsoleMode::Docked,
|
||||||
|
#endif
|
||||||
"use_docked_mode",
|
"use_docked_mode",
|
||||||
Category::System,
|
Category::System,
|
||||||
Specialization::Radio,
|
Specialization::Radio,
|
||||||
true,
|
true,
|
||||||
true};
|
true};
|
||||||
|
|
||||||
|
// Linux
|
||||||
|
SwitchableSetting<bool> enable_gamemode{linkage, true, "enable_gamemode", Category::Linux};
|
||||||
|
|
||||||
// Controls
|
// Controls
|
||||||
InputSetting<std::array<PlayerInput, 10>> players;
|
InputSetting<std::array<PlayerInput, 10>> players;
|
||||||
|
|
||||||
|
@ -41,6 +41,7 @@ enum class Category : u32 {
|
|||||||
Multiplayer,
|
Multiplayer,
|
||||||
Services,
|
Services,
|
||||||
Paths,
|
Paths,
|
||||||
|
Linux,
|
||||||
MaxEnum,
|
MaxEnum,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
#include "common/x64/rdtsc.h"
|
#include "common/x64/rdtsc.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined(ARCHITECTURE_arm64) && defined(__linux__)
|
#ifdef HAS_NCE
|
||||||
#include "common/arm64/native_clock.h"
|
#include "common/arm64/native_clock.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@ -68,7 +68,7 @@ std::unique_ptr<WallClock> CreateOptimalClock() {
|
|||||||
// - Is not more precise than 1 GHz (1ns resolution)
|
// - Is not more precise than 1 GHz (1ns resolution)
|
||||||
return std::make_unique<StandardWallClock>();
|
return std::make_unique<StandardWallClock>();
|
||||||
}
|
}
|
||||||
#elif defined(ARCHITECTURE_arm64) && defined(__linux__)
|
#elif defined(HAS_NCE)
|
||||||
return std::make_unique<Arm64::NativeClock>();
|
return std::make_unique<Arm64::NativeClock>();
|
||||||
#else
|
#else
|
||||||
return std::make_unique<StandardWallClock>();
|
return std::make_unique<StandardWallClock>();
|
||||||
|
@ -926,8 +926,7 @@ if (ENABLE_WEB_SERVICE)
|
|||||||
target_link_libraries(core PRIVATE web_service)
|
target_link_libraries(core PRIVATE web_service)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (ARCHITECTURE_arm64 AND (ANDROID OR ${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
|
if (HAS_NCE)
|
||||||
target_compile_definitions(core PRIVATE -DHAS_NCE)
|
|
||||||
enable_language(C ASM)
|
enable_language(C ASM)
|
||||||
set(CMAKE_ASM_FLAGS "${CFLAGS} -x assembler-with-cpp")
|
set(CMAKE_ASM_FLAGS "${CFLAGS} -x assembler-with-cpp")
|
||||||
|
|
||||||
@ -936,8 +935,8 @@ if (ARCHITECTURE_arm64 AND (ANDROID OR ${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
|
|||||||
arm/nce/arm_nce.h
|
arm/nce/arm_nce.h
|
||||||
arm/nce/arm_nce.s
|
arm/nce/arm_nce.s
|
||||||
arm/nce/guest_context.h
|
arm/nce/guest_context.h
|
||||||
arm/nce/patch.cpp
|
arm/nce/patcher.cpp
|
||||||
arm/nce/patch.h
|
arm/nce/patcher.h
|
||||||
arm/nce/instructions.h
|
arm/nce/instructions.h
|
||||||
)
|
)
|
||||||
target_link_libraries(core PRIVATE merry::oaknut)
|
target_link_libraries(core PRIVATE merry::oaknut)
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
#include "common/signal_chain.h"
|
#include "common/signal_chain.h"
|
||||||
#include "core/arm/nce/arm_nce.h"
|
#include "core/arm/nce/arm_nce.h"
|
||||||
#include "core/arm/nce/patch.h"
|
#include "core/arm/nce/patcher.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
|
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
#include "core/arm/nce/arm_nce.h"
|
#include "core/arm/nce/arm_nce.h"
|
||||||
#include "core/arm/nce/guest_context.h"
|
#include "core/arm/nce/guest_context.h"
|
||||||
#include "core/arm/nce/instructions.h"
|
#include "core/arm/nce/instructions.h"
|
||||||
#include "core/arm/nce/patch.h"
|
#include "core/arm/nce/patcher.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/core_timing.h"
|
#include "core/core_timing.h"
|
||||||
#include "core/hle/kernel/svc.h"
|
#include "core/hle/kernel/svc.h"
|
@ -167,6 +167,11 @@ protected:
|
|||||||
*/
|
*/
|
||||||
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
|
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Clip the provided coordinates to be inside the touchscreen area.
|
||||||
|
*/
|
||||||
|
std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
|
||||||
|
|
||||||
WindowSystemInfo window_info;
|
WindowSystemInfo window_info;
|
||||||
|
|
||||||
bool strict_context_required = false;
|
bool strict_context_required = false;
|
||||||
@ -181,11 +186,6 @@ private:
|
|||||||
// By default, ignore this request and do nothing.
|
// By default, ignore this request and do nothing.
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Clip the provided coordinates to be inside the touchscreen area.
|
|
||||||
*/
|
|
||||||
std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
|
|
||||||
|
|
||||||
Layout::FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
|
Layout::FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
|
||||||
|
|
||||||
u32 client_area_width; ///< Current client width, should be set by window impl.
|
u32 client_area_width; ///< Current client width, should be set by window impl.
|
||||||
|
@ -509,9 +509,11 @@ void EmulatedController::ReloadInput() {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
turbo_button_state = 0;
|
turbo_button_state = 0;
|
||||||
|
is_initalized = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmulatedController::UnloadInput() {
|
void EmulatedController::UnloadInput() {
|
||||||
|
is_initalized = false;
|
||||||
for (auto& button : button_devices) {
|
for (auto& button : button_devices) {
|
||||||
button.reset();
|
button.reset();
|
||||||
}
|
}
|
||||||
@ -1207,6 +1209,9 @@ void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
|
bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
|
||||||
|
if (!is_initalized) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
if (device_index >= output_devices.size()) {
|
if (device_index >= output_devices.size()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -1242,6 +1247,10 @@ bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
|
|||||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||||
|
|
||||||
|
if (!is_initalized) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
if (!player.vibration_enabled) {
|
if (!player.vibration_enabled) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -1261,6 +1270,10 @@ Common::Input::DriverResult EmulatedController::SetPollingMode(
|
|||||||
EmulatedDeviceIndex device_index, Common::Input::PollingMode polling_mode) {
|
EmulatedDeviceIndex device_index, Common::Input::PollingMode polling_mode) {
|
||||||
LOG_INFO(Service_HID, "Set polling mode {}, device_index={}", polling_mode, device_index);
|
LOG_INFO(Service_HID, "Set polling mode {}, device_index={}", polling_mode, device_index);
|
||||||
|
|
||||||
|
if (!is_initalized) {
|
||||||
|
return Common::Input::DriverResult::InvalidHandle;
|
||||||
|
}
|
||||||
|
|
||||||
auto& left_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Left)];
|
auto& left_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Left)];
|
||||||
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||||
auto& nfc_output_device = output_devices[3];
|
auto& nfc_output_device = output_devices[3];
|
||||||
@ -1306,6 +1319,10 @@ bool EmulatedController::SetCameraFormat(
|
|||||||
Core::IrSensor::ImageTransferProcessorFormat camera_format) {
|
Core::IrSensor::ImageTransferProcessorFormat camera_format) {
|
||||||
LOG_INFO(Service_HID, "Set camera format {}", camera_format);
|
LOG_INFO(Service_HID, "Set camera format {}", camera_format);
|
||||||
|
|
||||||
|
if (!is_initalized) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||||
auto& camera_output_device = output_devices[2];
|
auto& camera_output_device = output_devices[2];
|
||||||
|
|
||||||
@ -1329,6 +1346,11 @@ void EmulatedController::SetRingParam(Common::ParamPackage param) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool EmulatedController::HasNfc() const {
|
bool EmulatedController::HasNfc() const {
|
||||||
|
|
||||||
|
if (!is_initalized) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
const auto& nfc_output_device = output_devices[3];
|
const auto& nfc_output_device = output_devices[3];
|
||||||
|
|
||||||
switch (npad_type) {
|
switch (npad_type) {
|
||||||
@ -1366,6 +1388,10 @@ bool EmulatedController::RemoveNfcHandle() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool EmulatedController::StartNfcPolling() {
|
bool EmulatedController::StartNfcPolling() {
|
||||||
|
if (!is_initalized) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||||
auto& nfc_virtual_output_device = output_devices[3];
|
auto& nfc_virtual_output_device = output_devices[3];
|
||||||
|
|
||||||
@ -1377,6 +1403,10 @@ bool EmulatedController::StartNfcPolling() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool EmulatedController::StopNfcPolling() {
|
bool EmulatedController::StopNfcPolling() {
|
||||||
|
if (!is_initalized) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||||
auto& nfc_virtual_output_device = output_devices[3];
|
auto& nfc_virtual_output_device = output_devices[3];
|
||||||
|
|
||||||
@ -1388,6 +1418,10 @@ bool EmulatedController::StopNfcPolling() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
|
bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
|
||||||
|
if (!is_initalized) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||||
auto& nfc_virtual_output_device = output_devices[3];
|
auto& nfc_virtual_output_device = output_devices[3];
|
||||||
|
|
||||||
@ -1400,6 +1434,10 @@ bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
|
|||||||
|
|
||||||
bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& request,
|
bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& request,
|
||||||
Common::Input::MifareRequest& out_data) {
|
Common::Input::MifareRequest& out_data) {
|
||||||
|
if (!is_initalized) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||||
auto& nfc_virtual_output_device = output_devices[3];
|
auto& nfc_virtual_output_device = output_devices[3];
|
||||||
|
|
||||||
@ -1412,6 +1450,10 @@ bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& requ
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& request) {
|
bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& request) {
|
||||||
|
if (!is_initalized) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||||
auto& nfc_virtual_output_device = output_devices[3];
|
auto& nfc_virtual_output_device = output_devices[3];
|
||||||
|
|
||||||
@ -1423,6 +1465,10 @@ bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& req
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
|
bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
|
||||||
|
if (!is_initalized) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||||
auto& nfc_virtual_output_device = output_devices[3];
|
auto& nfc_virtual_output_device = output_devices[3];
|
||||||
|
|
||||||
@ -1434,6 +1480,10 @@ bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void EmulatedController::SetLedPattern() {
|
void EmulatedController::SetLedPattern() {
|
||||||
|
if (!is_initalized) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
for (auto& device : output_devices) {
|
for (auto& device : output_devices) {
|
||||||
if (!device) {
|
if (!device) {
|
||||||
continue;
|
continue;
|
||||||
|
@ -559,6 +559,7 @@ private:
|
|||||||
NpadStyleTag supported_style_tag{NpadStyleSet::All};
|
NpadStyleTag supported_style_tag{NpadStyleSet::All};
|
||||||
bool is_connected{false};
|
bool is_connected{false};
|
||||||
bool is_configuring{false};
|
bool is_configuring{false};
|
||||||
|
bool is_initalized{false};
|
||||||
bool system_buttons_enabled{true};
|
bool system_buttons_enabled{true};
|
||||||
f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
|
f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
|
||||||
u32 turbo_button_state{0};
|
u32 turbo_button_state{0};
|
||||||
|
@ -1215,7 +1215,7 @@ void KProcess::LoadModule(CodeSet code_set, KProcessAddress base_addr) {
|
|||||||
ReprotectSegment(code_set.RODataSegment(), Svc::MemoryPermission::Read);
|
ReprotectSegment(code_set.RODataSegment(), Svc::MemoryPermission::Read);
|
||||||
ReprotectSegment(code_set.DataSegment(), Svc::MemoryPermission::ReadWrite);
|
ReprotectSegment(code_set.DataSegment(), Svc::MemoryPermission::ReadWrite);
|
||||||
|
|
||||||
#ifdef ARCHITECTURE_arm64
|
#ifdef HAS_NCE
|
||||||
if (Settings::IsNceEnabled()) {
|
if (Settings::IsNceEnabled()) {
|
||||||
auto& buffer = m_kernel.System().DeviceMemory().buffer;
|
auto& buffer = m_kernel.System().DeviceMemory().buffer;
|
||||||
const auto& code = code_set.CodeSegment();
|
const auto& code = code_set.CodeSegment();
|
||||||
|
@ -122,7 +122,8 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
|
|||||||
Service::NFP::RegisterInfoPrivate register_info{};
|
Service::NFP::RegisterInfoPrivate register_info{};
|
||||||
std::memcpy(register_info.amiibo_name.data(), amiibo_name.data(),
|
std::memcpy(register_info.amiibo_name.data(), amiibo_name.data(),
|
||||||
std::min(amiibo_name.size(), register_info.amiibo_name.size() - 1));
|
std::min(amiibo_name.size(), register_info.amiibo_name.size() - 1));
|
||||||
|
register_info.mii_store_data.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All);
|
||||||
|
register_info.mii_store_data.SetNickname({u'y', u'u', u'z', u'u'});
|
||||||
nfp_device->SetRegisterInfoPrivate(register_info);
|
nfp_device->SetRegisterInfoPrivate(register_info);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -130,7 +131,7 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
|
|||||||
nfp_device->DeleteApplicationArea();
|
nfp_device->DeleteApplicationArea();
|
||||||
break;
|
break;
|
||||||
case Service::NFP::CabinetMode::StartRestorer:
|
case Service::NFP::CabinetMode::StartRestorer:
|
||||||
nfp_device->RestoreAmiibo();
|
nfp_device->Restore();
|
||||||
break;
|
break;
|
||||||
case Service::NFP::CabinetMode::StartFormatter:
|
case Service::NFP::CabinetMode::StartFormatter:
|
||||||
nfp_device->Format();
|
nfp_device->Format();
|
||||||
|
@ -16,7 +16,8 @@ namespace Service::HID {
|
|||||||
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
|
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
|
||||||
|
|
||||||
TouchScreen::TouchScreen(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
|
TouchScreen::TouchScreen(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
|
||||||
: ControllerBase{hid_core_} {
|
: ControllerBase{hid_core_}, touchscreen_width(Layout::ScreenUndocked::Width),
|
||||||
|
touchscreen_height(Layout::ScreenUndocked::Height) {
|
||||||
static_assert(SHARED_MEMORY_OFFSET + sizeof(TouchSharedMemory) < shared_memory_size,
|
static_assert(SHARED_MEMORY_OFFSET + sizeof(TouchSharedMemory) < shared_memory_size,
|
||||||
"TouchSharedMemory is bigger than the shared memory");
|
"TouchSharedMemory is bigger than the shared memory");
|
||||||
shared_memory = std::construct_at(
|
shared_memory = std::construct_at(
|
||||||
@ -95,8 +96,8 @@ void TouchScreen::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
|||||||
if (id < active_fingers_count) {
|
if (id < active_fingers_count) {
|
||||||
const auto& [active_x, active_y] = active_fingers[id].position;
|
const auto& [active_x, active_y] = active_fingers[id].position;
|
||||||
touch_entry.position = {
|
touch_entry.position = {
|
||||||
.x = static_cast<u16>(active_x * Layout::ScreenUndocked::Width),
|
.x = static_cast<u16>(active_x * static_cast<float>(touchscreen_width)),
|
||||||
.y = static_cast<u16>(active_y * Layout::ScreenUndocked::Height),
|
.y = static_cast<u16>(active_y * static_cast<float>(touchscreen_height)),
|
||||||
};
|
};
|
||||||
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
|
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
|
||||||
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
|
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
|
||||||
@ -120,4 +121,9 @@ void TouchScreen::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
|||||||
shared_memory->touch_screen_lifo.WriteNextEntry(next_state);
|
shared_memory->touch_screen_lifo.WriteNextEntry(next_state);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void TouchScreen::SetTouchscreenDimensions(u32 width, u32 height) {
|
||||||
|
touchscreen_width = width;
|
||||||
|
touchscreen_height = height;
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Service::HID
|
} // namespace Service::HID
|
||||||
|
@ -28,6 +28,8 @@ public:
|
|||||||
// When the controller is requesting an update for the shared memory
|
// When the controller is requesting an update for the shared memory
|
||||||
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
|
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
|
||||||
|
|
||||||
|
void SetTouchscreenDimensions(u32 width, u32 height);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static constexpr std::size_t MAX_FINGERS = 16;
|
static constexpr std::size_t MAX_FINGERS = 16;
|
||||||
|
|
||||||
@ -53,5 +55,7 @@ private:
|
|||||||
Core::HID::EmulatedConsole* console = nullptr;
|
Core::HID::EmulatedConsole* console = nullptr;
|
||||||
|
|
||||||
std::array<Core::HID::TouchFinger, MAX_FINGERS> fingers{};
|
std::array<Core::HID::TouchFinger, MAX_FINGERS> fingers{};
|
||||||
|
u32 touchscreen_width;
|
||||||
|
u32 touchscreen_height;
|
||||||
};
|
};
|
||||||
} // namespace Service::HID
|
} // namespace Service::HID
|
||||||
|
@ -208,6 +208,7 @@ IHidServer::IHidServer(Core::System& system_, std::shared_ptr<ResourceManager> r
|
|||||||
{1001, &IHidServer::GetNpadCommunicationMode, "GetNpadCommunicationMode"},
|
{1001, &IHidServer::GetNpadCommunicationMode, "GetNpadCommunicationMode"},
|
||||||
{1002, &IHidServer::SetTouchScreenConfiguration, "SetTouchScreenConfiguration"},
|
{1002, &IHidServer::SetTouchScreenConfiguration, "SetTouchScreenConfiguration"},
|
||||||
{1003, &IHidServer::IsFirmwareUpdateNeededForNotification, "IsFirmwareUpdateNeededForNotification"},
|
{1003, &IHidServer::IsFirmwareUpdateNeededForNotification, "IsFirmwareUpdateNeededForNotification"},
|
||||||
|
{1004, &IHidServer::SetTouchScreenResolution, "SetTouchScreenResolution"},
|
||||||
{2000, nullptr, "ActivateDigitizer"},
|
{2000, nullptr, "ActivateDigitizer"},
|
||||||
};
|
};
|
||||||
// clang-format on
|
// clang-format on
|
||||||
@ -2363,6 +2364,21 @@ void IHidServer::IsFirmwareUpdateNeededForNotification(HLERequestContext& ctx) {
|
|||||||
rb.Push(false);
|
rb.Push(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void IHidServer::SetTouchScreenResolution(HLERequestContext& ctx) {
|
||||||
|
IPC::RequestParser rp{ctx};
|
||||||
|
const auto width{rp.Pop<u32>()};
|
||||||
|
const auto height{rp.Pop<u32>()};
|
||||||
|
const auto applet_resource_user_id{rp.Pop<u64>()};
|
||||||
|
|
||||||
|
GetResourceManager()->GetTouchScreen()->SetTouchscreenDimensions(width, height);
|
||||||
|
|
||||||
|
LOG_INFO(Service_HID, "called, width={}, height={}, applet_resource_user_id={}", width, height,
|
||||||
|
applet_resource_user_id);
|
||||||
|
|
||||||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||||||
|
rb.Push(ResultSuccess);
|
||||||
|
}
|
||||||
|
|
||||||
std::shared_ptr<ResourceManager> IHidServer::GetResourceManager() {
|
std::shared_ptr<ResourceManager> IHidServer::GetResourceManager() {
|
||||||
resource_manager->Initialize();
|
resource_manager->Initialize();
|
||||||
return resource_manager;
|
return resource_manager;
|
||||||
|
@ -141,6 +141,7 @@ private:
|
|||||||
void GetNpadCommunicationMode(HLERequestContext& ctx);
|
void GetNpadCommunicationMode(HLERequestContext& ctx);
|
||||||
void SetTouchScreenConfiguration(HLERequestContext& ctx);
|
void SetTouchScreenConfiguration(HLERequestContext& ctx);
|
||||||
void IsFirmwareUpdateNeededForNotification(HLERequestContext& ctx);
|
void IsFirmwareUpdateNeededForNotification(HLERequestContext& ctx);
|
||||||
|
void SetTouchScreenResolution(HLERequestContext& ctx);
|
||||||
|
|
||||||
std::shared_ptr<ResourceManager> resource_manager;
|
std::shared_ptr<ResourceManager> resource_manager;
|
||||||
std::shared_ptr<HidFirmwareSettings> firmware_settings;
|
std::shared_ptr<HidFirmwareSettings> firmware_settings;
|
||||||
|
@ -98,7 +98,7 @@ void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Ver3StoreData::BuildFromStoreData(const StoreData& store_data) {
|
void Ver3StoreData::BuildFromStoreData(const StoreData& store_data) {
|
||||||
version = 1;
|
version = 3;
|
||||||
mii_information.gender.Assign(static_cast<u8>(store_data.GetGender()));
|
mii_information.gender.Assign(static_cast<u8>(store_data.GetGender()));
|
||||||
mii_information.favorite_color.Assign(static_cast<u8>(store_data.GetFavoriteColor()));
|
mii_information.favorite_color.Assign(static_cast<u8>(store_data.GetFavoriteColor()));
|
||||||
height = store_data.GetHeight();
|
height = store_data.GetHeight();
|
||||||
|
@ -401,6 +401,12 @@ Result NfcDevice::SendCommandByPassThrough(const Time::Clock::TimeSpanType& time
|
|||||||
}
|
}
|
||||||
|
|
||||||
Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target_) {
|
Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target_) {
|
||||||
|
bool is_corrupted = false;
|
||||||
|
|
||||||
|
if (model_type != NFP::ModelType::Amiibo) {
|
||||||
|
return ResultInvalidArgument;
|
||||||
|
}
|
||||||
|
|
||||||
if (device_state != DeviceState::TagFound) {
|
if (device_state != DeviceState::TagFound) {
|
||||||
LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
|
LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
|
||||||
return ResultWrongDeviceState;
|
return ResultWrongDeviceState;
|
||||||
@ -420,26 +426,32 @@ Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target
|
|||||||
if (is_plain_amiibo) {
|
if (is_plain_amiibo) {
|
||||||
std::vector<u8> data(sizeof(NFP::NTAG215File));
|
std::vector<u8> data(sizeof(NFP::NTAG215File));
|
||||||
memcpy(data.data(), &tag_data, sizeof(tag_data));
|
memcpy(data.data(), &tag_data, sizeof(tag_data));
|
||||||
WriteBackupData(tag_data.uid, data);
|
|
||||||
|
|
||||||
device_state = DeviceState::TagMounted;
|
|
||||||
mount_target = mount_target_;
|
|
||||||
return ResultSuccess;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!NFP::AmiiboCrypto::DecodeAmiibo(encrypted_tag_data, tag_data)) {
|
if (!is_plain_amiibo && !NFP::AmiiboCrypto::DecodeAmiibo(encrypted_tag_data, tag_data)) {
|
||||||
bool has_backup = HasBackup(encrypted_tag_data.uuid).IsSuccess();
|
LOG_ERROR(Service_NFP, "Can't decode amiibo");
|
||||||
LOG_ERROR(Service_NFP, "Can't decode amiibo, has_backup= {}", has_backup);
|
is_corrupted = true;
|
||||||
return has_backup ? ResultCorruptedDataWithBackup : ResultCorruptedData;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File));
|
if (tag_data.settings.settings.amiibo_initialized && !tag_data.owner_mii.IsValid()) {
|
||||||
memcpy(data.data(), &encrypted_tag_data, sizeof(encrypted_tag_data));
|
LOG_ERROR(Service_NFP, "Invalid mii data");
|
||||||
WriteBackupData(encrypted_tag_data.uuid, data);
|
is_corrupted = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!is_corrupted) {
|
||||||
|
std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File));
|
||||||
|
memcpy(data.data(), &encrypted_tag_data, sizeof(encrypted_tag_data));
|
||||||
|
WriteBackupData(encrypted_tag_data.uuid, data);
|
||||||
|
}
|
||||||
|
|
||||||
device_state = DeviceState::TagMounted;
|
device_state = DeviceState::TagMounted;
|
||||||
mount_target = mount_target_;
|
mount_target = mount_target_;
|
||||||
|
|
||||||
|
if (is_corrupted) {
|
||||||
|
bool has_backup = HasBackup(encrypted_tag_data.uuid).IsSuccess();
|
||||||
|
return has_backup ? ResultCorruptedDataWithBackup : ResultCorruptedData;
|
||||||
|
}
|
||||||
|
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -606,6 +618,17 @@ Result NfcDevice::Restore() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Restore mii data in case is corrupted by previous instances of yuzu
|
||||||
|
if (tag_data.settings.settings.amiibo_initialized && !tag_data.owner_mii.IsValid()) {
|
||||||
|
LOG_ERROR(Service_NFP, "Regenerating mii data");
|
||||||
|
Mii::StoreData new_mii{};
|
||||||
|
new_mii.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All);
|
||||||
|
new_mii.SetNickname({u'y', u'u', u'z', u'u', u'\0'});
|
||||||
|
|
||||||
|
tag_data.owner_mii.BuildFromStoreData(new_mii);
|
||||||
|
tag_data.mii_extension.SetFromStoreData(new_mii);
|
||||||
|
}
|
||||||
|
|
||||||
// Overwrite tag contents with backup and mount the tag
|
// Overwrite tag contents with backup and mount the tag
|
||||||
tag_data = temporary_tag_data;
|
tag_data = temporary_tag_data;
|
||||||
encrypted_tag_data = temporary_encrypted_tag_data;
|
encrypted_tag_data = temporary_encrypted_tag_data;
|
||||||
@ -851,25 +874,6 @@ Result NfcDevice::SetRegisterInfoPrivate(const NFP::RegisterInfoPrivate& registe
|
|||||||
return Flush();
|
return Flush();
|
||||||
}
|
}
|
||||||
|
|
||||||
Result NfcDevice::RestoreAmiibo() {
|
|
||||||
if (device_state != DeviceState::TagMounted) {
|
|
||||||
LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
|
|
||||||
if (device_state == DeviceState::TagRemoved) {
|
|
||||||
return ResultTagRemoved;
|
|
||||||
}
|
|
||||||
return ResultWrongDeviceState;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mount_target == NFP::MountTarget::None || mount_target == NFP::MountTarget::Rom) {
|
|
||||||
LOG_ERROR(Service_NFP, "Amiibo is read only", device_state);
|
|
||||||
return ResultWrongDeviceState;
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: Load amiibo from backup on system
|
|
||||||
LOG_ERROR(Service_NFP, "Not Implemented");
|
|
||||||
return ResultSuccess;
|
|
||||||
}
|
|
||||||
|
|
||||||
Result NfcDevice::Format() {
|
Result NfcDevice::Format() {
|
||||||
Result result = ResultSuccess;
|
Result result = ResultSuccess;
|
||||||
|
|
||||||
@ -877,7 +881,9 @@ Result NfcDevice::Format() {
|
|||||||
result = Mount(NFP::ModelType::Amiibo, NFP::MountTarget::All);
|
result = Mount(NFP::ModelType::Amiibo, NFP::MountTarget::All);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (result.IsError()) {
|
// We are formatting all data. Corruption is not an issue.
|
||||||
|
if (result.IsError() &&
|
||||||
|
(result != ResultCorruptedData && result != ResultCorruptedDataWithBackup)) {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -68,7 +68,6 @@ public:
|
|||||||
|
|
||||||
Result DeleteRegisterInfo();
|
Result DeleteRegisterInfo();
|
||||||
Result SetRegisterInfoPrivate(const NFP::RegisterInfoPrivate& register_info);
|
Result SetRegisterInfoPrivate(const NFP::RegisterInfoPrivate& register_info);
|
||||||
Result RestoreAmiibo();
|
|
||||||
Result Format();
|
Result Format();
|
||||||
|
|
||||||
Result OpenApplicationArea(u32 access_id);
|
Result OpenApplicationArea(u32 access_id);
|
||||||
|
@ -19,19 +19,8 @@
|
|||||||
|
|
||||||
namespace Service::Set {
|
namespace Service::Set {
|
||||||
|
|
||||||
namespace {
|
Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System& system,
|
||||||
constexpr u64 SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET = 0x05;
|
GetFirmwareVersionType type) {
|
||||||
|
|
||||||
enum class GetFirmwareVersionType {
|
|
||||||
Version1,
|
|
||||||
Version2,
|
|
||||||
};
|
|
||||||
|
|
||||||
void GetFirmwareVersionImpl(Core::System& system, HLERequestContext& ctx,
|
|
||||||
GetFirmwareVersionType type) {
|
|
||||||
ASSERT_MSG(ctx.GetWriteBufferSize() == 0x100,
|
|
||||||
"FirmwareVersion output buffer must be 0x100 bytes in size!");
|
|
||||||
|
|
||||||
constexpr u64 FirmwareVersionSystemDataId = 0x0100000000000809;
|
constexpr u64 FirmwareVersionSystemDataId = 0x0100000000000809;
|
||||||
auto& fsc = system.GetFileSystemController();
|
auto& fsc = system.GetFileSystemController();
|
||||||
|
|
||||||
@ -45,46 +34,43 @@ void GetFirmwareVersionImpl(Core::System& system, HLERequestContext& ctx,
|
|||||||
nca = bis_system->GetEntry(FirmwareVersionSystemDataId, FileSys::ContentRecordType::Data);
|
nca = bis_system->GetEntry(FirmwareVersionSystemDataId, FileSys::ContentRecordType::Data);
|
||||||
}
|
}
|
||||||
if (nca) {
|
if (nca) {
|
||||||
romfs = FileSys::ExtractRomFS(nca->GetRomFS());
|
if (auto nca_romfs = nca->GetRomFS(); nca_romfs) {
|
||||||
|
romfs = FileSys::ExtractRomFS(nca_romfs);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (!romfs) {
|
if (!romfs) {
|
||||||
romfs = FileSys::ExtractRomFS(
|
romfs = FileSys::ExtractRomFS(
|
||||||
FileSys::SystemArchive::SynthesizeSystemArchive(FirmwareVersionSystemDataId));
|
FileSys::SystemArchive::SynthesizeSystemArchive(FirmwareVersionSystemDataId));
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto early_exit_failure = [&ctx](std::string_view desc, Result code) {
|
const auto early_exit_failure = [](std::string_view desc, Result code) {
|
||||||
LOG_ERROR(Service_SET, "General failure while attempting to resolve firmware version ({}).",
|
LOG_ERROR(Service_SET, "General failure while attempting to resolve firmware version ({}).",
|
||||||
desc);
|
desc);
|
||||||
IPC::ResponseBuilder rb{ctx, 2};
|
return code;
|
||||||
rb.Push(code);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
const auto ver_file = romfs->GetFile("file");
|
const auto ver_file = romfs->GetFile("file");
|
||||||
if (ver_file == nullptr) {
|
if (ver_file == nullptr) {
|
||||||
early_exit_failure("The system version archive didn't contain the file 'file'.",
|
return early_exit_failure("The system version archive didn't contain the file 'file'.",
|
||||||
FileSys::ERROR_INVALID_ARGUMENT);
|
FileSys::ERROR_INVALID_ARGUMENT);
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
auto data = ver_file->ReadAllBytes();
|
auto data = ver_file->ReadAllBytes();
|
||||||
if (data.size() != 0x100) {
|
if (data.size() != sizeof(FirmwareVersionFormat)) {
|
||||||
early_exit_failure("The system version file 'file' was not the correct size.",
|
return early_exit_failure("The system version file 'file' was not the correct size.",
|
||||||
FileSys::ERROR_OUT_OF_BOUNDS);
|
FileSys::ERROR_OUT_OF_BOUNDS);
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::memcpy(&out_firmware, data.data(), sizeof(FirmwareVersionFormat));
|
||||||
|
|
||||||
// If the command is GetFirmwareVersion (as opposed to GetFirmwareVersion2), hardware will
|
// If the command is GetFirmwareVersion (as opposed to GetFirmwareVersion2), hardware will
|
||||||
// zero out the REVISION_MINOR field.
|
// zero out the REVISION_MINOR field.
|
||||||
if (type == GetFirmwareVersionType::Version1) {
|
if (type == GetFirmwareVersionType::Version1) {
|
||||||
data[SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET] = 0;
|
out_firmware.revision_minor = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
ctx.WriteBuffer(data);
|
return ResultSuccess;
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 2};
|
|
||||||
rb.Push(ResultSuccess);
|
|
||||||
}
|
}
|
||||||
} // Anonymous namespace
|
|
||||||
|
|
||||||
void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
|
void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
|
||||||
IPC::RequestParser rp{ctx};
|
IPC::RequestParser rp{ctx};
|
||||||
@ -98,12 +84,32 @@ void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
|
|||||||
|
|
||||||
void SET_SYS::GetFirmwareVersion(HLERequestContext& ctx) {
|
void SET_SYS::GetFirmwareVersion(HLERequestContext& ctx) {
|
||||||
LOG_DEBUG(Service_SET, "called");
|
LOG_DEBUG(Service_SET, "called");
|
||||||
GetFirmwareVersionImpl(system, ctx, GetFirmwareVersionType::Version1);
|
|
||||||
|
FirmwareVersionFormat firmware_data{};
|
||||||
|
const auto result =
|
||||||
|
GetFirmwareVersionImpl(firmware_data, system, GetFirmwareVersionType::Version1);
|
||||||
|
|
||||||
|
if (result.IsSuccess()) {
|
||||||
|
ctx.WriteBuffer(firmware_data);
|
||||||
|
}
|
||||||
|
|
||||||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||||||
|
rb.Push(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SET_SYS::GetFirmwareVersion2(HLERequestContext& ctx) {
|
void SET_SYS::GetFirmwareVersion2(HLERequestContext& ctx) {
|
||||||
LOG_DEBUG(Service_SET, "called");
|
LOG_DEBUG(Service_SET, "called");
|
||||||
GetFirmwareVersionImpl(system, ctx, GetFirmwareVersionType::Version2);
|
|
||||||
|
FirmwareVersionFormat firmware_data{};
|
||||||
|
const auto result =
|
||||||
|
GetFirmwareVersionImpl(firmware_data, system, GetFirmwareVersionType::Version2);
|
||||||
|
|
||||||
|
if (result.IsSuccess()) {
|
||||||
|
ctx.WriteBuffer(firmware_data);
|
||||||
|
}
|
||||||
|
|
||||||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||||||
|
rb.Push(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SET_SYS::GetAccountSettings(HLERequestContext& ctx) {
|
void SET_SYS::GetAccountSettings(HLERequestContext& ctx) {
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "common/uuid.h"
|
#include "common/uuid.h"
|
||||||
|
#include "core/hle/result.h"
|
||||||
#include "core/hle/service/service.h"
|
#include "core/hle/service/service.h"
|
||||||
#include "core/hle/service/time/clock_types.h"
|
#include "core/hle/service/time/clock_types.h"
|
||||||
|
|
||||||
@ -12,6 +13,29 @@ class System;
|
|||||||
}
|
}
|
||||||
|
|
||||||
namespace Service::Set {
|
namespace Service::Set {
|
||||||
|
enum class LanguageCode : u64;
|
||||||
|
enum class GetFirmwareVersionType {
|
||||||
|
Version1,
|
||||||
|
Version2,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct FirmwareVersionFormat {
|
||||||
|
u8 major;
|
||||||
|
u8 minor;
|
||||||
|
u8 micro;
|
||||||
|
INSERT_PADDING_BYTES(1);
|
||||||
|
u8 revision_major;
|
||||||
|
u8 revision_minor;
|
||||||
|
INSERT_PADDING_BYTES(2);
|
||||||
|
std::array<char, 0x20> platform;
|
||||||
|
std::array<u8, 0x40> version_hash;
|
||||||
|
std::array<char, 0x18> display_version;
|
||||||
|
std::array<char, 0x80> display_title;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(FirmwareVersionFormat) == 0x100, "FirmwareVersionFormat is an invalid size");
|
||||||
|
|
||||||
|
Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System& system,
|
||||||
|
GetFirmwareVersionType type);
|
||||||
|
|
||||||
class SET_SYS final : public ServiceFramework<SET_SYS> {
|
class SET_SYS final : public ServiceFramework<SET_SYS> {
|
||||||
public:
|
public:
|
||||||
|
@ -11,6 +11,11 @@
|
|||||||
#include "core/hle/service/time/errors.h"
|
#include "core/hle/service/time/errors.h"
|
||||||
#include "core/hle/service/time/time_zone_types.h"
|
#include "core/hle/service/time/time_zone_types.h"
|
||||||
|
|
||||||
|
// Defined by WinBase.h on Windows
|
||||||
|
#ifdef GetCurrentTime
|
||||||
|
#undef GetCurrentTime
|
||||||
|
#endif
|
||||||
|
|
||||||
namespace Service::Time::Clock {
|
namespace Service::Time::Clock {
|
||||||
|
|
||||||
enum class TimeType : u8 {
|
enum class TimeType : u8 {
|
||||||
|
@ -16,7 +16,7 @@
|
|||||||
#include "core/loader/nso.h"
|
#include "core/loader/nso.h"
|
||||||
|
|
||||||
#ifdef HAS_NCE
|
#ifdef HAS_NCE
|
||||||
#include "core/arm/nce/patch.h"
|
#include "core/arm/nce/patcher.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace Loader {
|
namespace Loader {
|
||||||
|
@ -23,7 +23,7 @@
|
|||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
|
|
||||||
#ifdef HAS_NCE
|
#ifdef HAS_NCE
|
||||||
#include "core/arm/nce/patch.h"
|
#include "core/arm/nce/patcher.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace Loader {
|
namespace Loader {
|
||||||
|
@ -21,7 +21,7 @@
|
|||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
|
|
||||||
#ifdef HAS_NCE
|
#ifdef HAS_NCE
|
||||||
#include "core/arm/nce/patch.h"
|
#include "core/arm/nce/patcher.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace Loader {
|
namespace Loader {
|
||||||
@ -165,7 +165,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
|
|||||||
patch->PatchText(program_image, code);
|
patch->PatchText(program_image, code);
|
||||||
|
|
||||||
// Add patch section size to the module size.
|
// Add patch section size to the module size.
|
||||||
image_size += patch->GetSectionSize();
|
image_size += static_cast<u32>(patch->GetSectionSize());
|
||||||
} else if (patch) {
|
} else if (patch) {
|
||||||
// Relocate code patch and copy to the program_image.
|
// Relocate code patch and copy to the program_image.
|
||||||
patch->RelocateAndCopy(load_base, code, program_image, &process.GetPostHandlers());
|
patch->RelocateAndCopy(load_base, code, program_image, &process.GetPostHandlers());
|
||||||
|
10
src/frontend_common/CMakeLists.txt
Normal file
10
src/frontend_common/CMakeLists.txt
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
add_library(frontend_common STATIC
|
||||||
|
config.cpp
|
||||||
|
config.h
|
||||||
|
)
|
||||||
|
|
||||||
|
create_target_directory_groups(frontend_common)
|
||||||
|
target_link_libraries(frontend_common PUBLIC core SimpleIni::SimpleIni PRIVATE common Boost::headers)
|
1010
src/frontend_common/config.cpp
Normal file
1010
src/frontend_common/config.cpp
Normal file
File diff suppressed because it is too large
Load Diff
211
src/frontend_common/config.h
Normal file
211
src/frontend_common/config.h
Normal file
@ -0,0 +1,211 @@
|
|||||||
|
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
#include <string>
|
||||||
|
#include "common/settings.h"
|
||||||
|
|
||||||
|
#define SI_NO_CONVERSION
|
||||||
|
#include <SimpleIni.h>
|
||||||
|
#include <boost/algorithm/string/replace.hpp>
|
||||||
|
|
||||||
|
// Workaround for conflicting definition in libloaderapi.h caused by SimpleIni
|
||||||
|
#undef LoadString
|
||||||
|
#undef CreateFile
|
||||||
|
#undef DeleteFile
|
||||||
|
#undef CopyFile
|
||||||
|
#undef CreateDirectory
|
||||||
|
#undef MoveFile
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
class System;
|
||||||
|
}
|
||||||
|
|
||||||
|
class Config {
|
||||||
|
public:
|
||||||
|
enum class ConfigType {
|
||||||
|
GlobalConfig,
|
||||||
|
PerGameConfig,
|
||||||
|
InputProfile,
|
||||||
|
};
|
||||||
|
|
||||||
|
virtual ~Config() = default;
|
||||||
|
|
||||||
|
void ClearControlPlayerValues() const;
|
||||||
|
|
||||||
|
[[nodiscard]] const std::string& GetConfigFilePath() const;
|
||||||
|
|
||||||
|
[[nodiscard]] bool Exists(const std::string& section, const std::string& key) const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
explicit Config(ConfigType config_type = ConfigType::GlobalConfig);
|
||||||
|
|
||||||
|
void Initialize(const std::string& config_name = "config");
|
||||||
|
void Initialize(std::optional<std::string> config_path);
|
||||||
|
|
||||||
|
void WriteToIni() const;
|
||||||
|
|
||||||
|
void SetUpIni();
|
||||||
|
[[nodiscard]] bool IsCustomConfig() const;
|
||||||
|
|
||||||
|
void Reload();
|
||||||
|
void Save();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Derived config classes must implement this so they can reload all platform-specific
|
||||||
|
* values and global ones.
|
||||||
|
*/
|
||||||
|
virtual void ReloadAllValues() = 0;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Derived config classes must implement this so they can save all platform-specific
|
||||||
|
* and global values.
|
||||||
|
*/
|
||||||
|
virtual void SaveAllValues() = 0;
|
||||||
|
|
||||||
|
void ReadValues();
|
||||||
|
void ReadPlayerValues(std::size_t player_index);
|
||||||
|
|
||||||
|
void ReadTouchscreenValues();
|
||||||
|
void ReadMotionTouchValues();
|
||||||
|
|
||||||
|
// Read functions bases off the respective config section names.
|
||||||
|
void ReadAudioValues();
|
||||||
|
void ReadControlValues();
|
||||||
|
void ReadCoreValues();
|
||||||
|
void ReadDataStorageValues();
|
||||||
|
void ReadDebuggingValues();
|
||||||
|
void ReadServiceValues();
|
||||||
|
void ReadDisabledAddOnValues();
|
||||||
|
void ReadMiscellaneousValues();
|
||||||
|
void ReadCpuValues();
|
||||||
|
void ReadRendererValues();
|
||||||
|
void ReadScreenshotValues();
|
||||||
|
void ReadSystemValues();
|
||||||
|
void ReadWebServiceValues();
|
||||||
|
void ReadNetworkValues();
|
||||||
|
|
||||||
|
// Read platform specific sections
|
||||||
|
virtual void ReadHidbusValues() = 0;
|
||||||
|
virtual void ReadDebugControlValues() = 0;
|
||||||
|
virtual void ReadPathValues() = 0;
|
||||||
|
virtual void ReadShortcutValues() = 0;
|
||||||
|
virtual void ReadUIValues() = 0;
|
||||||
|
virtual void ReadUIGamelistValues() = 0;
|
||||||
|
virtual void ReadUILayoutValues() = 0;
|
||||||
|
virtual void ReadMultiplayerValues() = 0;
|
||||||
|
|
||||||
|
void SaveValues();
|
||||||
|
void SavePlayerValues(std::size_t player_index);
|
||||||
|
void SaveTouchscreenValues();
|
||||||
|
void SaveMotionTouchValues();
|
||||||
|
|
||||||
|
// Save functions based off the respective config section names.
|
||||||
|
void SaveAudioValues();
|
||||||
|
void SaveControlValues();
|
||||||
|
void SaveCoreValues();
|
||||||
|
void SaveDataStorageValues();
|
||||||
|
void SaveDebuggingValues();
|
||||||
|
void SaveNetworkValues();
|
||||||
|
void SaveDisabledAddOnValues();
|
||||||
|
void SaveMiscellaneousValues();
|
||||||
|
void SaveCpuValues();
|
||||||
|
void SaveRendererValues();
|
||||||
|
void SaveScreenshotValues();
|
||||||
|
void SaveSystemValues();
|
||||||
|
void SaveWebServiceValues();
|
||||||
|
|
||||||
|
// Save platform specific sections
|
||||||
|
virtual void SaveHidbusValues() = 0;
|
||||||
|
virtual void SaveDebugControlValues() = 0;
|
||||||
|
virtual void SavePathValues() = 0;
|
||||||
|
virtual void SaveShortcutValues() = 0;
|
||||||
|
virtual void SaveUIValues() = 0;
|
||||||
|
virtual void SaveUIGamelistValues() = 0;
|
||||||
|
virtual void SaveUILayoutValues() = 0;
|
||||||
|
virtual void SaveMultiplayerValues() = 0;
|
||||||
|
|
||||||
|
virtual std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) = 0;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Reads a setting from the qt_config.
|
||||||
|
*
|
||||||
|
* @param key The setting's identifier
|
||||||
|
* @param default_value The value to use when the setting is not already present in the config
|
||||||
|
*/
|
||||||
|
bool ReadBooleanSetting(const std::string& key,
|
||||||
|
std::optional<bool> default_value = std::nullopt);
|
||||||
|
s64 ReadIntegerSetting(const std::string& key, std::optional<s64> default_value = std::nullopt);
|
||||||
|
u64 ReadUnsignedIntegerSetting(const std::string& key,
|
||||||
|
std::optional<u64> default_value = std::nullopt);
|
||||||
|
double ReadDoubleSetting(const std::string& key,
|
||||||
|
std::optional<double> default_value = std::nullopt);
|
||||||
|
std::string ReadStringSetting(const std::string& key,
|
||||||
|
std::optional<std::string> default_value = std::nullopt);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Writes a setting to the qt_config.
|
||||||
|
*
|
||||||
|
* @param key The setting's idetentifier
|
||||||
|
* @param value Value of the setting
|
||||||
|
* @param default_value Default of the setting if not present in config
|
||||||
|
* @param use_global Specifies if the custom or global config should be in use, for custom
|
||||||
|
* configs
|
||||||
|
*/
|
||||||
|
template <typename Type = int>
|
||||||
|
void WriteSetting(const std::string& key, const Type& value,
|
||||||
|
const std::optional<Type>& default_value = std::nullopt,
|
||||||
|
const std::optional<bool>& use_global = std::nullopt);
|
||||||
|
void WriteSettingInternal(const std::string& key, const std::string& value);
|
||||||
|
|
||||||
|
void ReadCategory(Settings::Category category);
|
||||||
|
void WriteCategory(Settings::Category category);
|
||||||
|
void ReadSettingGeneric(Settings::BasicSetting* setting);
|
||||||
|
void WriteSettingGeneric(const Settings::BasicSetting* setting);
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
[[nodiscard]] std::string ToString(const T& value_) {
|
||||||
|
if constexpr (std::is_same_v<T, std::string>) {
|
||||||
|
return value_;
|
||||||
|
} else if constexpr (std::is_same_v<T, std::optional<u32>>) {
|
||||||
|
return value_.has_value() ? std::to_string(*value_) : "none";
|
||||||
|
} else if constexpr (std::is_same_v<T, bool>) {
|
||||||
|
return value_ ? "true" : "false";
|
||||||
|
} else if constexpr (std::is_same_v<T, u64>) {
|
||||||
|
return std::to_string(static_cast<u64>(value_));
|
||||||
|
} else {
|
||||||
|
return std::to_string(static_cast<s64>(value_));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void BeginGroup(const std::string& group);
|
||||||
|
void EndGroup();
|
||||||
|
std::string GetSection();
|
||||||
|
[[nodiscard]] std::string GetGroup() const;
|
||||||
|
static std::string AdjustKey(const std::string& key);
|
||||||
|
static std::string AdjustOutputString(const std::string& string);
|
||||||
|
std::string GetFullKey(const std::string& key, bool skipArrayIndex);
|
||||||
|
int BeginArray(const std::string& array);
|
||||||
|
void EndArray();
|
||||||
|
void SetArrayIndex(int index);
|
||||||
|
|
||||||
|
const ConfigType type;
|
||||||
|
std::unique_ptr<CSimpleIniA> config;
|
||||||
|
std::string config_loc;
|
||||||
|
const bool global;
|
||||||
|
|
||||||
|
private:
|
||||||
|
inline static std::array<char, 19> special_characters = {'!', '#', '$', '%', '^', '&', '*',
|
||||||
|
'|', ';', '\'', '\"', ',', '<', '.',
|
||||||
|
'>', '?', '`', '~', '='};
|
||||||
|
|
||||||
|
struct ConfigArray {
|
||||||
|
std::string name;
|
||||||
|
int size;
|
||||||
|
int index;
|
||||||
|
};
|
||||||
|
std::vector<ConfigArray> array_stack;
|
||||||
|
std::vector<std::string> key_stack;
|
||||||
|
};
|
@ -5,6 +5,7 @@
|
|||||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||||
#include "shader_recompiler/frontend/ir/program.h"
|
#include "shader_recompiler/frontend/ir/program.h"
|
||||||
#include "shader_recompiler/frontend/ir/value.h"
|
#include "shader_recompiler/frontend/ir/value.h"
|
||||||
|
#include "shader_recompiler/profile.h"
|
||||||
#include "shader_recompiler/runtime_info.h"
|
#include "shader_recompiler/runtime_info.h"
|
||||||
|
|
||||||
namespace Shader::Backend::GLASM {
|
namespace Shader::Backend::GLASM {
|
||||||
@ -35,7 +36,9 @@ void GlobalStorageOp(EmitContext& ctx, Register address, bool pointer_based, std
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
const auto& ssbo{ctx.info.storage_buffers_descriptors[index]};
|
const auto& ssbo{ctx.info.storage_buffers_descriptors[index]};
|
||||||
ctx.Add("LDC.U64 DC.x,c{}[{}];" // ssbo_addr
|
const u64 ssbo_align_mask{~(ctx.profile.min_ssbo_alignment - 1U)};
|
||||||
|
ctx.Add("LDC.U64 DC.x,c{}[{}];" // unaligned_ssbo_addr
|
||||||
|
"AND.U64 DC.x,DC.x,{};" // ssbo_addr = unaligned_ssbo_addr & ssbo_align_mask
|
||||||
"LDC.U32 RC.x,c{}[{}];" // ssbo_size_u32
|
"LDC.U32 RC.x,c{}[{}];" // ssbo_size_u32
|
||||||
"CVT.U64.U32 DC.y,RC.x;" // ssbo_size = ssbo_size_u32
|
"CVT.U64.U32 DC.y,RC.x;" // ssbo_size = ssbo_size_u32
|
||||||
"ADD.U64 DC.y,DC.y,DC.x;" // ssbo_end = ssbo_addr + ssbo_size
|
"ADD.U64 DC.y,DC.y,DC.x;" // ssbo_end = ssbo_addr + ssbo_size
|
||||||
@ -44,8 +47,8 @@ void GlobalStorageOp(EmitContext& ctx, Register address, bool pointer_based, std
|
|||||||
"AND.U.CC RC.x,RC.x,RC.y;" // cond = a && b
|
"AND.U.CC RC.x,RC.x,RC.y;" // cond = a && b
|
||||||
"IF NE.x;" // if cond
|
"IF NE.x;" // if cond
|
||||||
"SUB.U64 DC.x,{}.x,DC.x;", // offset = input_addr - ssbo_addr
|
"SUB.U64 DC.x,{}.x,DC.x;", // offset = input_addr - ssbo_addr
|
||||||
ssbo.cbuf_index, ssbo.cbuf_offset, ssbo.cbuf_index, ssbo.cbuf_offset + 8, address,
|
ssbo.cbuf_index, ssbo.cbuf_offset, ssbo_align_mask, ssbo.cbuf_index,
|
||||||
address, address);
|
ssbo.cbuf_offset + 8, address, address, address);
|
||||||
if (pointer_based) {
|
if (pointer_based) {
|
||||||
ctx.Add("PK64.U DC.y,c[{}];" // host_ssbo = cbuf
|
ctx.Add("PK64.U DC.y,c[{}];" // host_ssbo = cbuf
|
||||||
"ADD.U64 DC.x,DC.x,DC.y;" // host_addr = host_ssbo + offset
|
"ADD.U64 DC.x,DC.x,DC.y;" // host_addr = host_ssbo + offset
|
||||||
|
@ -601,7 +601,10 @@ std::string EmitContext::DefineGlobalMemoryFunctions() {
|
|||||||
addr_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, addr_loc / 16, Swizzle(addr_loc));
|
addr_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, addr_loc / 16, Swizzle(addr_loc));
|
||||||
size_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, size_loc / 16, Swizzle(size_loc));
|
size_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, size_loc / 16, Swizzle(size_loc));
|
||||||
}
|
}
|
||||||
const auto addr_pack{fmt::format("packUint2x32(uvec2({},{}))", addr_xy[0], addr_xy[1])};
|
const u32 ssbo_align_mask{~(static_cast<u32>(profile.min_ssbo_alignment) - 1U)};
|
||||||
|
const auto aligned_low_addr{fmt::format("{}&{}", addr_xy[0], ssbo_align_mask)};
|
||||||
|
const auto aligned_addr{fmt::format("uvec2({},{})", aligned_low_addr, addr_xy[1])};
|
||||||
|
const auto addr_pack{fmt::format("packUint2x32({})", aligned_addr)};
|
||||||
const auto addr_statment{fmt::format("uint64_t {}={};", ssbo_addr, addr_pack)};
|
const auto addr_statment{fmt::format("uint64_t {}={};", ssbo_addr, addr_pack)};
|
||||||
func += addr_statment;
|
func += addr_statment;
|
||||||
|
|
||||||
|
@ -891,7 +891,9 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
|
|||||||
const Id ssbo_size_pointer{OpAccessChain(uniform_types.U32, cbufs[ssbo.cbuf_index].U32,
|
const Id ssbo_size_pointer{OpAccessChain(uniform_types.U32, cbufs[ssbo.cbuf_index].U32,
|
||||||
zero, ssbo_size_cbuf_offset)};
|
zero, ssbo_size_cbuf_offset)};
|
||||||
|
|
||||||
const Id ssbo_addr{OpBitcast(U64, OpLoad(U32[2], ssbo_addr_pointer))};
|
const u64 ssbo_align_mask{~(profile.min_ssbo_alignment - 1U)};
|
||||||
|
const Id unaligned_addr{OpBitcast(U64, OpLoad(U32[2], ssbo_addr_pointer))};
|
||||||
|
const Id ssbo_addr{OpBitwiseAnd(U64, unaligned_addr, Constant(U64, ssbo_align_mask))};
|
||||||
const Id ssbo_size{OpUConvert(U64, OpLoad(U32[1], ssbo_size_pointer))};
|
const Id ssbo_size{OpUConvert(U64, OpLoad(U32[1], ssbo_size_pointer))};
|
||||||
const Id ssbo_end{OpIAdd(U64, ssbo_addr, ssbo_size)};
|
const Id ssbo_end{OpIAdd(U64, ssbo_addr, ssbo_size)};
|
||||||
const Id cond{OpLogicalAnd(U1, OpUGreaterThanEqual(U1, addr, ssbo_addr),
|
const Id cond{OpLogicalAnd(U1, OpUGreaterThanEqual(U1, addr, ssbo_addr),
|
||||||
|
@ -298,7 +298,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
|
|||||||
|
|
||||||
Optimization::PositionPass(env, program);
|
Optimization::PositionPass(env, program);
|
||||||
|
|
||||||
Optimization::GlobalMemoryToStorageBufferPass(program);
|
Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
|
||||||
Optimization::TexturePass(env, program, host_info);
|
Optimization::TexturePass(env, program, host_info);
|
||||||
|
|
||||||
if (Settings::values.resolution_info.active) {
|
if (Settings::values.resolution_info.active) {
|
||||||
|
@ -16,6 +16,7 @@ struct HostTranslateInfo {
|
|||||||
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
|
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
|
||||||
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
|
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
|
||||||
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
|
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
|
||||||
|
u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
|
||||||
bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
|
bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
|
||||||
///< passthrough shaders
|
///< passthrough shaders
|
||||||
bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
|
bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
|
||||||
|
@ -11,6 +11,7 @@
|
|||||||
#include "shader_recompiler/frontend/ir/breadth_first_search.h"
|
#include "shader_recompiler/frontend/ir/breadth_first_search.h"
|
||||||
#include "shader_recompiler/frontend/ir/ir_emitter.h"
|
#include "shader_recompiler/frontend/ir/ir_emitter.h"
|
||||||
#include "shader_recompiler/frontend/ir/value.h"
|
#include "shader_recompiler/frontend/ir/value.h"
|
||||||
|
#include "shader_recompiler/host_translate_info.h"
|
||||||
#include "shader_recompiler/ir_opt/passes.h"
|
#include "shader_recompiler/ir_opt/passes.h"
|
||||||
|
|
||||||
namespace Shader::Optimization {
|
namespace Shader::Optimization {
|
||||||
@ -408,7 +409,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// Returns the offset in indices (not bytes) for an equivalent storage instruction
|
/// Returns the offset in indices (not bytes) for an equivalent storage instruction
|
||||||
IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer) {
|
IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer, u32 alignment) {
|
||||||
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
|
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
|
||||||
IR::U32 offset;
|
IR::U32 offset;
|
||||||
if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) {
|
if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) {
|
||||||
@ -421,7 +422,10 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer
|
|||||||
}
|
}
|
||||||
// Subtract the least significant 32 bits from the guest offset. The result is the storage
|
// Subtract the least significant 32 bits from the guest offset. The result is the storage
|
||||||
// buffer offset in bytes.
|
// buffer offset in bytes.
|
||||||
const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
|
IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
|
||||||
|
|
||||||
|
// Align the offset base to match the host alignment requirements
|
||||||
|
low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U)));
|
||||||
return ir.ISub(offset, low_cbuf);
|
return ir.ISub(offset, low_cbuf);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -516,7 +520,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
|
|||||||
}
|
}
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
void GlobalMemoryToStorageBufferPass(IR::Program& program) {
|
void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) {
|
||||||
StorageInfo info;
|
StorageInfo info;
|
||||||
for (IR::Block* const block : program.post_order_blocks) {
|
for (IR::Block* const block : program.post_order_blocks) {
|
||||||
for (IR::Inst& inst : block->Instructions()) {
|
for (IR::Inst& inst : block->Instructions()) {
|
||||||
@ -540,7 +544,8 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) {
|
|||||||
const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}};
|
const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}};
|
||||||
IR::Block* const block{storage_inst.block};
|
IR::Block* const block{storage_inst.block};
|
||||||
IR::Inst* const inst{storage_inst.inst};
|
IR::Inst* const inst{storage_inst.inst};
|
||||||
const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)};
|
const IR::U32 offset{
|
||||||
|
StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)};
|
||||||
Replace(*block, *inst, index, offset);
|
Replace(*block, *inst, index, offset);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,7 +16,7 @@ void CollectShaderInfoPass(Environment& env, IR::Program& program);
|
|||||||
void ConditionalBarrierPass(IR::Program& program);
|
void ConditionalBarrierPass(IR::Program& program);
|
||||||
void ConstantPropagationPass(Environment& env, IR::Program& program);
|
void ConstantPropagationPass(Environment& env, IR::Program& program);
|
||||||
void DeadCodeEliminationPass(IR::Program& program);
|
void DeadCodeEliminationPass(IR::Program& program);
|
||||||
void GlobalMemoryToStorageBufferPass(IR::Program& program);
|
void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info);
|
||||||
void IdentityRemovalPass(IR::Program& program);
|
void IdentityRemovalPass(IR::Program& program);
|
||||||
void LowerFp64ToFp32(IR::Program& program);
|
void LowerFp64ToFp32(IR::Program& program);
|
||||||
void LowerFp16ToFp32(IR::Program& program);
|
void LowerFp16ToFp32(IR::Program& program);
|
||||||
|
@ -85,6 +85,8 @@ struct Profile {
|
|||||||
|
|
||||||
/// Maxwell and earlier nVidia architectures have broken robust support
|
/// Maxwell and earlier nVidia architectures have broken robust support
|
||||||
bool has_broken_robust{};
|
bool has_broken_robust{};
|
||||||
|
|
||||||
|
u64 min_ssbo_alignment{};
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Shader
|
} // namespace Shader
|
||||||
|
@ -1753,15 +1753,25 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
|
|||||||
const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr));
|
const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr));
|
||||||
return std::min(memory_layout_size, static_cast<u32>(8_MiB));
|
return std::min(memory_layout_size, static_cast<u32>(8_MiB));
|
||||||
}();
|
}();
|
||||||
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
// Alignment only applies to the offset of the buffer
|
||||||
if (!cpu_addr || size == 0) {
|
const u32 alignment = runtime.GetStorageBufferAlignment();
|
||||||
|
const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
|
||||||
|
const u32 aligned_size = static_cast<u32>(gpu_addr - aligned_gpu_addr) + size;
|
||||||
|
|
||||||
|
const std::optional<VAddr> aligned_cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
|
||||||
|
if (!aligned_cpu_addr || size == 0) {
|
||||||
LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index);
|
LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index);
|
||||||
return NULL_BINDING;
|
return NULL_BINDING;
|
||||||
}
|
}
|
||||||
const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, YUZU_PAGESIZE);
|
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
|
||||||
|
ASSERT_MSG(cpu_addr, "Unaligned storage buffer address not found for cbuf index {}",
|
||||||
|
cbuf_index);
|
||||||
|
// The end address used for size calculation does not need to be aligned
|
||||||
|
const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
|
||||||
|
|
||||||
const Binding binding{
|
const Binding binding{
|
||||||
.cpu_addr = *cpu_addr,
|
.cpu_addr = *aligned_cpu_addr,
|
||||||
.size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr),
|
.size = is_written ? aligned_size : static_cast<u32>(cpu_end - *aligned_cpu_addr),
|
||||||
.buffer_id = BufferId{},
|
.buffer_id = BufferId{},
|
||||||
};
|
};
|
||||||
return binding;
|
return binding;
|
||||||
|
@ -58,7 +58,7 @@ private:
|
|||||||
void TrackPage(u64 page, u64 offset, u64 size) noexcept {
|
void TrackPage(u64 page, u64 offset, u64 size) noexcept {
|
||||||
const size_t offset_in_page = offset % PAGE_BYTES;
|
const size_t offset_in_page = offset % PAGE_BYTES;
|
||||||
const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
|
const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
|
||||||
const size_t num_bits = std::min(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
|
const size_t num_bits = std::min<size_t>(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
|
||||||
const size_t mask = ~u64{0} >> (64 - num_bits);
|
const size_t mask = ~u64{0} >> (64 - num_bits);
|
||||||
pages[page] |= (~u64{0} & mask) << first_bit;
|
pages[page] |= (~u64{0} & mask) << first_bit;
|
||||||
}
|
}
|
||||||
@ -66,7 +66,7 @@ private:
|
|||||||
bool IsPageUsed(u64 page, u64 offset, u64 size) const noexcept {
|
bool IsPageUsed(u64 page, u64 offset, u64 size) const noexcept {
|
||||||
const size_t offset_in_page = offset % PAGE_BYTES;
|
const size_t offset_in_page = offset % PAGE_BYTES;
|
||||||
const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
|
const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
|
||||||
const size_t num_bits = std::min(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
|
const size_t num_bits = std::min<size_t>(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
|
||||||
const size_t mask = ~u64{0} >> (64 - num_bits);
|
const size_t mask = ~u64{0} >> (64 - num_bits);
|
||||||
const size_t mask2 = (~u64{0} & mask) << first_bit;
|
const size_t mask2 = (~u64{0} & mask) << first_bit;
|
||||||
return (pages[page] & mask2) != 0;
|
return (pages[page] & mask2) != 0;
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user